Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.15 @ 18:03:51 Player: Minty Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (262) 1310 Value Destroyed (11823) 11823 Prototype IDs (77) 1540 Alien Tech Used (5) 1000 Bonus (27657) 27657 TOTAL SCORE: 52430 Bonus ------- High Alert Combat Kills 1338 Follower Combat Kills 526 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9700 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Win 3000 Friendly Fire -107 Cogmind --------- Core Integrity 265/1610 Matter 293/300 Energy 98/100 System Corruption 30% Temperature Cool (0) Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Experimental Target Analyzer Improved Armor Integrity Analyzer Advanced ECM Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Experimental Power Amplifier Advanced Heat Sink Experimental Matter Compressor (500) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Cooled Impulse Thruster > --- UTILITY ---------- Experimental Power Amplifier Medium Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced ECM Suite Experimental Focal Shield > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Quantum Rifle Nova Cannon Hypervelocity Railgun Chaos Jack > --- INVENTORY -------- Armored Heavy Treads Advanced Heat Sink Experimental Matter Compressor Potential Cannon Large Botcube [Rating: 197] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cesium-ion Thruster Utility Improved Targeting Computer Device X0-1V1's Piety Tracker Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Coil Gun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Hypervelocity Coil Gun Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Chaos Jack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 17 | . . . . . 4 2 . . . . 2 . 2 2 . . . . 2 . . 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 3 . . . . . . . 1 . . . . . 1 . . . . Utility 10 | . . . . . 1 2 . . . . 2 . 1 . . . . . 1 . . 2 1 Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Attached 204 | . 13 . . 3 24 3 2 2 . 8 . 21 2 17 1 6 2 9 14 20 15 19 23 Power 24 | . 3 . . 1 2 . . . . 1 . 1 . 2 . . 1 . 2 4 . 4 3 Engine 9 | . 2 . . 1 2 . . . . 1 . . . 1 . . . . 2 . . . . Core 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . . 1 . . 1 . . 4 . 4 3 Propulsion 61 | . 4 . . 2 11 1 . . . . . 14 1 1 . 3 . 3 5 7 . 5 4 Treads 14 | . 2 . . . 2 . . . . . . 9 . . . . . . . . . . 1 Leg 15 | . . . . 2 . . . . . . . 5 1 1 . 3 . 3 . . . . . Wheel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . . . . . 1 . . . . . . . . . . . . . 5 7 . 5 2 Flight 10 | . . . . . 8 1 . . . . . . . . . . . . . . . . 1 Utility 81 | . 2 . . . 8 2 1 1 . 4 . 5 1 12 1 2 1 3 4 4 9 9 12 Device 26 | . . . . . 1 . . 1 . 1 . 1 1 4 1 1 . 1 2 1 3 3 5 Storage 6 | . 1 . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . Processor 27 | . 1 . . . 2 . 1 . . 3 . . . 5 . 1 . 2 1 1 . 4 6 Hackware 6 | . . . . . 2 . . . . . . . . . . . . . . . 2 1 1 Protection 16 | . . . . . 2 2 . . . . . 3 . 2 . . 1 . . 2 3 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | . 4 . . . 3 . 1 1 . 3 . 1 . 2 . 1 . 3 3 5 6 1 4 Energy Gun 6 | . 2 . . . 1 . . . . . . . . . . . . . . . 2 . 1 Energy Cannon 5 | . 1 . . . . . . . . . . . . . . . . . 2 . 1 . 1 Ballistic Gun 14 | . . . . . . . . . . 1 . 1 . 2 . 1 . 3 . 2 3 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 . . . 1 . . . . 2 . . . . . . . . . 