Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.29 @ 02:03:41 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (271) 1355 Value Destroyed (9822) 9822 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (2667) 2667 TOTAL SCORE: 20884 Bonus ------- High Alert Combat Kills 611 Follower Combat Kills 97 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -41 Cogmind --------- Core Integrity 1068/1150 Matter 177/300 Energy 375/375 System Corruption 0% Temperature Cool (43) Movement Walking (116) Location -4/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Antimatter Reactor > --- PROPULSION (7) --- Light Armored Exoskeleton Light Armored Exoskeleton Light Armored Exoskeleton Experimental Myomer Leg > --- UTILITY (5) ------ High-capacity Storage Unit Spectral Analyzer Improved Kinecellerator > --- WEAPON (5) ------- Vortex Rail Coil Gun Enhanced Coil Gun > --- INVENTORY (20) --- Vortex Chain Reactor Light Armored Exoskeleton Experimental Myomer Leg Advanced Energy Well (500) Matter Compressor (177) Deep Structural Scanner System Mapper Authchip [Propulsion] A0-MCA's Component Scanner Long-range Tractor Beam Dimensional Node Initializer Neutron Cannon KE Penetrator Rocket Array Plasma Cutter CPS Tube (2) Force Lance Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Spectral Analyzer Advanced Target Analyzer Advanced Remote Shield > --- WEAPON ----------- Matter Neutralizer Mass Driver Enhanced Gauss Cannon Enhanced Gauss Cannon Impact Mace > --- INVENTORY -------- Vortex Chain Reactor Light Armored Exoskeleton Light Armored Exoskeleton High-capacity Matter Pod Deep Structural Scanner System Mapper Authchip [Propulsion] A0-MCA's Component Scanner Long-range Tractor Beam Dimensional Node Initializer Vortex Rail Vortex Rail Long-range Proton Cannon Rocket Array Plasma Cutter CPS Tube DRS Beacon [Rating: 114] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Light Armored Exoskeleton Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . 2 . . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . . 1 . . . 2 . . . . 1 Utility 3 | . . . . . 1 . . . . . . 2 . . . . . Weapon 3 | . . . 1 . 1 . . 1 . . . . . . . . . Parts Attached 197 | 8 10 5 34 4 23 19 7 2 19 6 . 11 5 . 24 6 14 Power 22 | 1 2 1 4 . . 1 2 . 2 2 . . 1 . 2 1 3 Engine 13 | 1 2 . 3 . . 1 1 . 2 2 . . 1 . . . . Core 6 | . . 1 1 . . . 1 . . . . . . . 1 1 1 Reactor 3 | . . . . . . . . . . . . . . . 1 . 2 Propulsion 45 | 2 3 1 11 . 11 6 2 1 2 . . 3 . . 2 . 1 Treads 32 | 2 3 1 11 . 11 3 1 . . . . . . . . . . Leg 7 | . . . . . . . . 1 . . . 3 . . 2 . 1 Wheel 6 | . . . . . . 3 1 . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 53 | 3 1 1 4 1 6 3 1 . 6 . . 5 2 . 10 2 8 Device 34 | 2 . 1 2 1 3 3 1 . 5 . . 3 1 . 6 2 4 Storage 9 | 1 1 . 2 . . . . . . . . 2 . . 1 . 2 Processor 6 | . . . . . 2 . . . 1 . . . . . 2 . 1 Hackware 2 | . . . . . 1 . . . . . . . . . . . 1 Protection 2 | . . . . . . . . . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 77 | 2 4 2 15 3 6 9 2 1 9 4 . 3 2 . 10 3 2 Energy Gun 6 | . 2 1 . . . . . . . . . . . . 3 . . Energy Cannon 8 | . . . 3 . 2 . . . . . . . 1 . 2 . . Ballistic Gun 36 | 2 . 1 7 1 4 7 2 1 3 2 . 1 1 . . 3 1 Ballistic Cannon 13 | . 1 . 3 . . . . . 3 2 . 1 . . 3 . . Launcher 5 | . . . 2 2 . . . . 1 . . . . . . . . Special Weapon 4 | . 1 . . . . 1 . . . . . 1 . . 1 . . Impact Weapon 2 | . . . . . . . . . 2 . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 18 | . . 1 2 . 1 . . . 5 . . . . . 8 . 1 Corrupted Parts 3 | . . . . . . . . . . . . . . . . 3 . System Corruption 21 | . . . . . . . . . . . . . . . . 21 . Parts Lost 12 | . . 1 . . 2 1 . . . . . 1 . . . 2 5 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . 1 . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . 1 . . . . 3 Weapon 6 | . . 1 . . 2 . . . . . . . . . . 1 2 Highest Loss Streak 4 | . . 1 . . 1 1 . . . . . 1 . . . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 20 | 4 10 14 24 24 24 24 21 21 21 20 18 17 17 18 16 16 17 Power . | . . . 1 1 . 1 1 1 1 . . . . . . 1 1 Propulsion 3 | 2 3 3 5 5 5 5 4 4 4 4 4 1 1 1 1 2 2 Utility 8 | . 3 6 9 9 10 9 10 11 9 8 7 6 6 7 6 7 7 Weapon 5 | . 2 2 7 8 6 6 4 3 6 7 6 7 6 6 4 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 85 | . 7 3 20 . 8 6 6 1 10 . 8 1 3 . 3 . 9 Power 5 | . 1 . . . 1 . 1 . 1 . . . . . . . 1 Propulsion 12 | . 3 1 2 . 1 1 3 . . . . . . . . . 1 Utility 37 | . 2 2 10 . 5 1 2 1 5 . 5 . . . 2 . 2 Weapon 24 | . 1 . 8 . 1 2 . . 4 . 3 . 2 . 1 . 2 Tool/Special 7 | . . . . . . 2 . . . . . 1 1 . . . 3 Average Slot Usage (%) 93 | . 99 100 99 100 99 93 90 85 91 92 92 80 79 82 81 86 80 Engine 6 | . 14 5 8 11 9 9 7 . 4 7 7 5 5 5 2 . . Core 1 | . . 8 2 . . . 1 7 2 . . . . . 1 2 7 Treads 14 | . 