Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.15 @ 18:18:58 Player: winnking222 Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (323) 1615 Value Destroyed (16493) 16493 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (14327) 14327 TOTAL SCORE: 39615 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5270 Follower Combat Kills 3759 Entered Garrisons 1200 Used RIF Installer 3500 Aligned with FarCom 300 Friendly Fire -202 Cogmind --------- Core Integrity 672/1000 Matter 119/300 Energy 19/100 System Corruption 25% Temperature Cool (21) Movement Walking (450) Ox4 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved VSS Leg Improved VSS Leg > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Relay Coupler [Grunt] (19) Relay Coupler [Behemoth] (5) > --- WEAPON (3) ------- Heavy Linear Accelerator Improved Remote Datajack > --- INVENTORY (20) --- Carbon-fiber Leg Advanced Heat Sink Large Storage Unit High-capacity Matter Pod (200) Transmission Jammer Relay Coupler [Swarmer] (30) Relay Coupler [Heavy] (14) Cooled Proton Cannon Firepult Antimatter Cannon Heavy Linear Accelerator Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Experimental Targeting Computer Improved Light Armor Plating Layered Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Behemoth] > --- WEAPON ----------- Firepult Remote Datajack > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Transmission Jammer Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Heavy] Cooled Proton Cannon Heavy Linear Accelerator Heavy Linear Accelerator Long-range Missile Launcher [Rating: 90] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 2 . . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . Utility 7 | . . . . . . . 1 . . . 2 . . . 2 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Parts Attached 279 | 7 12 1 30 . 10 . 19 15 8 20 19 24 3 18 11 29 9 30 14 Power 24 | 1 2 . 4 . 1 . . . 1 3 1 2 1 1 1 3 . 3 . Engine 18 | 1 2 . 3 . . . . . 1 2 . 1 . 1 1 3 . 3 . Core 5 | . . . 1 . 1 . . . . 1 1 . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . . Propulsion 102 | 2 3 . 8 . 3 . 11 9 1 10 5 11 1 4 5 9 3 12 5 Treads 31 | . . . 7 . 1 . 5 6 . . . 2 . . 5 3 . 2 . Leg 68 | 2 2 . 1 . 2 . 5 3 1 10 5 8 1 4 . 6 3 10 5 Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . . . . . Utility 86 | 2 2 1 4 . 2 . 3 5 . 4 8 9 1 8 2 10 5 13 7 Device 20 | 1 1 . . . 1 . . 1 . . 2 1 1 1 2 3 1 4 1 Storage 6 | 1 1 1 . . . . . . . . . . . . . 1 2 . . Processor 6 | . . . 2 . . . 1 . . . 2 . . . . . . . 1 Hackware 31 | . . . . . . . . . . . 2 6 . 5 . 5 2 9 2 Protection 23 | . . . 2 . 1 . 2 4 . 4 2 2 . 2 . 1 . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 5 . 14 . 4 . 5 1 6 3 5 2 . 5 3 7 1 2 2 Energy Gun 4 | . . . . . . . 2 . 1 . . . . . 1 . . . . Energy Cannon 5 | . . . . . . . . . . 1 . . . . . 4 . . . Ballistic Gun 41 | 2 4 . 14 . 3 . 3 1 5 2 3 1 . 2 1 . . . . Ballistic Cannon 8 | . . . . . . . . . . . . 1 . 1 1 2 1 1 1 Launcher 4 | . 1 . . . 1 . . . . . 1 . . 1 . . . . . Special Weapon 5 | . . . . . . . . . . . 1 . . 1 . 1 . 1 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 3 . 3 . 4 1 1 . 2 . 1 . 2 . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . . . . 10 Parts Lost 106 | . 7 1 2 . 7 . 1 6 2 16 6 4 . 10 5 11 8 7 13 Power 13 | . 2 . . . . . . . 1 2 1 . . 1 1 1 1 2 1 Propulsion 37 | . 2 . . . 3 . . 2 . 6 1 3 . 5 2 4 3 2 4 Utility 35 | . 1 1 2 . 1 . . 2 . 4 4 1 . 2 1 5 3 2 6 Weapon 21 | . 2 . . . 3 . 1 2 1 4 . . . 2 1 1 1 1 2 Highest Loss Streak 10 | . 3 1 1 . 7 . 1 3 1 4 5 1 . 5 4 6 6 3 10 To Critical Strikes 6 | . . . . . 6 . . . . . . . . . . . . . . Average Backups 14 | 2 6 10 14 15 6 15 16 16 17 18 17 17 18 15 15 10 12 15 15 Power . | 1 1 1 . 1 1 . . 1 . . 1 1 1 . . . . . . Propulsion 2 | . . 2 5 7 1 4 1 2 2 2 3 3 3 2 2 1 . 1 2 Utility 6 | . 3 3 2 2 1 8 9 9 11 11 9 7 9 8 7 3 6 8 7 Weapon 4 | . 1 4 5 5 1 3 4 3 3 3 3 5 5 4 4 4 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 1 . 13 . 6 . 4 3 2 4 1 2 . . . 1 . 1 9 Power 7 | . . . 1 . 4 . 1 . . 1 . . . . . . . . . Propulsion 6 | . . . 4 . . . . . . 1 . . . . . . . 1 . Utility 17 | . . . 2 . 2 . 2 2 1 2 . 1 . . . . . . 5 Weapon 15 | . . . 6 . . . 1 1 1 . . 1 . . . 1 . . 4 Tool/Special 2 | . 1 . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 92 93 98 100 98 100 99 99 98 97 95 96 91 86 82 93 90 94 98 Engine 5 | . 12 14 11 11 10 . . . 3 5 . 2 4 4 5 5 5 5 4 Core 2 | . . . . . . 11 9 9 5 2 6 1 2 2 . . . . . Treads 8 | . . . 29 33 29 . 11 29 . . . 1 . . 2 6 . 3 . Leg 20 | . 25 28 2 . 2 33 24 6 36 35 27 26 30 24 21 19 25 19 22 Device 5 | . 10 8 . . . . . 1 . . 8 7 7 6 12 13 13 10 5 Storage 7 | . 14 14 11 11 2 11 9 9 9 9 7 7 7 7 6 5 6 6 5 Processor 7 | . . . 7 11 11 11 9 9 9 9 9 7 7 7 6 6 6 6 5 Hackware 5 | . . . . . . . . . . . 2 5 7 7 6 12 11 20 24 Protection 5 | . . . 3 . 7 . 8 7 9 8 7 6 7 7 6 4 5 . 8 Energy Cannon 1 | . . . . . . . . . . 2 6 6 . . . 6 . . . Ballistic Gun 14 | . 27 28 32 33 31 33 27 21 26 20 13 9 . 3 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 7 4 6 2 6 12 10 Special Weapon 2 | . . . . . . . . . . . 