Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 20:11:48 Player: Dull Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (65) 325 Value Destroyed (2025) 2025 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (354) 354 TOTAL SCORE: 5964 Bonus ------- High Alert Combat Kills 18 Entered DSFs 500 Friendly Fire -164 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 150/150 System Corruption 3% Temperature Critical (2930) Movement Core (1750) Ox34 Location -6/DSF Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4+3) - Medium Treads (+) Medium Treads (+) Improved Medium Treads (+) Armored Leg Arachnoskeleton > --- UTILITY (7) ------ Huge Storage Unit Active Sensor Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Phase Cannon Subdweller Shrapnel Launcher > --- INVENTORY (25) --- Medium Treads Medium Treads Improved VSS Leg Improved VSS Leg Wheel Improved Heat Sink Large Storage Unit Improved Terrain Scanner Thermal Shield Hacking Suite Tractor Beam Makeshift Laser Subdweller Beam Cannon Shotgun Shotgun Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Falx Falx Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Armored Leg Arachnoskeleton > --- UTILITY ---------- Huge Storage Unit Active Sensor Suite Makeshift Hacking Suite > --- WEAPON ----------- Phase Cannon Subdweller Shrapnel Launcher > --- INVENTORY -------- Medium Treads Medium Treads Improved VSS Leg Improved VSS Leg Wheel Improved Heat Sink Large Storage Unit Improved Terrain Scanner Thermal Shield Hacking Suite Tractor Beam Makeshift Laser Subdweller Beam Cannon Shotgun Shotgun Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Mass Driver Falx Falx [Rating: 93] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Impact Weapon Mace Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 5 | . . . . 5 . Weapon . | . . . . . . Parts Attached 55 | 4 12 11 8 13 7 Power 7 | . 1 2 1 1 2 Engine 5 | . 1 2 1 1 . Core 1 | . . . . . 1 Reactor 1 | . . . . . 1 Propulsion 10 | 2 1 . 2 4 1 Treads 7 | 2 1 . 1 2 1 Leg 2 | . . . . 2 . Wheel 1 | . . . 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 2 1 5 1 Device 5 | 1 1 1 . 1 1 Storage 2 | . 2 . . . . Processor . | . . . . . . Hackware 2 | . . . . 2 . Protection 5 | . 1 1 1 2 . Artifact . | . . . . . . Weapon 24 | 1 6 7 4 3 3 Energy Gun . | . . . . . . Energy Cannon 3 | . . . . 2 1 Ballistic Gun 6 | 1 1 2 1 1 . Ballistic Cannon 8 | . 4 3 1 . . Launcher 5 | . 1 1 1 . 2 Special Weapon 1 | . . 1 . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 15 | . 4 1 3 . 7 Power 5 | . 1 1 . . 3 Propulsion 3 | . 1 . 2 . . Utility 4 | . . . . . 4 Weapon 3 | . 2 . 1 . . Highest Loss Streak 3 | . 3 1 2 . 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 97 99 89 63 69 Engine 12 | . 11 13 14 10 6 Treads 26 | . 28 28 24 6 14 Device 1 | . 6 . . 3 3 Storage 13 | . 14 14 14 5 5 Protection 11 | . 7 13 14 8 6 Ballistic Gun 8 | . 1 14 5 6 3 Ballistic Cannon 13 | . 26 13 2 . . Impact Weapon 2 | . . . 11 . . Peak Build Rating 93 | 9 12 18 20 79 93 Average Rating 18 | 6 10 15 15 60 77 On Entrance 23 | 6 9 12 17 18 79 Naked Turns . | . . . . . . Heaviest Build 114 | 14 96 97 99 112 114 Greatest Support 86 | 40 40 40 40 66 86 Greatest Overweight (x) 34 | . 2 2 9 9 34 Average Overweight (x) 2 | . 1 2 3 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 23 | 8 20 25 25 25 25 Most Carried 25 | 6 25 25 24 24 23 Average Carried 20 | 5 15 23 22 16 19 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 24 | 2 21 23 24 15 23 Class Distribution -------------------- 94% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac DSF Matter Collected 2295 | 263 613 543 468 . 408 Remotely . | . . . . . . Salvage Created 2715 | 101 615 172 843 . 984 Parts 106 | 3 44 16 17 . 26 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . 14 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Combat Hostiles Destroyed 47 | . 18 8 5 . 16 Melee 1 | . . . 1 . . Guns 8 | . 2 3 1 . 2 Cannons 27 | . 16 5 . . 6 AOE 9 | . . . 1 . 8 Classes Destroyed 16 | 2 7 2 3 . 2 Worker 1 | . 