Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 21:19:34 Player: AnotherZach Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (265) 1325 Value Destroyed (12975) 12975 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (9485) 9485 TOTAL SCORE: 35365 Bonus ------- High Alert Combat Kills 1261 Follower Combat Kills 2204 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 500 Friendly Fire -880 Cogmind --------- Core Integrity 0/1450 Matter 267/300 Energy 100/100 System Corruption 25% Temperature Cool (0) Movement Walking (192) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Myomer-XBT Exoskeleton > --- UTILITY (11) ----- High-capacity Storage Unit Improved Targeting Computer Experimental Hacking Suite Quantum Router > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Heavy Treads Centrium Leg Improved Transmission Jammer Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [Demolisher] (28) Long-range Tractor Beam Potential Cannon Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Cld. Multi-Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer-XBT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Cargo Storage Unit Improved Targeting Computer Improved Reaction Control System Improved Phase Shifter Medium Regenerative Plating Advanced Shield Generator Experimental Hacking Suite Authchip [R/Combat] > --- WEAPON ----------- Advanced Remote Datajack Energy Construct/G Shotgun Kinetic Nova Construct/G > --- INVENTORY -------- Light Antimatter Reactor Improved Heavy Treads Advanced Cooling System High-capacity Storage Unit Improved Matter Compressor Improved Transmission Jammer Quantum Router Authchip [R/NC] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Potential Cannon Heavy Missile Launcher Improved Remote Datajack [Rating: 161] Favorites ----------- Power Constructs Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Gravmag Array Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Hardened Light Armor Plating Weapon Cooled Particle Cannon Energy Gun Constructs Energy Cannon Cooled Particle Cannon Ballistic Gun Constructs Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . 4 . . . . . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 5 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . Utility 9 | . . . 1 . . . . . 2 . . 1 . . . . . . . . 2 . . . . 1 . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 408 | 7 1 4 12 13 4 1 21 20 39 29 12 26 14 7 9 10 4 5 5 17 18 13 18 21 3 23 30 22 Power 25 | 1 . 1 1 1 . . 3 2 5 2 . . . . 2 . . . . . . 2 1 2 . . . 2 Engine 11 | 1 . . 1 1 . . 3 1 2 1 . . . . 1 . . . . . . . . . . . . . Core 8 | . . 1 . . . . . 1 3 1 . . . . 1 . . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . 2 Propulsion 96 | 2 . . 3 3 . . 6 9 15 7 2 7 5 . 2 2 2 2 . 3 5 4 4 3 1 1 5 3 Treads 33 | . . . 3 1 . . 4 6 1 7 . 3 2 . . . . . . . . 1 1 . . 1 2 1 Leg 36 | 2 . . . 1 . . 1 3 5 . 2 . 2 . 2 2 2 2 . 2 3 1 . . 1 . 3 2 Wheel 8 | . . . . 1 . . 1 . 3 . . 3 . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . 6 . . 1 1 . . . . . . 1 2 1 . . . . . . Flight 7 | . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . . . . Utility 164 | 2 1 1 4 5 3 . 4 4 11 7 6 10 5 7 4 7 2 2 4 8 10 5 5 6 2 13 15 11 Device 64 | 1 . . 2 1 1 . 1 . 3 . 3 3 4 3 1 3 1 1 2 5 6 1 1 3 1 8 5 4 Storage 15 | 1 1 . . . 1 . 2 . 1 3 . . . 1 . . . . 1 1 . . . 1 . . 1 1 Processor 14 | . . . 1 2 1 . . . 2 1 . 3 . . . . . 1 . . 2 . . . . . 1 . Hackware 28 | . . . . . . . . . 2 2 . 1 . 3 . . . . . . 1 3 4 1 . 2 4 5 Protection 43 | . . 1 1 2 . . 1 4 3 1 3 3 1 . 3 4 1 . 1 2 1 1 . 1 1 3 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 123 | 2 . 2 4 4 1 1 8 5 8 13 4 9 4 . 1 1 . 1 1 6 3 2 8 10 . 9 10 6 Energy Gun 21 | 2 . 1 2 1 1 . 1 . . 4 . 3 . . . . . . . . . 1 1 4 . . . . Energy Cannon 19 | . . . . . . . . . . 3 3 . 1 . . 1 . . . . 1 . . 2 . 2 3 3 Ballistic Gun 32 | . . . . 2 . 1 5 1 1 1 . 2 1 . 1 . . . 1 3 2 . 3 1 . 2 3 2 Ballistic Cannon 4 | . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . Launcher 17 | . . 1 2 1 . . 1 2 1 . . 2 . . . . . 1 . 2 . . 1 . . 1 1 1 Special Weapon 26 | . . . . . . . . 1 4 4 . 2 1 . . . . . . . . 1 3 3 . 4 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . 2 6 1 . . . . . . . 3 . . . . 1 3 1 . . Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Lost 99 | . 1 1 4 10 . 1 3 2 10 6 . 6 . . 3 . . . . 1 3 9 2 3 1 1 1 31 Power 14 | . . 1 1 1 . . . . 1 . . 2 . . 1 . . . . . . 2 . . . . . 5 Propulsion 32 | . . . 2 3 . 1 2 1 5 4 . 1 . . . . . . . . 1 1 . 2 . . . 9 Utility 30 | . . . . 2 . . . . 4 . . 2 . . 1 . . . . 1 2 4 . 1 1 1 1 10 Weapon 23 | . 1 . 1 4 . . 1 1 . 2 . 1 . . 1 . . . . . . 2 2 . . . . 7 Highest Loss Streak 10 | . 1 2 3 10 . 1 2 1 4 1 . 3 . . 2 . . . . 1 2 2 2 3 1 1 1 10 To Critical Strikes 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 77 | . 99 95 86 87 82 96 87 98 91 94 90 69 61 63 67 76 67 66 64 57 62 62 72 72 60 65 68 60 Engine 2 | . 14 . 6 10 11 11 8 2 1 3 . 1 1 . . . . 1 5 5 . . . . . . . . Core 3 | . . 10 3 . . . . 6 5 3 7 4 1 . 2 11 5 4 . . . . 3 2 4 3 . . Reactor 1 | . . . . . . . . . . . . . 2 5 3 . . . . . 4 5 6 6 . . 4 3 Treads 11 | . . . 19 23 11 11 21 31 1 19 27 6 3 11 4 . . . . . . . . . . 8 3 1 Leg 5 | . 28 28 5 3 11 11 3 3 16 . . 5 . . 8 17 14 13 17 6 4 3 . . 4 . 9 7 Wheel 1 | . . . . 4 11 11 2 . 3 6 . 1 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 6 . . 2 3 . . . . . . . 4 2 . . . . . . Device 8 | . 14 6 7 . 3 . . . . 7 7 7 11 10 11 15 15 16 9 11 14 10 7 10 16 18 11 9 Storage 6 | . 14 14 11 6 1 11 8 9 7 7 7 5 5 5 5 5 5 5 8 5 5 5 5 5 5 4 4 4 Processor 6 | . . . 6 12 22 22 18 14 4 10 7 8 5 . . . . . 5 5 10 6 1 . . . 1 4 Hackware 4 | . . . . . . . . . 10 7 3 2 . 11 6 2 . . . . 2 7 20 19 9 9 11 12 Protection 4 | . . 8 6 9 5 . . 3 9 2 6 2 4 . 3 4 6 5 3 4 2 4 . . . 4 3 2 Energy Gun 4 | . 27 26 15 10 5 11 1 . . 3 2 8 5 . 3 5 5 5 5 1 . 8 10 2 . . 6 4 Energy Cannon 4 | . . . . . . . . . . 13 12 2 1 5 6 5 5 4 . . . 1 . 5 8 9 1 1 Ballistic Gun 3 | . . . . 5 . 7 15 9 1 . . 3 4 5 4 5 5 5 5 6 5 1 1 6 5 2 3 1 Ballistic Cannon 1 | . . . . . . . 4 9 4 . . . 4 5 1 . . . . 