1 4 7 4 5 5 5 5 5 Peak Build Rating 90 | 7 8 9 26 22 48 48 57 54 50 45 56 63 60 58 57 72 76 76 90 Average Rating 45 | 5 7 8 21 21 21 48 53 44 48 39 51 58 57 50 50 63 72 67 82 On Entrance 39 | . 7 8 8 21 22 48 48 49 50 45 40 55 60 58 46 44 72 41 76 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 95 | 13 30 50 60 57 73 73 81 78 79 72 89 95 85 89 74 79 84 80 82 Greatest Support 81 | 20 20 20 66 63 64 64 81 80 75 75 72 65 45 45 80 80 70 70 70 Greatest Overweight (x) 4 | . 2 2 2 . 1 1 4 2 1 1 1 4 1 2 2 2 2 4 1 Average Overweight (x) . | . 1 1 . . . 1 . . . . . 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 18 20 20 8 20 20 20 20 20 20 20 20 20 20 15 16 20 20 Most Carried 20 | 5 11 17 20 20 20 19 20 20 20 20 20 20 20 20 20 20 17 20 20 Average Carried 16 | 2 7 14 19 19 7 18 19 19 19 19 18 18 20 18 19 14 15 18 18 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 20 20 20 Final Carried 20 | 3 8 17 20 20 18 19 20 20 20 20 18 20 20 20 20 15 16 20 14 Class Distribution -------------------- 32% | Scavenger-Gunner 25% | Gunner 11% | Botlord-Gunner 10% | Bothacker-Gunner 7% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Bothacker-Gunner | -6/Factory Botlord-Gunner | -6/Garrison Botlord-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 13111 | 366 481 195 1040 121 420 72 1415 794 487 1098 679 813 10 1627 61 1285 269 1447 431 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11962 | 129 551 86 1289 318 108 70 1571 1089 856 1428 762 1023 55 787 152 733 71 397 487 Parts 660 | 16 42 9 87 32 6 6 92 68 44 65 30 47 6 40 9 24 7 7 23 Haulers Intercepted 10 | . . . 3 . . . 3 . 4 . . . . . . . . . . Recyclers Shooed 6 | 1 . . . 1 . . 3 . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 279 | . 17 6 29 11 6 4 23 23 11 33 11 23 3 28 4 22 1 13 11 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Guns 173 | . 14 6 29 11 1 4 23 23 11 33 6 10 . 2 . . . . . Cannons 86 | . . . . . . . . . . . 5 12 3 20 3 20 1 11 11 AOE 14 | . 3 . . . 5 . . . . . . . . 6 . . . . . Classes Destroyed 20 | 2 3 . 6 1 1 . 1 1 . . 1 . . . . . . 3 1 Worker 9 | 1 . . . 1 . . 2 . 3 . 2 . . . . . . . . Builder 3 | . . . 1 . . . 1 . . . . . . . . . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . 3 . . . 3 . 4 . . . . . . . . . . Recycler 6 | . . . 1 . . . 3 . 1 . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . Watcher 10 | . 1 . 1 . . . 4 . 1 1 1 . . . . . 1 . . Swarmer 83 | . 6 6 6 7 . 4 6 6 2 10 . 9 2 12 . 6 . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 96 | . 11 . 14 3 . . 8 8 6 12 2 5 . 10 . 6 1 3 7 Brawler 9 | . . . . 1 . . . . . 1 2 2 . . 1 . . 1 1 Duelist 5 | . . . 1 . . . . . . . . 1 . . . 2 . 1 . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . Sentry 46 | . . . 8 . . . 7 8 1 5 2 5 . 1 3 4 . 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . 1 . Hunter 10 | . . . . . . . 2 . 3 . 2 . 1 . . 1 . 1 . Programmer 21 | . . . . . . . . 1 . 6 2 1 . 5 . 3 . 1 2 Behemoth 3 | . . . . . . . . . . . . . . . . . . 2 1 Assembled 5 | . . . . . 5 . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 5 3 3 10 5 5 4 5 6 6 4 2 4 2 7 2 5 1 2 3 Combat Bots Only 10 | . 3 3 10 4 5 4 4 6 4 4 2 4 2 7 2 5 1 2 3 Max Kills in Single Turn 4 | 1 3 2 3 2 4 2 2 2 2 2 2 1 1 3 1 1 1 1 1 Gunslinging 1 | . 1 1 1 1 . 1 . . . 1 1 . . . . . . . . Exploded 4 | . 3 . . . 4 . . . . . . . . 3 . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 2010 | . 121 53 103 20 81 23 94 138 35 185 110 154 14 171 117 217 115 89 170 Missed 628 | . 31 16 32 3 21 4 27 27 12 51 36 55 5 52 55 81 34 34 52 Hits 1382 | . 90 37 71 17 60 19 67 111 23 134 74 99 9 119 62 136 81 55 118 Melee 40 | . . . 4 . . . . . . . 18 5 . . 3 2 . 1 7 Projectile 1342 | . 90 37 67 17 60 19 67 111 23 134 56 94 9 119 59 134 81 54 111 AOE 6 | . . . . . . . . . . 1 . . . 1 1 . . 1 2 Critical Strikes 74 | . . . 3 . 31 . 5 2 . 10 5 4 . 2 1 3 3 1 4 Part Disruptions 12 | . . . . . . . . . . . . . . . . . 4 1 7 Damage Taken 20314 | . 937 288 977 164 1021 150 1110 1445 573 1945 1198 1187 107 1610 862 1664 1396 994 2686 Core 2343 | . 187 37 151 9 101 39 139 68 48 167 55 152 10 140 96 227 249 140 328 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 209 | . . . . . . . . . . . 52 157 . . . . . . . Regen/Repaired (Parts) 124 | . . . 118 . . . . . . . . . . . . . . 6 . Core Remaining (%) 37 | 100 . 10 . . . 25 . . . 23 . . . 49 . . . 16 . Volleys Fired 1198 | 16 76 16 70 14 34 6 81 94 41 147 78 90 5 128 14 103 21 118 46 Largest 3 | 2 2 2 3 3 3 3 3 3 3 3 3 3 1 2 1 2 1 2 2 Hottest 250 | 40 50 40 75 69 69 76 80 109 74 131 136 141 70 70 50 250 70 250 250 Shots Fired 2349 | 32 147 32 210 42 91 18 241 203 119 347 140 164 5 130 14 143 21 183 67 Gun 1673 | 32 146 32 210 42 87 18 241 203 119 331 101 71 . 40 . . . . . Cannon 581 | . . . . . . . . . . 16 25 82 3 83 12 134 12 163 51 Launcher 9 | . 1 . . . 4 . . . . . . . . 4 . . . . . Special 86 | . . . . . . . . . . . 14 11 2 3 2 9 9 20 16 Kinetic 1926 | 32 146 32 210 42 87 18 241 144 119 274 101 71 3 123 12 51 12 158 50 Thermal 328 | . . . . . . . . 59 . 73 25 82 . . . 83 . 5 1 Explosive 9 | . 1 . . . 4 . . . . . . . . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 73 | 4 23 5 72 73 24 5 14 25 9 33 6 27 4 12 15 16 7 15 10 Robot Miss Streak 7 | 2 4 4 7 2 3 2 4 5 3 3 3 2 1 3 1 2 3 4 3 Penetration Max 1 | . . . . . . . 