Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.04 @ 22:37:16 Player: Levos Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1739) 1739 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5414 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 76/300 Energy 100/100 System Corruption 13% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Armored Leg > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Improved Carbon-fiber Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Arc Projector Plasma Cannon Plasma Cannon Heavy Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Heat Sink Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Core Analyzer Matter Filter Transmission Jammer Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Field Recycling Unit Shock Rifle EM Pulse Cannon Heavy Ion Cannon Flak Gun Mini Grenade Launcher Remote Datajack [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power . | . . . . . . . . Propulsion 3 | . . 1 1 . 1 . . Utility 3 | . . 1 1 . 1 . . Weapon 2 | . . . . 2 . . . Parts Attached 67 | 6 4 18 6 30 2 . 1 Power 8 | 1 1 2 . 4 . . . Engine 8 | 1 1 2 . 4 . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 19 | 2 1 7 2 6 . . 1 Treads 4 | . . . 1 3 . . . Leg 15 | 2 1 7 1 3 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 1 5 1 9 2 . . Device 8 | . 1 2 . 4 1 . . Storage 4 | 1 . 2 . 1 . . . Processor 4 | . . 1 . 2 1 . . Hackware . | . . . . . . . . Protection 3 | . . . 1 2 . . . Artifact . | . . . . . . . . Weapon 21 | 2 1 4 3 11 . . . Energy Gun 5 | . 1 2 . 2 . . . Energy Cannon 6 | . . . . 6 . . . Ballistic Gun 9 | 2 . 2 2 3 . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 35 | . 1 10 1 16 5 1 1 Power 3 | . 1 . . 2 . . . Propulsion 13 | . . 6 1 5 1 . . Utility 5 | . . 1 . 2 1 1 . Weapon 14 | . . 3 . 7 3 . 1 Highest Loss Streak 8 | . 1 4 1 8 4 1 1 To Critical Strikes . | . . . . . . . . Average Backups 11 | 3 7 7 9 14 18 7 4 Power 1 | . . 1 2 1 2 1 1 Propulsion 1 | 1 4 1 1 . 1 1 1 Utility 4 | . . 2 3 6 11 3 1 Weapon 2 | . 1 1 3 4 3 1 1 Tool/Special . | . . . . . . . . Unused Backups 25 | . 3 3 4 4 . 7 4 Power 4 | . . 1 . 2 . . 1 Propulsion 6 | . 3 2 . . . . 1 Utility 8 | . . . 3 . . 4 1 Weapon 5 | . . . 1 1 . 2 1 Tool/Special 2 | . . . . 1 . 1 . Average Slot Usage (%) 77 | . 95 98 99 96 37 17 5 Engine 6 | . 14 11 9 6 . . . Treads 3 | . . . 1 10 . . . Leg 19 | . 28 32 33 18 2 . 4 Device 7 | . 9 16 9 5 4 9 . Storage 7 | . 14 11 9 7 6 1 . Processor 6 | . . 5 9 8 11 5 . Protection 3 | . . . 9 6 . . . Energy Gun 4 | . 8 11 4 3 . . . Energy Cannon 5 | . . . . 13 6 . . Ballistic Gun 9 | . 19 9 13 11 3 . . Peak Build Rating 45 | 6 9 18 23 45 26 19 8 Average Rating 21 | 4 8 12 22 37 20 9 5 On Entrance 12 | . 6 9 18 22 26 19 1 Avg Prop Armor Cover (%) 7 | . . . 6 3 . . 30 Naked Turns 131 | . . . . . . 31 100 Heaviest Build 86 | 14 15 22 27 86 60 44 1 Greatest Support 65 | 20 20 43 58 65 10 3 16 Greatest Overweight (x) 22 | . . . . 22 14 14 . Average Overweight (x) . | . . . . . 8 . . Largest Inventory Capacity 25 | 8 8 25 10 20 20 20 5 Average Capacity 12 | 5 8 8 10 17 20 6 5 Most Carried 20 | 6 8 10 10 20 20 17 5 Average Carried 11 | 4 7 7 9 14 18 6 4 Final Capacity 20 | 8 8 10 10 20 20 5 5 Final Carried 19 | 6 8 10 10 19 17 5 3 Class Distribution -------------------- 32% | Mutant 26% | Scavenger-Mutant 23% | Gunner 7% | Scavenger-Gunner 5% | Scavenger-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 1270 | 284 180 261 96 449 . . . Remotely . | . . . . . . . . Salvage Created 1940 | 74 325 778 200 520 43 . . Parts 107 | 1 13 37 16 36 4 . . Haulers Intercepted 2 | . . 