Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.07 @ 00:26:34 Player: RNGesus Result: Exoskeleton Destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (380) 1900 Value Destroyed (10850) 10850 Prototype IDs (119) 2380 Alien Tech Used (14) 2800 Bonus (23091) 23091 TOTAL SCORE: 53321 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2003 Follower Combat Kills 562 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 94 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -1368 Cogmind --------- Core Integrity 0/1850 Matter 425/425 Energy 40/340 System Corruption 15% Temperature Cool (0) Movement Walking (30) Location -1/Command Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ High-capacity Storage Unit Quantum Shading Machine > --- WEAPON (2) ------- Core Cannon > --- INVENTORY (20) --- Zero-point Reactor Experimental Matter Compressor (500) Thermal Barrier AEGIS Remote Shield Transdimensional Reconstructor Navigation Efficiency Matrix Subatomic Replicator Microwarp Drive Sigix Sheargun Sigix Sheargun Hypervelocity Multirail Perforator Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Quantum Shading Machine Experimental Targeting Computer Advanced Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Core Cannon > --- INVENTORY -------- Zero-point Reactor Experimental Power Amplifier Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Thermal Barrier Transdimensional Reconstructor Navigation Efficiency Matrix Subatomic Replicator Microwarp Drive Sigix Sheargun Sigix Sheargun Hypervelocity Multirail Perforator Core Stripper Sigix Broadsword [Rating: 249] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Backup Power VII Reactor Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Sigix Exoskeleton Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced System Shield Protection Hardened Light Armor Plating Artifact Microwarp Drive Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Core Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . Utility 11 | . . . 1 . . . 1 . 2 . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 408 | 6 7 4 24 2 . . 18 22 25 3 3 3 12 4 4 6 . 9 1 3 7 1 41 3 6 6 2 45 2 1 17 1 1 25 14 30 24 3 23 Power 36 | 1 1 1 3 . . . 3 . 2 . 1 . . . . . . . . . . . 4 . . 1 . 2 . . 2 . . 6 3 2 1 . 3 Engine 9 | 1 1 . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 11 | . . 1 . . . . . . 2 . 1 . . . . . . . . . . . 4 . . . . 1 . . 1 . . 1 . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 5 3 2 1 . 3 Propulsion 90 | 2 2 1 11 . . . 8 6 5 . 2 1 . 3 . 1 . 7 . . . . 9 . . 1 . 10 . . 3 . . 6 5 6 1 . . Treads 28 | 2 2 . 10 . . . 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 60 | . . . 1 . . . . . 5 . 1 1 . 3 . 1 . 7 . . . . 9 . . 1 . 10 . . 3 . . 6 5 6 1 . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 2 . 5 2 . . 3 1 10 . . . 7 1 1 4 . . 1 . 4 . 15 1 5 3 1 21 2 1 8 . 1 8 5 13 11 3 13 Device 66 | . 1 . . . . . . . 3 . . . 3 . 1 . . . 1 . 1 . 6 1 3 2 1 10 1 1 3 . . 4 2 8 5 2 7 Storage 11 | 1 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . 1 1 . 1 Processor 12 | . . . . 1 . . 1 . 1 . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . 1 1 1 . . . 2 Hackware 26 | . . . . . . . . . 3 . . . 1 . . 4 . . . . 2 . 6 . . . . 8 . . 1 . . . . 1 . . . Protection 36 | . . . 4 1 . . 2 1 2 . . . 3 1 . . . . . . . . 1 . 1 1 . 2 1 . 1 . . 3 2 3 3 1 3 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Weapon 129 | 2 2 2 5 . . . 4 15 8 3 . 2 5 . 3 1 . 2 . 3 3 1 13 2 1 1 1 12 . . 4 1 . 5 1 9 11 . 7 Energy Gun 11 | 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 4 . . Energy Cannon 9 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 . . . . 1 . . 4 Ballistic Gun 41 | . 2 2 4 . . . 3 8 . . . . 1 . 1 . . . . . . . 5 1 . 1 . 3 . . 1 . . 3 1 2 3 . . Ballistic Cannon 10 | . . . . . . . . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Launcher 21 | . . . . . . . 1 1 1 . . 2 3 . 1 1 . 1 . 2 2 . . . . . . 3 . . . 1 . . . . 2 . . Special Weapon 14 | . . . . . . . . 1 2 1 . . . . . . . . . . 1 1 4 1 1 . 1 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 18 | . . . . . . . . 1 3 1 . . 1 . 1 . . . . . . . 2 . . . . 3 . . . . . 1 . 3 1 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Unidentified Prototypes 46 | . . . 3 . . . 1 3 . . 1 . . . . 1 . . 1 . 4 . 1 . . 3 . . . . 6 . . 3 4 8 1 . 6 Parts Lost 43 | . 1 4 2 . . . 2 . 1 . . 2 . 3 . 1 . . . . . . 8 . 1 . 4 5 1 4 . . . 1 . . 2 . 1 Power 7 | . 1 1 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Propulsion 13 | . . 1 . . . . 1 . . . . 1 . 2 . . . . . . . . 3 . . . 2 2 . . . . . 1 . . . . . Utility 16 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . . 3 . 1 . 1 2 . 4 . . . . . . 1 . 1 Weapon 7 | . . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . Highest Loss Streak 4 | . 1 2 2 . . . 1 . 1 . . 1 . 3 . 1 . . . . . . 2 . 1 . 3 2 1 4 . . . 1 . . 2 . 1 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 94 96 100 100 100 97 88 90 100 100 93 91 84 85 77 86 85 81 81 82 87 88 84 87 93 79 86 89 85 76 90 81 91 93 91 88 45 67 Engine 3 | . 12 . 9 11 11 11 9 9 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Core 2 | . . 8 1 . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 6 6 4 5 5 3 . . 5 5 2 5 4 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 4 . 2 . . 4 6 4 3 . 5 Treads 11 | . 28 15 26 33 33 33 35 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . 29 30 30 29 30 28 23 20 20 18 18 18 18 18 22 22 22 25 18 19 20 20 23 25 22 26 32 33 31 . . Device 6 | . 11 14 6 . . . . . 6 7 7 7 5 2 7 6 6 6 6 6 6 6 5 7 4 4 1 9 9 10 9 10 9 8 11 6 5 9 15 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 9 9 Processor 5 | . . . . 9 . . 8 4 5 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 10 11 11 5 5 5 6 10 9 12 12 16 15 . 8 Hackware 13 | . . . . . . . . . 22 23 23 23 23 23 23 24 33 33 31 31 31 31 30 27 27 27 27 24 25 25 13 15 13 13 12 12 11 . . Protection 5 | . . . 15 12 22 22 17 12 . . . . 1 2 . . . . . . . . . . . . . . . . . 5 4 4 4 5 3 . 6 Ballistic Gun 9 | . 26 28 15 22 22 22 17 16 . . . . . . 1 . . . . . . . 5 4 5 6 1 3 5 5 5 6 4 2 4 4 1 . . Slashing Weapon 3 | . . . . . . . . . 6 7 7 7 5 2 7 6 6 6 6 6 6 6 4 5 5 5 5 4 5 5 5 5 4 2 4 3 3 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 111 | 13 30 32 59 61 61 61 83 91 36 30 31 31 37 31 36 36 30 30 28 36 36 36 44 36 49 48 48 72 73 60 97 68 66 98 99 99 111 56 100 Greatest Support 124 | 40 40 40 66 66 66 66 86 87 32 32 32 32 32 36 36 37 37 37 36 36 36 36 51 42 42 50 50 74 74 74 79 79 79 95 104 117 124 60 80 Greatest Overweight (x) 9 | 1 . 2 2 . . . 1 1 1 . . . 1 . . . . 9 . . . . 1 . 1 . 1 1 . . 2 . . 1 1 . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 10 15 15 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 18 20 20 20 20 20 19 20 20 Most Carried 20 | 3 8 10 18 19 18 18 20 20 20 15 15 15 15 15 13 15 14 15 15 15 15 15 15 15 15 15 15 17 17 17 20 16 18 20 20 20 20 20 20 Average Carried 15 | 1 7 8 14 17 17 18 19 19 13 15 14 14 14 13 10 12 13 14 15 14 14 15 14 14 14 14 14 14 17 17 17 15 17 19 19 19 19 18 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 8 9 18 17 18 18 20 20 15 15 15 14 14 13 12 12 14 15 15 15 15 15 15 15 15 15 15 17 17 17 15 16 18 20 20 20 20 19 18 Class Distribution -------------------- 30% | Wizard-Mutant 26% | Mutant 13% | Hacker-Scout 12% | Hacker-Mutant 6% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Wizard-Mutant | -6/Waste Wizard-Mutant | -6/Factory Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Lower Caves Wizard-Mutant | -6/Zion Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Sprinter | -2/Testing Hacker-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 12431 | 190 506 352 664 176 . 40 518 1054 303 . 92 158 179 . 77 191 . 155 11 . 85 136 1572 64 168 423 27 693 391 168 505 294 125 771 340 327 501 . 1175 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14750 | . 630 351 1603 255 . 78 1068 1316 333 . 226 109 158 21 27 252 . 266 . 74 . 63 1679 . 151 430 . 729 371 132 226 172 34 752 447 267 972 132 1426 Parts 852 | . 45 21 95 31 . 7 69 78 28 . 16 7 2 4 5 14 . 17 . 7 . 6 111 . 11 4 . 43 7 6 13 13 8 52 24 8 37 13 50 Haulers Intercepted 22 | . 1 . 5 . . . 3 3 1 . 2 . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 1 . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . . . . . 6 2 . 2 . . . . 6 . 4 . . 7 3 . . 1 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 233 | . 15 10 31 10 . . 19 19 4 . . 8 6 . 3 4 . 3 . 7 . 7 14 . 6 . . 14 . . 1 3 . 11 1 . 19 4 14 Melee 19 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . 1 . 1 . . 2 . . . . . 5 . . 7 . . Guns 114 | . 15 10 31 10 . . 15 19 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 3 4 4 Cannons 15 | . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 1 . . . . . . . . . . 10 AOE 84 | . . . . . . . 4 . 3 . . 7 5 . 3 4 . 3 . 7 . 6 9 . 5 . . 11 . . . 3 . 6 . . 8 . . Classes Destroyed 20 | . 6 2 4 . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 . . . 1 . 1 . . 1 . . . . . Worker 43 | . 3 2 . 2 . 2 1 . 1 . 2 . . . . 1 . 4 . . . . 12 . . . . 4 . . . . 1 7 . 1 . . . Builder 27 | . . 1 1 . . 1 2 . 3 . 2 . . . . 1 . . . . . . 7 . . . . . . . . . 1 3 5 . . . . Tunneler 10 | . . 1 . 1 . 1 . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . Hauler 22 | . 1 . 5 . . . 3 3 1 . 2 . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 1 . . . Recycler 17 | . . . 2 . . . 1 1 1 . . . . . . 1 . 1 . . . . 5 . . . . 1 . . . . . 2 1 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Operator 11 | . 2 . 2 . . . . 1 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 2 . . . . . Watcher 15 | . 1 . 1 . . . . 2 2 . 1 . . . . . . 2 . . . . 3 . . . . . . . . . . . . 1 2 . . Swarmer 121 | . 6 6 9 8 . . 4 . 4 . . 7 2 . 3 4 . 3 . 7 . 6 12 . 5 . . 13 . . . 3 . 2 . . 13 4 . Grunt 57 | . 9 4 14 2 . . 6 9 1 . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 6 Brawler 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Sentry 25 | . . . 6 . . . 6 9 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . Hunter 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Programmer 8 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . 1 . . . . . 3 1 . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . Samaritan 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 1 . 3 . . 1 . . . . Assembled 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 4 3 5 4 . 3 7 4 4 . 4 4 3 1 3 4 . 5 . 4 . 4 8 . 5 . . 6 1 . 1 3 1 5 3 1 6 4 8 Combat Bots Only 8 | . 3 3 5 4 . . 6 3 3 . . 4 3 . 3 4 . 3 . 4 . 4 5 . 5 . . 5 . . 1 3 . 5 1 . 5 4 8 Max Kills in Single Turn 4 | . 1 1 1 1 . 1 3 2 2 . 1 2 2 1 2 4 . 2 . 3 . 4 4 . 3 . . 4 1 1 1 1 1 4 1 1 3 2 3 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 4 | . . . . . . . 3 . 2 . . 2 2 . 2 3 . 2 . 3 . 4 3 . 3 . . 3 . . . 1 . 4 . . 3 . . Melee 1 | . . . . . . . . . 1 . . 1 1 . . . . . . . . . 1 . 1 . . 1 . . . . . 1 . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 18350 | . 463 584 892 213 . 18 1359 971 160 . 49 387 212 517 87 84 . 66 54 157 . 270 958 . 339 . 175 876 224 296 141 88 134 1004 270 349 2963 132 3858 Core 3344 | . 98 75 118 31 . . 156 81 19 . 34 86 64 . 7 15 . 17 . 65 . 83 154 . 38 . 48 212 . . 43 . . 31 . . 670 38 1161 Absorbed by Shields 1121 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 18 . . . . . . . 1098 Redirected to Shielding 151 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 28 115 . . Regen/Repaired (Parts) 2638 | . . . . . . . . . 37 . . . . . . . . 580 . . . . 76 . . . . 137 . . . . . 421 339 273 735 . 40 Core Remaining (%) 70 | 100 . 30 . . . 62 . 56 . . . . . . 70 . . . . . . 78 . . . . 76 . . . . 77 . 97 . . 54 . . Volleys Fired 701 | . 59 42 101 26 . 5 77 89 11 . 1 7 8 . 10 7 . 5 . 7 . 7 40 4 6 1 . 31 6 7 4 12 . 12 7 11 32 14 52 Largest 2 | . 2 2 2 2 . 2 2 2 1 . 1 1 1 . 1 1 . 1 . 1 . 1 2 1 1 2 . 2 1 1 2 2 . 1 1 1 1 2 2 Hottest 300 | . 46 46 78 46 . 46 56 60 48 . 20 36 36 . 36 36 . 90 . 90 . . 70 35 35 70 . 80 35 35 75 80 . 80 35 38 94 200 300 Shots Fired 1132 | . 118 83 202 52 . 10 140 159 11 . 1 7 8 . 11 7 . 5 . 7 . 7 46 4 6 2 . 36 6 7 8 14 . 12 7 11 33 28 84 Gun 1012 | . 118 83 202 52 . 10 137 147 . . . . 3 . 8 . . 1 . . . . 39 4 3 2 . 29 6 7 8 10 . 10 7 11 26 28 61 Cannon 41 | . . . . . . . . 7 7 . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . 23 Launcher 53 | . . . . . . . 3 . 2 . . 7 5 . 3 7 . 2 . 5 . . . . . . . 6 . . . 4 . 2 . . 7 . . Special 26 | . . . . . . . . 5 2 . 1 . . . . . . . . . . 7 7 . 3 . . 1 . . . . . . . . . . . Kinetic 876 | . 118 83 136 52 . 10 137 154 7 . . . 3 . 8 . . . . . . . 39 4 3 2 . 29 6 7 8 10 . 10 7 11 22 . 10 Thermal 97 | . . . 66 . . . . 5 2 . 1 . . . . . . 3 . 2 . . 1 . . . . . . . . . . . . . 4 . 13 Explosive 70 | . . . . . . . 3 . 2 . . 7 5 . 3 7 . 2 . 5 . 7 6 . 3 . . 7 . . . 4 . 2 . . 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 61 Robot Hit Streak 27 | . 8 7 27 8 . 5 22 23 4 . 3 1 1 . . 2 . . . . . 5 4 . 5 7 . 1 4 . 7 3 . . 3 4 10 2 13 Robot Miss Streak 5 | . 5 3 3 2 . 2 4 2 3 . . 2 2 . 1 1 . . . 3 . 4 2 . . . . 2 . . 3 1 . 1 1 3 5 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 2 Secondary Targets 10 | . . 2 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Shots Hit Robots 889 | . 71 47 137 33 . 5 110 104 22 . 14 8 3 1 . 6 . 10 . . . 5 62 . 10 9 . 29 16 2 13 7 3 26 19 15 27 6 69 Core Hits 515 | . 27 18 57 15 . 4 49 43 12 . 5 11 10 1 2 8 . 5 . 8 . 5 42 . 7 4 . 24 9 2 8 7 2 28 7 4 30 4 57 Critical Kills 12 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 8 Critical Parts Destroyed 35 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 9 . 20 Critical Strikes 87 | . 1 . 4 . . . 1 2 1 . . 1 . . . . . . . . . . 3 . . . . 3 1 . 2 1 . 2 2 1 12 1 49 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 67 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 12 . 48 Sever 16 | . . . . . . . . 1 1 . . 1 . . . . . . . . . . 3 . . . . 3 1 . 1 . . . 2 1 . 1 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 601 | . . . . . . . . 1 31 . 29 9 2 1 3 12 . 23 4 2 1 3 149 1 8 7 6 70 15 3 13 8 15 69 21 24 65 . 6 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 570 | . . . . . . . . 1 31 . 29 9 2 1 3 12 . 