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 38 | . . . . . 4 . . 1 . . . . . 2 1 . 3 1 1 . 16 2 7 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 75 | . 4 . . 5 7 . . 2 . 7 . 3 . . 1 3 . 9 . . . 6 28 Power 8 | . . . . 1 1 . . 1 . 1 . . . . . . . . . . . 1 3 Propulsion 31 | . 1 . . 2 5 . . . . 3 . 1 . . 1 2 . 5 . . . 1 10 Utility 16 | . . . . . 1 . . 1 . 1 . 1 . . . 1 . 1 . . . 3 7 Weapon 20 | . 3 . . 2 . . . . . 2 . 1 . . . . . 3 . . . 1 8 Highest Loss Streak 15 | . 2 . . 5 2 . . 1 . 7 . 3 . . 1 3 . 7 . . . 2 15 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Average Backups 8 | . 11 14 13 12 8 5 6 6 7 6 7 8 9 8 8 9 9 7 9 9 9 7 5 Power . | . 1 2 2 2 1 . . . . . 1 . 1 1 1 1 . . . 1 1 . . Propulsion . | . 2 1 1 1 . . . . . . . . . . . . . . 1 . . . . Utility 3 | . 5 9 8 7 4 2 2 2 2 1 2 1 1 2 2 2 3 3 2 2 3 2 2 Weapon 3 | . 1 2 2 2 2 3 4 4 5 5 4 4 6 5 5 4 4 3 3 5 4 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 18 | . 9 . 2 . 3 . . . . . . 2 . . . . . . 1 1 . . . Power 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . Utility 5 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . Weapon 8 | . 6 . . . . . . . . . . 1 . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 91 93 100 81 73 92 100 90 85 86 49 77 95 99 95 90 95 91 82 92 88 94 83 Engine 3 | . 10 . . 11 6 7 7 3 . 3 . . . 4 5 5 1 . 3 . . . . Core 1 | . 3 14 14 . . . . . . . . 4 4 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 3 . 3 4 4 2 Treads 1 | . 13 . . . 2 . . . . . . 16 . . . . . . . . . . . Leg 11 | . 2 . . 24 7 . . . . . . 3 31 30 29 25 30 29 4 . . . . Wheel 2 | . 12 28 28 1 . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . 4 . . . . . . . . . . . . . 16 28 30 28 21 Flight 3 | . . . . . 15 33 38 37 35 29 7 1 . . . . . . . . . . . Device 4 | . . . . . . 7 7 10 14 11 5 7 14 8 5 1 . 2 4 5 2 4 7 Storage 6 | . 14 14 14 14 9 7 7 7 7 6 5 5 4 5 5 5 5 5 5 4 4 4 2 Processor 22 | . 12 14 14 14 10 7 7 7 7 13 21 18 15 22 30 30 30 30 27 28 26 24 30 Protection 5 | . . . . . 4 12 15 14 14 13 5 11 15 13 5 4 5 1 . 1 6 10 1 Energy Gun 2 | . 15 7 14 14 1 . . . . . . . . . . . . . . . . . 1 Ballistic Gun 9 | . . . . . . . . . . . . 2 1 14 15 15 15 14 13 12 8 18 10 Impact Weapon 1 | . . . . . 4 7 7 7 7 6 5 4 4 . . 4 5 3 3 . . . . Peak Build Rating 197 | . 9 12 12 12 37 43 48 48 46 54 38 100 98 102 91 93 97 120 120 138 156 169 197 Average Rating 87 | . 7 9 10 8 17 40 45 44 46 46 36 74 90 93 85 84 94 99 106 127 135 164 154 On Entrance 64 | 6 6 9 10 12 9 37 43 48 46 46 38 38 93 89 90 81 91 97 89 115 138 152 169 Avg Prop Armor Cover (%) 8 | . . . . . 9 . . . . . . 1 . . . . . . 3 . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 14 30 34 30 27 31 19 19 19 12 22 10 55 54 67 55 53 54 47 50 59 73 89 85 Greatest Support 160 | 20 40 32 32 20 44 28 28 28 28 28 10 135 120 120 120 135 135 160 95 93 88 89 89 Greatest Overweight (x) 7 | . . 1 . 7 1 . . . . 2 . 3 . . . . . . 2 . . 1 4 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | . 13 15 15 15 11 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | . 15 15 15 15 15 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 11 14 14 14 10 7 8 7 8 7 8 8 9 9 9 9 9 8 9 9 9 9 7 Final Capacity 15 | 8 15 15 15 15 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 6 14 15 15 14 8 8 8 8 8 8 8 10 10 10 10 10 10 6 10 10 10 9 3 Class Distribution -------------------- 37% | Scavenger-Gunner 23% | Mutant 9% | Sprinter 9% | Alien-Gunner 6% | Trapper-Gunner 5% | Scavenger-Tank 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Trapper-Gunner | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Gunner | -3/Lab Scavenger-Gunner | -2/Research Alien-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 12592 | 200 210 372 . 