Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.19 @ 16:20:30 Player: Inkie Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (168) 840 Value Destroyed (6550) 6550 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (2382) 2382 TOTAL SCORE: 16632 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 509 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Cogmind --------- Core Integrity 0/1000 Matter 11/300 Energy 94/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Experimental Heat Sink Assembled Biocell Array Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit System Restoration Module Proton Cannon Heavy Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Large Storage Unit Assembled Biocell Array Advanced Sensor Array Energy Filter Assembled Alloy Armor Improved Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Experimental Heat Sink Advanced Terrain Scanner Advanced Terrain Scan Processor Tactical Coordination Suite Makeshift Transmission Jammer Improved Shield Generator Hacking Suite Hacking Suite Hacking Suite System Shield Authchip [Armor] Authchip [Armor] System Restoration Module Power Sword Makeshift Spear [Rating: 122] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Flight Unit Cooled VTOL Module Utility Hacking Suite Device GOLEM Unit Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 8 | . . . 2 . . 2 . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 180 | 7 4 2 6 5 27 44 1 7 . 2 25 3 10 2 1 2 . 32 Power 20 | 1 . . 2 . 3 3 . . . . 1 1 3 1 . 1 . 4 Engine 5 | 1 . . 1 . 1 . . . . . . . . . . . . 2 Core 13 | . . . 1 . 2 3 . . . . . . 3 1 . 1 . 2 Reactor 2 | . . . . . . . . . . . 1 1 . . . . . . Propulsion 39 | 2 1 1 2 1 10 9 . 2 . . 4 1 3 . . . . 3 Treads 12 | 2 1 1 2 . 4 . . . . . . . 2 . . . . . Leg 9 | . . . . . 6 . . . . . . 1 1 . . . . 1 Wheel 4 | . . . . . . 4 . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 . . . . . . . Flight 10 | . . . . 1 . 5 . 2 . . . . . . . . . 2 Utility 79 | 1 1 1 2 4 5 22 . 4 . 2 14 1 4 1 1 1 . 15 Device 28 | . . 1 1 1 1 8 . 3 . 1 3 1 1 1 1 1 . 4 Storage 7 | 1 1 . . . 2 . . . . . . . 1 . . . . 2 Processor 5 | . . . . . 1 3 . . . 1 . . . . . . . . Hackware 18 | . . . . 2 . 5 . 1 . . . . 2 . . . . 8 Protection 21 | . . . 1 1 1 6 . . . . 11 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 42 | 3 2 . . . 9 10 1 1 . . 6 . . . . . . 10 Energy Gun 13 | 1 2 . . . 4 5 . . . . 1 . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 3 . . . . . . 1 Ballistic Gun 4 | 2 . . . . 1 . . . . . . . . . . . . 1 Ballistic Cannon 2 | . . . . . 2 . . . . . . . . . . . . . Launcher 14 | . . . . . 2 1 1 1 . . 2 . . . . . . 7 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 4 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . 1 . . . 2 2 . . . . 6 . . . . . . 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . 10 Parts Lost 55 | . . . 5 5 5 6 . . . . 15 1 4 . . . . 14 Power 6 | . . . . 1 . . . . . . 1 . 2 . . . . 2 Propulsion 21 | . . . 3 1 2 4 . . . . 6 . . . . . . 5 Utility 23 | . . . 1 3 2 2 . . . . 7 1 2 . . . . 5 Weapon 5 | . . . 1 . 1 . . . . . 1 . . . . . . 2 Highest Loss Streak 9 | . . . 4 4 2 2 . . . . 9 1 2 . . . . 9 To Critical Strikes 3 | . . . . . . 1 . . . . . . . . . . . 2 Average Slot Usage (%) 89 | . 85 99 85 61 78 93 100 94 100 100 88 68 90 93 92 93 93 89 Engine 2 | . 14 14 7 . 1 . . . . . . . . . . . . . Core 3 | . . . 3 4 4 6 7 7 7 7 4 . 2 6 6 6 6 4 Reactor 1 | . . . . . . . . . . . 2 7 3 . . . . . Treads 8 | . 28 28 15 9 10 14 . . . . . . 4 6 6 6 6 3 Leg 9 | . . . . . 18 . . . . . . 15 20 20 20 20 20 16 Flight 4 | . . . . . . 8 30 30 30 30 19 . . . . . . . Device 13 | . . 13 21 20 1 5 23 22 23 23 7 14 14 26 25 26 26 10 Storage 8 | . 14 14 11 9 8 4 . . . . . 4 10 13 13 13 13 10 Processor 4 | . . . . . . 6 23 15 15 21 23 7 3 . . . . . Hackware 8 | . . . . 2 18 18 . 1 7 1 . . 9 6 6 6 6 23 Protection 4 | . . . 4 5 2 7 . . . . 10 7 5 . . . . 4 Energy Gun 7 | . 27 28 22 9 9 11 7 . . . 2 . . . . . . . Energy Cannon 5 | . . . . . . . . . . . 