2 . . . . . Recyclers Shooed 5 | . . 4 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 45 | . 6 12 7 18 2 . . Guns 27 | . 6 12 3 5 1 . . Cannons 6 | . . . . 5 1 . . AOE 12 | . . . 4 8 . . . Classes Destroyed 11 | 1 1 3 1 5 . . . Builder 1 | . . . . 1 . . . Hauler 2 | . . 2 . . . . . Recycler 3 | 1 1 1 . . . . . Swarmer 11 | . . . 4 5 2 . . Cutter 2 | . . . . 2 . . . Grunt 17 | . 6 5 . 6 . . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . 1 . . . . . Sentry 9 | . . 6 3 . . . . Programmer 3 | . . . . 3 . . . Heavy 1 | . . . . 1 . . . Best Kill Streak 4 | 1 3 2 3 4 2 . . Combat Bots Only 4 | . 2 2 3 4 2 . . Max Kills in Single Turn 3 | 1 2 1 3 2 1 . . Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . 3 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 546 | . 56 82 20 212 59 3 114 Missed 164 | . 11 21 9 55 23 . 45 Hits 382 | . 45 61 11 157 36 3 69 Melee 15 | . . 8 . 4 . 3 . Projectile 367 | . 45 53 11 153 36 . 69 AOE 2 | . . . . . 2 . . Critical Strikes 13 | . . 2 . 10 1 . . Damage Taken 5699 | . 568 920 185 2531 759 160 576 Core 1501 | . 109 177 27 328 386 160 314 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 71 | 100 56 55 95 53 . . . Volleys Fired 195 | 8 36 76 15 51 7 . 2 Largest 4 | 1 2 2 2 4 3 . 1 Hottest 280 | 20 60 80 63 280 173 . 30 Shots Fired 375 | 8 72 146 27 109 11 . 2 Gun 311 | 8 72 146 24 57 4 . . Cannon 41 | . . . . 34 7 . . Launcher 23 | . . . 3 18 . . 2 Special . | . . . . . . . . Kinetic 185 | 8 49 65 13 46 4 . . Thermal 129 | . . 77 11 34 7 . . Explosive 23 | . . . 3 18 . . 2 Electromagnetic 38 | . 23 4 . 11 . . . Robot Hit Streak 17 | 4 13 17 12 15 3 . . Robot Miss Streak 5 | 1 3 3 3 4 5 . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 262 | 6 58 109 18 63 8 . . Core Hits 131 | 2 15 33 9 47 12 . 13 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . 1 . . . Critical Strikes 4 | . 1 1 . 2 . . . Destroy 3 | . 1 1 . 1 . . . Corrupt 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4958 | 71 733 1178 469 2238 179 . 90 Guns 2756 | 71 733 1178 227 503 44 . . Cannons 665 | . . . . 535 130 . . Explosions 1442 | . . . 242 1200 . . . Melee . | . . . . . . . . Ramming 95 | . . . . . 5 . 90 Kinetic 1684 | 71 492 530 108 439 44 . . Thermal 1411 | . . 627 119 535 130 . . Explosive 1442 | . . . 242 1200 . . . Electromagnetic 326 | . 241 21 . 64 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . 6 . 6 13 Average Corruption 5 | . . . . 4 . 6 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . . 23 . 4 13 Message Errors 10 | . . . . 4 . . 6 Matter Fused 14 | . . . . 10 . 1 3 Heat Flow Errors 4 | . . . . 2 . 1 1 Energy Discharges 3 | . . . . 1 . 1 1 Parts Rejected 1 | . . . . 1 . . . Parts Fused 2 | . . . . 1 . . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 3 | . . . . 2 . 1 . Misfires 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 50 | . . . 40 10 . . . Projectiles . | . . . . . . . . Explosions 50 | . . . 40 10 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 134 | . . . 28 29 . . 77 Shots 3 | . . . 1 1 . . 1 Rammed 32 | . . . . . 9 . 23 Targets Rammed 41 | . . . . . 9 . 32 Kicked 9 | . . . . . . . 9 Crushed . | . . . . . . . . Highest Temperature 359 | . 5 33 14 359 60 188 121 Average Temperature 70 | . 2 8 9 113 24 100 65 Received Heat Transfer 1581 | . 321 345 45 693 24 9 144 Effects 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 6 1 1 . . . Heat Transferred 2794 | . . 