23 4 2 1 3 148 1 8 7 6 70 15 3 13 8 15 41 21 24 63 . 6 Piercing 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . Sneak Attacks 120 | . . . . . . . . 1 10 . 6 . . 1 . 3 . 5 . . . . 32 . 2 . . 10 7 2 9 4 2 14 8 2 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48220 | . 1041 749 2317 475 . 88 2073 2191 1541 . 771 798 492 92 219 684 . 865 . 663 . 1079 5089 . 975 627 . 3089 936 182 831 810 203 2818 1886 1390 2470 500 10276 Guns 13151 | . 1041 749 2249 475 . 88 1738 2049 . . . . . . . . . . . . . . 200 . 80 54 . 56 85 . 162 44 . . 222 141 99 500 3119 Cannons 5598 | . . . . . . . . . 157 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5441 Explosions 9339 | . . . 64 . . . 335 . 355 . . 554 458 . 219 423 . 271 . 663 . 897 1204 . 540 . . 1337 . . . 433 . 631 . . 955 . . Melee 19561 | . . . . . . . . 102 1019 . 760 244 34 92 . 261 . 594 . . . . 3507 . 355 573 . 1651 851 182 669 333 203 2187 1664 1249 1315 . 1716 Ramming 112 | . . . 4 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 101 . . Kinetic 9145 | . 1041 749 1349 475 . 88 1738 2049 157 . . . . . . . . . . . . . 200 . 80 54 . 56 85 . 162 44 . . 222 141 214 . 241 Thermal 6170 | . . . 900 . . . . 33 10 . 11 . . . . . . . . . . . 16 . . . . . . . . . . . . . . . 5200 Explosive 9339 | . . . 64 . . . 335 . 355 . . 554 458 . 219 423 . 271 . 663 . 897 1204 . 540 . . 1337 . . . 433 . 631 . . 955 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 22644 | . . . . . . . . 102 1019 . 760 244 34 92 . 261 . 594 . . . 182 3669 . 355 573 . 1696 851 182 669 333 203 1377 1664 1249 1200 500 4835 Piercing 810 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 810 . . . . . Highest Corruption 17 | . . . . . . . . 4 . 5 8 9 9 9 9 . 9 9 9 9 9 . 4 4 4 4 4 9 4 16 17 . . 6 1 5 5 . 15 Average Corruption 5 | . . . . . . . . 3 . 5 5 8 9 9 9 . 9 9 9 9 9 . 3 4 4 4 4 5 4 4 16 . . 5 1 3 5 . 12 Corruption Purged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 237 | . . . . . . . . 18 . 1 13 8 10 2 5 . 1 22 9 5 3 . 25 5 5 3 9 32 6 3 1 . . 16 3 10 10 . 12 Message Errors 62 | . . . . . . . . 7 . . 2 1 2 2 2 . . 7 2 1 . . 5 1 3 1 2 8 2 . . . . 3 1 2 4 . 4 Matter Fused 61 | . . . . . . . . 5 . . 4 4 3 . . . . 3 4 2 1 . 5 2 . 1 4 6 2 1 . . . 7 1 3 1 . 2 Heat Flow Errors 36 | . . . . . . . . . . 1 1 1 2 . . . . 3 . 2 1 . 7 1 . 1 1 4 1 . 1 . . 1 1 3 2 . 2 Energy Discharges 24 | . . . . . . . . 1 . . 3 . 2 . 1 . 1 3 . . . . 4 1 1 . 1 1 . . . . . 1 . 1 1 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . . . . . . . 2 . . . . 1 . 1 . . 2 1 . 1 . 1 . . . 1 2 . . . . . 2 . 1 1 . . Data Loss (major) 17 | . . . . . . . . 1 . . 2 1 . . . . . 3 1 . . . 1 . 1 . . 6 . . . . . 1 . . . . . Misfires 13 | . . . . . . . . 2 . . . . . . 1 . . . . . . . 2 . . . . 4 . 1 . . . . . . 1 . 2 Alerts 6 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . 1 1 . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5517 | . . . . . . . 34 . 355 . 130 15 6 . 53 83 . 220 . . . 141 779 . 34 231 . 334 272 . 11 158 49 606 271 311 105 . 1319 Projectiles 980 | . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . 20 . . . . . . . . . . 932 Explosions 804 | . . . . . . . 34 . 59 . . . 6 . 53 25 . 100 . . . 113 37 . 19 . . 154 . . . 54 . 83 . . 67 . . Melee 3733 | . . . . . . . . . 296 . 130 15 . . . 58 . 120 . . . . 742 . 15 231 . 160 272 . 11 104 49 523 271 311 38 . 387 Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 210 | . . . 93 . . . . . 42 . . 14 . . 7 . . 2 . . . . . . . . . . . . . . . 52 . . . . . Shots 6 | . . . 1 . . . . . 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . Rammed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 414 | . 33 22 129 21 . 6 282 414 10 212 203 336 162 . . . . 172 239 233 190 . 237 231 30 125 197 128 191 . 120 27 . 231 171 197 258 . 116 Average Temperature 70 | . 11 16 22 14 . 4 56 94 4 156 101 186 69 . . . . 79 164 116 98 . 74 116 4 17 112 39 84 . 53 11 . 148 36 39 82 . 31 Received Heat Transfer 2514 | . 177 264 228 42 . . 351 441 27 . 15 . 72 . . . . 24 . 9 . 36 150 . 54 . 9 72 88 9 12 . 33 20 . 108 99 . 174 Effects 10 | . . . . . . . 2 6 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Interference 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2109 | . . . 1887 . . . . 111 37 . 37 . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 1812 | . 305 308 805 462 . 52 397 759 437 74 281 . . . . 268 38 333 . . . . 940 . . . . 657 . . . . 233 386 422 351 1630 1812 1630 Initial 1159 | . . 83 47 277 . . . 167 282 59 51 . . . . 44 23 26 . . . . 138 . . . . . . . . . 50 130 213 153 192 1100 1159 Average 338 | . 145 144 488 370 . 14 171 521 282 68 164 . . . . 130 27 79 . . . . 450 . . . . 199 . . . . 83 268 306 254 504 1408 1367 Maximum Alert Level 5 | . 1 1 3 2 . . 1 3 2 . 1 . . . . 1 . 1 . . . . 3 . . . . 2 . . . . 1 1 2 1 5 5 5 Low Security (%) 36 | 100 69 85 15 . . 100 50 3 16 100 81 . . . . 61 100 94 . . . . 24 . . . . 60 . . . . 96 14 . 23 13 . . Level 1 32 | . 30 14 14 48 . . 49 18 75 . 18 . . . . 38 . 5 . . . . 22 . . . . 24 . . . . 3 85 94 76 21 . . Level 2 19 | . . . 39 51 . . . 58 7 . . . . . . . . . . . . . 29 . . . . 14 . . . . . . 5 . 41 . . Level 3 8 | . . . 30 . . . . 19 . . . . . . . . . . . . . . 23 . . . . . . . . . . . . . 22 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 92 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 . Squads Dispatched 85 | . 3 1 7 . . . 4 5 4 . 4 . . . . . . 6 . . . . 11 . . . . 9 . . . . 2 5 1 2 12 6 3 Investigation 25 | . 1 1 2 . . . 1 . 2 . . . . . . . . 2 . . . . 6 . . . . 6 . . . . 1 1 . . 1 . 1 Extermination 11 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 . 1 1 . . Reinforcement 29 | . 2 . 4 . . . 1 2 . . 3 . . . . . . 3 . . . . 3 . . . . 1 . . . . 1 3 1 1 4 . . Assault 15 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 2 Garrison 5 | . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 45 | . 2 . 8 . . . 3 3 2 . 2 . . . . . . 1 . . . . 5 . . . . 4 . . 1 . . . 6 1 5 . 2 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Times Spotted 642 | . 28 10 59 11 . 1 31 33 13 5 15 10 16 4 3 6 4 17 . 13 . 12 64 3 6 . 2 45 7 1 14 3 11 30 15 21 90 10 29 Peak Tracking Total 20 | . 4 3 6 4 . 1 5 5 5 5 7 4 5 4 3 4 4 6 . 4 . 7 11 5 5 . 1 9 4 1 7 3 11 6 7 12 20 10 11 Tactical Retreats 92 | . . . 3 2 . . 2 . . . 8 2 5 . . 1 . 3 . 2 . 2 24 1 . . 2 10 3 . . . 2 4 4 3 7 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 28 | . . . 2 . . . . 4 2 . 3 1 . . . 1 . 1 1 . . . 3 . . . . 6 . . 1 . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 44 | . 3 1 2 1 . . 2 3 . . . . . . . . . 1 . . . . 3 . . . . 4 . . . . . 9 . 5 6 3 1 Max in Single Turn 3 | . 1 1 1 1 . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . . 1 . 1 1 2 1 Garrison Access 12 | . . . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 3 . . . . . . . . . . 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 143 | . 3 2 7 . 1 . 3 9 13 . 5 . . . . 5 . 13 . 2 . . 26 . 1 4 . 16 . . 2 . 2 10 4 6 8 . 1 Terminals 78 | . 2 1 6 . . . 2 9 6 . 3 . . . . 2 . 5 . . . . 15 . . . . 10 . . . . 1 5 . 3 7 . 