1 . 1 . 1 1 . 1 . 1 . . . Secondary Targets 26 | . 2 1 4 2 . 2 1 3 3 7 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . Shots Hit Robots 1321 | 16 99 17 138 31 76 9 128 103 71 195 78 89 4 59 12 68 12 73 43 Core Hits 561 | 6 35 7 52 17 23 4 60 42 33 73 35 36 3 38 6 26 2 30 33 Critical Kills 14 | . . . . 1 . . 8 3 . . . 1 . . . 1 . . . Critical Parts Destroyed 22 | . 1 . 1 . . . 11 2 3 2 1 1 . . . . . . . Critical Strikes 54 | . 1 . 1 1 . . 20 7 3 3 1 2 . 1 3 5 . 5 1 Burn 3 | . . . . . . . . 2 . 1 . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . 1 . . . 1 . . . Destroy 35 | . 1 . 1 1 . . 20 5 3 2 1 1 . . . . . . . Blast 14 | . . . . . . . . . . . . . . 1 3 4 . 5 1 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31886 | 199 1209 268 2280 505 1380 135 2112 1809 1298 3168 1516 2031 227 4513 490 3257 583 2501 2405 Guns 15648 | 199 1061 243 2280 503 1088 135 2061 1809 1108 3137 1002 859 . 163 . . . . . Cannons 13860 | . . . . . . . . . . 31 503 1172 227 3676 475 3195 583 2195 1803 Explosions 2239 | . 136 . . . 292 . 25 . 142 . . . . 674 . 62 . 306 602 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 139 | . 12 25 . 2 . . 26 . 48 . 11 . . . 15 . . . . Kinetic 25996 | 199 1061 243 2280 503 1088 135 2061 1489 1108 2822 1002 859 227 3839 475 2177 583 2079 1766 Thermal 4219 | . . . . . . . . 320 . 346 503 1172 . . . 1080 . 422 376 Explosive 1269 | . 136 . . . 292 . 25 . 142 . . . . 674 . . . . . Electromagnetic 263 | . . . . . . . . . . . . . . . . . . . 263 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . . . 5 12 15 15 18 . . 1 11 25 Average Corruption 10 | . . . . . . . . . . 4 11 13 15 17 . . 1 8 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 438 | . . . . . . . . . . 58 27 105 9 122 . . . 106 11 Message Errors 117 | . . . . . . . . . . 14 9 27 5 33 . . . 26 3 Matter Fused 100 | . . . . . . . . . . 8 5 26 1 38 . . . 21 1 Heat Flow Errors 48 | . . . . . . . . . . 7 1 13 1 13 . . . 12 1 Energy Discharges 58 | . . . . . . . . . . 8 4 14 1 13 . . . 14 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . . 1 . . . . . . . 3 . Data Loss (minor) 47 | . . . . . . . . . . 10 4 9 . 11 . . . 13 . Data Loss (major) 17 | . . . . . . . . . . 5 . 4 1 3 . . . 3 1 Misfires 21 | . . . . . . . . . . 3 1 6 . 4 . . . 7 . Alerts 8 | . . . . . . . . . . . . 3 . 2 . . . 3 . Weapon Failures 17 | . . . . . . . . . . 2 3 3 . 5 . . . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1348 | . . . . . . . . . 65 . . 61 . 416 4 541 110 10 141 Projectiles 1256 | . . . . . . . . . . . . 61 . 416 4 541 110 5 119 Explosions 92 | . . . . . . . . . 65 . . . . . . . . 5 22 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 42 | . . . . . . . 1 . . . . . . 11 . 11 1 9 9 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . Kinetic 37 | . . . . . . . . . . . . . . 9 . 10 1 9 8 Secondary 4 | . . . . . . . . . . . . . . 2 . 1 . . 1 Self-Inflicted Damage 278 | . . . . . . . . . 173 . . . . 60 . 6 . 39 . Shots 9 | . . . . . . . . . 2 . . . . 1 . 1 . 5 . Rammed 2 | . . . . 1 . . . . . . . . . . 1 . . . . Targets Rammed 20 | . 2 6 . 1 . . 3 . 2 . 4 . . . 2 . . . . Kicked 17 | . 2 6 . . . . 3 . 2 . 4 . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . . . . Highest Temperature 359 | . 18 . 79 12 9 130 359 323 354 264 335 248 245 246 . 234 . 253 194 Average Temperature 74 | . 8 . 18 5 4 66 97 94 89 53 81 64 145 89 . 64 . 99 104 Received Heat Transfer 4080 | . 393 . 249 42 . . 342 621 90 588 144 219 6 303 96 393 210 162 222 Effects 9 | . . . . . . . 4 4 1 . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 1 1 1 . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . . . . . Robots Melted 5 | . . . . . . . . . . . . 1 . . . 2 . 2 . Combat Hostiles 5 | . . . . . . . . . . . . 1 . . . 2 . 2 . Parts Melted 17 | . . . 1 . . . . . . 2 3 . . 1 . 4 . 6 . Heat Transferred 8634 | . . . . . . . . 664 . 666 593 1406 . . . 2000 . 1840 1465 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . 2 1 . . 2 4 4 5 4 5 4 5 4 5 5 5 5 Low Security (%) 19 | 100 100 100 41 79 . 100 61 . . . . . . . . . . . . Level 1 5 | . . . 42 20 . . 30 7 . . . . . . . . . . . Level 2 4 | . . . 16 . . . 7 33 . . . . . . . . . . . Level 3 18 | . . . . . . . . 32 60 19 82 43 5 16 . 15 . 3 . Level 4 22 | . . . . . . . . 26 39 35 17 22 94 17 100 29 91 36 . Level 5 28 | . . . . . . . . . . 45 . 33 . 66 . 55 8 60 61 High Security 1 | . . . . . . . . . . . . . . . . . . . 38 Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 4048 | 10 99 62 451 245 . 80 418 1533 1160 2326 1220 2159 1156 2612 1371 2584 1677 3417 4048 Initial 1793 | . 3 . . 160 . . . 261 746 732 1220 707 1133 795 1371 858 1356 1057 1793 Average 1174 | 2 27 8 237 169 . 18 194 864 1003 1499 1035 1331 1121 1737 1278 1689 1355 1978 2630 Influence Increases 19151 | 30 436 140 989 280 . 90 864 1332 703 1834 493 1552 93 2017 148 1956 729 2690 2775 Destroy 0b10 Robot/C 7560 | . 340 120 680 220 . 80 460 480 360 780 260 560 60 680 100 640 280 640 820 Destroy 0b10 Robot/NC 345 | 30 5 . 50 5 . . 65 10 55 5 25 5 . 15 . . 35 . 40 Destroy Leader 1086 | . 72 20 174 40 . 