Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2022.01.29 @ 15:06:42 Player: tourn Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (180) 900 Value Destroyed (10523) 10523 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (6595) 6595 TOTAL SCORE: 24618 Bonus ------- High Alert Combat Kills 1349 Follower Combat Kills 1666 Entered Garrisons 1200 Used RIF Installer 2500 Friendly Fire -120 Cogmind --------- Core Integrity 123/1150 Matter 159/300 Energy 38/100 System Corruption 4% Temperature Cool (37) Movement Walking (120) Location -4/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (10) ----- Improved Coolant Injector High-capacity Storage Unit Advanced Trap Scanner Improved Target Analyzer Relay Coupler [ARC] (9) > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Relay Coupler [NC] (33) Relay Coupler [NC] (35) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (37) Relay Coupler [Cutter] (27) Relay Coupler [Sentry] (20) Relay Coupler [Demolisher] (24) Relay Coupler [Demolisher] (22) Relay Coupler [Specialist] (27) Relay Coupler [Hunter] (14) Dynamic Insulation System Heavy Pick Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Advanced Targeting Computer Improved Target Analyzer Advanced Armor Integrity Analyzer Improved Heavy Armor Plating Relay Coupler [Swarmer] > --- WEAPON ----------- Dispersion Rifle KE Penetrator Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Improved Medium Armor Plating Improved Medium Armor Plating Advanced Focal Shield Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Demolisher] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Behemoth] Dynamic Insulation System Advanced Plasma Cannon Heavy Rocket Launcher Remote Datajack Heavy Pick [Rating: 116] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Target Analyzer Hackware Relay Coupler [Swarmer] Protection Powered Armor Weapon KE Penetrator Energy Gun Lightning Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Slots Evolved 12 | . . . 2 2 . . . 4 . . . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . 1 . . . . . . . . . Utility 8 | . . . 1 1 . . . 2 . . . 2 . 2 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . . Parts Attached 364 | . 5 8 27 23 9 8 1 24 19 5 33 30 59 47 16 30 20 Power 33 | . 1 1 2 3 1 . . 2 2 . 2 . 8 4 1 3 3 Engine 19 | . 1 1 2 2 1 . . 2 2 . 2 . 3 . . 1 2 Core 6 | . . . . 1 . . . . . . . . 3 2 . . . Reactor 8 | . . . . . . . . . . . . . 2 2 1 2 1 Propulsion 103 | . 2 6 5 6 2 2 1 5 3 . 14 2 20 12 8 9 6 Treads 18 | . 2 1 3 6 2 2 1 1 . . . . . . . . . Leg 85 | . . 5 2 . . . . 4 3 . 14 2 20 12 8 9 6 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 108 | . 2 . 6 3 1 1 . 7 7 2 10 15 17 15 5 12 5 Device 35 | . . . 2 1 . . . 2 1 2 1 6 4 5 1 8 2 Storage 5 | . 1 . 2 . . . . . . . . 2 . . . . . Processor 8 | . . . . . . . . . . . . 4 2 1 . 1 . Hackware 29 | . . . 2 . . . . 3 4 . 5 1 3 4 2 2 3 Protection 31 | . 1 . . 2 1 1 . 2 2 . 4 2 8 5 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 120 | . . 1 14 11 5 5 . 10 7 3 7 13 14 16 2 6 6 Energy Gun 30 | . . . 7 5 1 . . 2 3 1 . 5 . 3 1 2 . Energy Cannon 7 | . . . 5 . . . . . . . 1 . . . 1 . . Ballistic Gun 35 | . . 1 . 4 2 3 . 1 2 . 4 4 8 5 . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher 13 | . . . 1 . 2 2 . 3 . 1 . 1 . 1 . 1 1 Special Weapon 21 | . . . . . . . . . 1 1 1 3 5 6 . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 2 . . . 1 . . . . . . . . . Piercing Weapon 5 | . . . . . . . . . . . 1 . 1 1 . 1 1 Special Melee Weapon 4 | . . . . . . . . 3 1 . . . . . . . . Unidentified Prototypes 10 | . . . 2 1 1 . . . . . . 3 . 2 . 1 . Corrupted Parts 4 | . . . 1 . . . . . . . 2 . . 1 . . . System Corruption 11 | . . . 1 . . . . . . . 9 . . 1 . . . Parts Lost 88 | . . 4 1 2 . 3 . 7 2 1 6 1 13 6 7 13 22 Power 10 | . . 1 1 . . . . . 1 . . . 2 1 1 1 2 Propulsion 26 | . . . . 1 . 2 . 4 . . 1 . 5 . 3 3 7 Utility 29 | . . 1 . . . 1 . 1 . 1 3 . 4 3 1 6 8 Weapon 23 | . . 2 . 1 . . . 2 1 . 