1 Fabricators 20 | . . . . . . . . . 4 . 1 . . . . 1 . 2 . . . . 6 . . . . 5 . . . . . . . 1 . . . Repair Stations 10 | . . . . . . . . . 1 . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . 2 2 . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 2 . 2 1 . . Garrison Access 12 | . . . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 3 . . . . . . . . . . 1 2 . . . . Total Hacks 472 | . 5 3 12 . 1 . 7 17 38 . 20 . . . . 19 . 63 . 6 . . 94 . 1 17 . 79 . . 6 . 11 29 6 10 26 . 2 Successful 329 | . 2 2 9 . 1 . 5 12 26 . 11 . . . . 12 . 44 . 6 . . 63 . 1 17 . 56 . . 6 . 9 16 6 6 18 . 1 Failed 142 | . 2 1 3 . . . 2 5 12 . 9 . . . . 7 . 19 . . . . 31 . . . . 23 . . . . 2 13 . 4 8 . 1 Catastrophic 15 | . . . . . . . . . 2 . 2 . . . . 2 . 3 . . . . 4 . . . . 1 . . . . . 1 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 215 | . 5 . 6 . 1 . 4 4 22 . 12 . . . . 11 . 25 . . . . 53 . . . . 42 . . . . 3 9 . 1 17 . . Terminals 305 | . 4 2 11 . . . 6 17 25 . 17 . . . . 13 . 34 . . . . 68 . . . . 54 . . . . 5 17 . 5 25 . 2 Fabricators 57 | . . . . . . . . . 8 . 1 . . . . 1 . 5 . . . . 16 . . . . 23 . . . . . . . 3 . . . Repair Stations 33 | . . . . . . . . . 2 . . . . . . . . 17 . . . . 2 . . . . 2 . . . . . 6 4 . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . . . . . . . . . . . . . . 4 . 4 . . . . 3 . . . . . . . . . 6 5 . 2 1 . . Garrison Access 17 | . . . . . . . . . 3 . 2 . . . . 1 . 3 . . . . 5 . . . . . . . . . . 1 2 . . . . Terminal Hacks 166 | . 1 2 6 . 1 . 3 10 8 . 7 . . . . 3 . 17 . 6 . . 32 . 1 17 . 26 . . 6 . 3 4 . 2 10 . 1 Record 12 | . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . 5 . . . . . . . 1 . . . . . Part Schematic 29 | . 1 . 1 . . . 1 1 1 . . . . . . 1 . 4 . . . . 9 . . 4 . 6 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . Prototype ID Bank 22 | . . . . . . . . . 1 . 2 . . . . . . 1 . . . . 5 . . 4 . 2 . . 5 . 1 . . . 1 . . Open Door 11 | . . 1 . . . . . 5 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . 1 . 1 Branch Access Points 8 | . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Terminal Index 7 | . . . 1 . . . 1 . 1 . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Fabricator Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 11 | . . . 1 . . . . 1 . . 1 . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . . 2 . . Unreport Threat 6 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 . . Locate Traps 7 | . . . 1 . . . . . 1 . . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . 1 . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Dispatch Records 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Recall Investigation 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . . . Recall Extermination 9 | . . . . . . . . . 2 . 1 . . . . . . 1 . . . . 2 . . . . 2 . . . . . . . . 1 . . Recall Reinforcements 7 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . . . . . 2 . . . . . Hauler Manifests 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 42 | . . . . . . . . . 4 . 1 . . . . 1 . 3 . . . . 12 . . . . 19 . . . . . . . 2 . . . Network Status 7 | . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . . . . . . . . Load Schematic 21 | . . . . . . . . . 1 . . . . . . . . 2 . . . . 7 . . . . 10 . . . . . . . 1 . . . Build 14 | . . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . . 7 . . . . . . . 1 . . . Repair Station Hacks 26 | . . . . . . . . . 2 . . . . . . . . 13 . . . . 2 . . . . 2 . . . . . 3 4 . . . . Scan Component 13 | . . . . . . . . . 1 . . . . . . . . 6 . . . . 1 . . . . 1 . . . . . 2 2 . . . . Repair 11 | . . . . . . . . . 1 . . . . . . . . 5 . . . . 1 . . . . 1 . . . . . 1 2 . . . . Refit 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . . . . . . . . . . . . . . 3 . 4 . . . . 3 . . . . . . . . . 6 5 . 1 1 . . Insert Component 17 | . . . . . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . . . . . 4 5 . 1 1 . . Analyze 6 | . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . . . Garrison Access Hacks 12 | . . . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 3 . . . . . . . . . . 1 2 . . . . Seal Access 12 | . . . . . . . . . 2 . 1 . . . . 1 . 2 . . . . 3 . . . . . . . . . . 1 2 . . . . Unauthorized Hacks 60 | . 1 . 3 . . . 2 2 10 . 2 . . . . 4 . 5 . . . . 11 . . . . 9 . . . . . 3 . 1 7 . . Terminals 47 | . . . 2 . . . 1 2 8 . 2 . . . . 4 . 3 . . . . 7 . . . . 7 . . . . . 3 . 1 7 . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assimilate 17 | . . . . . . . . . 2 . 1 . . . . 2 . 1 . . . . 3 . . . . 3 . . . . . 2 . . 3 . . Botnet 19 | . . . 1 . . . . 1 5 . 1 . . . . 1 . 1 . . . . 2 . . . . 4 . . . . . 1 . . 2 . . Operators 10 | . . . 1 . . . 1 1 1 . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . 1 1 . . Fabricators 10 | . . . . . . . . . 2 . . . . . . . . 2 . . . . 4 . . . . 2 . . . . . . . . . . . Report 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 9 | . . . . . . . . . 1 . . . . . . . . 2 . . . . 4 . . . . 2 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 2 1 3 . . . 2 4 10 . 3 . . . . 3 . 7 . . . . 13 . . . . 14 . . . . 1 7 . 5 4 . 1 Full Trace Events 10 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 4 . . . . 1 1 . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . 1 . 1 . . . 1 1 1 . . . . . . 1 . 6 . . 14 . 10 . . 4 . 6 . . . . 1 . . . . . . Parts Built 18 | . . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . 9 . . . . . . . 2 . . . Authchips 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . 1 . . . Time 1126 | . . . . . . . . . 164 . . . . . . . . . . . . . 517 . . . . 376 . . . . . . . 69 . . . Total Part Build Rating 129 | . . . . . . . . . 19 . . . . . . . . . . . . . 26 . . . . 66 . . . . . . . 18 . . . Parts Repaired 10 | . . . . . . . . . 1 . . . . . . . . 5 . . . . 1 . . . . 1 . . . . . 1 1 . . . . Time 451 | . . . . . . . . . 60 . . . . . . . . 141 . . . . 30 . . . . 62 . . . . . 16 142 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 58 | . . . . . 3 . . 10 1 . . . . . . 1 . 1 . . . . 3 . . . . 3 . . 5 . . . 3 . 2 20 6 Largest Group 13 | . . . . . 3 3 1 10 9 . 1 . . . . 1 . 1 . . . . 1 . . . . 2 . . 5 . . . 3 . 1 13 6 Highest-Rated Group 278 | . . . . . 50 50 21 173 157 . 10 . . . . 26 . 26 . . . . 26 . . . . 36 . . 278 . . . 138 . 26 185 85 Highest-Rated Ally 65 | . . . . . 21 21 21 29 29 . 10 . . . . 26 . 26 . . . . 26 . . . . 26 . . 65 . . . 46 . 26 15 15 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 160 | . . . . . . 20 5 27 52 . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . 4 27 Total Damage 2420 | . . . . . . 302 73 399 694 . . . . . . . . . . . . . . . . . . . . . . . . . 488 . . 64 400 Kills 21 | . . . . . . 2 1 4 7 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 2 Allies Corrupted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 . . Derelict Logs Recovered 17 | . . 3 . 1 . . . . . . . . 1 . . . . . 2 1 2 2 . . 3 . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 22661 | 78 1086 745 1630 868 659 861 727 1980 961 33 484 241 285 41 189 405 41 588 224 202 402 233 2233 124 194 109 464 1590 255 99 551 271 163 1129 532 582 819 132 451 Spaces Moved 28673 | 46 551 508 823 490 367 520 292 923 1801 71 1027 466 547 68 226 729 76 860 452 390 827 421 4008 252 343 178 611 2720 421 159 752 438 264 1518 1214 1067 1532 282 433 Core 7 | 6 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Treads 3770 | 40 551 23 564 490 367 520 292 923 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 748 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 282 433 Wheels 744 | . . 485 259 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 23219 | . . . . . . . . . 1801 71 1027 466 547 68 226 729 76 859 452 390 827 421 4008 252 343 178 611 2720 421 159 752 438 264 1518 1214 1067 1314 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 120 120 160 160 160 160 151 38 38 38 38 38 38 45 45 48 45 45 45 45 45 34 43 43 40 40 35 48 48 42 42 42 36 24 24 27 30 30 Average Speed 59 | 147 160 121 150 160 160 160 160 178 38 38 38 38 40 39 45 47 48 50 45 45 45 45 39 43 43 41 69 44 48 48 55 42 42 41 28 25 28 30 53 Slowest Speed 500 | 160 160 160 240 160 160 160 243 242 98 38 38 38 98 45 45 48 48 500 45 45 45 45 105 43 100 43 101 106 48 48 161 42 42 114 101 27 30 30 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Microwarps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Exploration Rate (%) 58 | 4 91 73 87 94 86 94 41 92 41 81 29 61 64 67 40 20 65 24 54 66 83 60 69 44 52 60 62 50 62 40 85 67 10 82 38 83 70 14 24 Regions Visited 39 Branch Regions 25 Pre-discovered Areas 9 | . 1 1 1 . . . 1 . . . . . . . . . . . . . 1 . . . 1 3 . . . . . . . . . . . . . Known Exits Taken 28 | . . . 1 1 . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 31 | . . 1 . 2 . 2 . . . . . 3 2 . 3 . . . 1 1 3 3 . 4 1 . 3 . 1 1 . . . . . . . . . Spaces Dug 472 | . . . . . . . . 8 23 . 11 . 3 . 24 25 . 32 4 25 . 21 103 4 12 . 6 50 2 5 1 7 12 33 6 8 21 14 12 Terrain Destroyed 1111 | . . . 19 . . . 26 8 28 . 11 67 37 . 33 43 . 50 4 88 . 96 164 4 33 . 6 116 3 9 1 58 12 47 6 10 65 32 35 Melee 269 | . . . . . . . . . 14 . 11 . 1 . 3 9 . 12 4 2 . 3 81 1 . . 6 36 1 1 1 4 12 32 6 8 21 . . Projectile 166 | . . . . . . . 4 8 . . . . 4 . 4 . . 2 . 2 . 2 39 3 2 . . 14 2 8 . 4 . 1 . 2 . 32 33 AOE 672 | . . . 19 . . . 22 . 14 . . 67 32 . 26 34 . 36 . 84 . 91 44 . 31 . . 66 . . . 50 . 14 . . 42 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 32028 | 54 652 559 1023 523 439 539 426 1090 2019 76 1075 508 597 82 297 762 79 982 465 405 859 452 4379 261 368 200 638 2938 443 169 857 496 293 1877 1348 1313 1612 307 566 Wait 1204 | . 18 1 32 1 1 15 1 25 103 . 12 22 24 . 53 5 2 51 7 2 5 20 93 . 1 1 18 46 . . 23 37 11 225 72 158 95 4 20 Move 28460 | 45 550 507 822 489 366 519 291 922 1801 70 1026 465 546 67 225 729 75 859 451 389 826 420 4007 251 342 177 610 2718 420 157 751 437 263 1517 1213 1066 1357 281 433 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 3 9 5 16 2 1 . 15 9 11 . 1 . . 3 1 2 2 9 . . 8 . 11 . 1 2 1 9 . . 6 1 2 10 7 1 20 . 8 Fast Attach 155 | 5 3 . 10 . . . 4 6 3 3 1 . . 1 . 1 . 5 2 . 5 1 12 2 3 6 . 18 . . 8 . 1 9 7 18 9 2 10 Attach 112 | 1 1 4 3 1 . . 2 4 15 . 1 3 5 2 3 3 . 3 . 2 . . 14 1 2 1 1 10 . . 5 . . 4 3 1 5 1 11 Detach 75 | . 2 . 3 1 . . . 1 9 . . 2 5 2 1 1 . 4 . 2 1 . 11 1 1 . . 5 . . 5 . 1 1 1 1 2 2 10 Swap 150 | . 3 . 11 1 . . 12 12 7 . 1 . 7 1 1 2 . 1 . 1 2 . 15 . 1 . 1 17 2 1 4 1 . 13 4 11 16 . 2 Drop 244 | . 7 . 24 2 . . 24 20 15 3 3 . . 5 . . . 11 1 . 11 1 15 1 3 5 1 7 . . 7 . . 17 13 22 9 3 14 Fire 701 | . 59 42 101 26 . 5 77 89 11 . 1 7 8 . 10 7 . 5 . 7 . 7 40 4 6 1 . 31 6 7 4 12 . 12 7 11 32 14 52 Melee 601 | . . . . . . . . 1 31 . 29 9 2 1 3 12 . 23 4 2 1 3 149 1 8 7 6 70 15 3 13 8 15 69 21 24 65 . 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 44 | . . . . . . . . . 13 . . . . . . . . 11 . . . . 12 . . . . 7 . 1 . . . . . . . . . Rewire 102 | . . . . . 71 . . . . . . . . . . . . . . . . . . . . . . . . . 31 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 357 | -10/Materials | Central database locked down 388 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Discovered new exit (range 16) 882 | -10/Materials | Discovered new exit (range 5) 1049 | -10/Materials | Discovered new exit (range 13) 1165 | -10/Materials | Entered Mines 1184 | -10/Mines | Core integrity fell below 50% 1229 | -10/Mines | Discovered new exit (range 13) 1271 | -10/Mines | Learned location of Storage (-8) 1339 | -10/Mines | Learned Materials security intel 1396 | -10/Mines | Met a Derelict shopkeep closing up shop 1481 | -10/Mines | Learned Materials stockpile data 1638 | -10/Mines | Assembled infested the area 1643 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1910 | -10/Mines | Entered Materials 1910 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1955 | -9/Materials | Identified exit to Mines 2140 | -9/Materials | Discovered new exit (range 4) 2554 | -9/Materials | Discovered new exit (range 16) 2582 | -9/Materials | Build established: Scavenger-Mutant 2836 | -9/Materials | Discovered new exit (range 7) 3463 | -9/Materials | Build established: Mutant 3510 | -9/Materials | First assault squad dispatched 3540 | -9/Materials | Entered Mines 3611 | -9/Mines | Identified exit to Exiles 3696 | -9/Mines | Discovered new exit (range 5) 3927 | -9/Mines | Discovered new exit (range 8) 4398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4408 | -9/Mines | Entered Exiles 4408 | -9/Exiles | Found Exiles lab destroyed 4432 | -9/Exiles | Discovered new exit (range 15) 4580 | -9/Exiles | Opened EX-Vault 5052 | -9/Exiles | Discovered new exit (range 10) 5067 | -9/Exiles | Entered Mines 5067 | -8/Mines | Accompanied by 3 allies 5394 | -8/Mines | Discovered new exit (range 12) 5819 | -8/Mines | Discovered new exit (range 8) 5928 | -8/Mines | Entered Materials 5928 | -8/Materials | Accompanied by 1 ally 5928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5929 | -8/Materials | Identified exit to Storage 6260 | -8/Materials | Garrison activated, responded to threat 6430 | -8/Materials | Garrison activated, responded to threat 6589 | -8/Materials | Discovered new exit (range 11) 6655 | -8/Materials | Entered Storage 6683 | -8/Storage | Build established: Scavenger-Mutant 7228 | -8/Storage | Garrison activated, responded to threat 7335 | -8/Storage | Discovered new exit (range 15) 7368 | -8/Storage | Build established: Mutant 7625 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7914 | -8/Storage | Build established: Commander-Mutant 8635 | -8/Storage | Entered Factory 8635 | -7/Factory | Accompanied by 9 allies 8635 | -7/Factory | Evolved 2 slots: Utility x2 8755 | -7/Factory | Discovered new exit (range 13) 9004 | -7/Factory | Build established: Hacker-Mutant 9014 | -7/Factory | Fabricated Railgun? 