Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 02:36:48 Player: MrPainting Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (112) 560 Value Destroyed (3345) 3345 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (242) 242 TOTAL SCORE: 7367 Bonus ------- High Alert Combat Kills 203 Follower Combat Kills 39 Cogmind --------- Core Integrity 0/700 Matter 423/450 Energy 90/100 System Corruption 8% Temperature Cool (9) Location -7/Lower Caves Parts ------- Power (1) Propulsion (4) Improved Titanium Leg Improved Titanium Leg Utility (5) Large Matter Pod Dynamic Insulation System Recalibrator Weapon (3) Gauss Rifle Inventory (4) Improved Heat Shielding Hypervelocity Mass Driver Remote Datajack Peak State ------------ Power Light Angular Momentum Engine Propulsion Improved Titanium Leg Improved Titanium Leg Gravmag System Gravmag System Utility Large Matter Pod Energy Filter Improved Utility Shielding Dynamic Insulation System Recalibrator Weapon Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Inventory Advanced Weight Redist. System Hypervelocity Mass Driver Remote Datajack [Rating: 50] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Improved Targeting Computer Protection Heavy Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 1 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 115 | 6 10 19 3 29 33 2 12 1 Power 9 | 1 1 2 . 3 2 . . . Engine 7 | 1 1 2 . 1 2 . . . Core 2 | . . . . 2 . . . . Reactor . | . . . . . . . . . Propulsion 31 | 2 1 6 . 9 9 2 2 . Treads 19 | 2 1 5 . 8 3 . . . Leg 7 | . . 1 . . 4 . 2 . Wheel . | . . . . . . . . . Hover 4 | . . . . . 2 2 . . Flight 1 | . . . . 1 . . . . Utility 35 | 1 2 4 1 10 12 . 5 . Device 15 | . . 1 . 4 6 . 4 . Storage 7 | 1 . 1 . 3 2 . . . Processor 3 | . 1 2 . . . . . . Hackware . | . . . . . . . . . Protection 10 | . 1 . 1 3 4 . 1 . Artifact . | . . . . . . . . . Weapon 40 | 2 6 7 2 7 10 . 5 1 Energy Gun 8 | 1 3 1 . . 1 . 2 . Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 22 | 1 2 4 . 6 8 . . 1 Ballistic Cannon 1 | . . . . 1 . . . . Launcher 6 | . 1 2 2 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 4 | . . 1 . 1 2 . . . Parts Lost 37 | . 3 6 . 3 15 3 . 7 Power 5 | . 1 1 . 1 1 . . 1 Propulsion 10 | . . 3 . . 4 1 . 2 Utility 10 | . . . . 2 5 1 . 2 Weapon 12 | . 2 2 . . 5 1 . 2 Highest Loss Streak 13 | . 3 4 . 2 13 3 . 7 Average Slot Usage (%) 91 | . 92 92 100 91 86 74 89 85 Engine 7 | . 10 10 11 3 6 7 7 4 Core 1 | . . . . 4 . . . . Treads 26 | . 28 28 33 35 23 . . . Leg 2 | . . 2 . . 3 13 9 15 Hover 1 | . . . . . . 6 15 9 Device 5 | . . 4 . 6 7 11 19 20 Storage 10 | . 14 11 11 8 10 11 7 7 Processor 5 | . 2 13 16 5 . . . . Protection 7 | . 9 . 5 8 11 7 6 7 Energy Gun 2 | . 17 . . . . . 1 10 Ballistic Gun 14 | . 7 20 10 12 19 9 7 9 Ballistic Cannon 1 | . . . . 5 . . . . Launcher 2 | . 1 1 11 . . 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 60 | 11 13 20 28 49 60 47 38 31 Greatest Support 80 | 40 40 60 60 80 80 45 40 40 Greatest Overweight (x) 15 | 1 . . . . 15 2 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 16 | 6 6 10 8 10 16 10 4 4 Average Capacity 8 | 5 6 7 8 9 11 7 4 4 Most Carried 13 | . 6 8 8 10 13 10 4 4 Average Carried 7 | . 3 4 7 9 9 6 3 3 Final Capacity 10 | 6 6 8 8 10 10 4 4 4 Final Carried 10 | . 4 8 7 9 10 3 4 3 Class Distribution -------------------- 54% | Scavenger-Mutant 23% | Mutant 19% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Matter Collected 3439 | 226 90 476 137 1145 1160 . 71 134 Remotely 1109 | . . 202 . 326 581 . . . Salvage Created 4238 | . 476 493 . 1293 1795 . 71 110 Parts 261 | . 31 32 . 98 93 . 3 4 Haulers Intercepted 6 | . . 1 . 2 3 . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Combat Hostiles Destroyed 74 | . 11 6 2 26 25 . 1 3 Guns 54 | . 5 4 . 18 25 . . 2 Cannons 9 | . . . . 