Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.10 @ 18:54:42 Player: Longball Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3357) 3357 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (622) 622 TOTAL SCORE: 8229 Bonus ------- High Alert Combat Kills 307 Follower Combat Kills 320 Friendly Fire -5 Cogmind --------- Core Integrity 0/850 Matter 269/300 Energy 58/100 System Corruption 15% Temperature Cool (34) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Signal Interpreter Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Medium Storage Unit Energy Well (350) Peak State ------------ > --- POWER ------------ Cooled Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Targeting Computer Kinecellerator Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Guided EMP Blaster Power Sword > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit Energy Well Improved Lightning Gun Plasma Rifle Gauss Rifle [Rating: 47] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cooled Cesium-ion Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Guided EMP Blaster Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Slots Evolved 8 | . . 2 . . . 6 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . . . . 4 . . Weapon 1 | . . . . . . 1 . . Parts Attached 80 | 6 5 11 11 2 . 18 3 24 Power 11 | 1 . 2 1 . . 2 . 5 Engine 8 | 1 . 2 1 . . 1 . 3 Core 3 | . . . . . . 1 . 2 Reactor . | . . . . . . . . . Propulsion 23 | 2 3 2 7 . . 1 2 6 Treads 10 | . . . 7 . . 1 . 2 Leg 9 | 2 3 2 . . . . 1 1 Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 21 | 1 1 2 3 1 . 6 . 7 Device 5 | . . 1 . 1 . 1 . 2 Storage 3 | 1 . . 1 . . . . 1 Processor 3 | . . . . . . 1 . 2 Hackware . | . . . . . . . . . Protection 10 | . 1 1 2 . . 4 . 2 Artifact . | . . . . . . . . . Weapon 25 | 2 1 5 . 1 . 9 1 6 Energy Gun 9 | 1 1 2 . . . 3 . 2 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 6 | 1 . 1 . 1 . 1 . 2 Ballistic Cannon 2 | . . . . . . 2 . . Launcher 6 | . . 1 . . . 3 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . 1 1 . . . 2 2 Parts Lost 26 | . . 2 1 . . 3 6 14 Power 4 | . . . . . . 1 1 2 Propulsion 10 | . . 2 . . . 1 1 6 Utility 7 | . . . 1 . . 1 3 2 Weapon 5 | . . . . . . . 1 4 Highest Loss Streak 6 | . . 1 1 . . 3 6 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 95 83 90 100 100 95 32 38 Engine 10 | . 14 11 11 11 11 11 2 2 Treads 23 | . . . 34 44 44 24 7 4 Leg 7 | . 28 28 3 . . . . 2 Device 5 | . . 3 2 5 11 10 2 1 Storage 9 | . 14 11 11 11 11 6 2 1 Processor 1 | . . . . . . 5 2 7 Protection 5 | . 10 7 6 5 . 12 4 2 Energy Gun 9 | . 14 15 11 11 11 5 2 2 Energy Cannon 3 | . . 2 11 8 . . . . Ballistic Gun 5 | . 14 3 . 2 11 6 2 1 Peak Build Rating 47 | 6 7 14 15 15 15 34 32 47 Average Rating 15 | 4 6 11 13 14 15 29 13 19 On Entrance 11 | . 6 7 12 15 15 15 34 . Naked Turns 44 | . . . . . . . 38 6 Heaviest Build 64 | 14 17 24 39 39 35 64 57 51 Greatest Support 80 | 20 20 30 80 80 80 80 60 42 Greatest Overweight (x) 2 | . . 2 1 . . 1 . 2 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 10 Average Capacity 11 | 6 8 8 13 15 15 15 9 6 Most Carried 15 | 6 8 8 15 15 15 15 15 8 Average Carried 10 | 3 7 7 10 14 14 13 9 5 Final Capacity 15 | 8 8 8 15 15 15 15 5 5 Final Carried 15 | 6 8 8 15 15 15 15 5 3 Class Distribution -------------------- 42% | Mutant 39% | Scavenger-Mutant 7% | Scavenger-Gunner 5% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Matter Collected 1763 | 188 223 187 105 84 . 250 . 726 Remotely . | . . . . . . . . . Salvage Created 3142 | . 374 269 572 184 . 433 . 1310 Parts 179 | . 26 22 34 4 . 29 . 64 Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 5 | . . 1 1 2 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Combat Hostiles Destroyed 76 | . 10 13 15 5 . 14 . 19 Melee 8 | . . . 1 . . . . 7 Guns 35 | . 10 10 7 2 . 5 . 1 Cannons 11 | . . . 