Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.03 @ 03:47:46 Player: LustLizard Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (170) 850 Value Destroyed (6242) 6242 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (3331) 3331 TOTAL SCORE: 16343 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 60 Entered DSFs 500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2288 Friendly Fire -329 Cogmind --------- Core Integrity 568/1000 Matter 300/300 Energy 385/385 System Corruption 4% Temperature Cool (9) Movement Walking (260) Ox2 Location -5/Warlord Parts ------- > --- POWER (2) -------- Neutrino Core Light Antimatter Reactor > --- PROPULSION (3) --- Myomer Leg > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Salvage Targeting Computer Launcher Guidance Computer Core Analyzer Layered Medium Armor Plating > --- WEAPON (3) ------- KE Penetrator > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Coolant Injector Large Storage Unit YOLO Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Signal Interpreter Salvage Targeting Computer Launcher Guidance Computer Core Analyzer Matter Filter Improved Kinecellerator Layered Medium Armor Plating > --- WEAPON ----------- KE Penetrator Smartbomb Launcher > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Advanced Heat Sink Coolant Injector Large Storage Unit YOLO Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Matter Filter Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Small Laser Energy Cannon YOLO Cannon Ballistic Gun KE Penetrator Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . Propulsion 1 | . . . . . . . 1 . . . . . . . . . Utility 7 | . . . 2 . . . 1 1 . . 2 . 1 . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 146 | 6 15 1 13 9 6 . 14 22 14 . 3 4 18 5 1 15 Power 21 | 1 3 . 1 1 . . . 4 . . . 1 5 1 . 4 Engine 13 | 1 3 . . 1 . . . 3 . . . 1 2 1 . 1 Core 6 | . . . 1 . . . . 1 . . . . 2 . . 2 Reactor 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 29 | 2 4 1 3 . . . 4 3 5 . . . 2 1 . 4 Treads 10 | 1 3 . 1 . . . . . 3 . . . 2 . . . Leg 15 | . . . 2 . . . 4 3 1 . . . . 1 . 4 Wheel 3 | 1 1 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . . . . . . . Utility 53 | 1 3 . 5 4 2 . 7 9 6 . 2 . 8 2 1 3 Device 25 | . 1 . 1 2 2 . 3 6 2 . 2 . 4 1 . 1 Storage 3 | 1 1 . . . . . 1 . . . . . . . . . Processor 8 | . . . 2 . . . . 1 4 . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . Protection 17 | . 1 . 2 2 . . 3 2 . . . . 4 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 43 | 2 5 . 4 4 4 . 3 6 3 . 1 3 3 1 . 4 Energy Gun 4 | 2 1 . 1 . . . . . . . . . . . . . Energy Cannon 5 | . . . . . 1 . . 1 1 . . . . 1 . 1 Ballistic Gun 25 | . 2 . 3 2 2 . 2 4 2 . . 3 3 . . 2 Ballistic Cannon 5 | . 2 . . . . . 1 1 . . 1 . . . . . Launcher 3 | . . . . 2 . . . . . . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 2 . 1 1 3 . . 2 . . . . . . . . Parts Lost 33 | . . . 1 . . . 6 3 5 . . . 7 3 1 7 Power 5 | . . . . . . . . 1 . . . . 2 1 . 1 Propulsion 8 | . . . 1 . . . . . 2 . . . 2 1 . 2 Utility 13 | . . . . . . . 4 1 3 . . . . 1 1 3 Weapon 7 | . . . . . . . 2 1 . . . . 3 . . 1 Highest Loss Streak 5 | . . . 1 . . . 4 2 5 . . . 3 2 1 5 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 98 | . 99 100 98 100 98 100 97 99 98 100 97 99 99 93 93 98 Engine 6 | . 14 14 4 3 11 11 9 6 7 7 6 6 2 . 5 4 Core 2 | . . . 6 7 . . . . . . . . 7 5 5 4 Treads 7 | . 15 19 3 . . . . . 10 23 20 20 17 15 11 10 Leg 13 | . . . 14 22 22 22 26 23 12 . . . . . 5 5 Wheel 1 | . 12 8 3 . . . . . . . . . . . . . Device 16 | . 12 14 12 17 10 11 11 21 15 7 17 20 17 22 17 16 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 6 5 5 5 5 Processor 12 | . . . 