1425 275 870 224 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 114 | 5 97 62 103 114 43 . 18 Initial 43 | . . 21 18 23 43 . . Average 22 | . 42 14 31 35 4 . . Influence Increases 1355 | 5 202 340 213 526 51 . 18 Destroy 0b10 Robot/C 900 | . 120 240 140 360 40 . . Destroy 0b10 Robot/NC 30 | 5 5 15 . 5 . . . Destroy Leader 244 | . 30 84 40 80 10 . . Successful Hack 2 | . 2 . . . . . . Disable Machine 15 | . 15 . . . . . . Destroy Structure 119 | . . 1 33 66 1 . 18 Lose Combat Pursuer 45 | . 30 . . 15 . . . Influence Decreases 1355 | 5 150 348 204 490 140 . 18 Entered New Map 133 | . . 31 26 30 46 . . Time Decay 1020 | 5 140 247 168 379 63 . 18 Lost Part 202 | . 10 70 10 81 31 . . Squads Dispatched 9 | . 1 . 1 6 . . 1 Investigation 1 | . . . . . . . 1 Extermination 2 | . . . . 2 . . . Reinforcement 6 | . 1 . 1 4 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 6 | . 3 2 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 76 | . 10 20 10 24 3 6 3 Peak Tracking Total 6 | . 4 4 4 5 3 6 2 Tactical Retreats 3 | . 2 . . 1 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 5 | . . . . 3 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 1 | . 1 . . . . . . Max in Single Turn 1 | . 1 . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 5 | . 1 1 1 1 . . 1 Terminals 4 | . 1 1 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 14 | . 1 3 1 2 . . 7 Successful 10 | . 1 3 1 . . . 5 Failed 4 | . . . . 2 . . 2 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 7 | . 1 3 1 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . . . . . 7 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 3 1 . . . . Record 5 | . 1 3 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 5 Recycle Component 2 | . . . . . . . 2 Process 1 | . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . . 1 1 1 . . 1 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . . . . 2 Recycled Matter 104 | . . . . . . . 104 Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . . . 7 . Total Damage 149 | . . . . . . 149 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 1811 | . . 848 382 578 3 . . Optics 3 | . . . . . 3 . . Sensors 1627 | . . 848 382 397 . . . Jamming 182 | . . . . 181 1 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 4416 | 126 373 861 382 1503 656 111 404 Spaces Moved 2114 | 80 175 388 204 656 101 129 381 Core 386 | 5 . . . 1 38 129 213 Treads 241 | . . . . 241 . . . Legs 1487 | 75 175 388 204 414 63 . 168 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 470 50 50 Average Speed 154 | 115 120 120 120 192 573 81 80 Slowest Speed 1150 | 120 120 120 120 1150 750 750 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 5 26 34 20 19 3 92 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 126 | . . . 30 66 1 . 29 Melee . | . . . . . . . . Projectile 2 | . . . . 1 1 . . AOE 124 | . . . 30 65 . . 29 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 2894 | 105 268 645 316 823 121 142 474 Wait 332 | . 40 135 70 38 . . 49 Move 2108 | 79 174 387 203 655 101 128 381 Hop . | . . . . . . . . Pick Up 86 | 12 9 20 10 30 . . 5 Fast Attach 8 | . . 2 1 5 . . . Attach 46 | 6 3 11 5 16 3 . 2 Detach 1 | . . . . . 1 . . Swap 25 | . 1 6 3 15 . . . Drop 52 | . 5 8 9 13 . 14 3 Fire 195 | 8 36 76 15 51 7 . 2 Melee . | . . . . . . . . Ram 32 | . . . . . 9 . 23 Kick 9 | . . . . . . . 