Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.06 @ 09:05:50 Player: OgamiTringle Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (52) 260 Value Destroyed (1765) 1765 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 3688 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/550 Matter 67/300 Energy 99/125 System Corruption 7% Temperature Cool (9) Movement Core (750) Ox14 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Ion Engine Huge Storage Unit Terrain Scanner Terrain Scan Processor Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Visual Processing Unit Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Plasma Cannon Gauss Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Improved Treads Improved Treads Improved Treads Huge Storage Unit Terrain Scanner Terrain Scan Processor Hacking Suite Shock Rifle Beam Rifle Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 61 | 5 15 6 35 Power 8 | 1 1 2 4 Engine 7 | 1 1 2 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 20 | 1 7 . 12 Treads 16 | . 4 . 12 Leg 4 | 1 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 4 2 9 Device 6 | . 1 1 4 Storage 3 | 1 2 . . Processor 3 | . 1 1 1 Hackware 1 | . . . 1 Protection 3 | . . . 3 Artifact . | . . . . Weapon 17 | 2 3 2 10 Energy Gun 6 | . 2 . 4 Energy Cannon 4 | . 1 1 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon 2 | . . . 2 Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 34 | . 2 . 32 Power 4 | . . . 4 Propulsion 13 | . . . 13 Utility 8 | . . . 8 Weapon 9 | . 2 . 7 Highest Loss Streak 17 | . 1 . 17 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 95 | . 95 100 92 Engine 9 | . 14 11 4 Core 1 | . . . 4 Treads 23 | . 23 22 24 Leg 1 | . 2 . . Device 11 | . 12 11 10 Storage 11 | . 14 11 9 Processor 13 | . . 22 19 Energy Gun 6 | . 4 11 6 Energy Cannon 6 | . 5 10 4 Ballistic Gun 5 | . 16 . . Naked Turns . | . . . . Heaviest Build 87 | 11 87 50 71 Greatest Support 69 | 10 46 46 69 Greatest Overweight (x) 15 | 1 4 1 15 Average Overweight (x) . | . 1 1 . Largest Inventory Capacity 25 | 8 25 20 20 Average Capacity 19 | 7 19 20 20 Most Carried 20 | 6 19 20 20 Average Carried 13 | 4 9 17 15 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 6 19 20 4 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 823 | 206 235 130 252 Remotely . | . . . . Salvage Created 1689 | . 355 269 1065 Parts 124 | . 23 25 76 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 41 | . 8 8 25 Guns 12 | . 2 4 6 Cannons 17 | . 6 4 7 AOE 10 | . . . 10 Classes Destroyed 11 | . 2 3 6 Worker 1 | . . . 1 Builder 2 | . . . 2 Hauler 1 | . . . 1 Operator 1 | . . . 1 Watcher 6 | . 1 1 4 Swarmer 8 | . . 3 5 Grunt 23 | . 8 3 12 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 6 | . . 1 5 Specialist 2 | . . . 2 Best Kill Streak 7 | . 3 3 7 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 5 | . 1 1 5 Gunslinging . | . . . . Exploded 4 | . . . 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 5166 | . 610 312 4244 Core 706 | . 71 84 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 105 | . . 49 56 Core Remaining (%) 83 | 100 71 79 . Volleys Fired 142 | . 44 19 79 Largest 2 | . 2 2 2 Hottest 130 | . 125 125 130 Shots Fired 238 | . 68 38 132 Gun 127 | . 52 19 56 Cannon 104 | . 16 19 69 Launcher 7 | . . . 7 Special . | . . . . Kinetic 81 | . 49 . 32 Thermal 125 | . 19 38 68 Explosive 7 | . . . 7 Electromagnetic 25 | . . . 25 Robot Hit Streak 15 | . 10 15 12 Robot Miss Streak 10 | . 10 2 6 Penetration Max 1 | . . . 1 Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 150 | . 39 28 83 Core Hits 77 | . 16 12 49 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 8 | . . 2 6 Burn 2 | . . 2 . Meltdown 2 | . . . 2 Blast 3 | . . . 3 Corrupt 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3619 | . 533 451 2635 Guns 1163 | . 307 224 632 Cannons 1591 | . 226 227 1138 Explosions 853 | . . . 853 Melee . | . . . . Ramming 12 | . . . 12 Kinetic 882 | . 294 . 588 Thermal 1892 | . 239 451 1202 Explosive 524 | . . . 524 Electromagnetic 309 | . . . 309 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . . . 7 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . . 14 Message Errors 6 | . . . 6 Matter Fused 3 | . . . 3 Data Loss (minor) 3 | . . . 3 Data Loss (major) 2 | . . . 2 Overload Shots . | . . . . Overflow Damage 83 | . . . 83 Projectiles 6 | . . . 6 Explosions 77 | . . . 77 Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage 444 | . . . 444 Shots 6 | . . . 6 Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 348 | . 223 276 348 Average Temperature 96 | . 67 99 104 Received Heat Transfer 1992 | . 369 66 1557 Effects 4 | . . 1 3 Energy Bleed 1 | . . 1 . Interference 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 7 | . 1 5 1 Heat Transferred 3836 | . 518 1184 2134 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 511 | . 127 165 511 Initial 12 | . . 12 5 Average 89 | . 35 44 172 Maximum Alert Level 2 | . . . 2 Low Security (%) 86 | 100 100 100 63 Level 1 8 | . . . 22 Level 2 5 | . . . 13 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 2 . 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 2 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 5 | . 