9388 | -7/Factory | Fabricated Proton Cannon (x1) 9394 | -7/Factory | Repaired Aerolev Unit? 9396 | -7/Factory | Discovered new exit (range 5) 9397 | -7/Factory | Identified exit to Factory 9436 | -7/Factory | Identified exit to Lower Caves 9596 | -7/Factory | Manually triggered Chute Trap 9596 | -7/Factory | Sucked down chute 9596 | -7/Factory | Entered Waste 9605 | -7/Waste | Spotted C-40 Crusher 9611 | -7/Waste | EMP discharged 9612 | -7/Waste | Spotted C-40 Crusher 9614 | -7/Waste | Spotted C-40 Crusher 9615 | -7/Waste | Spotted C-40 Crusher 9615 | -7/Waste | Spotted C-40 Crusher 9617 | -7/Waste | Spotted C-40 Crusher 9625 | -7/Waste | Discovered new exit (range 12) 9629 | -7/Waste | Identified exit to Factory 9629 | -7/Waste | Entered Factory 9635 | -7/Factory | 1 allies followed down the chute 9806 | -7/Factory | Discovered exit to Factory (range 13) 10113 | -7/Factory | Entered Lower Caves 10157 | -7/Lower Caves | Spotted B-75 Beast 10352 | -7/Lower Caves | Discovered new exit (range 6) 10354 | -7/Lower Caves | Identified exit to Lower Caves 10354 | -7/Lower Caves | Entered another Lower Caves area 10383 | -7/Lower Caves | Discovered exit to Factory (range 15) 10463 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10575 | -7/Lower Caves | Learned location of 1 exit from Factory 10575 | -7/Lower Caves | Spotted B-75 Beast 10636 | -7/Lower Caves | Discovered new exit (range 7) 10639 | -7/Lower Caves | Identified exit to Data Miner 10639 | -7/Lower Caves | Entered Data Miner 10639 | -7/Data Miner | Discovered new exit (range 6) 10647 | -7/Data Miner | Met Data Miner 10652 | -7/Data Miner | Destroyed Data Miner 10658 | -7/Data Miner | Found Prototype Hackware 10660 | -7/Data Miner | Found Prototype Hackware 10669 | -7/Data Miner | Data Conduit disabled 10679 | -7/Data Miner | Identified exit to Proximity Caves 10680 | -7/Data Miner | Entered Proximity Caves 10708 | -6/Proximity Caves | Lost 3 parts (2n1u) 10866 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10869 | -6/Proximity Caves | Entered Factory 10869 | -6/Factory | Evolved 2 slots: Utility x2 10870 | -6/Factory | Identified exit to Factory 11131 | -6/Factory | Found Prototype Processor 11146 | -6/Factory | Identified Exp. Targeting Computer 11146 | -6/Factory | Identified System Mapper 11146 | -6/Factory | Identified Quantum Router 11217 | -6/Factory | Discovered exit to Factory (range 5) 11274 | -6/Factory | Sucked down chute 11274 | -6/Factory | Entered Waste 11277 | -6/Waste | Found Adv. Powered Armor 11285 | -6/Waste | Spotted C-40 Crusher 11289 | -6/Waste | EMP discharged 11289 | -6/Waste | Spotted C-40 Crusher 11293 | -6/Waste | Spotted C-40 Crusher 11303 | -6/Waste | Spotted C-40 Crusher 11306 | -6/Waste | Discovered new exit (range 16) 11314 | -6/Waste | Identified exit to Factory 11315 | -6/Waste | Entered Factory 11361 | -6/Factory | Repaired Aerolev Unit 11397 | -6/Factory | Repaired Broken Gravmag Array? 11446 | -6/Factory | Build established: Wizard-Mutant 11463 | -6/Factory | Repaired Aerolev Unit 11487 | -6/Factory | Repaired Adv. Powered Armor? 11527 | -6/Factory | Identified exit to Lower Caves 11666 | -6/Factory | Repaired Mic. Antimatter Reactor? 11903 | -6/Factory | Entered Lower Caves 11945 | -6/Lower Caves | Found Alien Artifact 11945 | -6/Lower Caves | Identified Core Expander 11945 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11998 | -6/Lower Caves | Encountered a Warlord checkpoint 12008 | -6/Lower Caves | Learned Factory non-interactive machine intel 12120 | -6/Lower Caves | Identified exit to Lower Caves 12127 | -6/Lower Caves | Entered another Lower Caves area 12138 | -6/Lower Caves | Discovered exit to Factory (range 13) 12154 | -6/Lower Caves | Learned Extension emergency access door positions 12154 | -6/Lower Caves | Learned Factory garrison access intel 12281 | -6/Lower Caves | Learned Factory stockpile data 12325 | -6/Lower Caves | Discovered new exit (range 13) 12329 | -6/Lower Caves | Identified exit to Zion 12329 | -6/Lower Caves | Entered Zion 12337 | -6/Zion | Given A8's code to call for help 12364 | -6/Zion | Received a visual enhancement algorithm 12367 | -6/Zion | Discovered new exit (range 14) 12390 | -6/Zion | System corruption cleaned by Quarantine Array 12478 | -6/Zion | Given the Hacking Drone Bay 12559 | -6/Zion | Found Prototype Launcher 12559 | -6/Zion | Identified Rocket Array 12595 | -6/Zion | Learned 8 Factory zone layouts 12617 | -6/Zion | Found Prototype Special Weapon 12617 | -6/Zion | Identified RU-N14's Throwing Claymores 12619 | -6/Zion | Found RU-N14's Throwing Claymores 12642 | -6/Zion | Learned Factory stockpile data 12669 | -6/Zion | Found Prototype Processor 12672 | -6/Zion | Found Prototype Processor 12674 | -6/Zion | Found Prototype Processor 12680 | -6/Zion | Found Prototype Processor 12680 | -6/Zion | Identified Exp. Terrain Scan Processor (x2) 12731 | -6/Zion | Identified exit to Proximity Caves 12731 | -6/Zion | Entered Proximity Caves 12907 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12964 | -5/Proximity Caves | Entered Factory 12964 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12967 | -5/Factory | Loaded intel: 270 non-interactive machine locations 12968 | -5/Factory | Loaded intel: 4 garrison access locations 12999 | -5/Factory | Repaired Aerolev Unit? 13093 | -5/Factory | Discovered new exit (range 16) 13099 | -5/Factory | Identified exit to Upper Caves 13162 | -5/Factory | Identified Spectral Analyzer 13178 | -5/Factory | Identified Exp. Signal Interpreter 13386 | -5/Factory | Discovered new exit (range 13) 13390 | -5/Factory | Identified exit to Factory 13394 | -5/Factory | Fabricated Lrn. Sensor Array? 13656 | -5/Factory | Discovered exit to Factory (range 11) 13890 | -5/Factory | Fabricated Mni. Smartbomb Launcher? 14154 | -5/Factory | Fabricated Cld. Gravmag System? 14485 | -5/Factory | Fabricated Exp. Hacking Suite? 15064 | -5/Factory | Search patrols dispatched 15197 | -5/Factory | Entered Upper Caves 15320 | -5/Upper Caves | Discovered new exit (range 3) 15321 | -5/Upper Caves | Identified exit to Upper Caves 15321 | -5/Upper Caves | Entered another Upper Caves area 15329 | -5/Upper Caves | Discovered exit to Factory (range 8) 15344 | -5/Upper Caves | Learned Factory emergency access door positions 15359 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15455 | -5/Upper Caves | Learned 4 Factory zone layouts 15503 | -5/Upper Caves | Discovered new exit (range 15) 15514 | -5/Upper Caves | Identified exit to Zhirov 15515 | -5/Upper Caves | Entered Zhirov 15515 | -5/Zhirov | Discovered new exit (range 4) 15532 | -5/Zhirov | Learned location of Quarantine (-3) 15532 | -5/Zhirov | Learned location of Testing (-2) 15532 | -5/Zhirov | Learned location of Command (-1) 15574 | -5/Zhirov | Found Alien Artifact 15574 | -5/Zhirov | Identified Integrated Dissipator 15574 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15582 | -5/Zhirov | Found Alien Artifact 15624 | -5/Zhirov | Identified exit to Proximity Caves 15624 | -5/Zhirov | Entered Proximity Caves 15626 | -4/Proximity Caves | Learned Research stockpile data 15649 | -4/Proximity Caves | Spotted B-86 Titan 15825 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 16065 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16088 | -4/Proximity Caves | Entered Factory 16088 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 16089 | -4/Factory | Identified exit to Armory 16293 | -4/Factory | Fabricated Lrn. Sensor Array? 