Cogmind - Beta 14 @@@ ROGUE MODE // 2024.07.15 @ 00:13:13 Player: H3-RMN Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (234) 1170 Value Destroyed (9032) 9032 Prototype IDs (52) 1040 Alien Tech Used (1) 200 Bonus (6303) 6303 TOTAL SCORE: 24345 Bonus ------- High Alert Combat Kills 2946 Follower Combat Kills 1031 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1406 Friendly Fire -180 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 34/600 System Corruption 0% Temperature Cool (0) Movement Walking (87) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biometal-Myomer Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine High-capacity Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Centrium Light Armor Plating Improved Remote Force Field > --- WEAPON (3) ------- KE Penetrator Construct/G Heavy Pick Vortex Lance > --- INVENTORY (20) --- Gyrokinetic Inverter Cesium-ion Thruster Advanced Coolant Injector Humpback Improved Matter Compressor (300) Improved Matter Compressor (300) Improved Weapon Cycler Advanced Transmission Jammer Improved Medium Armor Plating Authchip [Propulsion] Advanced Trap Extractor (7/8 Dirty Bomb) Assault Drone Bay (2/2) Transdimensional Reconstructor Improved Proton Missile Launcher Dirty Datajack (20) Heavy Pick Vortex Lance (40) Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Biometal-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Energy Well Advanced Sensor Array Advanced Signal Interpreter Centrium Light Armor Plating Improved Remote Force Field > --- WEAPON ----------- KE Penetrator Construct/G Heavy Pick Vortex Lance > --- INVENTORY -------- Gyrokinetic Inverter Cesium-ion Thruster Advanced Coolant Injector Humpback Improved Matter Compressor Improved Matter Compressor Improved Weapon Cycler Advanced Transmission Jammer Improved Medium Armor Plating Authchip [Propulsion] Advanced Trap Extractor Assault Drone Bay Transdimensional Reconstructor Improved Proton Missile Launcher Dirty Datajack Heavy Pick Vortex Lance [Rating: 132] Favorites ----------- Power Constructs Engine Ion Engine Power Core Backup Power VII Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Impulse Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun EM Pulse Gun Energy Cannon Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Precision Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Axe Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . . . . 8 . . . . 2 . . . . 2 . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . 1 . . . Utility 6 | . . . . . 4 . . . . 1 . . . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 172 | 7 10 1 17 12 6 5 4 . 1 33 5 2 7 4 34 4 8 12 Power 4 | 1 . . 1 . 1 . . . . . . . . . 1 . . . Engine 4 | 1 . . 1 . 1 . . . . . . . . . 1 . . . Core . | . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 18 | 2 2 . 3 2 1 . . . . . 1 . 1 1 4 1 . . Treads 4 | 1 2 . 1 . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . 1 . . . . . Wheel 5 | 1 . . 2 2 . . . . . . . . . . . . . . Hover 7 | . . . . . 1 . . . . . 1 . . . 4 1 . . Flight 1 | . . . . . . . . . . . . . . 1 . . . . Utility 94 | 2 4 1 1 3 3 2 3 . 1 27 2 1 4 1 23 3 6 7 Device 62 | 1 1 . . 3 2 . 2 . 1 18 2 . 3 1 17 3 4 4 Storage 12 | 1 2 . . . . . . . . 4 . . 1 . 1 . 2 1 Processor 9 | . . . . . . 2 . . . 4 . 1 . . 2 . . . Hackware 4 | . . . . . . . 1 . . 1 . . . . 2 . . . Protection 7 | . 1 1 1 . 1 . . . . . . . . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 4 . 12 7 1 3 1 . . 6 2 1 2 2 6 . 2 5 Energy Gun 3 | 2 . . . . . . . . . . . . . . 1 . . . Energy Cannon 4 | . . . . 1 . . . . . 2 . 1 . . . . . . Ballistic Gun 19 | . 4 . 11 2 . . . . . 1 . . . . . . . 1 Ballistic Cannon 5 | . . . . . . . . . . 2 1 . 1 . 1 . . . Launcher 8 | . . . . . . . . . . 1 1 . 1 1 2 . 1 1 Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . 2 . 2 . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . 1 1 . . . . . . 1 2 . 1 3 Special Melee Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . 1 3 . 1 . . 3 . . 4 . . . . 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . Parts Lost 43 | . . . 6 3 . 1 1 . 2 10 1 . . . 15 . 2 2 Power 5 | . . . 1 . . . . . . . . . . . 3 . . 1 Propulsion 8 | . . . 3 1 . . . . . 2 . . . . 2 . . . Utility 15 | . . . 1 1 . 1 1 . . 5 . . . . 5 . 1 . Weapon 15 | . . . 1 1 . . . . 2 3 1 . . . 5 . 1 1 Highest Loss Streak 6 | . . . 5 3 . 1 1 . 1 5 1 . . . 6 . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 67 | . 99 100 99 78 37 52 48 44 43 51 54 49 51 59 57 65 63 57 Engine 6 | . 