Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 21:26:03 Player: Lunace Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (159) 795 Value Destroyed (6004) 6004 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (3647) 3647 TOTAL SCORE: 17526 Bonus ------- High Alert Combat Kills 1671 Follower Combat Kills 1382 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -306 Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 9/100 System Corruption 0% Temperature Cool (33) Movement Flying (89) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Electron Diverter Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (10) ----- Advanced Cooling System Large Storage Unit Enhanced Optical Array Makeshift Terrain Scan Processor Modified TNC Advanced Particle Accelerator > --- WEAPON (2) ------- Mini Smartbomb Launcher Great Axe > --- INVENTORY (15) --- Carbon-fiber Leg Wheel Compact Matter Pod (61) Compact Matter Pod (0) Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Great Axe Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Cooled Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Energy Well High-capacity Matter Pod Structural Scanner Enhanced Optical Array Makeshift Terrain Scan Processor Modified TNC Precision Matter Filter Transmission Jammer Improved Transmission Jammer > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Wheel Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Light Antimatter Cannon Light Antimatter Cannon Light Antimatter Cannon Mini Smartbomb Launcher Mini Smartbomb Launcher Great Axe Power Sword [Rating: 106] Favorites ----------- Power Cooled Fission Core Engine Light Angular Momentum Engine Power Core Cooled Fission Core Propulsion Enhanced Armored Leg Treads Armored Medium Treads Leg Enhanced Armored Leg Wheel Wheel Flight Unit Improved Diametric Drive Utility Modified TNC Device Structural Scanner Storage Large Storage Unit Processor Modified TNC Protection Layered Light Armor Plating Weapon Mini Smartbomb Launcher Energy Gun Beamcaster Energy Cannon Ion Burst Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Light Antimatter Cannon Launcher Mini Smartbomb Launcher Special Weapon Molecular Deconstructor Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . . . . . Utility 8 | . . . . . 3 . 1 . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 169 | 7 1 . 5 5 7 19 43 . 5 . . 11 6 6 1 7 46 Power 15 | 1 . . 1 . . 4 2 . . . . 1 1 1 . 1 3 Engine 5 | 1 . . 1 . . 2 . . . . . . . 1 . . . Core 10 | . . . . . . 2 2 . . . . 1 1 . . 1 3 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 50 | 2 . . 1 3 1 4 14 . . . . 1 . 1 1 3 19 Treads 12 | . . . . . . . . . . . . . . . . . 12 Leg 29 | 2 . . . 2 1 3 14 . . . . 1 . 1 1 2 2 Wheel 4 | . . . 1 1 . . . . . . . . . . . 1 1 Hover . | . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . 1 . . . . . . . . . . 4 Utility 53 | 2 . . 2 . 4 4 11 . 2 . . 7 5 4 . 1 11 Device 25 | 1 . . . . 2 2 3 . 2 . . 3 1 4 . . 7 Storage 10 | 1 . . 1 . 1 . 1 . . . . 2 1 . . 1 2 Processor 5 | . . . 1 . 1 . 1 . . . . 1 1 . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 13 | . . . . . . 2 6 . . . . 1 2 . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 . 1 2 2 7 16 . 3 . . 2 . . . 2 13 Energy Gun 9 | 1 1 . 1 1 2 1 2 . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . Ballistic Gun 10 | 1 . . . . . 2 2 . 2 . . . . . . . 3 Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . . . Launcher 15 | . . . . . . 3 6 . 1 . . . . . . 1 4 Special Weapon 3 | . . . . 1 . . . . . . . . . . . