Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.10 @ 13:28:21 Player: alice_fexa Result: Destroyed by M Guard with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (191) 955 Value Destroyed (5465) 5465 Prototype IDs (107) 2140 Alien Tech Used (8) 1600 Bonus (11745) 11745 TOTAL SCORE: 30205 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 282 Follower Combat Kills 163 Met Data Miner 300 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 108/350 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor High-powered Transdimensional Reconstructor Enhanced Nova Cannon Nanosword Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Cesium-ion Thruster Impulse Thruster Cooled Field Propulsion Drive Improved Diametric Drive > --- UTILITY ---------- Improved Fusion Compressor Medium Storage Unit Large Storage Unit Inertial Stasis Machine Inertial Stasis Machine Quantum Shading Machine Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Experimental Phase Shifter Advanced Powered Armor Experimental Force Field > --- WEAPON ----------- Nanosword Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Nuclear Pulse Array Advanced Sensor Array Improved Maneuvering Thrusters Advanced Powered Armor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Enhanced Nova Cannon Nanosword Nanosword Enhanced Force Lance [Rating: 217] Favorites ----------- Power Mini Fusion Reactor Engine Light Deuterium Engine Power Core Cooled Fission Core Reactor Mini Fusion Reactor Propulsion Experimental Cesium-ion Thruster Treads Armored Treads Wheel Wheel Flight Unit Experimental Cesium-ion Thruster Utility Advanced Hacking Suite Device Inertial Stasis Machine Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Advanced Powered Armor Weapon Scythe Energy Gun Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Enhanced Autogun Launcher Mini Smartbomb Launcher Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 2 . . . . 2 2 2 . 2 . 2 . . 2 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . Utility 14 | . . 1 2 . . . . . 2 2 2 . 2 . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Attached 260 | 6 18 18 12 24 1 . . . 13 15 29 25 9 16 10 15 20 14 15 Power 36 | 1 8 4 2 2 . . . . 2 4 4 2 . 2 1 . 1 2 1 Engine 17 | 1 8 4 2 2 . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . 2 4 3 . . . . . . . . Reactor 10 | . . . . . . . . . . . 1 2 . 2 1 . 1 2 1 Propulsion 54 | 2 2 5 4 8 . . . . 4 . 8 7 1 2 . 5 4 1 1 Treads 8 | 2 1 3 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 1 2 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 42 | . . . 1 8 . . . . 4 . 8 7 1 2 . 5 4 1 1 Utility 114 | 1 3 5 3 8 1 . . . 5 6 15 12 7 7 7 6 12 9 7 Device 64 | . . . 1 4 1 . . . . 3 10 9 5 5 2 6 10 3 5 Storage 10 | 1 3 . . 2 . . . . . . . . 1 . . . 1 2 . Processor 9 | . . . 1 . . . . . 1 1 1 . . . 3 . . 2 . Hackware 17 | . . . . 2 . . . . 4 2 3 3 1 . 1 . . 1 . Protection 14 | . . 5 1 . . . . . . . 1 . . 2 1 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 5 4 3 6 . . . . 2 5 2 4 1 5 2 4 3 2 6 Energy Gun 5 | 1 1 1 1 . . . . . . . . . . . . . 1 . . Energy Cannon 5 | . . . . . . . . . . . . . . 2 1 2 . . . Ballistic Gun 8 | 1 4 2 . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 8 | . . 1 . 1 . . . . 2 2 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . 2 4 . . . . . 3 1 3 1 3 1 2 2 2 5 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 1 1 1 . . . . 1 . . . 2 1 7 5 2 2 Parts Lost 51 | . 6 . 2 . . . . . . . . 1 3 3 2 1 1 2 30 Power 6 | . 3 . . . . . . . . . . . . . . . . . 3 Propulsion 7 | . 1 . . . . . . . . . . . . . . . . 1 5 Utility 29 | . . . 1 . . . . . . . . 1 2 2 2 1 1 1 18 Weapon 9 | . 2 . 1 . . . . . . . . . 1 1 . . . . 4 Highest Loss Streak 30 | . 3 . 1 . . . . . . . . 1 3 3 2 1 1 1 30 Average Slot Usage (%) 95 | . 96 99 99 97 92 92 92 92 94 97 98 94 94 94 91 95 96 95 91 Engine 4 | . 13 11 9 14 14 14 14 14 5 . . . . . . . . . . Core 2 | . . . . . . . . . 6 11 8 2 . . . . . . . Reactor 3 | . . . . . . . . . . . 1 7 9 9 8 8 8 7 6 Treads 3 | . 18 21 18 1 . . . . . . . . . . . . . . . Wheel 1 | . 6 11 8 . . . . . . . . . . . . . . . . Flight 14 | . . . . 27 28 28 28 28 25 22 18 14 12 13 12 12 13 15 14 Device 14 | . . . 9 7 6 7 7 7 6 10 19 21 27 21 20 20 23 22 28 Storage 8 | . 28 22 18 7 7 7 7 7 6 5 5 5 4 4 4 4 4 5 6 Processor 7 | . . . 8 7 7 7 7 7 6 6 5 5 4 4 12 16 16 19 22 Hackware 17 | . . . . 13 14 14 14 14 30 30 30 28 26 23 16 16 16 11 . Protection 3 | . . 10 8 . . . . . . . . . . 7 8 8 5 2 2 Energy Gun 1 | . 10 3 3 . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 16 18 8 . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 6 13 14 14 14 14 7 10 10 8 6 8 8 7 8 7 6 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 95 | 10 41 53 51 50 24 24 24 24 26 35 40 43 52 69 70 68 76 79 95 Greatest Support 100 | 40 40 40 40 40 24 24 24 24 26 35 49 57 73 75 73 77 82 80 100 Greatest Overweight (x) 5 | 1 4 5 5 4 . . . . . . . . . . . 