7 3 . 1 . . AOE 20 | . . 3 . . . 8 . 9 Classes Destroyed 12 | . 4 4 1 1 . 1 . 1 Worker 3 | . . 1 . . . . . 2 Builder 3 | . 1 . . . . 1 . 1 Hauler 1 | . . 1 . . . . . . Recycler 2 | . . . 1 . . . . 1 Mechanic 1 | . . . . . . . . 1 Watcher 4 | . 1 . . . . 2 . 1 Swarmer 21 | . 3 10 4 . . 4 . . Grunt 29 | . 7 1 6 2 . 3 . 10 Duelist 2 | . . 1 . . . 1 . . Sentry 13 | . . 1 5 2 . 1 . 4 Hunter 5 | . . . . . . 2 . 3 Programmer 6 | . . . . 1 . 3 . 2 Best Kill Streak 11 | . 3 4 2 2 . 8 . 11 Combat Bots Only 10 | . 2 4 2 2 . 7 . 10 Max Kills in Single Turn 3 | . 1 2 1 1 . 3 . 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 . . . 3 . 3 Melee 1 | . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Hostile Shots Fired 580 | . 45 78 39 50 . 113 4 251 Missed 182 | . 10 24 8 8 . 36 . 96 Damage Taken 5777 | . 391 705 512 606 . 1136 299 2128 Core 1190 | . 82 122 66 54 . 100 51 715 Absorbed by Shields 100 | . . . . 13 . 87 . . Regen/Repaired (Parts) 739 | . . . 138 . 601 . . . Core Remaining (%) 68 | 100 67 . . . 39 . . . Volleys Fired 207 | . 37 33 41 18 . 26 4 48 Largest 3 | . 2 2 2 2 . 3 3 2 Hottest 136 | . 70 125 125 125 . 136 118 88 Shots Fired 373 | . 74 61 75 34 . 66 9 54 Gun 250 | . 74 51 34 18 . 36 6 31 Cannon 86 | . . 5 41 16 . 24 . . Launcher 37 | . . 5 . . . 6 3 23 Special . | . . . . . . . . . Kinetic 106 | . 37 7 . 2 . 48 3 9 Thermal 224 | . 37 49 75 32 . 12 3 16 Explosive 14 | . . 5 . . . 6 3 . Electromagnetic 29 | . . . . . . . . 29 Robot Hit Streak 16 | . 6 9 14 16 . 8 13 10 Robot Miss Streak 8 | . 3 4 8 4 . 7 2 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 262 | . 47 41 47 26 . 39 9 53 Core Hits 228 | . 22 35 53 22 . 44 7 45 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 9 | . 2 . . . . 1 . 6 Burn 2 | . 2 . . . . . . . Blast 1 | . . . . . . 1 . . Sever 6 | . . . . . . . . 6 Melee Attacks 37 | . . . . . . . . 37 Impact . | . . . . . . . . . Slashing 37 | . . . . . . . . 37 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8085 | . 621 808 739 475 . 1707 347 3388 Guns 2658 | . 621 508 339 289 . 401 111 389 Cannons 997 | . . 18 379 166 . 434 . . Explosions 3085 | . . 277 . . . 872 236 1700 Melee 1299 | . . . . . . . . 1299 Ramming 46 | . . 5 21 20 . . . . Kinetic 1331 | . 368 56 . 24 . 696 42 145 Thermal 2700 | . 253 470 718 431 . 363 69 396 Explosive 1692 | . . 277 . . . 648 236 531 Electromagnetic 1017 | . . . . . . . . 1017 Impact . | . . . . . . . . . Slashing 1299 | . . . . . . . . 1299 Piercing . | . . . . . . . . . Highest Corruption 15 | . . . . . . 5 13 15 Average Corruption 11 | . . . . . . 4 11 13 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 47 | . . . . . . 4 5 38 Message Errors 10 | . . . . . . 1 . 9 Matter Fused 10 | . . . . . . 1 1 8 Heat Flow Errors 6 | . . . . . . 1 2 3 Energy Discharges 7 | . . . . . . 1 . 6 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 4 | . . . . . . . . 4 Misfires 2 | . . . . . . . . 2 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 369 | . . 3 . . . 36 8 322 Projectiles . | . . . . . . . . . Explosions 244 | . . 3 . . . 36 8 197 Melee 125 | . . . . . . . . 125 Knockbacks 7 | . . . 1 1 . 5 . . Impact 2 | . . . 1 1 . . . . Kinetic 5 | . . . . . . 5 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 290 | . . 56 . . . 93 141 . Shots 7 | . . 3 . . . 1 3 . Rammed 10 | . . . 7 3 . . . . Targets Rammed 12 | . . 1 8 3 . . . . Kicked 1 | . . 1 . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 414 | . 228 334 302 414 . 267 105 246 Average Temperature 92 | . 56 126 85 185 . 72 68 40 Received Heat Transfer 1230 | . 195 87 144 177 . 122 . 505 Effects 6 | . . 2 2 2 . . . . Energy Bleed 3 | . . . 2 1 . . . . Interference 2 | . . 2 . . . . . . Matter Decay 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Fried 7 | . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . 2 3 . 1 . . . 