Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 02:58:12 Player: Florist Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (531) 2655 Value Destroyed (25810) 25810 Prototype IDs (65) 1300 Alien Tech Used (8) 1600 Bonus (24733) 24733 TOTAL SCORE: 65798 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12238 Follower Combat Kills 221 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1034 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -860 Cogmind --------- Core Integrity 621/1600 Matter 203/300 Energy 98/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Point Defense System Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Particle-Quantum Reactor > --- PROPULSION ------- FC-Shield Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System High-capacity Storage Unit Spectral Analyzer Experimental Targeting Computer Advanced Target Analyzer Advanced Target Analyzer SHELL Armor Phase Armor > --- WEAPON ----------- Hvy. Thermic Neutralizer Construct/C Energy Driver Construct/C > --- INVENTORY -------- Advanced Medium Treads Experimental Matter Compressor Improved Armor Integrity Analyzer Heavy Regenerative Plating Graphene Brace Advanced Point Defense System Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Precision Phase Gun Gamma Bomb Array Gamma Bomb Array Sigix Terminator SGEMP Prototype [Rating: 197] Favorites ----------- Power Constructs Engine Improved Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Leg Constructs Wheel Armored Wheel Flight Unit Improved VTOL Module Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Target Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Constructs Ballistic Gun Battle Rifle Ballistic Cannon Advanced Assault Cannon Launcher Gamma Bomb Array Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . 3 . . . . 1 . . . . 1 . . . . 2 . 2 . . 2 Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Parts Attached 182 | 10 11 6 23 8 6 18 1 4 . 1 3 . . 6 1 . 1 1 . 1 24 13 20 6 3 15 Power 11 | 2 2 . 2 . . 2 . . . . . . . . . . . . . . . 1 . . . 2 Engine 8 | 2 2 . 2 . . 2 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Propulsion 23 | 4 2 1 13 3 . . . . . . . . . . . . . . . . . . . . . . Treads 17 | 2 . 1 11 3 . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 1 4 1 5 3 2 13 . 4 . 1 3 . . 6 1 . 1 . . 1 20 10 11 4 3 12 Device 47 | . 2 1 3 . 1 4 . 1 . 1 3 . . 3 . . 1 . . . 9 3 7 . 1 7 Storage 8 | 1 2 . . 1 1 . . . . . . . . . . . . . . . 2 . . 1 . . Processor 22 | . . . . . . 3 . . . . . . . 1 1 . . . . . 3 5 2 . 2 5 Hackware 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Protection 25 | . . . 2 2 . 4 . 3 . . . . . 2 . . . . . 1 6 1 2 2 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 42 | 3 3 4 3 2 4 3 1 . . . . . . . . . . 1 . . 4 2 9 2 . 1 Energy Gun 19 | 3 3 2 3 2 1 2 1 . . . . . . . . . . . . . 1 1 . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . . . Ballistic Gun 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 12 | . . 1 . . 1 . . . . . . . . . . . . . . . 1 1 5 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 39 | . . . 3 1 1 3 . . . . 1 . . 3 1 . . . 1 . 4 5 7 5 1 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Lost 57 | . 3 . 3 1 1 6 1 . . . . . . . . . 1 . . . 8 4 3 5 1 20 Power 11 | . 2 . . 1 . 2 1 . . . . . . . . . . . . . 1 1 . 1 . 2 Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Utility 30 | . . . 1 . 1 3 . . . . . . . . . . 1 . . . 6 . 1 4 1 12 Weapon 14 | . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 3 2 . . 5 Highest Loss Streak 8 | . 2 . 1 1 1 3 1 . . . . . . . . . 1 . . . 2 2 1 1 1 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 3 13 19 18 21 17 12 17 16 15 15 19 18 18 19 19 18 15 17 16 16 14 11 9 12 10 8 Power . | 1 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 6 9 9 9 6 1 5 4 5 3 4 4 4 5 6 6 4 5 3 3 . . . . . . Utility 5 | . 4 4 4 3 2 8 8 8 7 9 10 10 10 9 9 8 7 6 5 6 6 6 3 5 4 2 Weapon 4 | . 1 3 4 7 7 2 4 3 2 1 4 4 4 4 4 4 3 5 4 4 6 4 5 3 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 121 | . 3 1 7 1 11 15 2 4 1 2 3 3 . 6 . . 4 . 6 . 11 11 14 2 3 11 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 38 | . . . 6 . 6 8 . 2 . 2 . . . 1 . . 2 . 4 . 5 . . 1 . 1 Utility 22 | . 2 1 1 1 1 2 . . . . 1 . . 4 . . . . . . 3 . 1 . 2 3 Weapon 60 | . 1 . . . 4 5 2 2 1 . 1 3 . 1 . . 2 . 2 . 3 11 13 1 1 7 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 97 100 98 99 74 57 60 59 60 60 57 58 58 57 58 57 56 57 60 57 57 56 58 57 55 54 Engine 4 | . 12 14 8 8 9 5 5 6 6 6 5 5 5 1 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 3 5 5 5 5 5 5 4 4 3 4 4 5 Treads 8 | . . 22 35 36 19 1 . . . 4 5 5 5 5 5 5 1 . 1 . . 1 . 4 2 . Wheel 1 | . 28 5 . . . . . . . . . . . . . . . . . . . . . . . . Device 14 | . 13 14 17 18 11 12 13 13 13 13 16 17 17 19 17 15 20 25 26 23 19 7 18 12 5 16 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 1 Processor 8 | . . . . . . 10 13 12 6 6 5 5 5 4 5 10 5 5 5 5 11 20 14 17 18 17 Protection 6 | . . . 9 9 8 5 6 6 13 12 11 11 11 8 11 10 9 5 5 7 5 4 4 4 8 3 Energy Gun 5 | . 28 27 17 18 9 . 1 . . . . . . . . . . . . . . 2 . . . . Energy Cannon 1 | . . . . . . 1 . 4 . . 5 3 5 1 . . . . 2 . 1 1 . . 3 3 Ballistic Gun 1 | . . . . . . 1 4 1 6 5 . . . . . . . . . . . 3 1 3 2 . Ballistic Cannon 1 | . . . . . . 2 . . . . . 1 . 3 5 5 5 5 5 5 2 . 3 4 1 1 Peak Build Rating 197 | 7 13 13 37 38 49 74 73 69 67 73 95 88 86 104 109 112 122 133 138 131 149 152 183 197 187 189 Average Rating 91 | 4 9 12 26 35 39 57 68 66 66 67 87 86 86 95 104 112 116 125 132 128 134 135 166 178 181 160 On Entrance 88 | . 7 13 13 37 36 44 67 69 67 66 73 88 86 86 104 109 112 119 133 130 128 114 152 173 173 185 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Heaviest Build 163 | 12 52 50 69 105 106 68 66 68 68 74 81 81 81 97 80 80 91 117 117 113 128 98 134 142 154 163 Greatest Support 171 | 40 26 40 91 88 88 84 84 102 102 128 128 128 128 128 128 128 128 128 128 123 159 124 128 128 171 171 Greatest Overweight (x) 33 | . 