1 . 4 Communications Jammed 27 | . . . 27 Distress Signals 27 | . . . 27 Times Spotted 69 | . 16 10 43 Peak Tracking Total 9 | . 4 3 9 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 9 | . 2 . 7 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 7 | . . 3 4 Terminals 3 | . . 1 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . 1 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 22 | . . 7 15 Successful 15 | . . 3 12 Failed 7 | . . 4 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . . 2 6 Fabricators . | . . . . Repair Stations 11 | . . 4 7 Recycling Units 1 | . . 1 . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Alert Level 2 | . . . 2 Unreport Threat 2 | . . . 2 Reprogram Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 7 | . . 2 5 Scan Component 3 | . . 1 2 Repair 3 | . . 1 2 Refit 1 | . . . 1 Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . . 2 1 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 1 2 Time 84 | . . 26 58 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 3701 | 87 1326 866 1422 Spaces Moved 1281 | 52 462 282 485 Core 28 | 22 . . 6 Treads 1133 | . 372 282 479 Legs 120 | 30 90 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 190 240 160 Average Speed 216 | 140 239 240 189 Slowest Speed 800 | 190 400 240 800 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 52 22 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 133 | . . . 133 Melee . | . . . . Projectile 17 | . . . 17 AOE 116 | . . . 116 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1974 | 66 615 433 860 Wait 411 | . 58 123 230 Move 1278 | 51 461 281 485 Hop . | . . . . Pick Up 62 | 10 29 4 19 Fast Attach 1 | 1 . . . Attach 44 | 4 8 3 29 Detach 1 | . . . 1 Swap 16 | . 7 3 6 Drop 15 | . 8 . 7 Fire 142 | . 44 19 79 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 88 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 1324 | -10/Materials | Discovered new exit (range 8) 1362 | -10/Materials | Identified exit to Materials 1414 | -10/Materials | Entered another Materials area 1414 | -9/Materials | Evolved 2 slots: Utility x2 1774 | -9/Materials | Repaired Beam Cannon 1839 | -9/Materials | Discovered new exit (range 10) 1860 | -9/Materials | Identified exit to Materials 2280 | -9/Materials | Entered another Materials area 2280 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2406 | -8/Materials | Repaired Terrain Scanner 2438 | -8/Materials | Repaired Particle Gun 2782 | -8/Materials | Lost 4 parts (2n1u1w) 3194 | -8/Materials | Lost 5 parts (3n2u) 3470 | -8/Materials | Lost 4 parts (1p2n1u) 3580 | -8/Materials | Core integrity fell below 50% 3677 | -8/Materials | Core integrity fell below 20% 3702 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03595_ R-06 Scavenger distress signal jammed. 03604_ XNJRR7|KXML<>DWELS/GY1HJ8|YZ0N4 03609_ X-57 Shotgunner misfires. 03616_ Imp. Treads destroyed. 03619_ X-57 Shotgunner IFF system glitched. 03622_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03623_ Recycling unit begins recycling process. 03627_ 5EC 7ZOY4/ZGG%FKDL/V>H%6W1CQ8%PWQUTRWZ| 03631_ Critical hit (Burn: +37). 03641_ Imp. Heat Sink destroyed. 03658_ Arm. Treads destroyed. 03663_ System corrupted: Matter fused (-8). 03665_ Imp. Light Armor Plating destroyed. 03666_ G-47 Trooper destroyed. 03668_ K-01 Serf collects debris. 03676_ Transmission Jammer destroyed. 03687_ System corrupted: Component data lost. 03690_ Critical hit (Destroy). 03690_ Ion Engine destroyed. 03696_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????? ???????????#% #"###### ""# | | ???????????????#+#???????????# % "! # # | | ################ #########???# #%! # | | # ## # #???# " ## = " | | # ## # #???# """ ####### =% | | # % + + """ #???# """ #?????? * | | ??""""" """"=%# # """ ##### #?????? =% | | ?????"" """" # + """ %+ % #?????? | | ?????"" """"" # ################### #?????? | | ?????########## ##? #???????? #?????? | | ?????????????# # """ #???????? #??????# # | | ?????????????# # """ #???????? ????????= ## | | ?????????????# + """ #???????? ????????%* #? | | ?????????????# # ! #????????+???????? % #? | | ?????????????## ## #????????????????? #? | | ??????????????# #?? #?????????????????? #? | | ??????????????# #??"Y" #?????????????????? ?? | | ??????????????# #???"" #?????????????????????? | | ?????????????## ##??#######?????????????????????? | | ????????###+## ##### #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????###+## ##### #?????????????????????? | | ?????????????## ##???##Y ##?????????????????????? | | ??????????????# #?????# #??????????????????????? | | ??????????????# +?????# @#??????????????????????? | | ??????????????# #?????# ???????????????????? | | ?????????????? #?????# ???????????????? | | ??????????????####?????############??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 15 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Total Silence Challenges ------------ None Game ------ Seed HardcellThrusterLauncher Manual? 0 Play Time 00:38:51 Cumulative 7.1 hours Start 2023.11.04 @ 09:33:59 End 2023.11.06 @ 09:05:50 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c1e24e32-26e2-45f8-b66e-767243165b90