Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.03 @ 17:20:49 Player: hanzu Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (3976) 3976 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (1913) 1913 TOTAL SCORE: 11194 Bonus ------- High Alert Combat Kills 281 Follower Combat Kills 432 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 125/300 Energy 141/150 System Corruption 17% Temperature Hot (239) Movement Hovering (111) Ox1 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Gravmag System Gravmag Array > --- UTILITY (6) ------ Large Storage Unit Relay Coupler [Grunt] (4) Relay Coupler [Sentry] (17) > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Improved Cooling System Relay Coupler [Hunter] (15) Long-range Tractor Beam Heavy Assault Rifle Precision Assault Rifle Coil Gun Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit Structural Scanner Machine Analyzer Hacking Suite System Shield System Shield > --- WEAPON ----------- Precision Assault Rifle Impact Mace > --- INVENTORY -------- Improved Ion Engine Airjet Cooling System Improved Cooling System Seismic Detector Long-range Tractor Beam Trap Extractor Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Rocket Launcher Rocket Launcher Rocket Launcher Datajack [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Flying Fortress v7 Utility System Shield Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 4 | . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 140 | 6 7 5 29 2 4 . 17 17 30 18 5 Power 12 | 1 . 1 2 . . . 1 3 3 . 1 Engine 7 | 1 . 1 2 . . . 1 2 . . . Core 4 | . . . . . . . . 1 2 . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 24 | 2 3 1 4 . . . 1 . 8 5 . Treads . | . . . . . . . . . . . . Leg 15 | 2 3 1 2 . . . . . 5 2 . Wheel 2 | . . . 2 . . . . . . . . Hover 5 | . . . . . . . . . 2 3 . Flight 2 | . . . . . . . 1 . 1 . . Utility 39 | 1 2 1 8 2 2 . 2 4 7 9 1 Device 15 | . 1 . 6 1 2 . 1 . 2 2 . Storage 4 | 1 1 . 1 . . . . . . 1 . Processor 2 | . . . . . . . 1 1 . . . Hackware 14 | . . . . . . . . 3 4 6 1 Protection 4 | . . 1 1 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 65 | 2 2 2 15 . 2 . 13 10 12 4 3 Energy Gun 8 | 2 2 2 . . . . . 2 . . . Energy Cannon 9 | . . . 1 . . . 3 3 2 . . Ballistic Gun 12 | . . . 5 . 1 . . 1 5 . . Ballistic Cannon 12 | . . . 6 . . . 5 . . 1 . Launcher 7 | . . . 1 . . . 1 . 2 1 2 Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon 9 | . . . 1 . . . 4 4 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . 1 . . . 3 2 1 Unidentified Prototypes 8 | . . . 3 . . . 2 3 . . . Corrupted Parts 1 | . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . 8 . . . Parts Lost 22 | . . 4 2 . . . 1 1 5 6 3 Power 4 | . . 1 . . . . . . 2 1 . Propulsion 4 | . . . 1 . . . . . 2 1 . Utility 8 | . . 1 1 . . . . . 1 4 1 Weapon 6 | . . 2 . . . . 1 1 . . 2 Highest Loss Streak 8 | . . 2 1 . . . 1 1 2 5 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 92 95 100 100 100 71 75 82 95 61 Engine 8 | . 14 13 11 11 11 11 9 6 . . . Reactor 1 | . . . . . . . . . 2 6 . Leg 14 | . 28 28 11 . . . . . 11 28 . Wheel 4 | . . . 10 22 22 22 . . . . . Flight 1 | . . . . . . . 9 7 . . . Device 11 | . 8 4 20 22 26 33 19 12 4 1 . Storage 9 | . 14 14 11 11 11 11 9 7 7 6 7 Processor 3 | . . . . . . . 7 7 7 5 . Hackware 8 | . . . . . . . . 16 24 21 19 Protection 4 | . 