2 1 2 2 2 3 5 Highest Loss Streak 12 | . . 4 1 1 . 2 . 4 1 1 2 1 3 2 6 8 12 Average Slot Usage (%) 94 | . 93 54 92 99 100 99 100 95 99 99 92 98 99 96 84 87 85 Engine 5 | . 14 7 10 3 9 9 9 5 5 6 5 5 1 . . . 2 Reactor 1 | . . . . . . . . . . . . . 2 4 5 4 2 Treads 11 | . 14 15 9 36 36 35 36 17 2 . . . . . . . . Leg 18 | . 14 1 23 . . . . 11 30 33 31 28 28 26 26 25 24 Device 10 | . . . 10 18 18 18 18 14 9 7 . 10 7 6 6 16 21 Storage 6 | . 14 7 7 9 9 9 9 6 6 6 6 5 5 5 5 5 5 Processor 3 | . . . . . . . . . . . . 4 11 13 10 10 9 Hackware 8 | . . . 11 . . . . 11 13 17 18 17 11 11 8 6 8 Protection 6 | . 7 7 . 8 9 9 9 6 9 6 8 4 7 9 6 2 . Energy Gun 4 | . . . 14 8 4 . . 3 6 8 8 7 . 3 4 4 2 Ballistic Gun 9 | . 28 13 . 8 13 17 18 9 6 6 . 2 14 9 3 1 . Special Weapon 1 | . . . . . . . . . 2 3 5 2 1 1 5 1 2 Naked Turns 122 | . . 122 . . . . . . . . . . . . . . . Heaviest Build 95 | 11 31 31 57 65 67 71 68 81 95 84 88 84 85 89 88 86 81 Greatest Support 140 | 20 40 40 66 84 82 82 82 104 82 82 82 91 91 105 105 140 140 Greatest Overweight (x) 2 | . 1 . 1 . . 1 . 2 1 1 2 . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 9 10 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 7 7 10 19 19 19 20 18 19 19 19 18 19 19 18 18 18 Final Capacity 20 | 8 15 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 10 4 20 20 20 20 20 20 20 20 20 20 20 18 20 20 12 Class Distribution -------------------- 35% | Bothacker-Mutant 22% | Mutant 12% | Botlord-Mutant 5% | Scavenger-Mutant 4% | Bothacker-Tank 4% | Scavenger-Gunner 3% | Botlord-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Recycling Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -4/Factory Botlord-Assassin | -4/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Matter Collected 6761 | 200 150 115 261 451 136 528 7 337 499 45 425 370 1605 811 266 213 342 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 9043 | . 279 53 976 1064 310 699 15 350 552 75 514 422 1776 596 405 797 160 Parts 389 | . 23 5 60 46 19 32 4 15 22 4 21 15 66 22 11 18 6 Haulers Intercepted 4 | . 1 . 1 1 1 . . . . . . . . . . . . Recyclers Shooed 8 | . . 1 1 1 1 . . . . . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 158 | . 9 3 20 21 5 21 2 8 8 1 10 5 23 8 6 4 4 Melee 4 | . . . . . . . 2 1 . . . . . . . 1 . Guns 126 | . 9 3 15 21 5 15 . 4 6 1 8 4 22 8 3 1 1 Cannons 8 | . . . 2 . . . . . . . 1 1 . . 3 . 1 AOE 18 | . . . 3 . . 6 . 3 1 . . . 1 . . 2 2 Classes Destroyed 17 | . 4 . 4 2 1 . 1 1 1 . 1 1 1 . . . . Worker 2 | . . . . 1 . . . . . . . 1 . . . . . Builder 3 | . . . 1 2 . . . . . . . . . . . . . Tunneler 2 | . . . . . . . . . . . . 1 . . . 1 . Hauler 4 | . 1 . 1 1 1 . . . . . . . . . . . . Recycler 7 | . . . . . 1 . . . . . . 1 . 1 . 4 . Operator 1 | . . . 1 . . . . . . . . . . . . . . Drone 2 | . . . . . . . 2 . . . . . . . . . . Watcher 3 | . 1 . . 1 . . . . . . . . 1 . . . . Swarmer 35 | . 6 3 4 5 3 7 . 3 . . 2 . 1 1 . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . Grunt 78 | . 3 . 10 10 1 12 . 4 3 . 6 3 13 3 6 . 4 Brawler 3 | . . . . 1 . 1 . . . . . . . 1 . . . Duelist 3 | . . . 1 . . 1 . . . . . . 1 . . . . Sentry 22 | . . . 5 5 1 . . . 3 1 . . 5 2 . . . Hunter 7 | . . . . . . . . . 1 . . 2 . . . 4 . Programmer 6 | . . . . . . . . 1 1 . 1 . 2 1 . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 4 3 5 4 4 12 1 3 2 1 3 3 7 3 3 3 2 Combat Bots Only 12 | . 4 3 4 4 3 12 1 3 2 1 3 2 7 3 3 2 2 Max Kills in Single Turn 6 | . 1 1 3 2 1 6 1 3 1 1 1 2 1 1 1 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . Exploded 6 | . . . 1 . . 6 . 3 1 . . . 1 . . 2 2 Melee 1 | . . . . . . . 1 1 . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Damage Taken 17629 | . 246 775 611 1318 209 1207 . 1091 1243 117 688 602 2103 1468 1818 1324 2809 Core 1890 | . 51 197 36 112 16 111 . 96 34 12 41 12 145 179 144 130 574 Absorbed by Shields 267 | . . . . . . . . 20 117 . . 130 . . . . . Core Remaining (%) 68 | 100 . . 91 . . . 56 . . . 78 . 84 . . . . Volleys Fired 695 | . 27 12 68 75 18 58 . 