35 534 70 20 178 . 218 16 492 . 1132 1108 548 255 780 325 2143 75 1351 2530 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14950 | . 477 60 . 123 723 110 204 109 . 244 16 733 . 1661 858 517 325 1592 420 1679 75 1941 3083 Parts 753 | . 32 10 . 9 20 2 2 . . 7 . 24 . 81 37 27 14 66 16 80 9 140 177 Haulers Intercepted 8 | . . . . . 2 . . . . . . . . 1 . . . . 2 . . 1 2 Recyclers Shooed 8 | . 1 . . . 1 . . . . . . . . 1 . . . . . . . . 5 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 130 | . . . . . . . . . . 3 . . . . 35 17 12 63 . . . . . Prevented 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 178 | . 14 7 . 3 10 . 1 . . 7 . 11 . 13 10 5 . 22 . 24 1 21 29 Melee 9 | . 1 . . . 3 . . . . 2 . 1 . . . . . . . 1 1 . . Guns 130 | . 8 . . 1 . . . . . 1 . 8 . 13 10 4 . 22 . 17 . 21 25 Cannons 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 2 AOE 28 | . 5 6 . 1 6 . . . . 3 . . . . . . . . . 5 . . 2 Classes Destroyed 26 | . 7 . . 1 3 . 2 1 . 2 . 2 . 1 . 2 . 1 . 2 . 1 1 Worker 14 | . 2 . . . . 1 . . . . . . . 1 . . . . 1 . . 4 5 Builder 25 | . 1 . . . 2 . . . . . 1 . . 8 . . . . 2 . . 4 7 Tunneler 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . 1 1 Hauler 8 | . . . . . 2 . . . . . . . . 1 . . . . 2 . . 1 2 Recycler 7 | . . . . . 3 1 . . . . . . . 2 . . . . . . . 1 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Minesweeper 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Operator 7 | . 1 . . . 1 1 . . . . . . . . . . . . . . . 3 1 Drone 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Watcher 12 | . 2 . . . 1 . . . . . . . . . . . . . 2 3 . 1 3 Swarmer 46 | . 3 7 . . 2 . . . . 3 . 3 . . 1 . . 6 . 8 . 9 4 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 62 | . 11 . . 2 7 . . . . . . 5 . 5 8 . . 4 . 6 . 4 10 Brawler 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 Duelist 5 | . . . . 1 . . . . . . . . . . . . . 4 . . . . . Researcher 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 13 | . . . . . 1 . . . . 1 . . . 2 1 . . 2 . 4 . 1 1 Specialist 4 | . . . . . . . . . . . . 2 . . . . . . . 2 . . . Hunter 14 | . . . . . . . . . . 2 . . . 2 . 2 . 2 . 1 . 2 3 Programmer 17 | . . . . . . . 1 . . . . . . 4 . 2 . . . . . 3 7 Heavy 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Armor Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 4 | . . . . . . . 2 1 . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | . 4 4 . 3 7 2 1 . . 3 1 7 . 12 4 2 . 6 2 7 1 11 9 Combat Bots Only 7 | . 4 4 . 3 4 . 1 . . 3 . 7 . 5 4 2 . 6 . 7 1 4 6 Max Kills in Single Turn 5 | . 2 3 . 1 2 1 1 1 . 2 1 1 . 4 1 1 . 2 1 4 1 5 3 Gunslinging 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Exploded 4 | . 2 3 . 1 2 . . . . 2 . . . . . . . . . 4 . . 1 Melee 1 | . 1 . . . 1 . . . . 1 . 1 . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 1203 | . 96 15 . 8 91 9 23 48 . 91 . 68 18 59 24 25 . 96 . 69 15 81 367 Missed 431 | . 27 2 . 1 32 8 10 33 . 44 . 21 9 16 7 10 . 31 . 32 5 33 110 Hits 772 | . 69 13 . 7 59 1 13 15 . 47 . 47 9 43 17 15 . 65 . 37 10 48 257 Melee 27 | . . . . 