Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.19 @ 23:41:30 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (67) 335 Value Destroyed (1699) 1699 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6194 Bonus ------- None Cogmind --------- Core Integrity 481/850 Matter 300/300 Energy 5/315 System Corruption 3% Temperature Cool (0) Movement Flying (28) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Improved Flight Unit Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scanner > --- WEAPON (2) ------- Scythe > --- INVENTORY (12) --- Light Fission Core Xenon Bombardment Thruster Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor System Shield Hypervelocity Railgun Hypervelocity Railgun Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Cooled VTOL Module > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Terrain Scanner Improved Hacking Suite > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Light Fission Core Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor System Shield Hypervelocity Railgun Hypervelocity Railgun Long-range Missile Launcher [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Lightning Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Special Weapon Mining Laser Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Slots Evolved 8 | . . . . . 4 . 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 4 | . . . . . 2 . 1 1 . . Weapon . | . . . . . . . . . . . Parts Attached 82 | . 2 . 4 6 17 26 13 12 . 2 Power 7 | . . . . 1 1 1 2 1 . 1 Engine 2 | . . . . 1 . 1 . . . . Core 5 | . . . . . 1 . 2 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 29 | . . . 2 1 7 10 5 3 . 1 Treads 7 | . . . . . 4 3 . . . . Leg . | . . . . . . . . . . . Wheel 12 | . . . 2 1 2 7 . . . . Hover 1 | . . . . . 1 . . . . . Flight 9 | . . . . . . . 5 3 . 1 Utility 21 | . 2 . 2 . 3 4 4 6 . . Device 8 | . . . . . 2 1 1 4 . . Storage 9 | . 2 . 2 . 1 1 2 1 . . Processor 1 | . . . . . . 1 . . . . Hackware 2 | . . . . . . . 1 1 . . Protection 1 | . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 25 | . . . . 4 6 11 2 2 . . Energy Gun 10 | . . . . 2 5 3 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 5 | . . . . 2 1 1 1 . . . Special Weapon 2 | . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 4 1 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 1 1 . . Parts Lost 15 | . . . . 2 1 5 . 1 1 5 Power 4 | . . . . 1 . 1 . . 1 1 Propulsion 6 | . . . . 1 . 2 . 1 . 2 Utility 1 | . . . . . . . . . . 1 Weapon 4 | . . . . . 1 2 . . . 1 Highest Loss Streak 3 | . . . . 2 1 2 . 1 1 3 Average Slot Usage (%) 97 | . 100 100 100 98 97 95 98 99 94 83 Engine 5 | . 14 14 14 14 2 . 3 . . . Core 4 | . . . . . 6 7 3 13 7 . Treads 6 | . . . . . 17 12 . . . . Leg 4 | . 28 28 5 . . . . . . . Wheel 12 | . . . 22 27 17 21 . . . . Flight 9 | . . . . . . . 37 32 33 33 Device 6 | . . . . . 8 7 6 13 13 13 Storage 22 | . 28 28 28 28 25 25 15 13 13 13 Processor 2 | . . . . . . 1 7 6 6 6 Hackware 1 | . . . . . . . 3 6 6 3 Energy Gun 9 | . 14 14 14 16 17 7 . . . . Ballistic Gun 4 | . 14 14 14 11 . 1 . . . . Slashing Weapon 5 | . . . . . . 8 14 13 13 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 84 | 13 41 41 73 74 84 84 33 35 35 33 Greatest Support 50 | 20 20 20 26 26 46 50 39 39 39 40 Greatest Overweight (x) 8 | . 2 2 2 3 5 8 . . . 1 Average Overweight (x) 1 | . 1 2 2 2 1 1 . . . . Largest Inventory Capacity 20 | . 16 16 20 20 20 20 20 12 12 12 Average Capacity 17 | . 15 16 19 20 20 20 12 12 12 12 Most Carried 20 | . 16 16 20 20 20 20 19 12 11 12 Average Carried 16 | . 