4 2 . 1 33 2 . . . . . . . . . . . . 1 . 1 1 2 1 1 1 Average Overweight (x) . | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 20 20 20 Average Capacity 19 | 6 17 20 20 23 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 15 15 19 20 11 Most Carried 25 | 8 20 20 20 25 25 20 20 18 16 18 20 20 18 20 20 19 19 19 20 20 20 15 15 18 15 17 Average Carried 15 | 3 14 19 18 21 17 12 17 16 15 15 19 18 18 19 20 19 16 17 17 17 14 13 12 16 13 9 Final Capacity 25 | 8 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 20 20 5 Final Carried 25 | 8 20 19 20 25 12 20 17 16 15 18 20 18 18 20 20 19 19 18 16 20 14 15 12 13 15 2 Scrap Engine Consumption 344 | . . . . . 38 48 8 9 1 5 6 10 1 7 . . 8 . 8 . 45 45 46 22 24 13 Constructs Created 9 | . . . . . 2 1 1 . . . . . . . . . . . . . 1 3 . 1 . . Constructs Modified 149 | . . . . . 15 21 5 4 . 2 3 4 . 3 . . 4 . 4 . 16 19 21 10 12 6 Class Distribution -------------------- 39% | Construct 30% | Mutant 14% | Scavenger-Construct 6% | Scavenger-Mutant 3% | Commander-Construct 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Scavenger-Construct | -3/Research Construct | -3/Testing Mutant | -2/Research Scavenger-Construct | -2/Quarantine Scavenger-Construct | -2/Section 7 Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Matter Collected 12615 | 213 182 104 421 125 147 562 81 150 . 102 40 . . 192 5 . 211 118 . 264 2932 1662 1135 1062 769 2138 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26760 | 138 806 167 1088 1117 729 1674 271 197 . 56 150 566 126 277 . . . 11 . 161 3732 2410 2828 4500 2550 3206 Parts 1157 | 15 31 11 58 43 24 94 5 7 . 1 6 8 4 10 2 . . 3 . 1 153 134 103 191 133 120 Haulers Intercepted 21 | . 2 . 2 2 . 3 . . . . 1 . . . . . . . . . 4 1 4 2 . . Recyclers Shooed 22 | . 3 . 1 . 3 4 . . . . . . . . . . . . . . 3 3 . 3 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . 12 . . . . 2 5 . 2 . 4 2 . 2 . . 2 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 376 | . 14 4 24 17 8 32 9 3 . . . 1 2 8 1 . . 4 . . 47 34 36 41 29 62 Melee 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Guns 104 | . 12 2 19 15 8 11 5 1 . . . . . . . . . . . . 3 11 10 7 . . Cannons 143 | . . . . . . 10 . 2 . . . 1 2 8 1 . . . . . 11 7 12 21 29 39 AOE 99 | . . 2 2 . . 11 4 . . . . . . . . . . 4 . . 25 11 12 6 . 22 Classes Destroyed 31 | 2 6 2 3 . . 3 . . . . . 1 . 1 1 . . . . . . 3 4 . 1 4 Worker 33 | . 1 . 1 . 1 4 . . . . . . . . . . . . . . 6 5 . 4 . 11 Builder 39 | . 1 . 2 . . 7 . . . . . . . . . . . . . . 3 4 . 6 4 12 Tunneler 5 | 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 2 2 . 3 . . . . 1 . . . . . . . . . 4 1 4 2 . . Recycler 27 | 1 2 . . 2 4 . . . . . . . . . . . . . . . 5 5 2 4 . 2 Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Mechanic 4 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Watcher 17 | . 2 . . 1 . 2 . . . . 1 . . . . . . . . . 2 1 . 1 4 3 Swarmer 79 | . 6 . 6 3 . 10 3 . . . . . . . . . . 4 . . 18 5 13 5 . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 127 | . 8 . 11 5 . 12 5 3 . . . . . 4 . . . . . . 12 8 7 19 12 21 Brawler 13 | . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 . 1 1 1 6 Duelist 10 | . . . . . . 1 . . . . . . 1 . . . . . . . 1 . 1 1 1 4 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Sentry 32 | . . . 5 7 . 3 . . . . . . . . . . . . . . 5 . 2 3 5 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hunter 25 | . . . 1 2 . . . . . . . . 1 1 . . . . . . 4 7 . 5 . 4 Programmer 49 | . . . . . . 6 . . . . . . . 1 . . . . . . 6 10 4 5 9 8 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Striker 7 | . . . . . . . . . . . . . . 1 . . . . . . . 2 4 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 12 | . . 4 . . 8 . . . . . . . . . . . . . . . . . . . . . Scientist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 46 | 4 4 3 4 6 2 8 9 2 . . 1 1 1 3 1 . . 4 . . 13 24 9 12 6 46 Combat Bots Only 22 | . 3 3 4 6 2 4 9 2 . . . 1 1 3 1 . . 4 . . 9 11 9 10 4 22 Max Kills in Single Turn 46 | 1 2 1 2 2 1 3 3 1 . . 1 1 1 2 1 . . 2 . . 3 4 4 3 2 46 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 22 | . . 1 2 . . 3 2 . . . . . . . . . . 2 . . 3 4 4 2 . 22 Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 2834 | . 71 6 97 85 27 227 38 40 . 21 3 12 13 29 . 2 32 43 . 6 469 380 201 464 202 366 Missed 871 | . 21 1 26 14 11 77 20 11 . 9 . 2 4 9 . . 17 20 . 4 180 98 58 124 51 114 Hits 1963 | . 50 5 71 71 16 150 18 29 . 12 3 10 9 20 . 2 15 23 . 2 289 282 143 340 151 252 Melee 41 | . . . 1 . . 1 1 9 . . 3 . . 1 . . . . . . 11 3 1 1 3 6 Projectile 1922 | . 50 5 70 71 16 149 17 20 . 12 . 10 9 19 . 2 15 23 . 2 278 279 142 339 148 246 AOE 109 | . . 1 . . . . . . . . . . . 2 . . . . . . . . 3 103 . . Critical Strikes 106 | . . . 3 6 . 3 . 2 . 1 . . . . . . 1 1 . . 18 30 9 8 13 11 Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 1 Damage Taken 43908 | . 565 321 792 805 352 2365 453 556 . 238 95 103 153 530 . 41 273 242 . 37 5720 7313 4540 6364 3571 8479 Core 4060 | . 118 73 115 77 . 537 39 37 . 19 46 . . 61 . . 47 7 . . 329 907 125 335 209 979 Absorbed by Shields 2199 | . . . 208 196 24 139 . . . . . . . 168 . . . 169 . . 1295 . . . . . Redirected to Shielding 309 | . . . . . . . . 24 . . 16 . 21 13 . 11 28 . . . 72 . . 124 . . Ignored by Resistances 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Regen/Repaired (Parts) 24997 | . . . . . . 731 79 302 . 320 105 33 . 323 . . 283 . 288 . 2325 4399 3979 3642 5902 2286 Core Remaining (%) 55 | 100 . 23 . . 65 . . . . 25 . . . . 89 . . . . 95 . 4 . . 57 38 Volleys Fired 1456 | 9 72 14 82 56 33 207 13 57 . 23 16 17 10 37 3 . 10 13 . 7 174 141 131 127 87 117 Largest 4 | 2 2 2 2 2 2 2 2 1 . 2 1 1 1 1 1 . 1 1 . 1 1 3 4 3 2 2 Hottest 322 | 100 112 112 122 122 122 90 66 73 . 