28 28 33 33 27 13 1 . . . . . . . . . . Leg 4 | . . . . . . . . 3 . . . 16 17 17 20 23 20 Wheel 6 | . . . . . . 7 16 15 22 23 23 . . . . . . Device 9 | . 14 14 11 11 9 9 9 7 7 7 7 11 5 5 7 9 10 Storage 9 | . 14 14 11 11 9 9 9 7 7 7 7 8 11 10 8 6 5 Processor 5 | . . . . . 7 9 9 7 7 7 7 5 5 5 8 11 7 Energy Cannon 2 | . . . 3 . 8 1 . . . . . . . . 2 8 3 Ballistic Gun 19 | . 15 11 22 32 27 33 35 35 32 23 15 7 10 11 . 8 18 Ballistic Cannon 7 | . 3 14 6 . . . . . 3 14 23 17 11 11 11 5 . Impact Weapon 1 | . . . . . . . . . . . . 2 4 5 5 5 3 Peak Build Rating 114 | 7 8 18 25 23 29 41 46 54 54 55 55 83 74 74 114 110 114 Average Rating 45 | 5 7 9 20 22 27 37 43 51 50 53 54 75 69 71 90 106 108 On Entrance 46 | . 7 8 11 23 22 29 41 46 54 52 54 54 74 71 71 109 106 Avg Prop Armor Cover (%) 6 | . . . . . . 7 7 4 4 . . . . . . 8 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 31 32 101 101 106 108 103 105 113 111 109 80 80 80 106 94 98 Greatest Support 115 | 40 40 40 60 60 60 60 40 40 56 56 56 90 90 90 110 110 115 Greatest Overweight (x) 4 | . . . 1 1 1 4 3 2 2 1 1 . . . 1 1 . Average Overweight (x) . | . . . . 1 1 2 2 2 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 Average Capacity 22 | 7 11 15 24 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 23 20 20 20 20 20 Average Carried 21 | 4 10 14 24 24 24 24 24 24 24 24 24 19 19 20 19 19 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 Final Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 25 20 20 20 20 20 19 Class Distribution -------------------- 44% | Scavenger-Gunner 17% | Commander-Skirmisher 11% | Mutant 9% | Gunner 5% | Skirmisher 3% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Skirmisher | -7/Recycling Commander-Skirmisher | -7/Scraptown Commander-Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Matter Collected 9712 | 306 460 212 1430 185 1143 1183 368 173 1309 314 22 711 144 169 360 666 557 Remotely 546 | 42 . . . . . . . . . . . 504 . . . . . Salvage Created 11654 | 111 814 318 2098 230 1828 1680 377 173 1345 489 . 998 80 56 . 236 821 Parts 575 | 6 35 17 120 19 92 97 30 8 50 20 . 32 . 4 . 6 39 Haulers Intercepted 18 | . 2 . 6 . 4 . . . 6 . . . . . . . . Recyclers Shooed 9 | . 1 1 2 . 2 . 1 . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . . . . 4 . 13 . Prevented 7 | . . . . . . . . . . . . . . . . 7 . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 188 | . 12 9 31 8 26 42 11 3 14 3 . 14 . 2 . 4 9 Guns 111 | . 12 4 13 2 19 27 8 3 12 3 . 2 . . . . 6 Cannons 34 | . . 5 17 . 2 . . . 2 . . 2 . 2 . 2 2 AOE 39 | . . . . 6 5 14 3 . . . . 10 . . . . 1 Classes Destroyed 17 | 2 4 1 6 . 1 1 . . . . . . 1 . . 1 . Worker 12 | . . . 3 . 2 . . . 3 . . 3 . . . . 1 Builder 9 | . . . 1 . 2 . 1 1 . . . 3 . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 6 . 4 . . . 6 . . . . . . . . Recycler 20 | 1 3 1 2 . 1 . . . 3 4 . 4 . . . . 1 Mechanic 4 | . . . 2 . . 1 . . 1 . . . . . . . . Operator 3 | . . . 1 . 1 . 1 . . . . . . . . . . Watcher 13 | . 1 . 5 . 3 1 . . 1 . . 1 . . . . 1 Swarmer 41 | . 3 3 . 3 . 20 5 . . . . 7 . . . . . Grunt 82 | . 9 4 18 4 19 7 3 3 7 . . 1 . . . . 7 Brawler 8 | . . . 2 . 1 3 . . . . . 1 . . . . 1 Duelist 3 | . . . 1 1 . . . . . . . 1 . . . . . Sentry 35 | . . 2 10 . 5 5 3 . 5 3 . . . . . 1 1 Hunter 9 | . . . . . 1 2 . . . . . 4 . . . 2 . Programmer 11 | . . . . . . 5 . . 2 . . 2 . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . Best Kill Streak 12 | 2 4 3 6 3 8 11 3 3 4 3 . 12 . 2 . 2 5 Combat Bots Only 11 | . 3 3 4 3 7 11 3 3 3 1 . 7 . 2 . 2 4 Max Kills in Single Turn 5 | 1 1 1 2 3 4 5 2 1 1 1 . 5 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . Exploded 5 | . . . . 3 3 5 2 . . . . 3 . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Hostile Shots Fired 924 | . 57 45 99 11 99 146 31 8 96 27 . 103 . 8 1 103 90 Missed 268 | . 12 10 23 3 32 39 11 3 38 12 . 27 . 4 . 36 18 Hits 656 | . 45 35 76 8 67 107 20 5 58 15 . 76 . 4 1 67 72 Melee 3 | . . . 1 1 . . . . . . . . . . 1 . . Projectile 653 | . 45 35 75 7 67 107 20 5 58 15 . 76 . 4 . 67 72 AOE 2 | . . . . . . . . . . . . . . . 2 . . Critical Strikes 23 | . . 1 6 1 2 4 . . 1 . . 1 . . . 3 4 Part Disruptions 1 | . . . . . . . . . . . . 1 . . . . . Damage Taken 10226 | . 503 427 1048 103 976 1331 235 75 535 119 . 1248 . 92 111 1574 1849 Core 1318 | . 82 68 127 9 155 275 35 . 113 28 . 171 . . 31 142 82 Absorbed by Shields 289 | . . . 65 . . . . . . . . 164 . . 60 . . Regen/Repaired (Parts) 16 | . . . . . . . . . . . . . . . 16 . . Core Remaining (%) 60 | 100 . 40 . 66 . . 15 . . . 79 . . . . 65 . Volleys Fired 524 | 9 61 33 92 8 73 69 22 7 55 12 . 22 . 5 . 28 28 Largest 5 | 2 2 2 3 3 4 4 4 5 5 5 . 5 . 4 . 4 5 Hottest 231 | 40 100 95 204 69 181 144 104 137 149 176 . 176 . 136 . 