12 15 18 19 19 19 12 11 11 11 Final Capacity 20 | 6 16 16 20 20 20 20 12 12 12 12 Final Carried 20 | 6 16 16 20 18 20 20 12 11 11 10 Class Distribution -------------------- 57% | Hauler-Mutant 22% | Sprinter 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Matter Collected 1258 | 200 51 . 45 134 202 340 156 85 25 20 Remotely . | . . . . . . . . . . . Salvage Created 2656 | . 228 . . 112 654 1123 377 110 52 . Parts 134 | . 14 . . 11 30 47 18 9 5 . Haulers Intercepted 6 | . 2 . . . 1 3 . . . . Recyclers Shooed 5 | . 2 . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 Prevented 3 | . . . . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Combat Hostiles Destroyed 47 | . 1 . . 6 11 15 10 4 . . Melee 15 | . . . . . . 5 6 4 . . Guns 18 | . 1 . . . 8 9 . . . . AOE 13 | . . . . 5 3 1 4 . . . Classes Destroyed 15 | . 4 . . 2 4 2 . 1 2 . Worker 3 | . 1 . . . 1 1 . . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 6 | . 2 . . . 1 3 . . . . Recycler 6 | . 1 . . . 1 4 . . . . Operator 1 | . . . . . . 1 . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 21 | . . . . 4 3 7 4 3 . . Grunt 11 | . 1 . . 1 3 1 5 . . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . 1 . . . . . . Sentry 11 | . . . . . 3 7 1 . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . 1 . Tinkerer 1 | . . . . . . . . . 1 . Best Kill Streak 5 | . 4 . . 4 5 4 4 3 . . Combat Bots Only 4 | . 1 . . 4 4 3 4 3 . . Max Kills in Single Turn 3 | . 1 . . 2 3 2 3 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 2 3 1 3 . . . Melee 1 | . . . . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Damage Taken 2903 | . 10 . . 266 460 950 280 292 138 507 Core 719 | . . . . 28 35 155 132 102 37 230 Absorbed by Shields 5 | . . . . . . . . 5 . . Core Remaining (%) 83 | 100 . . . 88 . 65 81 . . . Volleys Fired 98 | . 12 . . 10 31 43 2 . . . Largest 2 | . 2 . . 2 2 2 1 . . . Hottest 110 | . 60 . . 80 110 110 36 . . . Shots Fired 181 | . 24 . . 15 60 80 2 . . . Gun 169 | . 24 . . 10 59 76 . . . . Cannon . | . . . . . . . . . . . Launcher 10 | . . . . 5 1 2 2 . . . Special 2 | . . . . . . 2 . . . . Kinetic 18 | . 12 . . . . 6 . . . . Thermal 2 | . . . . . . 2 . . . . Explosive 10 | . . . . 5 1 2 2 . . . Electromagnetic 151 | . 12 . . 10 59 70 . . . . Robot Hit Streak 13 | . 6 . . 8 13 13 . . . . Robot Miss Streak 3 | . 2 . . 2 3 3 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . . . . 2 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 172 | . 18 . . 12 39 76 13 12 2 . Core Hits 93 | . 8 . . 8 27 31 13 4 2 . Critical Hits 3 | . . . . . . 3 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . Melee Attacks 97 | . . . . . . 40 19 34 3 1 Impact . | . . . . . . . . . . . Slashing 97 | . . . . . . 40 19 34 3 1 Piercing . | . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 8 2 1 2 . Combat Hostiles 2 | . . . . . . . 2 . . . Follow-up Attacks 12 | . . . . . . 3 3 6 . . Damage Inflicted 5489 | . 279 . . 373 972 2422 813 436 194 . Guns 2020 | . 279 . . 110 775 856 . . . . Cannons . | . . . . . . . . . . . Explosions 945 | . . . . 263 189 205 288 . . . Melee 2515 | . . . . . . 1360 525 436 194 . Ramming 9 | . . . . . 8 1 . . . . Kinetic 194 | . 131 . . . . 63 . . . . Thermal 94 | . . . . . . 94 . . . . Explosive 851 | . . . . 263 189 111 288 . . . Electromagnetic 1826 | . 148 . . 110 775 793 . . . . Impact . | . . . . . . . . . . . Slashing 2515 | . . . . . . 1360 525 436 194 . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 1 1 1 1 Average Corruption 2 | . . . . . 3 4 1 1 1 1 Corruption Purged . | . . . . . . . . . . . Effects 46 | . . . . . 18 23 1 2 2 . Message Errors 9 | . . . . . 4 2 . 1 2 . Matter Fused 11 | . . . . . 5 6 . . . . Heat Flow Errors 10 | . . . . . 2 8 . . . . Energy Discharges 3 | . . . . . 3 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . 3 3 1 . . . Targeting Errors 4 | . . . . . 1 2 . 1 . . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 274 | . . . . 7 . 159 55 53 . . Projectiles . | . . . . . . . . . . . Explosions 30 | . . . . 7 . 9 14 . . . Melee 244 | . . . . . . 150 41 53 . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 255 | . . . . 67 11 105 72 . . . Shots 9 | . . . . 3 1 3 2 . . . Rammed 2 | . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 202 | . 6 . . 54 199 199 24 30 202 6 Average Temperature 61 | . 6 . . 34 67 67 10 11 72 5 Received Heat Transfer 591 | . 6 . . . 144 153 93 6 54 135 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 9 | . . . . 1 2 6 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . . . . . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Peak Influence 353 | . 107 41 . 185 229 353 331 204 . . Average Influence 115 | . 61 41 . 154 70 188 122 116 . . Maximum Alert Level 1 | . . . . . 1 1 1 1 . . Low Security (%) 75 | . 100 100 . 100 94 51 64 61 . . Level 1 24 | . . . . . 5 48 35 38 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . 1 . . . 1 . 1 2 . . Investigation 3 | . 1 . . . . . 1 1 . . Extermination 1 | . . . . . . . . 1 . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Distress Signals 3 | . . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 106 | . 5 . . 6 18 25 16 12 12 12 Peak Tracking Total 8 | . 3 . . 4 4 5 7 4 8 6 Tactical Retreats 14 | . . . . . . 2 3 2 3 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Traps Triggered 10 | . 1 . . . 2 4 1 2 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 4 Exploded 1 | . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Machines Disabled 7 | . . . . 3 1 3 . . . . Max in Single Turn 3 | . . . . 3 1 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Machines Accessed 32 | . 3 . 1 1 8 8 1 10 . . Terminals 21 | . 3 . . 1 6 5 . 6 . . Fabricators 3 | . . . . . . . 1 2 . . Repair Stations 3 | . . . . . . 2 . 1 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . Garrison Access 2 | . . . . . 1 1 . . . . Total Hacks 96 | . 11 . 1 3 29 26 4 22 . . Successful 50 | . 6 . 1 1 18 11 4 9 . . Failed 46 | . 5 . . 2 11 15 . 13 . . Catastrophic 9 | . . . . 1 3 4 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 10 . . 3 8 14 . 8 . . Terminals 55 | . 11 . . 3 16 15 . 10 . . Fabricators 10 | . . . . . . . 4 6 . . Repair Stations 11 | . . . . . . 8 . 3 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 12 | . . . . . 9 . . 3 . . Garrison Access 7 | . . . . . 4 3 . . . . Terminal Hacks 21 | . 3 . 1 . 8 7 . 2 . . Record 1 | . . . 1 . . . . . . . Part Schematic 4 | . 1 . . . 2 . . 1 . . Prototype ID Bank 2 | . . . . . 2 . . . . . Open Door 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . . Terminal Index 1 | . . . . . . 1 . . . . Alert Level 2 | . . . . . 1 1 . . . . Unreport Threat 4 | . . . . . 2 2 . . . . Registered Components 1 | . . . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 7 | . . . . . . . 4 3 . . Load Schematic 3 | . . . . . . . 2 1 . . Build 4 | . . . . . . . 2 2 . . Repair Station Hacks 4 | . . . . . . 2 . 2 . . Scan Component 2 | . . . . . . 1 . 1 . . Repair 2 | . . . . . . 1 . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 9 | . . . . . 8 . . 1 . . Insert Component 5 | . . . . . 4 . . 1 . . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 23 | . 8 . . 2 2 6 . 5 . . Terminals 8 | . 3 . . 1 1 2 . 1 . . Track 3 | . 1 . . . . 1 . 1 . . Botnet 5 | . 2 . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 3 . . 1 6 6 1 10 . . Full Trace Events 5 | . . . . 1 1 1 1 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . 6 . . 1 . . Parts Built 7 | . . . . . . . 4 3 . . Matter 782 | . . . . . . . 