Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 00:07:00 Player: Mclir Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (146) 730 Value Destroyed (5808) 5808 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (2192) 2192 TOTAL SCORE: 16110 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 279 Follower Combat Kills 113 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 170/300 Energy 40/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Flexi-carbon Leg Myomer Leg Advanced VSS Leg Advanced Myomer Leg Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Energy Well Melee Analysis Suite Improved Transmission Jammer Improved Phase Shifter Hardened Medium Armor Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Railgun Helical Railgun Nanosword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Improved Antigrav System Improved Antigrav System Improved Linear Gravjet Advanced ECM Suite Improved Cloaking Device [Rating: 131] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Improved Aluminum Leg Hover Unit Aerolev Unit Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Transmission Jammer Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 . 2 2 . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . . . . 1 1 . . Utility 8 | . . 1 . . . 1 . 2 1 . 1 . 2 . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 344 | 8 24 38 . 1 7 10 29 62 5 14 19 59 41 27 Power 37 | 1 3 3 . . 1 . 5 3 . 1 6 4 5 5 Engine 21 | 1 3 3 . . 1 . 4 3 . 1 5 . . . Core 8 | . . . . . . . 1 . . . 1 4 2 . Reactor 8 | . . . . . . . . . . . . . 3 5 Propulsion 138 | 3 9 15 . . 1 2 8 25 3 6 9 32 14 11 Treads 15 | 1 2 8 . . . . . . . . . . 3 1 Leg 64 | 2 7 7 . . 1 2 4 8 . 6 . 15 6 6 Wheel . | . . . . . . . . . . . . . . . Hover 32 | . . . . . . . 4 17 3 . 4 . . 4 Flight 27 | . . . . . . . . . . . 5 17 5 . Utility 91 | 2 2 9 . . 2 2 8 17 2 3 3 17 15 9 Device 44 | 1 . 1 . . 1 1 4 6 . 1 1 12 10 6 Storage 6 | 1 1 1 . . . . . . 1 . . 1 . 1 Processor 8 | . 1 3 . . . . . 2 1 . . . 1 . Hackware 10 | . . . . . . . 1 2 . 1 2 2 2 . Protection 23 | . . 4 . . 1 1 3 7 . 1 . 2 2 2 Artifact . | . . . . . . . . . . . . . . . Weapon 78 | 2 10 11 . 1 3 6 8 17 . 4 1 6 7 2 Energy Gun 35 | 2 8 1 . 1 1 . 4 6 . 2 . 6 4 . Energy Cannon 7 | . . 2 . . 1 3 1 . . . . . . . Ballistic Gun 16 | . 2 6 . . . 2 1 1 . . . . 2 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 12 | . . 2 . . 1 . 1 6 . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 1 1 4 . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 . . . . . 2 . . . 2 3 3 Parts Lost 64 | . 3 5 . . 1 . 8 7 . 7 . 1 8 24 Power 8 | . 1 . . . . . 1 1 . . . . 1 4 Propulsion 24 | . 1 1 . . . . 4 5 . . . . 4 9 Utility 26 | . 1 4 . . 1 . 1 1 . 4 . 1 3 10 Weapon 6 | . . . . . . . 2 . . 3 . . . 1 Highest Loss Streak 23 | . 2 2 . . 1 . 5 2 . 2 . 1 2 23 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 95 100 100 93 99 83 84 75 85 77 87 89 77 Engine 6 | . 13 11 11 11 11 9 5 6 6 6 3 . . . Core 1 | . . . . . . . 2 . . . 1 8 5 . Treads 4 | . 1 21 . . . . . . . . . . 1 1 Leg 12 | . 26 11 33 33 33 36 17 2 . 15 . 1 4 7 Hover 6 | . . . . . . . 12 26 23 10 2 . . 12 Flight 6 | . . . . . . . . . . . 25 29 21 . Device 5 | . 4 4 . . 4 16 1 5 . 4 1 6 7 8 Storage 8 | . 14 11 11 11 11 9 9 7 5 6 5 5 4 8 Processor 8 | . 4 9 22 22 11 9 9 9 19 16 5 5 8 3 Hackware 9 | . . . . . . . 