22 52 4 55 27 105 54 60 27 31 Largest 3 | . 2 2 2 2 2 2 . 3 3 3 3 3 3 3 2 2 2 Hottest 226 | . 40 40 118 84 84 53 . 108 135 163 163 226 96 154 161 161 116 Shots Fired 1204 | . 54 18 100 150 34 98 . 36 91 10 82 40 221 115 78 37 40 Gun 989 | . 54 18 59 150 32 93 . 28 81 9 68 24 195 99 45 25 9 Cannon 82 | . . . 39 . . . . . . . 1 3 . . 20 8 11 Launcher 26 | . . . 2 . 2 5 . 8 . 1 . 3 . 1 . 1 3 Special 107 | . . . . . . . . . 10 . 13 10 26 15 13 3 17 Kinetic 646 | . 54 18 . 75 18 93 . 25 42 3 9 6 194 74 21 3 11 Thermal 271 | . . . 50 36 13 . . . 9 3 36 15 1 25 44 30 9 Explosive 5 | . . . . . . . . . . . . . . 1 . 1 3 Electromagnetic 175 | . . . 50 39 3 5 . 11 30 4 24 9 . . . . . Robot Hit Streak 28 | . 7 10 9 13 11 11 . 4 17 24 28 12 25 8 11 17 6 Robot Miss Streak 8 | . 4 2 3 4 1 7 . 3 3 . 2 1 8 4 3 4 3 Penetration Max 2 | . . . . . . . . . . . 1 1 2 1 1 . . Secondary Targets 11 | . 1 . 1 1 . . . 1 . . 1 1 2 2 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . 1 1 1 1 1 . . Shots Hit Robots 855 | . 32 13 74 101 25 83 . 38 68 7 51 26 157 77 45 28 30 Core Hits 394 | . 18 6 35 43 11 69 1 19 19 3 21 10 58 24 14 15 28 Critical Kills 8 | . 1 . . . . . . . . . . 1 4 2 . . . Critical Parts Destroyed 30 | . 1 . . . . 1 . . 3 . 3 1 10 8 3 . . Critical Strikes 53 | . 2 . 1 5 1 1 . . 5 . 7 2 15 10 3 1 . Burn 10 | . . . 1 3 1 . . . . . 4 . . . . 1 . Destroy 39 | . 2 . . . . 1 . . 3 . 3 2 15 10 3 . . Corrupt 4 | . . . . 2 . . . . 2 . . . . . . . . Melee Attacks 47 | . . . . 5 . . . 20 2 . 1 . 4 3 . 10 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . 5 . . . 3 . . . . . . . . . Piercing 20 | . . . . . . . . . . . 1 . 4 3 . 10 2 Sneak Attacks 12 | . . . . . . . . 10 1 . . . . . . 1 . Combat Hostiles 4 | . . . . . . . . 3 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 17687 | . 364 138 1613 1827 480 1459 41 793 1050 113 880 499 3487 1685 1057 1269 932 Guns 13388 | . 364 138 941 1811 417 1243 . 352 967 113 849 300 3242 1685 584 260 122 Cannons 1543 | . . . 537 . . . . . . . 31 30 . . 473 194 278 Explosions 2020 | . . . 133 . 63 216 . 183 83 . . 169 77 . . 564 532 Melee 677 | . . . . . . . . 258 . . . . 168 . . 251 . Ramming 59 | . . . 2 16 . . 41 . . . . . . . . . . Kinetic 8561 | . 364 138 . 712 232 1243 . 332 314 13 59 34 3219 1244 354 25 278 Thermal 4897 | . . . 811 522 168 43 . . 262 65 509 338 23 441 703 890 122 Explosive 712 | . . . . . . . . . . . . . 77 . . 103 532 Electromagnetic 2781 | . . . 800 577 80 173 . 203 474 35 312 127 . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 258 | . . . . . . . . 258 . . . . . . . . . Piercing 419 | . . . . . . . . . . . . . 168 . . 251 . Highest Corruption 12 | . 1 1 1 2 2 3 3 3 3 3 12 4 4 4 4 4 4 Average Corruption 3 | . 1 1 1 2 2 2 3 1 3 3 3 4 4 2 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 134 | . 1 2 . . 4 10 12 2 14 1 9 8 35 3 11 14 8 Message Errors 39 | . 1 1 . . . 1 5 2 5 . 3 3 10 . 4 2 2 Matter Fused 32 | . . . . . . 2 4 . 4 1 4 . 9 . 1 6 1 Heat Flow Errors 21 | . . . . . 3 2 . . . . 1 1 9 . 2 2 1 Energy Discharges 20 | . . 1 . . 1 3 2 . 4 . . 2 3 . 1 1 2 Parts Rejected 4 | . . . . . . . . . . . . 1 1 . . 1 1 Data Loss (minor) 13 | . . . . . . 1 1 . . . 1 1 2 3 2 1 1 Weapon Failures 5 | . . . . . . 1 . . 1 . . . 1 . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 154 | . . . 1 . . . . 64 . . . 29 . . . 60 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 90 | . . . 1 . . . . . . . . 29 . . . 60 . Melee 64 | . . . . . . . . 64 . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 457 | . . . 116 . 9 43 . 16 . . . 5 . 18 . 233 17 Shots 17 | . . . 3 . 1 4 . 2 . . . 1 . 1 . 4 1 Rammed 3 | . . . . 1 . . 2 . . . . . . . . . . Targets Rammed 6 | . . . 1 2 . . 3 . . . . . . . . . . Kicked 1 | . . . 1 . . . . . . . . . . . . . . Crushed 2 | . . . . 1 . . 1 . . . . . . . . . . Highest Temperature 355 | . 12 12 355 83 169 228 . 108 336 48 339 235 274 337 337 193 184 Average Temperature 87 | . 5 5 74 33 85 62 . 