109 219 219 219 232 232 . 236 236 . 236 322 245 220 187 143 141 Shots Fired 2139 | 18 144 25 155 111 64 207 17 57 . 27 16 17 10 37 3 . 10 13 . 7 174 218 218 251 163 177 Gun 1114 | 18 144 22 151 111 62 116 13 36 . 23 . . . . . . . . . . 35 137 76 100 70 . Cannon 878 | . . . . . 2 80 . 21 . . 16 17 10 37 3 . 10 7 . 7 89 58 115 137 93 176 Launcher 147 | . . 3 4 . . 11 4 . . 4 . . . . . . . 6 . . 50 23 27 14 . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 987 | . . 3 4 . 2 129 13 26 . . . 16 . 37 3 . 10 6 . . 109 81 167 237 81 63 Thermal 946 | 16 144 22 151 111 62 67 . 31 . 23 16 1 10 . . . . 1 . 7 12 60 16 . 82 114 Explosive 61 | . . . . . . 11 4 . . 4 . . . . . . . 6 . . 9 17 10 . . . Electromagnetic 110 | 2 . . . . . . . . . . . . . . . . . . . . 44 25 25 14 . . Entropic 35 | . . . . . . . . . . . . . . . . . . . . . . 35 . . . . Robot Hit Streak 25 | 3 15 10 22 25 15 18 7 10 . 4 6 7 3 5 1 . 2 2 . 4 21 17 20 14 9 8 Robot Miss Streak 7 | 3 4 1 4 1 1 3 2 3 . 4 . 1 2 7 1 . 4 5 . 3 7 4 6 4 3 4 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 1 1 Secondary Targets 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1322 | 8 92 15 106 93 53 132 12 32 . 8 2 11 5 33 1 . 4 6 . 6 120 128 150 137 79 89 Core Hits 909 | 6 32 11 50 35 18 85 18 8 . 9 2 7 2 17 1 . 1 11 . 3 137 104 105 138 39 70 Critical Kills 33 | . . . . . . . . 1 . . . . . 1 . . . . . . 9 8 5 4 . 5 Critical Parts Destroyed 42 | . . . . . . . . . . 1 . . . 1 . . . 1 . 1 10 9 3 7 1 8 Critical Strikes 117 | 2 8 . 9 9 4 . . 1 . 1 . . . 2 . . . 1 . 1 22 19 12 11 1 14 Burn 32 | 2 8 . 9 9 4 . . . . . . . . . . . . . . . . . . . . . Destroy 85 | . . . . . . . . 1 . 1 . . . 2 . . . 1 . 1 22 19 12 11 1 14 Melee Attacks 10 | . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 127628 | 112 1243 371 1972 1574 1119 6081 995 758 . 553 159 1095 365 1993 45 . 184 651 . 267 8643 8671 9532 10182 8019 63044 Guns 16443 | 112 1243 173 1578 1566 879 2886 236 374 . 159 . . . . . . . . . . 639 2154 2279 1109 1056 . Cannons 39339 | . . . . . . 1426 . 384 . . 159 1095 365 1993 45 . 184 124 . 267 3404 1976 4481 5986 6963 10487 Explosions 71192 | . . 198 394 . . 1766 759 . . 394 . . . . . . . 527 . . 4246 4514 2772 3087 . 52535 Melee 240 | . . . . . 240 . . . . . . . . . . . . . . . . . . . . . Ramming 414 | . . . . 8 . 3 . . . . . . . . . . . . . . 354 27 . . . 22 Kinetic 32608 | . . 198 394 . . 3254 236 312 . . . 1095 . 1993 45 . 184 124 . . 3558 1501 5928 7095 1282 5409 Thermal 76177 | 100 1243 173 1578 1566 879 1222 . 446 . 159 159 . 365 . . . . . . 267 1090 868 1146 566 6737 57613 Explosive 9272 | . . . . . . 1602 759 . . 394 . . . . . . . 527 . . 1092 3979 919 . . . Electromagnetic 7213 | 12 . . . . . . . . . . . . . . . . . . . . 2549 592 1539 2521 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 240 | . . . . . 240 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1704 | . . . . . . . . . . . . . . . . . . . . . . 1704 . . . . Highest Corruption 36 | . . . . . . 4 4 4 . 3 . . . . 1 . . . . . 13 36 5 24 30 21 Average Corruption 11 | . . . . . . 2 4 3 . 2 . . . . 1 . . . . . 5 21 3 12 27 12 Corruption Purged 25 | . . . . . . . . 4 . 3 . . . . . . . . . . 8 4 6 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 330 | . . . . . . 12 12 16 . 4 . . . . . . . . . . 48 74 14 44 77 29 Message Errors 77 | . . . . . . 2 5 5 . 1 . . . . . . . . . . 9 15 3 7 18 12 Matter Fused 74 | . . . . . . 4 . 6 . . . . . . . . . . . . 12 19 1 8 18 6 Heat Flow Errors 29 | . . . . . . 1 . 1 . . . . . . . . . . . . 6 3 1 6 10 1 Energy Discharges 38 | . . . . . . 1 2 1 . 1 . . . . . . . . . . 8 10 2 2 6 5 Parts Rejected 5 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 2 . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Data Loss (minor) 46 | . . . . . . 1 3 1 . 2 . . . . . . . . . . 7 10 3 7 11 1 Data Loss (major) 14 | . . . . . . 1 1 . . . . . . . . . . . . . 2 5 2 . 2 1 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Alerts 6 | . . . . . . . 1 1 . . . . . . . . . . . . 1 1 1 . 1 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . 6 1 2 Weapon Failures 25 | . . . . . . 2 . . . . . . . . . . . . . . 1 6 1 5 10 . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Overflow Damage 11575 | . . . 7 . 100 28 . . . 4 . 197 . 35 . . 39 109 . 13 355 248 308 641 1083 8408 Projectiles 4223 | . . . . . . 7 . . . . . 197 . 35 . . 39 8 . 13 230 129 251 627 1083 1604 Explosions 7243 | . . . 7 . . 21 . . . 4 . . . . . . . 101 . . 116 119 57 14 . 6804 Melee 109 | . . . . . 100 . . . . . . . . . . . . . . . 9 . . . . . Knockbacks 127 | . . . . . . 13 . . . . . 1 . 2 . . 1 1 . . 38 . 27 29 . 15 Impact 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Kinetic 109 | . . . . . . 11 . . . . . 1 . 2 . . 1 1 . . 33 . 22 27 . 11 Secondary 15 | . . . . . . 2 . . . . . . . . . . . . . . 3 . 5 2 . 3 Self-Inflicted Damage 2965 | . . 124 . . . 45 135 . . . . . . . . . . 17 . . 218 362 405 269 . 1390 Shots 60 | . . 3 . . . 1 3 . . . . . . . . . . 1 . . 11 9 13 18 . 1 Rammed 6 | . . . . 1 . 1 . . . . . . . . . . . . . . 3 1 . . . . Targets Rammed 32 | . . . . 1 . 1 . . . . . . . . . . . . . . 25 1 . . . 4 Kicked 26 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . 4 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 659 | 273 345 9 479 298 420 659 27 251 . 176 400 506 444 387 246 . 264 384 . 466 595 586 35 168 530 107 Average Temperature 128 | 118 89 5 139 73 91 177 15 67 . 75 116 179 168 172 111 . 106 153 . 219 176 185 8 95 99 19 Received Heat Transfer 4914 | . 258 30 302 311 42 428 90 211 . 9 . 27 9 17 . . 18 45 . . 409 500 423 507 702 576 Effects 79 | . 1 . 15 4 1 16 . . . . . 7 . 7 . . . . . 2 5 16 . . 5 . Shutdowns 13 | . . . 4 . . 3 . . . . . 1 . . . . . . . . . 4 . . 1 . Energy Bleed 11 | . 1 . . 1 1 2 . . . . . 1 . 2 . . . . . . . 2 . . 1 . Interference 35 | . . . 10 3 . 4 . . . . . 4 . 3 . . . . . . 4 5 . . 