3 . . . . . . . . . . . . . 17 . 1 . 5 1 Projectile 745 | . 69 13 . 4 59 1 13 15 . 47 . 47 9 43 17 15 . 48 . 36 10 43 256 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Critical Strikes 34 | . . . . . 1 . 2 . . 2 . 2 . 2 1 . . 6 . 2 . 1 15 Actively Blocked 5 | . . . . . . . 1 . . . . . . 1 . . . 2 . 1 . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 15204 | . 861 127 . 176 947 5 215 195 . 626 . 1153 171 869 359 416 . 1675 . 559 253 1256 5341 Core 3178 | . 181 87 . 28 305 . 63 44 . 180 . 195 21 45 66 18 . 208 . 107 . 28 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 620 | . . . . . 47 1 26 18 . 76 . 6 . . . . . 155 . 51 48 192 . Ignored by Resistances 261 | . . 18 . . . . . . . . . . . . . . . . . . . 5 238 Regen/Repaired (Parts) 1267 | . . . . . . . . . . . 28 . . 120 . . . . . 291 24 325 479 Core Remaining (%) 76 | 100 . . . 100 61 . . . . 70 . 77 97 . . . . 63 . . 91 91 16 Volleys Fired 387 | . 59 11 . 5 12 . . . . 5 . 1 . 42 18 20 17 32 8 38 . 41 78 Largest 5 | . 2 1 . 2 1 . . . . 1 . 1 . 3 3 3 3 4 3 4 . 5 5 Hottest 207 | . 100 60 . 110 50 . . . . 36 . 35 . 105 105 105 105 140 105 140 . 200 207 Shots Fired 1178 | . 91 12 . 8 12 . . . . 11 . 41 . 126 54 60 51 130 17 112 . 183 270 Gun 1106 | . 65 . . 5 4 . . . . 6 . 41 . 126 54 60 51 130 13 108 . 183 260 Cannon 25 | . . 9 . 2 . . . . . . . . . . . . . . 4 . . . 10 Launcher 47 | . 26 3 . 1 8 . . . . 5 . . . . . . . . . 4 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1016 | . . . . . . . . . . 6 . 41 . 126 54 60 51 130 13 108 . 183 244 Thermal 97 | . 65 9 . 7 4 . . . . . . . . . . . . . . . . . 12 Explosive 47 | . 26 3 . 1 8 . . . . 5 . . . . . . . . . 4 . . . Electromagnetic 18 | . . . . . . . . . . . . . . . . . . . 4 . . . 14 Robot Hit Streak 43 | . 5 6 . 12 4 . . . . 6 . 24 . 12 11 11 43 36 8 17 . 17 27 Robot Miss Streak 7 | . 7 1 . 1 1 . . . . 2 . 1 . 2 2 2 . 3 3 2 . 3 3 Penetration Max 4 | . . . . . . . . . . . . . . 3 . . 1 1 . 3 . 4 2 Secondary Targets 19 | . 2 . . . . . . . . . . . . 2 2 . . 4 . . . 5 4 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . 1 1 . . 1 . . . 2 1 Autonomous 79 | . . . . . . . . . . 6 . 40 . . . . . 33 . . . . . Shots Hit Robots 795 | . 42 9 . 7 23 2 10 2 . 13 1 47 1 75 37 50 32 103 15 68 10 99 149 Core Hits 480 | . 36 8 . 5 19 2 . . . 11 . 16 . 53 17 16 11 54 6 57 4 67 98 Critical Kills 153 | . . . . . . . . . . . . . . 22 11 5 3 17 3 19 . 33 40 Critical Parts Destroyed 164 | . . . . . 3 1 3 . . 1 . 1 . 22 7 16 3 21 1 24 . 25 36 Critical Strikes 339 | . 5 . . . 4 1 3 . . 1 . 1 . 45 19 21 11 40 4 43 1 63 77 Burn 6 | . 5 . . . 1 . . . . . . . . . . . . . . . . . . Destroy 323 | . . . . . . . . . . . . . . 45 19 21 11 40 4 43 . 63 77 Smash 9 | . . . . . 3 1 3 . . 1 . 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 165 | . . . . . 31 3 13 10 . 27 1 10 4 . 1 4 . 8 9 13 24 5 2 Impact 118 | . . . . . 31 3 13 10 . 27 1 10 4 . 1 4 . 8 6 . . . . Slashing 46 | . . . . . . . . . . . . . . . . . . . 3 13 24 5 1 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sneak Attacks 22 | . . . . . 8 1 2 2 . 1 1 1 . . . 1 . . 4 . . 1 . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19361 | . 1342 488 . 147 1786 505 699 170 . 1014 80 1678 72 948 292 494 241 1655 608 1417 672 1241 3812 Guns 8352 | . 508 . . 51 37 . . . . 150 . 1098 . 793 278 334 241 1655 52 768 . 1064 1323 Cannons 1394 | . . 130 . 