32 90 25 112 86 58 140 110 91 60 Received Heat Transfer 4420 | . 60 . 207 558 54 594 . 327 332 36 195 81 520 274 670 . 512 Effects 5 | . . . . . . . . . . . 1 . . 3 1 . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . 1 . . Interference 3 | . . . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . 1 . 1 . . . . . . Parts Fried 10 | . . . 1 2 . 1 . . 4 . 1 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 14 | . . . 2 1 . . . . 5 . 2 1 . . 1 2 . Heat Transferred 8633 | . . . 1519 1184 370 100 . . 450 150 1375 422 37 592 1033 1142 259 Parts Sabotaged 8 | . . . . . . . . . . . 8 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 4 . . 3 . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Peak Influence 1188 | . 229 146 463 724 718 1188 637 1109 816 453 539 391 863 621 383 360 356 Initial 974 | . . 38 56 195 242 468 534 974 620 428 317 272 236 452 224 153 252 Average 483 | . 144 85 207 351 480 866 387 953 721 435 435 284 613 450 324 186 267 Maximum Alert Level 4 | . 1 . 2 3 3 4 2 4 3 2 2 1 3 2 1 1 1 Low Security (%) 17 | . 81 100 57 10 . . 38 . . . . 18 . . . 69 8 Level 1 27 | . 18 . 23 64 21 . 11 . . . 46 81 9 26 100 30 91 Level 2 31 | . . . 18 22 65 31 49 . 27 100 53 . 61 73 . . . Level 3 21 | . . . . 2 13 47 . 92 72 . . . 29 . . . . Level 4 2 | . . . . . . 20 . 7 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 3 4 1 . . 5 . 1 . 1 . 4 . 1 . Investigation 3 | . . . 1 . . . . 1 . . . . . 1 . . . Extermination 3 | . . . . . . . . 1 . 1 . . . 1 . . . Reinforcement 12 | . 1 . 2 3 1 . . 2 . . . 1 . 1 . 1 . Assault 3 | . . . . 1 . . . 1 . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Distress Signals 7 | . 2 . 2 1 . . . . . . . . . 1 . 1 . Communications Jammed 39 | . . . 6 21 . . 12 . . . . . . . . . . Distress Signals 27 | . . . 6 21 . . . . . . . . . . . . . Times Spotted 396 | . 18 24 33 34 12 28 30 18 24 1 31 17 41 27 22 9 27 Peak Tracking Total 18 | . 6 18 5 7 5 12 5 6 5 2 7 6 6 6 8 2 10 Tactical Retreats 26 | . 1 1 2 2 2 2 . 4 2 . 1 1 5 . 1 . 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Traps Triggered 37 | . 1 . 4 2 . 3 . 4 3 1 6 5 3 2 . 2 1 Indirectly 9 | . . . 3 . . 1 . 3 . 1 . 1 . . . . . Trap Hack Attempts 4 | . . . . . . . . 4 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Disabled 49 | . . . 3 . . 4 . . 2 . 2 7 6 . 2 22 1 Max in Single Turn 22 | . . . 1 . . 1 . . 1 . 1 4 2 . 1 22 1 Garrison Relay 15 | . . . . . . 4 . . 2 . 2 . 4 . 2 . 1 Phase Generator 1 | . . . . . . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Machines Accessed 30 | . 2 . 3 2 6 . 2 3 . 1 . 2 . 6 . 3 . Terminals 19 | . 2 . 3 2 5 . 2 1 . . . 1 . 3 . . . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . 1 . Garrison Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . Total Hacks 56 | . 3 . 7 9 9 . 5 3 . 1 . 3 . 11 . 5 . Successful 27 | . 1 . 1 2 4 . 4 1 . 1 . 2 . 7 . 4 . Failed 29 | . 2 . 6 7 5 . 1 2 . . . 1 . 4 . 1 . Catastrophic 10 | . 2 . 2 2 3 . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 23 | . 3 . 3 9 4 . 1 . . . . . . 3 . . . Terminals 41 | . 3 . 7 9 8 . 5 1 . . . 2 . 6 . . . Fabricators 2 | . . . . . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . Scanalyzers 5 | . . . . . . . . . . . . . . 3 . 2 . Garrison Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 12 | . 1 . 1 1 2 . 4 . . . . 1 . 2 . . . Record 1 | . . . . . . . . . . . . . . 1 . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . Open Door 3 | . . . . . 2 . . . . . . 1 . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . . 1 . Scanalyzer 4 | . . . . . . . . . . . . . . 2 . 2 . Insert Component 2 | . . . . . . . . . . . . . . 1 . 1 . Analyze 2 | . . . . . . . . . . . . . . 1 . 1 . Garrison Access Hacks 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . Unlock Access 6 | . . . . . 1 . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 3 | . . . . 1 1 . . . . . . . . 1 . . . Terminals 3 | . . . . 1 1 . . . . . . . . 1 . . . Botnet 3 | . . . . 1 1 . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 3 2 5 . 