14 14 13 13 5 5 5 5 . 4 . . . . . . . . Core 1 | . . . . . . . . . 5 . . . . . 2 4 5 3 Treads 3 | . 14 14 14 . . . 1 5 5 4 1 . . . . . . . Leg 2 | . . . . 7 5 2 3 . . . . . . . 2 3 5 5 Wheel 4 | . 14 14 13 11 . . . . . . . . . . . . . . Device 13 | . 4 . . 12 11 14 13 16 19 15 19 17 16 20 13 17 17 21 Storage 6 | . 14 14 14 4 . . . . . 4 5 5 5 5 5 5 8 9 Processor 3 | . . . . . . 6 4 . . 7 5 7 11 7 5 5 5 5 Hackware 1 | . . . . . . . 1 . . . . . . . 8 5 4 . Protection 2 | . 9 14 14 1 . 5 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 5 5 10 5 1 . . . . . 3 4 Ballistic Gun 9 | . 27 28 27 15 5 2 5 5 . . . . . . . 10 5 1 Slashing Weapon 1 | . . . . 7 5 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 3 4 5 . . . . . 2 1 5 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 15 34 37 41 38 28 34 34 34 37 97 78 70 81 76 83 65 71 88 Greatest Support 172 | 16 16 16 40 38 38 70 63 63 63 145 158 158 158 158 172 68 123 123 Greatest Overweight (x) 2 | . 2 2 2 2 . . . . . . . . . . . 1 1 1 Average Overweight (x) . | . 1 2 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 5 5 5 5 5 20 20 20 20 20 20 20 20 20 Average Capacity 13 | 7 13 15 15 8 5 5 5 5 5 13 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 15 5 5 5 5 5 19 20 20 20 20 20 20 19 20 Average Carried 12 | 4 13 14 14 8 4 4 4 5 4 12 19 19 19 19 18 17 16 15 Final Capacity 20 | 8 15 15 15 5 5 5 5 5 5 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 14 5 5 5 5 5 4 19 20 19 20 19 20 17 15 19 Scrap Engine Consumption 222 | . . . . 17 9 12 3 . 7 62 5 3 5 3 66 3 11 16 Constructs Created 14 | . . . . 3 . 1 . . . 3 . . . . 6 . . 1 Constructs Modified 73 | . . . . 2 . 9 1 . 4 18 7 1 1 2 9 8 5 6 Class Distribution -------------------- 58% | Construct 29% | Mutant 7% | Trapper-Construct 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Construct | -8/Recycling Mutant | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Trapper-Construct | -4/Warlord Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 8591 | 270 326 22 535 299 20 124 591 . 1252 3332 159 2 109 73 1010 80 202 185 Remotely 815 | 40 54 . . . . . . . . 234 . . . . 487 . . . Salvage Created 13573 | 169 449 . 286 1619 20 337 345 . 968 5439 429 . 203 159 1609 131 571 839 Parts 529 | 12 29 . 15 53 2 11 12 . 19 221 9 . . 9 89 3 16 29 Haulers Intercepted 12 | . 2 . . . . . . . . 7 . . . . 3 . . . Recyclers Shooed 13 | . 1 . . . . . . . . 11 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . 4 . . 2 13 . 9 . 13 . . 4 . . 5 . Prevented 12 | . . . . . . 2 . . 7 . 2 . . . . . 1 . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 171 | . 8 . 7 3 . 4 5 . 14 66 7 . . 8 30 . 8 11 Melee 5 | . . . . . . . . . . . . . . . 5 . . . Guns 29 | . 8 . 7 2 . 2 2 . 5 1 1 . . . . . 1 . Cannons 74 | . . . . 1 . . 3 . 7 49 1 . . . 10 . 3 . AOE 52 | . . . . . . . . . 1 15 4 . . 8 14 . 3 7 Classes Destroyed 27 | 2 6 . 3 3 1 2 2 . 2 2 . . . 1 1 1 . 1 Worker 12 | . . . . . 1 . . . . 9 . . . . 2 . . . Builder 14 | . . . . 2 . . . . . 9 . . . . 3 . . . Tunneler 5 | 3 . . . . . . . . . 2 . . . . . . . . Hauler 12 | . 2 . . . . . . . . 7 . . . . 3 . . . Recycler 17 | 1 1 . . 8 . . . . . 6 . . . . 1 . . . Minesweeper 3 | . . . . . . . 1 . 1 . . . . . . . 1 . Mechanic 3 | . 1 . . . . . . . . 2 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . Watcher 6 | . 1 . . . . . . . . 3 . . . . 2 . . . Swarmer 43 | . 3 . . . . . 4 . . 8 3 . . 3 17 . 4 1 Saboteur 2 | . . . . . . . . . . 1 . . . . 1 . . . Grunt 71 | . 5 . . . . 2 . . 11 35 2 . . 3 3 . 3 7 Brawler 5 | . . . . . . . . . 2 2 . . . . . . . 1 Duelist 3 | . . . . . . 1 . . . . 1 . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . . . . . . . 1 4 1 . . . 2 . 1 . Specialist 1 | . . . . . . . . . . . . . . . 1 . . . Hunter 12 | . . . . . . 1 . . . 6 . . . . 4 . . 1 Programmer 12 | . . . . . . . . . . 10 . . . . 2 . . . Artisan 1 | . . . 1 . . . . . . . . . . . . . . . Subdweller 7 | . . . 7 . . . . . . . . . . . . . . . Scientist 2 | . . . . 2 . . . . . . . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . 2 . Samaritan 3 | . . . . . . . . . . . . . . . . 3 . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 24 | 4 4 . 2 4 1 3 4 . 4 24 7 . . 7 17 . 4 7 Combat Bots Only 19 | . 2 . 2 2 . 3 4 . 4 19 7 . . 7 10 . 4 7 Max Kills in Single Turn 4 | 1 2 . 1 1 1 1 1 . 1 4 3 . . 2 3 1 2 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 3 3 . . 2 3 . 2 2 Melee 1 | . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . Warbot (-5/Factory) Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 1254 | . 33 . 110 23 6 41 34 . 64 397 37 . . 15 382 . 57 55 Missed 418 | . 8 . 37 5 2 13 10 . 17 135 12 . . 8 135 . 18 18 Damage Taken 15977 | . 294 39 1137 539 20 574 363 . 991 4717 583 . . 167 4841 . 730 982 Core 2042 | . 46 . 106 96 . 20 29 . 128 345 101 . . . 789 . 153 229 Absorbed by Shields 1276 | . . . . . . . . . . 572 . . . . 595 . . 109 Redirected to Shielding 109 | . . . . . . . . . . . . . . . 109 . . . Ignored by Resistances 46 | . . . . . 5 41 . . . . . . . . . . . . Regen/Repaired (Parts) 4453 | . . . . 129 . 260 127 . 554 1370 237 62 90 193 963 87 64 317 Core Remaining (%) 58 | 100 . . . . . . . . 79 . . . . 55 . . . . Volleys Fired 599 | 8 49 . 67 29 . 17 28 . 58 183 11 1 28 9 72 . 23 16 Largest 3 | 2 2 . 2 2 . 1 2 . 2 2 3 2 1 2 3 . 2 2 Hottest 183 | 80 40 . 100 108 . 43 76 . 109 165 183 147 57 100 183 . 66 75 Shots Fired 1016 | 16 98 . 128 47 . 17 45 . 82 327 18 2 28 10 147 . 32 19 Gun 442 | 16 98 . 122 39 . 17 17 . 19 33 3 1 28 1 26 . 14 8 Cannon 521 | . . . . 8 . . 28 . 63 288 12 1 . . 107 . 11 3 Launcher 47 | . . . . . . . . . . 6 3 . . 9 14 . 7 8 Special 6 | . . . 6 . . . . . . . . . . . . . . . Kinetic 574 | . 98 . 122 39 . . 17 . 19 136 7 . . . 114 . 14 8 Thermal 344 | . . . 6 8 . . 28 . 50 180 8 2 28 1 19 . 11 3 Explosive 19 | . . . . . . . . . . 6 . . . 9 4 . . . Electromagnetic 79 | 16 . . . . . 17 . . 13 5 3 . . . 10 . 7 8 Robot Hit Streak 22 | 3 22 . 12 8 . 9 5 . 21 13 3 . 9 7 13 . 5 7 Robot Miss Streak 9 | 3 3 . 5 4 . 2 9 . 6 6 4 . 2 1 4 . 2 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 778 | 8 69 . 82 52 2 20 34 . 55 254 6 . 23 6 105 9 27 26 Core Hits 604 | 4 25 . 25 22 1 12 18 . 63 268 14 . 6 18 72 2 21 33 Critical Kills 4 | . 1 . . . . . . . . . 1 . . . 2 . . . Critical Parts Destroyed 10 | . . . . 1 . 1 . . . . . . . . 8 . . . Critical Strikes 40 | 1 1 . . 1 . 1 1 . . 4 1 . . . 27 . 1 2 Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . Destroy 11 | . 1 . . . . . . . . . . . . . 10 . . . Blast 18 | . . . . . . . . . . 4 . . . . 14 . . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . Smash 2 | . . . . 1 . 1 . . . . . . . . . . . . Impale 6 | . . . . . . . 1 . . . . . . . 3 . 1 1 Sunder 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 276 | . . . . 199 2 12 1 . . . . . . . 22 9 15 16 Impact 24 | . . . . 17 . 7 . . . . . . . . . . . . Slashing 181 | . . . . 180 1 . . . . . . . . . . . . . Piercing 66 | . . . . . . 5 1 . . . . . . . 22 9 15 14 Entropic 2 | . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 30 | . . . . 9 2 . 1 . . . . . . . 5 9 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 32575 | 166 888 . 1410 2023 60 439 604 . 2147 13369 559 . 782 1248 4452 529 1067 2832 Guns 5674 | 112 796 . 1410 422 . 263 210 . 581 330 19 . 782 . 411 . 220 118 Cannons 14280 | . . . . 106 . . 328 . 1420 10089 160 . . . 1968 . 183 26 Explosions 8388 | 54 92 . . . . . . . 146 2950 380 . . 1248 1430 . 234 1854 Melee 4233 | . . . . 1495 60 176 66 . . . . . . . 643 529 430 834 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 12043 | . 796 . 1410 422 . . 210 . 581 6152 62 . . . 2072 . 220 118 Thermal 8822 | 54 92 . . 106 . . 328 . 663 5251 143 . 782 . 389 . 213 801 Explosive 3734 | . . . . . . . . . . 1849 . . . 1248 637 . . . Electromagnetic 3743 | 112 . . . . . 263 . . 903 117 354 . . . 711 . 204 1079 Impact 465 | . . . . 289 . 176 . . . . . . . . . . . . Slashing 1266 | . . . . 1206 60 . . . . . . . . . . . . . Piercing 2349 | . . . . . . . 66 . . . . . . . 643 529 430 681 Entropic 153 | . . . . . . . . . . . . . . . . . . 153 Highest Corruption 8 | . . . . . . . . . 4 8 8 3 3 3 1 1 1 1 Average Corruption 2 | . . . . . . . . . 4 2 4 3 3 3 1 1 1 1 Corruption Purged 6 | . . . . . . . . . . . 5 . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 90 | . . . . . . . . . 18 30 9 5 3 4 7 4 9 1 Message Errors 25 | . . . . . . . . . 1 7 6 2 2 2 1 2 2 . Matter Fused 19 | . . . . . . . . . 7 8 1 1 . . . . 2 . Heat Flow Errors 7 | . . . . . . . . . 2 . 1 . . 1 1 2 . . Energy Discharges 10 | . . . . . . . . . 4 3 . 1 . . . . 2 . Parts Rejected 3 | . . . . . . . . . . 2 . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 11 | . . . . . . . . . 3 3 . . 1 . 3 . . 1 Data Loss (major) 6 | . . . . . . . . . . 3 . 1 . 1 . . 1 . Misfires 2 | . . . . . . . . . . . 1 . . . 1 . . . Alerts 2 | . . . . . . . . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1488 | . 