Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.03.17 @ 17:45:27 Player: PieTheDye Result: Destroyed by as-67035 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (65) 65 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 530 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Ripper > --- INVENTORY (4) ---- Ion Engine EM Pulse Gun Medium Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Medium Laser Flail > --- INVENTORY -------- Ion Engine EM Pulse Gun Small Laser [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Armor Plating Storage Small Storage Unit Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Flail Slashing Weapon Ripper Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 8 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 3 | 1 2 . Leg 1 | 1 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 7 | 2 4 1 Energy Gun 3 | 2 1 . Energy Cannon 1 | . 1 . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 2 | . 1 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 84 | . 98 58 Engine 12 | . 14 9 Treads 25 | . 27 22 Protection 20 | . 26 9 Energy Gun 12 | . 18 . Energy Cannon 1 | . 1 . Ballistic Gun 2 | . 1 4 Impact Weapon 7 | . 6 10 Naked Turns 2 | . . 2 Heaviest Build 24 | 12 24 15 Greatest Support 46 | 20 46 46 Greatest Overweight (x) 2 | 2 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 4 | 1 4 4 Average Carried 2 | . 2 4 Final Capacity 6 | 6 4 4 Final Carried 4 | 1 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 349 | 257 73 19 Remotely . | . . . Salvage Created 167 | . 128 39 Parts 8 | . 8 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 6 | . 4 2 Melee 2 | . . 2 Guns 4 | . 4 . Classes Destroyed 4 | . 3 1 Worker 1 | . 1 . Swarmer 3 | . 3 . Grunt 1 | . 1 . Assembled 2 | . . 2 Best Kill Streak 3 | . 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1079 | . 363 716 Core 253 | . 32 221 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 27 | . 23 4 Largest 2 | . 2 1 Hottest 110 | . 110 20 Shots Fired 35 | . 31 4 Gun 33 | . 29 4 Cannon 2 | . 2 . Launcher . | . . . Special . | . . . Kinetic 10 | . 6 4 Thermal 20 | . 20 . Explosive . | . . . Electromagnetic 5 | . 5 . Robot Hit Streak 6 | . 6 2 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 27 | . 17 10 Core Hits 10 | . 7 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 17 | . 6 11 Impact 17 | . 6 11 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 428 | . 223 205 Guns 189 | . 173 16 Cannons 18 | . 18 . Explosions . | . . . Melee 221 | . 32 189 Ramming . | . . . Kinetic 49 | . 33 16 Thermal 113 | . 113 . Explosive . | . . . Electromagnetic 45 | . 45 . Impact 221 | . 32 189 Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 6 Average Corruption 5 | . 5 6 Corruption Purged . | . . . Effects 16 | . 11 5 Message Errors 5 | . 4 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . 1 1 Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . 1 . Targeting Errors 4 | . 3 1 Overload Shots . | . . . Overflow Damage 11 | . . 11 Projectiles . | . . . Explosions . | . . . Melee 11 | . . 11 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 360 | . 360 181 Average Temperature 124 | . 132 73 Received Heat Transfer 60 | . 60 . Effects 2 | . 2 . Energy Bleed 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 309 | . 309 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 132 | . 132 47 Initial 47 | . . 47 Average 34 | . 47 28 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 9 9 Peak Tracking Total 5 | . 5 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Record 2 | . 2 . Prototype ID Bank 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 505 | 79 274 152 Spaces Moved 270 | 52 118 100 Core 58 | 13 4 41 Treads 176 | 3 114 59 Legs 36 | 36 . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 150 50 Average Speed 138 | 135 159 114 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 4 23 35 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 337 | 58 163 116 Wait 1 | . 1 . Move 268 | 51 117 100 Hop . | . . . Pick Up 4 | 1 3 . Fast Attach 12 | 6 5 1 Attach . | . . . Detach 1 | . 1 . Swap 3 | . 3 . Drop 4 | . 4 . Fire 27 | . 23 4 Melee 17 | . 6 11 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 348 | -10/Materials | Build established: Mutant 354 | -10/Materials | Entered Mines 355 | -10/Mines | Assembled infested the area 467 | -10/Mines | Core integrity fell below 50% 484 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 488 | -10/Mines | Core integrity fell below 20% 506 | -10/Mines | Destroyed by as-67035 with Assembled Rifle Last Messages --------------- Destroyed Asb. Maul. as-27476 system corrupted by crushing effect. as-27476 knocked back. Acquired 15 matter. System corrupted: Matter fused (-9). Lgt. Assault Rifle destroyed. System corrupted: Flail targeting data glitched. as-72805 destroyed. Acquired 4 matter. System corrupted: Heat flow error (+198). Med. Armor Plating destroyed. Ion Engine destroyed. Imp. Treads destroyed. Flail destroyed. System corrupted: Energy discharge (-22). Imp. Treads destroyed. A Ripper has been hastily shoved under some rubble with a note attached: "Rip and tear!" Acquired Ripper. The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????###?# ##?? | | ???????????????????????????????????????# ## #?? | | ???????????????????????????????????????# ##? | | ???????????????????????????????????????# ## | | ???????????????????????????????????????# # | | ???????????????????????????????????????## # | | ????????????????????????????????????????## ## | | ????????????????????????????????????????## ##? | | ???????????????????????????????????????## ##?? | | ???????????????????????????????????????# ##??? | | ???????????????????????????????????????# ##???? | | ???????????????????????????????????????## #????# | | ????????????????????????????????????????## #????# | | ????????????????????????????????####?###?# ###### | | ????????????????????????????##### ### ### | | ????????????????????????????# ## % % | | ????????????????????????????# " ####### ## | | ????????????????????????????#### ##?????# #? | | ?????????????????????????####### ##??????# #? | | ????????????????????????## ######### #? | | ??????????????# ######### a ## | | ??????????????# != aa ###### ### | | ???????????????????###%= @ ## #????# #?# ## | | ?????????????????????######### ##??### ### #? | | ????????????????????????????# # # #?## %= #? | | ???????????????????????????# # # ### ### ! #####? | | ???????????????????????????# # #!% ### #????? | | ???????????????????????????## =#%!*! #????? | | ???????????????????????????? !##=#=%= ##???? | | ???????????????????????????#=#?#%#%*%= ##??? | | ???????????????????????????##??%!#%=** ##?? | | ???????????????????????????????###!==% ## #?? | | ?????????????????????????????????##! #### #?? | | ??????????????????????????????????#####??# ### | | ????????????????????????????????????????## | | ???????????????????????????????????????## | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????## | | ????????????????????????????????????????### | | ??????????????????????????????????????????## | | ???????????????????????????????????????????## | | ????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearForceImmobilizer Manual? 0 Play Time 00:11:53 Cumulative 5.4 hours Start 2022.03.17 @ 17:35:02 End 2022.03.17 @ 17:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 457cbad5-06a1-4356-9c37-48bd9f94a1c3