2 3 . . . . . 4 . 1 . Full Trace Events 2 | . . . . . . . . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . 152 . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . 10 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . . . . . . 6 . Parts Scanalyzed 2 | . . . . . . . . . . . . . . 1 . 1 . Part Schematics Acquired 2 | . . . . . . . . . . . . . . 1 . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . 1 . . 1 . 1 . 1 . 1 . . Command Fork 1 | . . . . . . . . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . 1 . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . Robots Hacked 64 | . . . . . . . . 10 9 . 8 6 5 9 7 2 8 Non-combat 8 | . . . . . . . . 6 . . . . . 2 . . . Combat 56 | . . . . . . . . 4 9 . 8 6 5 7 7 2 8 Robot Hacks Applied 73 | . . . . . . . . 14 9 . 8 7 5 10 8 2 10 parse_system 3 | . . . . . . . . 3 . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . . . . 1 . . . map_walls 1 | . . . . . . . . 1 . . . . . . . . . map_earth 1 | . . . . . . . . 1 . . . . . . . . . find_recycling 2 | . . . . . . . . 2 . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . 1 . . . map_route 1 | . . . . . . . . 1 . . . . . . . . . find_garrison 5 | . . . . . . . . 1 . . . 1 . 2 . 1 . amplify_resonance 5 | . . . . . . . . . . . 1 1 3 . . . . wipe_record 1 | . . . . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . 1 . . . . . . . . . overwrite_iff 33 | . . . . . . . . 3 7 . 5 3 . 1 4 1 9 formatsys_high 18 | . . . . . . . . 1 2 . 2 2 2 5 3 . 1 Relay Couplers Released 58 | . . . . . . 16 . . 7 . 8 . 15 . 7 . 5 Machine Destruction 58 | . . . . . . 16 . . 7 . 8 . 15 . 7 . 5 Attached 27 | . . . . . . . . 3 4 . 5 1 3 4 2 2 3 Robots Rewired 8 | . . . . . . . . . 1 . . . 7 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total Allies 75 | . . 2 . . 10 . . 4 10 . 7 5 10 9 7 2 9 Largest Group 10 | . . 2 1 . 10 8 . 1 2 . 3 2 4 4 3 2 2 Highest-Rated Group 267 | . . 46 31 . 173 141 . 30 50 . 105 42 151 267 124 112 60 Highest-Rated Ally 129 | . . 31 31 . 29 29 . 30 41 . 85 30 49 129 116 56 48 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 294 | . . 9 3 . 24 15 . 16 18 . 41 21 39 56 25 . 27 Total Damage 6750 | . . 170 42 . 358 137 . 314 452 . 753 335 1032 1968 773 . 416 Kills 49 | . . 2 1 . 6 3 . 2 3 . 5 1 8 12 5 . 1 Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . 1 . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Turns Passed 12310 | . 464 316 1006 811 392 967 654 1132 839 291 726 718 1442 1084 513 590 365 Spaces Moved 6583 | 1 254 235 541 265 185 478 412 505 378 216 393 465 796 637 272 352 198 Core 218 | . . 146 72 . . . . . . . . . . . . . . Treads 1959 | . 113 88 137 265 185 478 412 281 . . . . . . . . . Legs 4406 | 1 141 1 332 . . . . 224 378 216 393 465 796 637 272 352 198 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 50 50 152 158 158 156 152 120 120 120 120 120 120 120 120 120 Average Speed 135 | 120 138 91 125 154 158 162 157 179 155 123 123 120 121 120 120 120 120 Slowest Speed 260 | 120 190 160 210 158 158 243 160 260 190 190 260 120 190 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 44 68 51 38 42 80 98 14 44 6 56 12 97 16 61 9 34 Regions Visited 17 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . Spaces Dug 15 | . . . 4 5 . . . . . . . 2 1 1 . 2 . Terrain Destroyed 244 | . . . 18 5 . 1 . . 11 . . 74 66 16 . 35 18 Melee 9 | . . . . 5 . . . . . . . . 1 1 . 2 . Projectile 14 | . . . . . . . . . . . . 2 7 3 . 2 . AOE 218 | . . . 18 . . 1 . . 10 . . 72 56 12 . 31 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Total 8867 | . 317 317 768 516 257 587 416 673 552 230 550 589 1095 864 384 463 289 Wait 759 | . 24 61 87 110 26 18 . 84 54 3 34 46 55 85 28 18 26 Move 6571 | . 253 234 540 264 185 477 411 505 377 215 393 464 795 637 271 352 198 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 164 | . 6 . 28 14 5 14 . 9 14 2 6 8 21 10 6 14 7 Fast Attach 93 | . 1 1 12 7 3 1 1 5 3 . 9 12 14 7 2 12 3 Attach 108 | . . 4 2 5 2 3 . 