1 . . . . Builder 1 | . 1 . . . . Tunneler 2 | 2 . . . . . Hauler 1 | . 1 . . . . Recycler 5 | 1 . . 4 . . Operator 2 | . 2 . . . . Turret 2 | . . 2 . . . Watcher 3 | . 3 . . . . Swarmer 14 | . 3 5 . . 6 Grunt 20 | . 15 . . . 5 Sentry 3 | . . . 3 . . Specialist 4 | . . . . . 4 Heavy 1 | . . . . . 1 Subdweller 3 | . . 3 . . . Scientist 2 | . . . 2 . . Scrapper 3 | . . . 3 . . Best Kill Streak 6 | 2 4 4 2 . 6 Combat Bots Only 6 | . 4 4 1 . 6 Max Kills in Single Turn 2 | 1 2 1 1 . 2 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Hostile Shots Fired 372 | . 114 65 45 . 148 Missed 117 | . 31 25 12 . 49 Damage Taken 4192 | . 934 355 586 . 2317 Core 1123 | . 108 49 90 . 876 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 19 | . 19 . . . . Core Remaining (%) 50 | 100 . . 1 . . Volleys Fired 225 | 26 77 61 13 . 48 Largest 2 | 2 2 2 2 . 2 Hottest 133 | 60 70 133 58 . 108 Shots Fired 360 | 37 151 86 20 . 66 Gun 103 | 37 17 24 8 . 17 Cannon 225 | . 131 46 8 . 40 Launcher 22 | . 3 6 4 . 9 Special 10 | . . 10 . . . Kinetic 278 | 15 148 70 20 . 25 Thermal 72 | 22 . 10 . . 40 Explosive 10 | . 3 6 . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 5 9 6 5 . 10 Robot Miss Streak 4 | 2 4 2 3 . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 204 | 27 79 16 42 . 40 Core Hits 98 | 6 32 15 10 . 35 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . 5 . . Critical Strikes 11 | . 4 2 5 . . Blast 6 | . 4 2 . . . Smash 5 | . . . 5 . . Melee Attacks 29 | . . . 29 . . Impact 29 | . . . 29 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 8 | . . . 8 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6027 | 263 1479 481 1557 . 2247 Guns 839 | 263 123 151 108 . 194 Cannons 2295 | . 1311 161 54 . 769 Explosions 1686 | . 17 169 216 . 1284 Melee 1179 | . . . 1179 . . Ramming 28 | . 28 . . . . Kinetic 3585 | 100 1434 312 378 . 1361 Thermal 932 | 163 . . . . 769 Explosive 303 | . 17 169 . . 117 Electromagnetic . | . . . . . . Impact 1179 | . . . 1179 . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . 9 9 9 . 3 Average Corruption 8 | . 8 9 9 . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 301 | . 70 151 75 . 5 Message Errors 85 | . 18 42 23 . 2 Matter Fused 57 | . 9 32 14 . 2 Heat Flow Errors 32 | . 11 12 9 . . Energy Discharges 50 | . 10 30 10 . . Parts Rejected 1 | . . 1 . . . Parts Fused 4 | . 1 2 1 . . Data Loss (minor) 30 | . 5 16 9 . . Data Loss (major) 10 | . 4 3 3 . . Misfires 14 | . 6 7 1 . . Alerts 5 | . . 2 3 . . Weapon Failures 13 | . 6 4 2 . 1 Overload Shots . | . . . . . . Overflow Damage 690 | . 12 14 590 . 74 Projectiles 50 | . 12 14 . . 24 Explosions 50 | . . . . . 50 Melee 590 | . . . 590 . . Knockbacks 19 | . 15 1 3 . . Impact 3 | . . . 3 . . Kinetic 16 | . 15 1 . . . Secondary . | . . . . . . Self-Inflicted Damage 17 | . . . . . 17 Shots 2 | . . . . . 2 Rammed 8 | . 8 . . . . Targets Rammed 8 | . 8 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 2930 | 40 254 253 273 . 2930 Average Temperature 185 | 19 62 102 74 . 594 Received Heat Transfer 1200 | . 480 162 228 . 330 Effects 36 | . 1 . 1 . 34 Shutdowns 4 | . . . . . 4 Energy Bleed 4 | . 1 . . . 3 Interference 1 | . . . 1 . . Matter Decay 5 | . . . . . 5 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . . . . 2 Damage (major) 11 | . . . . . 11 Damage (core) 6 | . . . . . 6 Siege Activations . | . . . . . . Robots Corrupted 8 | . . . 8 . . Combat Hostiles 2 | . . . 2 . . Parts Fried 11 | . . . 11 . . Impact Corruptions 19 | . . . 19 . . Robots Melted 2 | . . . . . 2 Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1300 | 375 . . . . 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Peak Influence 425 | 15 168 . 189 41 425 Initial 148 | . 9 . 148 41 28 Average 59 | 6 55 . 38 41 201 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 96 | 100 100 . 100 100 61 Level 1 1 | . . . . . 12 Level 2 2 | . . . . . 25 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Squads Dispatched 8 | . 4 . . 1 3 Investigation 2 | . 2 . . . . Extermination 1 | . . . . 