1 . . . Average Overweight (x) . | . 2 3 4 . . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 8 8 8 8 8 8 8 8 10 10 10 10 10 14 14 Average Capacity 10 | 5 15 16 16 8 8 8 8 8 8 8 8 8 9 10 10 10 10 12 13 Most Carried 16 | 4 16 16 16 16 8 8 8 8 8 8 8 8 10 10 10 10 10 14 14 Average Carried 9 | 2 10 15 15 8 8 8 8 8 7 7 7 7 9 9 9 9 9 11 13 Final Capacity 16 | 6 16 16 16 8 8 8 8 8 8 8 8 8 10 10 10 10 10 14 4 Final Carried 16 | 4 16 16 16 8 8 8 8 8 8 8 8 8 10 10 10 10 10 14 4 Class Distribution -------------------- 38% | Wizard-Sprinter 22% | Hacker-Sprinter 18% | Mutant 16% | Machinist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Armory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Machinist-Sprinter | -2/Testing Machinist-Sprinter | -2/Section 7 Machinist-Sprinter | -1/Access Machinist-Sprinter | -1/Command Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Matter Collected 3925 | 222 310 652 125 289 . . . 20 147 313 330 63 312 252 92 203 262 136 197 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9051 | . 941 1357 520 217 27 . . . 303 567 481 82 431 561 103 490 825 893 1253 Parts 402 | . 53 85 30 14 . . . . 13 32 19 9 21 15 8 18 40 24 21 Haulers Intercepted 27 | . 2 5 2 . . . . . 2 3 4 . 1 . . 3 1 4 . Recyclers Shooed 5 | . 3 1 . . . . . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 6 . 3 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 97 | . 20 23 7 5 . . . . 5 6 6 5 1 1 . . 7 3 8 Melee 31 | . . . 5 2 . . . . . 1 2 1 1 1 . . 7 3 8 Guns 41 | . 20 19 2 . . . . . . . . . . . . . . . . AOE 25 | . . 4 . 3 . . . . 5 5 4 4 . . . . . . . Classes Destroyed 15 | . 7 2 1 1 . . . . . . 1 1 1 1 . . . . . Worker 13 | . 2 6 1 . . . . . . . . . 1 . 1 2 . . . Builder 2 | . . 1 . . . . . . . . . . 1 . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . Hauler 27 | . 2 5 2 . . . . . 2 3 4 . 1 . . 3 1 4 . Recycler 8 | . 1 1 . 1 . . . . . . . . 1 3 . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . . Operator 18 | . 2 1 . 1 . . . . 2 . 1 2 . 1 1 2 2 2 1 Drone 2 | . . . . . . . . . . . 1 . . . . . 1 . . Watcher 24 | . 2 4 1 . . . . . . 5 1 . 1 1 2 2 3 2 . Swarmer 45 | . 6 10 . 4 . . . . 5 4 5 4 . 1 . . . . 6 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . . Grunt 26 | . 14 6 3 . . . . . . 2 . . . . . . . 1 . Sentry 18 | . . 7 3 . . . . . . . . . . . . . 5 2 1 Hunter 1 | . . . 1 . . . . . . . . . . . . . . . . Programmer 3 | . . . . 1 . . . . . . . . 1 . . . 1 . . Best Kill Streak 9 | . 4 9 3 3 . . . . 4 5 4 4 2 2 1 2 3 3 3 Combat Bots Only 5 | . 3 5 2 3 . . . . 4 4 4 4 1 1 . . 2 1 3 Max Kills in Single Turn 3 | . 2 3 1 2 . . . . 2 3 3 2 1 1 1 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . . . . 2 3 3 2 . . . . . . . Melee 1 | . . . 1 1 . . . . . 1 1 1 1 1 . . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Damage Taken 10361 | . 991 785 701 244 . . . . 31 39 262 225 658 289 . 74 503 397 5162 Core 2350 | . 178 67 29 175 . . . . 31 16 101 20 67 . . . 36 30 1600 Absorbed by Shields 712 | . . . . . . . . . . . . . . . . . . . 712 Core Remaining (%) 85 | 100 28 83 94 . . . . 75 96 98 . 89 . 94 . . 97 . . Volleys Fired 245 | . 115 97 10 3 . . . . 4 5 3 2 . 2 . 2 2 . . Largest 2 | . 2 2 2 1 . . . . 1 1 1 1 . 1 . 1 1 . . Hottest 110 | . 85 70 70 30 . . . . 80 80 80 80 . 110 . 110 94 . . Shots Fired 451 | . 230 181 17 3 . . . . 4 5 3 2 . 2 . 2 2 . . Gun 426 | . 230 177 17 . . . . . . . . . . . . . 2 . . Cannon 4 | . . . . . . . . . . . . . . 2 . 2 . . . Launcher 21 | . . 4 . 3 . . . . 4 5 3 2 . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 273 | . 124 139 10 . . . . . . . . . . . . . . . . Thermal 112 | . 106 . . . . . . . . . . . . 2 . 2 2 . . Explosive 21 | . . 4 . 3 . . . . 4 5 3 2 . . . . . . . Electromagnetic 45 | . . 38 7 . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 12 12 5 2 . . . . . . 3 . . . . . . . . Robot Miss Streak 5 | . 5 4 2 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 2 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 543 | . 150 116 26 14 2 . . 2 7 10 26 4 16 13 5 18 44 34 56 Core Hits 264 | . 55 58 15 8 1 . . . 9 18 16 5 6 7 4 8 17 14 23 Critical Hits 24 | . . 1 1 1 1 . . . 1 . . . 1 . . . 3 8 7 Critical Kills 6 | . . . . . . . . . 1 . . . . . . . 1 3 1 Critical Parts Destroyed 14 | . . 1 1 1 1 . . . . . . . 1 . . . 2 3 4 Melee Attacks 904 | . . . 15 72 15 . . 10 36 66 153 62 82 61 45 35 105 69 78 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 904 | . . . 15 72 15 . . 10 36 66 153 62 82 61 45 35 105 69 78 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . 3 4 . . . . 2 3 5 2 5 5 2 8 4 8 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 3 2 . Follow-up Attacks 39 | . . . . 1 . . . 1 . 2 4 1 3 2 . 