46 . . 403 . 56 118 . 59 322 . . . 90 49 178 105 62 Projectiles 183 | . . . . . . . 26 . 59 91 . . . . 7 . . . Explosions 452 | . 46 . . . . . . . . 231 . . . 90 25 . 6 54 Melee 853 | . . . . 403 . 56 92 . . . . . . . 17 178 99 8 Knockbacks 84 | . . . . . . 1 . . . 66 . . . . 17 . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic 79 | . . . . . . . . . . 63 . . . . 16 . . . Secondary 4 | . . . . . . . . . . 3 . . . . 1 . . . Self-Inflicted Damage 454 | . 29 . . 78 . . . . . 155 38 . . 34 120 . . . Shots 16 | . 1 . . 1 . . . . . 5 3 . . 1 5 . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 525 | 54 28 . 9 525 . 83 51 . 246 425 370 92 20 99 228 199 15 213 Average Temperature 77 | 26 14 . 4 233 . 33 22 . 85 76 114 46 13 37 50 83 5 51 Received Heat Transfer 3681 | . 114 . 267 291 . 117 . . 423 1308 150 . . 33 752 . 141 85 Effects 11 | . . . . 8 . . . . . 2 . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . 1 . . . . . 1 . . . . . . . 1 Interference 3 | . . . . 3 . . . . . . . . . . . . . . Damage (major) 4 | . . . . 4 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . 1 . 2 . . 1 . . . . . 1 . 1 4 Combat Hostiles 9 | . . . . . . 2 . . 1 . . . . . 1 . 1 4 Parts Fried 20 | . . . . 1 . 4 . . 7 . . . . . 1 . 3 4 Impact Corruptions 8 | . . . . 4 . 4 . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . . . Parts Melted 17 | . . . 2 1 . . 1 . . 10 2 . . . . . . 1 Heat Transferred 10156 | 50 100 . . 124 . . 800 . 1300 5424 50 . 962 . 668 . 50 628 Parts Sabotaged 3 | . . . . . . . . . . . . . . . 3 . . . Parts Stolen 1 | . . . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | 1 . . . . . . . . 1 12 1 . . . 3 . 2 6 Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 2630 | 20 260 35 . 250 637 . . . . 2630 . . . . 1302 . . . Initial 596 | . 13 35 . . 596 . . . . 97 . . . . 266 . . . Average 353 | 7 98 18 . 50 609 . . . . 778 . . . . 904 . . . Maximum Alert Level 5 | . 1 . . 1 2 . . . . 5 . . . . 4 . . . Low Security (%) 64 | 100 85 100 . 93 . . . . . 33 . . . . . . . . Level 1 8 | . 14 . . 6 . . . . . 15 . . . . 2 . . . Level 2 5 | . . . . . 100 . . . . 10 . . . . 8 . . . Level 3 11 | . . . . . . . . . . 15 . . . . 68 . . . Level 4 4 | . . . . . . . . . . 6 . . . . 20 . . . Level 5 5 | . . . . . . . . . . 18 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . . . . . . . . 16 . 1 . . 9 . . . Investigation 11 | . 2 . . . . . . . . 5 . 1 . . 3 . . . Extermination 4 | . . . . . . . . . . 3 . . . . 1 . . . Reinforcement 9 | . 1 . . . . . . . . 4 . . . . 4 . . . Assault 4 | . . . . . . . . . . 3 . . . . 1 . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . Construction Impeded 5 | . . . . . . . . . . 3 . . . . 2 . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 9 | . 1 . . . . . . . . 3 1 . . . 2 . . 2 Communications Jammed 47 | . . . . . . . . . . . . . . . 47 . . . Distress Signals 47 | . . . . . . . . . . . . . . . 47 . . . Times Spotted 303 | . 14 . 12 5 2 5 5 . 15 107 15 . . 9 58 . 14 42 Peak Tracking Total 24 | . 4 . 4 3 1 3 4 . 5 10 7 . . 5 11 . 4 24 Tactical Retreats 29 | . 2 . 1 1 . 1 1 . 1 10 1 . . 2 4 . 2 3 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 10 | . 1 . 2 . . . . . . 1 . . . . 3 . . 3 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts 3 | . . . . . 3 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 Traps Extracted 3 | . . . . . . . . . 3 . . . . . . . . . Installed 3 | . . . . . . . 1 . 1 . . . . . . . . 1 Triggered 23 | . . . . . . . . . . . . . . . 1 . 3 19 Most Traps Carried 8 | . . . . . . . . . 6 6 6 6 6 6 6 6 8 8 Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 56 | . 2 . 1 11 . . . . . 30 1 1 1 . 9 . . . Max in Single Turn 4 | . 2 . 1 1 . . . . . 2 1 1 1 . 4 . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 65 | . 9 1 . 12 2 . 1 4 . 14 . 2 9 . 8 . . 3 Terminals 21 | . 7 . . 6 1 . . . . 4 . 1 . . 2 . . . Fabricators 7 | . . . . . . . . . . 4 . . . . 3 . . . Repair Stations 4 | . . . . . 1 . . . . 1 . . . . 2 . . . Recycling Units 9 | . 2 . . 4 . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . . . Total Hacks 240 | . 27 1 . 56 7 . 1 27 . 30 . 4 48 . 32 . . 7 Successful 181 | . 11 1 . 45 3 . 1 27 . 19 . 4 48 . 15 . . 7 Failed 59 | . 16 . . 11 4 . . . . 11 . . . . 17 . . . Catastrophic 17 | . 4 . . 3 1 . . . . 5 . . . . 4 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 60 | . 19 . . 15 . . . . . 10 . . . . 16 . . . Terminals 75 | . 23 . . 21 3 . . . . 11 . 3 . . 14 . . . Fabricators 16 | . . . . . . . . . . 