1 Heat Transferred 4632 | . 888 899 1202 643 . 365 85 550 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Peak Influence 759 | . 247 309 624 199 . 478 129 759 Initial 157 | . . 16 66 157 . . 114 52 Average 201 | . 125 157 377 107 . 169 94 222 Maximum Alert Level 3 | . 1 1 2 . . 2 . 3 Low Security (%) 65 | 100 93 56 20 100 . 61 100 72 Level 1 16 | . 6 43 27 . . 23 . . Level 2 15 | . . . 52 . . 15 . 10 Level 3 2 | . . . . . . . . 16 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 2 . 4 . . 6 . 10 Investigation . | . . . . . . . . . Extermination 3 | . . . . . . 2 . 1 Reinforcement 10 | . 2 . 1 . . 4 . 3 Assault 1 | . . . . . . . . 1 Garrison 8 | . . . 3 . . . . 5 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Distress Signals 6 | . 1 1 2 . . 1 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 138 | . 17 18 24 6 . 22 6 45 Peak Tracking Total 14 | . 3 4 3 3 . 7 6 14 Tactical Retreats 12 | . 2 2 1 . . . . 7 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Traps Triggered 6 | . . . 4 . . 1 . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Disabled 29 | . . 1 1 1 . 5 . 21 Max in Single Turn 16 | . . 1 1 1 . 2 . 16 Garrison Access 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Machines Accessed 42 | . 7 7 14 7 3 1 . 3 Terminals 27 | . 4 6 11 4 . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . . Recycling Units 4 | . 2 . 1 1 . . . . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 . . . . 2 Total Hacks 138 | . 21 19 31 38 23 3 . 3 Successful 91 | . 10 12 17 28 23 1 . . Failed 47 | . 11 7 14 10 . 2 . 3 Catastrophic 9 | . 3 1 3 . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 36 | . 9 9 8 9 . 1 . . Terminals 81 | . 15 17 27 18 . 3 . 1 Fabricators . | . . . . . . . . . Repair Stations 4 | . 2 . 2 . . . . . Recycling Units 6 | . 4 . 1 1 . . . . Scanalyzers 2 | . . 2 . . . . . . Garrison Access 3 | . . . 1 . . . . 2 Terminal Hacks 76 | . 8 7 12 25 23 1 . . Record 42 | . . . . 19 23 . . . Part Schematic 1 | . . . . . . 1 . . Robot Schematic 1 | . . . 1 . . . . . Robot Analysis 4 | . 3 1 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . Open Door 4 | . . . 4 . . . . . Branch Access Points 2 | . 1 . . 1 . . . . Emergency Access Points 3 | . 1 1 1 . . . . . Terminal Index 3 | . . 2 . 1 . . . . Repair Station Index 1 | . . . 1 . . . . . Alert Level 3 | . . 1 1 1 . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . Hauler Manifests 3 | . . 1 1 1 . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 2 | . . . 1 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 1 . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . 1 . 1 1 . . . . Report Inventory 3 | . 1 . 1 1 . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . . 3 2 2 . . . . Terminals 7 | . . 3 2 2 . . . . Botnet 5 | . . 2 1 2 . . . . Operators 2 | . . 1 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 7 6 9 4 . 1 . 3 Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 32 | . . . 32 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total Allies 13 | . . . 10 3 . . . . Largest Group 10 | . . . 10 3 3 3 . . Highest-Rated Group 88 | . . . 88 63 63 63 . . Highest-Rated Ally 27 | . . . 16 27 27 27 . . Total Orders . | . . . . . . . . . Ally Attacks 83 | . . . 71 1 . 11 . . Total Damage 1037 | . . . 705 33 . 299 . . Kills 16 | . . . 12 1 . 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Robot Analysis Total 4 | . 3 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Turns Passed 7159 | 72 858 831 1191 852 1444 852 80 979 Spaces Moved 4124 | 50 569 489 563 464 896 421 88 584 Core 233 | 4 . . . . . . 75 154 Treads 2493 | . . . 505 464 896 421 13 194 Legs 1287 | 46 569 489 58 . . . . 125 Wheels 111 | . . . . . . . . 