1 9 13 13 13 13 13 9 Launcher 1 | . . . . . 2 . . 7 7 7 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 13 31 32 36 33 37 44 22 20 19 23 29 44 71 71 71 63 63 131 Greatest Support 98 | 40 40 40 40 20 83 83 21 21 20 20 60 80 80 80 80 80 80 98 Greatest Overweight (x) 12 | . . . 10 1 1 12 1 . . 1 1 . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 5 5 5 5 5 5 15 15 15 15 15 25 Average Capacity 12 | 6 14 15 15 13 13 11 5 5 5 5 5 5 12 15 15 15 15 16 Most Carried 19 | 1 8 13 15 15 15 15 5 5 5 5 5 5 15 15 15 14 15 19 Average Carried 10 | . 5 10 14 13 12 11 4 4 4 5 4 3 10 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 5 15 5 5 5 5 5 5 5 15 15 15 15 15 5 Final Carried 15 | 1 8 13 15 5 14 5 5 5 5 5 5 5 15 15 15 14 15 4 Class Distribution -------------------- 24% | Golem 21% | Mutant 18% | Hacker-Golem 13% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Sprinter | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Mutant | -7/Zion Sprinter | -7/Deep Caves Golem | -6/Proximity Caves Hacker-Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Matter Collected 2522 | 245 65 30 50 30 471 540 . 50 48 20 243 301 94 27 23 . 20 265 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6756 | . 395 190 458 . 534 871 . 13 . . 328 257 1790 . 84 . 72 1764 Parts 352 | . 16 12 29 . 27 44 . 2 . . 11 12 100 . 5 . 4 90 Haulers Intercepted 7 | . 1 . . . 1 . . . . . . . 3 . . . . 2 Recyclers Shooed 5 | . . . . . . 4 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . 11 . . 11 . 4 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 152 | . 9 7 10 . 11 17 . . . . 28 4 31 . 3 . 1 31 Guns 45 | . 9 7 10 . 6 13 . . . . . . . . . . . . Cannons 47 | . . . . . . . . . . . . 4 27 . 3 . 1 12 AOE 57 | . . . . . 5 3 . . . . 27 . 4 . . . . 18 Classes Destroyed 18 | . 4 1 2 . 3 1 . . . . 3 . . . . . . 4 Worker 10 | . . 1 2 . . 4 . . . . . . . . . . . 3 Builder 11 | . . . . . 1 3 . . . . . . 2 . . . . 5 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . . . 1 . . . . . . . 3 . . . . 2 Recycler 3 | . . . . . 1 2 . . . . . . . . . . . . Operator 6 | . 1 . 1 . . 1 . 1 . . . . 2 . . . . . Watcher 1 | . . . 1 . . . . . . . . . . . . . . . Swarmer 31 | . 3 5 3 . . 4 . . . . . . 10 . 3 . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 46 | . 6 2 3 . 6 7 . . . . . 3 10 . . . . 9 Brawler 2 | . . . . . . . . . . . . . . . . . . 2 Sentry 17 | . . . 4 . 3 1 . . . . . . 4 . . . 1 4 Specialist 1 | . . . . . . . . . . . . . . . . . . 1 Hunter 13 | . . . . . 2 4 . . . . . . 2 . . . . 5 Programmer 13 | . . . . . . 1 . . . . . 1 5 . . . . 6 Z-Light 4 | . . . . . . . . . . . 4 . . . . . . . Assembled 23 | . . . . . . . . . . . 23 . . . . . . . Golem 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 23 | . 3 5 5 . 3 7 . 1 . . 23 3 5 . 3 . 1 10 Combat Bots Only 23 | . 3 4 4 . 3 4 . . . . 23 3 4 . 3 . 1 7 Max Kills in Single Turn 5 | . 1 1 2 . 1 3 . 1 . . 5 1 5 . 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 1 2 . . . . 5 . 4 . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Damage Taken 10704 | . 313 220 552 260 1016 1339 . 165 . . 1456 227 1459 . 78 . . 3619 Core 2444 | . 37 37 98 81 402 89 . 59 . . 356 59 189 . 20 . . 1017 Absorbed by Shields 34 | . . . . . . 34 . . . . . . . . . . . . Redirected to Shielding 355 | . . . . . . . . . . . 194 . . . . . . 161 Regen/Repaired (Parts) 136 | . . . . . . 83 . 53 . . . . . . . . . . Core Remaining (%) 57 | 100 . 70 . 55 26 . . . . . . 19 . . . . 75 . Volleys Fired 418 | . 27 18 27 . 56 53 . . . . 28 11 97 7 8 . 1 85 Largest 2 | . 2 2 2 . 2 2 . . . . 2 2 2 2 2 . 2 2 Hottest 141 | . 112 112 112 . 122 141 . . . . 129 50 50 50 50 . 50 50 Shots Fired 684 | . 54 37 54 . 84 100 . . . . 31 23 159 15 16 . 2 109 Gun 305 | . 54 37 54 . 59 95 . . . . 4 . . . . . . 2 Cannon 320 | . . . . . 16 . . . . . 3 23 159 15 16 . 2 86 Launcher 59 | . . . . . 9 5 . . . . 24 . . . . . . 21 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . 39 . . . . . . . . . . . . 2 Thermal 562 | . 39 37 54 . 36 95 . . . . . 23 159 15 16 . 