10 144 20 94 40 72 20 20 60 40 40 64 50 106 Allied During Kill 1646 | . . . 35 . . . . 6 101 35 16 22 13 28 4 172 232 203 779 Successful Hack 222 | . 13 . 25 . . . 7 21 7 14 24 35 . 30 . 14 . 14 18 Disable Machine 945 | . . . 15 15 . . 120 . 30 60 30 30 . 90 . 60 75 15 405 Anti-Garrison Action 5700 | . . . . . . . . 650 . 800 . 800 . 950 . 800 . 1550 150 Destroy Structure 1362 | . 6 . 10 . . . 38 130 41 85 6 80 . 134 4 125 43 218 442 Partial Spotted 30 | . . . . . . . 15 . . . 15 . . . . . . . . Lose Combat Pursuer 255 | . . . . . . . 15 15 15 15 45 . . 30 . 105 . . 15 Influence Decreases 15193 | 25 441 140 578 569 122 90 461 202 1109 635 1809 403 1116 541 1533 599 1802 784 2234 Entered New Map 9391 | . 2 . . 251 122 . . 142 787 395 1106 303 1026 341 1241 369 1228 454 1624 Time Decay 3610 | 25 407 130 498 318 . 90 451 . 262 . 553 . 90 . 222 . 294 . 270 Lost Part 952 | . 32 10 20 . . . 10 60 20 160 60 40 . 100 50 110 80 70 130 Lost Ally 1240 | . . . 60 . . . . . 40 80 90 60 . 100 20 120 200 260 210 Squads Dispatched 54 | . 4 . 3 . . . 4 . 4 . 9 . . . 4 . 7 . 19 Investigation 8 | . 3 . 1 . . . . . 1 . 1 . . . 1 . 1 . . Extermination 5 | . . . . . . . . . . . 3 . . . 1 . 1 . . Reinforcement 10 | . 1 . 2 . . . 3 . 3 . . . . . . . 1 . . Assault 25 | . . . . . . . . . . . 5 . . . . . 2 . 18 Garrison 6 | . . . . . . . 1 . . . . . . . 2 . 2 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 22 | . 5 . 3 . . . 4 . 6 . 3 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 547 | . 29 6 41 9 8 4 38 24 26 45 47 38 4 38 8 44 34 41 63 Peak Tracking Total 12 | . 4 3 9 4 11 4 5 6 5 4 10 6 2 8 3 6 11 4 12 Tactical Retreats 10 | . . . . . 1 . 1 1 1 1 1 . . 1 . 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 41 | . 3 . 1 . . . 1 4 1 7 . 4 . 3 2 6 1 6 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . 4 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 5 4 . . . . . . . . 2 2 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 98 | . . . 1 1 4 . 8 4 2 6 2 8 . 11 . 9 5 9 28 Max in Single Turn 4 | . . . 1 1 1 . 1 1 2 1 1 1 . 1 . 1 . 1 4 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 24 | . . . . . . . . 3 . 2 . 4 . 5 . 4 . 6 . Phase Generator 1 | . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 56 | . 7 . 7 . 1 . 4 3 5 5 4 4 1 3 2 1 3 3 3 Terminals 42 | . 7 . 6 . . . 3 3 4 5 1 4 . 3 . 1 2 3 . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . 2 Repair Stations 2 | . . . 1 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . 1 Garrison Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 112 | . 22 . 17 . 1 . 11 7 9 6 6 8 1 4 2 1 4 5 8 Successful 57 | . 13 . 10 . 1 . 6 2 5 2 3 3 1 2 1 1 2 1 4 Failed 55 | . 9 . 7 . . . 5 5 4 4 3 5 . 2 1 . 2 4 4 Catastrophic 10 | . . . . . . . . . . 2 2 2 . . . . 1 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 52 | . 19 . 14 . 1 . 8 . 7 . 1 . . . . . 2 . . Terminals 89 | . 22 . 15 . . . 9 7 8 6 1 8 . 4 . 1 3 5 . Fabricators 8 | . . . . . . . . . . . 2 . . . . . . . 6 Repair Stations 3 | . . . 2 . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . 2 . . . . . . . 2 Garrison Access 7 | . . . . . . . 2 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 15 | . 1 . 1 . 1 . 1 2 . 2 . 3 . 2 . 1 . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . Emergency Access Points 6 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . 3 Network Status 2 | . . . . . . . . . . . . . . . . . . . 2 Build 1 | . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . 1 . . . . . . . 1 Insert Component 2 | . . . . . . . . . . . 1 . . . . . . . 1 Garrison Access Hacks 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 6 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 29 | . 12 . 7 . . . 4 . 4 . 1 . . . . . 1 . . Terminals 29 | . 12 . 7 . . . 4 . 4 . 1 . . . . . 1 . . Botnet 15 | . 5 . 4 . . . 2 . 2 . 1 . . . . . 1 . . Skim 14 | . 7 . 3 . . . 2 . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 5 . . . 2 3 5 5 4 4 1 2 . 1 2 3 3 Full Trace Events 9 | . 2 . 1 . . . 1 . 1 . 1 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . 187 Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . 7 Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 7 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . 2 . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . Command Fork 1 | . . . . . . . . . . . . . . . . 1 . . . Zone Cloak 2 | . . . . . . . . . . 1 . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 67 | . . . . . . . . . . . 8 10 1 3 2 10 6 19 8 Non-combat 5 | . . . . . . . . . . . 3 . . . . . . 2 . Combat 62 | . . . . . . . . . . . 5 10 1 3 2 10 6 17 8 Autoassimilated 14 | . . . . . . . . . . . . . . . . 2 2 7 3 Robot Hacks Applied 58 | . . . . . . . . . . . 11 10 1 3 2 9 5 12 5 parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . map_walls 1 | . . . . . . . . . . . 1 . . . . . . . . ignore_parts 1 | . . . . . . . . . . . 1 . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . 1 . . overload_power 3 | . . . . . . . . . . . 3 . . . . . . . . amplify_resonance 6 | . . . . . . . . . . . . 2 . . . 1 . 1 2 disable_weapons 1 | . . . . . . . . . . . . . . . . . . 1 . reboot_system 2 | . . . . . . . . . . . . 