9 6 1 8 9 14 11 8 12 14 Detach 36 | . . 1 2 2 1 . . 2 5 . 1 5 4 7 2 2 2 Swap 163 | . 4 3 13 11 4 4 . 10 10 4 16 9 31 29 6 6 3 Drop 166 | . 2 1 15 21 11 12 1 2 13 1 7 9 36 21 1 10 3 Fire 695 | . 27 12 68 75 18 58 . 22 52 4 55 27 105 54 60 27 31 Melee 47 | . . . . 5 . . . 20 2 . 1 . 4 3 . 10 2 Ram . | . . . . . . . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . . . . . . . Crush 5 | . . . . 2 . . 3 . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . 15 . 20 . 15 . . . . Rewire 5 | . . . . . 2 . . 1 1 . . . 1 . . . . Trap 4 | . . . . . . . . 4 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Upp] / [*Ext] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 3 exits: [*Res] / [*Upp] / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Res] / Gar) -4/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 13) 465 | -10/Materials | Entered Mines 547 | -10/Mines | Discovered new exit (range 3) 581 | -10/Mines | Learned Materials security intel 594 | -10/Mines | Assembled infested the area 636 | -10/Mines | Released all parts (4) 638 | -10/Mines | Core integrity fell below 50% 640 | -10/Mines | Core integrity fell below 20% 663 | -10/Mines | Lost 4 parts (1p1u2w) 695 | -10/Mines | Discovered new exit (range 7) 781 | -10/Mines | Entered Materials 781 | -9/Materials | Accompanied by 1 ally 781 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1713 | -9/Materials | Discovered new exit (range 5) 1720 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Entered another Materials area 1787 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -8/Materials | Identified exit to Storage 1941 | -8/Materials | Found Powered Armor 1944 | -8/Materials | Found Powered Armor 1947 | -8/Materials | Found Powered Armor 1950 | -8/Materials | Found Powered Armor 2587 | -8/Materials | First assault squad dispatched 2598 | -8/Materials | Entered Storage 2861 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2990 | -8/Storage | Identified exit to Garrison 2990 | -8/Storage | Entered Garrison 2990 | -8/Garrison | Accompanied by 8 allies 2998 | -8/Garrison | Installed Relay Interface Framework 3234 | -8/Garrison | Triggered checkpoint 3265 | -8/Garrison | Triggered checkpoint 3340 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Destroyed 12 combat bots 3399 | -8/Garrison | Garrison Relay disabled 3511 | -8/Garrison | Discovered new exit (range 12) 3536 | -8/Garrison | Triggered checkpoint 3546 | -8/Garrison | Garrison Relay disabled 3724 | -8/Garrison | Triggered checkpoint 3755 | -8/Garrison | Garrison Relay disabled 3840 | -8/Garrison | Triggered checkpoint 3866 | -8/Garrison | Build established: Bothacker-Mutant 3885 | -8/Garrison | Discovered new exit (range 8) 3915 | -8/Garrison | Garrison Relay disabled 3932 | -8/Garrison | Triggered checkpoint 3957 | -8/Garrison | Entered Recycling 4004 | -8/Recycling | Spotter reported a threat 4017 | -8/Recycling | Spotter reported a threat 4037 | -8/Recycling | Spotter reported a threat 4045 | -8/Recycling | Spotter reported a threat 4055 | -8/Recycling | Spotter reported a threat 4064 | -8/Recycling | Spotter reported a threat 4075 | -8/Recycling | Spotter reported a threat 4128 | -8/Recycling | Spotter reported a threat 4133 | -8/Recycling | Spotter reported a threat 4207 | -8/Recycling | Spotter reported a threat 4221 | -8/Recycling | Discovered new exit (range 16) 4250 | -8/Recycling | Spotter reported a threat 4278 | -8/Recycling | Spotter reported a threat 4303 | -8/Recycling | Spotter reported a threat 4319 | -8/Recycling | Spotter reported a threat 4323 | -8/Recycling | Spotter reported a threat 4330 | -8/Recycling | Spotter reported a threat 4331 | -8/Recycling | Spotter reported a threat 4331 | -8/Recycling | Spotter reported a threat 4384 | -8/Recycling | Spotter reported a threat 4437 | -8/Recycling | Spotter reported a threat 4441 | -8/Recycling | Spotter reported a threat 4456 | -8/Recycling | Spotter reported a threat 4458 | -8/Recycling | Spotter