3 4 1 . . . . . . Peak Build Rating 161 | 9 9 12 12 20 26 28 30 34 49 47 64 100 113 115 111 103 106 106 103 103 116 118 118 128 127 146 156 161 Average Rating 72 | 5 8 9 9 13 21 27 24 28 39 39 44 74 102 110 101 101 98 100 96 99 108 104 111 121 112 136 142 129 On Entrance 72 | . 9 8 10 11 20 26 27 26 34 43 41 63 97 113 110 100 102 106 97 103 99 111 113 107 104 121 137 150 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 212 | 13 18 23 28 25 24 25 28 39 44 72 75 75 87 85 94 98 96 89 80 101 109 84 83 96 96 117 205 212 Greatest Support 217 | 20 20 20 60 60 20 15 80 80 60 80 80 85 87 87 145 125 146 146 126 157 157 128 97 97 100 140 217 217 Greatest Overweight (x) 6 | . . 1 1 3 1 2 1 1 1 1 4 6 1 . 1 . . . . . 1 2 . 1 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 10 10 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 Average Capacity 17 | 7 8 10 10 8 5 10 9 10 10 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 23 Most Carried 30 | 7 8 8 8 10 6 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 30 Average Carried 16 | 3 7 7 6 7 5 7 9 9 8 11 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 19 22 23 Final Capacity 30 | 8 10 10 10 5 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 30 20 Final Carried 30 | 7 8 7 7 5 6 8 10 10 10 20 20 20 20 19 20 20 20 20 20 20 20 20 19 19 20 20 30 17 Scrap Engine Consumption 294 | . . . . . . . . . . . 26 30 33 3 24 6 2 10 5 11 18 47 10 9 2 16 38 4 Constructs Created 14 | . . . . . . . . . . . 2 2 . . 2 . . . . . . 4 . 2 . . . 2 Constructs Modified 104 | . . . . . . . . . . . 4 12 11 . 6 . 10 2 . 2 10 13 . 4 5 3 14 8 Class Distribution -------------------- 22% | Construct 12% | Scavenger-Mutant 9% | Commander-Mutant 9% | Commander-Gunner 8% | Bothacker-Construct 7% | Mutant 6% | Scavenger-Construct 6% | Hacker-Construct 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Storage Commander-Mutant | -7/Recycling Commander-Gunner | -5/Factory Construct | -5/Waste Hacker-Construct | -5/Factory Construct | -5/Garrison Scavenger-Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Scavenger-Construct | -4/Factory Bothacker-Construct | -4/Garrison Bothacker-Construct | -4/Factory Hacker-Construct | -4/Armory Hacker-Construct | -4/Lab Construct | -3/Research Bothacker-Construct | -3/Garrison Construct | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Matter Collected 8848 | 153 117 4 67 246 . 14 483 538 744 473 400 406 249 70 302 84 94 99 118 606 286 722 332 419 . 378 1049 395 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14728 | 99 124 31 297 145 . 53 474 601 1010 1007 1117 1117 541 144 528 186 24 266 118 532 649 1146 141 551 . 1006 1583 1238 Parts 639 | 6 6 2 14 15 . 5 38 29 56 46 48 66 7 2 20 4 . 10 . 25 29 42 6 26 . 43 44 50 Haulers Intercepted 7 | . . . . . . . 2 . . 3 . 2 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . 1 . . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . . . . . . . . . . 3 . 12 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Combat Hostiles Destroyed 209 | . 1 2 6 7 . 3 8 17 11 11 7 23 . . 12 2 . 3 . 12 8 22 4 10 . 15 10 15 Melee 9 | . . . 1 . . . . . 8 . . . . . . . . . . . . . . . . . . . Guns 83 | . 1 1 2 3 . 3 5 8 . . 2 8 . . 8 1 . 2 . 2 1 7 3 4 . 4 8 10 Cannons 66 | . . . . . . . 1 6 1 10 4 2 . . 4 1 . . . 2 6 14 . 5 . 6 1 3 AOE 40 | . . 1 3 4 . . 2 3 2 . . 12 . . . . . 1 . 8 . . 1 . . 2 . 1 Classes Destroyed 23 | 2 2 1 3 2 . . 2 3 1 . 3 . . . 2 . . 1 . . . 1 . . . . . . Worker 12 | . 1 . . . . . 1 . 3 1 . 2 . . . 2 . . . . . . . . . 1 . 1 Builder 10 | . . . . 1 . . 1 . . 1 3 3 . . . . . . . . . . . . . . . 1 Tunneler 4 | 1 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Hauler 7 | . . . . . . . 2 . . 3 . 2 . . . . . . . . . . . . . . . . Recycler 23 | 1 1 . 1 . . . . . 5 4 7 1 . 1 . . . . . . 1 . . . . . . 1 Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 44 | . 1 . . 3 . 3 . . . . . 13 . . 5 . . . . 9 . 5 3 . . . 2 . Cutter 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Grunt 56 | . . 2 2 1 . . . 5 1 3 1 1 . . 3 2 . . . . 4 9 . 1 . 10 4 7 Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Sentry 33 | . . . 4 . . . 4 4 2 4 4 3 . . 2 . . . . . . 3 . 2 . . 1 . Demolisher 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Specialist 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Hunter 16 | . . . . . . . . . 1 1 . 2 . . . . . . . . 2 . 1 2 . 2 1 4 Programmer 29 | . . . . . . . . 3 5 3 . 4 . . . . . . . 2 2 2 . 2 . 2 2 2 Behemoth 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . 1 1 1 Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scientist 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scrapper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Master Thief 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Assembled 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 2 4 4 . 3 3 3 4 3 3 12 . 1 4 2 . 3 . 4 4 6 3 4 . 7 6 11 Combat Bots Only 9 | . 1 2 2 4 . 3 2 3 3 3 2 9 . . 4 2 . 3 . 4 4 6 3 4 . 7 6 8 Max Kills in Single Turn 6 | 1 1 1 1 3 . 1 1 1 2 1 1 6 . 1 1 1 1 2 . 4 1 1 1 1 . 2 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 1 3 . . 1 1 1 . . 5 . . . . . 1 . 4 . . 1 . . 2 . 1 Melee 1 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Hostile Shots Fired 2574 | . 25 11 52 50 . 34 53 86 306 167 42 150 . . 76 15 1 7 . 81 124 231 47 107 18 149 142 600 Missed 877 | . 11 4 13 7 . 8 20 19 93 76 15 38 . . 31 6 . 2 . 43 64 74 23 43 8 56 45 178 Damage Taken 31970 | . 138 179 573 1006 . 285 494 1262 2811 1081 315 1961 . . 1193 217 . 120 . 780 1268 3622 507 1232 258 1855 2050 8763 Core 3803 | . . 69 86 274 . 26 106 169 442 68 42 220 . . 91 . . 77 . 78 83 213 36 55 54 112 60 1442 Absorbed by Shields 386 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . 374 Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92 Redirected to Shielding 281 | . . . . . . . . . 87 . . . . . 92 . . . . . . 102 . . . . . . Ignored by Resistances 189 | . . . . . . . . . . . . . . . . . . . . 88 101 . . . . . . . Regen/Repaired (Parts) 7457 | . . . . . . . . . 127 . 5 649 605 . 450 . 77 . . 28 590 749 . 150 353 373 1963 1338 Core Remaining (%) 58 | 100 . 72 . . . 3 . 50 . . 21 . . . . . . . . 53 . . . . 83 . 86 . Volleys Fired 856 | 5 12 5 17 22 . 