3 8 5 9 Damage Inflicted 31352 | . 1578 2225 933 909 193 . . 61 1124 1338 2087 852 1613 1392 651 2536 3895 4920 5045 Guns 3728 | . 1578 1873 277 . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . Explosions 3443 | . . 350 64 173 . . . . 720 799 861 476 . . . . . . . Melee 24149 | . . . 591 736 193 . . 61 404 539 1226 376 1613 1392 651 2536 3895 4891 5045 Ramming 32 | . . 2 1 . . . . . . . . . . . . . . 29 . Kinetic 2084 | . 626 1319 139 . . . . . . . . . . . . . . . . Thermal 1111 | . 952 . 64 . . . . . . . 95 . . . . . . . . Explosive 3284 | . . 350 . 173 . . . . 720 799 766 476 . . . . . . . Electromagnetic 692 | . . 554 138 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 24149 | . . . 591 736 193 . . 61 404 539 1226 376 1613 1392 651 2536 3895 4891 5045 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . 1 1 . 1 . . . . . . 2 1 15 26 1 1 3 . . Average Corruption 5 | . 1 1 . 1 . . . . . . 1 1 13 23 1 1 2 . . Corruption Purged 3 | . . . . 1 . . . . . . 2 . . . . . . . . Effects 192 | . . 5 . 1 . . . . . . 13 7 29 107 5 3 22 . . Message Errors 40 | . . 1 . . . . . . . . 2 3 8 13 5 2 6 . . Matter Fused 20 | . . . . . . . . . . . . . 2 16 . . 2 . . Heat Flow Errors 14 | . . . . . . . . . . . 2 . 2 9 . . 1 . . Energy Discharges 21 | . . 1 . 1 . . . . . . 3 3 . 4 . 1 8 . . Data Loss (minor) 16 | . . . . . . . . . . . 3 1 2 8 . . 2 . . Data Loss (major) 5 | . . . . . . . . . . . . . 2 3 . . . . . Alerts 3 | . . . . . . . . . . . . . 1 2 . . . . . Misdirections 52 | . . . . . . . . . . . . . 8 44 . . . . . Targeting Errors 20 | . . 2 . . . . . . . . 3 . 4 8 . . 3 . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3966 | . . 24 47 120 . . . . 138 165 225 189 225 415 5 714 378 855 466 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions 319 | . . 24 . . . . . . 63 93 114 25 . . . . . . . Melee 3647 | . . . 47 120 . . . . 75 72 111 164 225 415 5 714 378 855 466 Knockbacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . 17 . . . . . . 20 . . . . . . 14 . Shots 2 | . . . . 1 . . . . . . 1 . . . . . . . . Rammed 3 | . . 1 . . . . . . . . . . . . . . . 2 . Targets Rammed 4 | . . 1 1 . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 302 | . 252 221 80 11 . . . . 144 102 198 106 209 302 . 156 51 . . Average Temperature 50 | . 66 60 38 8 . . . . 16 35 100 14 84 85 . 83 26 . . Received Heat Transfer 1118 | . 291 204 243 12 . . . . 9 9 18 27 21 . . . 63 45 176 Effects 4 | . . . . . . . . . . . . . 3 1 . . . . . Interference 3 | . . . . . . . . . . . . . 3 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . . . . . . . . . . . . . . . 1 . . Heat Transferred 2801 | . 2701 . 50 . . . . . . . 50 . . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . 4 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Peak Influence 1615 | . 217 392 272 275 . . . . 447 430 255 240 142 145 126 122 476 1615 1497 Average Influence 123 | . 76 242 104 82 . . . . 55 82 76 49 48 21 60 63 152 249 1331 Maximum Alert Level 5 | . 1 1 1 1 . . . . 2 2 1 1 . . . . 2 5 4 Low Security (%) 82 | 100 91 33 81 81 . . . . 97 93 82 95 100 100 100 100 69 63 . Level 1 12 | . 8 66 18 18 . . . . 1 2 17 4 . . . . 24 3 . Level 2 2 | . . . . . . . . . 1 4 . . . . . . 6 31 . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . 1 . Squads Dispatched 58 | . 3 1 . 3 . . . . 5 4 6 6 1 5 7 4 5 5 3 Investigation 23 | . 1 . . 1 . . . . 3 2 1 2 . 1 5 1 3 3 . Extermination 19 | . . . . 1 . . . . 1 1 3 4 1 2 2 2 2 . . Reinforcement 15 | . 2 1 . 1 . . . . 1 1 2 . . 2 . 1 . 2 2 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . 1 . . . . . 1 . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Distress Signals 21 | . 4 4 1 4 . . . . . 2 1 . . 1 . . 2 1 1 Communications Jammed 45 | . . . . . . . . . . . 16 13 5 1 1 1 6 2 . Distress Signals 43 | . . . . . . . . . . . 15 13 5 1 1 . 6 2 . Times Spotted 334 | . 37 30 12 36 . . . 3 14 15 24 24 22 10 10 6 32 39 20 Peak Tracking Total 8 | . 4 6 8 8 . . . 3 4 4 8 5 5 3 5 3 7 7 8 Tactical Retreats 78 | . 5 1 . 15 . . . . 6 3 11 10 6 1 1 . 11 7 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Traps Triggered 24 | . 2 1 . 4 . . . . 4 1 3 2 4 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . 1 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Machines Disabled 45 | . . 5 . 2 . . . . 1 2 5 7 2 5 1 7 4 4 . Max in Single Turn 3 | . . 3 . 1 . . . . 1 1 2 1 1 1 1 1 1 1 . Garrison Access 15 | . . . . 3 . . . . 2 1 2 . . . . 1 . 6 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 1 . . . . . . . 1 . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Machines Accessed 198 | . 6 4 3 21 . 3 3 . 22 20 19 19 3 14 8 10 18 22 3 Terminals 136 | . 5 4 3 13 . 1 . . 15 16 12 12 2 12 5 8 15 10 3 Fabricators 27 | . . . . 2 . . . . 4 3 4 6 1 . 3 1 . 3 . Repair Stations 11 | . 1 . . 2 . . . . 1 . 1 . . 1 . . 