reported a threat 4476 | -8/Recycling | Spotter reported a threat 4493 | -8/Recycling | Spotter reported a threat 4509 | -8/Recycling | Spotter reported a threat 4529 | -8/Recycling | Spotter reported a threat 4546 | -8/Recycling | Spotter reported a threat 4550 | -8/Recycling | Spotter reported a threat 4562 | -8/Recycling | Spotter reported a threat 4562 | -8/Recycling | Spotter reported a threat 4599 | -8/Recycling | Spotter reported a threat 4602 | -8/Recycling | Spotter reported a threat 4611 | -8/Recycling | Entered Factory 4611 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4939 | -6/Factory | Discovered new exit (range 10) 4961 | -6/Factory | First assault squad dispatched 5069 | -6/Factory | Lost 4 parts (2n2w) 5697 | -6/Factory | Discovered new exit (range 6) 5743 | -6/Factory | Identified exit to Garrison 5743 | -6/Factory | Entered Garrison 5810 | -6/Garrison | Triggered checkpoint 5858 | -6/Garrison | Garrison Relay disabled 6186 | -6/Garrison | Triggered checkpoint 6259 | -6/Garrison | Triggered checkpoint 6404 | -6/Garrison | Discovered new exit (range 12) 6426 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 6454 | -6/Garrison | Triggered checkpoint 6477 | -6/Garrison | Garrison Relay disabled 6582 | -6/Garrison | Entered Factory 6672 | -6/Factory | Identified exit to Garrison 6873 | -6/Factory | Entered Garrison 6952 | -6/Garrison | Triggered checkpoint 7077 | -6/Garrison | Garrison Relay disabled 7170 | -6/Garrison | Spotted B-75 Beast 7176 | -6/Garrison | Triggered checkpoint 7185 | -6/Garrison | Triggered checkpoint 7238 | -6/Garrison | Triggered checkpoint 7312 | -6/Garrison | Triggered checkpoint 7342 | -6/Garrison | Garrison Relay disabled 7447 | -6/Garrison | Discovered new exit (range 14) 7472 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 7556 | -6/Garrison | Triggered checkpoint 7578 | -6/Garrison | Spotted B-75 Beast 7581 | -6/Garrison | Discovered new exit (range 11) 7598 | -6/Garrison | System corruption reached 10% 7599 | -6/Garrison | Entered Factory 7599 | -5/Factory | Evolved 2 slots: Utility x2 8057 | -5/Factory | Discovered new exit (range 6) 8180 | -5/Factory | Discovered new exit (range 6) 8224 | -5/Factory | Found Prototype Processor 8224 | -5/Factory | Identified Exp. Targeting Computer 8227 | -5/Factory | Found Exp. Targeting Computer 8243 | -5/Factory | Identified exit to Garrison 8317 | -5/Factory | Entered Garrison 8441 | -5/Garrison | Phase Generator disabled 8572 | -5/Garrison | Destroyed 7 combat bots 8600 | -5/Garrison | Triggered checkpoint 8730 | -5/Garrison | Triggered checkpoint 8730 | -5/Garrison | Spotted B-75 Beast 8733 | -5/Garrison | Triggered checkpoint 8974 | -5/Garrison | Destroyed B-75 Beast 9060 | -5/Garrison | Lost 3 parts (1p1u1w) 9082 | -5/Garrison | Build established: Scavenger-Gunner 9228 | -5/Garrison | Discovered new exit (range 8) 9338 | -5/Garrison | Garrison Relay disabled 9396 | -5/Garrison | Triggered checkpoint 9483 | -5/Garrison | Discovered new exit (range 14) 9504 | -5/Garrison | Expanded RIF knowledge: Command Fork 9536 | -5/Garrison | Triggered checkpoint 9553 | -5/Garrison | Garrison Relay disabled 9610 | -5/Garrison | Triggered checkpoint 9678 | -5/Garrison | Triggered checkpoint 9711 | -5/Garrison | Garrison Relay disabled 9747 | -5/Garrison | Discovered new exit (range 10) 9759 | -5/Garrison | Entered Factory 9759 | -4/Factory | Accompanied by 1 ally 9759 | -4/Factory | Evolved 2 slots: Utility x2 9985 | -4/Factory | Build established: Botlord-Mutant 10009 | -4/Factory | First assault squad dispatched 10119 | -4/Factory | Fabricated H-66 Slayer? 