9 30 52 29 59 23 46 13 2 53 13 2 7 4 29 36 94 32 31 12 42 126 51 Largest 3 | 2 2 2 2 2 . 1 3 3 2 3 3 3 3 3 3 3 3 3 2 3 2 3 3 3 3 3 3 3 Hottest 282 | 90 90 115 115 86 . 75 115 92 67 200 140 248 153 153 213 183 243 192 153 192 180 226 181 213 195 282 270 270 Shots Fired 1910 | 10 24 10 32 41 1 10 68 134 31 112 73 119 31 6 155 38 6 21 8 72 54 209 48 78 35 112 261 111 Gun 1108 | 10 24 7 25 39 1 10 51 76 4 15 20 92 16 2 75 24 4 14 8 53 18 113 24 48 11 33 225 66 Cannon 665 | . . . . . . . 14 52 8 85 53 17 15 4 80 14 2 5 . 14 36 89 . 25 24 71 23 34 Launcher 43 | . . 3 7 2 . . 3 6 2 . . 7 . . . . . 2 . 5 . . 1 . . 1 1 3 Special 94 | . . . . . . . . . 17 12 . 3 . . . . . . . . . 7 23 5 . 7 12 8 Kinetic 879 | . . . . 20 . 1 62 128 12 8 . 36 23 4 74 13 2 7 4 55 54 136 3 24 11 33 147 22 Thermal 778 | 5 12 7 25 19 1 9 3 . . 90 73 60 8 2 75 25 4 12 4 12 . 42 4 49 24 71 81 61 Explosive 43 | . . 3 7 2 . . 3 6 2 . . 7 . . . . . 2 . 5 . . 1 . . 1 1 3 Electromagnetic 116 | 5 12 . . . . . . . . 2 . 13 . . 6 . . . . . . 24 17 . . . 20 17 Robot Hit Streak 23 | 3 3 4 5 8 . 4 13 12 5 9 23 15 8 2 8 12 1 3 9 19 7 16 14 12 2 14 23 19 Robot Miss Streak 11 | 2 4 1 3 3 . 1 2 4 3 3 3 5 3 3 4 11 2 3 1 2 5 5 5 5 4 2 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . 1 1 . Secondary Targets 4 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Shots Hit Robots 1209 | 5 11 7 15 20 . 7 41 86 65 75 51 86 23 2 64 19 3 10 6 44 27 140 35 40 4 75 178 70 Core Hits 604 | 3 3 6 16 18 . 3 19 40 35 31 34 86 14 1 24 8 . 11 2 22 16 59 6 16 . 33 60 38 Critical Kills 16 | . . . . . . . . . . . 1 . 2 1 . . . 1 . . . . . 2 . 3 5 1 Critical Parts Destroyed 12 | . . . . . . . 1 1 . . . 1 2 . 2 . . . . . . 1 . . . 1 2 1 Critical Strikes 51 | 1 . . 3 . . . 1 4 1 . 1 1 5 1 4 . . 3 1 2 3 3 1 3 . 4 7 2 Burn 14 | 1 . . 3 . . . . . . . . . . . 2 . . 2 1 2 . 1 1 1 . . . . Meltdown 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 4 1 Destroy 21 | . . . . . . . 1 1 . . . 1 5 1 2 . . 1 . . . 1 . 1 . 3 3 1 Blast 6 | . . . . . . . . 2 . . . . . . . . . . . . 3 1 . . . . . . Sever 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 89 | . . . . . . . . 8 68 7 6 . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 89 | . . . . . . . . 8 68 7 6 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . 9 2 4 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37033 | 63 147 216 522 450 . 159 856 2043 2622 2385 1772 3376 648 50 1602 596 70 586 178 1932 1497 3949 289 1151 88 2254 4480 3052 Guns 16141 | 63 147 79 207 215 . 159 465 972 59 298 514 1782 420 23 730 281 54 213 178 945 237 1690 219 641 . 642 3752 1156 Cannons 12529 | . . . . . . . 240 664 76 1737 808 280 228 27 872 188 . 26 . 312 1081 2259 . 430 88 1429 618 1166 Explosions 5326 | . . 137 284 230 . . 151 265 612 48 . 1258 . . . . . 347 . 675 179 . 70 80 . 183 110 697 Melee 2737 | . . . . . . . . 142 1861 302 432 . . . . . . . . . . . . . . . . . Ramming 300 | . . . 31 5 . . . . 14 . 18 56 . . . 127 16 . . . . . . . . . . 33 Kinetic 13967 | . . . . 99 . 10 643 1636 135 158 . 560 504 23 771 157 32 86 101 1069 1318 2942 69 344 . 642 2326 342 Thermal 13606 | 25 91 79 230 116 . 149 62 . . 1882 1322 1322 144 27 793 312 22 153 77 188 179 707 53 727 88 1429 1811 1618 Explosive 5076 | . . 137 261 230 . . 151 265 612 . . 1258 . . . . . 347 . 675 . . 70 80 . 183 110 697 Electromagnetic 1347 | 38 56 . . . . . . . . 43 . 180 . . 38 . . . . . . 300 97 . . . 233 362 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2737 | . . . . . . . . 142 1861 302 432 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 5 5 5 . 5 14 15 15 9 9 9 9 9 9 9 9 11 . 9 10 12 15 1 4 25 Average Corruption 9 | . . . . 5 5 5 . 4 6 14 15 7 9 9 9 9 9 9 9 10 . 8 9 10 12 1 2 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Effects 518 | . . . . 4 12 4 . 22 16 43 151 21 30 4 32 16 19 11 4 29 . 23 14 16 13 1 24 9 Message Errors 125 | . . . . 1 1 . . 6 5 9 36 9 9 . 3 8 5 1 1 6 . 8 3 4 3 . 4 3 Matter Fused 116 | . . . . . 1 3 . 4 . 8 40 4 4 2 14 1 6 4 2 3 . 4 4 2 3 1 6 . Heat Flow Errors 58 | . . . . . 3 . . 1 4 5 19 1 3 1 1 . 2 2 . 4 . 3 1 2 2 . 4 . Energy Discharges 66 | . . . . 2 . . . 4 1 7 19 2 8 . 4 1 2 1 . 6 . 2 2 1 . . 4 . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . 1 Parts Fused 6 | . . . . . . . . . . . 3 . . . . . 1 . . . . 2 . . . . . . Data Loss (minor) 67 | . . . . 1 5 . . 6 4 4 13 3 4 . 5 2 2 1 1 2 . 3 2 3 3 . 3 . Data Loss (major) 17 | . . . . . 1 . . . 2 . 5 2 1 . 1 . 1 1 . 1 . . . 1 . . 1 . Misfires 24 | . . . . . 1 1 . . . 6 7 . . . 3 1 . 1 . 3 . . . . . . . 1 Alerts 14 | . . . . . . . . . . 1 3 . 1 1 . . . . . 1 . 1 1 1 1 . 1 2 Misdirections 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Weapon Failures 18 | . . . . . . . . . . 3 3 . . . 1 2 . . . 3 . . . 2 1 . 1 2 Overload Shots 35 | . . . . . . . . . . 30 . 1 . . 2 . 2 . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Overflow Damage 1211 | . . 7 . 14 . . . 21 315 75 201 22 . . . 67 9 57 . 41 233 58 . 30 . 31 . 30 Projectiles 343 | . . . . . . . . 21 . 21 58 . . . . . . . . 25 109 58 . . . 31 . 20 Explosions 316 | . . 7 . 14 . . . . 36 . . 22 . . . . . 57 . 16 124 . . 30 . . . 10 Melee 552 | . . . . . . . . . 279 54 143 . . . . 67 9 . . . . . . . . . . . Knockbacks 32 | . . . . . . . 1 5 . . . . 2 . 1 . . . . 2 8 12 . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 28 | . . . . . . . 1 5 . . . . 2 . 1 . . . . 1 7 11 . . . . . . Secondary 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . Self-Inflicted Damage 1036 | . . 99 33 32 . . . 142 126 23 . 66 . . . . . 108 . . 199 . . 79 . . . 129 Shots 25 | . . 3 3 1 . . . 5 2 1 . 2 . . . . . 2 . . 2 . . 1 . . . 3 Rammed 22 | . . . 8 2 . . . . . . 2 9 . . . . . . . . . . . . . . . 1 Targets Rammed 39 | . . . 9 2 . . . . 7 . 3 9 . . . 5 1 . . . . . . . . . . 3 Kicked 15 | . . . . . . . . . 7 . . . . . . 5 1 . . . . . . . . . . 2 Crushed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 419 | 90 150 90 406 318 211 288 168 235 251 279 275 419 238 182 276 174 178 219 . 231 81 199 173 204 156 195 404 413 Average Temperature 90 | 41 45 31 171 138 86 147 44 43 80 75 93 138 63 63 94 86 77 66 . 78 25 35 52 98 40 99 81 138 Received Heat Transfer 5353 | . 30 45 243 192 . 