11 12 11 11 9 7 12 30 26 26 17 17 22 23 Protection 7 | . 1 . 8 3 11 11 14 8 7 . . . 10 5 5 5 Energy Cannon 1 | . . . . . . . . 1 5 . . . . 2 5 . Ballistic Gun 16 | . 6 28 20 20 20 22 14 14 16 23 20 15 16 9 5 14 Ballistic Cannon 1 | . 7 . . . . . 3 5 . . . 3 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 85 | 10 35 35 41 42 50 42 47 67 67 44 53 57 75 85 81 81 Greatest Support 70 | 16 46 46 46 34 34 34 51 54 62 62 62 62 65 65 43 70 Greatest Overweight (x) 13 | . 2 2 13 1 1 1 . 1 3 . . . 1 1 1 2 Average Overweight (x) . | . . 1 1 . 1 1 . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 Average Carried 14 | 4 10 14 14 15 14 15 14 14 14 15 13 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 13 15 15 13 15 15 Class Distribution -------------------- 48% | Mutant 16% | Tank 12% | Scavenger-Gunner 6% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Skirmisher 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Matter Collected 4153 | 214 242 87 145 319 . 180 375 952 503 . . 139 632 74 31 260 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6842 | . 227 113 127 357 . 363 639 1227 692 . . 327 1253 482 270 765 Parts 348 | . 24 8 18 19 . 28 24 64 25 . . 6 76 21 10 25 Haulers Intercepted 2 | . . . . . . . 1 1 . . . . . . . . Recyclers Shooed 8 | . . 1 . . . . 1 6 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 25 . . . . 19 7 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Combat Hostiles Destroyed 136 | . 8 6 5 9 . 7 14 18 13 . . 4 16 12 6 18 Guns 89 | . 8 3 5 9 . 7 11 10 11 . . 4 15 3 1 2 Cannons 19 | . . . . . . . 3 8 2 . . . . 3 3 . AOE 28 | . . 3 . . . . . . . . . . 1 6 2 16 Classes Destroyed 18 | . 4 1 3 1 . . 2 2 1 . . 2 . 1 . 1 Worker 10 | . 2 2 . 1 . 2 . 2 . . . . 1 . . . Builder 5 | . . . 1 . . . . 1 . . . . 3 . . . Tunneler 2 | . . 1 . . . 1 . . . . . . . . . . Hauler 2 | . . . . . . . 1 1 . . . . . . . . Recycler 10 | . . . . 1 . 3 1 4 . . . . 1 . . . Operator 2 | . 1 . . . . . . 1 . . . . . . . . Watcher 2 | . . . 1 . . . . 1 . . . . . . . . Swarmer 41 | . 6 6 4 6 . 7 3 2 2 . . . . 4 . 1 Grunt 49 | . 2 . . 1 . . 6 8 6 . . . 7 6 5 8 Brawler 5 | . . . . . . . 1 2 1 . . . . . 1 . Duelist 3 | . . . . . . . . 1 1 . . . . . . 1 Sentry 15 | . . . 1 2 . . 4 2 2 . . . 3 1 . . Specialist 1 | . . . . . . . . . . . . 1 . . . . Hunter 7 | . . . . . . . . . 1 . . 2 2 . . 2 Programmer 10 | . . . . . . . . 3 . . . . 4 . . 3 Heavy 1 | . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Striker 2 | . . . . . . . . . . . . . . . . 2 Thug 1 | . . . . . . . . . . . . . . . . 1 Savage 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 10 | . 5 4 4 4 . 6 6 10 4 . . 2 5 5 4 9 Combat Bots Only 9 | . 3 3 4 3 . 4 5 6 4 . . 2 4 5 4 9 Max Kills in Single Turn 5 | . 1 4 1 2 . 2 1 2 1 . . 1 2 4 2 5 Gunslinging 1 | . . . . 1 . 1 . . . . . . . . . . Exploded 5 | . . 3 . . . . . . . . . . 1 3 1 5 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Damage Taken 9555 | . 213 95 212 450 . 60 1266 1166 1360 . . 793 1561 661 233 1485 Core 1094 | . 22 10 7 83 . 10 163 145 139 . . 83 69 120 18 225 Absorbed by Shields 417 | . . . . . . . . 123 224 . . . 70 . . . Redirected to Shielding 148 | . 3 . . . . . 52 . . . . . 67 26 . . Regen/Repaired (Parts) 758 | . . . 177 . . . 98 168 . . . . . . . 315 Core Remaining (%) 80 | 100 . 87 . . . 75 70 . . 59 . 90 . . . . Volleys Fired 369 | . 22 15 14 26 . 20 50 62 47 . . 20 60 11 7 15 Largest 3 | . 2 2 2 2 . 2 2 3 3 . . 3 3 3 1 3 Hottest 136 | . 80 46 46 46 . 46 67 136 136 . . 114 99 133 100 99 Shots Fired 841 | . 44 30 28 52 . 40 99 149 111 . . 