336 446 . . Time 279 | . . . . . . . 168 111 . . Total Part Build Rating 37 | . . . . . . . 16 21 . . Parts Repaired 2 | . . . . . . 1 . 1 . . Time 57 | . . . . . . 32 . 25 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . 1 . . Part Schematics Acquired 4 | . . . . . 4 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Turns Passed 5180 | . 355 288 761 142 1068 1104 404 570 211 277 Spaces Moved 4166 | 1 161 160 633 98 559 572 206 1023 443 310 Core . | . . . . . . . . . . . Treads 453 | . . . . . 347 106 . . . . Legs 398 | 1 161 160 76 . . . . . . . Wheels 1333 | . . . 557 98 212 466 . . . . Hover . | . . . . . . . . . . . Flight 1982 | . . . . . . . 206 1023 443 310 Fastest Speed 23 | 120 120 180 110 110 110 100 23 23 24 24 Average Speed 88 | 120 177 180 118 110 155 125 23 23 24 84 Slowest Speed 240 | 120 180 180 180 110 220 240 26 24 24 102 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . . . 2 7 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 2 32 37 67 32 49 83 5 27 70 55 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . 1 . 1 . Scrap Searched 4 | . . . . 1 . . . . 2 1 Spaces Dug 19 | . . . . . . 6 1 11 . 1 Terrain Destroyed 94 | . . . . 21 8 37 16 11 . 1 Melee 19 | . . . . . . 6 1 11 . 1 Projectile . | . . . . . . . . . . . AOE 75 | . . . . 21 8 31 15 . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Low Low Total 5366 | . 207 161 644 115 703 822 537 1310 543 324 Wait 763 | . 16 . . . 54 96 280 208 99 10 Move 4138 | . 160 159 632 97 558 571 201 1008 442 310 Hop 9 | . . . . . . . 2 7 . . Pick Up 65 | . 13 1 5 1 20 11 7 6 . 1 Fast Attach 23 | . 1 . . . 6 12 2 2 . . Attach 23 | . . . . 2 4 3 9 3 . 2 Detach 2 | . . . . . . . 2 . . . Swap 36 | . 1 . 4 4 7 11 2 7 . . Drop 75 | . 4 1 3 1 22 22 14 8 . . Fire 98 | . 12 . . 10 31 43 2 . . . Melee 81 | . . . . . . 36 16 26 2 1 Ram 2 | . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 51 | . . . . . . 16 . 35 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -6/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Identified exit to Mines 277 | -10/Materials | Discovered new exit (range 5) 316 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered Mines 561 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 635 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 637 | -10/Mines | Discovered new exit (range 5) 644 | -10/Mines | Entered Exiles 688 | -10/Exiles | Met 8R-AWN 716 | -10/Exiles | Met EX-HEX 821 | -10/Exiles | Met EX-BIN 863 | -10/Exiles | Met EX-DEC 869 | -10/Exiles | Learned location of Zion (-7) 1092 | -10/Exiles | Build established: Hauler-Mutant 1396 | -10/Exiles | Discovered new exit (range 10) 1405 | -10/Exiles | Entered Mines 1513 | -9/Mines | Discovered new exit (range 8) 1547 | -9/Mines | Entered Materials 1547 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1813 | -8/Materials | Garrison activated, responded to threat 1851 | -8/Materials | Discovered new exit (range 9) 2109 | -8/Materials | Discovered new exit (range 3) 2248 | -8/Materials | Identified exit to Storage 2615 | -8/Materials | Entered Storage 3073 | -8/Storage | Repaired Imp. Treads 3581 | -8/Storage | Identified exit to Factory 3719 | -8/Storage | Entered Factory 3719 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3924 | -7/Factory | Discovered new exit (range 6) 4018 | -7/Factory | Build established: Sprinter 4030 | -7/Factory | Fabricated Lgt. Fission Core (x2) 4107 | -7/Factory | Fabricated Adv. Signal Interpreter? 4123 | -7/Factory | Entered another Factory area 4123 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4269 | -6/Factory | Repaired Imp. Flight Unit 4352 | -6/Factory | Fabricated Imp. Hacking Suite? 