Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.30 @ 10:33:56 Player: satan5 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (444) 444 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1729 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 300/300 Energy 131/280 System Corruption 0% Temperature Critical (675) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Salvage Targeting Computer > --- WEAPON (2) ------- Spread Laser Spread Laser > --- INVENTORY (8) ---- Hover Unit Improved Heat Sink Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Spread Laser Improved Medium Laser > --- INVENTORY -------- Hover Unit Improved Heat Sink Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser Spread Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Salvage Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 19 | 5 5 . 9 Power 4 | 1 1 . 2 Engine 4 | 1 1 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 1 1 . 3 Treads . | . . . . Leg 5 | 1 1 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 . 1 Device 1 | . 1 . . Storage 1 | 1 . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 2 . 3 Energy Gun 6 | 1 2 . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . . 3 Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Backups 6 | 2 5 8 7 Power 1 | . 1 1 . Propulsion . | . 1 1 . Utility . | . . . . Weapon 3 | 1 1 6 6 Tool/Special . | . . . . Unused Backups 11 | . 3 . 8 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . 1 . 1 Weapon 6 | . 1 . 5 Tool/Special 1 | . 1 . . Average Slot Usage (%) 88 | . 82 100 95 Engine 12 | . 14 14 11 Leg 29 | . 21 28 39 Device 4 | . 3 14 4 Storage 12 | . 14 14 11 Processor 2 | . . . 6 Energy Gun 18 | . 15 28 22 Ballistic Gun 6 | . 12 . . Peak Build Rating 16 | 5 10 10 16 Average Rating 8 | 4 6 10 12 On Entrance 6 | . 5 10 10 Naked Turns . | . . . . Heaviest Build 19 | 13 17 17 19 Greatest Support 40 | 10 20 20 40 Greatest Overweight (x) 1 | 1 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 5 8 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 435 | 248 49 . 138 Remotely . | . . . . Salvage Created 782 | 54 257 36 435 Parts 50 | 2 19 5 24 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 2 3 8 Guns 13 | . 2 3 8 Classes Destroyed 10 | 1 5 1 3 Worker 1 | . 1 . . Builder 2 | . 1 . 1 Tunneler 2 | 2 . . . Hauler 2 | . . . 2 Recycler 2 | . 1 . 1 Mechanic 1 | . . . 1 Operator 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 5 | . . 3 2 Grunt 8 | . 2 . 6 Best Kill Streak 5 | 1 4 3 5 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 107 | . 13 13 81 Missed 29 | . 5 6 18 Hits 78 | . 8 7 63 Projectile 78 | . 8 7 63 Critical Strikes 1 | . . . 1 Damage Taken 740 | . 94 61 585 Core 133 | . 33 26 74 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 . 76 . Volleys Fired 63 | 7 24 3 29 Largest 2 | 2 2 2 2 Hottest 130 | 60 60 130 130 Shots Fired 126 | 14 48 6 58 Gun 126 | 14 48 6 58 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 31 | 7 24 . . Thermal 64 | . . 6 58 Explosive . | . . . . Electromagnetic 31 | 7 24 . . Robot Hit Streak 9 | 8 7 5 9 Robot Miss Streak 12 | 1 5 7 12 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 96 | 10 30 6 50 Core Hits 86 | 4 12 7 63 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1119 | 100 329 62 628 Guns 1119 | 100 329 62 628 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 184 | 33 151 . . Thermal 690 | . . 62 628 Explosive . | . . . . Electromagnetic 245 | 67 178 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 669 | 40 114 207 669 Average Temperature 101 | 25 38 104 137 Received Heat Transfer 231 | . 54 . 177 Effects 4 | . . . 4 Shutdowns 1 | . . . 1 Energy Bleed 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 865 | . . 75 790 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 129 | 5 55 70 129 Initial 23 | . . . 23 Average 28 | . 9 54 57 Influence Increases 465 | 10 106 70 279 Destroy 0b10 Robot/C 260 | . 40 60 160 Destroy 0b10 Robot/NC 60 | 10 20 . 30 Destroy Leader 66 | . 10 10 46 Successful Hack 34 | . 21 . 13 Disable Machine 15 | . 15 . . Lose Combat Pursuer 30 | . . . 30 Influence Decreases 366 | 10 106 10 240 Entered New Map 37 | . . . 37 Time Decay 309 | 10 106 10 183 Lost Part 20 | . . . 20 Squads Dispatched 3 | . . . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 6 5 19 Peak Tracking Total 10 | . 