2 3 . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . 1 . . Garrison Access 16 | . . . . 4 . . . . 2 1 2 . . . . 1 . 6 . Total Hacks 706 | . 20 8 12 64 . 13 21 . 86 78 80 100 15 49 39 27 42 49 3 Successful 515 | . 10 3 7 38 . 13 21 . 58 63 71 74 10 33 29 19 28 36 2 Failed 189 | . 10 5 5 26 . . . . 28 15 8 26 5 16 9 8 14 13 1 Catastrophic 28 | . 3 3 1 4 . . . . 3 2 1 2 1 3 1 2 1 1 . Database Lockouts 3 | . . . . . . . . . . . 2 . . . 1 . . . . Manual 375 | . 8 5 7 34 . . . . 55 39 41 61 7 35 22 18 26 14 3 Terminals 498 | . 16 8 12 51 . 1 . . 62 64 51 67 10 46 22 24 35 26 3 Fabricators 120 | . . . . 4 . . . . 16 13 24 30 5 . 17 2 . 9 . Repair Stations 24 | . 4 . . 3 . . . . 3 . 3 . . 2 . . 4 5 . Recycling Units 3 | . . . . . . . . . . . . 3 . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 1 . . 3 . . Garrison Access 24 | . . . . 6 . . . . 5 1 2 . . . . 1 . 9 . Terminal Hacks 314 | . 7 3 4 22 . 13 21 . 32 45 40 37 6 22 12 12 22 16 . Record 24 | . . . . . . 12 11 . . . . . . 1 . . . . . Part Schematic 31 | . . . 1 2 . . 7 . 7 1 3 4 . . 1 3 2 . . Robot Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . Prototype ID Bank 37 | . 2 2 . 5 . . 3 . 1 8 3 3 . 3 2 2 2 1 . Open Door 5 | . . . . . . 1 . . . . . 1 . . . . 2 1 . Level Access Points 5 | . . . . . . . . . 1 1 . 1 . 1 . . 1 . . Branch Access Points 6 | . . . . 1 . . . . 1 1 1 . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Machine Index 3 | . . . . . . . . . 1 . . 1 . . . . . 1 . Terminal Index 11 | . 1 . . 1 . . . . 1 1 1 1 . 1 1 1 1 1 . Fabricator Index 9 | . . . . 1 . . . . 1 1 1 1 . 1 1 . 2 . . Alert Level 27 | . 1 . 1 3 . . . . 4 4 4 3 1 2 . . 2 2 . Unreport Threat 39 | . 3 1 2 3 . . . . 5 6 4 5 1 4 . 1 2 2 . Locate Traps 24 | . . . . 1 . . . . 1 9 8 2 . . 1 . 1 1 . Disarm Traps 1 | . . . . . . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 6 | . . . . . . . . . 1 1 . 2 . . . 1 1 . . Recall Extermination 16 | . . . . . . . . . 1 1 3 4 . 2 2 1 2 . . Recall Reinforcements 4 | . . . . . . . . . 1 . . . . 1 . . . 2 . Hauler Manifests 8 | . . . . 1 . . . . 2 1 2 . . 1 1 . . . . Registered Components 7 | . . . . 1 . . . . 1 1 1 . . 1 . . 1 1 . Registered Prototypes 5 | . . . . . . . . . 1 1 1 1 . . . 1 . . . Zone Layout 42 | . . . . 3 . . . . 2 8 7 8 1 4 2 2 3 2 . Fabricator Hacks 65 | . . . . 4 . . . . 8 7 11 19 2 . 7 2 . 5 . Network Status 8 | . . . . . . . . . 3 1 1 3 . . . . . . . Load Schematic 24 | . . . . 2 . . . . 2 2 4 6 1 . 3 1 . 3 . Build 33 | . . . . 2 . . . . 3 4 6 10 1 . 4 1 . 2 . Repair Station Hacks 15 | . . . . 2 . . . . 3 . 2 . . 2 . . 2 4 . Scan Component 7 | . . . . 1 . . . . 1 . 1 . . 1 . . 1 2 . Repair 7 | . . . . 1 . . . . 1 . 1 . . 1 . . 1 2 . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . . . . . . . Recycle Component 1 | . . . . . . . . . . . . 1 . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 1 . . 2 . . Insert Component 3 | . . . . . . . . . . . . . . 1 . . 2 . . Garrison Access Hacks 15 | . . . . 3 . . . . 2 1 2 . . . . 1 . 6 . Seal Access 15 | . . . . 3 . . . . 2 1 2 . . . . 1 . 6 . Unauthorized Hacks 212 | . 6 . 7 16 . . . . 27 21 35 31 4 16 22 8 5 10 4 Terminals 59 | . 3 . 3 7 . . . . 7 5 6 6 . 8 4 4 2 2 2 Track 9 | . 2 . 1 . . . . . . . 1 2 . . . . 1 . 2 Assimilate 1 | . . . . . . . . . . . . . . . 1 . . . . Botnet 49 | . 1 . 2 7 . . . . 7 5 5 4 . 8 3 4 1 2 . Fabricators 41 | . . . . . . . . . 6 5 10 9 2 . 6 . . 3 . Report 3 | . . . . . . . . . 1 1 1 . . . . . . . . Prioritize 17 | . . . . . . . . . 2 1 4 5 1 . 3 . . 1 . Siphon 18 | . . . . . . . . . 2 2 4 4 1 . 3 . . 2 . Haulers 3 | . . . . . . . . . 1 1 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . . . 1 . 1 2 . . 1 1 2 . . Used 4 | . . . . . . . . . . . . . . . 1 1 2 . . Hacking Detections 142 | . 4 4 3 15 . . . . 17 11 11 15 3 9 6 9 16 17 2 Full Trace Events 19 | . 1 . . . . . . . 2 2 . 2 . 1 4 1 3 3 . Feedback Events 3 | . . . . . . . . . . . . . . . 3 . . . . Corruption 1 | . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 2 | . . . . . . . . . . . . . . . 2 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . 1 2 . . 7 . 7 . 3 4 . . 1 3 2 . . Parts Built 32 | . . . . 2 . . . . 3 4 5 10 1 . 4 1 . 2 . Matter 7371 | . . . . 292 . . . . 714 744 1061 2391 192 . 831 417 . 729 . Time 1504 | . . . . 146 . . . . 126 258 186 403 21 . 124 111 . 129 . Total Part Build Rating 211 | . . . . 6 . . . . 18 22 28 72 8 . 30 9 . 18 . Parts Repaired 7 | . . . . 1 . . . . 1 . 1 . . 1 . . 1 2 . Time 243 | . . . . 32 . . . . 38 . 44 . . 49 . . 34 46 . Parts Recycled 1 | . . . . . . . . . . . . 1 . . . . . . . Recycled Matter 26 | . . . . . . . . . . . . 26 . . . . . . . Retrieved Matter 26 | . . . . . . . . . . . . 26 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Total Allies 4 | . . . . . . . . 1 . 3 . . . . . . . . . Largest Group 3 | . . . . . . . . 