4453 | -6/Factory | Discovered new exit (range 8) 4460 | -6/Factory | Identified exit to Lower Caves 4512 | -6/Factory | Fabricated Hyp. Railgun (x2) 4680 | -6/Factory | Discovered new exit (range 4) 4693 | -6/Factory | Entered Lower Caves 4730 | -6/Lower Caves | Learned location of 1 exit from Factory 4844 | -6/Lower Caves | Encountered a Warlord checkpoint 4901 | -6/Lower Caves | Discovered new exit (range 9) 4904 | -6/Lower Caves | Entered another Lower Caves area 5094 | -6/Lower Caves | Spotted B-75 Beast 5181 | -6/Lower Caves | Self-destructed Last Messages --------------- 04902_ Found Adv. Targeting Computer. 04902_ Found Com. Matter Pod. LOCATION=UNKNOWN GOAL=ESCAPE 04905_ Lgt. Fission Core destroyed. 05051_ Searching scrap... 05051_ Found 31 Matter. 05051_ Found Phase Cannon. 05051_ Found Shock Absorption System. 05059_ Imp. Hacking Suite destroyed. 05072_ Acquired Neutrino Core. 05146_ Scythe destroyed. 05150_ Acquired 10 matter. 05162_ Imp. Flight Unit destroyed. 05163_ Acquired 10 matter. 05180_ C-30 ARC bursts open, deploying its payload. 05180_ B-48 Gladiator unfolds itself. 05180_ G-50 Soldier unfolds itself. 05181_ Imp. Flight Unit destroyed. 05181_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#######????????????? | | ??????????????????????????????# #????????????? | | ?????????????????##???????????# " " #????????????? | | ?????????????????? ??????????# " " #??????##????? | | ?????????????????? #????????# " ####### ##???? | | ??????????????????# #####???# "" ## #???? | | ???????????????????# #### # #???? | | ???????????????????? #???? | | ???????????????????? #????? | | ????????????????????? #?????# | | ?????????? ######???# ???# #?###??# | | ????????? #?## ???# ### ##?# | | ?????????? ## ??## ### | | ?????????? ### | | ????????? ### | | ????????? ???## ## ###?#### | | ?????????? ??## ### ###???#### | | ?????????? ### ### ##????## ## | | ??????????????# ##?## ##?????# # | | ?????????????## ##??#######??????# # | | ????????????## g% g ######??????????# | | ????????????# b ##????????## | | ????????????# @ ####??#### | | ????????????# ## ##?# ## | | ????????????## ##??## ### ### | | ?????????????##??????###### ######### | | ??????????????????????????## #?????## | | ??????????????????????????## ##??##?# | | ?????????????????????????## ## ###???# ## | | ???????????????????????### ### #????## | | ??????????????????????## ### #????# | | ?????????????########## ### #???# | | ?????????????# ! ## ##?## #???## | | ?????????????# ]% ### #????# #???## | | ?????????????# ##### ### ##????? #????## | | ?????????##### #???## #"########?? #?????### | | ????????## #????#### #??# ##???????### | | ??????### #???????# #???###????#?????# | | ?????## ##????### #????????? ##????# | | ?????# #???## # ##??????? #????# | | ?????# ##### # #?????? ##???# | | ?????## ## #????? #???# | | ??????# = ##???## ?????# | | ?????## %[ ##??## #??????? | | ?????# % ######### ##?????? | | ?????# #????## #?????? | | ?????# = ##???## ##????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 31 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 65 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Fission Core | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Med. Storage Unit | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Imp. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Hyp. Railgun | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunIntegrationCycler Manual? 0 Play Time 01:28:22 Cumulative 228.4 hours Start 2020.03.15 @ 14:37:52 End 2020.03.19 @ 23:41:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0 Lore% 64 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e61c3c6-f838-456a-8b77-b52fc6b3fc9c