Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.05.26 @ 17:39:33 Player: greve Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (91) 455 Value Destroyed (3634) 3634 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (924) 924 TOTAL SCORE: 7513 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 260 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -156 Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Nuclear Core Nuclear Core Advanced Signal Interpreter Improved Terrain Scan Processor Improved ECM Suite Relay Coupler [NC] (42) Mini Assault Cannon Mini Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Analyzer ECM Suite > --- WEAPON ----------- Minigun Mini Assault Cannon > --- INVENTORY -------- Titanium Leg Titanium Leg Advanced Signal Interpreter Relay Coupler [NC] Relay Coupler [Grunt] Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Improved Datajack [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Seismic Analyzer Device ECM Suite Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Slots Evolved 5 | . 1 . 2 . 2 . . Power 3 | . 1 . . . 2 . . Propulsion . | . . . . . . . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 61 | 8 1 1 8 3 19 6 15 Power 16 | 1 . 1 . . 6 4 4 Engine 7 | 1 . 1 . . 4 . 1 Core 9 | . . . . . 2 4 3 Reactor . | . . . . . . . . Propulsion 11 | 2 . . 2 . 2 . 5 Treads . | . . . . . . . . Leg 8 | 2 . . 2 . 2 . 2 Wheel . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 1 | . . . . . . . 1 Utility 13 | 2 . . 3 1 2 2 3 Device 5 | 1 . . 1 . 1 2 . Storage 2 | . . . 1 . 1 . . Processor 2 | 1 . . . 1 . . . Hackware 2 | . . . 1 . . . 1 Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 21 | 3 1 . 3 2 9 . 3 Energy Gun 5 | 3 . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 6 | . . . 2 . 4 . . Ballistic Cannon 3 | . . . . 1 . . 2 Launcher 4 | . . . . 1 3 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 5 | . . . . 1 3 . 1 Parts Lost 23 | . . 1 2 4 1 3 12 Power 11 | . . . 1 1 1 2 6 Propulsion 2 | . . . . . . . 2 Utility 7 | . . 1 . 2 . 1 3 Weapon 3 | . . . 1 1 . . 1 Highest Loss Streak 4 | . . 1 1 3 1 1 4 Average Slot Usage (%) 89 | . 87 92 94 74 98 97 77 Engine 14 | . 12 24 19 3 22 8 4 Core 8 | . . . . . 9 22 16 Leg 17 | . 25 25 20 20 16 16 10 Hover 1 | . . . . . . . 4 Device 7 | . 12 6 9 7 7 12 3 Storage 6 | . . . 10 10 8 8 8 Processor 11 | . 12 12 10 13 16 10 7 Hackware 2 | . . . 9 4 . . 5 Energy Gun 3 | . 25 12 6 . . . . Ballistic Gun 3 | . . . 4 4 5 16 . Ballistic Cannon 3 | . . . . 5 3 . 7 Launcher 2 | . . . . 2 7 . . Special Weapon 2 | . . 12 1 . . . . Special Melee Weapon 1 | . . . . . . . 4 Naked Turns . | . . . . . . . . Heaviest Build 71 | 8 8 10 16 13 71 66 67 Greatest Support 34 | 20 20 20 34 34 34 34 34 Greatest Overweight (x) 18 | 2 . . . . 3 1 18 Average Overweight (x) . | . . . . . 1 1 1 Largest Inventory Capacity 12 | 4 4 4 4 4 12 12 12 Average Capacity 8 | 4 4 4 4 4 10 12 12 Most Carried 12 | 4 4 4 4 4 10 12 12 Average Carried 5 | 1 1 3 2 3 5 11 6 Final Capacity 12 | 4 4 4 4 4 12 12 12 Final Carried 11 | 1 4 4 3 4 10 11 9 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Sto Mat Gar Mat Matter Collected 2205 | 183 68 244 141 350 702 292 225 Remotely . | . . . . . . . . Salvage Created 2654 | . 50 180 409 532 731 485 267 Parts 162 | . 1 9 32 24 52 31 13 Haulers Intercepted 2 | . . . . 1 1 . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Combat Hostiles Destroyed 72 | . 1 6 10 13 19 13 10 Guns 36 | . 1 3 10 5 4 13 . Cannons 20 | . . 1 . 7 3 . 9 AOE 16 | . . 2 . 1 12 . 1 Classes Destroyed 13 | . 1 1 2 5 3 . 1 Worker 4 | . . . . 2 2 . . Builder 2 | . . . . 1 1 . . Tunneler 1 | . . . . . 1 . . Hauler 2 | . . . . 1 1 . . Operator 3 | . . . . . 2 . 1 Watcher 6 | . . . 1 . 3 . 2 Swarmer 8 | . . 1 2 . 2 3 . Grunt 39 | . 1 5 4 8 7 10 4 Brawler 4 | . . . . 3 1 . . Duelist 1 | . . . . . . . 1 Protector 2 | . . . . 2 . . . Sentry 16 | . . . 4 1 8 . 3 Hunter 3 | . . . . . 1 . 2 Best Kill Streak 8 | . 1 1 3 5 8 6 2 Combat Bots Only 6 | . 1 1 3 4 4 6 1 Max Kills in Single Turn 3 | . 1 1 1 2 3 2 1 Gunslinging 1 | . . . . . . 1 . Exploded 2 | . . 1 . 1 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Damage Taken 3402 | . . 