2 86 Explosive 51 | . . . . . 9 5 . . . . 24 . . . . . . 13 Electromagnetic 30 | . 15 . . . . . . . . . 7 . . . . . . 8 Robot Hit Streak 19 | . 9 5 7 . 11 13 . . . . 10 8 19 . 5 . 6 17 Robot Miss Streak 4 | . 4 3 4 . 2 3 . . . . 2 1 2 . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 3 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 415 | . 34 21 34 . 55 66 . . . . 10 10 101 . 5 . 1 78 Core Hits 302 | . 15 9 16 . 23 48 . . . . 56 4 43 . 3 . 1 84 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . 4 3 4 . 3 8 . . . . . . . . . . . . Burn 19 | . 2 3 4 . 2 8 . . . . . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . . . . . . . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . Melee Attacks 47 | . . . . . . 15 . 7 2 18 . . . . . . . 5 Impact 42 | . . . . . . 15 . 7 2 18 . . . . . . . . Slashing 5 | . . . . . . . . . . . . . . . . . . 5 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 21265 | . 562 358 611 . 1512 2302 . . . . 2986 484 5397 . 232 . 56 6765 Guns 3752 | . 560 356 611 . 729 1393 . . . . 59 . . . . . . 44 Cannons 8437 | . . . . . 263 . . . . . 61 484 4759 . 232 . 56 2582 Explosions 8828 | . . . . . 517 909 . . . . 2866 . 616 . . . . 3920 Melee 219 | . . . . . . . . . . . . . . . . . . 219 Ramming 29 | . 2 2 . . 3 . . . . . . . 22 . . . . . Kinetic 516 | . . . . . 472 . . . . . . . . . . . . 44 Thermal 12468 | . 396 356 611 . 520 1448 . . . . 50 484 4759 . 232 . 56 3556 Explosive 6912 | . . . . . 517 854 . . . . 2816 . 616 . . . . 2109 Electromagnetic 1121 | . 164 . . . . . . . . . 120 . . . . . . 837 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 219 | . . . . . . . . . . . . . . . . . . 219 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 . 1 . 3 10 10 2 2 1 1 1 1 1 . . 20 Average Corruption 1 | . 1 1 . 1 . 1 5 3 2 2 1 1 1 1 1 . . 7 Corruption Purged 17 | . . . . . . 4 1 8 . . . . . . 1 . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 69 | . 4 7 . 2 . 13 1 10 1 . . 9 7 6 4 . . 5 Message Errors 16 | . 1 1 . . . . 1 3 . . . 1 4 2 1 . . 2 Matter Fused 10 | . . 1 . . . 1 . 1 . . . 2 . 1 2 . . 2 Heat Flow Errors 6 | . . . . . . 3 . 2 . . . 1 . . . . . . Energy Discharges 12 | . 2 1 . 1 . 1 . 2 1 . . 2 . 2 . . . . Parts Rejected 3 | . . . . . . 2 . . . . . . . . . . . 1 Data Loss (minor) 9 | . . 1 . 1 . 2 . 2 . . . 1 2 . . . . . Data Loss (major) 4 | . 1 1 . . . 1 . . . . . 1 . . . . . . Misfires 5 | . . 1 . . . 1 . . . . . 1 1 1 . . . . Alerts 3 | . . 1 . . . 1 . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 895 | . . . . . 14 72 . . . . 129 67 356 . 29 . . 228 Projectiles 574 | . . . . . 14 . . . . . . 67 344 . 29 . . 120 Explosions 321 | . . . . . . 72 . . . . 129 . 12 . . . . 108 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . 3 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 617 | . . . . . . 98 . . . . 94 . . . . . . 425 Shots 16 | . . . . . . 2 . . . . 1 . . . . . . 13 Rammed 3 | . 1 1 . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . 1 1 . . 1 . . . . . . . 2 . . . . 1 Kicked 3 | . . . . . 1 . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 241 183 27 . 162 258 . 214 . . 125 267 22 . . . . 22 Average Temperature 63 | . 95 40 14 . 43 72 . 119 . . 36 135 11 . . . . 9 Received Heat Transfer 2209 | . 141 30 177 40 387 274 . 48 . . 269 60 414 . . . . 369 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . 1 Parts Fried 6 | . 2 . . . . . . . . . . . . . . . . 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Melted 37 | . 4 3 5 . 6 13 . . . . . 2 2 . 1 . . 1 Heat Transferred 13456 | . 999 999 1628 . 1110 3342 . . . . 50 250 2575 . 125 . 25 2353 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . 1 . . . . . . 10 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Peak Influence 580 | . 182 257 252 39 244 296 107 580 . . . . 453 . . . . 515 Initial 77 | . . 32 22 39 . 33 77 74 . . . . . . . . . 15 Average 143 | . 53 121 155 29 138 156 89 400 . . . . 139 . . . . 157 Maximum Alert Level 2 | . . 1 1 . 1 1 . 2 . . . . 2 . . . . 