Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.07.20 @ 13:53:38 Player: Olexender Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (521) 521 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1176 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 293/300 Energy 249/250 System Corruption 0% Temperature Hot (290) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Experimental Sensor Array > --- WEAPON (2) ------- Particle Gun Mining Claw > --- INVENTORY (5) ---- Hover Unit Hover Unit Structural Scanner Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Experimental Sensor Array > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Hover Unit Hover Unit Structural Scanner Grenade Launcher Mining Claw [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 8 2 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 4 | . 4 . Flight . | . . . Utility 3 | 2 . 1 Device 3 | 2 . 1 Storage . | . . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 2 1 Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 8 | . 4 4 Power 1 | . 1 . Propulsion 4 | . 2 2 Utility 2 | . 1 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 89 | . 93 75 Engine 7 | . 5 14 Core 5 | . 7 . Leg 1 | . 1 . Hover 24 | . 24 26 Device 21 | . 25 8 Energy Gun 10 | . 6 26 Ballistic Gun 17 | . 21 . Naked Turns . | . . . Heaviest Build 12 | 11 12 12 Greatest Support 20 | 20 20 12 Greatest Overweight (x) 3 | . 1 3 Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 5 5 5 Average Carried 4 | 3 4 4 Final Capacity 5 | 5 5 5 Final Carried 5 | 4 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 650 | 238 336 76 Remotely . | . . . Salvage Created 730 | 162 492 76 Parts 43 | 13 26 4 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 12 | . 10 2 Guns 11 | . 10 1 Classes Destroyed 5 | 2 3 . Tunneler 3 | 3 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Watcher 2 | . 2 . Grunt 12 | . 10 2 Best Kill Streak 4 | 2 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 749 | . 441 308 Core 257 | . 147 110 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 71 | 10 50 11 Largest 2 | 2 2 2 Hottest 130 | 40 85 130 Shots Fired 121 | 20 84 17 Gun 121 | 20 84 17 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 93 | 20 73 . Thermal 28 | . 11 17 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 37 | 17 27 37 Robot Miss Streak 2 | 2 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 101 | 18 68 15 Core Hits 33 | 5 25 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Burn 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1367 | 221 915 231 Guns 1367 | 221 915 231 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1000 | 221 779 . Thermal 367 | . 136 231 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 420 | . 315 420 Average Temperature 141 | . 99 211 Received Heat Transfer 558 | . 363 195 Effects 2 | . 2 . Interference 1 | . 1 . Matter Decay 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted . | . . . Heat Transferred 962 | . 333 629 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 272 | 20 272 121 Initial 51 | . 11 51 Average 105 | 9 129 88 Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 71 100 Level 1 19 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 4 | . 4 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 12 4 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 9 | . 9 . Terminals 8 | . 8 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 29 | . 29 . Successful 17 | . 17 . Failed 12 | . 12 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 15 | . 15 . Prototype ID Bank 4 | . 4 . Locate Traps 3 | . 3 . Reprogram Traps 1 | . 1 . Security Status 1 | . 1 . Hauler Manifests 3 | . 3 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies 3 | . . 3 Largest Group 3 | . . 3 Highest-Rated Group 40 | . . 40 Highest-Rated Ally 16 | . . 16 Total Orders 1 | . . 1 FOLLOW 1 | . . 1 Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 802 | 113 548 141 Spaces Moved 823 | 59 585 179 Core 16 | 14 . 2 Treads . | . . . Legs 63 | 45 18 . Wheels . | . . . Hover 744 | . 567 177 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 62 | 103 59 57 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 3 89 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 994 | 90 703 201 Wait 53 | 6 38 9 Move 821 | 58 584 179 Hop . | . . . Pick Up 20 | 9 11 . Fast Attach 8 | 2 5 1 Attach 8 | 5 2 1 Detach . | . . . Swap 1 | . 1 . Drop 12 | . 12 . Fire 71 | 10 50 11 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 114 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 4) 256 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Discovered new exit (range 11) 331 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Discovered new exit (range 10) 662 | -10/Materials | Entered Mines 716 | -10/Mines | Learned location of Storage (-9) 727 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 728 | -10/Mines | Found Prototype Device 728 | -10/Mines | Identified Exp. Sensor Array 756 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 796 | -10/Mines | Core integrity fell below 20% 803 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 00676_ G-34 Mercenary destroyed. 00681_ Acquired 47 matter. 00682_ Acquired 29 matter. 00716_ Acquired derelict log, extracted data. World map updated: -9/Storage. 00727_ A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 00728_ Acquired Prototype Device. 00728_ Identified Exp. Sensor Array. 00756_ Trooper 1a: "Hello LRC-V3. What is your command?" 00756_ Mercenary 1a: "Hello LRC-V3. What is your command?" 00756_ Trooper 1b: "Hello LRC-V3. What is your command?" 00789_ Hover Unit destroyed. 00789_ Critical hit (Burn: +37). 00789_ Particle Gun destroyed. 00798_ Critical hit (Burn: +37). 00800_ Hover Unit destroyed. 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Y #??????????? | | ?????????????? ????#"" # #??????????? | | ?????????????? ????##" ## #??????????? | | ?????????????? ?????###?# ##??????????? | | ?????????????? ?????????# ##???????????? | | ????????????????????????## #????????????? | | ?????????????? ??????????## ????????????? | | ??????????????????????????# #???????????? | | ??????????????????????????? #???????????? | | ??????????????????????????? ##???????????? | | ??????????????????????????? #????????????? | | ???????????????????????????###????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrackerReflectiveInterrupter Manual? 0 Play Time 00:14:39 Cumulative 63.0 hours Start 2022.07.20 @ 13:40:26 End 2022.07.20 @ 13:53:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 66 Rogue 0 Adventurer 66 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1bebb01-a58a-4245-b673-22f8a80839f9