Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 06:39:17 Player: TurnLeft25 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1096) 1096 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (574) 574 TOTAL SCORE: 3390 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -26 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 100/100 System Corruption 3% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Large Battery (200) Visual Processing Unit Advanced Terrain Scan Processor Improved Weapon Shielding Makeshift Hacking Suite Hacking Drone Bay GAL Module Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Signal Interpreter > --- WEAPON ----------- Plasma Cannon Advanced Assault Cannon Grenade Launcher > --- INVENTORY -------- Improved Heat Sink Large Battery Visual Processing Unit Advanced Terrain Scan Processor Improved Weapon Shielding Hacking Drone Bay Gauss Rifle GAL Module [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 34 | 6 17 2 1 5 3 Power 4 | 1 3 . . . . Engine 4 | 1 3 . . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | 2 4 . 1 2 . Treads 3 | 2 1 . . . . Leg 6 | . 3 . 1 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 2 1 . . 2 Device 3 | . 1 1 . . 1 Storage 2 | 1 . . . . 1 Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 8 1 . 3 1 Energy Gun 2 | . 2 . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 9 | 2 5 1 . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . 8 . . . 9 Power 3 | . 2 . . . 1 Propulsion 3 | . 1 . . . 2 Utility 3 | . 1 . . . 2 Weapon 8 | . 4 . . . 4 Highest Loss Streak 5 | . 3 . . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 94 100 100 100 71 Engine 9 | . 13 11 11 11 2 Treads 3 | . 14 . . . . Leg 16 | . 10 22 22 22 13 Device 12 | . 7 11 11 11 19 Storage 11 | . 14 11 11 11 11 Processor 7 | . 5 11 11 11 2 Energy Cannon 5 | . . . . 5 10 Ballistic Gun 13 | . 23 22 22 10 8 Ballistic Cannon 2 | . . . . 6 2 Launcher 5 | . . 11 11 11 2 Naked Turns . | . . . . . . Heaviest Build 27 | 14 15 16 16 27 27 Greatest Support 40 | 40 40 20 23 32 32 Greatest Overweight (x) 1 | . . . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 9 Most Carried 8 | 5 8 5 6 8 8 Average Carried 6 | 1 5 4 5 7 6 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | 1 6 5 5 8 7 Class Distribution -------------------- 38% | Mutant 25% | Derelict-Skirmisher 25% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Derelict-Skirmisher | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1029 | 191 558 44 . 60 176 Remotely . | . . . . . . Salvage Created 1235 | . 978 97 . . 160 Parts 71 | . 59 7 . . 5 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . . . 2 6 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 30 | . 20 5 . . 5 Guns 20 | . 19 . . . 1 Cannons 2 | . . . . . 2 AOE 8 | . 1 5 . . 2 Classes Destroyed 7 | . 6 . . . 1 Worker 1 | . 1 . . . . Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Watcher 3 | . 3 . . . . Swarmer 6 | . 3 3 . . . Grunt 22 | . 17 2 . . 3 Programmer 2 | . . . . . 2 Best Kill Streak 5 | . 5 5 . . 2 Combat Bots Only 5 | . 3 5 . . 2 Max Kills in Single Turn 3 | . 2 3 . . 1 Gunslinging 1 | . 1 . . . . Exploded 3 | . 1 3 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 241 | . 137 2 . . 102 Missed 70 | . 35 . . . 35 Damage Taken 2428 | . 1144 33 . . 1251 Core 574 | . 167 15 . . 392 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 291 | . . . . 291 . Core Remaining (%) 66 | 100 33 . . . . Volleys Fired 132 | . 104 2 . . 26 Largest 3 | . 2 3 . . 3 Hottest 158 | . 60 70 . . 158 Shots Fired 258 | . 203 6 . . 49 Gun 224 | . 203 4 . . 17 Cannon 25 | . . . . . 25 Launcher 9 | . . 2 . . 7 Special . | . . . . . . Kinetic 221 | . 191 4 . . 26 Thermal 28 | . 12 . . . 16 Explosive 9 | . . 2 . . 7 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 16 4 . . 5 Robot Miss Streak 5 | . 5 . . . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 165 | . 133 3 . . 29 Core Hits 74 | . 51 6 . . 17 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2980 | . 1897 194 . . 889 Guns 1667 | . 1441 18 . . 208 Cannons 390 | . . . . . 390 Explosions 916 | . 449 176 . . 291 Melee . | . . . . . . Ramming 7 | . 7 . . . . Kinetic 1771 | . 