60 168 24 7 29 Gun 723 | . 40 30 28 52 . 40 75 105 97 . . 46 168 18 3 21 Cannon 110 | . 4 . . . . . 24 44 14 . . 14 . 6 4 . Launcher 8 | . . . . . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . . . . . Kinetic 771 | . 14 30 28 52 . 40 99 141 97 . . 60 168 18 3 21 Thermal 62 | . 30 . . . . . . 8 14 . . . . 6 4 . Explosive 8 | . . . . . . . . . . . . . . . . 8 Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 9 6 5 13 . 13 12 12 9 . . 5 12 5 5 7 Robot Miss Streak 6 | . 3 3 3 3 . 3 5 5 6 . . 6 4 5 1 4 Penetration Max 1 | . . . . . . . . 1 1 . . 1 1 . . 1 Secondary Targets 13 | . . . 1 1 . 1 1 1 2 . . . 4 1 . 1 Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 1 . . . 1 1 . 1 Shots Hit Robots 527 | . 26 10 16 36 . 24 78 100 67 . . 37 103 12 5 13 Core Hits 358 | . 14 9 8 13 . 13 47 69 30 . . 15 48 16 10 66 Critical Kills 5 | . . . . . . . 1 3 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . 1 3 . . 1 . . . . Critical Strikes 12 | . . . . . . . 1 4 4 . . 3 . . . . Destroy 10 | . . . . . . . 1 4 4 . . 1 . . . . Blast 2 | . . . . . . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16732 | . 321 305 249 625 . 421 1480 2250 1423 . . 820 2898 1489 844 3607 Guns 9398 | . 305 165 249 625 . 421 899 1450 1224 . . 589 2812 245 49 365 Cannons 2567 | . 16 . . . . . 494 771 199 . . 231 . 512 344 . Explosions 4741 | . . 122 . . . . 87 21 . . . . 86 732 451 3242 Melee . | . . . . . . . . . . . . . . . . . Ramming 26 | . . 18 . . . . . 8 . . . . . . . . Kinetic 10503 | . 108 165 249 625 . 421 1393 2027 1224 . . 820 2812 245 49 365 Thermal 2767 | . 213 122 . . . . . 194 199 . . . . 1244 795 . Explosive 3415 | . . . . . . . 87 . . . . . 86 . . 3242 Electromagnetic 21 | . . . . . . . . 21 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 2 2 2 . 1 4 1 2 4 Average Corruption 1 | . . . . . . . . 1 2 2 . 1 1 1 1 2 Corruption Purged 4 | . . . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 52 | . . . . . . . . 11 11 . . . 12 6 3 9 Message Errors 10 | . . . . . . . . 3 2 . . . . 1 1 3 Matter Fused 14 | . . . . . . . . 4 3 . . . 3 2 1 1 Heat Flow Errors 9 | . . . . . . . . 2 3 . . . 3 . . 1 Energy Discharges 8 | . . . . . . . . 1 1 . . . 3 1 . 2 Data Loss (minor) 7 | . . . . . . . . . . . . . 3 1 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . . . . . . . . . . . . . 157 15 2 Projectiles 133 | . . . . . . . . . . . . . . 133 . . Explosions 41 | . . . . . . . . . . . . . . 24 15 2 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . . 10 17 . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 28 | . . . . . . . 9 17 . . . 2 . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 208 | . . 8 . . . . . 24 . . . . . . 99 77 Shots 4 | . . . . . . . . 1 . . . . . . 2 1 Rammed 3 | . . 3 . . . . . . . . . . . . . . Targets Rammed 6 | . . 4 . . . . 1 1 . . . . . . . . Kicked 2 | . . . . . . . 1 1 . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . Highest Temperature 207 | . 150 . 8 90 . . 207 198 199 . . . 194 12 12 127 Average Temperature 80 | . 51 . 6 53 . . 114 56 117 . . . 29 6 5 67 Received Heat Transfer 2297 | . 42 . 18 87 . . 666 372 360 . . . 314 132 36 270 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 7 | . . 1 . . . . . 1 . . . . . 4 1 . Heat Transferred 3254 | . 475 200 . . . . . 350 309 . . . . 1120 800 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Peak Influence 445 | . 201 349 138 146 . 125 208 220 . . 47 137 445 . . . Initial 135 | . . 53 135 14 . . . 94 . . 47 32 71 . . . Average 73 | . 84 105 43 79 . 32 60 83 . . 47 79 90 . . . Maximum Alert Level 2 | . 1 1 . . . . 1 1 . . . . 