1 . 3 . . . . . . . . . Highest-Rated Group 94 | . . . . . . . . 94 . 93 . . . . . . . . . Highest-Rated Ally 94 | . . . . . . . . 94 . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . 18 . 14 . . . . . . . . . Total Damage 634 | . . . . . . . . 465 . 169 . . . . . . . . . Kills 4 | . . . . . . . . 3 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Turns Passed 17582 | 69 1346 1133 726 1190 306 75 23 686 874 1188 1752 1678 945 1243 1071 665 1246 892 474 Spaces Moved 24647 | 39 600 576 352 2085 469 254 82 483 2094 2219 2869 2111 1841 1451 968 1135 2536 2070 413 Core 20 | 6 . . . . . . . . . . . . . . . . . . 14 Treads 301 | 33 224 37 6 1 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 1319 | . 376 539 346 58 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 23007 | . . . . 2026 469 254 82 483 2094 2219 2869 2111 1841 1451 968 1135 2536 2070 399 Fastest Speed 21 | 50 110 110 120 28 28 28 28 28 23 24 21 24 24 24 24 24 23 23 23 Average Speed 31 | 146 134 129 122 30 28 28 28 28 24 24 22 24 24 24 24 24 23 23 24 Slowest Speed 210 | 160 200 210 210 190 28 28 28 28 28 24 30 29 24 25 24 114 27 23 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 113 | . . . . 2 . . . . 7 15 39 1 5 7 9 12 5 9 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 1 . . . . . Exploration Rate (%) 54 | 4 83 52 26 57 53 42 71 65 65 56 59 84 37 92 18 90 83 45 17 Regions Visited 19 Branch Regions 9 Pre-discovered Areas 2 | . . . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . 1 . 2 . . . . . . . . . . . Spaces Dug 452 | . . . . 48 11 . . 6 25 34 95 31 56 30 28 7 41 23 17 Terrain Destroyed 636 | . . 19 7 68 11 . . 6 62 102 118 41 56 30 28 7 41 23 17 Melee 452 | . . . . 48 11 . . 6 25 34 95 31 56 30 28 7 41 23 17 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 184 | . . 19 7 20 . . . . 37 68 23 10 . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Fac Fac Arm Res Qua Res Tes Sec Acc Com Total 33079 | 48 936 844 613 2536 622 257 81 1021 2397 2772 3721 3196 2234 2259 1743 1465 3143 2455 736 Wait 6885 | . 162 116 209 306 138 4 . 532 201 480 714 984 299 728 731 277 475 298 231 Move 24410 | 38 599 575 351 2080 468 253 81 482 2080 2190 2794 2108 1830 1435 949 1110 2525 2053 409 Hop 104 | . . . . 2 . . . . 6 13 35 1 4 7 9 12 5 8 2 Pick Up 140 | 4 24 13 6 15 . . . . 8 6 9 8 8 8 3 3 9 12 4 Fast Attach 104 | 6 3 3 3 9 2 . . . 3 6 9 12 2 7 6 14 11 5 3 Attach 53 | . 4 1 3 6 . . . . 4 3 2 1 5 3 2 . 3 5 11 Detach 13 | . . . 1 . . . . . 3 1 2 . 1 1 . . . 2 2 Swap 111 | . 11 14 6 9 . . . . 6 6 18 12 2 6 2 2 11 4 2 Drop 196 | . 18 24 8 24 1 . . . 10 10 13 16 5 12 7 16 15 11 6 Fire 245 | . 115 97 10 3 . . . . 4 5 3 2 . 2 . 2 2 . . Melee 759 | . . . 15 64 13 . . 7 36 52 122 52 77 49 34 29 87 56 66 Ram 1 | . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 1 1 . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . 18 . . . . 36 . . . 1 1 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / *Ext x2) -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 678 | -10/Materials | Discovered new exit (range 16) 770 | -10/Materials | Core integrity fell below 50% 1104 | -10/Materials | Discovered new exit (range 12) 1136 | -10/Materials | Lost 3 parts (1p2w) 1285 | -10/Materials | Discovered new exit (range 16) 1379 | -10/Materials | Discovered new exit (range 7) 1416 | -10/Materials | Entered another Materials area 1416 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1543 | -9/Materials | Discovered new exit (range 16) 2443 | -9/Materials | Discovered new exit (range 15) 2549 | -9/Materials | Entered another Materials area 2549 | -8/Materials | Evolved 2 slots: Utility x2 3232 | -8/Materials | Discovered new exit (range 15) 3273 | -8/Materials | Identified exit to Factory 3275 | -8/Materials | Entered Factory 3275 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3476 | -7/Factory | Repaired VTOL Module 3506 | -7/Factory | Identified exit to Storage 3506 | -7/Factory | Identified exit to Lower Caves 3600 | -7/Factory | Fabricated Hacking Suite? 3757 | -7/Factory | Build established: Hacker-Sprinter 3795 | -7/Factory | Fabricated Hacking Suite (x1) 4264 | -7/Factory | Discovered new exit (range 9) 4465 | -7/Factory | Entered Lower Caves 4488 | -7/Lower Caves | Found Alien Artifact 4488 | -7/Lower Caves | Identified Core Expander 4488 | -7/Lower Caves | Installed Core Expander, added new Utility slot 4770 | -7/Lower Caves | Discovered new exit (range 6) 4771 | -7/Lower Caves | Identified exit to Lower Caves 4771 | -7/Lower Caves | Entered another Lower Caves area 4783 | -7/Lower Caves | Learned 8 Factory zone layouts 4804 | -7/Lower Caves | Identified exit to Factory 4815 | -7/Lower Caves | Discovered new exit (range 16) 4819 | -7/Lower Caves | Identified exit to Data Miner 4832 | -7/Lower