1 . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 28 15 5 . 18 Peak Tracking Total 7 | . 4 4 4 1 7 Tactical Retreats 9 | . 2 5 . . 2 Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Traps Triggered 10 | . 8 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac DSF Machines Disabled 12 | . 4 3 4 . 1 Max in Single Turn 2 | . 1 1 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Machines Accessed 19 | . 6 4 8 1 . Terminals 9 | . 4 . 4 1 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 1 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 58 | . 20 16 21 1 . Successful 39 | . 11 16 11 1 . Failed 19 | . 9 . 10 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 29 | . 17 . 12 . . Terminals 26 | . 14 . 11 1 . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units 11 | . 3 . 8 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 23 | . 3 16 3 1 . Record 13 | . . 13 . . . Part Schematic 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . Release Object 3 | . . 1 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 13 | . 6 . 7 . . Terminals 8 | . 4 . 4 . . Botnet 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Reject 2 | . 1 . 1 . . Mask 3 | . 1 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 . 5 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 38 | . 38 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac DSF Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac DSF Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac DSF Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac DSF Turns Passed 10556 | 130 2657 4709 2322 256 482 Spaces Moved 3272 | 50 870 1408 682 120 142 Core 1 | . . . . . 1 Treads 2943 | 8 870 1408 562 4 91 Legs 195 | 42 . . . 103 50 Wheels 133 | . . . 120 13 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 160 320 215 185 185 Average Speed 290 | 126 257 320 311 198 234 Slowest Speed 1750 | 160 320 320 480 480 1750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 100 85 99 3 85 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched 4 | . . 4 . . . Spaces Dug 16 | . 16 . . . . Terrain Destroyed 173 | . 16 26 58 . 73 Melee . | . . . . . . Projectile . | . . . . . . AOE 173 | . 16 26 58 . 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac DSF Total 3880 | 83 1120 1509 805 139 224 Wait 217 | . 121 19 70 . 7 Move 3267 | 49 869 1407 681 119 142 Hop . | . . . . . . Pick Up 49 | . 27 6 2 2 12 Fast Attach 13 | 1 1 . 2 5 4 Attach 18 | 2 4 3 1 8 . Detach 1 | . . . 1 . . Swap 24 | 1 7 8 5 . 3 Drop 25 | 4 6 5 1 5 4 Fire 225 | 26 77 61 13 . 48 Melee 29 | . . . 29 . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 8 . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling -6/Factory -6/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 131 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 569 | -10/Materials | Repaired Imp. Terrain Scanner 649 | -10/Materials | Discovered new exit (range 3) 1064 | -10/Materials | Discovered new exit (range 16) 1649 | -10/Materials | Discovered new exit (range 14) 1902 | -10/Materials | Discovered new exit (range 3) 2653 | -10/Materials | Lost 3 parts (1n2w) 2756 | -10/Materials | Discovered new exit (range 11) 2788 | -10/Materials | Entered Subcaves 3042 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3618 | -10/Subcaves | Learned location of 1 exit from Materials 4894 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 4902 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 5184 | -10/Subcaves | Visited Clippyterm 5193 | -10/Subcaves | Identified exit to Recycling 5193 | -10/Subcaves | Learned Factory fabricator intel 5588 | -10/Subcaves | Visited 4L-MR0's lab 5620 | -10/Subcaves | Found Arachnoskeleton 6312 | -10/Subcaves | Discovered new exit (range 14) 6951 | -10/Subcaves | Discovered new exit (range 8) 7035 | -10/Subcaves | Core integrity fell below 50% 7497 | -10/Subcaves | Entered Recycling 7955 | -8/Recycling | Core integrity fell below 20% 9275 | -8/Recycling | Scanned before Scraplab entrance 9306 | -8/Recycling | Angered Scraplab inhabitants 9544 | -8/Recycling | Found Prototype Device 9786 | -8/Recycling | Discovered new exit (range 15) 9819 | -8/Recycling | Entered Factory 9819 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 9820 | -6/Factory | Loaded intel: 6 fabricator locations 9872 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 9886 | -6/Factory | Identified Scrap Engine 10073 | -6/Factory | Identified exit to DSF 10075 | -6/Factory | Entered DSF 10110 | -6/DSF | Additional patrols routed to DSF 10142 | -6/DSF | Build established: Hacker-Mutant 10365 | -6/DSF | Lost 3 parts (1p2u) 10386 | -6/DSF | Sterilization system engaged 10406 | -6/DSF | Ambient heat levels rising (+10) 10421 | -6/DSF | Ambient heat levels rising (+10) 10431 | -6/DSF | Lost 3 parts (2p1u) 10436 | -6/DSF | Ambient heat levels rising (+10) 10451 | -6/DSF | Ambient heat levels rising (+10) 10466 | -6/DSF | Ambient heat levels rising (+10) 10481 | -6/DSF | Ambient heat levels rising (+10) 10495 | -6/DSF | Found Prototype Device 10495 | -6/DSF | Identified Active Sensor Suite 10496 | -6/DSF | Ambient heat levels rising (+10) 10511 | -6/DSF | Ambient heat levels rising (+10) 10513 | -6/DSF | Core integrity fell below 50% 10518 | -6/DSF | Discovered new exit (range 13) 10526 | -6/DSF | Ambient heat levels rising (+10) 10541 | -6/DSF | Ambient heat levels rising (+10) 10541 | -6/DSF | Core integrity fell below 20% 10556 | -6/DSF | Ambient heat levels rising (+10) 10558 | -6/DSF | Core destroyed Last Messages --------------- 10530_ Overheating: Short circuit. 10535_ Power failure, Mic. Fission Core shutdown. 10535_ Overheating: Active Sensor Suite damaged (-21). 10535_ Overheating: Arm. Leg damaged (-98). 10536_ Overheating: Energy bleed (-27). 10540_ Med. Treads broken. 10540_ Overheating: Short circuit. 10541_ Overheating: Core damaged (-85). 10541_ ALERT: Ambient heat levels +10. 10542_ Overheating: Matter decay (-12). 10549_ Overheating: Arachnoskeleton damaged (-180). 10549_ Overheating: Broken Med. Treads damaged (-19). 10549_ Overheating: Broken Imp. Medium Treads damaged (-5). 10551_ Overheating: Arm. Leg damaged (-78). 10554_ Overheating: Matter decay (-19). 10556_ Overheating: Broken Imp. Medium Treads damaged (-1). 10556_ Overheating: Active Sensor Suite damaged (-34). 10556_ Overheating: Arm. Leg damaged (-48). 10556_ ALERT: Ambient heat levels +10. 10558_ Overheating: Core damaged (-127). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????##????#######????????????????? | | ?????????"???## ####?????????????? | | ???????###%??# # ##????????????? | | ??????##;%%#?# ;#####???????## | | ??????#"%%%%### #########" | | ??????#"%%%%% % [ ! #===# ##" | | ??????#"%<%% % * %* % | | ????""""%% @ [ = | | ??????#"% ###===#= ## | | ??????### ;## #"#===#= ### | | ????????# #?## ;; ;;!! ########## | | ???????# ??# ### ##!! #??????#== | | ???????# ???##??####!! #??????#== | | ???????##???????????## ;"#??????### | | ????????????????????#]] ##?????#== | | ????????????????????# | #?????#== | | ????????????????????# ] "###???#== | | ????????????????????###% % """####### | | ????????????????????## !!!# ?# | | ????????????????#!!!# !% !!# ## | | ??????????? ^% ! | | ?????????? ^ | | ????????? ^^ | | ???????? ##!!!#!!!##% %"# !#!!!## | | ????????????#!!?#!!!?## ###!!!#!!!## | | ????????????#???####### #?#?######## | | ?????????????????????!! !????????# | | ?????????????????????!! !!???????# | | ????????????????????#!! !!???????# | | ????????????????????### ###??????### | | ????????????????????# !????????# | | ????????????????????# !????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 320 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 21 Item Schematics ----------------- Core Analyzer | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackIonicRouter Manual? 0 Play Time 00:39:40 Cumulative 113.3 hours Start 2024.09.18 @ 19:31:23 End 2024.09.18 @ 20:11:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d297b00-9c9f-4d5a-950f-61657c3c3df6