Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 07:14:22 Player: ThatBishHoly Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (881) 881 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 2819 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/550 Matter 241/300 Energy 122/280 System Corruption 0% Temperature Cool (73) Movement Walking (130) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun Advanced Beam Cannon > --- INVENTORY (5) ---- Weight Redist. System Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Sensor Array > --- WEAPON ----------- Advanced Beam Cannon Improved Light Cannon > --- INVENTORY -------- Improved Hover Unit Weight Redist. System Spread Laser Datajack Mining Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Titanium Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 36 | 5 5 14 12 Power 3 | 1 . 1 1 Engine 2 | 1 . . 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 16 | 2 2 8 4 Treads . | . . . . Leg 3 | . . . 3 Wheel 2 | 2 . . . Hover 10 | . 2 8 . Flight 1 | . . . 1 Utility 4 | . 2 . 2 Device 2 | . 2 . . Storage . | . . . . Processor 2 | . . . 2 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 1 5 5 Energy Gun 8 | 2 1 3 2 Energy Cannon 3 | . . 1 2 Ballistic Gun 1 | . . . 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 2 1 Parts Lost 17 | . 2 9 6 Power 1 | . . 1 . Propulsion 7 | . . 5 2 Utility 2 | . . 2 . Weapon 7 | . 2 1 4 Highest Loss Streak 4 | . 2 4 3 To Critical Strikes . | . . . . Average Slot Usage (%) 76 | . 76 88 31 Engine 5 | . 14 1 . Core 4 | . . 7 . Leg 1 | . . . 11 Wheel 5 | . 17 . . Hover 24 | . 9 39 . Device 14 | . 11 19 . Processor 1 | . . . 7 Energy Gun 12 | . 23 8 6 Energy Cannon 1 | . . 2 2 Ballistic Cannon 4 | . . 8 . Naked Turns . | . . . . Heaviest Build 15 | 9 11 15 15 Greatest Support 34 | 20 20 28 34 Greatest Overweight (x) 4 | . 3 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 3 5 5 Average Carried 2 | . . 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . 3 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 611 | 220 61 315 15 Remotely . | . . . . Salvage Created 1075 | . 314 673 88 Parts 64 | . 16 40 8 Haulers Intercepted 3 | . . 3 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 5 16 4 Guns 7 | . 5 2 . Cannons 17 | . . 14 3 AOE 1 | . . . 1 Classes Destroyed 10 | . 3 6 1 Worker 1 | . 1 . . Builder 1 | . . 1 . Hauler 3 | . . 3 . Recycler 1 | . . 1 . Operator 1 | . 1 . . Watcher 1 | . . 1 . Swarmer 6 | . . 3 3 Grunt 17 | . 5 12 . Brawler 1 | . . 1 . Sentry 1 | . . . 1 Best Kill Streak 6 | . 3 6 4 Combat Bots Only 4 | . 3 4 4 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 321 | . 55 122 144 Missed 128 | . 29 49 50 Damage Taken 2526 | . 332 906 1288 Core 863 | . 80 221 562 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 68 44 . Volleys Fired 97 | . 26 58 13 Largest 2 | . 2 2 2 Hottest 123 | . 80 110 123 Shots Fired 157 | . 40 102 15 Gun 70 | . 40 27 3 Cannon 87 | . . 75 12 Launcher . | . . . . Special . | . . . . Kinetic 52 | . . 52 . Thermal 64 | . . 49 15 Explosive . | . . . . Electromagnetic 41 | . 40 1 . Robot Hit Streak 11 | . 5 7 11 Robot Miss Streak 6 | . 4 6 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 101 | . 24 64 13 Core Hits 59 | . 16 37 6 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2362 | . 395 1546 421 Guns 769 | . 386 326 57 Cannons 1073 | . . 869 204 Explosions 450 | . . 309 141 Melee . | . . . . Ramming 70 | . 9 42 19 Kinetic 645 | . . 645 . Thermal 811 | . . 550 261 Explosive 450 | . . 309 141 Electromagnetic 386 | . 386 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . 5 . Average Corruption 4 | . . 4 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . 5 . Message Errors 3 | . . 3 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 116 | . . 31 85 Projectiles 12 | . . 12 . Explosions 104 | . . 19 85 Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 143 | . 4 19 120 Shots 1 | . . . 1 Rammed 21 | . 2 15 4 Targets Rammed 23 | . 2 15 6 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 220 | . 165 220 67 Average Temperature 47 | . 60 47 33 Received Heat Transfer 1116 | . 183 402 531 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1502 | . . 947 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 628 | . 269 628 334 Initial 183 | . . 