9 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 14) 500 | -10/Materials | Entered another Materials area 500 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 631 | -9/Materials | Lost 4 parts (1n1u2w) 891 | -9/Materials | Build established: Scavenger-Mutant 1011 | -9/Materials | Discovered new exit (range 16) 1343 | -9/Materials | Discovered new exit (range 16) 1361 | -9/Materials | Entered another Materials area 1361 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1708 | -8/Materials | Discovered new exit (range 16) 1743 | -8/Materials | Entered Factory 1743 | -7/Factory | Evolved 2 slots: Weapon x2 2044 | -7/Factory | Build established: Scavenger-Gunner 2546 | -7/Factory | Lost 8 parts (1p3n4w) 2598 | -7/Factory | Build established: Gunner 3152 | -7/Factory | Discovered new exit (range 9) 3241 | -7/Factory | Identified exit to Factory 3243 | -7/Factory | Lost 5 parts (1p2n2w) 3246 | -7/Factory | Entered another Factory area 3246 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3588 | -6/Factory | Lost 4 parts (1n1u2w) 3864 | -6/Factory | Build established: Mutant 3902 | -6/Factory | Sucked down chute 3902 | -6/Factory | Entered Waste 3903 | -6/Waste | Met a frightened Derelict 3917 | -6/Waste | EMP discharged 3922 | -6/Waste | Spotted C-40 Crusher 3926 | -6/Waste | Spotted C-40 Crusher 3931 | -6/Waste | Spotted C-40 Crusher 3972 | -6/Waste | Spotted C-40 Crusher 3982 | -6/Waste | Spotted C-40 Crusher 3982 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3983 | -6/Waste | Core integrity fell below 50% 3987 | -6/Waste | Spotted C-40 Crusher 4008 | -6/Waste | Discovered new exit (range 11) 4013 | -6/Waste | Entered Factory 4339 | -6/Factory | Core integrity fell below 20% 4404 | -6/Factory | System corruption reached 10% 4417 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Kicked Y-54 Guardian. K-01 Serf collects debris. Kicked Y-54 Guardian. K-01 Serf collects debris. Kicked Y-54 Guardian. System corrupted: Matter fused (-4). System corrupted: Mni. Grenade Launcher fused. Slammed into Y-54 Guardian. Mni. Grenade Launcher broken. Destabilizing: Short circuit. Slammed into Y-54 Guardian. Broken Mni. Grenade Launcher destroyed. System corrupted by crushing effect (+3). [Achievement: System Compromised] Slammed into Y-54 Guardian. 9ZXOCUFEXOFMAJ3/QSAXC =>M2JZ Slammed into Y-54 Guardian. Destabilizing: System corrupted (+2). Slammed into Y-54 Guardian. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ???????????########?????????????? | | ???????######### #??????????# #?????????????? | | ######## ## #??????????# """" #?????????????? | | # ## #??????????# """" #?????????????? | | # ## #??????????# """" #?????????????? | | + ## #??????????# """" #?????????????? | | # ## ##???#####?# #?????????????? | | # ## ### ## #####+####?????????????? | | ######## @ ### #???????????????? | | Y [ #???????????????? | | ############### # ### #???????????????? | | #?????????????##### # ##?#####???????????????? | | ??????????????????###?####???????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot For Emergencies Only Ghost 'Em Heavy Suspicion Hey, That's Mine! Hydra I Spy Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV One Hack Too Far Oops Organ Harvest Risk Taker Storm Trooper System Compromised There's More Where That Came From Challenges ------------ None Game ------ Seed MetafieldLaunchMicrothruster Manual? 0 Play Time 01:54:13 Cumulative 2.3 hours Start 2025.12.18 @ 22:35:28 End 2026.01.04 @ 22:37:16 Sessions 18 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 4fce5478-63f2-4b29-8e53-64a2d706f7cf