6 . . . . 10 . . . Repair Stations 11 | . . . . . 4 . . . . 1 . . . . 6 . . . Recycling Units 24 | . 4 . . 10 . . . . . 10 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 2 . . . . 2 . . . Terminal Hacks 137 | . 8 1 . 32 1 . 1 27 . 3 . 4 48 . 5 . . 7 Record 81 | . . . . 24 . . . 11 . . . 3 36 . . . . 7 Part Schematic 20 | . 3 . . 2 . . . 9 . 1 . . 4 . 1 . . . Robot Schematic 5 | . 1 . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 1 . . 1 . . . . . . . . 4 . . . . . Prototype ID Bank 13 | . 2 . . 3 1 . . 3 . . . . 4 . . . . . Open Door 3 | . . 1 . . . . 1 . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . 1 . . . . . . . . Release Object 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 4 . . . . 4 . . . Network Status 1 | . . . . . . . . . . . . . . . 1 . . . Load Schematic 4 | . . . . . . . . . . 2 . . . . 2 . . . Build 3 | . . . . . . . . . . 2 . . . . 1 . . . Repair Station Hacks 5 | . . . . . 2 . . . . . . . . . 3 . . . Refit 5 | . . . . . 2 . . . . . . . . . 3 . . . Recycling Unit Hacks 12 | . 3 . . 6 . . . . . 3 . . . . . . . . Report Inventory 8 | . 2 . . 4 . . . . . 2 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . 1 . . . . . . . . Retrieve Components 3 | . 1 . . 2 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 18 | . . . . 7 . . . . . 8 . . . . 3 . . . Terminals 7 | . . . . 3 . . . . . 3 . . . . 1 . . . Track 2 | . . . . 1 . . . . . 1 . . . . . . . . Botnet 5 | . . . . 2 . . . . . 2 . . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . Prioritize 1 | . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . 4 . . . . . 5 . . . . . . . . Reject 2 | . . . . . . . . . . 2 . . . . . . . . Recyclers 1 | . . . . . . . . . . 1 . . . . . . . . Mask 2 | . . . . . . . . . . 2 . . . . . . . . Tunnel 4 | . . . . 4 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 8 . . 7 2 . . . . 12 . 1 . . 8 . . . Full Trace Events 14 | . 1 . . 6 . . . . . 4 . 1 . . 2 . . . Feedback Events 2 | . . . . . . . . . . 1 . . . . 1 . . . Corruption 2 | . . . . . . . . . . 1 . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 3 . . 2 . . . 9 . 1 . . 4 . 1 . . . Parts Built 2 | . . . . . . . . . . 1 . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . 76 . . . . 93 . . . Total Part Build Rating 8 | . . . . . . . . . . 1 . . . . 7 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . 9 . . 5 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . 2 1 . . . . . . . . . . . . . Non-combat 2 | . . . . 1 1 . . . . . . . . . . . . . Combat 1 | . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 2 1 . . . . . . . . . . . . . parse_system 2 | . . . . 2 . . . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . 2 . . . . . . 5 Allies Hacked 1 | . . . . . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 12 | . . 3 . . . . . . . 1 2 . . . . . 1 5 Largest Group 5 | . . 3 2 . . . . . . 1 2 . . . . . 1 5 Highest-Rated Group 280 | . . 40 32 . . . . . . 99 79 . . . . . 127 280 Highest-Rated Ally 127 | . . 16 16 . . . . . . 99 49 . . . . . 127 68 Total Orders 5 | . . . . . . . . . . . . . . . 5 . . . RETURN 5 | . . . . . . . . . . . . . . . 5 . . . Ally Attacks 95 | . . . 16 . . . . . . 10 7 . . . 33 . . 29 Total Damage 3724 | . . . 236 . . . . . . 1279 69 . . . 755 . . 1385 Kills 25 | . . . 1 . . . . . . 7 2 . . . 6 . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 6 | . 1 . . 1 . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . 1 2 . . . 1 . . . 1 2 . 2 . 1 . . Drone Launches 7 | . . . . . . . . . . . . . . . 7 . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . 7 . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 18102 | 110 1048 757 1430 3664 207 632 945 157 1128 2527 384 329 190 269 980 764 1161 1420 Spaces Moved 10865 | 59 645 360 892 2158 208 416 576 88 492 1231 365 458 173 379 755 496 703 411 Core 7 | 3 . . . 4 . . . . . . . . . . . . . . Treads 1806 | . . . 21 . . . 114 88 492 975 116 . . . . . . . Legs 4414 | . . . . 1422 208 248 462 . . . . . . . 466 494 703 411 Wheels 2664 | 56 645 360 871 732 . . . . . . . . . . . . . . Hover 1206 | . . . . . . 168 . . . 256 227 . . 264 289 2 . . Flight 768 | . . . . . . . . . . . 22 458 173 115 . . . . Fastest Speed 50 | 50 100 130 95 50 88 88 133 180 180 108 59 70 70 62 51 82 103 87 Average Speed 111 | 97 122 130 129 91 88 117 142 180 180 151 69 70 70 64 77 103 108 107 Slowest Speed 240 | 100 130 130 240 120 88 133 180 180 187 187 108 70 70 70 106 154 154 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 84 61 55 99 6 59 70 71 61 39 67 64 62 64 19 63 77 60 Regions Visited 18 Branch Regions 14 Pre-discovered Areas 10 | . . . . 