4 9 8 10 6 . . . . 4 . Energy Gun 7 | . 28 20 7 . . . . . . . . Energy Cannon 1 | . . . . . . . 5 8 . . . Ballistic Gun 4 | . . . 5 . 4 11 5 . 6 10 3 Ballistic Cannon 3 | . . . 8 22 13 11 5 . . . 7 Impact Weapon 1 | . . . . . . . . 5 3 . . Special Melee Weapon 1 | . . . . . 4 . . . 2 3 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 49 | 12 22 24 39 40 40 38 44 44 49 47 34 Greatest Support 81 | 20 20 20 24 24 24 24 50 50 65 81 29 Greatest Overweight (x) 9 | . 1 1 3 1 1 1 . . 9 2 1 Average Overweight (x) . | . . 1 1 1 1 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 9 10 11 15 15 15 15 15 15 14 15 Most Carried 15 | 5 10 10 14 14 15 15 15 15 15 15 10 Average Carried 11 | 1 8 7 9 14 14 15 14 14 14 13 8 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 10 6 14 14 15 15 15 14 15 10 7 Class Distribution -------------------- 60% | Mutant 14% | Hacker-Mutant 11% | Hacker-Scout 10% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Matter Collected 2714 | 260 70 40 572 86 . 67 272 377 551 419 . Remotely . | . . . . . . . . . . . . Salvage Created 3815 | 159 499 191 1182 31 . 30 339 653 359 326 46 Parts 266 | 8 49 15 84 9 . 3 28 29 16 25 . Haulers Intercepted 7 | . 2 . 3 . . . 1 1 . . . Recyclers Shooed 3 | . 2 . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Combat Hostiles Destroyed 92 | . 13 7 25 5 . 3 11 7 13 7 1 Melee 5 | . . . . . . . . 5 . . . Guns 41 | . 13 4 12 . . 1 2 . 5 4 . Cannons 22 | . . . 10 5 . 2 5 . . . . AOE 20 | . . 2 3 . . . 4 . 7 3 1 Classes Destroyed 13 | 2 6 . 3 . . . . 1 . 1 . Worker 6 | . 3 1 1 . . . . . . 1 . Builder 3 | . . . . . . . . . . 3 . Tunneler 4 | 3 . . . . . . . . . 1 . Hauler 7 | . 2 . 3 . . . 1 1 . . . Recycler 3 | 1 . . . . . . . 2 . . . Mechanic 2 | . . . 2 . . . . . . . . Operator 6 | . 1 . 2 . . . 1 2 . . . Watcher 10 | . 2 . 3 . . . 1 4 . . . Swarmer 41 | . 9 5 4 5 . 3 6 3 6 . . Grunt 29 | . 4 2 14 . . . . . 5 3 1 Duelist 2 | . . . 2 . . . . . . . . Sentry 15 | . . . 5 . . . 5 2 2 1 . Programmer 5 | . . . . . . . . 2 . 3 . Best Kill Streak 8 | 2 8 3 5 5 . 3 4 3 5 5 1 Combat Bots Only 6 | . 6 3 5 5 . 3 4 3 5 4 1 Max Kills in Single Turn 4 | 1 2 2 4 1 . 1 3 1 2 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 2 . . . 3 . 2 2 1 Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Damage Taken 5294 | . 286 411 761 155 . 128 391 725 1172 972 293 Core 1087 | . 50 88 89 55 . 27 65 112 322 198 81 Absorbed by Shields 58 | . . . . . . . . . 58 . . Regen/Repaired (Parts) 355 | . . . 147 . . . 13 . . 195 . Core Remaining (%) 72 | 100 . 44 . . . 57 88 . . . . Volleys Fired 283 | 13 43 25 81 6 . 7 28 12 31 34 3 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 1 Hottest 138 | 80 90 90 90 78 . 62 138 138 58 76 33 Shots Fired 514 | 26 86 48 152 12 . 14 54 24 46 49 3 Gun 350 | 26 86 48 86 . . 7 22 . 32 43 . Cannon 138 | . . . 62 12 . 7 30 24 . 3 . Launcher 23 | . . . 1 . . . 2 . 14 3 3 Special 3 | . . . 3 . . . . . . . . Kinetic 260 | . . . 112 12 . 14 44 . 32 46 . Thermal 101 | 26 72 . 3 . . . . . . . . Explosive 23 | . . . 1 . . . 2 . 14 3 3 Electromagnetic 130 | . 14 48 36 . . . 8 24 . . . Robot Hit Streak 34 | 6 8 5 25 6 . 5 14 11 20 34 2 Robot Miss Streak 7 | 2 5 7 3 1 . 2 2 2 1 2 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 384 | 18 51 22 97 9 3 8 43 34 40 57 2 Core Hits 173 | 5 29 8 44 5 . 