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 5 . . . . 2 . . . . 5 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 2 4 6 . . . . . 1 1 . 1 3 Parts Lost 53 | . . 5 . . . . 9 . . . . 5 . 4 . 3 27 Power 9 | . . . . . . . 1 . . . . 1 . 1 . 1 5 Propulsion 15 | . . 2 . . . . 4 . . . . . . 1 . 1 7 Utility 22 | . . 1 . . . . 2 . . . . 4 . 1 . 1 13 Weapon 7 | . . 2 . . . . 2 . . . . . . 1 . . 2 Highest Loss Streak 12 | . . 5 . . . . 3 . . . . 1 . 3 . 3 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 88 51 86 98 99 96 100 100 100 100 95 92 93 92 88 77 Engine 2 | . 14 14 1 14 9 6 . . . . . . . 1 6 . . Core 5 | . . . . . . 2 7 7 7 7 7 5 6 10 6 6 6 Treads 1 | . . . . . . . . . . . . . . . . . 18 Leg 23 | . 28 22 . 7 27 26 29 30 30 30 30 26 25 23 24 22 1 Device 13 | . 14 14 . . 17 16 8 15 15 15 15 16 6 19 25 18 10 Storage 10 | . 14 14 14 14 9 9 8 15 15 15 15 14 13 7 6 8 10 Processor 13 | . . . 7 14 17 16 7 7 7 7 7 8 19 18 18 18 16 Protection 5 | . . . . . . 3 17 7 7 7 7 7 5 . . . 1 Energy Gun 2 | . 13 11 14 14 16 10 1 . . . . . . . . . . Ballistic Gun 1 | . 14 11 . . . 2 1 . 10 7 7 . . . . . 2 Launcher 3 | . . . . . . 3 5 7 4 7 7 6 6 4 . 3 2 Slashing Weapon 3 | . . . . . . . 5 7 . . . 5 6 6 6 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 13 14 14 16 19 32 51 59 51 53 52 52 76 74 74 56 64 70 Greatest Support 110 | 20 20 20 10 25 35 35 80 80 80 80 80 80 76 76 56 70 110 Greatest Overweight (x) 5 | . . 4 1 1 . 1 1 . . . . . . . . 5 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 35 | 8 8 8 10 10 15 15 15 15 15 15 15 15 35 15 15 15 15 Average Capacity 14 | 7 8 8 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 4 4 8 10 9 15 15 15 15 15 15 15 15 14 14 15 15 Average Carried 13 | 1 2 4 3 7 7 13 13 15 15 15 15 14 14 13 13 13 12 Final Capacity 15 | 8 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 4 4 7 10 9 15 15 15 15 15 15 13 13 14 14 15 12 Class Distribution -------------------- 31% | Mutant 19% | Infiltrator-Mutant 16% | Assassin 13% | Scavenger-Skirmisher 9% | Scavenger-Assassin 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Lower Caves Infiltrator-Mutant | -6/Zion Infiltrator-Mutant | -5/Proximity Caves Assassin | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 4902 | 282 34 . 150 100 70 240 904 77 204 . 78 372 608 370 10 127 1276 Remotely 850 | 133 34 . . . . . . 77 204 . 78 324 . . . . . Salvage Created 5106 | 100 51 . . 20 93 552 1146 . 120 . 16 415 207 413 . 218 1755 Parts 228 | 5 7 . . . 1 28 55 . 11 . 2 19 6 7 . 12 75 Haulers Intercepted 13 | . . . . . . 4 2 . . . . 1 . 1 . . 5 Recyclers Shooed 5 | . 1 . . . . 1 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . 2 15 . 2 . 7 6 . 10 . Prevented 2 | . . . . . . . . . . . . . . . . 2 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 113 | . 3 . . 1 1 3 30 . 6 . 3 12 5 12 . 6 31 Melee 20 | . . . . . . . 1 . . . . 6 . 3 . 2 8 Guns 12 | . 3 . . 1 1 3 1 . 2 . . . . . . . 1 AOE 79 | . . . . . . . 27 . 4 . 3 6 5 9 . 4 21 Classes Destroyed 20 | 1 1 . . 1 2 2 7 . . . 1 2 1 . . 1 1 Worker 16 | . . . . . . 1 7 . . . . . . . . . 8 Builder 5 | . . . . . . . . . . . . 2 . . . . 3 Hauler 13 | . . . . . . 4 2 . . . . 1 . 1 . . 5 Recycler 9 | 1 . . . . . 2 4 . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . 1 . . . . . Drone 2 | . . . . . . . . . . . 2 . . . . . . Watcher 2 | . . . . . 1 . . . . . . . . . . . 1 Swarmer 32 | . 3 . . . . . 7 . 4 . . 6 . 1 . 2 9 Grunt 33 | . . . . . . . 6 . . . . 3 4 9 . 4 7 Brawler 2 | . . . . . . . 1 . . . . . . 1 . . . Duelist 3 | . . . . . . . 1 . . . . . . . . . 