2 . . . Low Security (%) 92 | 100 98 79 100 100 . 100 94 91 . . 100 100 79 . . . Level 1 7 | . 1 20 . . . . 5 8 . . . . 19 . . . Level 2 . | . . . . . . . . . . . . . 1 . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . . . 1 3 . . . 1 4 . . . Investigation . | . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . 2 . . . . 2 . . . Reinforcement 5 | . . . . . . . 1 1 . . . 1 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Distress Signals 12 | . 3 . 1 . . . 4 1 . . . . 2 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 209 | . 15 3 15 12 . 8 24 28 16 . . 4 23 13 4 44 Peak Tracking Total 18 | . 4 3 5 4 . 3 9 6 5 . . 2 6 5 2 18 Tactical Retreats 9 | . 2 . . . . 1 1 1 1 . . . 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Traps Triggered 7 | . 1 . . . . . . 3 . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . . . 13 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Machines Disabled 25 | . 2 11 . 1 . 1 3 2 . . . 1 4 . . . Max in Single Turn 11 | . 1 11 . 1 . 1 1 1 . . . 1 2 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Machines Accessed 34 | . 3 . 4 2 . . 6 9 2 . 1 . 2 . . 5 Terminals 21 | . 3 . 3 1 . . 5 6 . . 1 . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Total Hacks 83 | . 11 . 18 3 . . 16 22 2 . 1 . 5 . . 5 Successful 45 | . 4 . 12 1 . . 6 11 2 . 1 . 3 . . 5 Failed 38 | . 7 . 6 2 . . 10 11 . . . . 2 . . . Catastrophic 10 | . 2 . . 1 . . 3 3 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 10 . 7 2 1 . 10 8 . . . . 4 . . . Terminals 58 | . 11 . 11 2 . . 14 14 . . 1 . 5 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . 7 . . . 2 6 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . Terminal Hacks 27 | . 3 . 5 1 . . 4 4 2 . 1 . 2 . . 5 Record 4 | . . . . . . . . . . . . . . . . 4 Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . 2 . . . . . . 1 Open DSF 2 | . . . . . . . . 1 . . 1 . . . . . Branch Access Points 3 | . 1 . 1 . . . . . . . . . 1 . . . Unreport Threat 6 | . . . 1 . . . 2 2 . . . . 1 . . . Locate Traps 3 | . . . 1 . . . 1 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . . 6 . . . 2 4 . . . . . . . . Scan Component 6 | . . . 3 . . . 1 2 . . . . . . . . Repair 6 | . . . 3 . . . 1 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . 1 . 1 . . . . 2 . . . . 1 . . . Terminals 5 | . 1 . 1 . . . . 2 . . . . 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . Botnet 4 | . . . 1 . . . . 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . 4 1 . . 6 6 . . . . 2 . . . Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . 1 2 . . . . . . . . Time 260 | . . . 134 . . . 38 88 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Total Allies 2 | . 1 . . 1 . . . . . . . . . . . . Largest Group 1 | . 1 1 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . 10 10 10 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . 10 10 10 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . 8 . . . . . . . . . . . . Total Damage 102 | . . . . 102 . . . . . . . . . . . . Kills 2 | . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 2 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Turns Passed 15759 | 63 660 760 1009 1387 464 1156 1110 2894 1171 44 25 205 1613 823 683 1692 Spaces Moved 7287 | 50 434 497 478 664 225 543 474 1522 564 28 14 69 461 320 269 675 Core 4 | 3 . . 1 . . . . . . . . . . . . . Treads 2315 | . 65 175 8 . . . . . 285 28 14 69 461 320 269 621 Legs 4014 | . . . 253 664 225 543 474 1522 279 . . . . . . 