81 90 315 372 228 75 138 . . 174 81 . . . 27 226 514 27 18 . 315 985 1177 Effects 14 | . . . 1 1 . . . . . . 1 8 . . 1 . . . . . . . . . . . . 2 Shutdowns 5 | . . . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Robots Corrupted 4 | . . . . . . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Parts Fried 9 | . . . . . . . . . . . . . . . . . 1 . . . 1 2 1 . . . 3 1 Impact Corruptions 6 | . . . . . . . . . . . . . . . . 2 3 . . . 1 . . . . . . . Robots Melted 12 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . 3 4 1 Combat Hostiles 9 | . . . . . . . . . . 1 1 1 . . . . . . . . . . . 1 . 3 1 1 Parts Melted 51 | . . . 1 . . 1 1 . . 8 5 7 . . 4 . . . . . . 3 1 3 . 7 6 4 Heat Transferred 20075 | 148 259 222 840 296 . 259 111 . . 2293 2296 1926 144 37 1210 481 37 407 185 481 250 1149 200 1181 88 1949 1924 1702 Parts Sabotaged 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Parts Stolen 4 | . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Peak Influence 1130 | 10 153 113 365 277 . 104 231 453 274 699 352 615 229 144 677 624 . . . . 257 931 583 433 . 221 1130 891 Initial 635 | . 6 55 43 142 . . 36 51 237 109 241 56 215 . 100 354 . . . . 59 44 488 181 . . 60 635 Average 276 | 3 40 106 190 180 . 71 83 309 183 454 73 379 105 91 424 516 . . . . 152 511 463 202 . 100 578 717 Maximum Alert Level 4 | . . . 1 1 . . 1 2 1 2 1 2 1 . 2 2 . . . . 1 3 2 2 . 1 4 3 Low Security (%) 48 | 100 100 100 61 26 . 100 94 21 51 17 83 20 57 100 13 . . . . . 80 16 . 60 . 93 30 . Level 1 21 | . . . 38 73 . . 5 42 48 13 16 22 42 . 18 16 . . . . 19 19 30 34 . 6 2 . Level 2 23 | . . . . . . . . 36 . 69 . 57 . . 67 83 . . . . . 48 69 5 . . 27 42 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 31 57 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . 1 . 1 . . . 2 . 5 8 . 6 . 1 . 3 . . . . 2 . 3 4 . 4 . 7 Investigation 10 | . . . 1 . . . . . 1 . . . . . . 2 . . . . . . 2 1 . 2 . 1 Extermination 10 | . . . . . . . . . 2 3 . 2 . . . . . . . . 1 . . 1 . . . 1 Reinforcement 22 | . 1 . . . . . 2 . 2 5 . 3 . 1 . 1 . . . . 1 . 1 2 . 2 . 1 Assault 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . . . . 1 Haulers Reinforced 7 | . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Distress Signals 16 | . 1 . 2 . . . . . . 2 1 3 . 1 . . . . . . . . 4 . . 1 . 1 Communications Jammed 28 | . . . . . . . . . . . . . . . . 1 . . . . . . 10 . . 1 . 16 Distress Signals 28 | . . . . . . . . . . . . . . . . 1 . . . . . . 10 . . 1 . 16 Times Spotted 412 | . 9 2 11 16 . 8 8 17 28 28 8 37 . 1 17 15 1 4 . 11 11 31 20 22 1 29 33 44 Peak Tracking Total 15 | . 4 2 4 7 . 4 2 3 8 4 4 11 . . 5 4 1 4 . 6 4 5 7 7 1 6 6 15 Tactical Retreats 29 | . 1 . . . . 1 1 . 2 1 . 1 . . 3 3 . . . 1 . 1 1 3 . 3 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Traps Triggered 17 | . . . . . . . . 2 1 1 . 1 . . . 3 . . . . . 3 . 1 . . 4 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Machines Disabled 41 | . 4 . 1 1 . . . 1 . 3 3 3 . . 4 . . . . . 4 3 . 3 3 2 5 1 Max in Single Turn 2 | . 1 . 1 1 . . . 1 . 1 1 1 . . 1 . . . . . 2 1 . 1 1 1 1 . Garrison Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Garrison Relay 7 | . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . . . . 3 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Machines Accessed 67 | . 2 . 3 . 1 . 2 1 8 5 3 5 . 4 1 3 . . 4 . 3 2 6 6 1 3 2 2 Terminals 33 | . 2 . 2 . . . 1 1 4 2 . 1 . 3 1 1 . . . . 1 2 4 4 . 1 2 1 Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 1 Repair Stations 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . 3 1 2 1 . . . . . . . . 1 . 1 . . . . . Scanalyzers 6 | . . . 1 . . . . . . . . 2 . . . 1 . . . . . . 1 . . 1 . . Garrison Access 6 | . . . . . . . 1 . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . Total Hacks 190 | . 3 . 8 . 1 . 6 3 18 10 7 14 . 11 4 8 . . 17 . 5 7 18 28 1 7 5 9 Successful 106 | . 2 . 4 . 1 . 4 1 6 5 4 10 . 5 2 4 . . 17 . 3 . 10 18 1 3 1 5 Failed 84 | . 1 . 4 . . . 2 2 12 5 3 4 . 6 2 4 . . . . 2 7 8 10 . 4 4 4 Catastrophic 20 | . . . 1 . . . . . 3 1 . . . 2 . 2 . . . . . 3 1 3 . 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . 2 . 5 . 1 . 5 . 7 4 4 5 . 2 3 1 . . . . 3 . 6 15 1 1 1 . Terminals 107 | . 3 . 6 . . . 5 3 9 6 . 4 . 9 4 3 . . . . 3 7 10 22 . 3 5 5 Fabricators 12 | . . . . . . . . . 2 . . . . . . . . . . . . . . 6 . . . 4 Repair Stations 4 | . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . . . . 7 1 5 1 . . . . . . . . 1 . 2 . . . . . Scanalyzers 20 | . . . 2 . . . . . . . . 7 . . . 3 . . . . . . 6 . . 2 . . Garrison Access 9 | . . . . . . . 1 . . 1 . . . 2 . 2 . . . . 1 . . . . 2 . . Terminal Hacks 44 | . 2 . 1 . 1 . 1 1 1 1 2 . . 2 2 1 . . 17 . 1 . 1 7 1 . 1 1 Record 6 | . . . . . . . . . . . . . . . . . . . 5 . . . . . 1 . . . Part Schematic 7 | . . . . . . . . . . 1 . . . 1 . . . . 4 . . . . 1 . . . . Robot Schematic 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . 4 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Build 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 2 Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 3 1 . . . . . . . . . . 1 . 1 . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . . 2 1 . . . . . . . . . . 1 . 1 . . . . . Scanalyzer 16 | . . . . . . . . . . . . 6 . . . 2 . . . . . . 6 . . 2 . . Insert Component 11 | . . . . . . . . . . . . 4 . . . 2 . . . . . . 3 . . 2 . . Analyze 5 | . . . . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . Garrison Access Hacks 7 | . . . . . . . 1 . . 1 . . . 2 . 1 . . . . 1 . . . . 1 . . Unlock Access 4 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . Seal Access 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 24 | . . . 3 . . . 2 . 1 2 2 2 . 1 . . . . . . . . 2 9 . . . . Terminals 15 | . . . 2 . . . 2 . 1 1 . 1 . 1 . . . . . . . . 1 6 . . . . Track 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 8 | . . . 1 . . . 1 . 1 1 . 1 . 1 . . . . . . . . 1 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . . . Reject 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 2 . 3 . . . 1 1 6 3 2 5 . 4 1 3 . . . . 2 2 6 5 . 3 1 1 Full Trace Events 14 | . . . 1 . . . . 1 1 . 1 . . . . 2 . . . . . 2 1 1 . 