2 Protector 4 | . . . . . . . 3 . . . . . . . . . 1 Sentry 9 | . . . . . 1 3 1 . . . . 2 . 1 . . 1 Specialist 6 | . . . . . . . 4 . . . . . . . . . 2 Hunter 12 | . . . . . . . 5 . . . 1 . . . . . 6 Programmer 7 | . . . . . . . 2 . 2 . . 1 1 . . . 1 Heavy 2 | . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . . . . 3 . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 1 3 . . 1 1 3 11 . 4 . 2 4 4 7 . 4 10 Combat Bots Only 11 | . 3 . . 1 1 1 11 . 4 . 2 3 4 7 . 4 7 Max Kills in Single Turn 4 | 1 1 . . 1 1 1 3 . 2 . 2 4 2 3 . 2 3 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 2 . 2 3 2 3 . 1 3 Melee 1 | . . . . . . . 1 . . . . 1 . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 923 | . 16 10 . 3 8 16 212 . 32 . 9 156 15 46 . 16 384 Missed 335 | . 5 . . 1 3 6 105 . 11 . 4 60 4 10 . 4 122 Damage Taken 12204 | . 90 368 . 28 73 218 2049 . 319 . 74 1744 207 674 . 249 6111 Core 1617 | . 7 82 . . 14 22 145 . 30 . . 156 14 77 . 61 1009 Absorbed by Shields 150 | . . . . . . . . . . . . . . . . . 150 Redirected to Shielding 33 | . . . . . . . . . . . . . . . . . 33 Regen/Repaired (Parts) 45 | . . . . . . 45 . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 64 . 93 . . . . 75 . . . . 63 . Volleys Fired 252 | 4 10 3 . 14 8 29 57 . 15 . 9 14 8 11 . 6 64 Largest 2 | 2 2 2 . 1 2 2 2 . 2 . 1 1 1 1 . 1 2 Hottest 136 | 70 65 65 . 100 136 136 75 . 80 . 80 80 80 80 . 80 80 Shots Fired 319 | 8 17 6 . 14 16 51 64 . 28 . 9 14 8 11 . 6 67 Gun 164 | 8 17 6 . 2 16 46 17 . 26 . 2 . . . . . 24 Cannon . | . . . . . . . . . . . . . . . . . . Launcher 139 | . . . . . . 5 47 . 2 . 7 14 8 11 . 6 39 Special 16 | . . . . 12 . . . . . . . . . . . . 4 Kinetic 76 | 4 10 3 . . . 6 1 . 26 . 2 . . . . . 24 Thermal 88 | 4 . . . 12 16 40 16 . . . . . . . . . . Explosive 126 | . . . . . . 2 37 . 2 . 7 14 8 11 . 6 39 Electromagnetic 25 | . 7 3 . 2 . 3 10 . . . . . . . . . . Robot Hit Streak 20 | 3 3 2 . 4 7 11 7 . 4 . . 6 10 13 . 14 20 Robot Miss Streak 4 | 1 3 2 . . 1 2 3 . 4 . 2 . . . . . 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 283 | 5 6 3 . 2 13 36 47 . 14 . . 39 8 17 . 4 89 Core Hits 330 | 2 3 1 . 2 3 11 102 . 6 . 4 20 15 34 . 18 109 Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . . 2 . . . . . . . 2 Critical Strikes 22 | . 1 . . . . 2 3 . 2 . . 5 . 2 . 1 6 Burn 4 | . . . . . . 2 2 . . . . . . . . . . Destroy 5 | . . . . . . . 1 . 2 . . . . . . . 2 Corrupt 1 | . 1 . . . . . . . . . . . . . . . . Sever 12 | . . . . . . . . . . . . 5 . 2 . 1 4 Melee Attacks 190 | . . . . . . . 18 . . . . 59 4 18 11 7 73 Impact . | . . . . . . . . . . . . . . . . . . Slashing 190 | . . . . . . . 18 . . . . 59 4 18 11 7 73 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 30 | . . . . . . . 7 . . . . 2 4 1 . . 16 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25519 | 61 90 36 . 25 270 799 5750 . 896 . 356 2426 1070 2301 . 1266 10173 Guns 2507 | 61 90 36 . 25 270 710 232 . 510 . . . . . . . 573 Cannons . | . . . . . . . . . . . . . . . . . . Explosions 17037 | . . . . . . 89 4770 . 386 . 356 977 740 1715 . 1140 6864 Melee 5975 | . . . . . . . 748 . . . . 1449 330 586 . 126 2736 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 1259 | 35 34 11 . . . 74 22 . 510 . . . . . . . 573 Thermal 1418 | 26 . . . . 270 636 433 . . . . . . . . . 53 Explosive 15941 | . . . . . . 62 3978 . 386 . 356 977 740 1715 . 1140 6587 Electromagnetic 926 | . 56 25 . 25 . 27 569 . . . . . . . . . 224 Impact . | . . . . . . . . . . . . . . . . . . Slashing 5975 | . . . . . . . 748 . . . . 1449 330 586 . 