54 Wheels 954 | 47 369 322 216 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 130 200 200 130 130 161 161 161 161 158 238 245 120 Average Speed 179 | 97 123 140 162 189 200 200 130 151 176 161 161 161 235 239 245 240 Slowest Speed 700 | 100 240 160 700 200 200 200 130 200 330 161 161 161 241 245 245 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 70 97 36 99 60 97 41 37 72 8 1 63 13 51 46 66 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . Known Exits Taken 13 | . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . Scrap Searched 14 | . . 3 . 3 . 1 . . 2 . . . . 3 2 . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 322 | . . 35 . . . . 27 2 5 . . 3 78 41 44 87 Melee . | . . . . . . . . . . . . . . . . . Projectile 42 | . . . . . . . . 2 5 . . 3 27 4 1 . AOE 279 | . . 35 . . . . 27 . . . . . 50 37 43 87 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Fac Upp Upp War Total 9234 | 61 516 527 682 738 242 574 874 1998 645 27 16 121 864 346 278 725 Wait 1235 | . 12 7 163 34 . 12 312 368 1 . . 16 300 5 . 5 Move 7269 | 49 433 496 477 663 224 542 473 1521 563 27 13 68 460 319 268 673 Hop 1 | . . . . . . . . . . . . . . . . 1 Pick Up 90 | 6 17 2 6 1 2 . 14 8 9 . . 5 12 3 2 3 Fast Attach 62 | 6 8 . 8 3 6 . 1 9 7 . . 3 6 1 1 3 Attach 44 | . . . 3 . . . 9 5 7 . 2 . 8 4 . 6 Detach 7 | . 1 . . . 1 . . . 2 . . . . . . 3 Swap 40 | . 7 1 2 6 . . 4 8 . . 1 1 4 . . 6 Drop 110 | . 16 2 9 5 9 . 10 16 9 . . 7 14 3 . 10 Fire 369 | . 22 15 14 26 . 20 50 62 47 . . 20 60 11 7 15 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . 3 . . . . . . . . . . . . . . Kick 2 | . . . . . . . 1 1 . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 14) 64 | -11/Junkyard | Entered Materials 327 | -10/Materials | Discovered new exit (range 15) 337 | -10/Materials | Build established: Mutant 469 | -10/Materials | Discovered new exit (range 4) 639 | -10/Materials | Identified exit to Mines 724 | -10/Materials | Entered Mines 724 | -10/Mines | Accompanied by 1 ally 737 | -10/Mines | Learned Materials trap positions 798 | -10/Mines | Found a hidden stash of uninstalled traps 851 | -10/Mines | Discovered new exit (range 10) 1019 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1294 | -10/Mines | Discovered new exit (range 13) 1484 | -10/Mines | Entered Materials 1484 | -9/Materials | Accompanied by 1 ally 1484 | -9/Materials | Evolved 2 slots: Utility x2 1485 | -9/Materials | Loaded intel: 15 trap records 1629 | -9/Materials | Identified exit to Mines 1629 | -9/Materials | Identified exit to Storage 1972 | -9/Materials | Discovered new exit (range 16) 2363 | -9/Materials | Repaired Hrd. Light Armor Plating 2415 | -9/Materials | Repaired Imp. Assault Rifle 2468 | -9/Materials | Repaired Imp. Assault Rifle 2493 | -9/Materials | Entered Mines 2624 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2653 | -9/Mines | Learned location of Zion (-7) 2703 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2703 | -9/Mines | Discovered new exit (range 5) 3102 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3107 | -9/Mines | Found Prototype Device 3107 | -9/Mines | Identified Exp. Sensor Array 3160 | -9/Mines | Discovered new exit (range 4) 3170 | -9/Mines | Identified exit to Materials 3175 | -9/Mines | Received a Mining Laser from a helpful Derelict 3360 | -9/Mines | Discovered exit to Materials (range 8) 3878 | -9/Mines | Identified exit to Exiles 3880 | -9/Mines | Entered Exiles 3932 | -9/Exiles | Met 8R-AWN 3960 | -9/Exiles | Met EX-HEX 4022 | -9/Exiles | Met EX-BIN 4046 | -9/Exiles | Aligned with FarCom system 4048 | -9/Exiles | Given EX-Vault access code 4096 | -9/Exiles | Opened EX-Vault 4107 | -9/Exiles | Found Prototype Special Weapon 4107 | -9/Exiles | Identified Field Lobotomy Kit 4116 | -9/Exiles | Found