16422 | -4/Factory | Crushed by falling debris 16536 | -4/Factory | Identified exit to Upper Caves 16536 | -4/Factory | Identified exit to Extension 16635 | -4/Factory | Discovered new exit (range 6) 16739 | -4/Factory | Fabricated Mni. Smartbomb Launcher? 16766 | -4/Factory | Fabricated Exp. Hacking Suite? 16913 | -4/Factory | Fabricated Cmb. Linear Gravjet? 16923 | -4/Factory | Spotted B-86 Titan 16975 | -4/Factory | Repaired Railgun? 17095 | -4/Factory | Fabricated Exp. Hacking Suite? 17345 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 17364 | -4/Factory | Fabricated Hyp. Railgun (x2) 17678 | -4/Factory | Entered Upper Caves 17731 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17837 | -4/Upper Caves | Learned location of 1 exit from Research 17919 | -4/Upper Caves | Discovered new exit (range 16) 17932 | -4/Upper Caves | Identified exit to Upper Caves 17933 | -4/Upper Caves | Entered another Upper Caves area 17934 | -4/Upper Caves | Identified exit to Warlord 18030 | -4/Upper Caves | Crushed by falling debris 18031 | -4/Upper Caves | System corruption reached 10% 18032 | -4/Upper Caves | Entered Warlord 18049 | -4/Warlord | System corruption cleaned by Quarantine Array 18061 | -4/Warlord | Lost 4 parts (4u) 18170 | -4/Warlord | Met Warlord 18185 | -4/Warlord | Warlord's base attacked by MAIN.C 18202 | -4/Warlord | Found System Mapper 18210 | -4/Warlord | Found Prototype Processor 18211 | -4/Warlord | Found Prototype Device 18211 | -4/Warlord | Identified Thermal Barrier 18254 | -4/Warlord | Found Prototype Reactor 18254 | -4/Warlord | Identified Vortex Chain Reactor 18341 | -4/Warlord | Build established: Hacker-Mutant 18377 | -4/Warlord | Found Prototype Energy Gun 18377 | -4/Warlord | Identified Vortex Shotgun 18383 | -4/Warlord | Found Prototype Energy Cannon 18383 | -4/Warlord | Identified Vortex Driver 18386 | -4/Warlord | Found Prototype Energy Gun 18386 | -4/Warlord | Identified Vortex Rail 18409 | -4/Warlord | Found Vortex Rail 18535 | -4/Warlord | Warlord forces counterattacked 18570 | -4/Warlord | Discovered new exit (range 23) 18582 | -4/Warlord | Identified exit to Proximity Caves 18583 | -4/Warlord | Entered Proximity Caves 18680 | -3/Proximity Caves | Build established: Hacker-Scout 18845 | -3/Proximity Caves | Discovered new exit (range 20) 18853 | -3/Proximity Caves | Identified exit to Research 18854 | -3/Proximity Caves | Entered Research 18854 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18855 | -3/Research | Identified exit to Quarantine 18863 | -3/Research | Identified Exp. Target Analyzer 18863 | -3/Research | Identified Transdimensional Reconstructor 18978 | -3/Research | Discovered new exit (range 22) 19017 | -3/Research | Entered Quarantine 19025 | -3/Quarantine | Found Alien Energy Cannon 19108 | -3/Quarantine | Found Alien Artifact 19122 | -3/Quarantine | Found Alien Artifact 19249 | -3/Quarantine | Repaired Power Sword? 19278 | -3/Quarantine | Identified Subatomic Replicator 19278 | -3/Quarantine | Identified Phase Redirector 19278 | -3/Quarantine | Identified Core Cannon 19314 | -3/Quarantine | Found Alien Artifact 19327 | -3/Quarantine | Identified Core Reset Matrix 19495 | -3/Quarantine | Found Alien Slashing Weapon 19551 | -3/Quarantine | Identified Sigix Broadsword 19578 | -3/Quarantine | Discovered new exit (range 9) 19612 | -3/Quarantine | Assembled infested ambush trap array 19972 | -3/Quarantine | Found Alien Impact Weapon 20046 | -3/Quarantine | Found Alien Artifact 20046 | -3/Quarantine | Identified Dimensional Node Initializer 20046 | -3/Quarantine | Initialized slip node 20049 | -3/Quarantine | Found Dimensional Node Initializer 20057 | -3/Quarantine | Found Transdimensional Reconstructor 20146 | -3/Quarantine | Identified exit to Research 20146 | -3/Quarantine | Entered Research 20146 | -2/Research | Warlord forces began assault on 0b10 20146 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20176 | -2/Research | Allied Derelicts emerged from ambush trap array 20220 | -2/Research | Repaired Adv. Powered Armor? 20256 | -2/Research | Research machine network offline 20537 | -2/Research | Discovered new exit (range 22) 20543 | -2/Research | Identified exit to Testing 20544 | -2/Research | Borebot progress halted 20577 | -2/Research | Spotted Executioner 20628 | -2/Research | Discovered new exit (range 10) 20663 | -2/Research | Found Prototype Processor 20663 | -2/Research | Identified Exp. Core Analyzer 20670 | -2/Research | Spotted Executioner 20678 | -2/Research | Entered Testing 20694 | -2/Testing | Found Prototype Energy Gun 20694 | -2/Testing | Identified Tachyon Dispersion Ray 20713 | -2/Testing | Found Prototype Ballistic Cannon 20713 | -2/Testing | Identified Perforator 20745 | -2/Testing | Found Prototype Device 20745 | -2/Testing | Identified Exp. Actuator Array 20759 | -2/Testing | Found Prototype Energy Cannon 20759 | -2/Testing | Identified Hpw. Disruptor Cannon 20790 | -2/Testing | Found Prototype Ballistic Cannon 20790 | -2/Testing | Identified Omega Cannon 20801 | -2/Testing | Spotted Striker 20866 | -2/Testing | Spotted PP-2YC7G0A2DF 21015 | -2/Testing | P-80 Master assimilated allied TX-CEB(l) 21073 | -2/Testing | Found Prototype Ballistic Gun 21073 | -2/Testing | Identified Hyp. Multirail 21081 | -2/Testing | Identified Core Stripper 21161 | -2/Testing | Discovered new exit (range 9) 21217 | -2/Testing | Fabricated Cmb. Linear Gravjet? 21237 | -2/Testing | Spotted Fortress 21255 | -2/Testing | Discovered new exit (range 6) 21257 | -2/Testing | Identified exit to Section 7 21260 | -2/Testing | Entered Section 7 21380 | -2/Section 7 | Found Alien Artifact 21380 | -2/Section 7 | Identified Integrated Mediator 21380 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 21691 | -2/Section 7 | Discovered new exit (range 18) 21695 | -2/Section 7 | Identified exit to Access 21696 | -2/Section 7 | Initialized slip node 21705 | -2/Section 7 | Spotted S7 Guard 21711 | -2/Section 7 | Destroyed S7 Guard 21721 | -2/Section 7 | Found Alien Artifact 21789 | -2/Section 7 | Identified Navigation Efficiency Matrix 21789 | -2/Section 7 | Used Core Reset Matrix 21793 | -2/Section 7 | Sensed 19 artifacts in vicinity 21808 | -2/Section 7 | Found Microwarp Drive 21884 | -2/Section 7 | Spotted S7 Guard 21885 | -2/Section 7 | Spotted Alpha 7 21896 | -2/Section 7 | Spotted S7 Guard 21902 | -2/Section 7 | Spotted Alpha 7 21914 | -2/Section 7 | Spotted B-99 Colossus 21934 | -2/Section 7 | Found LRC Armor 21934 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21936 | -2/Section 7 | Found LRC Matter Compressor 21936 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 21957 | -2/Section 7 | Spotted Executioner 21957 | -2/Section 7 | Spotted Striker 21957 | -2/Section 7 | Spotted Striker 22005 | -2/Section 7 | Found Sigix Sheargun 22023 | -2/Section 7 | Crushed by falling debris 22035 | -2/Section 7 | Spotted Executioner 22048 | -2/Section 7 | Integrated with Sigix