Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.13 @ 08:35:19 Player: Miles Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1731) 1731 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (67) 67 TOTAL SCORE: 3803 Bonus ------- High Alert Combat Kills 67 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 244/265 System Corruption 13% Temperature Warm (199) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Terrain Scanner Transport Network Coupler > --- WEAPON (2) ------- Lightning Gun Advanced Beam Rifle > --- INVENTORY (10) --- Improved Aluminum Leg Heat Sink Heat Sink Structural Scanner Core Shielding Lightning Gun Advanced EMP Blaster Hammer Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Reaction Control System Improved Propulsion Shielding > --- WEAPON ----------- Lightning Gun Assault Cannon > --- INVENTORY -------- Improved Aluminum Leg Tractor Beam Assault Cannon Advanced EMP Blaster Hammer [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Protection Propulsion Shielding Weapon Hammer Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 100 | 9 26 22 43 Power 14 | 1 5 2 6 Engine 9 | 1 4 2 2 Core 5 | . 1 . 4 Reactor . | . . . . Propulsion 24 | 4 6 4 10 Treads 2 | 2 . . . Leg 17 | . 3 4 10 Wheel 5 | 2 3 . . Hover . | . . . . Flight . | . . . . Utility 23 | 2 3 5 13 Device 11 | 1 1 3 6 Storage 3 | 1 1 1 . Processor 1 | . . . 1 Hackware . | . . . . Protection 8 | . 1 1 6 Artifact . | . . . . Weapon 39 | 2 12 11 14 Energy Gun 8 | 1 1 2 4 Energy Cannon 5 | . 3 2 . Ballistic Gun 9 | 1 3 5 . Ballistic Cannon 6 | . . . 6 Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 8 | . 5 2 1 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 5 | . . 2 3 Corrupted Parts 3 | . . . 3 System Corruption 13 | . . . 13 Parts Lost 30 | . 7 3 20 Power 7 | . 2 1 4 Propulsion 7 | . 4 . 3 Utility 12 | . . 2 10 Weapon 4 | . 1 . 3 Highest Loss Streak 8 | . 6 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 98 92 Engine 8 | . 12 7 4 Core 5 | . 1 2 12 Leg 18 | . 5 33 24 Wheel 8 | . 19 . . Device 11 | . 13 7 12 Storage 12 | . 14 14 9 Protection 5 | . . 10 8 Energy Gun 5 | . 8 . 4 Energy Cannon 2 | . 3 4 . Ballistic Gun 4 | . 5 7 . Ballistic Cannon 2 | . . . 6 Impact Weapon 7 | . 9 9 2 Peak Build Rating 30 | 7 10 13 30 Average Rating 12 | 4 7 10 23 On Entrance 7 | . 7 10 13 Naked Turns . | . . . . Heaviest Build 36 | 12 21 25 36 Greatest Support 45 | 40 20 30 45 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 9 10 10 Most Carried 10 | 8 10 10 10 Average Carried 8 | 4 8 9 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 8 10 9 9 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1769 | 208 572 252 737 Remotely 395 | . . . 395 Salvage Created 2140 | 102 658 451 929 Parts 97 | 7 28 20 42 Haulers Intercepted 3 | . 1 . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 42 | . 15 9 18 Melee 10 | . 6 3 1 Guns 8 | . 3 2 3 Cannons 10 | . 1 2 7 AOE 6 | . . . 6 Classes Destroyed 12 | 2 5 1 4 Worker 2 | . . . 2 Builder 4 | . 1 . 3 Tunneler 4 | 3 1 . . Hauler 3 | . 1 . 2 Recycler 4 | 1 1 1 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Swarmer 8 | . 5 . 3 Grunt 28 | . 10 8 10 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Sentry 3 | . . 1 2 Best Kill Streak 9 | 4 6 3 9 Combat Bots Only 4 | . 4 3 4 Max Kills in Single Turn 4 | 1 1 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 342 | . 102 42 198 Missed 80 | . 24 7 49 Damage Taken 3981 | . 902 552 2527 Core 815 | . 159 100 556 Absorbed by Shields . | . . . . Redirected to Shielding 268 | . . 51 217 Regen/Repaired (Parts) 34 | . 34 . . Core Remaining (%) 70 | 100 36 75 . Volleys Fired 112 | 9 27 20 56 Largest 2 | 2 2 2 2 Hottest 120 | 60 120 120 116 Shots Fired 188 | 17 49 29 93 Gun 98 | 17 30 21 30 Cannon 82 | . 19 8 55 Launcher 8 | . . . 8 Special . | . . . . Kinetic 96 | 9 16 16 55 Thermal 73 | 8 33 8 24 Explosive . | . . . . Electromagnetic 19 | . . 5 14 Robot Hit Streak 13 | 4 13 7 8 Robot Miss Streak 4 | 1 3 4 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 170 | 12 57 32 69 Core Hits 71 | 5 16 12 38 Critical Kills 1 | . 1 . . Critical Parts Destroyed 9 | . 6 2 1 Critical Strikes 18 | . 7 2 9 Burn 1 | . . . 1 Blast 7 | . . . 7 Smash 10 | . 7 2 1 Melee Attacks 65 | . 36 13 16 Impact 53 | . 36 13 4 Slashing 12 | . . . 12 Piercing . | . . . . Sneak Attacks 6 | . 4 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4761 | 145 1222 689 2705 Guns 1005 | 145 234 263 363 Cannons 1229 | . 247 106 876 Explosions 1065 | . . . 1065 Melee 1462 | . 