Caves | Learned location of Extension (-5) 4832 | -7/Lower Caves | Learned location of 1 exit from Research 4832 | -7/Lower Caves | Learned Factory emergency access door positions 4832 | -7/Lower Caves | Learned Armory security intel 4832 | -7/Lower Caves | Learned Extension garrison access intel 4846 | -7/Lower Caves | Entered Data Miner 4846 | -7/Data Miner | Discovered new exit (range 6) 4852 | -7/Data Miner | Met Data Miner 4858 | -7/Data Miner | Learned location of Section 7 (-2) 4858 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4862 | -7/Data Miner | Received God Mode back door access code from Data Miner 4869 | -7/Data Miner | Identified exit to Proximity Caves 4869 | -7/Data Miner | Entered Proximity Caves 4887 | -6/Proximity Caves | Escorted by Enhanced Grunt 4894 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4935 | -6/Proximity Caves | Learned location of 1 exit from Factory 5087 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5534 | -6/Proximity Caves | Discovered exit to Factory (range 6) 5555 | -6/Proximity Caves | Entered Factory 5555 | -6/Factory | Evolved 2 slots: Utility x2 5556 | -6/Factory | Identified exit to Factory 5687 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 5721 | -6/Factory | Fabricated Mni. Smartbomb Launcher? 5740 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 5815 | -6/Factory | Identified exit to Lower Caves 5875 | -6/Factory | Repaired Scythe 5925 | -6/Factory | Incoming investigation squad redirected 6035 | -6/Factory | Local fabrication network quarantined 6429 | -6/Factory | Entered another Factory area 6429 | -5/Factory | Evolved 2 slots: Utility x2 6630 | -5/Factory | Identified exit to Upper Caves 6630 | -5/Factory | Identified exit to Extension 6753 | -5/Factory | Incoming investigation squad redirected 6789 | -5/Factory | Discovered new exit (range 18) 6922 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 6951 | -5/Factory | Fabricated Exp. Sensor Array (x1) 6972 | -5/Factory | Build established: Hacker-Scout 6975 | -5/Factory | Fabricated Adv. Hacking Suite? 7069 | -5/Factory | Fabricated Exp. Sensor Array? 7237 | -5/Factory | Discovered new exit (range 16) 7309 | -5/Factory | Build established: Wizard-Sprinter 7430 | -5/Factory | Local fabrication network quarantined 7509 | -5/Factory | Identified exit to Factory 7527 | -5/Factory | Allied Derelicts emerged from ambush trap array 7617 | -5/Factory | Entered another Factory area 7617 | -4/Factory | Evolved 2 slots: Utility x2 7618 | -4/Factory | Identified exit to Armory 7819 | -4/Factory | Fabricated Gravity Neutralizing Apparatus? 7944 | -4/Factory | Fabricated Gravity Neutralizing Apparatus? 8150 | -4/Factory | Identified exit to Upper Caves 8344 | -4/Factory | Central database locked down 8368 | -4/Factory | Incoming investigation squad redirected 8422 | -4/Factory | Fabricated Adv. System Shield (x1) 8458 | -4/Factory | Discovered new exit (range 13) 8830 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 8895 | -4/Factory | Repaired Exp. Cesium-ion Thruster 8971 | -4/Factory | Discovered new exit (range 15) 8975 | -4/Factory | Identified exit to Research 9241 | -4/Factory | Spotted B-86 Titan 9280 | -4/Factory | Fabricated Exp. Signal Interpreter (x1) 9369 | -4/Factory | Entered Armory 9468 | -4/Armory | Fabricated Adv. Hacking Suite (x1) 9495 | -4/Armory | Fabricated Adv. Hacking Suite (x1) 9539 | -4/Armory | Fabricated Adv. Reaction Control System (x1) 9677 | -4/Armory | Spotted B-86 Titan 10065 | -4/Armory | Fabricated Mni. Fusion Reactor (x1) 10107 | -4/Armory | Discovered exit to Research (range 20) 10207 | -4/Armory | Fabricated Adv. Hacking Suite? 10511 | -4/Armory | Discovered new exit (range 12) 10519 | -4/Armory | Identified exit to Lab 10592 | -4/Armory | Fabricated Nanosword? 10646 | -4/Armory | Fabricated Inertial Stasis Machine (x1) 10694 | -4/Armory | Fabricated Inertial Stasis Machine (x1) 10835 | -4/Armory | Fabricated Nanosword (x1) 10889 | -4/Armory | Fabricated Nanosword? 11047 | -4/Armory | Entered Research 11047 | -3/Research | Evolved 2 slots: Utility x2 11048 | -3/Research | Identified exit to Research 11274 | -3/Research | Fabricated Adv. Powered Armor (x1) 11300 | -3/Research | Discovered exit to Research (range 15) 11430 | -3/Research | Spotted B-86 Titan 11474 | -3/Research | Crushed by falling debris 11475 | -3/Research | System corruption reached 10% 11505 | -3/Research | Lost 3 parts (2u1w) 11625 | -3/Research | Found Exp. ECM Suite 11635 | -3/Research | Identified exit to Quarantine 11992 | -3/Research | Entered Quarantine 12035 | -3/Quarantine | Found Exp. Melee Analysis Suite 12061 | -3/Quarantine | Found Alien Artifact 12179 | -3/Quarantine | Repaired Exp. ECM Suite 12191 | -3/Quarantine | Found Alien Artifact 12273 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 12313 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 12315 | -3/Quarantine | Crushed by falling debris 12346 | -3/Quarantine | Lost 3 parts (2u1w) 12886 | -3/Quarantine | Cryocooling Duct disabled 12901 | -3/Quarantine | Ambient heat levels rising (+20) 12901 | -3/Quarantine | Non-combat units ordered to evacuate 13168 | -3/Quarantine | Found Alien Slashing Weapon 13235 | -3/Quarantine | Entered Research 13235 | -2/Research | Evolved 2 slots: Utility x2 13274 | -2/Research | Fabricated Adv. Powered Armor? 