3 21 12 21 21 4 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . 2 2 1 . Critical Strikes 16 | . . 1 5 1 . . . 4 2 3 . Destroy 3 | . . . 1 . . . . . 1 1 . Blast 7 | . . . 4 1 . . . . . 2 . Corrupt 3 | . . 1 . . . . . 2 . . . Smash 3 | . . . . . . . . 2 1 . . Melee Attacks 114 | . . . 2 . 3 . 5 55 27 20 2 Impact 78 | . . . 2 . . . 5 55 16 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 20 | . . . 1 . 3 . . 3 2 11 . Combat Hostiles 3 | . . . . . . . . . 2 1 . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9776 | 200 751 397 2114 205 . 163 1042 1676 1536 1359 333 Guns 3696 | 200 661 331 917 . . 61 311 . 478 737 . Cannons 2333 | . . . 838 205 . 102 548 535 . 105 . Explosions 2244 | . 83 66 262 . . . 183 55 783 479 333 Melee 1448 | . . . 87 . . . . 1086 275 . . Ramming 45 | . 7 . . . . . . . . 38 . Kinetic 3754 | . . . 1407 205 . 163 659 . 478 842 . Thermal 1052 | 200 592 66 104 . . . 35 55 . . . Explosive 1911 | . . . 168 . . . 148 . 783 479 333 Electromagnetic 1566 | . 152 331 348 . . . 200 535 . . . Impact 1448 | . . . 87 . . . . 1086 275 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . 9 9 12 17 Average Corruption 8 | . . . . . . . . 4 9 9 13 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 92 | . . . . . . . . 13 37 41 1 Message Errors 23 | . . . . . . . . 2 9 12 . Matter Fused 25 | . . . . . . . . 3 8 14 . Heat Flow Errors 11 | . . . . . . . . 1 4 5 1 Energy Discharges 6 | . . . . . . . . 1 2 3 . Parts Rejected 1 | . . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . 1 . Data Loss (minor) 7 | . . . . . . . . 1 3 3 . Data Loss (major) 7 | . . . . . . . . 1 5 1 . Misfires 5 | . . . . . . . . 2 2 1 . Alerts 3 | . . . . . . . . 1 1 1 . Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 623 | . 1 . 4 8 . 12 17 394 143 26 18 Projectiles 45 | . . . 4 8 . 12 2 19 . . . Explosions 117 | . 1 . . . . . 15 . 57 26 18 Melee 461 | . . . . . . . . 375 86 . . Knockbacks 13 | . . . 4 3 . . 1 3 . 2 . Impact 3 | . . . . . . . . 3 . . . Kinetic 8 | . . . 3 2 . . 1 . . 2 . Secondary 2 | . . . 1 1 . . . . . . . Self-Inflicted Damage 342 | . . 27 . . . . 44 6 137 19 109 Shots 12 | . . 1 . . . . 1 1 6 . 3 Rammed 5 | . . . . . . . . . . 5 . Targets Rammed 6 | . 1 . . . . . . . . 5 . Kicked 1 | . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 384 | 162 240 127 120 . . . 54 384 241 248 267 Average Temperature 54 | 67 65 36 23 . . . 24 76 108 92 216 Received Heat Transfer 1291 | . 72 108 231 . . . 117 72 364 249 78 Effects 1 | . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . 1 . . . . . 1 . . . Combat Hostiles 2 | . . 1 . . . . . 1 . . . Parts Fried 18 | . . 1 . . . . 4 12 1 . . Impact Corruptions 17 | . . . . . . . . 13 4 . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . . . Heat Transferred 2112 | 450 1275 150 137 . . . 50 50 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . 1 1 2 . . . 1 2 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Peak Influence 963 | 20 293 149 443 283 . 85 310 596 963 550 326 Initial 505 | . 13 23 1 147 . . 33 138 357 505 298 Average 277 | 6 126 38 174 262 . 21 180 415 748 360 303 Maximum Alert Level 3 | . 1 . 2 1 . . 1 2 3 2 1 Low Security (%) 45 | 100 66 100 63 14 . 100 53 6 . 11 . Level 1 25 | . 33 . 35 85 . . 46 23 2 39 100 Level 2 20 | . . . . . . . . 70 35 48 . Level 3 8 | . . . . . . . . . 