231 213 Shots Fired 1664 | 18 115 63 267 18 268 225 82 35 226 60 . 85 2 22 . 73 105 Gun 1239 | 18 114 32 134 15 232 201 80 35 190 54 . 29 1 10 . 7 87 Cannon 399 | . . 31 133 . 28 17 . . 36 6 . 51 1 12 . 66 18 Launcher 24 | . . . . 3 8 7 2 . . . . 4 . . . . . Special 2 | . 1 . . . . . . . . . . 1 . . . . . Kinetic 1435 | 18 60 50 230 15 232 201 80 35 226 60 . 80 2 22 . 44 80 Thermal 164 | . 36 13 37 . 28 17 . . . . . . . . . 15 18 Explosive 15 | . . . . 2 . 7 2 . . . . 4 . . . . . Electromagnetic 42 | . 19 . . 1 8 . . . . . . . . . . 14 . Entropic 7 | . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 33 | 6 8 13 19 9 33 19 21 11 21 13 . 3 . 7 . 16 15 Robot Miss Streak 7 | 2 5 6 6 1 4 4 6 2 4 7 . 6 . 3 . 4 4 Penetration Max 1 | . . . . . . 1 1 1 . 1 . . . . . . 1 Secondary Targets 13 | . 1 . 3 1 . 6 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 . 1 . . . . . . . . . Shots Hit Robots 1015 | 10 72 40 156 10 170 146 37 25 130 40 . 42 3 9 10 53 62 Core Hits 460 | 5 33 17 72 8 73 68 18 7 43 16 . 58 . 4 . 8 30 Critical Kills 16 | . 1 1 3 . . 3 . . 3 3 . . . . . . 2 Critical Parts Destroyed 12 | . . . . . . 4 . . 2 1 . 2 1 . . 1 1 Critical Strikes 39 | . 1 3 4 . . 7 . . 8 4 . 2 1 . . 6 3 Meltdown 2 | . . . 1 . . 1 . . . . . . . . . . . Destroy 21 | . 1 1 2 . . 6 . . 5 4 . . . . . . 2 Blast 9 | . . 2 1 . . . . . 3 . . . . . . 3 . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . Smash 4 | . . . . . . . . . . . . 2 1 . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . 1 Melee Attacks 59 | . . . . . . 16 . . 8 . . 12 4 2 12 3 2 Impact 33 | . . . . . . . . . 8 . . 12 4 2 2 3 2 Slashing 16 | . . . . . . 16 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . . . . . 2 . . 5 3 . 10 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 25169 | 92 915 649 2813 484 3384 4128 934 499 2795 784 . 2920 276 305 . 2182 2009 Guns 13576 | 92 915 251 1363 129 2364 2448 772 499 2103 726 . 338 . 27 . 39 1510 Cannons 5853 | . . 381 1422 . 213 218 . . 504 58 . 475 . 278 . 2003 301 Explosions 3618 | . . . . 350 798 739 162 . . . . 1512 . . . . 57 Melee 2024 | . . . . . . 723 . . 188 . . 556 276 . . 140 141 Ramming 98 | . . 17 28 5 9 . . . . . . 39 . . . . . Kinetic 16675 | 92 525 537 2256 129 2364 2448 772 499 2607 784 . 813 . 305 . 1259 1285 Thermal 2385 | . 263 95 529 55 216 218 . . . . . 238 . . . 413 358 Explosive 2675 | . . . . 213 287 739 162 . . . . 1274 . . . . . Electromagnetic 1087 | . 127 . . 82 508 . . . . . . . . . . 370 . Impact 1301 | . . . . . . . . . 188 . . 556 276 . . 140 141 Slashing 723 | . . . . . . 723 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Entropic 225 | . . . . . . . . . . . . . . . . . 225 Highest Corruption 21 | . . . 1 1 . 3 3 . . . . 6 6 7 7 21 . Average Corruption 4 | . . . 1 1 . 2 3 . . . . 5 6 6 7 15 . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 109 | . . . 9 4 . 32 6 . . . . 2 17 10 . 29 . Message Errors 25 | . . . 3 . . 6 2 . . . . 1 3 2 . 8 . Matter Fused 22 | . . . 2 3 . 5 2 . . . . 1 3 1 . 5 . Heat Flow Errors 11 | . . . . 1 . 5 . . . . . . 3 1 . 1 . Energy Discharges 19 | . . . 1 . . 4 1 . . . . . 4 2 . 7 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Parts Fused 3 | . . . . . . 2 . . . . . . 1 . . . . Data Loss (minor) 11 | . . . 2 . . 5 1 . . . . . . 2 . 1 . Data Loss (major) 2 | . . . . . . 1 . . . . . . . . . 1 . Misfires 12 | . . . 1 . . 3 . . . . . . 2 2 . 4 . Alerts 2 | . . . . . . . . . . . . . 1 . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 897 | . . 5 9 22 17 106 . . 116 1 . 320 267 3 . 31 . Projectiles 135 | . . 5 9 . 10 29 . . 41 1 . 37 . 3 . . . Explosions 64 | . . . . 22 7 25 . . . . . 10 . . . . . Melee 698 | . . . . . . 52 . . 75 . . 273 267 . . 31 . Knockbacks 30 | . . 9 9 . . . . . 3 1 . 5 . 3 . . . Impact 4 | . . 1 . . . . . . 1 . . 2 . . . . . Kinetic 23 | . . 6 9 . . . . . 2 1 . 2 . 3 . . . Secondary 3 | . . 2 . . . . . . . . . 1 . . . . . Self-Inflicted Damage 48 | . . . . . . 30 . . . . . 18 . . . . . Shots 2 | . . . . . . 1 . . . . . 1 . . . . . Rammed 8 | . . 3 4 1 . . . . . . . . . . . . . Targets Rammed 11 | . . 3 4 1 1 . . . . . . 2 . . . . . Kicked 2 | . . . . . . . . . . . . 2 . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 392 | . 187 273 312 168 232 392 . 11 132 39 . 42 234 170 . 223 382 Average Temperature 60 | . 56 73 54 89 87 113 . 6 23 16 . 17 111 109 . 23 89 Received Heat Transfer 2464 | . 255 168 518 12 504 180 72 45 204 36 . . . . . 108 362 Effects 5 | . . . . . . 5 . . . . . . . . . . . Interference 5 | . . . . . . 5 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Robots Corrupted 9 | . . . . . . . . . 1 . . 4 2 . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 . Parts Fried 15 | . . . . . 2 . . . . . . 8 1 . . 4 . Impact Corruptions 29 | . . . . . . . . . 