4 . . . 1 . . . . 3 1 . 1 . . Known Exits Taken 6 | . . . . . . . . . . 1 1 . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . . . . Scrap Searched 20 | . . . 5 . . 7 2 . 2 . 1 . . 3 . . . . Spaces Dug 229 | . . . . 139 . 5 . . 1 5 6 1 . 15 46 . 9 2 Terrain Destroyed 593 | 5 25 . . 143 . 5 1 . 3 157 13 1 . 74 126 . 14 26 Melee 151 | . . . . 139 . 5 . . . . . . . . . . 5 2 Projectile 103 | . . . . . . . 1 . 3 52 8 1 . . 35 . 1 2 AOE 338 | 5 25 . . 4 . . . . . 104 5 . . 74 91 . 8 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 15501 | 92 817 652 1029 3447 230 529 664 87 663 1600 484 465 227 396 993 732 1050 1344 Wait 3247 | 11 80 285 45 1025 4 72 36 . 111 102 77 1 3 1 64 219 295 816 Move 10847 | 58 644 359 891 2157 207 415 575 87 491 1230 364 457 172 378 754 495 702 411 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 122 | 8 16 3 4 11 2 2 7 . . 33 1 2 4 2 19 1 1 6 Fast Attach 59 | 7 5 . 1 2 4 5 4 . . 9 . 1 6 2 8 . . 5 Attach 47 | . . . 6 1 2 . . . 1 9 3 1 2 1 10 4 4 3 Detach 24 | . . . . . 1 1 . . . 2 3 . 3 . 7 . 3 4 Swap 67 | . 5 1 10 9 . . . . . 15 2 . . 1 16 . 4 4 Drop 129 | . 18 4 5 14 5 5 11 . 1 17 2 2 9 2 21 4 3 6 Fire 599 | 8 49 . 67 29 . 17 28 . 58 183 11 1 28 9 72 . 23 16 Melee 276 | . . . . 199 2 12 1 . . . . . . . 22 9 15 16 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 78 | . . . . . . . 1 . . . 21 . . . . . . 56 Trap 6 | . . . . . 3 . 1 . 1 . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 3 exits: *Res x2 / *War) -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 890 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Discovered new exit (range 15) 1034 | -10/Materials | Discovered new exit (range 15) 1159 | -10/Materials | Entered Mines 1192 | -10/Mines | Discovered new exit (range 8) 1197 | -10/Mines | Met a Derelict bent on vengeance 1243 | -10/Mines | Learned location of 1 exit from Materials 1358 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1429 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1552 | -10/Mines | Discovered new exit (range 5) 1887 | -10/Mines | Discovered new exit (range 8) 1916 | -10/Mines | Entered Subcaves 1916 | -10/Subcaves | Accompanied by 2 allies 1956 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1960 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2887 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2943 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3196 | -10/Subcaves | Discovered new exit (range 15) 3211 | -10/Subcaves | Core integrity fell below 50% 3227 | -10/Subcaves | Learned 4 Materials zone layouts 3228 | -10/Subcaves | A Subdweller sparked back to life 3228 | -10/Subcaves | A Subdweller sparked back to life 3228 | -10/Subcaves | A Subdweller sparked back to life 3252 | -10/Subcaves | Ambushed by Subdweller buried in earth 3290 | -10/Subcaves | Found Prototype Device 3308 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 3346 | -10/Subcaves | Entered Recycling 3347 | -8/Recycling | Met a Zionite searching for Scraptown 3705 | -8/Recycling | Discovered new exit (range 6) 4496 | -8/Recycling | Scanned before Scraplab entrance 4519 | -8/Recycling | Angered Scraplab inhabitants 4540 | -8/Recycling | Core integrity fell below 20% 4568 | -8/Recycling | Found Prototype Device 4568 | -8/Recycling | Identified Scrap Engine 4605 | -8/Recycling | Lost 3 parts (1n1u1w) 4945 | -8/Recycling | Build established: Construct 7010 | -8/Recycling | Entered Factory 7010 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 7010 | -6/Factory | Identified Power Bank 7011 | -6/Factory | Attached Power Bank, gained temporary slots: Power x3 7142 | -6/Factory | Spotted B-75 Beast 7178 | -6/Factory | Discovered new exit (range 4) 7217 | -6/Factory | Entered Lower Caves 7225 | -6/Lower Caves | Encountered a Warlord checkpoint 7308 | -6/Lower Caves | Build established: Mutant 7552 | -6/Lower Caves | Discovered new exit (range 11) 7647 | -6/Lower Caves | Build established: Construct 7849 | -6/Lower Caves | Entered another Lower Caves area 7894 | -6/Lower Caves | Discovered new exit (range 8) 8245 | -6/Lower Caves | Found Prototype Device 8245 | -6/Lower Caves | Identified Heart of Steel 8452 | -6/Lower Caves | Learned Factory garrison access intel 8613 | -6/Lower Caves | Discovered new exit (range 5) 8794 | -6/Lower Caves | Entered Data Miner 8794 | -6/Data Miner | Discovered new exit (range 6) 8829 | -6/Data Miner | Met Data Miner 8874 | -6/Data Miner | Learned location of Section 7 (-2) 8874 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8899 | -6/Data Miner | Received God Mode back door access code from Data Miner 8951 | -6/Data Miner | Entered Proximity Caves 9822 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9912 | -5/Proximity Caves | Discovered new exit (range 14) 10079 | -5/Proximity Caves | Entered Factory 10079 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10080 | -5/Factory | Loaded intel: 4 garrison access locations 10503 | -5/Factory | Spotted B-75 Beast 11111 | -5/Factory | Heart of Steel transformed into Warbot 11226 | -5/Factory | Identified exit to Upper Caves 11543 | -5/Factory | Garrison activated, responded to threat 11751 | -5/Factory | Discovered new exit (range 8) 11846 | -5/Factory | Identified exit to Factory 11999 | -5/Factory | Destroyed 8 combat bots 12179 | -5/Factory | First assault squad dispatched 12264 | -5/Factory | Lost 5 parts (1n2u2w) 12297 | -5/Factory | Destroyed 19 combat bots 12427 | -5/Factory | Fabricated Hcp. Storage Unit? 12585 | -5/Factory | Lost 3 parts (1n1u1w) 12606 | -5/Factory | Entered Upper Caves 12652 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12658 | -5/Upper Caves | Encountered a Warlord checkpoint 12691 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12724 | -5/Upper Caves | Destroyed 7 combat bots 12755 | -5/Upper Caves | Identified exit to Upper Caves 12990 | -5/Upper Caves | Entered another Upper Caves area 13010 | -5/Upper Caves | Discovered exit to Factory (range 14) 13184 | -5/Upper Caves | Discovered new exit (range 10) 13191 | -5/Upper Caves | Learned Factory security intel 13308 | -5/Upper Caves | Learned location of 2 exits from Upper Caves 13308 | -5/Upper Caves | Learned Research emergency access door positions 13319 | -5/Upper Caves | Entered Zhirov 13320 | -5/Zhirov | Discovered new exit (range 3) 13333 | -5/Zhirov | Met Zhirov 13345 | -5/Zhirov | Learned location of Testing (-3) 13345 | -5/Zhirov | Learned location of Command (-1) 13359 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13370 | -5/Zhirov | Found Alien Artifact 13370 | -5/Zhirov | Identified Integrated Dissipator 13370 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13389 | -5/Zhirov | Found Alien Artifact 13509 | -5/Zhirov | Entered Proximity Caves 13511 | -4/Proximity Caves | Learned Research security intel 13594 | -4/Proximity Caves | Spotter reported a threat 13698 | -4/Proximity Caves | Destroyed 7 combat bots 13734 | -4/Proximity Caves | Discovered exit to Factory (range 13) 13778 | -4/Proximity Caves | Entered Factory 13778 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13960 | -4/Factory | Fabricated Assault Drone Bay? 14165 | -4/Factory | Build established: Hacker-Construct 14185 | -4/Factory | Found Quantum Capacitor 14244 | -4/Factory | Identified exit to Upper Caves 14244 | -4/Factory | Identified exit to Armory 14285 | -4/Factory | Spotted B-86 Titan 14463 | -4/Factory | Allies destroyed B-86 Titan 14486 | -4/Factory | Lost 5 parts (2u3w) 14528 | -4/Factory | First assault squad dispatched 14620 | -4/Factory | Destroyed 10 combat bots 14630 | -4/Factory | Core integrity fell below 50% 14645 | -4/Factory | Incoming assault squad redirected 14693 | -4/Factory | Lost 6 parts (1p1n3u1w) 14758 | -4/Factory | Entered Upper Caves 14759 | -4/Upper Caves | Identified exit to Upper Caves 14891 | -4/Upper Caves | Build established: Mutant 15211 | -4/Upper Caves | Learned location of Armory (-4) 15225 | -4/Upper Caves | Encountered a Warlord checkpoint 15256 | -4/Upper Caves | Build established: Construct 15522 | -4/Upper Caves | Entered another Upper Caves area 15523 | -4/Upper Caves | Identified exit to Warlord 15524 | -4/Upper Caves | Identified exit to Research 15685 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15749 | -4/Upper Caves | CL-ANK showed up to help 15751 | -4/Upper Caves | CL-ANK revealed a hidden path 15842 | -4/Upper Caves | Encountered a Warlord checkpoint 16566 | -4/Upper Caves | Core integrity fell below 20% 16683 | -4/Upper Caves | Entered Warlord 16732 | -4/Warlord | System corruption cleaned by Quarantine Array 16736 | -4/Warlord | Attacked by Warlord forces 16770 | -4/Warlord | Discovered new exit (range 15) 16921 | -4/Warlord | Build established: Trapper-Construct 16939 | -4/Warlord | Warlord's base attacked