2 Low Security (%) 67 | 100 100 74 67 100 61 60 100 10 . . . . 67 . . . . 59 Level 1 28 | . . 25 32 . 38 39 . 21 . . . . 29 . . . . 34 Level 2 4 | . . . . . . . . 68 . . . . 2 . . . . 5 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . 1 . 3 . 1 8 . 6 . . . . 8 . . . . 5 Investigation 17 | . . . 2 . . 5 . 5 . . . . 3 . . . . 2 Extermination 6 | . . . . . . 1 . . . . . . 3 . . . . 2 Reinforcement 9 | . 1 . 1 . 1 2 . 1 . . . . 2 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Distress Signals 14 | . 1 . 5 . 2 2 . 2 . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 272 | . 19 10 19 13 12 34 3 17 . . 42 5 35 . 6 . 1 56 Peak Tracking Total 16 | . 4 3 5 16 4 4 3 7 . . 15 3 6 . 3 . 1 11 Tactical Retreats 20 | . 1 2 1 . . 4 . 5 . . 3 1 . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Traps Triggered 13 | . 1 . 2 1 . 7 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . 6 . . . . . . . Traps Extracted 6 | . . . . . . 6 . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . 6 . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . Most Traps Carried 6 | . . . . . . 6 6 6 6 6 6 . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Disabled 23 | . . . 1 . 1 4 . . . . 1 . 4 . . . . 12 Max in Single Turn 4 | . . . . . 1 3 . . . . . . 1 . . . . 4 Garrison Access 6 | . . . . . . 2 . 1 . . . . 2 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Machines Accessed 81 | . 4 . 6 1 5 19 . 10 1 . . . 19 . . 4 . 12 Terminals 48 | . 4 . 6 . 5 11 . 4 . . . . 11 . . . . 7 Fabricators 13 | . . . . . . 4 . 2 . . . . 3 . . . . 4 Repair Stations 4 | . . . . . . 2 . 1 . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . 1 . . . . . Garrison Access 8 | . . . . . . 2 . 2 . . . . 3 . . . . 1 Total Hacks 232 | . 10 . 20 1 12 55 . 20 1 . . . 47 . . 30 . 36 Successful 153 | . 6 . 9 1 5 36 . 9 1 . . . 27 . . 30 . 29 Failed 77 | . 4 . 11 . 7 18 . 11 . . . . 19 . . . . 7 Catastrophic 11 | . . . . . 1 3 . 3 . . . . 3 . . . . 1 Database Lockouts 2 | . . . . . . 1 . . . . . . 1 . . . . . Manual 115 | . 9 . 16 . 12 29 . 10 . 1 . . 20 . . . . 18 Terminals 123 | . 10 . 20 . 12 30 . 7 . . . . 29 . . . . 15 Fabricators 50 | . . . . . . 17 . 6 . . . . 7 . . . . 20 Repair Stations 9 | . . . . . . 4 . 3 . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . 1 . . . . 5 . . . . . Garrison Access 12 | . . . . . . 4 . 3 . . . . 4 . . . . 1 Terminal Hacks 76 | . 3 . 7 1 3 11 . . 1 . . . 11 . . 30 . 9 Record 11 | . . . . . . . . . . . . . . . . 11 . . Part Schematic 17 | . . . . . 1 1 . . . . . . 2 . . 11 . 2 Robot Schematic 5 | . . . . . . . . . . . . . . . . 5 . . Robot Analysis 2 | . . . 1 . . . . . . . . . 1 . . . . . Prototype ID Bank 6 | . 1 . 2 . . . . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 6 | . 1 . 1 . 1 1 . . . . . . 1 . . . . 1 Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . Fabricator Index 2 | . . . . . . 1 . . . . . . 1 . . . . . Alert Level 3 | . . . . . . 2 . . . . . . . . . . . 1 Unreport Threat 8 | . . . . . . 2 . . . . . . 2 . . . . 4 Locate Traps 4 | . . . . . . 2 . . . . . . 2 . . . . . Reprogram Traps 1 | . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . . . Fabricator Hacks 27 | . . . . . . 9 . 2 . . . . 3 . . . . 13 Network Status 1 | . . . . . . . . . . . . . . . . . . 1 Load Schematic 18 | . . . . . . 6 . 2 . . . . 3 . . . . 7 Build 8 | . . . . . . 3 . . . . . . . . . . . 5 Repair Station Hacks 7 | . . . . . . 4 . 2 . . . . 1 . . . . . Scan Component 4 | . . . . . . 2 . 1 . . . . 1 . . . . . Repair 3 | . . . . . . 2 . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 1 . . . . 5 . . . . . Insert Component 3 | . . . . . . . . 1 . . . . 2 . . . . . Analyze 3 | . . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks 5 | . . . . . . 2 . . . . . . 2 . . . . 1 Seal Access 5 | . . . . . . 2 . . . . . . 2 . . . . 1 Unauthorized Hacks 32 | . 3 . 2 . 2 10 . 4 . . . . 5 . . . . 6 Terminals 19 | . 3 . 2 . 2 6 . 1 . . . . 3 . . . . 2 Track 1 | . . . . . . 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . Botnet 14 | . 