3 . . 10 15 . . 1 . Robots Melted 2 | . . . 1 . . 1 . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . . . . Parts Melted 4 | . 1 . 2 . . 1 . . . . . . . . . . . Heat Transferred 2927 | . 777 222 962 50 420 296 . . . . . 150 . . . . 50 Parts Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Maximum Alert Level 4 | . . . 2 . 1 4 3 1 1 . . 1 . . . . 1 Low Security (%) 62 | 100 100 100 22 100 92 12 . . 37 100 . 87 . . . . 93 Level 1 22 | . . . 53 . 7 20 . 100 62 . . 12 . . . . 6 Level 2 8 | . . . 24 . . 12 48 . . . . . . . . . . Level 3 4 | . . . . . . 24 51 . . . . . . . . . . Level 4 3 | . . . . . . 30 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1458 | 5 136 62 512 155 302 1458 810 289 290 115 . 376 . . . . 285 Initial 710 | . . 9 . 127 20 80 710 289 115 110 . . . . . . . Average 215 | . 39 9 285 58 87 737 710 262 215 55 . 98 . . . . 39 Influence Increases 6934 | 15 454 216 1082 224 853 1428 310 75 655 235 . 714 . 50 128 100 395 Destroy 0b10 Robot/C 3920 | . 240 180 640 160 520 860 220 60 280 60 . 280 . 40 120 80 180 Destroy 0b10 Robot/NC 425 | 15 30 5 100 . 65 25 10 5 70 20 . 60 . . . . 20 Destroy Leader 780 | . 66 30 202 30 124 30 60 10 104 . . 52 . 10 . 20 42 Allied During Kill 89 | . . . 13 . . 6 . . . . . 62 . . 8 . . Successful Hack 100 | . 41 . 16 . 17 7 5 . 14 . . . . . . . . Select Force Hacks 240 | . 60 . 30 . . . . . . 150 . . . . . . . Disable Machine 480 | . 15 . 30 15 75 30 . . 165 . . 75 . . . . 75 Anti-Garrison Action 450 | . . . . . . 450 . . . . . . . . . . . Destroy Structure 330 | . 2 1 6 19 22 20 15 . 22 5 . 170 . . . . 48 Lose Combat Pursuer 120 | . . . 45 . 30 . . . . . . 15 . . . . 30 Influence Decreases 6675 | 15 428 242 755 497 783 94 1132 457 625 519 . 344 370 50 128 100 136 Entered New Map 1840 | . . 17 . 200 34 44 748 347 139 174 . . 137 . . . . Time Decay 4051 | 15 428 215 565 297 579 . 214 110 446 345 . 294 233 50 74 100 86 Lost Part 90 | . . 10 . . 20 10 . . . . . . . . . . 50 Lost Ally 244 | . . . 40 . . 40 20 . 40 . . 50 . . 54 . . Purge Threat 450 | . . . 150 . 150 . 150 . . . . . . . . . . Squads Dispatched 29 | . 4 . 4 . 3 . 2 1 3 . . 6 . . . . 6 Investigation 12 | . 3 . 2 . 1 . . 1 . . . 3 . . . . 2 Extermination 3 | . . . . . . . . . 2 . . 1 . . . . . Reinforcement 10 | . 1 . 1 . 2 . 1 . 1 . . 2 . . . . 2 Assault 2 | . . . 1 . . . 1 . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Distress Signals 21 | . . 1 10 . 3 1 2 . 3 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 295 | . 22 9 48 6 41 42 13 4 18 2 . 23 . 2 44 6 15 Peak Tracking Total 19 | . 4 3 5 3 6 7 3 2 6 1 . 5 . 2 19 3 4 Tactical Retreats 6 | . . . 2 . 2 . . . . . . 1 . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Traps Triggered 8 | . 1 . 1 . 1 3 . 1 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . 3 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Disabled 42 | . 1 . 2 1 5 10 . . 11 . . 5 1 . 1 . 5 Max in Single Turn 5 | . 1 . 1 1 1 1 . . 1 . . 5 1 . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . Garrison Relay 5 | . . . . . . 5 . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 1 . . 1 . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Machines Accessed 73 | . 8 . 14 . 9 2 1 . 8 10 5 9 . . 3 . 4 Terminals 44 | . 6 . 10 . 6 2 1 . 8 5 . 3 . . . . 3 Fabricators 1 | . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . . . Recycling Units 13 | . 2 . 2 . . . . . . 5 . 3 . . . . 1 Scanalyzers 3 | . . . 1 . 1 . . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . . . . . 1 . . . . . Total Hacks 205 | . 21 . 36 . 23 5 3 . 14 23 43 22 . . 9 . 6 Successful 118 | . 12 . 19 . 9 2 2 . 4 9 43 8 . . 9 . 1 Failed 86 | . 9 . 17 . 13 3 1 . 10 14 . 14 . . . . 5 Catastrophic 22 | . 2 . 4 . 2 1 1 . 4 4 . 1 . . . . 3 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 70 | . 13 . 20 . 13 1 2 . 2 7 . 9 . . . . 3 Terminals 103 | . 17 . 27 . 16 5 3 . 14 11 . 6 . . . . 4 Fabricators 2 | . . . . . . . . . . . . 2 . . . . . Repair Stations 4 | . . . 2 . 2 . . . . . . . . . . . . Recycling Units 25 | . 4 . 2 . . . . . . 12 . 5 . . . . 2 Scanalyzers 14 | . . . 5 . 3 . . . . . . 6 . . . . . Garrison Access 5 | . . . . . 2 . . . . . . 3 . . . . . Terminal Hacks 78 | . 7 . 5 . 4 1 2 . 4 2 43 1 . . 9 . . Record 51 | . . . 1 . . . . . . . 42 . . . 8 . . Part Schematic 4 | . 1 . . . 1 . . . . 1 . 1 . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 2 . 1 . . . . . . 1 . . . . . . . Open Door 3 | . . . . . . 1 . . 1 . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . 1 . 1 . 1 . . . . . . . . . . Locate Traps 4 | . 2 . 1 . . . . . 1 . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . . . . . Zone Layout 2 | . . . . . 1 . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . . . . 2 . . . . . . . Retrieve Components 4 | . 1 . 1 . . . . . . 2 . . . . . . . Scanalyzer 10 | . . . 5 . 2 . . . . . . 3 . . . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . Analyze 3 | . . . 2 . . . . . . . . 1 . . . . . Retrieve Study 5 | . . . 2 . 2 . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 23 | . 4 . 8 . 2 1 . . . 5 . 2 . . . . 1 Terminals 9 | . 2 . 6 . . 1 . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . Skim 7 | . 1 . 6 . . . . . . . . . . . . . . Override 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . . . Mechanics 2 | . . . 1 . 1 . . . . . . . . . . . . Recycling Units 11 | . 2 . 1 . . . . . . 5 . 2 . . . . 1 Tunnel 8 | . 2 . 1 . . . . . . 5 . . . . . . . Fedlink 3 | . . . . . . . . . . . . 2 . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . Hacking Detections 54 | . 6 . 12 . 7 2 1 . 8 8 . 7 . . . . 3 Full Trace Events 5 | . . . 2 . . . . . . 1 . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 1 . 1 . . . . 1 . 2 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . 2 . . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 17 | . 9 . 3 . . . . . . 5 . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . 1 . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 20 . . . . . . . . . . . Machine Destruction 20 | . . . . . . 20 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 3 . . . 10 . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total Allies 20 | . . 2 . . . 3 . . . 10 . . . . 5 . . Largest Group 10 | . . 2 2 . . 2 1 . . 10 9 8 . . 5 . . Highest-Rated Group 241 | . . 45 45 . . 45 25 . . 216 184 174 . . 241 . . Highest-Rated Ally 64 | . . 31 31 . . 25 25 . . 40 40 40 . . 64 . . Initial Warlord ECA Mod 12 | . . . . . . . 12 11 11 11 11 . . . . . . Total Orders 19 | . . . . . . . . . 3 1 6 2 . . 7 . . STAY 8 | . . . . . . . . . . 1 3 1 . . 3 . . ROAM 1 | . . . . . . . . . . . . . . . 1 . . FOLLOW 4 | . . . . . . . . . . . 2 . . . 2 . . AID 1 | . . . . . . . . . . . . . . . 1 . . DROP 1 | . . . . . . . . . . . . 1 . . . . . PICKUP 1 | . . . . . . . . . . . 1 . . . . . . EXPLORE 3 | . . . . . . . . . 3 . . . . . . . . Ally Attacks 86 | . . . 9 . . 9 2 . . . . 15 . . 51 . . Total Damage 2596 | . . . 142 . . 181 31 . . . . 77 . . 2165 . . Kills 9 | . . . 1 . . 1 . . . . . 1 . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Active Infowar (turns) 11434 | 3 1421 1091 540 . . . 1 . 44 981 2379 833 597 451 1548 1023 522 Optics 8378 | . . . . . . . . . 44 981 2379 833 597 451 1548 1023 522 Sensors 365 | . . 2 . . . . . . . . . 363 . . . . . Structural 215 | . . . . . . . . . . . . . 37 57 . 121 . Seismic 3053 | 3 1421 1089 540 . . . . . . . . . . . . . . ECM 1 | . . . . . . . 1 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . . . . 2 1 . 1 . Drone Launches 6 | . . . . . . . . . 6 . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Turns Passed 20859 | 148 1421 1091 3263 993 2225 1595 451 220 1118 981 2379 833 597 451 1548 1023 522 Spaces Moved 11255 | 69 747 584 1168 397 702 749 280 159 714 622 2044 524 442 319 861 554 320 Core 6 | 6 . . . . . . . . . . . . . . . . . Treads 3784 | 63 747 584 1168 397 702 123 . . . . . . . . . . . Legs 3020 | . . . . . . . . . . . . 524 442 319 861 554 320 Wheels 4445 | . . . . . . 626 280 159 714 622 2044 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 140 120 120 101 108 108 125 125 125 107 107 116 Average Speed 147 | 150 160 160 236 240 240 160 123 120 110 108 108 126 125 125 117 107 116 Slowest Speed 240 | 160 160 160 240 240 240 240 145 120 120 108 108 140 125 125 235 191 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 98 96 96 96 64 96 25 5 94 97 93 15 69 53 92 75 9 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 15 | . 2 . 2 1 . . . . . 5 4 1 . . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 1 . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . 1 1 1 . . . . . . Scrap Searched 10 | . . 2 . 3 . . . . . . 1 . 1 . . 3 . Spaces Dug 32 | . 1 . . . . 17 . . 5 . . 4 . 2 2 1 . Terrain Destroyed 276 | . 1 . . 20 27 25 12 . 24 4 . 122 . 5 2 8 26 Melee 13 | . . . . . . . . . 5 . . 4 . 2 2 . . Projectile 78 | . 1 . . . 3 3 . . 19 4 . 12 . 3 . 8 25 AOE 184 | . . . . 20 24 22 12 . . . . 106 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Sto Rec Scr Fac Upp Upp War Pro Fac Total 14318 | 93 863 677 1490 421 1099 980 344 171 899 902 2220 625 480 353 1380 921 400 Wait 1579 | . 7 39 93 . 250 29 8 1 57 127 158 19 17 23 430 311 10 Move 11238 | 68 746 583 1167 396 701 748 279 158 713 621 2043 523 441 318 860 553 320 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 193 | 8 20 6 45 3 17 12 10 2 14 5 9 13 3 . 14 4 8 Fast Attach 33 | 7 . 1 3 1 2 3 . 1 2 . . 2 2 . 3 2 4 Attach 43 | . 1 1 4 . 5 2 3 1 . 3 1 7 2 . 9 1 3 Detach 7 | . . . . . 