8 . . 1 . AOE 10 | . 6 2 2 . . . . . Classes Destroyed 15 | . 5 6 1 1 2 . . . Worker 5 | . . 1 . . 4 . . . Builder 7 | . 1 . . 3 3 . . . Tunneler 1 | . . 1 . . . . . . Hauler 6 | . . 1 . 2 3 . . . Recycler 7 | . 2 2 . 1 2 . . . Operator 3 | . . 1 . 1 1 . . . Watcher 9 | . 2 2 . 3 2 . . . Swarmer 15 | . 5 . . 7 2 . . 1 Grunt 40 | . 6 3 . 10 19 . . 2 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . 1 . . . Sentry 12 | . . 2 . 8 1 . 1 . Hunter 2 | . . . . 1 1 . . . Programmer 1 | . . . . . 1 . . . Assembled 2 | . . . 2 . . . . . Best Kill Streak 6 | . 6 3 2 6 6 . 1 2 Combat Bots Only 6 | . 6 2 2 4 5 . 1 2 Max Kills in Single Turn 2 | . 2 1 2 2 2 . 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . 2 1 2 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Damage Taken 6456 | . 451 760 . 1243 3242 119 . 641 Core 1005 | . 57 136 . 108 535 34 . 135 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 80 | 100 77 . 66 80 . . . . Volleys Fired 277 | . 32 48 3 79 102 . 1 12 Largest 3 | . 2 2 2 2 3 . 3 3 Hottest 166 | . 80 46 66 72 125 . 166 138 Shots Fired 586 | . 55 88 6 158 249 . 4 26 Gun 512 | . 47 84 4 101 249 . 1 26 Cannon 60 | . . . . 57 . . 3 . Launcher 14 | . 8 4 2 . . . . . Special . | . . . . . . . . . Kinetic 491 | . . 84 4 158 226 . 1 18 Thermal 23 | . . . . . 23 . . . Explosive 14 | . 8 4 2 . . . . . Electromagnetic 58 | . 47 . . . . . 3 8 Robot Hit Streak 17 | . 6 8 5 17 11 . 4 10 Robot Miss Streak 5 | . 4 5 . 2 4 . . 2 Penetration Max 1 | . . . . 1 1 . . . Secondary Targets 10 | . . . . . 10 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 394 | . 30 54 4 107 175 . 3 21 Core Hits 210 | . 22 23 11 51 96 . 2 5 Critical Hits 11 | . . 2 . 2 6 . . 1 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . 2 4 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9015 | . 852 911 241 2594 4000 . 82 335 Guns 7155 | . 352 743 56 1762 3907 . . 335 Cannons 914 | . . . . 832 . . 82 . Explosions 946 | . 500 168 185 . 93 . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 7167 | . . 743 56 2594 3564 . . 210 Thermal 379 | . 36 . . . 343 . . . Explosive 817 | . 464 168 185 . . . . . Electromagnetic 652 | . 352 . . . 93 . 82 125 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . . . 1 8 8 8 Average Corruption 3 | . . . . . 1 6 8 8 Corruption Purged . | . . . . . . . . . Effects 25 | . . . . . 5 3 12 5 Message Errors 7 | . . . . . 1 1 4 1 Matter Fused 5 | . . . . . . 1 4 . Heat Flow Errors 3 | . . . . . . 1 1 1 Energy Discharges 4 | . . . . . 1 . 2 1 Data Loss (minor) 2 | . . . . . 2 . . . Misfires 1 | . . . . . . . 1 . Targeting Errors 2 | . . . . . 1 . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 57 | . 24 . . 33 . . . . Projectiles 33 | . . . . 33 . . . . Explosions 24 | . 24 . . . . . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . 4 . . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 202 | . 64 12 . . 126 . . . Shots 8 | . 2 1 . . 5 . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 Kicked 1 | . . . . . . . . 1 Crushed . | . . . . . . . . . Highest Temperature 459 | . 84 2 6 301 459 263 177 318 Average Temperature 93 | . 28 1 4 111 97 136 70 144 Received Heat Transfer 2439 | . 114 309 . 558 1305 . . 153 Effects 8 | . . . . 1 7 . . . Energy Bleed 2 | . . . . 1 1 . . . Interference 5 | . . . . . 5 . . . Matter Decay 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 1 | . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 716 | . 50 . . . 666 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 1 . . . 2 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Peak Influence 582 | . 351 210 74 450 582 218 176 . Average Influence 174 | . 91 109 32 192 315 200 139 . Maximum Alert Level 2 | . 1 1 . 