2 . Matter Decay 3 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . Short Circuit 3 | . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . Damage (minor) 5 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 1 . . 1 . Damage (major) 5 | . . . . . . 3 . . . . . . . . . . . . . 2 . . . . . . Damage (core) 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Corrupted 24 | . . . . . . . . . . . . . . . . . . . . . 6 4 4 8 . 2 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . . . . 6 4 2 7 . . Parts Fried 61 | . . . . . . . . . . . . . 3 . . . . . . . 21 5 4 26 . 2 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Robots Melted 9 | . 2 . 3 2 1 . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 8 | . 2 . 3 2 . . . . . . . . . . . . . . . . . 1 . . . . Parts Melted 74 | 2 15 . 13 15 11 2 1 3 . . . . . . . . . . . . 1 3 2 . 5 1 Heat Transferred 26350 | 444 4144 444 4551 4070 2146 1170 . 703 . 222 74 . 185 . . . . . . 370 844 1561 968 350 1718 2386 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . . . . . . . . . . . . . . . . . 8 1 3 5 . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . 1 1 . 3 . . . . . . . . . . . . . . 4 4 5 5 5 5 Low Security (%) 45 | 100 100 . 49 70 100 62 . . . . 100 . . . . 100 . . . . 11 . . . . . Level 1 9 | . . . 50 29 . 19 . . . . . . . . . . . . . . 8 . . . . . Level 2 10 | . . . . . . 7 . . . . . . . . . . . . . . 64 18 6 . . . Level 3 12 | . . . . . . 10 . . . . . . . . . . . . . . 4 31 56 16 18 14 Level 4 18 | . . . . . . . . . . . . . . . . . . . . . 9 49 31 68 75 29 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . 5 3 6 54 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . 10 . 1 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 5920 | 10 118 . 328 306 45 794 . . . . 93 . . . . . . . . . 1148 1380 1768 2033 1682 5920 Initial 1143 | . . . . 122 45 256 . . . . 17 . . . . . . . . . 30 635 771 990 1143 1004 Average 541 | 1 32 . 188 158 3 221 . . . . 25 . . . . . . . . . 508 1052 1078 1398 1327 1591 Influence Increases 17833 | 25 425 . 754 516 161 1587 250 160 . 216 157 25 120 265 5 . . 270 . 110 1805 1307 1569 1567 1043 5496 Destroy 0b10 Robot/C 7400 | . 280 . 480 340 . 680 180 60 . 60 . . 40 160 . . . 80 . . 940 740 700 820 560 1280 Destroy 0b10 Robot/NC 810 | 25 40 . 25 25 30 90 . . . 10 10 25 . . 5 . . . . 5 105 80 35 100 50 150 Destroy Leader 1430 | . 68 . 114 106 . 178 10 10 . 20 4 . 20 . . . . 10 . . 178 104 138 116 118 236 Allied During Kill 40 | . . . . . . 13 . . . 21 . . . . . . . . . . . . . . . 6 Successful Hack 116 | . 21 . 16 11 8 . . . . . 40 . . . . . . . . . 20 . . . . . Select Force Hacks 60 | . . . . . 60 . . . . . . . . . . . . . . . . . . . . . Disable Machine 1065 | . . . 45 . 30 240 . . . . . . . . . . . . . . 150 105 90 120 45 240 Anti-Garrison Action 750 | . . . . . . . . . . . . . . . . . . . . . . . 300 150 . 300 Destroy Structure 4757 | . 1 . 59 4 33 121 . . . . 28 . . . . . . . . . 262 278 276 246 225 3224 Advance Influence 250 | . . . . . . 250 . . . . . . . . . . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . . . . . . . 15 . . . 15 . Lose Combat Pursuer 1125 | . 15 . 15 30 . 15 60 90 . 105 75 . 60 105 . . . 180 . 105 135 . 30 15 30 60 Influence Decreases 11913 | 25 325 100 462 690 263 813 597 477 126 188 182 28 92 254 44 . . 170 100 65 720 1065 1181 1294 1402 1250 Entered New Map 4426 | . . 48 . 170 73 10 293 85 126 . 11 2 . 28 39 . . . 100 . 15 495 601 770 890 670 Time Decay 6887 | 25 295 52 442 510 190 690 294 392 . 181 171 26 92 226 5 . . 170 . 65 625 530 550 474 502 380 Lost Part 533 | . 30 . 20 10 . 53 10 . . . . . . . . . . . . . 80 40 30 50 10 200 Lost Ally 67 | . . . . . . 60 . . . 7 . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 2 . 2 3 . 14 . . . . 2 . . . . 1 . . . . 9 12 2 21 10 17 Investigation 7 | . . . 1 . . 3 . . . . . . . . . 1 . . . . 1 . . . 1 . Extermination 23 | . . . . . . 6 . . . . 1 . . . . . . . . . 2 4 . 3 4 3 Reinforcement 29 | . 2 . 1 1 . 4 . . . . 1 . . . . . . . . . 1 4 2 8 1 4 Assault 29 | . . . . . . . . . . . . . . . . . . . . . 4 4 . 7 4 10 Garrison 7 | . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 9 | . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 2 2 Construction Impeded 5 | . . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Distress Signals 26 | . 1 . 1 1 1 4 . . . . . . . . . . . . . . 2 2 9 2 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 671 | . 25 4 34 22 8 47 12 7 . 6 3 1 6 94 . 2 3 15 . 8 74 47 56 89 46 62 Peak Tracking Total 16 | . 4 2 5 4 2 7 9 4 . 4 5 1 3 11 . 2 3 6 . 4 9 10 7 16 7 10 Tactical Retreats 39 | . 1 . 1 1 . 1 3 3 . 2 1 . 2 4 . . . 6 . 3 5 . 1 1 1 3 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Traps Triggered 14 | . . 1 2 . . 2 . . . . 1 . . . . . . . . . 2 2 . 4 . . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Disabled 81 | . . . 3 . 2 16 1 . . . . 1 . 2 . . . 1 . . 10 7 8 9 3 18 Max in Single Turn 15 | . . . 1 . 1 6 1 . . . . 1 . 2 . . . 1 . . 3 1 1 3 1 15 Garrison Access 10 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 . 3 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Machines Accessed 63 | . 6 . 4 5 11 7 1 . 4 . 2 . . 1 . 1 . . 4 . 9 5 . 1 2 . Terminals 40 | . 6 . 4 4 6 4 . . . . 2 . . . . 1 . . . . 6 5 . 1 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 6 | . . . . . 4 1 . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . Total Hacks 165 | . 14 . 11 10 26 14 1 . 27 . 5 . . 1 . 4 . . 17 . 20 9 . 1 5 . Successful 101 | . 10 . 6 6 17 4 1 . 27 . 3 . . 1 . . . . 17 . 6 2 . 1 . . Failed 64 | . 4 . 5 4 9 10 . . . . 2 . . . . 4 . . . . 14 7 . . 5 . Catastrophic 14 | . . . . . 2 2 . . . . . . . . . 1 . . . . 4 3 . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 89 | . 14 . 10 9 18 10 . . . . 5 . . 1 . 4 . . . . 9 5 . . 4 . Terminals 91 | . 14 . 11 9 15 10 . . . . 5 . . . . 4 . . . . 12 9 . 