126 2736 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 2 . 4 . . 3 4 4 . . . Average Corruption 3 | . . . . . . . 1 . 2 . . 2 3 3 . . . Corruption Purged 12 | . . . . . . . 3 . 4 . . 1 . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 29 | . . . . . . . 1 . 2 . . 1 20 5 . . . Message Errors 6 | . . . . . . . . . . . . . 6 . . . . Matter Fused 10 | . . . . . . . 1 . . . . . 6 3 . . . Heat Flow Errors 7 | . . . . . . . . . 1 . . . 5 1 . . . Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . 1 . . . 2 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1299 | . . . . . . . 174 . 49 . 26 218 219 16 . 38 559 Projectiles . | . . . . . . . . . . . . . . . . . . Explosions 337 | . . . . . . . 24 . 49 . 26 14 11 7 . 38 168 Melee 962 | . . . . . . . 150 . . . . 204 208 9 . . 391 Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 593 | . . . . . . 33 273 . . . . . . 9 . . 278 Shots 17 | . . . . . . 2 8 . . . . . . 1 . . 6 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 304 | 36 12 9 . 40 303 304 294 . 158 . 90 108 279 208 . 68 116 Average Temperature 71 | 19 5 5 . 14 119 84 117 . 59 . 43 40 79 85 . 29 42 Received Heat Transfer 1677 | . . . . . 27 63 234 . . . . 378 72 324 . 54 525 Effects 7 | . . . . . 3 3 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 6 | . . . . . 3 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . Parts Melted 5 | . . . . . 3 1 1 . . . . . . . . . . Heat Transferred 2518 | 74 . . . . 481 1295 668 . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1577 | 5 98 52 . 25 81 711 1126 . . . . 461 . . . . 1577 Initial 325 | . 3 37 . . 9 33 323 . . . . 325 . . . . 266 Average 523 | 2 70 33 . 13 42 280 672 . . . . 314 . . . . 1136 Maximum Alert Level 4 | . . . . . . 3 4 . . . . 2 . . . . 4 Low Security (%) 26 | 100 100 100 . 100 100 59 . . . . . 7 . . . . . Level 1 28 | . . . . . . 9 26 . . . . 86 . . . . 3 Level 2 13 | . . . . . . 19 24 . . . . 5 . . . . 11 Level 3 19 | . . . . . . 11 45 . . . . . . . . . 23 Level 4 12 | . . . . . . . 4 . . . . . . . . . 61 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . . 3 8 . . . . 3 . . . 1 13 Investigation 2 | . . . . . . . 1 . . . . . . . . 1 . Extermination 2 | . . . . . . . 1 . . . . 1 . . . . . Reinforcement 15 | . 1 . . . . 3 2 . . . . 2 . . . . 7 Assault 6 | . . . . . . . 3 . . . . . . . . . 3 Garrison 4 | . . . . . . . 1 . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . 1 . . . . 1 . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 8 | . . . . 2 . 2 . . . . . 2 . . . . 2 Communications Jammed 1 | . . . . . . . . . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Times Spotted 176 | . 4 4 . 1 5 16 40 . 4 . 3 14 5 11 . 15 54 Peak Tracking Total 13 | . 3 4 . 1 4 8 11 . 4 . 2 4 4 6 . 10 13 Tactical Retreats 8 | . . . . . . . . . . . . 3 . . . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . . . . 1 2 . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 37 | . 1 . . . . 2 11 . . . . 4 . 2 . 3 14 Max in Single Turn 5 | . 1 . . . . 1 5 . . . . 1 . 1 . 1 2 Garrison Access 6 | . . . . . . 1 3 . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 42 | . 4 . 2 . 3 6 11 1 . 4 . 8 . . . 1 2 Terminals 20 | . 3 . . . 3 3 5 . . . . 4 . . . 1 1 Fabricators 3 | . . . . . . . 1 . . . . 1 . . . . 1 Repair Stations 6 | . . . . . . 2 2 . . . . 2 . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 2 . . . . 1 . . . . . Total Hacks 108 | . 10 . 2 . 7 9 22 1 . 29 . 19 . . . 5 4 Successful 68 | . 6 . 2 . 3 6 9 1 . 29 . 5 . . . 5 2 Failed 40 | . 4 . . . 4 3 13 . . . . 14 . . . . 