Prototype Energy Cannon 4116 | -9/Exiles | Identified YOLO Cannon 4121 | -9/Exiles | Found Prototype Device 4121 | -9/Exiles | Identified PSU Rigger 4200 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4254 | -9/Exiles | Met EX-DEC 4326 | -9/Exiles | Discovered new exit (range 10) 4340 | -9/Exiles | Identified exit to Mines 4344 | -9/Exiles | Left Exiles lab with YOLO Cannon 4344 | -9/Exiles | Entered Mines 4630 | -8/Mines | Discovered exit to Materials (range 12) 4793 | -8/Mines | Discovered exit to Materials (range 12) 5500 | -8/Mines | Entered Materials 5500 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5742 | -8/Materials | Repaired Titanium Leg 6170 | -8/Materials | Lost 4 parts (2u2w) 6579 | -8/Materials | Discovered new exit (range 6) 6597 | -8/Materials | Identified exit to Factory 6610 | -8/Materials | Entered Factory 6610 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8454 | -7/Factory | Build established: Tank 8941 | -7/Factory | Repaired Gauss Rifle 9165 | -7/Factory | Repaired Coolant Injector 9210 | -7/Factory | Discovered new exit (range 16) 9333 | -7/Factory | Identified exit to Lower Caves 9504 | -7/Factory | Entered Lower Caves 9698 | -7/Lower Caves | Learned Factory trap positions 10082 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10163 | -7/Lower Caves | Lost 5 parts (2n3u) 10294 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10391 | -7/Lower Caves | Learned Factory security intel 10439 | -7/Lower Caves | Discovered new exit (range 12) 10472 | -7/Lower Caves | Build established: Gunner 10524 | -7/Lower Caves | Identified exit to Lower Caves 10675 | -7/Lower Caves | Entered another Lower Caves area 10676 | -7/Lower Caves | Encountered a Warlord checkpoint 10701 | -7/Lower Caves | Discovered new exit (range 8) 10716 | -7/Lower Caves | Identified exit to Factory 10719 | -7/Lower Caves | Entered Factory 10719 | -6/Factory | Evolved 2 slots: Utility x2 10720 | -6/Factory | Loaded intel: 94 trap records 10742 | -6/Factory | Identified exit to DSF 10744 | -6/Factory | Entered DSF 10784 | -6/DSF | Additional patrols routed to DSF 10904 | -6/DSF | Discovered new exit (range 16) 10947 | -6/DSF | Identified exit to Factory 10949 | -6/DSF | Entered Factory 10949 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11508 | -5/Factory | Identified exit to Upper Caves 12019 | -5/Factory | Build established: Scavenger-Tank 12244 | -5/Factory | Lost 3 parts (1p1n1w) 12562 | -5/Factory | Entered Upper Caves 12666 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13177 | -5/Upper Caves | Spotted B-75 Beast 13190 | -5/Upper Caves | Destroyed B-75 Beast 13224 | -5/Upper Caves | Learned Factory trap positions 13264 | -5/Upper Caves | Build established: Scavenger-Gunner 13329 | -5/Upper Caves | Discovered new exit (range 10) 13354 | -5/Upper Caves | Identified exit to Upper Caves 13385 | -5/Upper Caves | Entered another Upper Caves area 13385 | -5/Upper Caves | Discovered new exit (range 12) 13688 | -5/Upper Caves | Build established: Scavenger-Mutant 13980 | -5/Upper Caves | Encountered a Warlord checkpoint 13989 | -5/Upper Caves | Discovered new exit (range 5) 13999 | -5/Upper Caves | Identified exit to Warlord 14068 | -5/Upper Caves | Entered Warlord 14215 | -5/Warlord | Discovered new exit (range 9) 14339 | -5/Warlord | System corruption cleaned by Quarantine Array 14530 | -5/Warlord | Build established: Scavenger-Gunner 15200 | -5/Warlord | Warlord's base attacked by MAIN.C 15550 | -5/Warlord | Warlord forces counterattacked 15563 | -5/Warlord | Spotted B-86 Titan 15575 | -5/Warlord | P-80 Master assimilated