113 183 Average 260 | . 116 356 277 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 41 | 100 80 20 19 Level 1 30 | . 19 26 80 Level 2 27 | . . 52 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 1 2 2 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 3 | . . 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 14 28 14 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 3 1 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 5 3 . Terminals 8 | . 5 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 15 6 . Successful 13 | . 8 5 . Failed 8 | . 7 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 6 5 . Terminals 21 | . 15 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 5 2 . Prototype ID Bank 1 | . 1 . . Branch Access Points 2 | . 1 1 . Emergency Access Points 2 | . 2 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 3 3 . Terminals 6 | . 3 3 . Botnet 4 | . 2 2 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 4 | . 2 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1139 | 48 334 599 158 Spaces Moved 1261 | 55 325 743 138 Core 129 | 20 2 15 92 Treads . | . . . . Legs 31 | . . . 31 Wheels 233 | 35 198 . . Hover 853 | . 125 728 . Flight 15 | . . . 15 Fastest Speed 35 | 50 56 48 35 Average Speed 59 | 69 71 50 77 Slowest Speed 250 | 80 200 100 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 2 | . . . 2 Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 5 45 44 11 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 45 | . . 10 35 Melee . | . . . . Projectile 2 | . . 2 . AOE 43 | . . 8 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1482 | 64 387 863 168 Wait 31 | . 20 11 . Move 1254 | 54 324 742 134 Hop 2 | . . . 2 Pick Up 26 | 5 8 13 . Fast Attach 9 | . . . 9 Attach 17 | 5 5 5 2 Detach . | . . . . Swap 10 | . . 9 1 Drop 12 | . 2 9 1 Fire 97 | . 26 58 13 Melee . | . . . . Ram 21 | . 2 15 4 Kick 2 | . . . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . 1 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 16) 383 | -10/Materials | Entered another Materials area 383 | -9/Materials | Evolved 2 slots: Propulsion x2 531 | -9/Materials | Identified exit to Mines 890 | -9/Materials | Discovered new exit (range 16) 907 | -9/Materials | Lost 3 parts (1p1n1u) 976 | -9/Materials | Core integrity fell below 50% 982 | -9/Materials | Entered another Materials area 982 | -8/Materials | Evolved 2 slots: Utility x2 990 | -8/Materials | Lost 4 parts (3n1u) 1047 | -8/Materials | Core integrity fell below 50% 1095 | -8/Materials | Lost 3 parts (1n2w) 1111 | -8/Materials | Core integrity fell below 20% 1140 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01062_ Acquired Titanium Leg. 01064_ Lgt. Assault Rifle destroyed. 01066_ Acquired Titanium Leg. 01066_ Critical hit (Burn: +37). 01069_ Acquired Titanium Leg. 01089_ Material Processor disabled. 01096_ Acquired Adv. Targeting Computer. 01100_ Discarded Broken Targeting Computer. 01109_ Kicked G-47 Trooper. 01111_ Titanium Leg destroyed. 01116_ Slammed into G-47 Trooper. 01116_ Destabilizing: Core damaged (-11). 01116_ Field Laser destroyed. 01116_ Critical hit (Burn: +37). 01117_ Slammed into G-47 Trooper. 01130_ Acquired Prototype Engine. 01130_ Identified Hvy. Ion Engine. 01136_ G-47 Trooper suffers critical hit (Burn). 01139_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ???????????????????????###### | | ???????????????????????#/ # | | #####??????############# @ !# | | ? #??????# # # =!# | | ? #??????# # #g= # | | ?# +??????# # /gg # | | ?# #??????# " # Y# = # | | ## #??????# """" # g# # | | #??????# """"" # # # | | ####???# """"" # # !# | | #???# """ + ###### | | [ ##??# / # #????? | | ############# ##???? | | # #???? | | " """ # #???? | | = T """ # [[ #???? | | = " """ # [[ #???? | | # ! ###???? | | #####+## #?????? | | #?????? | | #?????? | | ##########+######### #?????? | | #??????????????????# #?????? | | ???????????????????# #?????? | | ???????????????????# #?????? | | ???????????????????# /?????? | | ???????????????????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumHeatShotgun Manual? 0 Play Time 00:21:47 Cumulative 78.5 hours Start 2024.07.23 @ 06:54:27 End 2024.07.23 @ 07:14:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 75da8cc4-2a94-4cf8-a6b9-57b0dda6ae79