1 1 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Recycling Units 13 | . . . . . 9 1 . . . . . . . . . . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . 1 . . . . . . . . . . . . . . 5 . . . . . Terminal Hacks 55 | . . . . 1 3 1 1 . 27 . 1 . . 1 . . . . 17 . 1 1 . 1 . . Record 13 | . . . . . . . . . 8 . . . . . . . . . 5 . . . . . . . Part Schematic 15 | . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . Open Door 5 | . . . . 1 . . 1 . . . . . . 1 . . . . . . . 1 . 1 . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . 3 1 . . . . . . . . . . . . . . 1 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Retrieve Components 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . Seal Access 4 | . . . . 1 . 1 . . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 35 | . 9 . 6 4 11 . . . . . 2 . . . . . . . . . 2 1 . . . . Terminals 33 | . 9 . 6 4 9 . . . . . 2 . . . . . . . . . 2 1 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 15 | . 4 . 2 1 4 . . . . . 2 . . . . . . . . . 2 . . . . . Skim 17 | . 5 . 4 3 5 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 3 . 4 3 10 5 . . . . 2 . . . . 1 . . . . 9 4 . . 2 . Full Trace Events 8 | . . . . . 3 2 . . . . . . . . . 1 . . . . 1 . . . 1 . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 5 . . . . . . . . . . . . 2 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . 11 . . . . . . . . . 4 . . 9 . 2 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 18 | . . . . . 17 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . . . 4 . 4 1 . 3 Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 3 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total Allies 10 | . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . 3 Largest Group 6 | . . . . . 6 6 . . . 1 . . . . . . . . . . . . . . . 3 Highest-Rated Group 379 | . . . . . 86 86 . . . 96 . . . . . . . . . . . . . . . 379 Highest-Rated Ally 135 | . . . . . 27 27 . . . 96 . . . . . . . . . . . . . . . 135 Total Orders 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . TUNNEL 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . 13 . . . 13 . . . . . . . . . . . . . . . 3 Total Damage 751 | . . . . . . 211 . . . 413 . . . . . . . . . . . . . . . 127 Kills 5 | . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Active Infowar (turns) 20782 | . 356 763 688 . 1399 2370 654 791 47 475 494 449 465 911 280 19 543 370 274 371 2435 1445 1596 1363 1340 884 Optics 11454 | . . . . . . . . . . . . . . 534 280 19 543 370 274 371 2435 1445 1596 1363 1340 884 Sensors 9055 | . . . . . . 1993 654 791 47 475 494 449 465 911 280 19 543 370 271 323 696 274 . . . . Terrain 377 | . . . . . . 377 . . . . . . . . . . . . . . . . . . . . Seismic 3206 | . 356 763 688 . 1399 . . . . . . . . . . . . . . . . . . . . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . 2 1 . . . 1 2 . 3 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Turns Passed 26395 | 116 1152 763 1259 1388 3533 2796 654 921 47 475 494 449 465 911 280 19 543 370 274 371 2435 1484 1596 1363 1340 897 Spaces Moved 16023 | 71 783 300 438 502 1184 1315 494 816 76 502 449 414 598 919 405 30 487 439 141 382 1766 778 1013 708 654 359 Core 32 | 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . 27 Treads 7588 | 5 . 225 438 502 1126 211 . . . 413 449 414 598 919 405 30 132 . 8 . 221 219 130 708 435 . Legs 4262 | . . . . . . 87 . . . . . . . . . . 355 439 132 382 1377 56 883 . 219 332 Wheels 993 | 63 783 75 . . . 72 . . . . . . . . . . . . . . . . . . . . Hover 1035 | . . . . . . 364 . . . . . . . . . . . . . . 168 503 . . . . Flight 2113 | . . . . . 56 581 494 816 76 89 . . . . . . . . 1 . . . . . . . Fastest Speed 50 | 50 90 120 155 156 137 59 59 59 59 59 59 59 59 59 59 59 59 59 59 81 81 73 73 73 129 50 Average Speed 108 | 91 106 217 157 211 190 158 59 59 59 59 59 59 59 59 59 59 59 59 70 81 85 117 115 124 157 145 Slowest Speed 1700 | 160 150 250 160 236 1700 337 59 59 59 59 59 59 59 59 59 59 59 59 127 81 160 196 231 152 187 242 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Exploration Rate (%) 52 | 4 90 24 36 59 99 41 63 74 69 61 14 53 74 83 65 2 61 53 61 74 46 64 37 68 40 12 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 12 | . 2 . . . 2 . 1 . 1 . . 1 . . 2 . . . 3 . . . . . . . Known Exits Taken 13 | . . 1 1 . . 1 1 1 1 1 1 1 1 . 1 . . . . 1 1 . . . . . Unknown Exits Taken 13 | 1 1 . . 1 1 . . . . . . . . 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 29 | . . 4 . . . . 1 3 . 4 . 1 2 . 2 . 5 3 . 4 . . . . . . Spaces Dug 195 | . . . 34 . 1 28 . 2 . . 14 . 1 . 6 . 2 . . . 21 12 . 7 14 53 Terrain Destroyed 2864 | . . 15 59 . 1 129 27 4 . 26 14 3 5 13 9 . 32 49 . 5 146 243 101 95 88 1800 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Projectile 483 | . . . . . . 44 3 4 . 1 14 3 5 13 9 . 32 . . 5 20 54 41 57 88 90 AOE 2379 | . . 15 59 . . 85 24 . . 25 . . . . . . . 49 . . 125 189 60 38 . 1710 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Total 23164 | 99 961 382 861 717 2394 1827 841 1199 78 654 663 603 699 1254 442 30 734 537 319 435 2549 1186 1332 1018 795 555 Wait 4758 | 3 63 46 262 134 1024 216 326 306 2 115 184 167 92 264 34 . 227 81 162 41 492 206 93 135 42 41 Move 15994 | 70 782 299 437 501 1183 1314 493 813 75 501 448 413 597 918 404 29 486 438 140 381 1765 777 1012 707 653 358 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Pick Up 236 | 6 22 5 21 6 11 31 1 7 . 7 7 2 . 9 . . 5 1 5 4 22 14 24 11 5 10 Fast Attach 109 | 7 3 . 5 2 3 11 1 2 . . . . . 6 . . . . 2 . 16 11 16 9 2 13 Attach 88 | . 5 2 7 2 1 9 1 2 . 3 1 . . 1 . 1 1 3 . . 16 5 11 14 1 2 Detach 40 | 1 . . . . . 7 1 1 . 1 . . . 1 . . . 1 1 . 10 6 3 6 1 . Swap 72 | 3 3 8 20 7 10 2 . 2 . 1 3 . . 3 1 . . . . 2 2 1 1 1 1 1 Drop 280 | . 11 7 27 8 33 28 5 8 1 3 4 4 . 15 . . 5 . 9 . 27 24 41 8 3 9 Fire 1456 | 9 72 14 82 56 33 207 13 57 . 23 16 17 10 37 3 . 10 13 . 7 174 141 131 127 87 117 Melee 10 | . . 