1 . 1 . 2 4 . 1 . . . . 3 . . . . 2 Operators 3 | . 1 . 1 . . 1 . . . . . . . . . . . . Fabricators 12 | . . . . . . 4 . 2 . . . . 2 . . . . 4 Prioritize 1 | . . . . . . 1 . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . 1 Haulers 1 | . . . . . . . . . . . . . . . . . . 1 Recompile 9 | . . . . . . 3 . 2 . . . . 2 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 64 | . 4 . 6 . 5 17 . 7 . . . . 15 . . . . 10 Full Trace Events 4 | . . . . . . 1 . 2 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . 76 Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 1 1 . . . . . . 4 . . 11 . 2 Parts Built 8 | . . . . . . 3 . . . . . . . . . . . 5 Authchips 7 | . . . . . . 3 . . . . . . . . . . . 4 Time 366 | . . . . . . 88 . . . . . . . . . . . 278 Total Part Build Rating 36 | . . . . . . 12 . . . . . . . . . . . 24 Parts Repaired 3 | . . . . . . 2 . 1 . . . . . . . . . . Time 154 | . . . . . . 66 . 88 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Total Allies 7 | . 1 3 . . . . . . . 2 . . . . . . 1 . Largest Group 3 | . 1 3 3 . . . . . . 2 2 . . . . . 1 1 Highest-Rated Group 192 | . 10 40 40 . . . . . . 192 192 . . . . . 96 96 Highest-Rated Ally 96 | . 10 16 16 . . . . . . 96 96 . . . . . 96 96 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 108 | . . 4 24 . . . . . . . 52 . . . . . 3 25 Total Damage 2691 | . . 25 268 . . . . . . . 1504 . . . . . 45 849 Kills 31 | . . . 6 . . . . . . . 15 . . . . . . 10 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . . 1 . . . . . . . . . 1 . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 1 . 2 . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Turns Passed 14151 | 74 1062 709 879 177 886 1951 25 364 191 532 816 829 2244 504 734 108 390 1676 Spaces Moved 11354 | 46 495 399 384 94 507 2200 79 918 594 878 1131 266 1331 336 494 76 270 856 Core 116 | 9 . . 6 30 54 2 . . . . 9 . . . . . . 6 Treads 2061 | 37 495 399 378 61 155 536 . . . . . . . . . . . . Legs 3745 | . . . . . 298 . . . . . . 266 1331 336 494 76 270 674 Wheels 109 | . . . . . . 109 . . . . . . . . . . . . Hover 395 | . . . . . . . . . . . 395 . . . . . . . Flight 4928 | . . . . 3 . 1553 79 918 594 878 727 . . . . . . 176 Fastest Speed 26 | 50 160 160 160 35 50 26 26 26 26 26 26 140 140 140 140 140 140 34 Average Speed 95 | 138 160 160 198 172 128 63 27 26 26 48 45 144 140 140 140 140 140 128 Slowest Speed 650 | 160 160 160 550 240 190 650 91 26 26 91 91 150 140 140 140 140 140 210 Overloaded Moves 14 | . . . . . . . . . . . . . . . . . . 14 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . 15 . 5 . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 83 68 45 22 46 49 74 33 73 85 66 52 41 53 67 68 53 26 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . . . . . 1 . . . . . 1 . . Known Exits Taken 8 | . 1 . 1 . 1 . . 1 1 1 . 1 1 . . . . . Unknown Exits Taken 8 | 1 . 1 . 1 . . . . . . 1 . . 1 1 1 1 . Scrap Searched 20 | . . 1 . . . . . . 3 3 . 3 . 3 5 . 2 . Spaces Dug 63 | . . . . . . 14 . 5 2 3 . . 18 6 6 . . 9 Terrain Destroyed 618 | . . . . . 100 118 . 5 2 3 98 12 57 15 10 . 1 197 Melee 24 | . . . . . . 14 . 5 2 3 . . . . . . . . Projectile 111 | . . . . . 2 . . . . . . 12 45 15 10 . 1 26 AOE 483 | . . . . . 98 104 . . . . 98 . 12 . . . . 171 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Zio Dee Pro Fac Low Low Dat Pro Fac Total 13900 | 53 711 432 449 110 656 2615 83 1023 626 950 1406 690 1557 357 521 78 280 1303 Wait 1664 | . 174 9 21 . 32 269 . 72 29 49 192 408 84 8 15 . 7 295 Move 11287 | 45 494 398 383 93 506 2174 78 907 593 877 1130 265 1330 335 493 75 269 842 Hop 23 | . . . . . . 11 . 5 . . . . . . . . . 7 Pick Up 106 | . 7 4 7 4 18 19 2 3 1 1 3 1 18 2 1 . 2 13 Fast Attach 89 | 7 2 1 3 3 16 19 . 3 . 2 15 1 6 . 1 . . 10 Attach 43 | . 1 . 1 2 5 14 1 2 . . 5 2 1 . . 2 . 7 Detach 24 | 1 1 . . . 4 1 . . . . 7 2 . . . 1 . 7 Swap 48 | . 1 1 2 . 6 11 . 2 . . 5 . 3 2 . . . 15 Drop 119 | . 3 . 5 8 12 27 2 4 1 3 15 . 16 3 3 . 1 16 Fire 418 | . 27 18 27 . 56 53 . . . . 28 11 97 7 8 . 