8 14 13 8 22 21 18 17 Protection 1 | . . 4 . . . . 2 1 . 1 . 2 3 . Energy Gun 3 | . 20 1 11 22 . . 6 1 . 4 . . . . Energy Cannon 2 | . . 3 . . 10 6 5 . . . . . . . Ballistic Gun 3 | . 6 14 . . . 2 . . . . . . . 2 Launcher 1 | . . 2 11 . 10 . . . . 2 . . . . Slashing Weapon 2 | . . . . . . 8 2 4 6 6 4 . 3 3 Peak Build Rating 131 | 9 10 19 19 22 31 31 41 60 50 67 76 113 129 131 Average Rating 45 | 7 8 16 19 20 23 30 29 44 47 59 67 93 112 103 On Entrance 40 | . 9 8 19 19 22 25 30 37 47 50 50 76 97 118 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 74 | 12 18 40 33 33 37 35 40 46 32 52 35 53 69 74 Greatest Support 93 | 20 40 63 39 39 46 63 58 38 33 80 35 93 93 93 Greatest Overweight (x) 2 | . . 1 . . . . 2 1 . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 15 14 15 15 15 15 14 Most Carried 15 | 6 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 7 14 15 14 14 14 13 14 13 12 14 14 13 12 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 10 15 15 15 14 15 13 15 15 15 15 15 12 . Class Distribution -------------------- 45% | Mutant 24% | Hacker-Mutant 20% | Hacker-Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Matter Collected 4083 | 280 195 709 60 . 164 97 394 548 . 337 192 509 553 45 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6300 | 85 510 1432 . . 143 289 1079 610 . 832 . 509 611 200 Parts 340 | 9 25 92 . . 8 20 44 32 . 42 . 31 29 8 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 2 . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Combat Hostiles Destroyed 131 | . 10 37 . . 10 8 20 13 . 11 . 11 8 3 Melee 39 | . . . . . . 6 9 11 . . . 2 8 3 Guns 53 | . 10 22 . . . . 6 . . 8 . 7 . . Cannons 20 | . . 11 . . 2 2 5 . . . . . . . AOE 17 | . . 3 . . 8 . . 2 . 3 . 1 . . Classes Destroyed 17 | 1 2 7 . . . . 2 2 . 3 . . . . Worker 2 | . . 1 . . 1 . . . . . . . . . Builder 3 | . . 1 . . . . . . . . . 2 . . Tunneler 4 | 4 . . . . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . . . Swarmer 28 | . . 10 . . 7 4 . . . 3 . 4 . . Cutter 1 | . . . . . . . . . . 1 . . . . Grunt 53 | . 10 19 . . 3 2 12 3 . . . 2 . 2 Brawler 2 | . . . . . . . 1 1 . . . . . . Duelist 2 | . . . . . . . 1 . . . . . . 1 Sentry 20 | . . 8 . . . 2 6 2 . . . . 2 . Specialist 4 | . . . . . . . . . . 2 . . 2 . Hunter 8 | . . . . . . . . 4 . 4 . . . . Programmer 12 | . . . . . . . . 3 . . . 5 4 . Heavy 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 4 11 . . 4 2 4 3 . 5 . 4 3 2 Combat Bots Only 5 | . 4 4 . . 4 2 4 3 . 5 . 4 3 2 Max Kills in Single Turn 4 | 1 1 3 . . 4 1 1 1 . 2 . 3 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . 4 . . 1 . 2 . 1 . . Melee 1 | . . . . . . 1 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Hostile Shots Fired 1050 | . 68 171 . . 22 50 104 181 . 126 . 46 153 129 Missed 323 | . 16 38 . . 3 8 35 69 . 45 . 15 70 24 Damage Taken 11875 | . 694 1558 . . 316 349 1179 1303 . 1456 . 645 1027 3348 Core 2534 | . 116 172 . . 35 64 146 160 . 395 . 117 147 1182 Absorbed by Shields 689 | . . . . . 3 135 10 . . 344 . 32 165 . Regen/Repaired (Parts) 1457 | . 126 334 . . . 117 53 . 526 . 273 28 . . Core Remaining (%) 72 | 100 53 . . . 48 . 61 77 . 53 100 89 . . Volleys Fired 224 | 14 45 81 . . 12 3 48 5 . 12 . . 1 3 Largest 2 | 2 2 2 . . 2 1 2 1 . 2 . . 2 1 Hottest 124 | 90 90 98 . . 98 68 124 55 . 