3 3 10 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 13 | . 13 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 7 | . 4 . 3 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 33 | . 18 . 15 Successful 19 | . 13 . 6 Failed 14 | . 5 . 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 17 | . 7 . 10 Terminals 33 | . 18 . 15 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 8 . 2 Terminal Index 1 | . 1 . . Locate Traps 2 | . 1 . 1 Disarm Traps 4 | . 4 . . Hauler Manifests 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 9 | . 5 . 4 Terminals 9 | . 5 . 4 Assimilate 2 | . 1 . 1 Botnet 6 | . 3 . 3 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 . 3 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 295 | . 125 32 138 Structural 295 | . 125 32 138 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 998 | 90 489 32 387 Spaces Moved 552 | 39 279 20 214 Core 10 | 10 . . . Treads . | . . . . Legs 542 | 29 279 20 214 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 133 | 153 142 120 120 Slowest Speed 190 | 190 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 3 62 13 25 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 690 | 56 328 22 284 Wait 27 | . 4 . 23 Move 549 | 38 278 19 214 Hop . | . . . . Pick Up 20 | 6 11 . 3 Fast Attach 4 | 2 1 . 1 Attach 5 | 3 1 . 1 Detach . | . . . . Swap 12 | . 3 . 9 Drop 10 | . 6 . 4 Fire 63 | 7 24 3 29 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 3) 535 | -10/Materials | Discovered new exit (range 11) 580 | -10/Materials | Entered Mines 603 | -10/Mines | Discovered new exit (range 8) 612 | -10/Mines | Entered Materials 612 | -9/Materials | Evolved 2 slots: Propulsion x2 967 | -9/Materials | Discovered new exit (range 12) 999 | -9/Materials | Self-destructed Last Messages --------------- 00968_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00970_ K-01 Serf collects debris. 00976_ S-10 Pest destroyed. 00976_ M-13 Machinist destroyed. 00976_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00978_ K-01 Serf collects debris. 00984_ G-34 Mercenary destroyed. 00984_ Switching to secondary target: G-34 Mercenary. 00986_ K-01 Serf collects debris. 00987_ S-10 Pest destroyed. 00989_ K-01 Serf collects debris. 00997_ Power failure, Hvy. Ion Engine shutdown. 00997_ Overheating: Energy bleed (-60). 00997_ Aluminum Leg destroyed. 00998_ Overheating: Energy bleed (-51). 00999_ Overheating: Energy bleed (-30). 00999_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????########???? ??????? | | ?????????????????????????? #??? ??????? | | ?????????????????????????? < ### ?????? | | ?????????????????????????? ?????? | | ??????????????????????????# = #????? | | ??????????????????????????# *%= #????? | | ??????????????????????????#[! %* #????? | | ??????????????????????????#[ #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????? | | ??????????????????????????# #????????? | | ????????????????###########[g #????????? | | ????????????????# u @g% #????????? | | ????????????????# gk%# #????????? | | ???????????# ???# ss# #????????? | | ???????????# ??# b +????????? | | ???????? # ####+##+##+####### #????????? | | ????????? + #??????? #????????? | | ???????????## !!! #???????? #????????? | | ????????????# ! !! ^ #####?????#????????? | | ????????????# !!! #????????? | | ???? ??# ##### #########?????????????? | | ???###+###??# ????# #?????????????????????? | | #??## ? ?????# #?????????????????????? | | #??## ########?????# #?????????????????????? | | #??## ##???????????# #?????????????????????? | | #??## ##??#### ##??# #?####????????????????? | | #??## ########+##??# #? //#????????????????? | | ##### #### ??# ## //#????????????????? | | ##### ####"S """## **#????????????????? | | ####""" """## **#????????????????? | | #### "" """## !!#????????????????? | | ]] #### ## !!#????????????????? | | ]] #### """## #####????????????????? | | #### """## #????????????????????? | | "" #### """## #????????????????????? | | "T #### ???# #?###############????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CorruptionNetworkBattery Manual? 0 Play Time 00:11:16 Cumulative 308.9 hours Start 2025.06.28 @ 14:01:46 End 2025.06.30 @ 10:33:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 123 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 62 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a66b9e1a-25bc-44f9-8a49-00fd198f1768