Exoskeleton 22076 | -2/Section 7 | Warped through subspace to slip node 22076 | -2/Section 7 | Discovered exit to Access (range 2) 22077 | -2/Section 7 | Spotted Striker 22077 | -2/Section 7 | Spotted Striker 22079 | -2/Section 7 | Entered Access 22079 | -1/Access | Evolved 2 slots: Utility x2 22084 | -1/Access | Emitted hypermatrix ping 22089 | -1/Access | Assembled emerged from beneath the floor 22092 | -1/Access | Found Unknown Protection 22092 | -1/Access | Identified Hvy. Reactive Plating 22109 | -1/Access | Assembled emerged from beneath the floor 22171 | -1/Access | Discovered new exit (range 16) 22187 | -1/Access | Assembled emerged from beneath the floor 22208 | -1/Access | Spotted B-99 Colossus 22208 | -1/Access | Spotted B-99 Colossus 22211 | -1/Access | Entered Command 22216 | -1/Command | Emitted hypermatrix ping 22221 | -1/Command | Assembled emerged from beneath the floor 22301 | -1/Command | Spotted M Guard 22301 | -1/Command | Spotted M Guard 22302 | -1/Command | Spotted Combat Programmer 22302 | -1/Command | Spotted Combat Programmer 22315 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 22317 | -1/Command | Destroyed M Guard 22353 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 22354 | -1/Command | Destroyed M Guard 22359 | -1/Command | Build established: Alien-Sigix 22359 | -1/Command | System corruption reached 10% 22359 | -1/Command | Destroyed Combat Programmer 22367 | -1/Command | Destroyed Combat Programmer 22367 | -1/Command | All MAIN.C guards destroyed 22381 | -1/Command | Found Prototype Device 22381 | -1/Command | Identified AEGIS Remote Shield 22400 | -1/Command | Found Prototype Reactor 22400 | -1/Command | Identified Zero-point Reactor 22408 | -1/Command | Found Zero-point Reactor 22419 | -1/Command | Found Exp. Targeting Computer 22461 | -1/Command | First assault squad dispatched 22563 | -1/Command | Destroyed 8 combat bots 22582 | -1/Command | Met MAIN.C 22588 | -1/Command | 0b10 Conduit disabled 22625 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 22625 | -1/Command | Destroyed MAIN.C Shell 22625 | -1/Command | Spotted M Shell/Def 22625 | -1/Command | Spotted M Shell/Atk 22625 | -1/Command | Spotted M Shell/Def 22625 | -1/Command | Spotted M Shell/Atk 22625 | -1/Command | Spotted M Shell/Atk 22625 | -1/Command | Spotted M Shell/Def 22625 | -1/Command | Spotted M Shell/Atk 22625 | -1/Command | Spotted M Shell/Def 22627 | -1/Command | MAIN.C activated Command garrisons 22630 | -1/Command | Core integrity fell below 50% 22632 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 22649 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 22662 | -1/Command | Exoskeleton Destroyed Last Messages --------------- 22648_ Knocked back. 22649_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 22649_ Acquired 7 matter. 22650_ C-30 ARC bursts open, deploying its payload. 22650_ H-88 Terminator unfolds itself. 22650_ Slug penetrates M Shell/Def. 22651_ Knocked back. 22651_ Penetrated by Slug. 22652_ M Shell/Def destroyed. 22653_ Penetrated by Slug. 22654_ Exp. Power Amplifier blasted off. 22654_ Knocked back. 22655_ Penetrated by Slug. 22656_ System corrupted: Matter fused (-8). 22656_ Acquired 126 matter. 22657_ Knocked back. 22660_ Adv. Powered Armor blasted off. 22660_ Knocked back. 22662_ Sigix Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????############################# | | ?????????????????????############################# | | ?????????????????????############################# | | ????????????????????############################## | | ???????????????????############################### | | ???????????????????############################### | | ???????????????????############################### | | ??????????????????######""""""" "" % % % %##### | | ??????????????????######"" "" ! % % ##### | | ????????????????? ######""""" =!!%!%%%##### | | ??????????????? ######"""""""""" !%= !%%/ | | ??????????????"" ######" " """ =! / | | ?????????????T"" ######"" """""" / | | ????????????""" ######"" """"" Y ##### | | ????????????p ###### " """"" Y % ##### | | ??????????? ###### " %iY ##### | | ??????????+############# " ""##### | | ?????????? !!#########""""""" """"""##### | | ?????????? ! #########"" """"""""##### | | ????????? ######### """""""""##### | | ????????? [ =######### % " " " ##### | | ?????????############### " " " " ##### | | ????????? """ % " " """" " ##### | | ????????? ! """ " " """" ##### | | ???????? """ ! " " " ##### | | ???????? !! ########### X% """""" " ##### | | ????????? !! BB######### "" " """"""""##### | | ????????? ! BB######### "" " " " ##### | | ????????? ##################################### | | ????????? ##################################### | | ?????????#k ##################################### | | ?????????? #################################???? | | ?????????? k ################################????? | | ?????????? ###############################?????? | | ??????????? ##############################??????? | | ???????????? ##############################??????? | | ???????????? #############################???????? | | ?????????????############################????????? | | ??????????????##########################?????????? | | ???????????????#######################???????????? | | ?????????????????####################????????????? | | ??????????????????#################??????????????? | | ?????????????????????###########?????????????????? | | ??????????????????????????#??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 185 Energy Generation 89 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 14 Power Amplification 40 Additional Mass Support 20 Armor Coverage 825 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Power Shielding 90 Utility Shielding 90 Point Defense Rating 160 Evasion (%) 69 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 52 Defensive Hacking 65 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Railgun | x2 | -7/Factory | Preloaded Proton Cannon | x1 | -7/Factory | Preloaded Lrn. Sensor Array | x1 | -5/Factory | Authchip Mni. Smartbomb Launcher | x1 | -5/Factory Cld. Gravmag System | x1 | -5/Factory | Authchip Exp. Hacking Suite | x1 | -5/Factory Lrn. Sensor Array | x1 | -4/Factory Mni. Smartbomb Launcher | x1 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Authchip Exp. Hacking Suite | x1 | -4/Factory | Authchip Exp. Utility Shielding | x1 | -4/Factory Hyp. Railgun | x2 | -4/Factory Cmb. Linear Gravjet | x2 | -2/Testing | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Dimensional Node Initializer Integrated Mediator Core Stripper Core Reset Matrix Microwarp Drive LRC Armor LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumPhasingSuperbattery Manual? 0 Play Time 05:45:28 Cumulative 417.6 hours Start 2022.06.03 @ 14:19:36 End 2022.06.07 @ 00:26:34 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 544 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/1/1/1/0/0/0/0/0 Lore% 89 Gallery% 91 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3aee5cd5-d496-405e-9ff3-a5c2a8ede026