78 . . 110 38 Shots Fired 480 | 28 86 148 . . 18 3 88 5 . 61 . 36 4 3 Gun 372 | 28 86 108 . . . . 53 1 . 53 . 36 4 3 Cannon 80 | . . 32 . . 12 3 33 . . . . . . . Launcher 28 | . . 8 . . 6 . 2 4 . 8 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 131 | . 5 105 . . . . 17 . . . . . 1 3 Thermal 285 | 28 65 35 . . 12 3 57 . . 47 . 36 2 . Explosive 22 | . . 8 . . 6 . 2 4 . 2 . . . . Electromagnetic 42 | . 16 . . . . . 12 1 . 12 . . 1 . Robot Hit Streak 19 | 4 19 15 . . 9 12 18 . . 10 . 12 8 11 Robot Miss Streak 5 | 4 3 4 . . 1 . 3 5 . 5 . 1 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . Autonomous 86 | . . . . . . . . . . 47 . 36 3 . Shots Hit Robots 454 | 14 56 98 . . 13 18 86 33 . 49 . 41 32 14 Core Hits 233 | 4 26 63 . . 15 8 36 18 . 28 . 15 12 8 Critical Kills 1 | . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 15 | . 1 1 . . . . 4 1 . 1 . 1 6 . Burn 3 | . 1 . . . . . 2 . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . Sever 10 | . . . . . . . 2 1 . 1 . . 6 . Impale 1 | . . . . . . . . . . . . 1 . . Melee Attacks 189 | . . . . . . 22 29 36 . 5 . 37 39 21 Impact . | . . . . . . . . . . . . . . . Slashing 150 | . . . . . . 22 29 36 . 5 . . 37 21 Piercing 39 | . . . . . . . . . . . . 37 2 . Sneak Attacks 3 | . . . . . . . . 1 . . . . 2 . Combat Hostiles 3 | . . . . . . . . 1 . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14227 | 161 681 2088 . . 786 529 2119 1703 . 1984 . 1648 1802 726 Guns 4776 | 161 681 989 . . . . 672 . . 1043 . 989 115 126 Cannons 1240 | . . 509 . . 162 63 506 . . . . . . . Explosions 3124 | . . 590 . . 624 . 311 538 . 752 . 309 . . Melee 5087 | . . . . . . 466 630 1165 . 189 . 350 1687 600 Ramming . | . . . . . . . . . . . . . . . Kinetic 1366 | . 35 960 . . . . 217 . . . . . 28 126 Thermal 4914 | 161 474 538 . . 271 63 829 224 . 993 . 1298 63 . Explosive 1997 | . . 590 . . 515 . 311 314 . 267 . . . . Electromagnetic 863 | . 172 . . . . . 132 . . 535 . . 24 . Impact . | . . . . . . . . . . . . . . . Slashing 4737 | . . . . . . 466 630 1165 . 189 . . 1687 600 Piercing 350 | . . . . . . . . . . . . 350 . . Highest Corruption 24 | . . . . . . . 6 4 . 4 . 5 1 24 Average Corruption 3 | . . . . . . . 5 2 . 4 . 4 1 3 Corruption Purged 3 | . . . . . . . . 3 . . . . . . Corruption Blocked 5 | . . . . . . . . . . 5 . . . . Effects 76 | . . . . . . . 24 14 . 3 . 28 4 3 Message Errors 18 | . . . . . . . 5 2 . 1 . 8 1 1 Matter Fused 17 | . . . . . . . 6 2 . . . 8 1 . Heat Flow Errors 11 | . . . . . . . 1 3 . 1 . 6 . . Energy Discharges 8 | . . . . . . . 2 2 . 1 . 2 1 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . Parts Fused 4 | . . . . . . . 1 1 . . . 2 . . Data Loss (minor) 6 | . . . . . . . 4 . . . . 1 . 1 Data Loss (major) 6 | . . . . . . . 1 2 . . . 1 1 1 Misfires 1 | . . . . . . . 1 . . . . . . . Alerts 2 | . . . . . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 276 | . . 4 . . 33 34 30 35 . 26 . 73 . 41 Projectiles . | . . . . . . . . . . . . . . . Explosions 153 | . . 4 . . 33 . 12 13 . 26 . 65 . . Melee 123 | . . . . . . 34 18 22 . . . 8 . 41 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . 3 . . 4 . . . . . . 109 . . Shots 3 | . . 1 . . 1 . . . . . . 1 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 716 | 90 387 312 . . 268 26 402 241 . 716 . 