62 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . 1 . 5 . . . 3 9 . 12 . Investigation 20 | . . . 5 . . . 3 7 . 5 . Extermination 3 | . . . . . . . . 1 . 2 . Reinforcement 2 | . 1 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 5 | . . . . . . . . . . 5 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Distress Signals 5 | . 1 . 1 . . . . 2 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 163 | . 20 8 35 8 . 3 12 24 22 26 5 Peak Tracking Total 8 | . 6 3 4 7 . 3 3 6 6 8 6 Tactical Retreats 13 | . 1 . . 2 . . 1 5 3 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Traps Triggered 5 | . . . 1 . . . . 1 2 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Disabled 16 | . 1 . 3 . . . 1 3 5 3 . Max in Single Turn 3 | . 1 . 1 . . . 1 2 1 3 . Garrison Relay 3 | . . . . . . . . . 3 . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Machines Accessed 58 | . 7 . 12 . 1 . 9 18 1 10 . Terminals 35 | . 5 . 8 . . . 6 11 1 4 . Fabricators 4 | . . . . . . . . 2 . 2 . Repair Stations 5 | . 1 . 1 . . . 1 . . 2 . Recycling Units 5 | . 1 . 1 . . . 1 2 . . . Scanalyzers 4 | . . . 2 . . . . 2 . . . Garrison Access 4 | . . . . . . . 1 1 . 2 . Total Hacks 189 | . 16 . 44 . 1 . 30 58 2 38 . Successful 90 | . 9 . 30 . 1 . 10 19 . 21 . Failed 99 | . 7 . 14 . . . 20 39 2 17 . Catastrophic 18 | . . . 4 . . . 3 6 1 4 . Database Lockouts . | . . . . . . . . . . . . Manual 104 | . 13 . 23 . 1 . 14 29 . 24 . Terminals 116 | . 13 . 24 . . . 20 38 2 19 . Fabricators 18 | . . . . . . . . 7 . 11 . Repair Stations 16 | . 1 . 7 . . . 4 . . 4 . Recycling Units 16 | . 2 . 3 . . . 3 8 . . . Scanalyzers 14 | . . . 10 . . . . 4 . . . Garrison Access 8 | . . . . . . . 3 1 . 4 . Terminal Hacks 22 | . 4 . 9 . 1 . 2 2 . 4 . Part Schematic 5 | . . . 3 . . . . 1 . 1 . Robot Schematic 2 | . 1 . 1 . . . . . . . . Robot Analysis 4 | . 3 . 1 . . . . . . . . Prototype ID Bank 4 | . . . 2 . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . Unreport Threat 2 | . . . 1 . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 7 | . . . . . . . . 3 . 4 . Network Status 2 | . . . . . . . . 1 . 1 . Load Schematic 2 | . . . . . . . . . . 2 . Build 3 | . . . . . . . . 2 . 1 . Repair Station Hacks 13 | . 1 . 6 . . . 2 . . 4 . Scan Component 6 | . . . 3 . . . 1 . . 2 . Repair 6 | . . . 3 . . . 1 . . 2 . Refit 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . 1 . . . 1 1 . . . Retrieve Components 4 | . 1 . 1 . . . 1 1 . . . Scanalyzer 11 | . . . 9 . . . . 2 . . . Insert Component 5 | . . . 4 . . . . 1 . . . Analyze 6 | . . . 5 . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . 1 . 2 . Unlock Access 2 | . . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . 1 . Unauthorized Hacks 30 | . 3 . 5 . . . 5 10 . 7 . Terminals 22 | . 2 . 3 . . . 5 8 . 4 . Track 3 | . . . . . . . . 2 . 1 . Botnet 16 | . 2 . 2 . . . 4 5 . 3 . Operators 2 | . . . . . . . 1 1 . . . Search 1 | . . . 1 . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . Haulers 1 | . . . . . . . . . . 1 . Download 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . Scanalyzers 3 | . . . 1 . . . . 2 . . . Extract 3 | . . . 1 . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . 1 . Eject 1 | . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 48 | . 6 . 10 . . . 8 16 1 7 . Full Trace Events 16 | . . . 4 . . . 4 5 . 