2 1 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robots Built 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 4 Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Time 205 | . . . . . . . . . 81 . . . . . . . . . . . . . . . . . . 124 Total Robot Build Rating 30 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 28 Part Schematics Acquired 16 | . . . 5 . . . . . . 1 . 2 . 1 . . . . 4 . . . 2 1 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . . . . . . 69 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 3 1 . . . . . . . . . . 8 . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . 3 . . . 1 . . . . . . 2 . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Used RIF Installer 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Autooverride 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 46 | . . . . . . . . . 11 5 . 2 . . . . . . . . . 5 8 3 . 2 8 2 Non-combat 19 | . . . . . . . . . 7 2 . 2 . . . . . . . . . . 5 . . 2 . 1 Combat 27 | . . . . . . . . . 4 3 . . . . . . . . . . . 5 3 3 . . 8 1 Autooverrided 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . 1 . Robot Hacks Applied 51 | . . . . . . . . . 11 5 . 2 . . . . . . . . . 4 13 2 . 4 7 3 no_distress 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . deconstruct_machine 3 | . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . hold_bot 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . purge_threat 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . block_reporting 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . recall_investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . map_route 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . link_fov 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . disable_weapons 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . overwrite_iff 13 | . . . . . . . . . 4 . . . . . . . . . . . . 1 2 1 . . 3 2 formatsys_low 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . 1 . . formatsys_high 9 | . . . . . . . . . . 3 . . . . . . . . . . . 3 1 . . . 2 . Relay Couplers Released 29 | . . . . . . . . 4 . . . . . . 3 . . . . . . 8 . . . . 14 . Machine Destruction 26 | . . . . . . . . 4 . . . . . . 3 . . . . . . 8 . . . . 11 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Attached 16 | . . . . . . . . . 2 2 . . . . . . . . . . . 3 3 . . 1 3 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . . . . . . . . 20 . . . . . . . . . . . 2 3 . . 2 . Allies Hacked 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Total Allies 86 | . . . . . . . . . 7 4 20 . 20 . 2 . . . . . . 5 6 6 . 1 10 5 Largest Group 20 | . . . . . . . . . 3 3 16 12 20 20 18 2 . . . . . 4 3 4 . 1 6 3 Highest-Rated Group 787 | . . . . . . . . . 60 80 230 173 787 784 713 142 . . . . . 196 157 167 . 20 284 171 Highest-Rated Ally 80 | . . . . . . . . . 29 32 34 34 50 50 80 80 . . . . . 49 56 58 . 20 64 69 Total Orders 16 | . . . . . . . . . 5 . 6 1 . 1 . . . . . . . . 1 . . . 2 . STAY 7 | . . . . . . . . . 2 . 2 1 . . . . . . . . . . . . . . 2 . AID 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . TUNNEL 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 397 | . . . . . . . . . 6 39 41 34 2 36 71 11 . . . . . 12 18 25 . . 82 20 Total Damage 11132 | . . . . . . . . . 81 1252 611 1261 285 484 2096 327 . . . . . 512 534 839 . . 1946 904 Kills 85 | . . . . . . . . . 2 13 5 18 1 2 12 4 . . . . . 4 3 4 . . 14 3 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Turns Passed 19557 | 86 325 76 309 545 427 177 692 1031 1183 1038 3491 1428 943 122 740 329 513 297 104 690 460 1154 312 383 341 485 1306 570 Spaces Moved 12398 | 47 237 31 132 304 245 108 300 516 756 552 1719 748 688 103 632 485 498 372 166 360 403 670 464 469 106 262 716 309 Core 6 | 3 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Treads 4651 | . . . 107 261 245 . 175 408 . 336 1668 196 415 103 263 . . . . . . . . . . 259 154 61 Legs 4384 | 44 237 31 25 10 . 1 123 108 361 . 51 194 53 . 369 485 498 372 166 143 99 240 . . 102 3 499 170 Wheels 528 | . . . . 32 . 107 . . 111 216 . 62 . . . . . . . . . . . . . . . . Hover 1146 | . . . . . . . . . 284 . . 296 147 . . . . . . . 194 191 . . . . 34 . Flight 1683 | . . . . . . . . . . . . . 73 . . . . . . 217 110 239 464 469 4 . 29 78 Fastest Speed 26 | 50 120 120 160 80 160 110 50 100 45 100 160 55 51 51 51 51 42 42 42 42 42 33 33 26 81 81 56 80 Average Speed 104 | 115 120 183 165 151 170 110 170 151 101 140 167 137 82 51 53 51 68 67 42 42 73 78 34 35 82 115 101 110 Slowest Speed 387 | 120 120 190 190 200 240 190 190 183 186 240 387 260 270 51 121 85 81 81 42 52 143 208 37 118 118 120 207 270 Overloaded Moves 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 41 | 5 52 14 14 63 61 42 15 51 48 57 99 18 95 13 44 18 53 54 63 62 9 57 14 17 73 7 75 9 Regions Visited 28 Branch Regions 12 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 9 | . . . 1 . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . 1 1 . . Unknown Exits Taken 13 | 1 1 1 . 1 1 . . . . 1 1 . . . . . 1 1 1 1 . . 1 1 . . . . Scrap Searched 8 | . . . . . . . . . . . . . . . . . 2 3 . 3 . . . . . . . . Spaces Dug 28 | . . . . . . . . 1 7 . . . . . . 2 . . . . 10 5 . . . 1 1 1 Terrain Destroyed 648 | . . 27 79 25 . . 27 47 25 27 18 29 2 . 9 3 2 44 . 70 50 31 14 28 1 24 35 31 Melee 6 | . . . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . Projectile 197 | . . . . . . . 2 2 3 25 18 1 2 . 9 3 2 3 . 12 16 31 . 10 1 16 33 8 AOE 444 | . . 27 79 25 . . 25 44 17 2 . 28 . . . . . 41 . 58 34 . 14 17 . 8 2 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Sto Rec Fac Was Fac Gar Fac Upp Upp Zhi Pro Fac Gar Fac Arm Lab Res Gar Res Total 17237 | 65 255 41 185 349 256 156 425 649 1024 701 2273 1059 1039 169 912 536 664 402 193 832 515 1118 579 627 331 360 1079 443 Wait 2740 | . . . 6 . . 37 43 19 93 19 283 195 299 46 211 13 153 8 4 416 35 307 58 88 204 11 137 55 Move 12359 | 46 236 30 131 303 244 107 300 515 755 551 1718 748 687 103 631 484 497 371 165 359 403 669 451 468 105 261 715 306 Hop 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . 1 Pick Up 205 | 7 3 . 6 5 3 2 12 11 10 17 10 13 7 3 3 5 2 7 5 3 11 5 6 4 3 9 31 2 Fast Attach 192 | 7 . 