10508 | -4/Factory | Discovered new exit (range 10) 10698 | -4/Factory | Found Corrupted Prototype Device 10704 | -4/Factory | Identified Active Sensor Suite 10804 | -4/Factory | Discovered new exit (range 7) 10843 | -4/Factory | Identified exit to Garrison 10843 | -4/Factory | Entered Garrison 10843 | -4/Garrison | Accompanied by 2 allies 10862 | -4/Garrison | Triggered checkpoint 10885 | -4/Garrison | Garrison Relay disabled 10936 | -4/Garrison | Spotted B-86 Titan 10945 | -4/Garrison | Triggered checkpoint 11104 | -4/Garrison | Discovered new exit (range 15) 11154 | -4/Garrison | Triggered checkpoint 11162 | -4/Garrison | Garrison Relay disabled 11241 | -4/Garrison | Lost 6 parts (3n1u2w) 11331 | -4/Garrison | Discovered new exit (range 8) 11345 | -4/Garrison | Expanded RIF knowledge: Program Shield 11356 | -4/Garrison | Entered Factory 11440 | -4/Factory | Discovered new exit (range 10) 11551 | -4/Factory | Lost 8 parts (1p2n4u1w) 11616 | -4/Factory | Lost 3 parts (1n1u1w) 11942 | -4/Factory | Spotted B-86 Titan 11946 | -4/Factory | Identified exit to Garrison 11946 | -4/Factory | Entered Garrison 11990 | -4/Garrison | Triggered checkpoint 11992 | -4/Garrison | Garrison Relay disabled 12022 | -4/Garrison | Build established: Botlord-Assassin 12031 | -4/Garrison | Lost 3 parts (1p2u) 12114 | -4/Garrison | Spotted B-86 Titan 12116 | -4/Garrison | Triggered checkpoint 12158 | -4/Garrison | Core integrity fell below 50% 12188 | -4/Garrison | Lost 7 parts (1p2n1u3w) 12269 | -4/Garrison | Triggered checkpoint 12270 | -4/Garrison | Triggered checkpoint 12289 | -4/Garrison | Triggered checkpoint 12300 | -4/Garrison | Core integrity fell below 20% 12311 | -4/Garrison | Self-destructed Last Messages --------------- 12286_ G-67 Veteran destroyed. 12289_ Beams of light sweep through the air. An alarm sounds. 12289_ S-27 Virus suffers critical hit (Burn). 12289_ S-27 Virus destroyed. 12290_ Critical hit (Destroy). 12290_ Enh. Flexi-carbon Leg destroyed. 12291_ Relay Coupler [Duelist] destroyed. 12295_ Adv. Heat Sink destroyed. 12297_ S-27 Virus destroyed. 12298_ Jacked S-27 Virus... >>overwrite_iff Rewriting IFF filter. 12299_ S-27 Virus destroyed. 12299_ Relay Coupler [Swarmer] destroyed. 12302_ Remote Datajack destroyed. 12303_ Enh. Flexi-carbon Leg destroyed. 12307_ S-27 Virus destroyed. 12311_ Knocked back. 12311_ Slug penetrates Wall. 12311_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | "??????????????????????????????????????????????? | | ^#??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????####???????????????????????????????????? | | #??????? #???????????????????????????????????? | | #??????? #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #??###??# #???????????????????????????????????? | | #?? #### #???????????????????????????????????? | | #??# ## # #######?#???????????????????????????? | | #?## # ## #?# ??????????????????????????? | | ### # # ###;####### ###???????????????? | | !%=%* *=s%[ @ #??????????? | | !% * %%[gBBsg= % #??????????? | | [%!%%=!= BBg% #??????????? | | ###### #=#%*% ## g #;#############??????????? | | #??? ####= #; ## ###??????????????????????? | | ???###?? [% ???????????????????????? | | ???????# *^^ #??????????????????????? | | ???????# =^ #??????????????????????? | | ???????# #??????????????????????? | | ???????### ## ## ###??????????????????????? | | ?????????# ## ## #????????????????????????? | | ????????? #????????????????????????? | | ???????? #????????????????????????? | | ?????????# #????????????????????????? | | ?????????## ## ## #????????????????????????? | | ??????????? ?? ?? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 16 EM Shielding 2 Armor Coverage 675 Resistance: KI 30 Resistance: EX 50 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 5 Kinecelleration 40 Defensive Hacking 20 Relay Coupler Types 4 Relay Coupler Value 77 Item Schematics ----------------- Flexi-carbon Leg | -4/Factory | Scanalyzed Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ H-66 Slayer | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireHeartTorch Manual? 0 Play Time 03:29:13 Cumulative 170.2 hours Start 2022.01.24 @ 21:05:20 End 2022.01.29 @ 15:06:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 64 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28a0c4c4-a07e-460c-a2ba-878af73a42b0