13312 | -2/Research | Fabricated Adv. Powered Armor (x1) 13369 | -2/Research | Found Exp. Melee Analysis Suite 13412 | -2/Research | Incoming investigation squad redirected 13680 | -2/Research | Discovered new exit (range 7) 13680 | -2/Research | Identified exit to Testing 13759 | -2/Research | Central database locked down 13785 | -2/Research | Spotted B-90 Cyclops 13810 | -2/Research | Adv. Hacking Suite fried by hacking feedback 13813 | -2/Research | Adv. System Shield fried by hacking feedback 13837 | -2/Research | Incoming investigation squad redirected 13839 | -2/Research | Fabricated Adv. Hacking Suite? 13844 | -2/Research | Fabricated Quantum Shading Machine? 14114 | -2/Research | Build established: Machinist-Sprinter 14306 | -2/Research | Entered Testing 14336 | -2/Testing | Found Prototype Device 14336 | -2/Testing | Identified AEGIS Remote Shield 14542 | -2/Testing | Spotted Striker 14633 | -2/Testing | Spotted PD-9Z6QZNNYVN 14738 | -2/Testing | Discovered new exit (range 16) 14759 | -2/Testing | Found Prototype Energy Cannon 14759 | -2/Testing | Identified Cld. Nova Cannon 14787 | -2/Testing | Found Prototype Device 14787 | -2/Testing | Identified Exp. Thermal Defense Suite 14903 | -2/Testing | Fabricated Femtoactuators (x1) 14953 | -2/Testing | Spotted Fortress 14970 | -2/Testing | Discovered new exit (range 5) 14970 | -2/Testing | Identified exit to Section 7 14971 | -2/Testing | Entered Section 7 15030 | -2/Section 7 | Spotted S7 Guard 15033 | -2/Section 7 | Found Alien Artifact 15033 | -2/Section 7 | Identified Integrated Heat Negator 15033 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 15186 | -2/Section 7 | Found Alien Artifact 15193 | -2/Section 7 | Found Alien Artifact 15219 | -2/Section 7 | Identified Integrated Reactor 15219 | -2/Section 7 | Identified Core Reset Matrix 15231 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 15239 | -2/Section 7 | Incoming investigation squad redirected 15298 | -2/Section 7 | Spotted B-90 Cyclops 15300 | -2/Section 7 | Found Nanosword 15341 | -2/Section 7 | Repaired Impulse Thruster Array 15353 | -2/Section 7 | Found Nanosword 15570 | -2/Section 7 | Identified exit to Access 15694 | -2/Section 7 | Spotted S7 Guard 15714 | -2/Section 7 | Found Alien Artifact 15714 | -2/Section 7 | Identified Core Membrane 15714 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 15719 | -2/Section 7 | Spotted Alpha 7 15832 | -2/Section 7 | Spotted B-99 Colossus 15847 | -2/Section 7 | Found Alien Artifact 15847 | -2/Section 7 | Identified LRC Boosters 15847 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 15850 | -2/Section 7 | Found Alien Artifact 15850 | -2/Section 7 | Identified LRC Energy Well 15850 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 16066 | -2/Section 7 | Build established: Hacker-Sprinter 16197 | -2/Section 7 | Spotted B-90 Cyclops 16217 | -2/Section 7 | Entered Access 16217 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16219 | -1/Access | Identified Sigix Broadsword 16443 | -1/Access | Fabricated Exp. Force Field (x1) 16526 | -1/Access | Incoming investigation squad redirected 16604 | -1/Access | Found Enh. Force Lance 16675 | -1/Access | Repaired Adv. Reaction Control System 16725 | -1/Access | Repaired Adv. Powered Armor 16815 | -1/Access | Local fabrication network quarantined 16833 | -1/Access | Build established: Machinist-Sprinter 16860 | -1/Access | Fabricated Exp. Phase Shifter (x1) 17043 | -1/Access | Spotted B-99 Colossus 17099 | -1/Access | Maximum security lockdown engaged 17106 | -1/Access | Discovered new exit (range 7) 17107 | -1/Access | Identified exit to Command 17109 | -1/Access | Entered Command 17359 | -1/Command | First assault squad dispatched 17374 | -1/Command | Incoming assault squad redirected 17422 | -1/Command | Spotted Combat Programmer 17469 | -1/Command | Identified Subatomic Replicator 17469 | -1/Command | Used Subatomic Replicator to replicate Sigix Broadsword 17484 | -1/Command | Met MAIN.C 17498 | -1/Command | Destroyed MAIN.C Shell 17498 | -1/Command | 0b10 Conduit disabled 17499 | -1/Command | MAIN.C activated Command garrisons 17517 | -1/Command | Found Prototype Protection 17517 | -1/Command | Identified Exp. Powered Armor 17531 | -1/Command | Spotted M Guard 17534 | -1/Command | Spotted M Guard 17536 | -1/Command | Spotted Combat Programmer 17576 | -1/Command | Core integrity fell below 50% 17581 | -1/Command | Core integrity fell below 20% 17583 | -1/Command | Destroyed by M Guard with Ragnarok Missile Launcher Last Messages --------------- 17574_ Inertial Stasis Machine destroyed. 