1 . . 1 . . . . go_dormant 2 | . . . . . . . . . . . . 1 . . . 1 . . . overwrite_iff 17 | . . . . . . . . . . . 2 5 . 1 . 2 4 1 2 streamctrl_high 3 | . . . . . . . . . . . 1 . . 1 . . . . 1 formatsys_low 4 | . . . . . . . . . . . 2 . . . . . . 2 . formatsys_high 16 | . . . . . . . . . . . . 1 1 1 1 5 . 7 . Relay Couplers Released 118 | . . . . . . . . 16 . 14 . 20 . 20 . 19 . 25 4 Machine Destruction 107 | . . . . . . . . 12 . 10 . 20 . 20 . 16 . 25 4 Programmers 11 | . . . . . . . . 4 . 4 . . . . . 3 . . . Attached 30 | . . . . . . . . . . . 2 6 . 5 . 5 2 9 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . . . . 4 . 6 . . . . . 3 . 11 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 89 | . . 3 . . . . . 4 . 8 5 7 1 3 1 15 6 29 7 Largest Group 14 | . . 3 3 . . . . 4 4 4 3 2 3 3 1 8 10 14 13 Highest-Rated Group 797 | . . 40 40 . . . . 90 90 48 46 63 95 95 32 391 477 797 774 Highest-Rated Ally 119 | . . 16 16 . . . . 25 25 25 29 32 32 32 32 95 95 119 119 Total Orders 3 | . . . . . . . . . . . . . . . . . . 3 . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 592 | . . . 48 . . . . 4 35 21 25 15 1 22 4 72 103 108 134 Total Damage 18205 | . . . 434 . . . . 67 743 467 441 455 . 705 154 1137 2903 2753 7946 Kills 132 | . . . 8 . . . . 1 10 6 3 5 . 6 1 10 19 20 43 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . 2 Allies Melted 2 | . . . . . . . . . . . . . . 1 . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 3890 | 54 1120 776 334 . . . . 428 . . 1006 . . . 2 170 . . . Optics 334 | . . . 334 . . . . . . . . . . . . . . . . Sensors 598 | . . . . . . . . 428 . . . . . . . 170 . . . Terrain 2 | . . . . . . . . . . . . . . . 2 . . . . Seismic 1950 | 54 1120 776 . . . . . . . . . . . . . . . . . T.N.C. 1006 | . . . . . . . . . . . 1006 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 29702 | 139 1534 1334 1711 719 1732 390 1195 2439 574 2712 1606 2502 187 2731 467 2669 656 3457 948 Spaces Moved 13751 | 72 654 549 767 420 964 189 476 1187 288 1460 667 989 87 1122 188 1457 357 1477 381 Core 15 | 15 . . . . . . . . . . . . . . . . . . . Treads 3785 | . . . 756 420 910 . 161 990 . . . 90 . . 29 273 . 156 . Legs 9896 | 57 599 549 11 . 54 189 315 197 288 1460 667 899 87 1122 159 1184 357 1321 381 Wheels 55 | . 55 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 190 160 160 126 196 125 162 120 120 127 190 190 190 160 120 120 105 105 Average Speed 175 | 105 181 228 172 160 160 196 181 171 146 137 189 209 190 209 197 147 162 180 184 Slowest Speed 490 | 120 260 260 320 160 196 196 490 260 190 190 197 480 190 260 260 260 260 400 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 59 | 4 92 97 86 93 70 48 61 95 43 94 19 80 4 92 5 89 15 92 15 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 2 | . 1 1 . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . . . . . . . . . . . Spaces Dug 28 | . . . . . . . . . . . 1 . . 2 . 1 2 22 . Terrain Destroyed 265 | . 5 . . . 16 2 34 3 46 . 6 5 . 83 4 4 4 31 22 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 105 | . . . . . . 2 24 3 . . 6 5 . 18 4 4 4 31 4 AOE 160 | . 5 . . . 16 . 10 . 46 . . . . 65 . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 17434 | 101 862 591 1018 436 1091 196 652 1458 360 1903 881 1282 104 1335 263 1830 413 2091 567 Wait 1208 | . 99 10 80 . 7 1 30 93 5 173 80 117 6 28 33 86 6 257 97 Move 13735 | 71 653 548 766 419 963 188 476 1184 288 1459 667 988 87 1121 187 1456 357 1476 381 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 277 | 7 16 9 30 1 34 1 13 11 6 20 11 19 . 13 2 38 5 28 13 Fast Attach 73 | 3 . . 5 . 3 . 11 4 3 2 2 7 1 6 11 9 2 4 . Attach 137 | 4 7 . 10 . 7 . 3 7 1 16 9 6 . 10 2 19 2 17 17 Detach 3 | . . . . . . . 1 . . . . . . . . . . 1 1 Swap 139 | . 5 1 20 . 4 . 10 11 6 7 18 18 2 7 2 6 7 12 3 Drop 238 | . 4 1 37 1 35 . 24 13 8 9 12 20 3 10 9 24 8 11 9 Fire 1198 | 16 76 16 70 14 34 6 81 94 41 147 78 90 5 128 14 103 21 118 46 Melee . | . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 16 | . 2 6 . . . . 3 . 2 . 3 . . . . . . . . Crush 3 | . . . . 1 . . . . . . . . . . 2 . . . . Escape Stasis 102 | . . . . . . . . 5 . 28 . 17 . 5 . 20 5 22 . Rewire 301 | . . . . . . . . 36 . 42 1 . . 7 1 69 . 145 . Trap 4 | . . . . . 4 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 900 | -10/Materials | Discovered new exit (range 14) 973 | -10/Materials | Learned location of Recycling (-8) 1010 | -10/Materials | Learned Storage security intel 1012 | -10/Materials | Discovered new exit (range 15) 1039 | -10/Materials | Identified exit to Materials 1039 | -10/Materials | Identified exit to Subcaves 1067 | -10/Materials | Learned Storage stockpile data 1080 | -10/Materials | Core integrity fell below 50% 1086 | -10/Materials | Learned 4 Recycling zone layouts 1113 | -10/Materials | Learned location of 2 exits from Mines 1114 | -10/Materials | Lost 3 parts (2n1u) 1674 | -10/Materials | Entered Mines 1678 | -10/Mines | Met a Derelict bent on vengeance 1801 | -10/Mines | Build established: Scavenger-Mutant 2104 | -10/Mines | Found a hidden stash of uninstalled traps 2175 | -10/Mines | Discovered exit to Materials (range 8) 2186 | -10/Mines | Core