111 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 160 50 50 Average Speed 144 | 114 120 140 163 160 160 172 66 114 Slowest Speed 260 | 120 120 260 190 160 160 240 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 52 | 4 88 35 83 92 59 12 85 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 7 | . . . . . 7 . . . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 194 | . . 46 . . . 68 10 70 Melee . | . . . . . . . . . Projectile 8 | . . . . . . 6 . 2 AOE 186 | . . 46 . . . 62 10 68 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Was Fac Total 4883 | 62 671 572 754 538 909 492 101 784 Wait 337 | 1 51 28 120 32 8 18 3 76 Move 4117 | 49 568 488 562 463 895 421 87 584 Hop . | . . . . . . . . . Pick Up 36 | 6 4 3 7 1 3 5 . 7 Fast Attach 36 | 6 1 4 4 1 . 4 2 14 Attach 18 | . . 1 3 . . 5 . 9 Detach 4 | . . . 2 . . . . 2 Swap 26 | . 4 6 4 1 . 9 1 1 Drop 35 | . 6 8 2 2 3 4 4 6 Fire 207 | . 37 33 41 18 . 26 4 48 Melee 37 | . . . . . . . . 37 Ram . | . . . . . . . . . Kick 1 | . . 1 . . . . . . Crush 11 | . . . 8 3 . . . . Escape Stasis . | . . . . . . . . . Rewire 18 | . . . 1 17 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: [*Min x2] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Identified exit to Mines 270 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 671 | -10/Materials | Discovered new exit (range 3) 904 | -10/Materials | Discovered new exit (range 3) 931 | -10/Materials | Entered another Materials area 931 | -9/Materials | Evolved 2 slots: Propulsion x2 1108 | -9/Materials | Discovered new exit (range 8) 1398 | -9/Materials | Discovered new exit (range 6) 1616 | -9/Materials | Discovered new exit (range 4) 1762 | -9/Materials | Entered Storage 1850 | -9/Storage | Repaired Hrd. Light Armor Plating 2189 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2282 | -9/Storage | Garrison activated, responded to threat 2352 | -9/Storage | Lost 3 allies 2407 | -9/Storage | Discovered new exit (range 16) 2482 | -9/Storage | Build established: Commander-Mutant 2880 | -9/Storage | Build established: Mutant 2904 | -9/Storage | Used back door to open Recycling access 2904 | -9/Storage | Discovered new exit (range 5) 2953 | -9/Storage | Entered Recycling 2953 | -9/Recycling | Accompanied by 1 ally 2954 | -9/Recycling | Met a Zionite searching for Scraptown 3095 | -9/Recycling | Discovered new exit (range 6) 3217 | -9/Recycling | Build established: Scavenger-Mutant 3325 | -9/Recycling | Core integrity fell below 50% 3732 | -9/Recycling | Scanned before Scraplab entrance 3782 | -9/Recycling | Discovered new exit (range 3) 3805 | -9/Recycling | Entered Scraptown 3805 | -9/Scraptown | Accompanied by 3 allies 3984 | -9/Scraptown | Visited Awakened 4028 | -9/Scraptown | Visited Comm Corps 4143 | -9/Scraptown | Visited UFD Registry 4165 | -9/Scraptown | Visited CR-KLE's Repair Center 4176 | -9/Scraptown | CR-KLE repaired 8 parts 4194 | -9/Scraptown | Visited Cyclists 4247 | -9/Scraptown | Visited TADAMA 4337 | -9/Scraptown | Discovered new exit (range 5) 4945 | -9/Scraptown | Visited Symbiants 5053 | -9/Scraptown | Visited Bundlers 5249 | -9/Scraptown | Entered Factory 5249 | -6/Factory | Accompanied by 3 allies 5249 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 5623 | -6/Factory | Build established: Scavenger-Gunner 5884 | -6/Factory | P-60 Hacker assimilated allied Rogue 2a 5952 | -6/Factory | Destroyed 7 combat bots 5957 | -6/Factory | Lost 3 parts (1p1n1u) 6101 | -6/Factory | Sucked down chute 6101 | -6/Factory | Entered Waste 6116 | -6/Waste | EMP discharged 6116 | -6/Waste | System corruption reached 10% 6119 | -6/Waste | Spotted C-40 Crusher 6130 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6133 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6136 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6139 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6143 | -6/Waste | Spotted C-40 Crusher 6144 | -6/Waste | Spotted C-40 Crusher 6150 | -6/Waste | Spotted C-40 Crusher 6160 | -6/Waste | Spotted C-40 Crusher 6167 | -6/Waste | Discovered new exit (range 16) 6167 | -6/Waste | Spotted C-40 Crusher 6170 | -6/Waste | Lost 6 parts (1p1n3u1w) 6181 | -6/Waste | Entered Factory 6429 | -6/Factory | Build established: Mutant 6617 | -6/Factory | Core integrity fell below 50% 6900 | -6/Factory | Garrison activated, responded to threat 6913 | -6/Factory | Build established: Scavenger-Mutant 6962 | -6/Factory | Destroyed 10 combat bots 7008 | -6/Factory | Garrison activated, responded to threat 7094 | -6/Factory | Cargo convoy interrupted 7101 | -6/Factory | Core integrity fell below 20% 7128 | -6/Factory | Lost 6 parts (1p3n1u1w) 7151 | -6/Factory | Garrison activated, responded to threat 7160 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 07103_ Slug penetrates Wall. 07111_ U-05 Engineer lays Concrete. 07117_ K-01 Serf collects debris. 07118_ U-05 Engineer lays Concrete. 07120_ K-01 Serf collects debris. 07120_ U-05 Engineer lays Concrete. 07121_ System corrupted: Energy discharge (-32). 07124_ Connecting with Garrison Access... 07136_ System corrupted: Component data lost. 07136_ Identified Imp. Lightning Gun. 07144_ Slug penetrates L-41 Fighter. 07150_ Power Sword destroyed. 07151_ Slug penetrates L-41 Fighter. 07151_ L-41 Fighter calls for garrison reinforcements. 07151_ ALERT: Activating Garrison Access F003. 07152_ G-50 Soldier emerges from the garrison. 07154_ System corrupted: Component data lost. 07159_ Slug penetrates Unfinished Machinery. 07159_ Imp. Lightning Gun destroyed. 07159_ Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | """########?????????????????????????????????? | | ! + #?????????????????????????????????? | | """###### #?????????????????????????????????? | | """#????# #?????????????????????????????????? | | """#????# #?????????????????????????????????? | | #????# #?????????????????????????????????? | | #########????#+#########?????????????????????????? | | ############## #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | ! " #?????????????????????????? | | %= " #?????????????????????????? | | # #?????????????????????????? | | " #?????????????????????????? | | ##############??????????????????????? | | # #??????????????????????? | | # " #??????????????????????? | | # """ #??????????????????????? | | # G g #??????????????????????? | | # """g #??????????????????????? | | # " #??????????????????????? | | # #??????????????????????? | | # < #??????????????????????? | | # h l #??????????????????????? | | h b x @#??????????????????????? | | " # i x #??????????????????????? | | " g #??????????????????????? | | " ############??????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | [ #??????????????????????????? | | #+#########?????????????????????? | | # #??????????????????? | | + #??????????????????? | | #""## #??????????????????? | | # #?# #??????????????????? | | # ??# #??????????????????? | | """T"""# #???# #??????????????????? | | ##########+####### #??????????????????? | | ???# # #??????????????????? | | ???# """ # #??????????????????? | | ???# "T "" "" # #??????????????????? | | ???# """ "" "" # #??????????????????? | | ???# """ """ # #??????????????????? | | ???# """ """ ############????????????????????? | | ???# = """ """ ????????????????????????????????? | | ???# ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 34 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Enh. Gauss Cannon | -6/Factory | Hacked Robot Schematics ------------------ L-31 Rogue | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombRagnarokMapper Manual? 0 Play Time 01:33:18 Cumulative 217.9 hours Start 2024.10.08 @ 15:17:19 End 2024.10.10 @ 18:54:42 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 170 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67a9449d-4994-457f-a738-cdbf31c7ea25