3 . Feedback Events 2 | . . . . . . . . 1 . 1 . Corruption 2 | . . . . . . . . 1 . 1 . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . 1 . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . 10 . . . . 4 . 1 . Parts Built 3 | . . . . . . . . 2 . 1 . Authchips . | . . . . . . . . . . . . Time 142 | . . . . . . . . 47 . 95 . Total Part Build Rating 15 | . . . . . . . . 10 . 5 . Parts Repaired 6 | . . . 3 . . . 1 . . 2 . Time 171 | . . . 103 . . . 26 . . 42 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 24 | . 6 . 7 . . . 8 3 . . . Parts Scanalyzed 5 | . . . 4 . . . . 1 . . . Part Schematics Acquired 5 | . . . 4 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 . . Robots Hacked 24 | . . . . . 3 . . . 6 15 . Non-combat 11 | . . . . . 2 . . . . 9 . Combat 13 | . . . . . 1 . . . 6 6 . Robot Hacks Applied 27 | . . . . . 3 . . . 6 18 . parse_system 4 | . . . . . 3 . . . . 1 . no_distress 2 | . . . . . . . . . . 2 . ignore_repairs 1 | . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . 1 . find_recycling 2 | . . . . . . . . . . 2 . ignore_parts 2 | . . . . . . . . . . 2 . find_station 1 | . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . 1 . disable_weapons 1 | . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . . 1 . streamctrl_high 1 | . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . . . 1 . formatsys_high 9 | . . . . . . . . . 4 5 . Relay Couplers Released 15 | . . . . . . . . . 11 4 . Ejected 4 | . . . . . . . . . . 4 . Machine Destruction 11 | . . . . . . . . . 11 . . Attached 10 | . . . . . . . . . 4 5 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total Allies 12 | . . . . . . . . . 5 7 . Largest Group 3 | . . . . . . . . . 2 3 . Highest-Rated Group 85 | . . . . . . . . . 85 70 . Highest-Rated Ally 85 | . . . . . . . . . 85 32 . Total Orders 6 | . . . . . . . . . . 6 . STAY 3 | . . . . . . . . . . 3 . AID 3 | . . . . . . . . . . 3 . Ally Attacks 53 | . . . . . . . . . 25 28 . Total Damage 1503 | . . . . . . . . . 830 673 . Kills 11 | . . . . . . . . . 6 5 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 1 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Robot Analysis Total 4 | . 3 . 1 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Turns Passed 8398 | 146 893 1080 1643 236 258 273 646 950 1083 1170 20 Spaces Moved 5457 | 79 465 520 835 142 234 239 549 1191 553 642 8 Core 14 | 11 . . . . . . . . 3 . . Treads . | . . . . . . . . . . . . Legs 2317 | 68 465 520 369 . . . . . 284 611 . Wheels 1081 | . . . 466 142 234 239 . . . . . Hover 131 | . . . . . . . . . 92 31 8 Flight 1914 | . . . . . . . 549 1191 174 . . Fastest Speed 50 | 50 120 190 105 105 105 105 50 50 50 108 56 Average Speed 110 | 110 152 190 142 105 105 105 50 50 134 121 97 Slowest Speed 500 | 120 190 190 330 105 105 105 50 50 500 180 111 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . 2 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 47 | 5 75 99 75 27 61 67 50 35 51 18 3 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . . Spaces Dug 32 | . . . 1 . . . 4 22 5 . . Terrain Destroyed 199 | . 3 6 12 1 . . 24 26 80 39 8 Melee 32 | . . . 1 . . . 4 22 5 . . Projectile 5 | . . . 2 1 . . 1 . 1 . . AOE 161 | . 3 6 9 . . . 19 4 74 38 8 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Total 7188 | 112 569 565 1129 215 244 247 854 1428 817 990 18 Wait 934 | 7 24 12 122 66 . 