338 168 16 Average Temperature 80 | 26 140 102 . . 120 15 147 105 . 375 . 41 44 16 Received Heat Transfer 2159 | . 363 504 . . 153 84 457 222 . 54 . 9 63 250 Effects 19 | . 3 3 . . . . 4 . . 7 . 2 . . Shutdowns 6 | . 1 . . . . . 1 . . 3 . 1 . . Energy Bleed 2 | . 1 . . . . . 1 . . . . . . . Interference 6 | . 1 3 . . . . 1 . . . . 1 . . Matter Decay 2 | . . . . . . . . . . 2 . . . . Short Circuit 3 | . . . . . . . 1 . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . 2 . . 1 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . . 1 . . Combat Hostiles 2 | . . 1 . . . . . . . . . 1 . . Parts Melted 25 | 1 4 3 . . . . 7 . . 2 . 8 . . Heat Transferred 7871 | 410 1362 987 . . 396 111 1776 150 . 1258 . 1347 74 . Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 4 . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Peak Influence 1683 | 20 248 538 209 . 262 257 428 294 149 446 253 304 157 1683 Initial 228 | . 13 . 209 . . 102 5 18 143 104 228 25 126 76 Average 174 | 9 75 231 209 . 129 132 196 139 144 284 179 97 75 1646 Maximum Alert Level 5 | . 1 2 1 . 1 1 2 1 . 2 1 1 . 5 Low Security (%) 70 | 100 91 50 . . 82 82 50 68 100 32 30 86 100 . Level 1 23 | . 8 29 100 . 17 17 48 31 . 34 69 13 . . Level 2 4 | . . 19 . . . . . . . 33 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 99 Sterilizations 1 | . . . . . . . . . . 1 . . . . Squads Dispatched 53 | . 2 5 . . . 2 6 9 1 4 . 7 4 13 Investigation 12 | . 1 2 . . . 1 1 4 . . . 3 . . Extermination 9 | . . . . . . . . 3 1 . . 3 2 . Reinforcement 14 | . 1 3 . . . 1 . 2 . 4 . 1 2 . Assault 15 | . . . . . . . 2 . . . . . . 13 Garrison 3 | . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Distress Signals 15 | . 1 7 . . . 2 . 3 . . . 1 1 . Communications Jammed 2 | . . . . . . . . . . . . 1 1 . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 258 | . 20 71 . . 10 22 29 35 . 21 1 22 9 18 Peak Tracking Total 23 | . 5 7 . . 4 5 8 5 1 5 1 4 2 23 Tactical Retreats 38 | . . 6 . . . 5 4 10 . 6 . 3 1 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Traps Triggered 14 | . 2 . . . . 1 . 5 . 4 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Machines Disabled 13 | . . . . . 6 . 1 4 . . . 2 . . Max in Single Turn 4 | . . . . . 4 . 1 2 . . . 2 . . Garrison Access 4 | . . . . . . . . 1 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Machines Accessed 71 | . 9 11 . 2 . 3 5 8 3 . 6 15 9 . Terminals 36 | . 7 7 . . . 2 3 3 1 . 3 5 5 . Fabricators 5 | . . . . . . . . 3 . . . 2 . . Repair Stations 9 | . 1 2 . . . 1 1 . 1 . 1 2 . . Recycling Units 5 | . 1 1 . . . . . . . . 1 1 1 . Scanalyzers 6 | . . 1 . . . . . 1 . . . 3 1 . Garrison Access 8 | . . . . . . . 1 1 1 . 1 2 2 . Total Hacks 238 | . 24 45 . 8 . 7 13 21 20 . 21 44 35 . Successful 145 | . 12 32 . 8 . 4 5 15 15 . 10 26 18 . Failed 93 | . 12 13 . . . 3 8 6 5 . 11 18 17 . Catastrophic 8 | . 1 . . . . 1 . . . . 2 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . Terminals 105 | . 19 22 . . . 3 7 6 2 . 8 18 20 . Fabricators 12 | . . . . . . . . 8 . . . 4 . . Repair Stations 59 | . 4 15 . . . 4 3 . 16 . 9 8 . . Recycling Units 13 | . 1 1 . . . . . . . . 2 4 5 . Scanalyzers 26 | . . 7 . . . . . 4 . . . 7 8 . Garrison Access 15 | . . . . . . . 3 3 2 . 2 3 2 . Terminal Hacks 61 | . 7 14 . 8 . 2 3 5 1 . 3 9 9 . Record 10 | . . . . 7 . 1 1 . . . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 2 . . . . 1 . . . 1 3 1 . Open DSF 5 | . . . . . . . . 2 1 . . 1 1 . Emergency Access Points 3 | . . 3 . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Repair Station Index 2 | . . 1 . . . . . 1 . . . . . . Alert Level 3 | . . 1 . . . 1 . . . . . 1 . . Unreport Threat 5 | . 1 1 . . . . 1 1 . . . . 1 . Locate Traps 7 | . 1 2 . . . . . 1 . . . 1 2 . Disarm Traps 1 | . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 2 | . . 1 . . . . . . . . . . 1 . Registered Components 2 | . . . . . . . . . . . . 1 1 . Zone Layout 3 | . . 1 . . . . . . . . 1 . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 5 . . . 4 . . Load Schematic 5 | . . . . . . . . 3 . . . 2 . . Build 4 | . . . . . . . . 2 . . . 2 . . Repair Station Hacks 43 | . 4 11 . . . 2 2 . 13 . 6 5 . . Scan Component 22 | . 2 6 . . . 1 1 . 6 . 3 3 . . Repair 20 | . 2 5 . . . 1 1 . 6 . 3 2 . . Refit 1 | . . . . . . . . . 1 . . . . . Recycling Unit Hacks 7 | . 1 1 . . . . . . . . 1 3 1 . Process 1 | . . . . . . . . . . . . 1 . . Report Inventory 3 | . 1 1 . . . . . . . . . 1 . . Retrieve Matter 3 | . . . . . . . . . . . 1 1 1 . Scanalyzer 21 | . . 6 . . . . . 4 . . . 4 7 . Insert Component 9 | . . 3 . . . . . 2 . . . 2 2 . Analyze 12 | . . 3 . . . . . 2 . . . 2 5 . Garrison Access Hacks 4 | . . . . . . . . 1 1 . . 1 1 . Seal Access 4 | . . . . . . . . 1 1 . . 1 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 48 | . 8 5 . . . 2 3 6 2 . 6 10 6 . Full Trace Events 12 | . 1 2 . . . 1 2 3 . . . 3 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 . . . . . 2 . . . 2 2 . Parts Built 6 | . . . . . . . . 2 . . . 4 . . Authchips . | . . . . . . . . . . . . . . . Time 275 | . . . . . . . . 116 . . . 159 . . Total Part Build Rating 30 | . . . . . . . . 6 . . . 24 . . Parts Repaired 20 | . 2 5 . . . 1 1 . 6 . 3 2 . . Time 798 | . 52 166 . . . 51 50 . 288 . 85 106 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 38 | . . . . . . . . . . . . 38 . . Retrieved Matter 38 | . . . . . . . . . . . . 38 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . 3 . . . . . 2 . . . 2 2 . Part Schematics Acquired 9 | . . 3 . . . . . 2 . . . 2 2 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Total Allies 2 | . . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . . Highest-Rated Group 62 | . . . . . . . 62 . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . 16 . . . . . . . Total Damage 228 | . . . . . . . 228 . . . . . . . Kills 4 | . . . . . . . 4 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Turns Passed 14886 | 219 1270 2703 54 272 775 1298 1270 2222 364 399 576 2028 1177 259 Spaces Moved 14195 | 137 778 1387 41 224 523 638 929 2600 131 212 904 3307 2115 269 Core 11 | 11 . . . . . . . . . . . . . . Treads 804 | . 15 789 . . . . . . . . . . . . Legs 3804 | 126 763 598 41 224 523 638 388 72 . 171 . 91 151 18 Wheels . | . . . . . . . . . . . . . . . Hover 3597 | . . . . . . . 541 2528 131 41 105 . . 251 Flight 5979 | . . . . . . . . . . . 799 3216 1964 . Fastest Speed 30 | 50 120 120 120 120 120 123 38 38 40 40 33 30 30 50 Average Speed 67 | 114 120 143 120 120 125 123 89 48 40 133 35 32 35 54 Slowest Speed 260 | 120 160 190 120 120 126 127 260 195 40 195 119 190 112 112 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . . Exploration Rate (%) 45 | 4 80 89 10 60 84 30 64 35 3 94 17 38 44 24 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . . . . 1 . . . . . Unknown Exits Taken 8 | 1 . . . . 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . . Spaces Dug 42 | . . . . . . . 2 1 . . . 25 10 4 Terrain Destroyed 207 | . . 31 . . 51 . 21 21 . 12 . 57 10 4 Melee 42 | . . . . . . . 2 1 . . . 25 10 4 Projectile 2 | . . 1 . . . . . . . . . 1 . . AOE 163 | . . 30 . . 51 . 19 20 . 12 . 31 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac DSF Fac Fac Res Tes Total 18819 | 171 1024 1962 46 227 626 1106 1236 3513 440 302 1161 4186 2472 347 Wait 3474 | . 156 401 6 . 75 430 176 718 288 38 209 731 232 14 Move 14179 | 136 777 1386 40 223 522 637 928 2599 130 211 903 3304 2114 269 Hop 1 | . . . . . . . . . . . . 1 . . Pick Up 168 | 12 9 29 . 1 5 3 12 22 14 7 15 15 19 5 Fast Attach 46 | 1 4 5 . . . 1 1 13 5 1 3 5 6 1 Attach 118 | 7 3 4 . . 4 3 17 24 . 6 4 11 16 19 Detach 51 | 1 1 . . . . 1 7 21 . . 2 8 6 4 Swap 181 | . 17 29 . 1 3 6 11 26 . 7 12 43 19 7 Drop 131 | . 12 27 . 2 5 . 7 23 3 2 13 13 20 4 Fire 224 | 14 45 81 . . 12 3 48 5 . 12 . . 1 3 Melee 189 | . . . . . . 22 29 36 . 5 . 37 39 21 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 57 | . . . . . . . . 26 . 13 . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 3) 813 | -10/Materials | Discovered new exit (range 9) 921 | -10/Materials | Discovered new exit (range 12) 1025 | -10/Materials | Repaired Assault Rifle 1052 | -10/Materials | Repaired Med. Laser 1155 | -10/Materials | Identified exit to Materials 1387 | -10/Materials | Discovered new exit (range 15) 1402 | -10/Materials | Identified exit to Mines 1490 | -10/Materials | Entered another Materials area 1490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2385 | -9/Materials | Repaired Imp. Aluminum Leg 2479 | -9/Materials | Repaired Imp. Aluminum Leg 2506 | -9/Materials | Repaired Assault Rifle 3051 | -9/Materials | Build established: Scavenger-Mutant 3237 | -9/Materials | Discovered new exit (range 16) 3441 | -9/Materials | Repaired Broken Imp. Aluminum Leg 3474 | -9/Materials | Repaired Hvy. Assault Rifle 3766 | -9/Materials | Discovered new exit (range 15) 3964 | -9/Materials | Discovered new exit (range 15) 3999 | -9/Materials | Identified exit to Mines 4154 | -9/Materials | Build established: Mutant 4193 | -9/Materials | Entered Mines 4231 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4232 | -9/Mines | Discovered new exit (range 5) 4239 | -9/Mines | Identified exit to Exiles 4247 | -9/Mines | Entered Exiles 4279 | -9/Exiles | Met 8R-AWN 4298 | -9/Exiles | Met EX-HEX 4335 | -9/Exiles | Met EX-BIN 4349 | -9/Exiles | Aligned with FarCom system 4350 | -9/Exiles | Given EX-Vault access code 4382 | -9/Exiles | Opened EX-Vault 4389 | -9/Exiles | Found AWS/Thermal 4430 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4433 | -9/Exiles | Exiles lab attacked by MAIN.C 4503 | -9/Exiles | Discovered new exit (range 14) 4517 | -9/Exiles | Identified exit to Mines 4519 | -9/Exiles | Left Exiles lab with AWS/Thermal 4519 | -9/Exiles | Entered Mines 4577 | -8/Mines | Core integrity fell below 50% 5168 | -8/Mines | Discovered new exit (range 9) 5294 | -8/Mines | Entered Materials 5294 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5550 | -8/Materials | Discovered new exit (range 16) 5783 | -8/Materials | Discovered new exit (range 14) 6025 | -8/Materials | Repaired Adv. Beam Cannon 6592 | -8/Materials | Entered Storage 6679 | -8/Storage | Met a pair of Derelict thieves 6716 | -8/Storage | Garrison activated, responded to threat 7039 | -8/Storage | Lost 5 parts (3n2w) 7556 | -8/Storage | Repaired Lgt. Angular Momentum Engine 7858 | -8/Storage | Discovered new exit (range 5) 7862 | -8/Storage | Entered Factory 7862 | -7/Factory | Evolved 2 slots: Utility x2 8161 | -7/Factory | Build established: Hacker-Mutant 9533 | -7/Factory | Fabricated Aerolev Unit? 9542 | -7/Factory | Discovered new exit (range 14) 9743 | -7/Factory | Fabricated Aerolev Unit? 10084 | -7/Factory | Entered another Factory area 10084 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 10190 | -6/Factory | Repaired Aerolev Unit 10261 | -6/Factory | Repaired Cld. Airjet 10307 | -6/Factory | Repaired Gravmag System 10334 | -6/Factory | Repaired Lrg. Storage Unit 10398 | -6/Factory | Repaired Arc Projector 10443 | -6/Factory | Repaired Imp. Carbon-fiber Leg 10448 | -6/Factory | Identified exit to DSF 10448 | -6/Factory | Entered DSF 10474 | -6/DSF | Additional patrols routed to DSF 10736 | -6/DSF | Crushed by falling debris 10740 | -6/DSF | Sterilization system engaged 10760 | -6/DSF | Ambient heat levels rising (+10) 10775 | -6/DSF | Ambient heat levels rising (+10) 10790 | -6/DSF | Ambient heat levels rising (+10) 10805 | -6/DSF | Ambient heat levels rising (+10) 10820 | -6/DSF | Ambient heat levels rising (+10) 10829 | -6/DSF | Discovered new exit (range 16) 10835 | -6/DSF | Ambient heat levels rising (+10) 10845 | -6/DSF | Build established: Mutant 10847 | -6/DSF | Entered Factory 10847 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11168 | -5/Factory | Repaired Lgt. Angular Momentum Engine 11194 | -5/Factory | Repaired Flexi-carbon Leg 11216 | -5/Factory | Build established: Hacker-Sprinter 11231 | -5/Factory | Repaired Hvy. Deuterium Engine 11395 | -5/Factory | Discovered new exit (range 8) 11423 | -5/Factory | Entered another Factory area 11423 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11897 | -4/Factory | Repaired Broken Field Propulsion Drive 12252 | -4/Factory | Repaired Mic. Fission Core 12540 | -4/Factory | Discovered new exit (range 16) 12961 | -4/Factory | Fabricated Field Propulsion Drive? 13088 | -4/Factory | Fabricated Field Propulsion Drive? 13386 | -4/Factory | Discovered new exit (range 5) 13451 | -4/Factory | Entered Research 13451 | -3/Research | Evolved 2 slots: Utility x2 13707 | -3/Research | Spotted B-86 Titan 14314 | -3/Research | Discovered new exit (range 15) 14391 | -3/Research | AWS/Thermal suddenly broke down 14619 | -3/Research | Build established: Hacker-Mutant 14628 | -3/Research | Entered Testing 14629 | -3/Testing | Maximum security lockdown engaged 14661 | -3/Testing | Lost 3 parts (1p2u) 14764 | -3/Testing | Protovariant out of control (PL-SXGX29IG4F) 14858 | -3/Testing | System corruption reached 10% 14873 | -3/Testing | Core integrity fell below 50% 14882 | -3/Testing | Core integrity fell below 20% 14887 | -3/Testing | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- [Achievement: Please Form A Line] Mic. Antimatter Reactor destroyed. Slug penetrates L-61 