2 Catastrophic 8 | . . . . . 1 1 1 . . . . 4 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 49 | . 8 . 1 . 6 2 15 . . . . 13 . . . 1 3 Terminals 42 | . 6 . . . 7 3 9 . . . . 9 . . . 5 3 Fabricators 5 | . . . . . . . 2 . . . . 2 . . . . 1 Repair Stations 13 | . . . . . . 3 5 . . . . 5 . . . . . Recycling Units 6 | . 4 . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . 3 4 . . . . 3 . . . . . Terminal Hacks 43 | . 2 . 2 . 1 2 1 1 . 29 . . . . . 5 . Record 17 | . . . 1 . . . . . . 11 . . . . . 5 . Part Schematic 8 | . . . . . . . . . . 8 . . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . . Open Door 3 | . . . . . . 2 . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . 1 . . . . 1 Network Status 3 | . . . . . . . 1 . . . . 1 . . . . 1 Repair Station Hacks 4 | . . . . . . 2 1 . . . . 1 . . . . . Scan Component 3 | . . . . . . 1 1 . . . . 1 . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . 1 . . . . . . . . . . Report Inventory 2 | . 1 . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 1 . . . . 1 . . . . . Seal Access 3 | . . . . . . 1 1 . . . . 1 . . . . . Unauthorized Hacks 13 | . 3 . . . 2 1 4 . . . . 2 . . . . 1 Terminals 5 | . 1 . . . 2 . 1 . . . . . . . . . 1 Botnet 4 | . . . . . 2 . 1 . . . . . . . . . 1 Operators 1 | . 1 . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . . . 1 . . . . . Mechanics 3 | . . . . . . 1 1 . . . . 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . . . . Watchers 2 | . . . . . . . 1 . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 . . . 3 3 10 . . . . 8 . . . 1 1 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 60 | . . . . . . 60 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 1 . . . . . . . . . 2 Machine Destruction 3 | . . . . . . . 1 . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 24 | . . . . . . 10 . . . . . . . 2 12 . . Largest Group 14 | . . . . . . 10 5 . . . . . . 2 14 14 10 Highest-Rated Group 399 | . . . . . . 173 91 . . . . . . 52 399 399 315 Highest-Rated Ally 51 | . . . . . . 29 29 . . . . . . 32 51 51 51 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 307 | . . . . . . 147 16 . . . . . . . . 73 71 Total Damage 5035 | . . . . . . 1980 129 . . . . . . . . 1327 1599 Kills 51 | . . . . . . 23 2 . . . . . . . . 12 14 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . 2 . . . 2 1 . . . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 10429 | 86 142 46 213 231 296 1025 1581 350 373 99 356 1227 1292 529 1049 456 1078 Spaces Moved 6618 | 53 88 29 247 162 192 509 798 292 267 83 280 723 1038 359 802 283 413 Core 8 | 4 . 4 . . . . . . . . . . . . . . . Treads 325 | . . . . . . . . . . . . . . . . . 325 Legs 5784 | 49 88 25 . 48 192 509 798 292 267 83 280 723 1038 359 802 203 28 Wheels 498 | . . . 247 114 . . . . . . . . . . . 80 57 Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . 3 Fastest Speed 22 | 50 120 120 80 80 120 120 120 120 120 120 120 120 120 120 120 120 22 Average Speed 126 | 114 120 130 81 101 120 154 144 120 120 120 120 120 120 120 120 127 157 Slowest Speed 330 | 120 120 250 95 120 120 190 190 120 120 120 120 120 120 120 120 190 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 4 23 10 60 38 20 83 26 48 48 71 63 13 83 59 85 51 8 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 4 | . . . 1 1 . . . 1 . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . 1 . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . Scrap Searched 17 | . . . . 1 . . . 2 1 . 1 . 4 3 3 2 . Spaces Dug 60 | . . . . . . . 16 . . . . 6 30 . . 