1 . . 9 . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick 26 | . . . . . . . . . . . . . . . . . . . . . 22 . . . . 4 Crush 5 | . . . . 1 . . . . . . . . . . . . . . . . 3 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 88 | . . . . . 87 1 . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: [*Res] / *Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 16) 831 | -10/Materials | Discovered new exit (range 7) 881 | -10/Materials | Learned 4 Subcaves zone layouts 881 | -10/Materials | Discovered new exit (range 6) 947 | -10/Materials | Learned 2 Mines zone layouts 1005 | -10/Materials | Learned location of Subcaves (-10) 1045 | -10/Materials | Discovered new exit (range 3) 1201 | -10/Materials | Learned Storage non-interactive machine intel 1258 | -10/Materials | Discovered new exit (range 10) 1269 | -10/Materials | Entered Subcaves 1270 | -10/Subcaves | Approached by a straggling Scientist 1270 | -10/Subcaves | Identified exit to Materials 1714 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1767 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1805 | -10/Subcaves | Ambushed by Subdweller buried in earth 1806 | -10/Subcaves | Core integrity fell below 50% 1854 | -10/Subcaves | Learned 8 Materials zone layouts 1972 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2032 | -10/Subcaves | Entered Materials 2032 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2033 | -8/Materials | Identified exit to Storage 2034 | -8/Materials | Identified exit to Factory 2672 | -8/Materials | Build established: Scavenger-Mutant 3095 | -8/Materials | Build established: Mutant 3291 | -8/Materials | Entered Storage 3292 | -8/Storage | Loaded intel: 28 non-interactive machine locations 3355 | -8/Storage | Garrison activated, responded to threat 4404 | -8/Storage | Garrison activated, responded to threat 4589 | -8/Storage | Used back door to open Recycling access 4589 | -8/Storage | Discovered new exit (range 5) 4679 | -8/Storage | Entered Recycling 5103 | -8/Recycling | Discovered new exit (range 5) 5118 | -8/Recycling | Build established: Scavenger-Mutant 5724 | -8/Recycling | Build established: Mutant 6193 | -8/Recycling | Entered Scraplab 6206 | -8/Recycling | Found Prototype Device 6206 | -8/Recycling | Identified Scrap Engine 7055 | -8/Recycling | Build established: Construct 8212 | -8/Recycling | Entered Factory 8212 | -6/Factory | Accompanied by 6 allies 8212 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 8348 | -6/Factory | Build established: Commander-Construct 8643 | -6/Factory | P-60 Hacker assimilated allied Rogue 3a 9349 | -6/Factory | Build established: Construct 9410 | -6/Factory | Core integrity fell below 50% 9429 | -6/Factory | Lost 3 parts (1p1u1w) 10675 | -6/Factory | Garrison activated, responded to threat 10947 | -6/Factory | Identified exit to Lower Caves 11008 | -6/Factory | Entered Lower Caves 11047 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11051 | -6/Lower Caves | Learned Factory security intel 11059 | -6/Lower Caves | Destroyed 9 combat bots 11158 | -6/Lower Caves | Spotted B-75 Beast 11655 | -6/Lower Caves | Discovered new exit (range 10) 11661 | -6/Lower Caves | Identified exit to Lower Caves 11662 | -6/Lower Caves | Entered another Lower Caves area 12314 | -6/Lower Caves | Learned location of 1 exit from Factory 12580 | -6/Lower Caves | Discovered new exit (range 5) 12582 | -6/Lower Caves | Identified exit to Data Miner 12583 | -6/Lower Caves | Entered Data Miner 12583 | -6/Data Miner | Discovered new exit (range 6) 12595 | -6/Data Miner | Met Data Miner 12605 | -6/Data Miner | Learned location of Section 7 (-2) 12605 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12615 | -6/Data Miner | Received God Mode back door access code from Data Miner 12630 | -6/Data Miner | Identified exit to Proximity Caves 12630 | -6/Data Miner | Entered Proximity Caves 12658 | -5/Proximity Caves | Escorted by Enhanced Grunt 12993 | -5/Proximity Caves | Found Prototype Device 13095 | -5/Proximity Caves | Discovered new exit (range 8) 13104 | -5/Proximity Caves | Identified exit to Factory 13105 | -5/Proximity Caves | Entered Factory 13105 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13106 | -5/Factory | Identified exit to Extension 13227 | -5/Factory | Identified exit to Upper Caves 13286 | -5/Factory | Identified Exp. Thermal Shield 13599 | -5/Factory | Entered Upper Caves 13748 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13947 | -5/Upper Caves | Learned location of Warlord (-5) 13947 | -5/Upper Caves | Discovered new exit (range 8) 14048 | -5/Upper Caves | Identified exit to Upper Caves 14048 | -5/Upper Caves | Entered another Upper Caves area 14115 | -5/Upper Caves | Discovered new exit (range 5) 14132 | -5/Upper Caves | Identified exit to Factory 14216 | -5/Upper Caves | Learned 8 Factory zone layouts 14252 | -5/Upper Caves | Encountered a Warlord checkpoint 14322 | -5/Upper Caves | Learned Factory garrison access intel 14457 | -5/Upper Caves | Discovered new exit (range 9) 14461 | -5/Upper Caves | Identified exit to Warlord 14513 | -5/Upper Caves | Entered Warlord 14604 | -5/Warlord | Met Warlord 14629 | -5/Warlord | Warlord's base attacked by MAIN.C 14663 | -5/Warlord | Opened Warlord's prototype stash 14671 | -5/Warlord | Found Prototype Device 14671 | -5/Warlord | Identified Exp. Phase Shifter 14789 | -5/Warlord | Found Prototype Energy Gun 14791 | -5/Warlord | Found Prototype Energy Gun 14888 | -5/Warlord | Lost 3 allies 14912 | -5/Warlord | Warlord forces counterattacked 14981 | -5/Warlord | Spotted Striker 15013 | -5/Warlord | Spotted Executioner 15014 | -5/Warlord | Spotted Striker 15092 | -5/Warlord | Lost 28 allies 15147 | -5/Warlord | Spotted Executioner 15273 | -5/Warlord | Spotted Striker 15286 | -5/Warlord | Spotted Striker 15286 | -5/Warlord | Spotted