2 229 124 127 221 . Move 5441 | 78 464 519 834 141 233 238 544 1189 551 642 8 Hop 3 | . . . . . . . 2 1 . . . Pick Up 151 | 8 17 2 38 . 1 . 16 14 29 26 . Fast Attach . | . . . . . . . . . . . . Attach 69 | 6 3 4 11 . . . 5 9 17 11 3 Detach 4 | . 2 . 1 . . . . . 1 . . Swap 72 | . 4 1 18 2 4 . 13 8 13 7 2 Drop 97 | . 11 2 22 . 3 . 12 12 17 18 . Fire 283 | 13 43 25 81 6 . 7 28 12 31 34 3 Melee 114 | . . . 2 . 3 . 5 55 27 20 2 Ram 5 | . . . . . . . . . . 5 . Kick 1 | . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . 4 1 . . Rewire 9 | . . . . . . . . . 3 6 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -7/Garrison -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 15) 147 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 9) 704 | -10/Materials | Discovered new exit (range 6) 944 | -10/Materials | Discovered new exit (range 15) 1040 | -10/Materials | Entered Mines 1054 | -10/Mines | Discovered new exit (range 12) 1263 | -10/Mines | Discovered new exit (range 10) 1391 | -10/Mines | Core integrity fell below 50% 1746 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2120 | -10/Mines | Entered Materials 2120 | -9/Materials | Evolved 2 slots: Utility x2 2305 | -9/Materials | Discovered new exit (range 11) 2953 | -9/Materials | Discovered new exit (range 16) 3168 | -9/Materials | Discovered new exit (range 5) 3230 | -9/Materials | Identified exit to Mines 3260 | -9/Materials | Discovered new exit (range 16) 3473 | -9/Materials | Repaired Imp. Assault Rifle 3505 | -9/Materials | Repaired Structural Scanner 3533 | -9/Materials | Repaired Seismic Detector 3763 | -9/Materials | Entered Mines 3767 | -9/Mines | Assembled infested the area 3767 | -9/Mines | Identified exit to Materials 3994 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3994 | -9/Mines | Discovered new exit (range 5) 3999 | -9/Mines | Entered Exiles 4025 | -9/Exiles | Met 8R-AWN 4044 | -9/Exiles | Met EX-HEX 4102 | -9/Exiles | Met EX-BIN 4115 | -9/Exiles | Aligned with FarCom system 4116 | -9/Exiles | Given EX-Vault access code 4143 | -9/Exiles | Opened EX-Vault 4156 | -9/Exiles | Found Flying Fortress v7 4178 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4211 | -9/Exiles | Met EX-DEC 4247 | -9/Exiles | Discovered new exit (range 12) 4257 | -9/Exiles | Left Exiles lab with Flying Fortress v7 4257 | -9/Exiles | Entered Mines 4510 | -8/Mines | Discovered exit to Materials (range 13) 4518 | -8/Mines | Discovered exit to Materials (range 12) 4530 | -8/Mines | Entered Materials 4530 | -8/Materials | Evolved 2 slots: Propulsion x2 4671 | -8/Materials | Repaired Structural Scanner 4794 | -8/Materials | Discovered new exit (range 5) 4892 | -8/Materials | Discovered new exit (range 4) 5167 | -8/Materials | Discovered new exit (range 14) 5176 | -8/Materials | Entered Factory 5176 | -7/Factory | Evolved 2 slots: Utility x2 5457 | -7/Factory | Discovered new exit (range 10) 5551 | -7/Factory | Build established: Hacker-Scout 5943 | -7/Factory | Fabricated Coil Gun? 6053 | -7/Factory | Discovered new exit (range 8) 6126 | -7/Factory | Identified exit to Garrison 6126 | -7/Factory | Entered Garrison 6147 | -7/Garrison | Triggered checkpoint 6232 | -7/Garrison | Installed Relay Interface Framework 6240 | -7/Garrison | Triggered checkpoint 6295 | -7/Garrison | Garrison Relay disabled 6329 | -7/Garrison | Spotted B-75 Beast 6346 | -7/Garrison | Hijacked Beast 4a control node with streamctrl_high 6564 | -7/Garrison | Build established: Hacker-Mutant 6696 | -7/Garrison | Triggered checkpoint 6725 | -7/Garrison | Core integrity fell below 50% 7012 | -7/Garrison | Discovered new exit (range 12) 7066 | -7/Garrison | Triggered checkpoint 7138 | -7/Garrison | Garrison Relay disabled 7209 | -7/Garrison | Entered Factory 7399 | -7/Factory | Repaired Rocket Launcher 7435 | -7/Factory | Build established: Bothacker-Mutant 7443 | -7/Factory | Fabricated Gravmag Array? 7495 | -7/Factory | System corruption reached 10% 8014 | -7/Factory | Repaired Lrg. Storage Unit 8100 | -7/Factory | Garrison activated, responded to threat 8106 | -7/Factory | Discovered new exit (range 16) 8109 | -7/Factory | Build established: Hacker-Mutant 8256 | -7/Factory | Garrison activated, responded to threat 8366 | -7/Factory | Core integrity fell below 20% 8379 | -7/Factory | Identified exit to Garrison 8379 | -7/Factory | Entered Garrison 8399 | -7/Garrison | Destroyed self with Rocket Launcher Last Messages --------------- 08379_ Connecting with Garrison Access... >>Unlock Access door unlocked. 08379_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 08379_ Receiving FarCom transmissions... 08390_ Triggered Alarm Trap. 08390_ An alarm sounds. 08392_ Critical hit (Burn: +37). 08392_ Imp. Datajack destroyed. 08393_ System corrupted: Heat flow error (+260). 08394_ G-47 Trooper destroyed. 08395_ Relay Coupler [Sentry] destroyed. 08395_ System corrupted by crushing effect (+5). 08395_ Knocked back. 08396_ Overheating: System interference. 08396_ Rocket Launcher temporarily disabled. 08399_ Rocket Launcher destroyed. 08399_ Destroyed Rocket Launcher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #???g????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ??????????????????????### ###??????????????????? | | ?????????????????????## Y #??????????????????? | | ?????????????????????# #??????????????????? | | ??????????????????????# Y % #??????????????????? | | ???????????????????????# bb ##??????????????????? | | ???????????????????????# @ #??????????????????? | | ???????????????????????## ????????????? | | ????????????????????????# ##### " ?????????? | | ????????????????????????#######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 60 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 30 Relay Coupler Types 2 Relay Coupler Value 34 Item Schematics ----------------- Imp. Hover Unit | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Flail | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Imp. Treads | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Cooling System | -7/Factory | Scanalyzed Armor Integrity Analyzer | -7/Factory | Extracted Adv. Terrain Scan Processor | -7/Factory | Extracted Gravmag Array | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked M-13 Machinist | -9/Materials | Hacked Fabricated ------------ Coil Gun | x2 | -7/Factory | Preloaded Gravmag Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthProtonMace Manual? 0 Play Time 01:23:49 Cumulative 168.3 hours Start 2024.01.03 @ 15:56:38 End 2024.01.03 @ 17:20:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79617f08-9660-4fb2-a0b0-a01c54c1ee06