8 . Terrain Destroyed 792 | . . . . . . 16 156 . 42 . 67 102 70 66 . 29 244 Melee 13 | . . . . . . . 7 . . . . 6 . . . . . Projectile 45 | . . . . . . . . . 25 . 3 . . . . . 17 AOE 734 | . . . . . . 16 149 . 17 . 64 96 70 66 . 29 227 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 8007 | 66 108 31 258 192 241 703 1134 290 288 82 289 973 1068 413 872 361 638 Wait 588 | . 6 . . . 30 106 148 . 2 . 1 162 5 2 58 52 16 Move 6599 | 52 87 28 246 161 191 508 797 289 266 82 279 722 1037 358 801 282 413 Hop 1 | . . . . . . . . 1 . . . . . . . . . Pick Up 74 | 3 2 . 5 6 2 16 23 . . . . 2 2 . 1 2 10 Fast Attach 77 | 7 1 . 1 3 2 6 15 . . . . 3 5 5 . 4 25 Attach 48 | . . . 3 1 4 1 13 . . . . 6 2 . 1 3 14 Detach 27 | . . . 1 2 1 4 9 . . . . 1 1 1 . 3 4 Swap 45 | . . . 1 1 1 12 15 . 5 . . 2 . 1 . . 7 Drop 78 | . 2 . 1 4 2 21 29 . . . . 2 4 . . 2 11 Fire 252 | 4 10 3 . 14 8 29 57 . 15 . 9 14 8 11 . 6 64 Melee 190 | . . . . . . . 18 . . . . 59 4 18 11 7 73 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . 17 . . 1 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 10) 229 | -10/Materials | Entered Mines 230 | -10/Mines | Assembled infested the area 235 | -10/Mines | Assisted by a Guerilla fighting off Assembled 267 | -10/Mines | Discovered new exit (range 6) 275 | -10/Mines | Entered Exiles 298 | -10/Exiles | Met 8R-AWN 302 | -10/Exiles | Lost 5 parts (2n1u2w) 311 | -10/Exiles | Met EX-HEX 317 | -10/Exiles | Build established: Mutant 336 | -10/Exiles | Met EX-BIN 344 | -10/Exiles | Aligned with FarCom system 345 | -10/Exiles | Given EX-Vault access code 364 | -10/Exiles | Opened EX-Vault 370 | -10/Exiles | Found Modified TNC 389 | -10/Exiles | Warned to stay clear of 0b10 Research branches 412 | -10/Exiles | Met EX-DEC 415 | -10/Exiles | Learned location of Zion (-6) 477 | -10/Exiles | Discovered new exit (range 14) 488 | -10/Exiles | Left Exiles lab with Modified TNC 488 | -10/Exiles | Entered Mines 510 | -9/Mines | Met a Derelict bent on vengeance 527 | -9/Mines | Learned Materials terminal intel 541 | -9/Mines | Excavation squad dispatched 541 | -9/Mines | A large section of the Mines collapsed 709 | -9/Mines | Discovered new exit (range 8) 719 | -9/Mines | Entered Materials 719 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 720 | -8/Materials | Loaded intel: 11 terminal locations 731 | -8/Materials | Discovered new exit (range 15) 1015 | -8/Materials | Entered Storage 1027 | -8/Storage | Build established: Scavenger-Skirmisher 1255 | -8/Storage | Repaired Adv. Beam Rifle 1483 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1749 | -8/Storage | Lost 3 allies 2008 | -8/Storage | Discovered new exit (range 15) 2040 | -8/Storage | Entered Factory 2040 | -7/Factory | Accompanied by 5 allies 2040 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2438 | -7/Factory | Garrison activated, responded to threat 2472 | -7/Factory | Lost 3 allies 2738 | -7/Factory | Build established: Scavenger-Assassin 2840 | -7/Factory | First assault squad dispatched 2939 | -7/Factory | Lost 3 parts (1n1u1w) 3351 | -7/Factory | Cargo convoy interrupted 3387 | -7/Factory | Destroyed 11 combat bots 3430 | -7/Factory | Found Prototype Launcher 3430 | -7/Factory | Identified Mni. Smartbomb Launcher 3470 | -7/Factory | Found Mni. Smartbomb Launcher 3472 | -7/Factory | Found Mni. Smartbomb Launcher 3525 | -7/Factory | Discovered new exit (range 7) 3535 | -7/Factory | Identified exit to Lower Caves 3621 | -7/Factory | Entered Lower Caves 3708 | -7/Lower Caves | Learned location of 1 exit from Factory 