Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.20 @ 17:12:06 Player: Louistron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (568) 568 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1658 Bonus ------- None Cogmind --------- Core Integrity 379/400 Matter 284/300 Energy 273/280 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Advanced Beam Cannon Light Assault Rifle > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Beam Rifle Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Armor Plating Light Armor Plating Small Laser Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Light Armor Plating Device Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 6 6 5 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 1 3 1 Device 1 | . . 1 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 3 | 2 . 1 Energy Cannon 1 | . . 1 Ballistic Gun 2 | . 1 1 Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 4 | 1 3 8 Power 1 | . 1 2 Propulsion . | . . . Utility 1 | . 2 2 Weapon 1 | 1 . 3 Tool/Special . | . . . Unused Backups 12 | . 2 10 Power 4 | . . 4 Propulsion . | . . . Utility 3 | . 1 2 Weapon 5 | . 1 4 Tool/Special . | . . . Average Slot Usage (%) 94 | . 95 94 Engine 13 | . 14 11 Treads 26 | . 27 22 Device 1 | . . 8 Storage 13 | . 14 11 Protection 10 | . 9 11 Energy Gun 6 | . 6 5 Ballistic Gun 11 | . 9 19 Ballistic Cannon 10 | . 11 4 Peak Build Rating 15 | 6 7 15 Average Rating 7 | 4 6 11 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 37 | 12 32 37 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | 1 1 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 10 15 Most Carried 11 | 3 6 11 Average Carried 4 | 1 4 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 2 5 10 Class Distribution -------------------- 86% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 693 | 237 371 85 Remotely . | . . . Salvage Created 813 | . 500 313 Parts 59 | . 27 32 Haulers Intercepted 4 | . 2 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 14 7 Guns 10 | . 5 5 Cannons 11 | . 9 2 Classes Destroyed 7 | . 5 2 Worker 3 | . 2 1 Hauler 4 | . 2 2 Recycler 1 | . 1 . Watcher 1 | . . 1 Swarmer 9 | . 5 4 Grunt 11 | . 9 2 Sentry 1 | . . 1 Best Kill Streak 7 | . 5 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 97 | . 69 28 Missed 33 | . 20 13 Hits 64 | . 49 15 Projectile 64 | . 49 15 Critical Strikes 1 | . 1 . Damage Taken 706 | . 531 175 Core 121 | . 100 21 Absorbed by Shields . | . . . Regen/Repaired (Parts) 116 | . 116 . Core Remaining (%) 80 | 100 60 . Volleys Fired 79 | 1 61 17 Largest 3 | 2 2 3 Hottest 96 | 80 70 96 Shots Fired 171 | 2 122 47 Gun 105 | 2 61 42 Cannon 66 | . 61 5 Launcher . | . . . Special . | . . . Kinetic 136 | . 97 39 Thermal 35 | 2 25 8 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 2 13 18 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 100 | 2 72 26 Core Hits 43 | . 25 18 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 1 2 Burn 2 | . . 2 Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1403 | 22 1058 323 Guns 593 | 22 314 257 Cannons 810 | . 744 66 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1143 | . 907 236 Thermal 260 | 22 151 87 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 15 | . 15 . Impact . | . . . Kinetic 13 | . 13 . Secondary 2 | . 2 . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 195 | 18 195 94 Average Temperature 38 | 12 40 27 Received Heat Transfer 294 | . 240 54 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 770 | 50 350 370 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 166 | . 166 130 Initial 26 | . . 26 Average 78 | . 87 61 Influence Increases 612 | . 426 186 Destroy 0b10 Robot/C 420 | . 280 140 Destroy 0b10 Robot/NC 45 | . 25 20 Destroy Leader 100 | . 74 26 Successful Hack 2 | . 2 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 526 | . 364 162 Entered New Map 36 | . . 36 Time Decay 480 | . 364 116 Lost Part 10 | . . 10 Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 35 | . 26 9 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 3 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 3 | . 3 . Scan Component 2 | . 2 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1500 | 84 1171 245 Spaces Moved 706 | 49 558 99 Core 11 | 11 . . Treads 695 | 38 558 99 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 138 160 160 Slowest Speed 240 | 160 240 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 68 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 940 | 63 721 156 Wait 95 | . 75 20 Move 704 | 48 557 99 Hop . | . . . Pick Up 31 | 8 12 11 Fast Attach . | . . . Attach 14 | 6 4 4 Detach 3 | . 2 1 Swap 4 | . 3 1 Drop 10 | . 7 3 Fire 79 | 1 61 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 9) 786 | -10/Materials | Discovered new exit (range 16) 985 | -10/Materials | Repaired Lgt. Treads 1235 | -10/Materials | Discovered new exit (range 8) 1256 | -10/Materials | Entered another Materials area 1256 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1395 | -9/Materials | Destroyed 7 combat bots 1501 | -9/Materials | Self-destructed Last Messages --------------- 01372_ S-10 Pest destroyed. 01372_ Switching to secondary target: S-10 Pest. 01374_ K-01 Serf collects debris. 01374_ S-10 Pest destroyed. 01374_ Switching to secondary target: S-10 Pest. 01374_ S-10 Pest destroyed. 01379_ K-01 Serf collects debris. 01420_ W-16 Scout destroyed. 01436_ Acquired 28 matter. 01443_ K-01 Serf collects debris. 01452_ Acquired 57 matter. 01453_ K-01 Serf collects debris. 01491_ A-02 Transporter destroyed. 01492_ K-01 Serf collects debris. 01494_ A-02 Transporter destroyed. 01494_ K-01 Serf destroyed. 01496_ K-01 Serf collects debris. 01498_ Acquired Prototype Energy Cannon. 01500_ Identified Adv. Beam Cannon. 01500_ K-01 Serf collects debris. 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T +????????????????????? | | ?????????? = #????????????????????? | | ????????????#######+###==[%=#????????????????????? | | ??????????????????????##%[=##????????????????????? | | ???????????????????????#[%=#?????????????????????? | | ???????????????????????# [#?????????????????????? | | ????????? ?????????????# k#?????????????????????? | | ??????????""???????????# #?????????????????????? | | ??????????? ???????????# ###########???????????? | | ???????????#+#??########%% # #???????????? | | ???? ####### #### *=%!! # "#???????????? | | ??? = # T#???????????? | | ??? % # """ "#???????????? | | ##? """ #### + """ * #???????????? | | """"" == #??# # """ * #???????????? | | """"" =] #??# # #???????????? | | """"" #??# # #???????????? | | ??# """ =#??###############???????????? | | ??# = #????????????????????????????? | | ??# *#????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MissileDamperMatter Manual? 0 Play Time 00:20:31 Cumulative 31.8 hours Start 2026.07.19 @ 18:18:10 End 2026.07.20 @ 17:12:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 99f3dd7b-659d-461d-8a6a-f32739797c09