1342 18 . . 411 Thermal 547 | . 360 . . . 187 Explosive 655 | . 188 176 . . 291 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . . 3 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 18 | . . . . . 18 Message Errors 4 | . . . . . 4 Matter Fused 6 | . . . . . 6 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Misfires 3 | . . . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 67 | . 67 . . . . Projectiles . | . . . . . . Explosions 67 | . 67 . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 55 | . . 15 . . 40 Shots 2 | . . 1 . . 1 Rammed 3 | . 3 . . . . Targets Rammed 4 | . 4 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 535 | . 156 30 . . 535 Average Temperature 151 | . 44 15 . . 273 Received Heat Transfer 864 | . 570 6 . . 288 Effects 12 | . . . . . 12 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . . . 4 Matter Decay 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 725 | . 375 . . . 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 353 | . 353 240 36 . . Initial 110 | . . 110 36 . . Average 158 | . 203 136 36 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 65 | 100 53 76 100 . . Level 1 34 | . 46 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 6 1 . . . Investigation 4 | . 3 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 40 | . 27 3 . . 10 Peak Tracking Total 5 | . 5 5 . . 4 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 6 2 . . . Terminals 6 | . 4 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 25 | . 19 6 . . . Successful 16 | . 12 4 . . . Failed 9 | . 7 2 . . . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 16 | . 10 6 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 9 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 4 . . . Record 4 | . 1 3 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . 1 . . . . Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 6 | . 6 . . . . Recycle Component 3 | . 3 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 2 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 13 | . . . . 13 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 3 | . 3 . . . . Recycled Matter 601 | . 601 . . . . Retrieved Matter 601 | . 601 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 157 | . . . . 157 . Highest-Rated Ally 42 | . . . . 42 . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 1 . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4226 | 76 1024 91 266 1625 1144 Spaces Moved 2641 | 55 490 69 220 1290 517 Core 22 | 22 . . . . . Treads 274 | 33 241 . . . . Legs 2345 | . 249 69 220 1290 517 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 134 | 116 139 120 120 122 171 Slowest Speed 200 | 160 160 120 120 125 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 48 | 4 72 12 51 89 65 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 1 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 6 | . . . 1 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 69 | . 22 20 . . 27 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 68 | . 22 20 . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3070 | 67 641 73 222 1332 735 Wait 210 | . . . . 24 186 Move 2636 | 54 489 68 219 1289 517 Hop . | . . . . . . Pick Up 40 | 7 21 1 1 8 2 Fast Attach 3 | . 3 . . . . Attach 20 | 6 10 2 . . 2 Detach . | . . . . . . Swap 11 | . 4 . 1 5 1 Drop 14 | . 6 . 1 6 1 Fire 132 | . 104 2 . . 26 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . 1 . . . . Crush 3 | . 3 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 652 | -10/Materials | Discovered new exit (range 7) 690 | -10/Materials | Lost 3 parts (1p1u1w) 731 | -10/Materials | Identified exit to Materials 929 | -10/Materials | Core integrity fell below 50% 966 | -10/Materials | Discovered exit to Materials (range 16) 1023 | -10/Materials | Build established: Scavenger-Mutant 1101 | -10/Materials | Entered another Materials area 1101 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1179 | -9/Materials | Discovered new exit (range 12) 1191 | -9/Materials | Identified exit to Mines 1192 | -9/Materials | Entered Mines 1212 | -9/Mines | Learned location of Zion (-7) 1389 | -9/Mines | Build established: Scavenger-Skirmisher 1396 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1398 | -9/Mines | Discovered new exit (range 10) 1446 | -9/Mines | Identified exit to Zion 1452 | -9/Mines | Identified exit to Materials 1458 | -9/Mines | Entered Zion 1792 | -7/Zion | Given the Hacking Drone Bay 1798 | -7/Zion | Found Prototype Device 1877 | -7/Zion | Imprinted 1879 | -7/Zion | Declared Zion's savior 2518 | -7/Zion | Build established: Derelict-Skirmisher 2895 | -7/Zion | Learned location of Warlord (-4) 2934 | -7/Zion | Found GAL Module 3012 | -7/Zion | Discovered new exit (range 11) 3043 | -7/Zion | Visited the Megawrench Repair Shop 3043 | -7/Zion | Megawrench repaired 9 parts 3082 | -7/Zion | Identified exit to Proximity Caves 3083 | -7/Zion | Entered Proximity Caves 3361 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 3604 | -6/Proximity Caves | Build established: Mutant 3919 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4154 | -6/Proximity Caves | Spotted B-75 Beast 4158 | -6/Proximity Caves | Core integrity fell below 50% 4166 | -6/Proximity Caves | Learned location of 1 exit from Factory 4205 | -6/Proximity Caves | Core integrity fell below 20% 4226 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4227 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- TM-FOS(c): "It's a hack that will make a Behemoth FRIENDLY! If you can believe that." TM-FOS(c): "Well, I haven't tried it, but that's the theory." TM-FOS(c): "Enjoy!" TM-FOS(c) slips back into the shadows. System corrupted: Matter fused (-5). System corrupted: Component data lost. System corrupted: Matter fused (-7). Acquired derelict log, extracted data. World map updated: -4/Factory. Plasma Cannon destroyed. Gauss Rifle destroyed. Acquired derelict log, extracted data. Data stored: Factory exits (x1). Imp. Heat Sink destroyed. System corrupted: IFF burst signal emitted. Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ## #??# ### #?????????????????? | | ### #??###?#### ####?????????????????? | | ######## ######??????????###????????????????????? | | ###???# ##?????????????????????????????????????? | | ????# #######???????????????????????????????? | | ### #???????????????????????????? | | ## #???????????????????????????? | | ## ### ### #???????????????????????????? | | ?### #?? ##???????????????????????????????? | | ???# ##??# ##????????????????????????????????? | | ???####????# ##?????????????????????????????????? | | ????????????###?? ?????????????????????????????? | | ????????????????? #?????????????????????????????? | | #####?????###???? #?????????????????????????????? | | # #????# #???# !#?????????????????????????????? | | # #??## ##### %#???????????????? ????????????? | | # #??## #??????????????? ???????????? | | #### ##?????????????? ????????????? | | ## #??# #????????????? #?????????????? | | #???## #??????????## #?????????????? | | #???# "%"#?????????# #?????????????? | | ### # ###??# " #????????# ###???????????? | | ??# # %#";### ####???## ##??????????? | | ### # BB #### #??????????? | | " BB ????????? | | ""###;;; @b ????????? | | ##???### # Y #???????????????? | | # #??????# # l #???????????????? | | # %#??????# #? #???????????????? | | "#?????## #? #?????????????? | | # ####???# ##??## ##?????????????? | | ## #??# ##????? #??????????????? | | ?#### #??## ###??????? #??????????????? | | ???## #???# ###?????????? #??????????????? | | ???# ########????????????? #??????????????? | | ???# ##?????????????????#??????????????? | | ???## ##???????????????????????????????? | | ????# #???????????????????????????????? | | ????# #"#" ##??????????????????????????????? | | ????#"####### #??????????????????????????????? | | ????##??????#######??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hyp. Coil Gun | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Adv. Hacking Suite | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive M-28 Smith | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed ChainThrusterMinigun Manual? 0 Play Time 00:37:25 Cumulative 2.6 hours Start 2024.04.02 @ 05:47:33 End 2024.04.02 @ 06:39:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: afe39bca-f32c-42aa-b1d8-1322b5f44a28