741 320 401 Ramming . | . . . . Kinetic 1273 | 93 121 183 876 Thermal 1035 | 52 360 106 517 Explosive 229 | . . . 229 Electromagnetic 762 | . . 80 682 Impact 1148 | . 741 320 87 Slashing 314 | . . . 314 Piercing . | . . . . Highest Corruption 13 | . . 1 13 Average Corruption 10 | . . 1 10 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . . 7 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 401 | . 261 61 79 Projectiles 15 | . . . 15 Explosions 28 | . . . 28 Melee 358 | . 261 61 36 Knockbacks 22 | . 5 . 17 Impact 5 | . 5 . . Kinetic 13 | . . . 13 Secondary 4 | . . . 4 Self-Inflicted Damage 167 | . . . 167 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 468 | . 408 186 468 Average Temperature 139 | . 111 91 153 Received Heat Transfer 1818 | . 426 240 1152 Effects 7 | . 1 . 6 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 11 | . 8 2 1 Combat Hostiles 8 | . 5 2 1 Parts Fried 17 | . 12 3 2 Impact Corruptions 20 | . 16 3 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 2070 | 125 768 222 955 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | . . . 4 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 570 | 20 275 346 570 Initial 101 | . 13 101 78 Average 188 | 6 115 207 299 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 61 | 100 76 57 40 Level 1 25 | . 23 42 17 Level 2 12 | . . . 41 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 3 1 5 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 26 16 31 Peak Tracking Total 5 | . 4 5 5 Tactical Retreats 7 | . 3 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . . 5 Max in Single Turn 2 | . . . 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 1 2 Terminals 4 | . 3 . 1 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 16 | . 10 1 5 Successful 6 | . 5 . 1 Failed 10 | . 5 1 4 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 9 | . 6 . 3 Fabricators . | . . . . Repair Stations 4 | . 3 1 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Hauler Manifests 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2408 | 115 993 563 737 Spaces Moved 1376 | 80 640 314 342 Core 10 | 10 . . . Treads 5 | 5 . . . Legs 732 | . 76 314 342 Wheels 629 | 65 564 . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 120 Average Speed 105 | 81 91 120 123 Slowest Speed 190 | 160 190 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 4 77 24 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 65 | . . . 65 Melee . | . . . . Projectile 9 | . . . 9 AOE 56 | . . . 56 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2034 | 110 929 449 546 Wait 266 | . 177 60 29 Move 1373 | 79 639 313 342 Hop . | . . . . Pick Up 76 | 13 15 9 39 Fast Attach 8 | 2 4 1 1 Attach 40 | 5 8 4 23 Detach . | . . . . Swap 52 | 2 14 17 19 Drop 42 | . 9 12 21 Fire 112 | 9 27 20 56 Melee 65 | . 36 13 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 596 | -10/Materials | Discovered new exit (range 7) 653 | -10/Materials | Repaired Wheel? 861 | -10/Materials | Discovered new exit (range 10) 950 | -10/Materials | Lost 6 parts (2p3n1w) 968 | -10/Materials | Core integrity fell below 50% 1090 | -10/Materials | Discovered new exit (range 10) 1109 | -10/Materials | Entered another Materials area 1109 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -9/Materials | Discovered new exit (range 8) 1672 | -9/Materials | Entered another Materials area 1672 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1735 | -8/Materials | Build established: Scavenger-Mutant 2033 | -8/Materials | Core integrity fell below 50% 2092 | -8/Materials | Lost 8 parts (2p4u2w) 2101 | -8/Materials | Build established: Mutant 2200 | -8/Materials | Core integrity fell below 20% 2239 | -8/Materials | Lost 7 parts (1p2n3u1w) 2243 | -8/Materials | System corruption reached 10% 2310 | -8/Materials | Lost 3 parts (1n2u) 2409 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02366_ O-16 Technician uses terminal to summon reinforcements. 02366_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. 02366_ O-16 Technician locks terminal. 02370_ Sneak attack on R-06 Scavenger. 02370_ R-06 Scavenger destroyed. 02373_ K-01 Serf collects debris. 02384_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 4Z layout... Downloaded map data. 02389_ System corrupted: Component data lost. 02404_ System corrupted: FCS attempts to trigger Adv. Beam Rifle. 02404_ System corrupted: Adv. Beam Rifle misfires. 02404_ Backup Plating I destroyed. 02406_ Mic. Nuclear Core destroyed. 02408_ G-47 Trooper IFF system glitched. 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