17574_ Core Membrane filtered system corruption (1). 17574_ Dropped Lrg. Storage Unit. 17575_ Penetrated by EMDS Slug. 17575_ Knocked back. 17575_ Acquired Enh. Force Lance. 17577_ Penetrated by EMDS Slug. 17578_ Knocked back. 17579_ Penetrated by EMDS Slug. 17579_ Enh. Force Lance destroyed. 17579_ Exp. Melee Analysis Suite destroyed. 17579_ Adv. Melee Analysis Suite destroyed. 17579_ Knocked back. 17579_ Exp. Melee Analysis Suite destroyed. 17580_ Adv. Armor Integrity Analyzer destroyed. 17580_ Imp. Melee Analysis Suite destroyed. 17580_ Penetrated by EMDS Slug. 17580_ Core Membrane filtered system corruption (1). 17581_ EMDS Slug penetrates Heavy Barrier. 17582_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????################?? | | ?????????????????????????????"""" """" #?? | | ????????????????????????????? "" ##? | | ?????????????????????????#""""" "" "## | | ?????????????????????????#"""""" """" " | | ?????????????????????????#" " """ "%" | | ?????????????????????????#"" """" " " | | ?????????????????????????#"" """" ! ### | | ?????????????????????????# " """" =!= #?? | | ?????????????????????????# Y[%! #?? | | ?????????????????????????# " ]=!= ""#?? | | ?????????????????????????#"" =%! """"#?? | | ?????????????????????????#" ! ! """"#?? | | ?????????????????????????# !""""""#?? | | ?????????????????????????# ! " #?? | | ?????????????????????????# " " #?? | | ?????????????????????????" """ " #?? | | ?????????????????????????" " """" #?? | | ????????????????????????"" " " #?? | | ????????????????????????#@ "" "" " #?? | | ???????????????????????# ; """ " """"""""#?? | | ??????????????????????#; ; """ " " " ???? | | ??????????????????????########################???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 57 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 ECM Strength 5 Jamming Range 16 Cloak Strength 3 Additional Mass Support 52 Armor Coverage 1025 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 99 Melee Accuracy 38 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 56 Defensive Hacking 28 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Exp. Signal Interpreter | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Powered Armor | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Adv. System Shield | -6/Factory | Hacked Gravity Neutralizing Apparatus | -6/Factory | Hacked Mni. Fusion Reactor | -4/Factory | Hacked Exp. Melee Analysis Suite | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Nanosword | -4/Armory | Hacked Adv. Powered Armor | -4/Armory | Hacked Inertial Stasis Machine | -4/Armory | Hacked Diametric Drive | -4/Armory | Hacked Quantum Shading Machine | -2/Research | Hacked Femtoactuators | -2/Testing | Hacked Exp. Actuator Array | -2/Testing | Hacked Exp. Force Field | -2/Testing | Hacked Exp. Phase Shifter | -2/Section 7 | Hacked Exp. Armor Integrity Analyzer | -2/Section 7 | Hacked Robot Schematics ------------------ K-01 Serf | -1/Access | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -4/Factory Gravity Neutralizing Apparatus | x1 | -4/Factory Adv. System Shield | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Signal Interpreter | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Armory Adv. Hacking Suite | x1 | -4/Armory Adv. Reaction Control System | x1 | -4/Armory Mni. Fusion Reactor | x1 | -4/Armory Adv. Hacking Suite | x1 | -4/Armory Nanosword | x1 | -4/Armory Inertial Stasis Machine | x1 | -4/Armory Inertial Stasis Machine | x1 | -4/Armory Nanosword | x1 | -4/Armory Nanosword | x1 | -4/Armory Adv. Powered Armor | x1 | -3/Research Adv. Powered Armor | x1 | -2/Research Adv. Powered Armor | x1 | -2/Research Adv. Hacking Suite | x1 | -2/Research Quantum Shading Machine | x1 | -2/Research Femtoactuators | x1 | -2/Testing Exp. Force Field | x1 | -1/Access Exp. Phase Shifter | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Heat Negator Integrated Reactor Core Membrane LRC Boosters LRC Energy Well Sigix Broadsword Subatomic Replicator Achievements -------------- Shutout Challenges ------------ None Game ------ Seed LightPointTendrils Manual? 0 Play Time 04:32:34 Cumulative 727.8 hours Start 2020.02.09 @ 21:13:30 End 2020.02.10 @ 13:28:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 645 Rogue 605 Adventurer 40 Explorer 0 Win Type - Total 64 Types 46/2/14/2/0/0/0 Lore% 89 Gallery% 93 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f3895cc-c6ee-4e54-8043-cfbfdc27fa93