207 263 330 465 639 1498 Core 736 | . . 61 66 56 57 77 419 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 81 | 100 . 75 . 69 . . . Volleys Fired 301 | . 2 25 49 77 48 32 68 Largest 2 | . 2 2 1 2 2 2 1 Hottest 140 | . 90 140 40 78 60 50 48 Shots Fired 352 | . 4 28 49 90 70 43 68 Gun 190 | . 4 21 49 44 29 43 . Cannon 119 | . . . . 42 9 . 68 Launcher 36 | . . . . 4 32 . . Special 7 | . . 7 . . . . . Kinetic 256 | . . . 21 86 38 43 68 Thermal 9 | . 2 7 . . . . . Explosive 36 | . . . . 4 32 . . Electromagnetic 51 | . 2 21 28 . . . . Robot Hit Streak 35 | . 3 17 13 35 16 16 28 Robot Miss Streak 3 | . . 1 2 2 1 3 1 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 292 | . 3 24 40 76 45 36 68 Core Hits 159 | . 2 10 20 26 57 25 19 Critical Hits 8 | . . . . 3 1 1 3 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed 6 | . . . . 3 1 . 2 Melee Attacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 7613 | . 40 414 529 2072 2287 686 1585 Guns 2568 | . 40 243 529 584 486 686 . Cannons 2811 | . . . . 1042 186 . 1583 Explosions 2136 | . . 75 . 446 1615 . . Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 4838 | . . . 271 1626 672 686 1583 Thermal 184 | . 13 171 . . . . . Explosive 1953 | . . . . 446 1507 . . Electromagnetic 636 | . 27 243 258 . 108 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . 2 . . . Average Corruption 2 | . . . . 2 . . . Corruption Purged . | . . . . . . . . Effects 3 | . . . . 3 . . . Message Errors 1 | . . . . 1 . . . Targeting Errors 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 100 | . . . . 45 29 . 26 Projectiles 60 | . . . . 34 . . 26 Explosions 40 | . . . . 11 29 . . Melee . | . . . . . . . . Knockbacks 22 | . . . . 7 1 . 14 Impact . | . . . . . . . . Kinetic 20 | . . . . 7 1 . 12 Secondary 2 | . . . . . . . 2 Self-Inflicted Damage 53 | . . . . . 53 . . Shots 2 | . . . . . 2 . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 436 | . 60 386 42 40 180 359 436 Average Temperature 113 | . 31 130 11 12 65 168 146 Received Heat Transfer 2127 | . . 195 144 177 243 468 900 Effects 30 | . . 1 . . . 12 17 Shutdowns 7 | . . 1 . . . 2 4 Energy Bleed 4 | . . . . . . 1 3 Interference 11 | . . . . . . 6 5 Matter Decay 3 | . . . . . . . 3 Short Circuit 3 | . . . . . . 2 1 Damage (minor) 2 | . . . . . . 1 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . 2 . . . 1 . Heat Transferred 337 | . 37 300 . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Peak Influence 686 | . 20 113 382 331 464 686 469 Average Influence 166 | . 11 33 161 148 185 468 145 Maximum Alert Level 2 | . . . 1 1 2 2 2 Low Security (%) 65 | 100 100 100 70 83 59 . 63 Level 1 22 | . . . 29 16 29 30 29 Level 2 11 | . . . . . 11 69 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . . 1 2 6 3 . 3 Investigation 4 | . . 1 1 . 1 . 1 Extermination . | . . . . . . . . Reinforcement 8 | . . . 1 4 1 . 2 Assault 2 | . . . . 2 . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Distress Signals 12 | . . . 2 2 3 . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 1 9 26 29 26 19 32 Peak Tracking Total 10 | . 1 2 5 10 4 6 5 Tactical Retreats 19 | . . 1 . 5 3 4 6 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Traps Triggered 5 | . . . . . . 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Sto Mat Gar Mat Machines Disabled 23 | . . 3 2 3 11 2 2 Max in Single Turn 4 | . . 1 1 1 4 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Machines Accessed 20 | . 1 2 4 2 4 . 7 Terminals 15 | . 1 1 3 2 3 . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . Total Hacks 43 | . 2 3 8 5 9 . 16 Successful 28 | . 1 1 5 4 6 . 11 Failed 15 | . 1 2 3 1 3 . 5 Catastrophic 2 | . . . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 29 | . 2 2 8 4 6 . 7 Terminals 32 | . 2 2 6 5 6 . 11 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Scanalyzers 4 | . . . 2 . . . 2 Garrison Access 3 | . . . . . 3 . . Terminal Hacks 20 | . 1 1 3 4 4 . 7 Record 5 | . . . . . . . 5 Part Schematic 6 | . 1 . 2 1 2 . . Open Door 2 | . . 1 . 1 . . . Level Access Points 2 | . . . . 1 1 . . Branch Access Points 2 | . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 Recall Assault 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 Retrieve Matter 2 | . . . . . . . 2 Scanalyzer 4 | . . . 2 . . . 2 Insert Component 2 | . . . 1 . . . 1 Analyze 2 | . . . 1 . . . 1 Garrison Access Hacks 2 | . . . . . 2 . . Unlock Access 1 | . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 1 3 1 1 . 7 Full Trace Events 3 | . . . 1 . 1 . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 8 | . 1 . 3 1 2 . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 Part Schematics Acquired 2 | . . . 1 . . . 1 Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Sto Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 4 | . . . . . . . 4 Non-combat 1 | . . . . . . . 1 Combat 3 | . . . . . . . 3 Robot Hacks Applied 5 | . . . . . . . 5 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 overload_power 2 | . . . . . . . 2 reboot_system 1 | . . . . . . . 1 Relay Couplers Released 6 | . . . . . . 6 . Machine Destruction 6 | . . . . . . 6 . Attached 1 | . . . . . . . 1 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Sto Mat Gar Mat Total Allies 5 | . . 3 . 2 . . . Largest Group 3 | . . 3 3 3 . . . Highest-Rated Group 75 | . . 40 40 75 . . . Highest-Rated Ally 31 | . . 16 16 31 . . . Total Orders 3 | . . . 3 . . . . GOTO 1 | . . . 1 . . . . FOLLOW 2 | . . . 2 . . . . Ally Attacks 53 | . . 4 43 6 . . . Total Damage 662 | . . 41 496 125 . . . Kills 14 | . . 1 11 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Sto Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Sto Mat Gar Mat Turns Passed 5522 | 66 171 891 544 426 1538 553 1333 Spaces Moved 2680 | 44 134 616 298 179 593 261 555 Core 25 | 13 . . . . . . 12 Treads . | . . . . . . . . Legs 2507 | 31 134 616 298 179 593 261 395 Wheels . | . . . . . . . . Hover 148 | . . . . . . . 148 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 160 160 Average Speed 147 | 112 120 120 128 130 160 160 185 Slowest Speed 950 | 150 120 120 130 130 220 160 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 4 31 99 33 45 64 48 58 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 276 | . . 9 . 31 215 . 21 Melee . | . . . . . . . . Projectile 8 | . . 2 . 2 . . 4 AOE 268 | . . 7 . 29 215 . 17 Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Sto Mat Gar Mat Total 3883 | 61 139 726 411 292 1117 358 779 Wait 729 | . . 82 48 25 426 45 103 Move 2674 | 43 133 615 297 178 593 260 555 Hop . | . . . . . . . . Pick Up 66 | 9 3 2 6 6 20 7 13 Fast Attach . | . . . . . . . . Attach 51 | 8 . 1 6 3 14 5 14 Detach 6 | . . . . . 3 . 3 Swap 10 | . 1 . 2 . 5 1 1 Drop 31 | 1 . 1 3 3 8 3 12 Fire 301 | . 2 25 49 77 48 32 68 Melee 7 | . . . . . . . 7 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 16) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Power x1 204 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Discovered exit to Mines (range 16) 238 | -10/Materials | Entered Mines 259 | -10/Mines | Identified exit to Materials 259 | -10/Mines | Discovered exit to Materials (range 14) 273 | -10/Mines | Met a Derelict shopkeep closing up shop 305 | -10/Mines | Build established: Hacker-Mutant 346 | -10/Mines | Learned location of Storage (-9) 926 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 958 | -10/Mines | Discovered exit to Materials (range 5) 1129 | -10/Mines | Entered Materials 1129 | -9/Materials | Accompanied by 3 allies 1129 | -9/Materials | Evolved 2 slots: Utility x2 1575 | -9/Materials | Identified exit to Materials 1575 | -9/Materials | Discovered exit to Materials (range 9) 1578 | -9/Materials | Identified exit to Mines 1578 | -9/Materials | Identified exit to Storage 1673 | -9/Materials | Entered Storage 1673 | -9/Storage | Accompanied by 1 ally 1719 | -9/Storage | Met a pair of Derelict thieves 1878 | -9/Storage | Lost 3 parts (1p1u1w) 2099 | -9/Storage | Entered Materials 2099 | -8/Materials | Evolved 2 slots: Power x2 2989 | -8/Materials | Identified exit to Factory 2989 | -8/Materials | Discovered exit to Factory (range 8) 3555 | -8/Materials | Garrison activated, responded to threat 3637 | -8/Materials | Identified exit to Garrison 3637 | -8/Materials | Entered Garrison 3668 | -8/Garrison | Triggered checkpoint 3706 | -8/Garrison | Garrison Relay disabled 3786 | -8/Garrison | Triggered checkpoint 4018 | -8/Garrison | Triggered checkpoint 4062 | -8/Garrison | Triggered checkpoint 4113 | -8/Garrison | Garrison Relay disabled 4145 | -8/Garrison | Identified exit to Materials 4145 | -8/Garrison | Discovered exit to Materials (range 15) 4184 | -8/Garrison | Installed Relay Interface Framework 4190 | -8/Garrison | Entered Materials 4817 | -8/Materials | Discovered exit to Factory (range 16) 5151 | -8/Materials | Core integrity fell below 50% 5480 | -8/Materials | Core integrity fell below 20% 5489 | -8/Materials | Lost 4 parts (1p2n1w) 5523 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Lgt. Deuterium Engine destroyed. Sneak attack on A-02 Transporter. Jacked A-02 Transporter... Connecting with Recycling Unit... ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. K-01 Serf cleans the Electrolysis Chamber. Airjet destroyed. Imp. Datajack destroyed. Slammed into Y-45 Defender. Lgt. Nuclear Core destroyed. Slammed into Y-45 Defender. K-01 Serf cleans the Electrolysis Chamber. Slammed into K-01 Serf. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Relay Coupler [Grunt] severed. Seismic Analyzer severed. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ?#####????# [ # ## ###??????? | | ?# #????# ###+###### #????????? | | ?# ########+###+### ########## | | ?# ######## # # | | ?# ## # """# | | ?# ## # """# | | ?# ## ############## """ """ # """# | | ?# ## # ==[= # """ """ + # | | ?##+### # == = # """ """ # """# | | ??# #?# # ! [! + # """# | | ??# #?# # # # """# | | ??# #?# # #### """ """ # # | | ??# ### ################# """ """ ########## | | ??# #?????# #k """ """ # ?? | | ### ###+####??# """ # #[ """""?? | | # #??# """"" + # """""?? | | #### #????""""" # + """""?? | | ????# ] #????""""" # # """""?? | | ????# *] #?????""" # Y ########## """""?? | | ????# *] #????? # ########## """""?? | | ????# #???? #r + """""?? | | ????########???########## ^ ####### # | | ????????????????????????# ^ #?????#########? | | ????????????????????????# #??????????????? | | ????????????????????????# #?######???????? | | ????????????????????????#@ #? ???????? | | ??????????????????####### # """ ?#????? | | ??????????????????#!! # "R" #????? | | ?????????????????#! + " " """??????? | | ?????????????????#! k # """??????? | | ?????????????????#! t###### # """ ?????? | | ?????????????????#! u#????# #? ?????? | | ??????????????????#!! #????# #? #????? | | ?????#????????????#### #??###+###########????? | | ?? #???????????????# k #??# #???????????? | | ? #???????????????# #??# #???????????? | | ?# #???????????????# k#??# " #???????????? | | ?# #???????????????# #??# T #???????????? | | ?# #??"????????????# #??# " #???????????? | | ## #?""????????????# #??# #???????????? | | # "??????######## #######/####??????????? | | + ???????# #??????????? | | #????????# < #??????????? | | #????????# #??????????? | | #????????# ##### ###########??????????? | | #????????# #???# #????????????????????? | | ########## #???# #????????????????????? | | """ #???# #????????????????????? | | ^ "T" ##??# #????????????????????? | | "%" "#??# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 41 Energy Capacity 690 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 60 ECM Strength 2 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Terrain Scan Processor | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Adv. Signal Interpreter | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Storage | Hacked Cryofiber Web | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Mni. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Factory Defaults GoHome() Challenges ------------ None Game ------ Seed CoreBiomechanicalShielding Manual? 0 Play Time 00:53:03 Cumulative 16.6 hours Start 2020.05.26 @ 16:29:41 End 2020.05.26 @ 17:39:33 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 0 Adventurer 0 Explorer 18 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 11 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1a4052e9-6861-4a99-977c-aa3b07f922a0