integrity fell below 20% 2691 | -10/Mines | Learned 2 Materials zone layouts 2738 | -10/Mines | Build established: Mutant 2784 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2854 | -10/Mines | Learned location of Storage (-8) 3008 | -10/Mines | Entered Materials 3008 | -9/Materials | Accompanied by 3 allies 3008 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3009 | -9/Materials | Identified exit to Mines 3009 | -9/Materials | Identified exit to Materials 3383 | -9/Materials | Build established: Skirmisher 3510 | -9/Materials | Discovered exit to Materials (range 5) 3764 | -9/Materials | Destroyed 10 combat bots 3789 | -9/Materials | Discovered exit to Materials (range 16) 4011 | -9/Materials | Discovered exit to Mines (range 5) 4255 | -9/Materials | Build established: Gunner 4657 | -9/Materials | Repaired Imp. Treads 4719 | -9/Materials | Entered Mines 4764 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4768 | -9/Mines | Found Prototype Device 4784 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5246 | -9/Mines | Discovered exit to Materials (range 7) 5301 | -9/Mines | Discovered exit to Materials (range 10) 5422 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5422 | -9/Mines | Discovered new exit (range 5) 5438 | -9/Mines | Entered Exiles 5477 | -9/Exiles | Met 8R-AWN 5504 | -9/Exiles | Met EX-HEX 5552 | -9/Exiles | Met EX-BIN 5573 | -9/Exiles | Aligned with FarCom system 5574 | -9/Exiles | Given EX-Vault access code 5611 | -9/Exiles | Opened EX-Vault 5653 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5696 | -9/Exiles | Met EX-DEC 6082 | -9/Exiles | Found Modified TNC 6086 | -9/Exiles | Found 0b10 Alert Chip 6341 | -9/Exiles | Found Firepult 6868 | -9/Exiles | Attacked by the Exiles 6991 | -9/Exiles | Core integrity fell below 50% 7052 | -9/Exiles | Destroyed 8R-AWN 7060 | -9/Exiles | Found Prototype Protection 7066 | -9/Exiles | Found Prototype Ballistic Gun 7066 | -9/Exiles | Identified 8R-AWN's Boregun 7072 | -9/Exiles | Found Prototype Processor 7083 | -9/Exiles | Lost 7 parts (3n1u3w) 7146 | -9/Exiles | Discovered new exit (range 14) 7170 | -9/Exiles | Stole three prototypes: Modified TNC, 0b10 Alert Chip, Firepult 7170 | -9/Exiles | Entered Mines 7374 | -8/Mines | Discovered exit to Materials (range 10) 7413 | -8/Mines | Discovered exit to Materials (range 7) 7560 | -8/Mines | Entered Materials 7560 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7777 | -8/Materials | Discovered new exit (range 15) 7865 | -8/Materials | Discovered new exit (range 13) 8601 | -8/Materials | Garrison activated, responded to threat 8704 | -8/Materials | Build established: Scavenger-Gunner 8755 | -8/Materials | Identified exit to Garrison 8755 | -8/Materials | Entered Garrison 8887 | -8/Garrison | Triggered checkpoint 9073 | -8/Garrison | Lost 3 parts (1n1u1w) 9101 | -8/Garrison | Triggered checkpoint 9193 | -8/Garrison | Triggered checkpoint 9252 | -8/Garrison | Discovered new exit (range 10) 9340 | -8/Garrison | Build established: Gunner 9361 | -8/Garrison | Discovered new exit (range 11) 9407 | -8/Garrison | Triggered checkpoint 9993 | -8/Garrison | Triggered checkpoint 10083 | -8/Garrison | Installed Relay Interface Framework 10161 | -8/Garrison | Garrison Relay disabled 10202 | -8/Garrison | Garrison Relay disabled 10204 | -8/Garrison | Identified Exp. Sensor Array 10589 | -8/Garrison | Garrison Relay disabled 10834 | -8/Garrison | Discovered new exit (range 15) 10916 | -8/Garrison | Build established: Scavenger-Gunner 11194 | -8/Garrison | Entered Materials 11194 | -8/Materials | Accompanied by 4 allies 11290 | -8/Materials | Discovered new exit (range 11) 11499 | -8/Materials | Lost 4 allies 11539 | -8/Materials | Discovered new exit (range 11) 11717 | -8/Materials | Discovered new exit (range 16) 11768 | -8/Materials | Identified exit to Garrison 11768 | -8/Materials | Entered Garrison 11780 | -8/Garrison | Triggered checkpoint 11873 | -8/Garrison | Core integrity fell below 50% 11987 | -8/Garrison | Garrison Relay disabled 12082 | -8/Garrison | Triggered checkpoint 12131 | -8/Garrison | Triggered checkpoint 12202 | -8/Garrison | Discovered new exit (range 12) 12256 | -8/Garrison | Triggered checkpoint 12281 | -8/Garrison | Rescued a captive Derelict 12283 | -8/Garrison | Rescued a captive Derelict 12326 | -8/Garrison | Triggered checkpoint 12365 | -8/Garrison | Lost 4 parts (2n1u1w) 12404 | -8/Garrison | Triggered checkpoint 12462 | -8/Garrison | Discovered new exit (range 8) 12568 | -8/Garrison | Build established: Gunner 12603 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 12706 | -8/Garrison | Triggered checkpoint 12784 | -8/Garrison | Triggered checkpoint 12800 | -8/Garrison | Triggered checkpoint 12939 | -8/Garrison | Discovered new exit (range 10) 13002 | -8/Garrison | Triggered checkpoint 13002 | -8/Garrison | Build established: Scavenger-Gunner 13102 | -8/Garrison | Triggered checkpoint 13182 | -8/Garrison | Triggered checkpoint 13259 | -8/Garrison | Garrison Relay disabled 13629 | -8/Garrison | Lost 4 parts (2n2w) 13629 | -8/Garrison | Lost 3 allies 14480 | -8/Garrison | Entered Factory 14480 | -7/Factory | Accompanied by 3 allies 14480 | -7/Factory | Evolved 2 slots: Utility x2 15023 | -7/Factory | Build established: Gunner 15280 | -7/Factory | First assault squad dispatched 15506 | -7/Factory | System corruption reached 10% 15559 | -7/Factory | Lost 5 parts (1n4u) 15761 | -7/Factory | Build established: Scavenger-Tank 16001 | -7/Factory | Identified Exp. Targeting Computer 16070 | -7/Factory | Identified exit to Garrison 16086 | -7/Factory | Entered Garrison 16274 | -7/Garrison | Triggered checkpoint 16278 | -7/Garrison | Garrison Relay disabled 16674 | -7/Garrison | Build established: Gunner 16792 | -7/Garrison | Triggered checkpoint 16920 | -7/Garrison | Triggered checkpoint 16995 | -7/Garrison | Build established: Scavenger-Gunner 17034 | -7/Garrison | Spotted B-75 Beast 17034 | -7/Garrison | Spotted B-75 Beast 17067 | -7/Garrison | Discovered new exit (range 15) 17167 | -7/Garrison | Discovered new exit (range 52) 17167 | -7/Garrison | Discovered new exit (range 80) 17167 | -7/Garrison | Discovered new exit (range 9) 17167 | -7/Garrison | Discovered new exit (range 60) 17320 | -7/Garrison | Triggered checkpoint 17338 | -7/Garrison | Garrison Relay disabled 17369 | -7/Garrison | Garrison Relay disabled 17602 | -7/Garrison | Triggered checkpoint 17659 | -7/Garrison | Phase Generator disabled 17660 | -7/Garrison | Met a derelict Sapper fleeing the area 17750 | -7/Garrison | Rescued a captive Derelict 17820 | -7/Garrison | Triggered checkpoint 17888 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 17899 | -7/Garrison | Garrison Relay disabled 17992 | -7/Garrison | Triggered checkpoint 18588 | -7/Garrison | Entered Factory 18588 | -7/Factory | Accompanied by 2 allies 18775 | -7/Factory | Identified exit to Garrison 18775 | -7/Factory | Entered Garrison 18775 | -7/Garrison | Accompanied by 3 allies 18817 | -7/Garrison | Triggered checkpoint 18872 | -7/Garrison | Garrison Relay disabled 19043 | -7/Garrison | Triggered checkpoint 19207 | -7/Garrison | Garrison Relay disabled 19340 | -7/Garrison | Discovered new exit (range 11) 19515 | -7/Garrison | Triggered checkpoint 19571 | -7/Garrison | Triggered checkpoint 19722 | -7/Garrison | Destroyed 7 combat bots 19726 | -7/Garrison | Lost 3 parts (1p1n1u) 19876 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 19911 | -7/Garrison | Discovered new exit (range 10) 19931 | -7/Garrison | Triggered checkpoint 20027 | -7/Garrison | Learned Factory security intel 20050 | -7/Garrison | Garrison Relay disabled 20189 | -7/Garrison | Triggered checkpoint 20216 | -7/Garrison | Core integrity fell below 50% 20239 | -7/Garrison | Lost 5 parts (3n1u1w) 20266 | -7/Garrison | Garrison Relay disabled 20504 | -7/Garrison | Build established: Bothacker-Mutant 20729 | -7/Garrison | Discovered new exit (range 14) 20897 | -7/Garrison | Build established: Bothacker-Gunner 21464 | -7/Garrison | Garrison Relay disabled 21506 | -7/Garrison | Entered Factory 21506 | -6/Factory | Evolved 2 slots: Utility x2 21791 | -6/Factory | Identified exit to Garrison 21856 | -6/Factory | Garrison activated, responded to threat 21907 | -6/Factory | Lost 4 parts (1p2n1u) 21973 | -6/Factory | Entered Garrison 22115 | -6/Garrison | Garrison Relay disabled 22147 | -6/Garrison | Triggered checkpoint 22331 | -6/Garrison | Lost 3 parts (3u) 22421 | -6/Garrison | Triggered checkpoint 22513 | -6/Garrison | Triggered checkpoint 22566 | -6/Garrison | Expanded RIF knowledge: Command Fork 22575 | -6/Garrison | Lost 6 parts (1p3n2u) 22597 | -6/Garrison | Discovered new exit (range 15) 22753 | -6/Garrison | Triggered checkpoint 22797 | -6/Garrison | Triggered checkpoint 22893 | -6/Garrison | Triggered checkpoint 22908 | -6/Garrison | Garrison Relay disabled 22963 | -6/Garrison | Discovered new exit (range 10) 23073 | -6/Garrison | Triggered checkpoint 23137 | -6/Garrison | Triggered checkpoint 23146 | -6/Garrison | Found embedded Infiltrators 23156 | -6/Garrison | Build established: Scavenger-Gunner 23203 | -6/Garrison | Discovered new exit (range 11) 23413 | -6/Garrison | Garrison Relay disabled 23526 | -6/Garrison | Garrison Relay disabled 23584 | -6/Garrison | Triggered checkpoint 23601 | -6/Garrison | Triggered checkpoint 23621 | -6/Garrison | Triggered checkpoint 24221 | -6/Garrison | Build established: Bothacker-Gunner 24642 | -6/Garrison | Entered Factory 24642 | -6/Factory | Accompanied by 8 allies 24992 | -6/Factory | First assault squad dispatched 25153 | -6/Factory | Discovered new exit (range 11) 25165 | -6/Factory | Garrison activated, responded to threat 25263 | -6/Factory | Core integrity fell below 50% 25298 | -6/Factory | Identified exit to Garrison 25298 | -6/Factory | Entered Garrison 25313 | -6/Garrison | Lost 10 allies 25327 | -6/Garrison | Lost 6 parts (1p3n1u1w) 25330 | -6/Garrison | Triggered checkpoint 25472 | -6/Garrison | Build established: Scavenger-Gunner 25500 | -6/Garrison | Triggered checkpoint 25562 | -6/Garrison | Triggered checkpoint 25686 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 25712 | -6/Garrison | Garrison Relay disabled 26034 | -6/Garrison | Build established: Botlord-Gunner 26072 | -6/Garrison | Crushed by falling debris 26072 | -6/Garrison | System corruption reached 10% 26096 | -6/Garrison | Garrison Relay disabled 26103 | -6/Garrison | Lost 3 parts (1p2u) 26142 | -6/Garrison | Triggered checkpoint 26268 | -6/Garrison | Triggered checkpoint 26312 | -6/Garrison | Garrison Relay disabled 26447 | -6/Garrison | Discovered new exit (range 10) 26542 | -6/Garrison | Triggered checkpoint 26652 | -6/Garrison | Triggered checkpoint 26724 | -6/Garrison | Triggered checkpoint 26816 | -6/Garrison | Discovered new exit (range 8) 26912 | -6/Garrison | Expanded RIF knowledge: Hotswap 26960 | -6/Garrison | Triggered checkpoint 26993 | -6/Garrison | Garrison Relay disabled 27166 | -6/Garrison | Triggered checkpoint 27231 | -6/Garrison | Garrison Relay disabled 27246 | -6/Garrison | Core integrity fell below 20% 27617 | -6/Garrison | Discovered new exit (range 6) 27758 | -6/Garrison | Spotted B-86 Titan 27769 | -6/Garrison | Spotted B-75 Beast 27791 | -6/Garrison | Destroyed B-75 Beast 27806 | -6/Garrison | Destroyed B-86 Titan 27824 | -6/Garrison | Lost 4 allies 27856 | -6/Garrison | Rewired B-86 Titan 27887 | -6/Garrison | Rewired B-86 Titan 28180 | -6/Garrison | Rewired Executioner 28185 | -6/Garrison | Rewired Executioner 28250 | -6/Garrison | Triggered checkpoint 28269 | -6/Garrison | Garrison Relay disabled 28755 | -6/Garrison | Entered Factory 28755 | -5/Factory | Accompanied by 13 allies 28755 | -5/Factory | Evolved 2 slots: Utility x2 29050 | -5/Factory | Build established: Botlord-Tank 29055 | -5/Factory | First assault squad dispatched 29200 | -5/Factory | Garrison activated, responded to threat 29245 | -5/Factory | Fabricated Cld. Proton Cannon (x1) 29252 | -5/Factory | Lost 5 allies 29341 | -5/Factory | High security lockdown imminent 29421 | -5/Factory | High security lockdown engaged 29428 | -5/Factory | Spotted B-75 Beast 29437 | -5/Factory | Destroyed B-75 Beast 29554 | -5/Factory | Lost 3 allies 29559 | -5/Factory | Lost 3 parts (2n1u) 29670 | -5/Factory | Lost 5 allies 29688 | -5/Factory | System corruption reached 10% 29703 | -5/Factory | Self-destructed Last Messages --------------- 29695_ Relay Coupler [Sentry] destroyed. 29695_ System corrupted by crushing effect (+5). 29696_ Carbon-fiber Leg destroyed. 29696_ Integrated Corrupted Imp. Remote Datajack (+10). 29697_ Jacked G-50 Soldier... >>streamctrl_high Hijacking control node. 29697_ Forked command to additional G-67 Veteran... >>streamctrl_high Hijacking control node. 29697_ Soldier 6b Hvy. Laser severed. 29697_ Penetrated by Slug. 29698_ Knocked back. 29698_ D-63 Destroyer knocked back. 29699_ Veteran 6c outside max range, lost control. 29699_ Soldier 6b system corrupted by crushing effect. 29700_ Soldier 6b system terminally corrupted. 29701_ Destroyed Imp. Cooling System. 29701_ X-72 Disruptor knocked back. 29703_ Imp. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????# | | ?????????????????? ??? ??????????????????? | | ??????????????# ??? ??????????????????" | | ??????????????# ??? #?????????????????"? | | ??????????????# #?? #??#+?????????????"" | | ??????????????# =" #?? #? ??????????????"" | | ??????????????# %% ### # ????????????????" | | ??????????????# [x ##; # ?????????????# ""? | | ??????????????# ##; ;???????????????? | | ?????????????## i## #?????????????????## | | ?????????????# = / #?????????????????# | | ?????????????# [% #?????????????????# | | ?????????????# b ######??????????### | | ?????????????# =! #??????????#% | | ?????????????# %!!=[l! ^ ^#??????????# %% | | ?????????????# ![%!b@ #???#########"% | | ?????????????# g ! = ##### #"! | | ?????????????# h ### #"""" ! | | ?????????????# [ ## ##[ % | | ?????????????# x "% !%= T | | ?????????????# !%= % ####%%=!= ! | | ?????????????# x #?# #[% =!""" | | ?????????????# =% !! ### %*!%# ## ### | | ?????????????# % = # /=%% ###########? | | ?????????????# % ! ## ####???????" | | ?????????????# % # *!*= #?????? " | | ?????????????# % % == """" #?????? " | | ?????????????# % % ""R" #?????# | | ?????????????# / %[=%=" "" " #?????# | | ?????????????# d !%=*% #?????# | | ?????????????# i!=%= # #####?????#?# | | ?????????????#### #[ # ????????? | | ????????????????# " ## """" #??????? | | ????????????????+ #### "F " #??????? | | ????????????????# #??# ???????? | | ????????????????+ *%% #??? ???????? | | ????????????????### "" #??? ???????? | | ??????????????????# """ #??? ???????? | | ??????????????????# """ #??? #??????? | | ??????????????????# #???####+##+##??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Energy Generation 23 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 4 Kinecelleration 30 Relay Coupler Types 5 Relay Coupler Value 111 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Proton Cannon | x1 | -5/Factory | Preloaded Repaired ---------- Imp. Treads | 23% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Beloved Pwned Challenges ------------ None Game ------ Seed PowerSalvageVibroblade Manual? 0 Play Time 04:25:43 Cumulative 132.1 hours Start 2025.08.12 @ 11:51:10 End 2025.08.15 @ 18:18:58 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff52549-9dcb-41fd-8f16-6affc65a0441