B-86 Titan 15304 | -5/Warlord | Warlord base infiltrated, sounded retreat 15334 | -5/Warlord | Spotted Striker 15342 | -5/Warlord | Destroyed Striker 15351 | -5/Warlord | Spotted Striker 15369 | -5/Warlord | Spotted B-86 Titan 15378 | -5/Warlord | Spotted Executioner 15383 | -5/Warlord | Lost 6 allies 15408 | -5/Warlord | Discovered new exit (range 15) 15424 | -5/Warlord | Entered Proximity Caves 15540 | -4/Proximity Caves | Learned location of Armory (-3) 15549 | -4/Proximity Caves | Learned 8 Research zone layouts 15654 | -4/Proximity Caves | Learned location of Testing (-3) 15698 | -4/Proximity Caves | Discovered exit to Factory (range 7) 15704 | -4/Proximity Caves | Entered Factory 15704 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15705 | -4/Factory | Identified exit to Research 15706 | -4/Factory | Loaded intel: 4 garrison access locations 15714 | -4/Factory | Discovered new exit (range 12) 15723 | -4/Factory | Entered Upper Caves 15796 | -4/Upper Caves | Learned 4 Research zone layouts 16258 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16260 | -4/Upper Caves | Discovered new exit (range 7) 16266 | -4/Upper Caves | Entered another Upper Caves area 16268 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16484 | -4/Upper Caves | Spotted B-86 Titan 16581 | -4/Upper Caves | Discovered new exit (range 15) 16631 | -4/Upper Caves | Found Alien Artifact 16636 | -4/Upper Caves | Entered Zhirov 16636 | -4/Zhirov | Discovered new exit (range 3) 16647 | -4/Zhirov | Met Zhirov 16662 | -4/Zhirov | Found Alien Artifact 16662 | -4/Zhirov | Identified Integrated Dissipator 16662 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16674 | -4/Zhirov | Found Alien Artifact 16880 | -4/Zhirov | Learned location of Quarantine (-2) 16880 | -4/Zhirov | Learned location of Command (-1) 16887 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16910 | -4/Zhirov | Entered Proximity Caves 17260 | -3/Proximity Caves | Discovered exit to Research (range 20) 17281 | -3/Proximity Caves | Entered Research 17281 | -3/Research | Evolved 2 slots: Utility x2 17282 | -3/Research | Identified exit to Testing 17591 | -3/Research | Build established: Scavenger-Construct 18281 | -3/Research | First assault squad dispatched 18301 | -3/Research | Incoming assault squad redirected 18658 | -3/Research | Discovered new exit (range 20) 18814 | -3/Research | Identified exit to Armory 19051 | -3/Research | System corruption reached 10% 19170 | -3/Research | Found Fusion Bomb Launcher 19253 | -3/Research | Identified Dimensional Node Initializer 19253 | -3/Research | Initialized slip node 19421 | -3/Research | Garrison activated, responded to threat 19459 | -3/Research | Destroyed 9 combat bots 19517 | -3/Research | Build established: Mutant 19715 | -3/Research | Spotted B-86 Titan 19716 | -3/Research | Entered Testing 19927 | -3/Testing | Scanned by Researcher 19944 | -3/Testing | Found Prototype Protection 19944 | -3/Testing | Identified SHELL Armor 19950 | -3/Testing | Found Prototype Protection 20074 | -3/Testing | Destroyed 11 combat bots 20328 | -3/Testing | Found Prototype Device 20328 | -3/Testing | Identified Exp. Thermal Defense Suite 20377 | -3/Testing | Found Prototype Processor 20377 | -3/Testing | Identified Spectral Analyzer 20524 | -3/Testing | Build established: Construct 20705 | -3/Testing | Core integrity fell below 50% 20716 | -3/Testing | First assault squad dispatched 20735 | -3/Testing | Incoming assault squad redirected 20744 | -3/Testing | Spotted Striker 20746 | -3/Testing | Incoming assault squad redirected 20764 | -3/Testing | Spotted Striker 20802 | -3/Testing | Spotted Alpha 7 20809 | -3/Testing | Destroyed Striker 20816 | -3/Testing | Destroyed Striker 20833 | -3/Testing | Core integrity fell below 20% 20845 | -3/Testing | Destroyed Alpha 7 20905 | -3/Testing | Stole the SGEMP Prototype 20985 | -3/Testing | Incoming assault squad redirected 21124 | -3/Testing | System corruption reached 30% 21194 | -3/Testing | Discovered new exit (range 8) 21200 | -3/Testing | Entered Research 21200 | -2/Research | Warlord forces began assault on 0b10 21200 | -2/Research | Evolved 2 slots: Utility x2 21310 | -2/Research | Research machine network offline 21476 | -2/Research | Met up with Warlord 21517 | -2/Research | Spotted Striker 21531 | -2/Research | Destroyed Striker 21556 | -2/Research | Lost 4 allies 21610 | -2/Research | Borebot progress halted 21654 | -2/Research | Found Fusion Bomb Launcher 21762 | -2/Research | Borebot progress halted 21961 | -2/Research | Found Gamma Bomb Array 21968 | -2/Research | Build established: Mutant 22096 | -2/Research | Spotted B-90 Cyclops 22100 | -2/Research | Discovered new exit (range 11) 22169 | -2/Research | Destroyed B-90 Cyclops 22204 | -2/Research | Found Gamma Bomb Array 22207 | -2/Research | Found Gamma Bomb Array 22237 | -2/Research | Spotted Striker 22262 | -2/Research | Destroyed Striker 22316 | -2/Research | Warlord destroyed during the assault 22488 | -2/Research | Found Prototype Processor 22488 | -2/Research | Identified Exp. Core Analyzer 22543 | -2/Research | Spotted Striker 22553 | -2/Research | Spotted Striker 22555 | -2/Research | Spotted Executioner 22559 | -2/Research | Destroyed Striker 22576 | -2/Research | Destroyed Striker 22579 | -2/Research | Destroyed Executioner 22600 | -2/Research | Destroyed 9 combat bots 22615 | -2/Research | Found Prototype Processor 22615 | -2/Research | Identified Exp. Targeting Computer 22733 | -2/Research | Found Gamma Bomb Array 22777 | -2/Research | Found Gamma Bomb Array 22796 | -2/Research | Entered Quarantine 22825 | -2/Quarantine | Found Dimensional Node Initializer 22825 | -2/Quarantine | Initialized slip node 22827 | -2/Quarantine | Found Dimensional Node Initializer 22827 | -2/Quarantine | Initialized slip node 22829 | -2/Quarantine | Found Dimensional