2 2 7 2 1 14 9 21 19 6 13 9 3 4 4 2 1 5 4 6 7 4 8 3 6 12 11 Attach 98 | . . 2 7 4 2 . 2 6 13 2 5 2 2 2 2 1 2 2 1 2 8 3 2 4 1 4 8 9 Detach 25 | . . 1 2 1 1 . . . 3 1 3 2 1 . . . 1 . . . 1 . . 1 . 1 5 1 Swap 123 | . 1 . 3 2 . . 5 5 5 8 1 11 3 2 3 5 . 2 . 11 4 3 12 10 1 13 10 3 Drop 275 | . 3 1 2 3 4 . 19 19 20 18 20 20 16 8 5 6 4 4 9 8 11 7 8 13 2 13 31 1 Fire 856 | 5 12 5 17 22 . 9 30 52 29 59 23 46 13 2 53 13 2 7 4 29 36 94 32 31 12 42 126 51 Melee 89 | . . . . . . . . 8 68 7 6 . . . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . 7 . . . . . . 5 1 . . . . . . . . . . 2 Crush 20 | . . . 9 2 . . . . . . 3 5 . . . . . . . . . . . . . . . 1 Escape Stasis 28 | . . . . . . . . 5 . . . . . . . . . . . . . 23 . . . . . . Rewire 201 | . . . . . . . . . . . 195 . 2 . . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison -7/Factory (discovered 5 exits: [*Fac x2] / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -5/Garrison -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Gar) -4/Garrison -4/Factory -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research -3/Garrison (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 11) 217 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 412 | -10/Materials | Entered Mines 477 | -10/Mines | Discovered new exit (range 6) 488 | -10/Mines | Entered Materials 488 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 607 | -9/Materials | Lost 3 parts (1p2n) 644 | -9/Materials | Discovered new exit (range 13) 726 | -9/Materials | Identified exit to Mines 797 | -9/Materials | Entered Mines 821 | -9/Mines | Discovered new exit (range 10) 834 | -9/Mines | Identified exit to Materials 1037 | -9/Mines | Assembled infested the area 1125 | -9/Mines | Core integrity fell below 50% 1131 | -9/Mines | Core integrity fell below 20% 1149 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1159 | -9/Mines | Lost 10 parts (1p3n2u4w) 1334 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1335 | -9/Mines | Discovered new exit (range 5) 1342 | -9/Mines | Entered Exiles 1383 | -9/Exiles | Met 8R-AWN 1411 | -9/Exiles | Met EX-HEX 1459 | -9/Exiles | Build established: Scavenger-Mutant 1459 | -9/Exiles | Met EX-BIN 1484 | -9/Exiles | Aligned with FarCom system 1486 | -9/Exiles | Given EX-Vault access code 1526 | -9/Exiles | Opened EX-Vault 1539 | -9/Exiles | Found 0b10 Alert Chip 1549 | -9/Exiles | Found Supersonic Drone Bay 1552 | -9/Exiles | Found Chronowheel 1585 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1630 | -9/Exiles | Met EX-DEC 1735 | -9/Exiles | Discovered new exit (range 10) 1769 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Supersonic Drone Bay, Chronowheel 1769 | -9/Exiles | Entered Mines 1934 | -8/Mines | Discovered exit to Materials (range 13) 1946 | -8/Mines | Entered Materials 1946 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2436 | -8/Materials | Build established: Scavenger-Skirmisher 2638 | -8/Materials | Identified exit to Garrison 2638 | -8/Materials | Entered Garrison 2776 | -8/Garrison | Triggered checkpoint 3096 | -8/Garrison | Discovered new exit (range 11) 3158 | -8/Garrison | Triggered checkpoint 3200 | -8/Garrison | Garrison Relay disabled 3243 | -8/Garrison | Installed Relay Interface Framework 3318 | -8/Garrison | Build established: Scavenger-Mutant 3669 | -8/Garrison | Entered Factory 3669 | -7/Factory | Evolved 2 slots: Utility x2 3671 | -7/Factory | FarCom data flow suspended 3688 | -7/Factory | Discovered new exit (range 124) 3694 | -7/Factory | Discovered new exit (range 113) 4269 | -7/Factory | Assembled infested ambush trap array 4314 | -7/Factory | Lost 4 parts (1p1n2u) 4396 | -7/Factory | Identified exit to Storage 4396 | -7/Factory | Identified exit to Lower Caves 4501 | -7/Factory | Found Powered Armor 4600 | -7/Factory | Fabricated R-06 Scavenger? 4625 | -7/Factory | Cargo convoy interrupted 4653 | -7/Factory | System corruption reached 10% 4660 | -7/Factory | Core integrity fell below 50% 4668 | -7/Factory | Lost 3 parts (3n) 4852 | -7/Factory | Entered Storage 5715 | -7/Storage | Used back door to open Recycling access 5715 | -7/Storage | Discovered new exit (range 5) 5803 | -7/Storage | Build established: Scavenger-Gunner 5890 | -7/Storage | Entered Recycling 6620 | -7/Recycling | Build established: Commander-Gunner 6851 | -7/Recycling | Discovered new exit (range 15) 7480 | -7/Recycling | Build established: Commander-Mutant 7820 | -7/Recycling | Scanned before Scraplab entrance 7844 | -7/Recycling | Entered Scraplab 7853 | -7/Recycling | Angered Scraplab inhabitants 7854 | -7/Recycling | Found Prototype Device 7854 | -7/Recycling | Identified Scrap Engine 7912 | -7/Recycling | Lost 5 allies 9381 | -7/Recycling | Entered Factory 9381 | -5/Factory | Accompanied by 12 allies 9381 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9394 | -5/Factory | Build established: Commander-Gunner 9465 | -5/Factory | Lost 7 allies 9718 | -5/Factory | Repaired Med. Reactive Plating 9965 | -5/Factory | Lost 4 allies 10020 | -5/Factory | Destroyed 9 combat bots 10136 | -5/Factory | Lost 3 parts (1p1u1w) 10192 | -5/Factory | Discovered new exit (range 17) 10226 | -5/Factory | Build established: Gunner 10581 | -5/Factory | First assault squad dispatched 10599 | -5/Factory | Build established: Construct 10809 | -5/Factory | Sucked down chute 10809 | -5/Factory | Entered Waste 10810 | -5/Waste | Joined by Warlord forces that had cleared the area 11069 | -5/Waste | A Compactor rumbled back to life 11069 | -5/Waste | Spotted C-40 Crusher 11069 | -5/Waste | Allies destroyed C-40 Crusher 11412 | -5/Waste | Discovered new exit (range 11) 11752 | -5/Waste | Entered Factory 11752 | -5/Factory | Accompanied by 20 allies 11754 | -5/Factory | Identified exit to DSF 11784 | -5/Factory | Discovered new exit (range 33) 11789 | -5/Factory | Discovered new exit (range 38) 11872 | -5/Factory | Identified exit to Garrison 11874 | -5/Factory | Entered Garrison 11874 | -5/Garrison | Accompanied by 18 allies 11898 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 11913 | -5/Garrison | Garrison Relay disabled 11968 | -5/Garrison | Spotted Striker 11968 | -5/Garrison | Spotted Striker 11970 | -5/Garrison | Triggered checkpoint 11980 | -5/Garrison | Allies destroyed Striker 11998 | -5/Garrison | Destroyed Striker 12028 | -5/Garrison | Lost 4 allies 12038 | -5/Garrison | Spotted B-75 Beast 12060 | -5/Garrison | Destroyed B-75 Beast 12082 | -5/Garrison | Triggered checkpoint 12364 | -5/Garrison | Triggered checkpoint 12534 | -5/Garrison | Discovered new exit (range 12) 12597 | -5/Garrison | Found embedded Infiltrators 12608 | -5/Garrison | Triggered checkpoint 12614 | -5/Garrison | Entered Factory 12614 | -5/Factory | Accompanied by 2 allies 12627 | -5/Factory | Identified exit to Upper Caves 12744 | -5/Factory | Build established: Scavenger-Construct 12920 | -5/Factory | Spotted B-75 Beast 12943 | -5/Factory | Entered Upper Caves 12943 | -5/Upper Caves | Spotted B2-KHE(f) 12944 | -5/Upper Caves | Adv. Remote Datajack stolen by Master Thief 12945 | -5/Upper Caves | Encountered a Master Thief 12987 | -5/Upper Caves | Learned location of Warlord (-4) 12989 | -5/Upper Caves | Learned Factory terminal intel 13292 | -5/Upper Caves | Build established: Construct 13341 | -5/Upper Caves | Discovered new exit (range 9) 13456 | -5/Upper Caves | Entered another Upper Caves area 13458 | -5/Upper Caves | Encountered a Warlord checkpoint 13547 | -5/Upper Caves | Learned Factory machine intel 13551 | -5/Upper Caves | Learned 12 Factory zone layouts 13705 | -5/Upper Caves | Spotted OO-XCX(f) 13705 | -5/Upper Caves | Spotted J9-0VQ(f) 13705 | -5/Upper Caves | Spotted BO-NP7(f) 13706 | -5/Upper Caves | Encountered a Master Thief 13706 | -5/Upper Caves | Encountered a Master Thief 13706 | -5/Upper Caves | Encountered a Master Thief 13706 | -5/Upper Caves | Neutrino Core stolen by Master Thief 13707 | -5/Upper Caves | Spotted WL-92J(f) 13708 | -5/Upper Caves | Encountered a Master Thief 13709 | -5/Upper Caves | Imp. Transmission Jammer stolen by Master Thief 13710 | -5/Upper Caves | Imp. Transmission Jammer stolen by Master Thief 13710 | -5/Upper Caves | Destroyed BO-NP7(f) 13710 | -5/Upper Caves | Discovered new exit (range 10) 13710 | -5/Upper Caves | Destroyed WL-92J(f) 13714 | -5/Upper Caves | Destroyed J9-0VQ(f) 13753 | -5/Upper Caves | Entered Zhirov 13754 | -5/Zhirov | Discovered new exit (range 3) 13762 | -5/Zhirov | Met Zhirov 13773 | -5/Zhirov | Found Alien Artifact 13773 | -5/Zhirov | Identified Integrated Dissipator 13773 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13781 | -5/Zhirov | Found Alien Artifact 13833 | -5/Zhirov | Learned location of Quarantine (-3) 13833 | -5/Zhirov | Learned location of Testing (-2) 13833 | -5/Zhirov | Learned location of Command (-1) 13841 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13857 | -5/Zhirov | Entered Proximity Caves 13881 | -4/Proximity Caves | Spotted B-86 Titan 13964 | -4/Proximity Caves | Destroyed B-86 Titan 14020 | -4/Proximity Caves | System corruption reached 10% 14243 | -4/Proximity Caves | Discovered new exit (range 15) 14397 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14547 | -4/Proximity Caves | Entered Factory 14547 | -4/Factory | Evolved 2 slots: Utility x2 14548 | -4/Factory | Identified exit to Upper Caves 14549 | -4/Factory | Loaded intel: 274 machine locations 14550 | -4/Factory | Loaded intel: 26 terminal locations 14910 | -4/Factory | Build established: Scavenger-Construct 15007 | -4/Factory | Identified exit to Garrison 15007 | -4/Factory | Entered Garrison 15073 | -4/Garrison | Spotted B-86 Titan 15167 | -4/Garrison | Destroyed B-86 Titan 15243 | -4/Garrison | Triggered checkpoint 15320 | -4/Garrison | Expanded RIF knowledge: Autooverride 15336 | -4/Garrison | Garrison Relay disabled 15391 | -4/Garrison | Triggered checkpoint 15515 | -4/Garrison | Triggered checkpoint 15630 | -4/Garrison | Spotted B-86 Titan 15636 | -4/Garrison | Spotted B-90 Cyclops 15754 | -4/Garrison | Discovered new exit (range 13) 15922 | -4/Garrison | Build established: Bothacker-Construct 15996 | -4/Garrison | Garrison Relay disabled 16007 | -4/Garrison | Triggered checkpoint 16079 | -4/Garrison | Triggered checkpoint 16161 | -4/Garrison | Entered Factory 16161 | -4/Factory | Accompanied by 3 allies 16426 | -4/Factory | P-70 Sage assimilated allied Assassin 7b 16452 | -4/Factory | System corruption reached 10% 16469 | -4/Factory | Discovered new exit (range 12) 16473 | -4/Factory | Entered Armory 16492 | -4/Armory | Lost 4 allies 16671 | -4/Armory | Identified exit to Research 16711 | -4/Armory | Fabricated Centrium Leg? 16777 | -4/Armory | Lost 3 allies 16855 | -4/Armory | Identified Transdimensional Reconstructor 16855 | -4/Armory | Warped through subspace to slip node 16855 | -4/Armory | Discovered new exit (range 1) 16856 | -4/Armory | Entered Lab 16856 | -4/Lab | Discovered exit to Research (range 9) 16885 | -4/Lab | Lost 3 parts (2n1u) 16920 | -4/Lab | Build established: Hacker-Construct 17073 | -4/Lab | Unable to decrypt terminal 17073 | -4/Lab | Opened the door to a hidden lab 17074 | -4/Lab | Gained access to the hidden lab's interior 17077 | -4/Lab | Unable to decrypt terminal 17098 | -4/Lab | Found Transdimensional Reconstructor 17108 | -4/Lab | Found Alien Artifact 17108 | -4/Lab | Identified Integrated Reactor 17108 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 17115 | -4/Lab | Found Alien Artifact 17115 | -4/Lab | Identified Core Regenerator 17115 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 17129 | -4/Lab | Found Prototype Hackware 17135 | -4/Lab | Found Prototype Protection 17135 | -4/Lab | Identified Med. Regenerative Plating 17145 | -4/Lab | Detected by scanners 17147 | -4/Lab | Found Prototype Energy Cannon 17176 | -4/Lab | Confronted by A5 17197 | -4/Lab | Entered Research 17197 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17199 | -3/Research | Spotted B-86 Titan 17205 | -3/Research | Destroyed B-86 Titan 17474 | -3/Research | Build established: Construct 17480 | -3/Research | Identified Quantum Router 17480 | -3/Research | Identified Potential Cannon 17588 | -3/Research | Destroyed 7 combat bots 17635 | -3/Research | Identified exit to Garrison 17656 | -3/Research | Found Prototype Hackware 17656 | -3/Research | Identified Exp. Hacking Suite 17682 | -3/Research | Entered Garrison 17682 | -3/Garrison | Accompanied by 1 ally 17888 | -3/Garrison | Triggered checkpoint 17901 | -3/Garrison | Garrison Relay disabled 17948 | -3/Garrison | Build established: Hacker-Construct 18059 | -3/Garrison | Spotted B-86 Titan 18076 | -3/Garrison | Destroyed B-86 Titan 18086 | -3/Garrison | Triggered checkpoint 18109 | -3/Garrison | Triggered checkpoint 18148 | -3/Garrison | Triggered checkpoint 18350 | -3/Garrison | Triggered checkpoint 18559 | -3/Garrison | Triggered checkpoint 18616 | -3/Garrison | Garrison Relay disabled 18645 | -3/Garrison | Found embedded Infiltrators 18680 | -3/Garrison | Build established: Bothacker-Construct 18740 | -3/Garrison | Discovered new exit (range 12) 18754 | -3/Garrison | Expanded RIF knowledge: Alert ID Control 18765 | -3/Garrison | Triggered checkpoint 18780 | -3/Garrison | Garrison Relay disabled 18866 | -3/Garrison | Triggered checkpoint 18974 | -3/Garrison | Discovered new exit (range 10) 18988 | -3/Garrison | Entered Research 18988 | -2/Research | Accompanied by 3 allies 18988 | -2/Research | Evolved 2 slots: Utility x2 19035 | -2/Research | Spotted B-90 Cyclops 19080 | -2/Research | Lost 3 allies 19238 | -2/Research | First assault squad dispatched 19251 | -2/Research | Lost 9 parts (2p3n2u2w) 19275 | -2/Research | Destroyed 8 combat bots 19352 | -2/Research | Spotted B-90 Cyclops 19391 | -2/Research | Lost 3 parts (1n1u1w) 19406 | -2/Research | Fabricated H-77 Assassin? 19434 | -2/Research | Destroyed B-90 Cyclops 19502 | -2/Research | Warped through subspace 19503 | -2/Research | Core integrity fell below 50% 19506 | -2/Research | Lost 9 parts (3p1n2u3w) 19513 | -2/Research | Intercept squad dispatched 19516 | -2/Research | Spotted Tracker 19517 | -2/Research | Fabricated H-77 Assassin? 19517 | -2/Research | Spotted Tracker 19525 | -2/Research | Spotted Combat Programmer 19531 | -2/Research | System corruption reached 10% 19543 | -2/Research | Spotted Combat Programmer 19552 | -2/Research | Core integrity fell below 20% 19558 | -2/Research | Destroyed by Combat Programmer with EMDS Last Messages --------------- intact and functional. 19548_ Slug penetrates Wall. 19548_ Penetrated by EMDS Slug. 19550_ EMDS Slug penetrates Catalytron. 19550_ Catalytron disabled. 19551_ W-44 Eye distress signal jammed. 19551_ Penetrated by EMDS Slug. 19552_ W-44 Eye distress signal jammed. 19552_ Penetrated by EMDS Slug. 19553_ Penetrated by Slug. 19553_ Slug penetrates Terminal. 19554_ Penetrated by EMDS Slug. 19557_ Slug penetrates Wall. 19557_ Relay Coupler [NC] destroyed. 19557_ Penetrated by EMDS Slug. 19557_ Penetrated by Slug. 19557_ Myomer-XBT Exoskeleton destroyed. 19557_ Myomer-XBT Exoskeleton core remains intact and functional. 19558_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ????????#####+########"# !! #?????????????? | | ?????##### ????????????? | | ??#### # # ????????????? | | ??# # ?????????????? | | ########## [ ### ?????????????? | | [ %#== ###############??# ??????????????? | | ] %=# [##???????????????? ????????????????? | | * # [##?????????????????????????????????? | | ! !% / # ! ???????????????????????????? | | %#% # #????????????????????????? | | !!!#%* # #????????????????????????? | | ! !#! # ! #????????????????????????? | | # # #????????????????????????? | | ########## # """"" #????????????????????????? | | ??######## # """"" #????????????????????????? | | ??# + """????#????????????????????????? | | ??# ######????######???????????????????? | | ??# #####????? ????????????????????? | | ??# % ????????????????????? | | ### ####/##########?? ?????????????????????? | | ## # ! #????? ??????????????????????? | | ## # #######s#########??????????????? | | # """"" ## """??????????????? | | # """F"" ## """ #???????????? | | # """ "" ## s " #???????????? | | # % ## @ p + ????????? | | # ## p #???????????? | | ^ ! # !## """ """ ]h #???????????? | | =]!! # ## """T""" h #???????????? | | !=*!=#% #############+######???????????? | | %!!#! ! #??????????????????????????????? | | F"""|!%+= % %[ #####??????????????????????????? | | """"*=%# + ?????????????????????????? | | ######!#=% ######?????????????????????????? | | ???#!#%#=! #??????????????????????????????? | | ???#!#%############??????????????????????????????? | | ?????#%!#????????????????????????????????????????? | | ?????#[!#????????????????????????????????????????? | | #????#=##????????????????????????????????????????? | | ?????# "#????????????????????????????????????????? | | ?????# ##????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | #????# #?????????????????????????????????????????? | | ?????? ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 66 Energy Capacity 933 Matter Stores 340 Matter Capacity 600 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Corruption Block 8 Armor Coverage 450 Resistance: KI 30 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 25 Relay Coupler Types 4 Relay Coupler Value 92 Authchip Count 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Hrd. Light Armor Plating | -9/Materials | Extracted Spread Laser | -9/Materials | Extracted Hvy. Missile Launcher | -7/Storage | Hacked Imp. Datajack | -5/Factory | Scanalyzed Med. Reactive Plating | -5/Factory | Scanalyzed Hvy. Siege Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. System Shield | -4/Factory | Scanalyzed KE Penetrator | -4/Factory | Scanalyzed Arm. Huge Wheel | -4/Armory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-77 Assassin | -4/Armory | Hacked M-36 Artificer | -4/Armory | Hacked Fabricated ------------ R-06 Scavenger | x2 | -7/Factory | Preloaded Centrium Leg | x1 | -4/Armory | Preloaded H-77 Assassin | x2 | -2/Research | Authchip H-77 Assassin | x2 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed CloakReactiveMace Manual? 0 Play Time 03:53:45 Cumulative 694.0 hours Start 2024.09.05 @ 18:19:25 End 2024.09.06 @ 21:19:34 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 8 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 77 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec874417-69d3-432c-ab68-c806e0fcdfda