by MAIN.C 17289 | -4/Warlord | Warlord forces counterattacked 17614 | -4/Warlord | Warlord base infiltrated, sounded retreat 17992 | -4/Warlord | Destroyed 7 combat bots 18009 | -4/Warlord | Spotted Executioner 18019 | -4/Warlord | Allies destroyed Executioner 18033 | -4/Warlord | Lost 3 allies 18033 | -4/Warlord | Found Prototype Piercing Weapon 18035 | -4/Warlord | Found Prototype Piercing Weapon 18067 | -4/Warlord | Spotted Striker 18090 | -4/Warlord | Identified Vortex Lance (x2) 18090 | -4/Warlord | Spotted Striker 18099 | -4/Warlord | Spotted Executioner 18099 | -4/Warlord | Spotted Executioner 18101 | -4/Warlord | Spotted Striker 18103 | -4/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 18067_ Arm. Scrap Engine consumes Beamcaster. 18067_ Acquired 48 matter. 18068_ Beamer 7a destroyed. [Achievement: Hunted] 18069_ Archangel 7a destroyed. 18090_ Identified Vortex Lance. 18091_ Destroyed Prototype Device. 18093_ Striker suffers critical hit (Sunder). 18093_ Striker Prototype Protection ripped off. 18096_ Acquired Prototype Protection. 18096_ Identified Centrium Light Armor Plating. 18096_ Knocked back. 18097_ Acquired 9 matter. 18098_ Slug penetrates Wall. 18101_ Antimatter-Fission Reactor destroyed. 18101_ Arm. Scrap Engine damaged due to network destabilization (-7). [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ## #????????????#"""" #???????????? | | ## #????????????#"" """" #???????????? | | ## #????????????############ #???????????? | | ## #??????###+#####"#""!!""#++#???????????? | | ## #??????# " !%! #???????????? | | ## #????### ^^ ^ " ** #???????????? | | ## ##??##"" " #???????????? | | ##+##### "#??# " " ## # ####???????????? | | #######" [!%= != ==[???????????? | | !!% %%=%*% [ =%*[% ????????? | | ##+##+##########"" !/=!% [!%[ %==%! ????????? | | ## ####????# " [%! [% % = % %/%%[*[ ???????? | | "" #! """#????##" =# d ==!== "#??????? | | "" #! X""#?????## d ![[ %[ *?????? | | "" #! ""#??????# %= i [ = =%!???? | | "" #" X !!#?????## g!% # # ???? | | "" ##"""!!#?????#% # =%K b### ##### ???? | | ########?????## #il g=m #??##????? ????? | | ?###?????????????# # g &gg% #?????????? ????? | | ?????????????????# #gEghg g #??????????##??????? | | ?????????????????# # g gb #??????????????????? | | ?????????????????# x# E #??????????????????? | | ?????????????????# #####/####??????????????????? | | ?????????????????# #???#g#########?????????????? | | ?????????????????# #####K;%% #?????????????? | | ?????????????????# @ K #?????????????? | | ?????????????????# ####### #?????????????? | | ?????????????? #?????#########?????????????? | | ??????????? #???????????????????????????? | | ???????? #???????????????????????????? | | ???????? #????GG?????????????????????? | | ???????? """ """ #????GG?????????????????????? | | ??????????""" """ #???????????????????????????? | | ???????????"" """ ????????????????????????????? | | ??????????? ??"" ????????????????????????????? | | ??????????? ????" ????????????????????????????? | | ??????????? ????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 35 Energy Capacity 821 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Utility Shielding 66 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 5 Particle Charging 30 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lrn. Missile Launcher | -8/Recycling | Hacked Hacking Suite | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Biometal Medium Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Leg | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -5/Factory Assault Drone Bay | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- 10k Club 20k Club 5k Club A New Friend Adventurer Alien Tech Armchair Analyst Brute Force Close Call Everything Is Under Control Explorer Hehehe Hey, That's Mine! Hunted I Spy I'm Back, Baby! Just What I Needed Leap Before You Look Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Novice Programmer Oh No You Don't! Omniscient Cartographer One Hack Too Far Part-time Excavator Please Form A Line Power Corrupts Remodeling Respectable Loadout Risk Taker Serviceable Loadout Significant Disruption The More The Merrier The Oracle The Science Guy Total Silence Tourist Universal Adapter root@ Challenges ------------ None Game ------ Seed AdvancedNullSlayer Manual? 0 Play Time 03:22:17 Cumulative 4.0 hours Start 2024.07.14 @ 18:57:12 End 2024.07.15 @ 00:13:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: db3822b5-dada-47a2-8306-302c13cee7f2