allied AG-6N1(g) 15637 | -5/Warlord | P-70 Sage assimilated allied F5-V4S(g) 15644 | -5/Warlord | Spotted Striker 15644 | -5/Warlord | Spotted Striker 15650 | -5/Warlord | Destroyed Striker 15650 | -5/Warlord | Destroyed Striker 15687 | -5/Warlord | Destroyed 7 combat bots 15724 | -5/Warlord | Spotted Striker 15726 | -5/Warlord | P-80 Master assimilated allied K5-H2O(M) 15729 | -5/Warlord | P-80 Master assimilated allied ZN-MG9(M) 15730 | -5/Warlord | P-80 Master assimilated allied GQ-QTO(g) 15760 | -5/Warlord | Self-destructed Last Messages --------------- 15742_ Smartbomb Launcher destroyed. 15742_ Destroyed Smartbomb Launcher. 15742_ L-41 Fighter destroyed. 15742_ 83-WMB(b) destroyed. 15742_ GQ-QTO(g) destroyed. 15742_ P-80 Master destroyed. 15743_ Penetrated by Slug. 15743_ Imp. Kinecellerator destroyed. 15743_ Knocked back. 15743_ Matter Filter destroyed. 15743_ Penetrated by HV Slug. 15743_ HV Slug penetrates Earth. 15744_ Flexi-carbon Leg destroyed. 15745_ The unstable cave ceiling collapses. 15746_ Myomer Leg destroyed. 15748_ G-50 Soldier suffers critical hit (Destroy). 15748_ G-50 Soldier destroyed. 15757_ Acquired 68 matter. 15758_ The unstable cave ceiling collapses. 15758_ 39 Matter crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????## ??????????#####?? | | ??????? ??????????????????## ?????????## ### | | ??????? #?????????????????# ????????## # | | ??????# ##????????????????# ##?????## < | | ?????? #????????????????# #?????# | | ?????? #????????????????# ##????# ^ # | | ?????? #????????????????## #????# #? | | ?????? #?????????????????### ##????# #? | | ?????? ????????????????????## #????## ##? | | ??????# #?????????????????????## #???### ##?? | | ??????# #??????????????????????# ##### ###? | | ??????# #??????????????????????# ## | | ##????# #??????????????????????## ### ### | | #????# #???????????????????????## ##?# | | ###### #??????""????????????????### ##?# | | + #?????#""??????????????????# #?# | | ###### % #####?#""#???????######????## ### | | #?# # !##= ###""#??###### # ######## ### | | ####""!%!#%=%!##""####[= # ### # | | "## %%%! %=!! 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"" =* !/[ ### # %% | | !! = # "" [" # #;; ###?# #### | | | ### "######""########## #####??## #???? ! | | % ##????#""#????????###?????## #???? !% | | =% #?????#""#????????????????# ##??? # | | % *%* #?????#""????????????????## ##???? # | | [ #???????"????????????????# #????? ## | | ^ #????????????????????????# #????# #? | | ^ ^ #????????????????????????# "#????# #? | | "" #????????????????????????# ?????## ## | | ""^ #???????????????????????## #????## # | | "" #??????????????????????## ##??## # | | "" ####??????????????????????# ##?# # | | "" #?????????????????????????#^ ## ### # | | #????????????????????????# #?## ## # | | #??????????????????????? ???## ## # | | ???????????????????????? ????# ## ## | | #??#########??????????????# ## ????## #? | | ##### #??????????????####?#??????### ##? | | # #????????????????????????????######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 130 Energy Generation 35 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 135 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Launcher Accuracy 20 Core Analysis 9 Recoil Reduction 3 Matter Filtering 45 Kinecelleration 40 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed DeliveryPropulsionBattery Manual? 0 Play Time 02:03:08 Cumulative 55.9 hours Start 2023.06.03 @ 00:52:24 End 2023.06.03 @ 03:47:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 36 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b405e15-c347-4f74-9c25-86cdb23aeabd