1 85 Melee 47 | . . . . . . 15 . 7 2 18 . . . . . . . 5 Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 3 | . . . . . 1 . . . . . . . 2 . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . 2 . 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . 6 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 75 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 497 | -10/Materials | Identified exit to Mines 673 | -10/Materials | Discovered new exit (range 16) 960 | -10/Materials | Discovered new exit (range 10) 1137 | -10/Materials | Entered Mines 1137 | -10/Mines | Accompanied by 1 ally 1157 | -10/Mines | Met a Derelict bent on vengeance 1429 | -10/Mines | Discovered new exit (range 9) 1448 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1477 | -10/Mines | Discovered new exit (range 9) 1488 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1753 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1846 | -10/Mines | Entered Materials 1846 | -9/Materials | Accompanied by 3 allies 1846 | -9/Materials | Evolved 2 slots: Utility x2 1909 | -9/Materials | Identified exit to Mines 2196 | -9/Materials | Build established: Scavenger-Mutant 2290 | -9/Materials | Lost 4 parts (3n1u) 2725 | -9/Materials | Entered Mines 2725 | -9/Mines | Discovered new exit (range 14) 2762 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2875 | -9/Mines | Assembled infested the area 2902 | -9/Mines | Entered Materials 2902 | -8/Materials | Evolved 2 slots: Propulsion x2 2923 | -8/Materials | Lost 4 parts (1n3u) 3128 | -8/Materials | Discovered new exit (range 12) 3268 | -8/Materials | Core integrity fell below 50% 3631 | -8/Materials | Identified exit to Storage 3631 | -8/Materials | Identified exit to Factory 3788 | -8/Materials | Entered Factory 3788 | -7/Factory | Evolved 2 slots: Utility x2 3827 | -7/Factory | Discovered new exit (range 8) 4165 | -7/Factory | Discovered new exit (range 9) 4324 | -7/Factory | Build established: Hacker-Mutant 4431 | -7/Factory | Central database locked down 4612 | -7/Factory | Identified exit to Lower Caves 5009 | -7/Factory | Fabricated Cld. VTOL Module (x1) 5084 | -7/Factory | Fabricated Cld. VTOL Module (x1) 5107 | -7/Factory | Fabricated Cld. VTOL Module (x1) 5194 | -7/Factory | Repaired Mic. Nuclear Core 5289 | -7/Factory | Repaired Hvy. Rocket Launcher 5539 | -7/Factory | Discovered new exit (range 10) 5578 | -7/Factory | Identified exit to Factory 5739 | -7/Factory | Manually triggered Chute Trap 5739 | -7/Factory | Sucked down chute 5739 | -7/Factory | Entered Waste 5748 | -7/Waste | Spotted C-40 Crusher 5749 | -7/Waste | Spotted C-40 Crusher 5754 | -7/Waste | EMP discharged 5754 | -7/Waste | System corruption reached 10% 5757 | -7/Waste | Spotted C-40 Crusher 5757 | -7/Waste | Spotted C-40 Crusher 5759 | -7/Waste | Discovered new exit (range 10) 5764 | -7/Waste | Identified exit to Factory 5764 | -7/Waste | Entered Factory 5871 | -7/Factory | Discovered exit to Factory (range 7) 6011 | -7/Factory | Repaired Broken Cld. VTOL Module 6127 | -7/Factory | Discovered exit to Lower Caves (range 7) 6128 | -7/Factory | Entered Lower Caves 6157 | -7/Lower Caves | Build established: Scout 6169 | -7/Lower Caves | Spotted B-75 Beast 6235 | -7/Lower Caves | Learned Factory trap positions 6259 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6269 | -7/Lower Caves | Encountered a Warlord checkpoint 6279 | -7/Lower Caves | Discovered new exit (range 13) 6304 | -7/Lower Caves | Identified exit to Lower Caves 6319 | -7/Lower Caves | Identified exit to Zion 6319 | -7/Lower Caves | Entered Zion 6328 | -7/Zion | Learned Factory stockpile data 6333 | -7/Zion | System corruption cleaned by Quarantine Array 6340 | -7/Zion | Discovered new exit (range 12) 6440 | -7/Zion | Learned location of Warlord (-5) 6450 | -7/Zion | Given A8's code to call for help 6585 | -7/Zion | Given the Hacking Drone Bay 6608 | -7/Zion | Learned Factory emergency access door positions 6680 | -7/Zion | Discovered new exit (range 4) 6683 