Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.25 @ 21:00:28 Player: kaj Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (39) 195 Value Destroyed (901) 901 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-21) -21 TOTAL SCORE: 2195 Bonus ------- Friendly Fire -21 Cogmind --------- Core Integrity 0/400 Matter 28/300 Energy 85/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Heat Sink Improved Heat Sink Medium Storage Unit Improved Targeting Computer Signal Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Signal Interpreter Targeting Computer > --- WEAPON ----------- Grenade Launcher Grenade Launcher > --- INVENTORY -------- Aluminum Leg Heat Sink Improved Heat Sink Medium Storage Unit Medium Matter Pod Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Heavy Assault Rifle Signal Generator [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 31 | 2 5 9 15 Power 5 | . 2 1 2 Engine 4 | . 2 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 1 5 4 Treads 3 | 1 . 2 . Leg 1 | . . . 1 Wheel 8 | 1 1 3 3 Hover . | . . . . Flight . | . . . . Utility 5 | . 2 . 3 Device 1 | . 1 . . Storage 1 | . 1 . . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | . . 3 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 6 | . . 2 4 Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 20 | . . 6 14 Power 3 | . . 1 2 Propulsion 8 | . . 3 5 Utility 1 | . . . 1 Weapon 8 | . . 2 6 Highest Loss Streak 7 | . . 4 7 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 92 94 87 Engine 9 | . 14 10 6 Treads 10 | . 14 13 7 Wheel 16 | . 14 12 18 Device 8 | . 6 14 6 Storage 12 | . 14 14 11 Processor 7 | . . . 15 Ballistic Gun 17 | . 28 17 12 Launcher 6 | . . 10 7 Naked Turns . | . . . . Heaviest Build 29 | 12 28 29 29 Greatest Support 26 | 10 10 20 26 Greatest Overweight (x) 8 | 1 2 2 8 Average Overweight (x) 1 | 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 8 14 15 14 Most Carried 11 | 6 10 10 11 Average Carried 7 | 5 6 7 8 Final Capacity 15 | 8 15 15 5 Final Carried 10 | 4 10 8 5 Class Distribution -------------------- 66% | Mutant 33% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 749 | 208 128 106 307 Remotely . | . . . . Salvage Created 1001 | . 299 125 577 Parts 74 | . 35 5 34 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 33 | . 11 7 15 Guns 24 | . 11 3 10 AOE 9 | . . 4 5 Classes Destroyed 9 | . 3 2 4 Worker 1 | . . . 1 Builder 2 | . . 1 1 Tunneler 2 | . . . 2 Recycler 2 | . . . 2 Watcher 2 | . 1 . 1 Swarmer 12 | . 6 . 6 Grunt 17 | . 5 4 8 Sentry 1 | . . . 1 Assembled 3 | . . 3 . Best Kill Streak 8 | . 6 3 8 Combat Bots Only 7 | . 6 3 7 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 229 | . 55 40 134 Missed 66 | . 19 14 33 Damage Taken 2149 | . 349 501 1299 Core 553 | . 47 96 410 Absorbed by Shields . | . . . . Core Remaining (%) 71 | 100 . 42 . Volleys Fired 123 | . 38 22 63 Largest 2 | . 2 2 2 Hottest 60 | . 40 50 60 Shots Fired 203 | . 76 33 94 Gun 186 | . 76 25 85 Cannon . | . . . . Launcher 17 | . . 8 9 Special . | . . . . Kinetic 186 | . 76 25 85 Thermal . | . . . . Explosive 17 | . . 8 9 Electromagnetic . | . . . . Robot Hit Streak 22 | . 12 22 21 Robot Miss Streak 5 | . 4 1 5 Penetration Max . | . . . . Secondary Targets 4 | . 2 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 146 | . 52 29 65 Core Hits 86 | . 24 20 42 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2805 | . 405 758 1642 Guns 1548 | . 405 235 908 Cannons . | . . . . Explosions 1257 | . . 523 734 Melee . | . . . . Ramming . | . . . . Kinetic 1548 | . 405 235 908 Thermal . | . . . . Explosive 1257 | . . 523 734 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 1 Average Corruption 1 | . 2 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . 1 7 6 Message Errors 4 | . . 3 1 Matter Fused 4 | . . 2 2 Energy Discharges 2 | . . 1 1 Parts Rejected 1 | . . . 1 Data Loss (minor) 2 | . 1 . 1 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 43 | . . 36 7 Projectiles . | . . . . Explosions 43 | . . 36 7 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 138 | . . 81 57 Shots 8 | . . 4 4 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 19 | . 12 18 19 Average Temperature 7 | . 7 9 6 Received Heat Transfer 815 | . 120 209 486 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 333 | . 312 278 333 Initial 121 | . . 121 107 Average 192 | . 174 211 192 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 53 | 100 48 49 57 Level 1 46 | . 51 50 42 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 2 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 19 18 25 Peak Tracking Total 13 | . 4 13 6 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 5 | . . 