2 2 1 . . Low Security (%) 63 | . . . . . . . . . Level 1 25 | . . . . . . . . . Level 2 10 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 2 2 . 2 7 . . . Investigation . | . . . . . . . . . Extermination 2 | . . . . . 2 . . . Reinforcement 10 | . 2 2 . 2 4 . . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Distress Signals 8 | . 1 2 1 2 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 142 | . 21 22 7 36 42 6 1 7 Peak Tracking Total 10 | . 5 5 9 5 10 6 1 7 Tactical Retreats 8 | . 5 . . 3 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Traps Triggered 6 | . 1 1 . . 2 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Disabled 23 | . 4 . . . 17 . . 2 Max in Single Turn 9 | . 2 . . . 9 . . 1 Garrison Access 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Machines Accessed 9 | . 3 1 . 2 3 . . . Terminals 7 | . 3 1 . 1 2 . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 19 | . 9 2 . 3 5 . . . Successful 13 | . 5 1 . 2 5 . . . Failed 6 | . 4 1 . 1 . . . . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 4 2 . . 2 . . . Terminals 16 | . 9 2 . 1 4 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 4 | . 2 . . . 2 . . . Prototype ID Bank 1 | . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . Scan Component 1 | . . . . 1 . . . . Repair 1 | . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 14 | . 7 3 . . 4 . . . Terminals 6 | . 3 1 . . 2 . . . Track 1 | . . . . . 1 . . . Botnet 5 | . 3 1 . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 6 | . 2 1 . 2 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . Time 26 | . . . . 26 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 2 . . . . Highest-Rated Group 45 | . . . 45 45 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . 5 11 . . . . Total Damage 209 | . . . 64 145 . . . . Kills 3 | . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Turns Passed 5015 | 75 529 776 684 1116 1378 94 286 77 Spaces Moved 2499 | 48 261 377 417 483 613 95 180 25 Core 17 | 11 . . . . 6 . . . Treads 2113 | 37 261 374 417 483 541 . . . Legs 295 | . . 3 . . 66 36 165 25 Wheels . | . . . . . . . . . Hover 74 | . . . . . . 59 15 . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 160 160 120 56 56 130 Average Speed 156 | 138 160 159 160 160 163 96 139 130 Slowest Speed 800 | 160 160 160 160 160 800 180 160 130 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 35 | 4 49 28 84 50 18 74 5 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 1 . . . . . . Unknown Exits Taken 4 | 1 . . 1 1 . . 1 . Scrap Searched 3 | . . . 2 . . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 105 | . 34 32 18 13 8 . . . Melee . | . . . . . . . . . Projectile 15 | . . . . 13 2 . . . AOE 90 | . 34 32 18 . 6 . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Total 3080 | 53 316 460 427 674 794 97 212 47 Wait 76 | . 3 . 1 41 26 . . 5 Move 2492 | 47 260 376 416 482 613 94 179 25 Hop . | . . . . . . . . . Pick Up 53 | . 10 11 2 14 11 1 3 1 Fast Attach 54 | 6 2 6 . 15 15 . 10 . Attach 27 | . 5 7 . 1 9 2 2 1 Detach 6 | . . 2 . 1 2 . 1 . Swap 34 | . 3 6 3 13 9 . . . Drop 50 | . 1 4 2 28 7 . 6 2 Fire 277 | . 32 48 3 79 102 . 1 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Lost 3 parts (1p2w) 565 | -10/Materials | Identified exit to Materials 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Lost 4 parts (2n2w) 1103 | -9/Materials | Build established: Scavenger-Mutant 1343 | -9/Materials | Discovered new exit (range 16) 1368 | -9/Materials | Identified exit to Mines 1381 | -9/Materials | Entered Mines 1382 | -9/Mines | Learned location of Storage (-9) 1424 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1705 | -9/Mines | Assembled infested the area 1775 | -9/Mines | Learned Materials trap positions 1831 | -9/Mines | Discovered new exit (range 11) 2065 | -9/Mines | Entered Materials 2065 | -8/Materials | Accompanied by 2 allies 2065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2066 | -8/Materials | Loaded intel: 13 trap records 2070 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 2705 | -8/Materials | Discovered new exit (range 10) 3104 | -8/Materials | Repaired Lrg. Storage Unit 3181 | -8/Materials | Entered Factory 3181 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3648 | -7/Factory | Build established: Scavenger-Tank 4126 | -7/Factory | Garrison activated, responded to threat 4349 | -7/Factory | Core integrity fell below 50% 4401 | -7/Factory | Lost 13 parts (1p4n3u5w) 4559 | -7/Factory | Sucked down chute 4559 | -7/Factory | Entered Waste 4574 | -7/Waste | EMP discharged 4576 | -7/Waste | Spotted C-40 Crusher 4588 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4615 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4615 | -7/Waste | Spotted C-40 Crusher 4618 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4619 | -7/Waste | Core integrity fell below 20% 4620 | -7/Waste | Spotted C-40 Crusher 4620 | -7/Waste | Spotted C-40 Crusher 4625 | -7/Waste | Spotted C-40 Crusher 4640 | -7/Waste | Discovered new exit (range 16) 4640 | -7/Waste | Spotted C-40 Crusher 4649 | -7/Waste | Lost 3 parts (1n1u1w) 4653 | -7/Waste | Entered Factory 4784 | -7/Factory | Discovered new exit (range 15) 4939 | -7/Factory | Entered Lower Caves 4986 | -7/Lower Caves | Attracted the attention of an 0b10 base 5016 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04987_ Energy Filter destroyed. 04987_ Dropped Lightning Gun. 04988_ Kicked G-47 Trooper out of the way. 04989_ Acquired 59 matter. 04989_ Gravmag System destroyed. 04990_ Aluminum Leg self-destruct mechanism malfunctions. 04997_ System corrupted: Mak. Shrapnel Gun targeting data glitched. 04997_ Slug penetrates Wall. 04998_ Lightning Gun destroyed. 05003_ Slug penetrates S-27 Virus. 05003_ S-27 Virus destroyed. 05004_ Acquired 15 matter. 05006_ Slug penetrates Wall. 05009_ System corrupted: Gauss Rifle jammed. 05012_ G-47 Trooper destroyed. 05013_ Acquired 36 matter. 05013_ Mak. Shrapnel Gun destroyed. 05015_ Slug penetrates Machine. 05015_ Machine disabled. 05015_ Propulsion Shielding destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###??? | | ????????????????????##??######??###?????????# #??# | | ???????????????????? ?? #?## ##????????# ? # | | ????????????????????? ??? #?# #????????# ## | | ???????????????????###+#### ### #????????# # | | ???????????????????" g "# ## ########## ## | | ???????????????????" "# !# ##? | | ????????????????#""" "# ! #?? | | ????????????????+ # !# ######### ##?? | | ????????????????# gs #[ ## #???????###??? | | ????????????????# !@/ ## #????????????? | | ????????????????# $ [=# # #????????????? | | ????????????????# "T*"# # #????????????? | | ????????????????#""" " ""# ## #????????????? | | ????????????????########### ### ##????????????? | | ?????????????????????????? #?# ##?????????????? | | ?????????????????????????? #?## #??????????????? | | ??????????????????????????####??# ??????????????? | | ????????????????????????????????# ??????????????? | | ???????????????????????????????? ?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? ##?????????????? | | ???????????????????????????????? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 18 EM Shielding 2 Armor Coverage 600 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 53 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryScatterCompressor Manual? 0 Play Time 00:41:35 Cumulative 111.8 hours Start 2019.11.05 @ 01:56:48 End 2019.11.05 @ 02:36:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 194 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 49 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2366199-366f-434c-bf97-7a3f33da5d70