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 6812 | -7/Zion | Build established: Mutant 6829 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6835 | -7/Zion | Enhanced Grunt warped into view, answering call for help 6835 | -7/Zion | Identified exit to Deep Caves 6851 | -7/Zion | Entered Deep Caves 6851 | -7/Deep Caves | Accompanied by 2 allies 7042 | -7/Deep Caves | Attacked by Z-Imprinter 7046 | -7/Deep Caves | Allies destroyed Z-Imprinter 7125 | -7/Deep Caves | Z-Facility disabled 7261 | -7/Deep Caves | Found Prototype Protection 7261 | -7/Deep Caves | Identified Zio. Weapon Casing 7274 | -7/Deep Caves | Found Zio. Weapon Casing 7276 | -7/Deep Caves | Found Zio. Weapon Casing 7306 | -7/Deep Caves | Spotted as-39947 7314 | -7/Deep Caves | Build established: Sprinter 7364 | -7/Deep Caves | Lost 5 parts (1p2n2u) 7447 | -7/Deep Caves | Found Zio. Weapon Casing 7547 | -7/Deep Caves | Destroyed as-39947 7551 | -7/Deep Caves | Triggered Deep Caves wall 7551 | -7/Deep Caves | Found GOLEM Unit 7626 | -7/Deep Caves | Core integrity fell below 50% 7635 | -7/Deep Caves | Destroyed 23 combat bots 7665 | -7/Deep Caves | Discovered new exit (range 6) 7667 | -7/Deep Caves | Entered Proximity Caves 7695 | -6/Proximity Caves | Lost 9 parts (4n4u1w) 7917 | -6/Proximity Caves | Build established: Mutant 8116 | -6/Proximity Caves | Spotted B-75 Beast 8247 | -6/Proximity Caves | Build established: Golem 8247 | -6/Proximity Caves | Core integrity fell below 20% 8336 | -6/Proximity Caves | Learned Factory terminal intel 8354 | -6/Proximity Caves | Learned Factory stockpile data 8489 | -6/Proximity Caves | Discovered exit to Factory (range 7) 8496 | -6/Proximity Caves | Entered Factory 8496 | -6/Factory | Evolved 2 slots: Utility x2 8497 | -6/Factory | Loaded intel: 77 trap records 8500 | -6/Factory | Loaded intel: 25 terminal locations 8854 | -6/Factory | Discovered new exit (range 12) 9091 | -6/Factory | Build established: Hacker-Golem 9256 | -6/Factory | Identified exit to Lower Caves 9871 | -6/Factory | Central database locked down 10182 | -6/Factory | Discovered new exit (range 15) 10203 | -6/Factory | Build established: Golem 10740 | -6/Factory | Entered Lower Caves 11064 | -6/Lower Caves | Learned Factory emergency access door positions 11182 | -6/Lower Caves | Discovered new exit (range 3) 11244 | -6/Lower Caves | Entered another Lower Caves area 11244 | -6/Lower Caves | Discovered new exit (range 14) 11249 | -6/Lower Caves | Learned Factory emergency access door positions 11645 | -6/Lower Caves | Encountered a Warlord checkpoint 11811 | -6/Lower Caves | Discovered new exit (range 13) 11978 | -6/Lower Caves | Entered Data Miner 11979 | -6/Data Miner | Discovered new exit (range 6) 12008 | -6/Data Miner | Met Data Miner 12034 | -6/Data Miner | Learned location of Section 7 (-2) 12034 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12054 | -6/Data Miner | Received God Mode back door access code from Data Miner 12086 | -6/Data Miner | Entered Proximity Caves 12126 | -5/Proximity Caves | Escorted by Enhanced Grunt 12126 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12441 | -5/Proximity Caves | Discovered new exit (range 14) 12450 | -5/Proximity Caves | Learned Factory terminal intel 12476 | -5/Proximity Caves | Entered Factory 12476 | -5/Factory | Accompanied by 1 ally 12476 | -5/Factory | Evolved 2 slots: Utility x2 12479 | -5/Factory | Loaded intel: 26 terminal locations 12607 | -5/Factory | Discovered new exit (range 15) 12726 | -5/Factory | Fabricated Exp. Utility Shielding (x1) 12804 | -5/Factory | Build established: Hacker-Golem 12811 | -5/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 12890 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 13422 | -5/Factory | Destroyed 7 combat bots 13578 | -5/Factory | Identified exit to Upper Caves 13841 | -5/Factory | Fabricated Energy Filter (x2) 13988 | -5/Factory | Cargo convoy interrupted 14069 | -5/Factory | Core integrity fell below 50% 14081 | -5/Factory | System corruption reached 10% 14118 | -5/Factory | Core integrity fell below 20% 14124 | -5/Factory | Lost 9 parts (2p2n3u2w) 14152 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 14112_ Acquired Lrn. Missile Launcher. 