Node Initializer 22829 | -2/Quarantine | Initialized slip node 22834 | -2/Quarantine | Found Alien Artifact 22839 | -2/Quarantine | Found Alien Artifact 22860 | -2/Quarantine | Identified Hvy. Regenerative Plating 22868 | -2/Quarantine | Found Alien Launcher 23080 | -2/Quarantine | Found Alien Artifact 23157 | -2/Quarantine | Build established: Scavenger-Construct 23296 | -2/Quarantine | First assault squad dispatched 23375 | -2/Quarantine | Found Alien Artifact 23375 | -2/Quarantine | Identified Phase Armor 23406 | -2/Quarantine | Garrison activated, responded to threat 23420 | -2/Quarantine | System corruption reached 10% 23423 | -2/Quarantine | Identified Transdimensional Reconstructor 23423 | -2/Quarantine | Warped through subspace to slip node 23433 | -2/Quarantine | Found Transdimensional Reconstructor 23597 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 23597 | -2/Quarantine | Warped through subspace 23871 | -2/Quarantine | Warped through subspace 23987 | -2/Quarantine | Incoming assault squad redirected 24012 | -2/Quarantine | High security lockdown imminent 24045 | -2/Quarantine | Warped through subspace 24045 | -2/Quarantine | Spotted Fortress 24046 | -2/Quarantine | Core integrity fell below 50% 24047 | -2/Quarantine | Destroyed 10 combat bots 24092 | -2/Quarantine | High security lockdown engaged 24151 | -2/Quarantine | Discovered new exit (range 6) 24151 | -2/Quarantine | Discovered new exit (range 7) 24159 | -2/Quarantine | Entered Section 7 24193 | -2/Section 7 | Found Alien Artifact 24193 | -2/Section 7 | Identified Integrity Redistributor 24193 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity to core (+349) 24290 | -2/Section 7 | Build established: Gunner 24409 | -2/Section 7 | First assault squad dispatched 24466 | -2/Section 7 | Spotted B-90 Cyclops 24516 | -2/Section 7 | Incoming assault squad redirected 24643 | -2/Section 7 | Build established: Scavenger-Construct 24905 | -2/Section 7 | System corruption reached 30% 24935 | -2/Section 7 | Incoming assault squad redirected 25460 | -2/Section 7 | Discovered new exit (range 13) 25499 | -2/Section 7 | Entered Access 25499 | -1/Access | Evolved 2 slots: Utility x2 25500 | -1/Access | Delivered the SGEMP Prototype to Zhirov 25500 | -1/Access | Zhirov transferred Access data 25501 | -1/Access | Loaded intel: 125 machine locations 25501 | -1/Access | Loaded intel: 74 trap records 25501 | -1/Access | Identified exit to Surface 25501 | -1/Access | Discovered exit to Surface (range 58) 25501 | -1/Access | Identified exit to Command 25501 | -1/Access | Discovered exit to Command (range 145) 25559 | -1/Access | Zhirov warped through subspace 25749 | -1/Access | First assault squad dispatched 25761 | -1/Access | Found Prototype Processor 25761 | -1/Access | Identified Exp. Armor Integrity Analyzer 25783 | -1/Access | Found Quantum Capacitor 25786 | -1/Access | Build established: Scavenger-Gunner 25837 | -1/Access | System corruption reached 10% 25937 | -1/Access | Destroyed 16 combat bots 25945 | -1/Access | Lost 7 parts (1p4u2w) 26018 | -1/Access | Incoming assault squad redirected 26093 | -1/Access | Found Exp. Focal Shield 26264 | -1/Access | Incoming assault squad redirected 26278 | -1/Access | Lost 4 parts (4u) 26299 | -1/Access | Destroyed 8 combat bots 26379 | -1/Access | Identified Subatomic Replicator 26379 | -1/Access | Used Subatomic Replicator to create Alien Launcher 26380 | -1/Access | Identified Supercharged Sigix Terminator 26381 | -1/Access | Fired Supercharged Sigix Terminator 26381 | -1/Access | Destroyed B-99 Colossus 26381 | -1/Access | High security lockdown imminent 26381 | -1/Access | Destroyed B-99 Colossus 26383 | -1/Access | Released all parts (9) 26391 | -1/Access | Core integrity fell below 50% 26396 | *** | Escaped! Last Messages --------------- 26381_ Hvy. Thermic Neutralizer Construct/C destroyed. 26381_ Scrap Engine damaged due to network destabilization (-6). 26381_ Knocked back. 26382_ The unstable cave ceiling collapses. 26383_ Released Adv. Heat Sink. 26383_ Released Lgt. Quantum Reactor. 26383_ Released Adv. Visual Processing Unit. 26383_ Released Exp. Armor Integrity Analyzer. 26383_ Released Adv. Target Analyzer. 26383_ Released Imp. Kinecellerator. 26383_ Released FC-Shield Exoskeleton. 26383_ Scrap Engine damaged due to network destabilization (-7). 26383_ Released Scrap Engine. 26383_ Knocked back. 26384_ The unstable cave ceiling collapses. 26385_ Knocked back. 26390_ The unstable cave ceiling collapses. 26390_ Knocked back. 26395_ System corrupted: Matter fused (-8). [Achievement: Rambo] Map ----- +----------------------------------------------------+ | " % ! 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Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Remote Force Field | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Hvy. Proton Cannon | -3/Testing | Archive Adv. Dynamic Insulation System | -3/Testing | Archive Hvy. Dispersion Rifle | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Exp. Propulsion Shielding | -3/Testing | Archive Adv. Variable Charge Gun | -2/Quarantine | Archive Exp. Actuator Array | -2/Quarantine | Archive Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free H-77 Assassin | -3/Testing | Archive W-44 Eye | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Phase Armor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Supercharged Sigix Terminator Achievements -------------- Rambo Challenges ------------ None Game ------ Seed ReflexKineticMonowheel Manual? 0 Play Time 04:10:52 Cumulative 215.3 hours Start 2025.07.25 @ 22:34:53 End 2025.07.26 @ 02:58:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 188 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 6/0/4/2/0/0/0/0/0/0 Lore% 76 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45ad790f-93ac-4fca-8131-6eb9ec3f0101