Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 12:23:04 Player: Zaje Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1572) 1572 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3532 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 134/300 Energy 175/250 System Corruption 4% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Storage Unit Medium Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Particle Gun Precision Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Medium Storage Unit High-capacity Storage Unit Improved Sensor Array ECM Suite Light Assault Rifle Grenade Launcher [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility ECM Suite Device ECM Suite Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 2 | . . 2 . Parts Attached 44 | 7 8 15 14 Power 8 | 1 1 3 3 Engine 5 | 1 1 2 1 Core 3 | . . 1 2 Reactor . | . . . . Propulsion 11 | 2 2 4 3 Treads 9 | 2 . 4 3 Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 2 | . 2 . . Storage 3 | 1 1 . 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 3 2 8 4 Energy Gun 7 | 2 . 3 2 Energy Cannon . | . . . . Ballistic Gun 8 | 1 2 3 2 Ballistic Cannon . | . . . . Launcher 2 | . . 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 15 | . 1 4 10 Power 3 | . 1 1 1 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 8 | . . 3 5 Highest Loss Streak 10 | . 1 2 10 To Critical Strikes . | . . . . Average Backups 7 | 1 6 8 8 Power 1 | . . 1 1 Propulsion 1 | . 1 1 1 Utility 3 | . 2 3 3 Weapon 1 | . 1 1 1 Tool/Special . | . . . . Unused Backups 9 | . . 6 3 Power . | . . . . Propulsion 2 | . . 2 . Utility 4 | . . 2 2 Weapon 2 | . . 1 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 94 | . 93 96 94 Engine 5 | . 12 4 . Core 5 | . . 6 8 Treads 18 | . 15 16 24 Wheel 5 | . 12 5 . Device 9 | . 9 11 6 Storage 11 | . 14 11 8 Processor 2 | . . . 9 Energy Gun 16 | . 7 19 22 Ballistic Gun 16 | . 20 19 9 Launcher 1 | . . 2 . Peak Build Rating 24 | 6 7 16 24 Average Rating 12 | 4 6 12 20 On Entrance 7 | . 6 7 16 Naked Turns . | . . . . Heaviest Build 64 | 11 19 25 64 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) 20 | . . 1 20 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 20 | 8 10 10 20 Average Capacity 10 | 6 8 10 12 Most Carried 11 | 4 9 10 11 Average Carried 7 | 1 6 8 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 4 9 10 3 Class Distribution -------------------- 50% | Scavenger-Gunner 36% | Mutant 8% | Gunner 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 857 | 265 137 298 157 Remotely . | . . . . Salvage Created 1879 | 58 423 870 528 Parts 100 | . 25 56 19 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 12 20 9 Guns 40 | . 12 20 8 AOE 1 | . . . 1 Classes Destroyed 12 | 1 3 3 5 Worker 1 | . . . 1 Builder 2 | . . 2 . Tunneler 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 4 | . 2 . 2 Swarmer 9 | . 6 3 . Grunt 21 | . 6 11 4 Duelist 1 | . . . 1 Sentry 9 | . . 6 3 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 3 5 2 Combat Bots Only 5 | . 3 5 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 244 | . 64 84 96 Missed 61 | . 14 22 25 Hits 183 | . 50 62 71 Melee 2 | . . . 2 Projectile 181 | . 50 62 69 Critical Strikes 3 | . . . 3 Damage Taken 3333 | . 534 792 2007 Core 870 | . 104 216 550 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 16 | . . 16 . Core Remaining (%) 68 | 100 58 46 . Volleys Fired 127 | . 48 47 32 Largest 4 | . 2 4 4 Hottest 204 | . 70 186 204 Shots Fired 361 | . 96 159 106 Gun 353 | . 96 156 101 Cannon . | . . . . Launcher 8 | . . 3 5 Special . | . . . . Kinetic 201 | . 64 102 35 Thermal 152 | . 32 54 66 Explosive 8 | . . 3 5 Electromagnetic . | . . . . Robot Hit Streak 23 | . 9 14 23 Robot Miss Streak 4 | . 3 4 2 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 244 | . 61 112 71 Core Hits 108 | . 27 53 28 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . 2 1 . Burn 2 | . 2 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3099 | 3 593 1313 1190 Guns 2695 | . 592 1083 1020 Cannons . | . . . . Explosions 374 | . . 204 170 Melee . | . . . . Ramming 30 | 3 1 26 . Kinetic 1112 | . 289 581 242 Thermal 1583 | . 303 502 778 Explosive 374 | . . 204 170 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . . . 3 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . . 2 79 Shots 4 | . . . 4 Rammed 7 | 1 1 5 . Targets Rammed 8 | 2 1 5 . Kicked . | . . . . Crushed 1 | 1 . . . Highest Temperature 823 | . 282 429 823 Average Temperature 158 | . 92 105 240 Received Heat Transfer 1050 | . 222 297 531 Effects 30 | . . . 30 Shutdowns 4 | . . . 