14113_ System corrupted: Matter fused (-10). 14120_ Nuclear Reactor explodes. 14120_ U-05 Engineer destroyed. 14126_ Nuclear Reactor explodes. 14126_ W-25 Informer sends out distress signal. 14128_ Destroyed Com. Wheel. 14129_ System corrupted: Lrn. Missile Launcher rejected. 14130_ Acquired Lrn. Missile Launcher. 14139_ Destroyed Wheel. 14140_ Penetrated by Slug. 14141_ The unstable cave ceiling collapses. 14141_ U-05 Engineer destroyed. 14145_ The unstable cave ceiling collapses. 14147_ Penetrated by Slug. 14148_ The unstable cave ceiling collapses. 14149_ Cld. Nuclear Pulse Thruster destroyed. 14150_ The unstable cave ceiling collapses. 14150_ Exp. Utility Shielding destroyed. 14150_ Dropped Lrn. Missile Launcher. Map ----- +----------------------------------------------------+ | ?? ?## " #??????????????""????? | | ? ??#" % # #????????????????????? | | ??#" = # #????????????????????? | | #####+???## ##############????????????????????? | | ?????????#" ##????????????????????????????????? | | ?????????#" ##????????????????????????????????? | | ?????????#" ##????????????????????????????????? | | ????????# # ##????????????????????????????????? | | ????????### ##????????????????????????????????? | | ??????????# #""???????????????????????????????? | | ##### ##### ##""" ??+?????????????????????????? | | # ????????????????????????????? | | ????????????????????????????? | | # ########????????????????????? | | ???????????????????? | | ######### # #?????????????????????????? | | ????????? k#?????????????????????????? | | ????????# ?????????????????????????? | | ???????? #####??""?????????????????? | | ???????? i #?"""?????????????????? | | ???????? ##"T??????????????????? | | ?????????# A #"""?????????????????? | | ?????????# # "" =#??????????????? | | ??????????# ! + ????????????????? | | ?????????## #????????????????????? | | ?????????# ] @ #????????????????????? | | ?????????#T #????????????????????? | | ????????### u !! #????????????????????? | | ????????# !! #????????????????????? | | ????????## !! #????????????????????? | | ????????# # A#????????????????????? | | ????????# ????????????????? | | ????????## #### ######?????????????????? | | ?????????## #####??# #??????????????????????? | | ???????? Y +??????? #??????????????????????? | | ????? ####??????? #??????????????????????? | | ????######### #?????????? #??????????????????????? | | ????????????# #?????????? +??????????????????????? | | ????????????# ??????????? #??????????????????????? | | ????????????# ??????????? ???????????????????????? | | ????????????# ??????????? ???????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 65 Energy Generation 27 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 800 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Evasion (%) 72 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 42 Defensive Hacking 10 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Hacked Tactical Coordination Suite | -6/Factory | Scanalyzed Exp. Heat Sink | -6/Factory | Scanalyzed Energy Filter | -6/Factory | Hacked Exp. Utility Shielding | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Power Amplifier | -5/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Exp. Utility Shielding | x1 | -5/Factory | Authchip Cld. Nuclear Pulse Thruster | x1 | -5/Factory | Authchip Lgt. Regenerative Plating | x1 | -5/Factory | Authchip Energy Filter | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombCompactReactor Manual? 0 Play Time 02:22:37 Cumulative 467.6 hours Start 2023.04.19 @ 13:25:19 End 2023.04.19 @ 16:20:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 502 Rogue 493 Adventurer 8 Explorer 1 Win Type - Total 8 Types 5/1/2/0/0/0/0/0/0 Lore% 81 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b9f1bc2-3d58-4bfd-b4f1-605afc2c05a0