Swordsman. Slug penetrates Vacuum Chamber. Myomer Leg destroyed. Slug penetrates L-61 Swordsman. Slug penetrates G-73 Enforcer. Helical Railgun destroyed. Myomer Leg destroyed. Mic. Antimatter Reactor destroyed. Adv. Myomer Leg severed. Nanosword severed. Energy Well destroyed. Imp. Phase Shifter destroyed. Myomer Leg destroyed. System corrupted: Substantial component data lost. Imp. Cloaking Device severed. Adv. ECM Suite severed. Lrg. Storage Unit destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????# + """ #???????????????????????? | | ????# ## #???????????????????????? | | ????# ###########???????????????????????? | | ????# ####??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ????# +??????????????????????????????? | | ????# #??????????????????????????????? | | ????# #??????????????????????????????? | | ???## #########??????????????????????????????? | | ???# #?????????????????????????????????????? | | ???# T #?????????????????????????????????????? | | ???# #?????????????????????????????????????? | | ???## ##?????????????????????????????????????? | | ????# ##########?????????????????????????????? | | ????# C????????????????????????? | | ????# #####???????????????????????????????? | | ????# #??????????????e????????????????????? | | ????# #??????????###??????????????????????? | | ????# #?????######;#??????????????????????? | | ????# g#?????# #??????????????????????? | | ????# C#?????#""" */#??????????????????????? | | ????# #?????#"""!=[#??????????????g???????? | | ????# #?????#"""!=!#???C??????????????????? | | #####+## #?????# g%lb#??????????????????????? | | # # #?????#!i*gl@#??????????????????????? | | # # ###########g####[*#?????????????????? | | # + bl%bg %%+!????????????????? | | # #"########"T###### [#?????????????????? | | # ###??????#""#?????????????????????????? | | # #????????####?????????????????????????? | | ########?????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????K???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????K???????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 35 Energy Capacity 725 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 3 Corruption Block 8 Armor Coverage 225 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 74 Targeting Accuracy 6 Melee Accuracy 13 Recoil Reduction 3 Offensive Hacking 24 Defensive Hacking 26 Authchip Count 1 Item Schematics ----------------- Imp. Aluminum Leg | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Aerolev Unit | -7/Factory | Scanalyzed Imp. Carbon-fiber Leg | -7/Factory | Scanalyzed Field Propulsion Drive | -4/Factory | Scanalyzed Adv. Myomer Leg | -4/Factory | Scanalyzed Imp. Arc Projector | -3/Research | Scanalyzed Adv. ECM Suite | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Aerolev Unit | x1 | -7/Factory Field Propulsion Drive | x2 | -4/Factory Field Propulsion Drive | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings GoHome() Hunted Just What I Needed Oops Part-time Excavator Please Form A Line Prolific Hacker Respectable Loadout Unlikely Earthworm Challenges ------------ None Game ------ Seed IntegratedSpectralDetector Manual? 0 Play Time 07:33:29 Cumulative 14.6 hours Start 2024.08.24 @ 17:53:06 End 2024.08.26 @ 00:07:00 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 89e68ae5-1276-4204-84b1-493d3bb27dc1