4 Energy Bleed 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 5 | . . . 5 Damage (minor) 5 | . . . 5 Damage (major) 9 | . . . 9 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 . 2 Heat Transferred 3904 | . 1036 1166 1702 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 124 | 5 96 124 117 Initial 37 | . . 37 32 Average 38 | . 23 62 26 Influence Increases 1207 | 5 314 546 342 Destroy 0b10 Robot/C 820 | . 240 400 180 Destroy 0b10 Robot/NC 55 | 5 10 15 25 Destroy Leader 210 | . 44 100 66 Successful Hack 14 | . 5 9 . Disable Machine 30 | . . . 30 Destroy Structure 48 | . . 22 26 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 15 | . . . 15 Influence Decreases 1160 | 5 224 558 373 Entered New Map 99 | . . 53 46 Time Decay 921 | 5 224 465 227 Lost Part 140 | . . 40 100 Squads Dispatched 4 | . . 3 1 Investigation 2 | . . 2 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | . 20 33 17 Peak Tracking Total 6 | . 4 6 5 Tactical Retreats 8 | . 2 5 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 2 5 . Terminals 5 | . 2 3 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 14 | . 2 12 . Successful 10 | . 2 8 . Failed 4 | . . 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 3 . Record 2 | . . 2 . Prototype ID Bank 2 | . 2 . . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 3 | . . 3 . Scan Component 2 | . . 2 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 5 | . . 5 . Full Trace Events 2 | . . 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2427 | . 620 1239 568 Optics 11 | . . . 11 Seismic 266 | . 266 . . ECM 2150 | . 354 1239 557 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3089 | 161 870 1239 819 Spaces Moved 1697 | 93 568 718 318 Core 39 | 4 . . 35 Treads 1103 | 89 234 497 283 Legs . | . . . . Wheels 555 | . 334 221 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 150 Average Speed 146 | 155 118 140 209 Slowest Speed 1050 | 160 160 240 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 34 | 6 78 36 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 54 | . . 30 24 Melee . | . . . . Projectile . | . . . . AOE 54 | . . 30 24 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2049 | 105 679 864 401 Wait 99 | . 41 42 16 Move 1694 | 92 567 717 318 Hop . | . . . . Pick Up 32 | 4 9 15 4 Fast Attach 13 | 6 1 4 2 Attach 14 | . 3 7 4 Detach 4 | . . 3 1 Swap 26 | 1 4 8 13 Drop 32 | . 5 16 11 Fire 127 | . 48 47 32 Melee . | . . . . Ram 1 | . . 1 . Kick . | . . . . Crush 7 | 2 1 4 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 162 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 16) 600 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Discovered new exit (range 15) 955 | -10/Materials | Discovered new exit (range 10) 1013 | -10/Materials | Discovered new exit (range 11) 1032 | -10/Materials | Entered another Materials area 1032 | -9/Materials | Evolved 2 slots: Weapon x2 1751 | -9/Materials | Build established: Scavenger-Gunner 1889 | -9/Materials | Repaired Mni. Grenade Launcher? 1969 | -9/Materials | Core integrity fell below 50% 2142 | -9/Materials | Discovered new exit (range 8) 2271 | -9/Materials | Entered another Materials area 2271 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3006 | -8/Materials | Crushed by falling debris 3006 | -8/Materials | Core integrity fell below 50% 3008 | -8/Materials | Crushed by falling debris 3055 | -8/Materials | Core integrity fell below 20% 3090 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03052_ U-05 Engineer lays Concrete. 03052_ U-05 Engineer builds a Wall. 03054_ U-05 Engineer lays Concrete. 03055_ U-05 Engineer builds a Wall. 03056_ G-47 Trooper destroyed. 03057_ U-05 Engineer builds a Wall. 03065_ U-05 Engineer lays Concrete. 03066_ Prc. Beam Rifle destroyed. 03067_ System corrupted: Energy discharge (-31). 03067_ U-05 Engineer builds a Wall. 03067_ U-05 Engineer lays Concrete. 03068_ U-05 Engineer builds a Wall. 03071_ U-05 Engineer lays Concrete. 03072_ Critical hit (Burn: +37). 03072_ U-05 Engineer lays Concrete. 03072_ U-05 Engineer builds a Wall. 03073_ U-05 Engineer lays Concrete. 03074_ U-05 Engineer builds a Wall. 03075_ Hcp. Storage Unit destroyed. 03078_ U-05 Engineer lays Concrete. 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Grenade Launcher | 68% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Part-time Mechanic Unlikely Earthworm Challenges ------------ None Game ------ Seed InsulatedEfficiencyCannon Manual? 0 Play Time 00:35:10 Cumulative 1.6 hours Start 2025.07.26 @ 22:59:53 End 2025.07.27 @ 12:23:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31ea300b-72de-4aad-ad70-6a207c2da9e7