1 2 . . . . . . 2 . 1 . 1 Swap 208 | 1 11 4 31 8 24 24 8 . 25 5 . 10 4 5 23 12 13 Drop 229 | . 17 7 51 4 25 21 14 1 17 6 9 15 5 . 20 6 11 Fire 524 | 9 61 33 92 8 73 69 22 7 55 12 . 22 . 5 . 28 28 Melee 59 | . . . . . . 16 . . 8 . . 12 4 2 12 3 2 Ram . | . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . 2 . . . . . Crush 9 | . . 3 4 1 1 . . . . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . . . . . . . . Rewire 144 | . . . . . . 21 . . . 123 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 26 | . . . . . . 9 . . 8 . . . . . 8 1 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 14) 669 | -10/Materials | Discovered new exit (range 15) 894 | -10/Materials | Discovered new exit (range 8) 1092 | -10/Materials | Discovered new exit (range 8) 1225 | -10/Materials | Discovered new exit (range 9) 1570 | -10/Materials | Entered Mines 1986 | -10/Mines | Core integrity fell below 50% 2163 | -10/Mines | Discovered new exit (range 3) 2287 | -10/Mines | Build established: Scavenger-Mutant 2295 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2298 | -10/Mines | Found Prototype Device 2298 | -10/Mines | Identified Exp. Sensor Array 2426 | -10/Mines | Discovered new exit (range 5) 2635 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2661 | -10/Mines | Entered Materials 2661 | -9/Materials | Accompanied by 2 allies 2661 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2662 | -9/Materials | Identified exit to Mines 2666 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2978 | -9/Materials | Build established: Scavenger-Gunner 3475 | -9/Materials | Build established: Scavenger-Tank 3805 | -9/Materials | Build established: Scavenger-Gunner 4661 | -9/Materials | First assault squad dispatched 4740 | -9/Materials | Discovered new exit (range 12) 5149 | -9/Materials | Discovered new exit (range 5) 5153 | -9/Materials | Identified exit to Materials 5226 | -9/Materials | Learned Storage garrison access intel 5338 | -9/Materials | Learned location of Recycling (-7) 5408 | -9/Materials | Learned Storage non-interactive machine intel 5504 | -9/Materials | Learned Storage emergency access door positions 5924 | -9/Materials | Entered Mines 5961 | -9/Mines | Learned location of 1 exit from Materials 5961 | -9/Mines | Discovered exit to Materials (range 7) 6230 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6799 | -9/Mines | Discovered exit to Materials (range 7) 6802 | -9/Mines | Learned location of Storage (-7) 6917 | -9/Mines | Entered Materials 6917 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6918 | -8/Materials | Identified exit to Factory 7789 | -8/Materials | Discovered exit to Factory (range 16) 7956 | -8/Materials | Destroyed 7 combat bots 8190 | -8/Materials | Central database locked down 8472 | -8/Materials | Discovered exit to Factory (range 18) 8671 | -8/Materials | Identified exit to Garrison 9142 | -8/Materials | Entered Garrison 9212 | -8/Garrison | Phase Generator disabled 9500 | -8/Garrison | Triggered checkpoint 9545 | -8/Garrison | Core integrity fell below 50% 9669 | -8/Garrison | Garrison Relay disabled 9699 | -8/Garrison | Garrison Relay disabled 9730 | -8/Garrison | Triggered checkpoint 9856 | -8/Garrison | Triggered checkpoint 9865 | -8/Garrison | Triggered checkpoint 9895 | -8/Garrison | Destroyed 11 combat bots 9946 | -8/Garrison | Triggered checkpoint 10042 | -8/Garrison | Garrison Relay disabled 10076 | -8/Garrison | Discovered new exit (range 10) 10228 | -8/Garrison | Triggered checkpoint 10250 | -8/Garrison | Garrison Relay disabled 10296 | -8/Garrison | Triggered checkpoint 10299 | -8/Garrison | Discovered new exit (range 15) 10303 | -8/Garrison | Identified exit to Materials 10626 | -8/Garrison | Triggered checkpoint 10656 | -8/Garrison | Garrison Relay disabled 10737 | -8/Garrison | Entered Materials 10737 | -8/Materials | Accompanied by 1 ally 10888 | -8/Materials | Core integrity fell below 20% 11080 | -8/Materials | Discovered exit to Factory (range 4) 11106 | -8/Materials | Build established: Gunner 11137 | -8/Materials | First assault squad dispatched 11188 | -8/Materials | Entered Factory 11188 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11189 | -7/Factory | Identified exit to Storage 11408 | -7/Factory | Entered Storage 11410 | -7/Storage | Loaded intel: 25 non-interactive machine locations 11411 | -7/Storage | Loaded intel: 1 garrison access location 11688 | -7/Storage | Used back door to open Recycling access 11688 | -7/Storage | Discovered new exit (range 5) 11911 | -7/Storage | Found Prototype Launcher 11911 | -7/Storage | Identified Rocket Array 12404 | -7/Storage | Discovered new exit (range 7) 12526 | -7/Storage | Entered Recycling 12790 | -7/Recycling | Scanned before Scraplab entrance 12815 | -7/Recycling | Discovered new exit (range 20) 13405 | -7/Recycling | Entered Scraplab 13414 | -7/Recycling | Discovered new exit (range 2) 13439 | -7/Recycling | Build established: Commander-Skirmisher 13507 | -7/Recycling | Entered Scraptown 13507 | -7/Scraptown | Accompanied by 9 allies 13689 | -7/Scraptown | Discovered new exit (range 7) 13760 | -7/Scraptown | Visited Cyclists 13784 | -7/Scraptown | Visited Cave Peace 13834 | -7/Scraptown | Visited IN-MT5's Study 13916 | -7/Scraptown | Visited Shadow of the Wyrm 13925 | -7/Scraptown | Visited Symbiants 14151 | -7/Scraptown | Visited Assassins FH 14178 | -7/Scraptown | Visited SPCMW 14198 | -7/Scraptown | Visited UFD Registry 14198 | -7/Scraptown | Registered with UFD as "Shortmech" 14221 | -7/Scraptown | Visited Science Guys 14275 | -7/Scraptown | Visited Cartography Club 14294 | -7/Scraptown | Visited LU-1G1's Boring Crew 14311 | -7/Scraptown | Visited Derelict Rescue Squad 14334 | -7/Scraptown | Found DRS Beacon 14356 | -7/Scraptown | Visited A0-MCA Data Center 14362 | -7/Scraptown | Given a C+ rating by A0-MCA 14368 | -7/Scraptown | Found A0-MCA's Component Scanner 14384 | -7/Scraptown | Visited Scrap Suit Storage 14406 | -7/Scraptown | Visited Scrapoid Pod Storage 14421 | -7/Scraptown | Visited Junk Cannon Lab 14576 | -7/Scraptown | Visited Scrapoid Research Area 14594 | -7/Scraptown | Visited Curators Association 14793 | -7/Scraptown | Discovered new exit (range 5) 14950 | -7/Scraptown | Found Scrap Suit 15142 | -7/Scraptown | Learned location of Zion (-6) 15142 | -7/Scraptown | Learned location of Cetus (-4) 15142 | -7/Scraptown | Learned 12 Materials zone layouts 15142 | -7/Scraptown | Learned 16 Materials zone layouts 15142 | -7/Scraptown | Learned 16 Factory zone layouts 15142 | -7/Scraptown | Learned 24 Factory zone layouts 15142 | -7/Scraptown | Learned 4 Mines zone layouts 15142 | -7/Scraptown | Learned 20 Factory zone layouts 15142 | -7/Scraptown | Learned 12 Lower Caves zone layouts 15142 | -7/Scraptown | Learned 12 Upper Caves zone layouts 15142 | -7/Scraptown | Learned 4 Armory zone layouts 15142 | -7/Scraptown | Learned Materials emergency access door positions 15142 | -7/Scraptown | Learned location of 1 exit from Lower Caves 15142 | -7/Scraptown | Learned location of 1 exit from Upper Caves 15142 | -7/Scraptown | Learned location of 3 exits from Upper Caves 15397 | -7/Scraptown | Found Deep Structural Scanner 15830 | -7/Scraptown | Met Optimus 15830 | -7/Scraptown | Accepted into 0bPrime 15886 | -7/Scraptown | Entered Factory 15886 | -5/Factory | Accompanied by 8 allies 15886 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 15887 | -5/Factory | Identified exit to Upper Caves 15888 | -5/Factory | Identified exit to Factory 16082 | -5/Factory | Loaded intel: 8 recycling unit locations 16483 | -5/Factory | Lost 4 allies 16620 | -5/Factory | Learned location of Protoforge (-2) 16704 | -5/Factory | Destroyed 7 combat bots 16719 | -5/Factory | Entered Upper Caves 16720 | -5/Upper Caves | Identified exit to Upper Caves 16766 | -5/Upper Caves | Build established: Skirmisher 17165 | -5/Upper Caves | Learned Factory security intel 17243 | -5/Upper Caves | Found Alien Artifact 17277 | -5/Upper Caves | Learned Factory emergency access door positions 17316 | -5/Upper Caves | Entered another Upper Caves area 17317 | -5/Upper Caves | Identified exit to Warlord 17333 | -5/Upper Caves | Build established: Tank 17451 | -5/Upper Caves | Learned Factory emergency access door positions 17767 | -5/Upper Caves | Entered Warlord 17768 | -5/Warlord | Identified exit to Proximity Caves 17811 | -5/Warlord | System corruption cleaned by Quarantine Array 18069 | -5/Warlord | Build established: Mutant 18326 | -5/Warlord | Found Prototype Device 18326 | -5/Warlord | Identified Exp. Focal Shield 18330 | -5/Warlord | Found Prototype Processor 18330 | -5/Warlord | Identified Spectral Analyzer 18335 | -5/Warlord | Found Prototype Hackware 18350 | -5/Warlord | Found Prototype Reactor 18414 | -5/Warlord | Warlord's base attacked by MAIN.C 18426 | -5/Warlord | Found Prototype Energy Gun 18426 | -5/Warlord | Identified Vortex Rifle 18432 | -5/Warlord | Found Prototype Energy Gun 18432 | -5/Warlord | Identified Vortex Rail 18438 | -5/Warlord | Found Vortex Rail 18557 | -5/Warlord | Rebuked by Warlord 18586 | -5/Warlord | Spotted B-75 Beast 18588 | -5/Warlord | Build established: Commander-Skirmisher 18646 | -5/Warlord | P-80 Master assimilated allied 5Q-WU4(m) 18654 | -5/Warlord | P-80 Master assimilated allied K9-ELB(Y) 18676 | -5/Warlord | Lost 4 allies 18731 | -5/Warlord | Spotted B-86 Titan 18733 | -5/Warlord | Spotted B-75 Beast 18764 | -5/Warlord | Warlord forces counterattacked 18799 | -5/Warlord | Lost 6 allies 18802 | -5/Warlord | Spotted Striker 19089 | -5/Warlord | Warlord base infiltrated, sounded retreat 19090 | -5/Warlord | Enhanced Grunt warped into view 19090 | -5/Warlord | Enhanced Grunt warped into view 19090 | -5/Warlord | Enhanced Grunt warped into view 19090 | -5/Warlord | Enhanced Demolisher warped into view 19090 | -5/Warlord | Enhanced Demolisher warped into view 19090 | -5/Warlord | Enhanced Demolisher warped into view 19122 | -5/Warlord | Build established: Gunner 19167 | -5/Warlord | Spotted Striker 19214 | -5/Warlord | Spotted Executioner 19214 | -5/Warlord | Spotted Executioner 19254 | -5/Warlord | Lost 9 allies 19315 | -5/Warlord | Entered Proximity Caves 19446 | -4/Proximity Caves | Spotted B-86 Titan 19460 | -4/Proximity Caves | Build established: Scavenger-Gunner 19493 | -4/Proximity Caves | Destroyed B-86 Titan 19601 | -4/Proximity Caves | Activated DRS Beacon 19689 | -4/Proximity Caves | System corruption reached 10% 20001 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20079 | -4/Proximity Caves | Discovered exit to Factory (range 11) 20126 | -4/Proximity Caves | Identified Vortex Chain Reactor 20172 | -4/Proximity Caves | Identified System Mapper 20338 | -4/Proximity Caves | Entered Factory 20338 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 20654 | -4/Factory | Loaded intel: 8 recycling unit locations 20735 | -4/Factory | Discovered new exit (range 5) 20736 | -4/Factory | Garrison activated, responded to threat 20824 | -4/Factory | Spotted B-86 Titan 20860 | -4/Factory | Self-destructed Last Messages --------------- 20851_ B-60 Warrior destroyed. 20852_ U-05 Engineer builds a Wall. 20854_ Knocked back. 20854_ Slug penetrates Wall. 20855_ K-01 Serf collects debris. 20855_ Acquired 13 matter. 20856_ Vortex penetrates B-86 Titan. 20856_ Matter Pump disabled. 20856_ U-05 Engineer builds a Wall. 20857_ B-86 Titan exits siege mode. 20857_ Knocked back. 20857_ Slug penetrates Terminal. 20857_ Terminal disabled. 20858_ Vortex penetrates Wall. 20859_ K-01 Serf collects debris. 20859_ U-05 Engineer builds a Wall. 20860_ Coil Gun destroyed. 20860_ KE Penetrator destroyed. 20860_ Adv. Heat Sink blasted off. 20860_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##"#############;##########??????????????????????? | | # [ #??????????????????????? | | = "" " # """"" """" #??????????????????????? | | [!""" + """"" ""T"" ##?????????????????????? | | !!! " # """ @;#?????????????????????? | | [="""" !#! %% ; #????????????????????? | | ! """" [ #[""""" """"" /;# #???????????????????? | | "" "=*/!!"""" g[ ; ##???????????????????? | | =!#="" ! %**;##????????????????????? | | #####+####==k %[ ==%=##?????????????????????? | | ??? #;#######;!;l#/=;#??????????????????????? | | ?# ??????###uu BB# #??????????????????????? | | ?# ????? BB# #??????????????????????? | | ?+ < ??? ###??????????????????????? | | ?# ?????????????????????????? | | ?# ####### % ?????????????????????????? | | ?# #????"" % ??????????????????????????? | | ?## ##???#"" %%% ??????????????????????????? | | ??" "????#"T """ ??????????????????????????? | | ??" #????#"" =??????????????????????????? | | ??# #????#"" ""% =??????????????????????????? | | ??" #????### """ ???????????????????????????? | | ??" #??????# """ ???????????????????????????? | | ??# #??????# ?? ???????????????????????????? | | ??# #??????#???? ???????????????????????????? | | ??# #???????????"????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | | ??# #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 31 Energy Capacity 650 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 15 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 7 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 10 Authchip Count 6 Item Schematics ----------------- Lgt. Assault Rifle | -10/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Hvy. Assault Cannon | -8/Materials | Hacked Nuclear Pulse Thruster | -7/Recycling | Hacked Lgt. Armored Exoskeleton | -5/Factory | Scanalyzed Med. Armored Exoskeleton | -5/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Wheel | -8/Materials | Hacked Autogun | -8/Materials | Hacked Lgt. Armored Exoskeleton | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Protector Challenges ------------ None Game ------ Seed ParticleMetaSteel Manual? 0 Play Time 03:01:52 Cumulative 1341.2 hours Start 2025.11.28 @ 20:57:24 End 2025.11.29 @ 02:03:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 621 Rogue 621 Adventurer 0 Explorer 0 Win Type - Total 26 Types 12/5/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 89 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 9f93c365-acc3-45eb-a601-8322bfcad1ee