3784 | -7/Lower Caves | Encountered a Warlord checkpoint 3917 | -7/Lower Caves | Build established: Mutant 3927 | -7/Lower Caves | Discovered new exit (range 13) 3953 | -7/Lower Caves | Learned location of Extension (-4) 3971 | -7/Lower Caves | Entered another Lower Caves area 3997 | -7/Lower Caves | Discovered new exit (range 9) 4058 | -7/Lower Caves | Learned Factory emergency access door positions 4087 | -7/Lower Caves | Spotted B-75 Beast 4332 | -7/Lower Caves | Discovered new exit (range 9) 4344 | -7/Lower Caves | Entered Data Miner 4344 | -7/Data Miner | Discovered new exit (range 6) 4367 | -7/Data Miner | Met Data Miner 4395 | -7/Data Miner | Learned location of Section 7 (-2) 4395 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4415 | -7/Data Miner | Received God Mode back door access code from Data Miner 4443 | -7/Data Miner | Entered Proximity Caves 4445 | -6/Proximity Caves | Spotter reported a threat 4446 | -6/Proximity Caves | Spotter reported a threat 4789 | -6/Proximity Caves | Discovered new exit (range 10) 4799 | -6/Proximity Caves | Entered Factory 4799 | -6/Factory | Evolved 2 slots: Utility x2 4800 | -6/Factory | Identified exit to Lower Caves 5304 | -6/Factory | Build established: Assassin 6026 | -6/Factory | Entered Lower Caves 6178 | -6/Lower Caves | Learned Factory emergency access door positions 6326 | -6/Lower Caves | Build established: Mutant 6385 | -6/Lower Caves | Discovered new exit (range 17) 7251 | -6/Lower Caves | Found Alien Artifact 7261 | -6/Lower Caves | Identified Core Expander 7261 | -6/Lower Caves | Installed Core Expander, added new Power slot 7318 | -6/Lower Caves | Entered another Lower Caves area 7365 | -6/Lower Caves | Discovered new exit (range 15) 7544 | -6/Lower Caves | Encountered a Warlord checkpoint 7701 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7754 | -6/Lower Caves | Lost 3 parts (1p1n1w) 7763 | -6/Lower Caves | Destroyed 7 combat bots 7767 | -6/Lower Caves | Build established: Infiltrator-Mutant 7830 | -6/Lower Caves | Discovered new exit (range 13) 7847 | -6/Lower Caves | Entered Zion 7847 | -6/Zion | Accompanied by 2 allies 7905 | -6/Zion | Gained Derelict followers 7928 | -6/Zion | Discovered new exit (range 14) 8134 | -6/Zion | Given A8's code to call for help 8328 | -6/Zion | Gained Derelict followers 8514 | -6/Zion | Gained Derelict followers 8570 | -6/Zion | Rebuked by Imprinter 8896 | -6/Zion | Entered Proximity Caves 8896 | -5/Proximity Caves | Accompanied by 14 allies 8949 | -5/Proximity Caves | Attracted the attention of an 0b10 base 8986 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 8993 | -5/Proximity Caves | Lost 3 allies 8994 | -5/Proximity Caves | Learned Factory trap positions 8994 | -5/Proximity Caves | Learned Factory emergency access door positions 9069 | -5/Proximity Caves | Learned Factory garrison access intel 9149 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9158 | -5/Proximity Caves | Found Prototype Special Weapon 9158 | -5/Proximity Caves | Identified Molecular Deconstructor 9296 | -5/Proximity Caves | Discovered new exit (range 17) 9352 | -5/Proximity Caves | Entered Factory 9352 | -5/Factory | Accompanied by 10 allies 9352 | -5/Factory | Evolved 2 slots: Utility x2 9353 | -5/Factory | Loaded intel: 105 trap records 9355 | -5/Factory | Loaded intel: 4 garrison access locations 9538 | -5/Factory | Lost 3 allies 9586 | -5/Factory | Garrison activated, responded to threat 9652 | -5/Factory | First assault squad dispatched 9962 | -5/Factory | Build established: Assassin 9972 | -5/Factory | Lost 12 parts (2p4n4u2w) 9979 | -5/Factory | Incoming assault squad redirected 10075 | -5/Factory | Core integrity fell below 50% 10285 | -5/Factory | Cargo convoy interrupted 10316 | -5/Factory | Core integrity fell below 20% 10322 | -5/Factory | Destroyed 7 combat bots 10396 | -5/Factory | Lost 9 parts (2p2n5u) 10424 | -5/Factory | Found Prototype Device 10424 | -5/Factory | Identified Adv. Particle Accelerator 10430 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10413_ Identified Imp. Diametric Drive. 10415_ Dropped Arm. Medium Treads. 10416_ Acquired Prototype Flight Unit. 10416_ Identified Electron Diverter. 10418_ Penetrated by Slug. 10419_ Dropped Wheel. 10419_ Acquired Imp. Diametric Drive. 10421_ R-10 Processor collects Adv. Weight Redist. System. 10422_ Penetrated by Slug. 10422_ Dropped Arm. Medium Treads. 10422_ Penetrated by Slug. 10422_ Slug penetrates Matter Pump. 10422_ Acquired Imp. Diametric Drive. 10424_ Acquired Prototype Device. 10424_ Identified Adv. Particle Accelerator. 10425_ Slug penetrates Wall. 10425_ Penetrated by Slug. 10428_ Slug penetrates Wall. 10429_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????######## # # """ | | ?????????????????????###### ### # | | ??????????????????????????##"! ### ###### | | ??????????????????????????# #% ### ###### | | ??????????????????????????# #[ ### ##???? | | ??????????########?????????## ### ##???? | | ????????############??????### ### ##???? | | ????????#### ######??????# # ### ##???? | | ????????## ##??????### ### ###### | | ????????## "" ##???????## "##+###### | | ########## " ##???????## ## | | ########## ##???????## ## | | # ## ##???????## ## | | # """ ##= ##???????## ## | | # """ ## ###########]!* + | | # """ ## ! ###########%] ## | | # ## ! # ## #]] ## | | # """ ########/############ ## | | # """ # == [ % !%= g####### ## | | # """ # ! = | =|= ########## | | # + " [ ! %[! ! ^ | | # # [%" !!%#########"#"+########## | | #!|| ##!%%" g[=!#!#!#[ ]g ###### | | #!|| ##!=%/!==##%#### ## " ##???# | | #!| ##=%% ==## ###### # %g "" ##???? | | # """ ##% "% !%@"####### " "" ##???? | | # """ ##% "%% !="###?## # ##???? | | # """ + =[%==!##??## # "" ##???? | | # ## ]!/"##??## ## "" ##???? | | ########## =####??### # "" ##???? | | ### ; " h####??## # ##???? | | ?##! " ;$ ###????## ##"########???? | | ?##! T ; ##?????## ##%# ####???? | | ?## " + h############*## ##?????? | | ?## # #####/############"######?????? | | ?## # ##### # ###?????? | | ?######### ##?## """# ###?????? | | ?######### ##?## """# #???????? | | ???????### ##### [ """# #???????? | | ???????### ##### # #???????? | | ???????## #### ! """# #???????? | | ???????## + """# #???????? | | ???????## #### """# #???????? | | ???????###+##### # #???????? | | ?????## #####/######+######???????? | | ?????## ## ##????????? | | ?????## "" ## ##????????? | | ?????## "" ## ##????????? | | ?????## """ ## ##????????? | | ?????## """ ## ##????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 37 Energy Capacity 1350 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Armor Coverage 675 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 50 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityGunWeb Manual? 0 Play Time 01:54:15 Cumulative 112.1 hours Start 2024.04.22 @ 17:24:47 End 2024.04.22 @ 21:26:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 114 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 49 Gallery% 65 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 817df45a-48f4-4bba-b6a9-3e0ccab0d5f6