5 . Max in Single Turn 3 | . . 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 3 | . . . 3 Terminals 3 | . . . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . . . 12 Successful 4 | . . . 4 Failed 8 | . . . 8 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 9 | . . . 9 Terminals 12 | . . . 12 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . . 2 Robot Analysis 1 | . . . 1 Registered Components 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . . . 2 Terminals 2 | . . . 2 Botnet 2 | . . . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . . 3 Full Trace Events 1 | . . . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1185 | 6 270 318 591 Spaces Moved 510 | 3 130 225 152 Core 13 | . . . 13 Treads 4 | . . 4 . Legs . | . . . . Wheels 493 | 3 130 221 139 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 95 95 110 50 Average Speed 107 | 95 108 112 99 Slowest Speed 450 | 95 110 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 2 38 44 26 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 70 | . . 27 43 Melee . | . . . . Projectile . | . . . . AOE 70 | . . 27 43 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 958 | 6 198 258 496 Wait 266 | . 13 . 253 Move 507 | 2 129 224 152 Hop . | . . . . Pick Up 22 | . 9 3 10 Fast Attach 4 | . 1 . 3 Attach 17 | . 1 6 10 Detach . | . . . . Swap 10 | 2 3 3 2 Drop 8 | 2 4 . 2 Fire 123 | . 38 22 63 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 11) 277 | -10/Materials | Entered Mines 336 | -10/Mines | Lost 4 parts (3n1w) 343 | -10/Mines | Build established: Mutant 361 | -10/Mines | Assembled infested the area 361 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 413 | -10/Mines | Learned Materials trap positions 419 | -10/Mines | Discovered new exit (range 13) 437 | -10/Mines | Core integrity fell below 50% 482 | -10/Mines | Learned Materials trap positions 493 | -10/Mines | Met a Derelict testing a Signal Generator 496 | -10/Mines | Found Signal Generator 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 596 | -9/Materials | Loaded intel: 12 trap records 903 | -9/Materials | Build established: Scavenger-Mutant 952 | -9/Materials | Destroyed 7 combat bots 1040 | -9/Materials | Lost 7 parts (1p3n3w) 1042 | -9/Materials | Core integrity fell below 50% 1169 | -9/Materials | Core integrity fell below 20% 1186 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01085_ C-30 ARC bursts open, deploying its payload. 01085_ S-10 Pest unfolds itself. 01085_ S-10 Pest destroyed. 01085_ Destroyed Lgt. Ion Engine. 01087_ S-10 Pest destroyed. 01087_ W-16 Scout destroyed. 01093_ S-10 Pest destroyed. 01097_ The unstable cave ceiling collapses. 01100_ System corrupted: Component data lost. 01132_ Grenade Launcher destroyed. 01141_ Wheel destroyed. 01156_ Com. Wheel destroyed. 01165_ Lgt. Nuclear Core destroyed. 01171_ Hvy. Assault Rifle destroyed. 01173_ System corrupted: Aluminum Leg rejected. 01173_ Slammed into Y-45 Defender. 01174_ Critical hit (Burn: +37). 01180_ Dropped Lrg. Storage Unit. 01185_ Acquired Lgt. Assault Rifle. 01185_ R-06 Scavenger collects Imp. Targeting Computer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????## #?##?????????????????????? | | ????????????????????? # # #?????????????????????? | | ????????????????????? #%###############??????????? | | ????????????????????? # %@ k ????????? | | ??????????????????????# a g ????????? | | ??????????????????????# gk ????????? | | ??????????????????????+ u ##############?????????? | | ??????????????????????# a#??????????????????????? | | ????????????########### w#??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# # #??????????????????????? | | ????????????# #k #??????????????????????? | | ????????????# =#Y #??????????????????????? | | ????????????# ;k #??????????????????????? | | ????????????# #r ########???????????????? | | ????????????# # # #???????????????? | | ????????????# # # #???????????????? | | ??????################# r # #???????????????? | | ???#### #?????????# # #???????????????? | | ??^ #??????##?# # "T" #???????????????? | | ??? ####### ### + """ #???????????????? | | ?? ^ # """ ## #########??????????????? | | # "T" ## #?? #?????????????? | | """ # ## #?""" #?????????????? | | """ # ## #?""" #?????????????? | | ^ """ # ## # """ #?????????????? | | # # =* ## # #?????????????? | | # ^ ## + """ #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionWarpJammer Manual? 0 Play Time 00:15:25 Cumulative 160.8 hours Start 2024.05.24 @ 20:28:19 End 2024.05.25 @ 21:00:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SATURATION(75) Filters LOW_CONTRAST(23,23,23) Steam 1 RUN: a7a421c3-7d38-4200-bd9d-53c3a5397981