37 . . . . . . . . . . . . . . 197 . . . 1030 Explosions 4643 | . 822 358 . 59 560 368 . . . 449 . . . 61 . . . . . 649 . . 1317 Melee 4656 | . . . . . 1156 137 699 170 . 415 80 580 63 . . 146 . . 359 . 672 177 2 Ramming 316 | . 12 . . . 33 . . . . . . . 9 94 14 14 . . . . . . 140 Kinetic 7658 | . . . . . . . . . . 150 . 1098 . 793 278 334 241 1655 52 768 . 1064 1225 Thermal 3332 | . 508 130 . 88 37 273 . . . . . . . . . . . . . . . . 2296 Explosive 3053 | . 822 358 . 59 560 95 . . . 449 . . . 61 . . . . . 649 . . . Electromagnetic 346 | . . . . . . . . . . . . . . . . . . . 197 . . . 149 Impact 3716 | . . . . . 1156 137 699 170 . 415 80 580 63 . . 146 . . 270 . . . . Slashing 938 | . . . . . . . . . . . . . . . . . . . 89 . 672 177 . Piercing 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Highest Corruption 29 | . . 6 . . 2 . 1 1 1 1 . . 1 6 6 11 . . 1 1 3 . 29 Average Corruption 4 | . . 6 . . 2 . 1 1 1 1 . . 1 5 6 11 . . 1 1 2 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 59 | . . 2 . . 2 . . 2 . 2 . . . 4 2 11 . . 1 . 7 . 26 Message Errors 19 | . . . . . . . . 1 . 1 . . . 2 . 4 . . . . 4 . 7 Matter Fused 12 | . . 1 . . 2 . . . . . . . . . 1 1 . . . . 1 . 6 Heat Flow Errors 6 | . . . . . . . . . . 1 . . . . 1 2 . . . . . . 2 Energy Discharges 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 Data Loss (major) 5 | . . . . . . . . 1 . . . . . . . 1 . . . . 1 . 2 Misfires 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2315 | . 7 29 . 20 591 102 483 139 . 76 40 80 34 8 3 71 . . 204 65 . 131 232 Projectiles 113 | . . . . . . . . . . . . . . . . . . . 5 . . . 108 Explosions 257 | . 7 29 . 20 12 . . . . . . . . . . . . . . 65 . . 124 Melee 1945 | . . . . . 579 102 483 139 . 76 40 80 34 8 3 71 . . 199 . . 131 . Knockbacks 15 | . . . . . 3 2 3 . . 1 . . 1 . . 1 . . 3 . . . 1 Impact 15 | . . . . . 3 2 3 . . 1 . . 1 . . 1 . . 3 . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 420 | . 38 21 . 36 160 . . . . 39 . . . . . . . . . . . . 126 Shots 12 | . 2 1 . 1 5 . . . . 1 . . . . . . . . . . . . 2 Rammed 19 | . 7 . . . 1 . . . . . . . . . . . . . . . . . 11 Targets Rammed 35 | . 8 . . . 3 . . . . . . . 2 4 5 2 . . . . . . 11 Kicked 15 | . . . . . 2 . . . . . . . 2 4 5 2 . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 360 | . 360 186 . 98 4 . . . . 123 . . . . 95 218 . . 4 294 . 162 163 Average Temperature 82 | . 151 72 . 65 4 . . . . 67 . . . . 73 101 . . 4 64 . 47 41 Received Heat Transfer 1995 | . 408 48 . 24 297 . 33 54 . 147 . 270 . 201 66 . . 90 . 69 . 81 207 Effects 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Robots Corrupted 18 | . . . . . 6 2 3 . . 1 1 2 . . . 1 . . 2 . . . . Combat Hostiles 7 | . . . . . 1 . 2 . . 1 . 2 . . . 1 . . . . . . . Parts Fried 37 | . . . . . 10 4 6 3 . 2 4 2 . . 1 . . . 5 . . . . Impact Corruptions 66 | . . . . . 19 4 20 6 . 3 2 3 1 1 1 1 . . 5 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . 2 1 . . 1 . . . . . . 2 . . . . . . . 2 . . 1 Heat Transferred 3923 | . 1887 197 . 222 185 200 . . . . . . . . . . . . . . . . 1232 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Maximum Alert Level 3 | . 2 1 . . 2 2 . . . . 2 2 1 1 . . . . 3 3 . 2 3 Low Security (%) 32 | . 85 . . 100 33 92 . . . . . . . 63 . . . . . . . 31 . Level 1 30 | . 10 100 . . 34 . . . . . . 53 100 36 . . . . . 31 . 57 17 Level 2 23 | . 4 . . . 32 7 . . . . 100 46 . . . . . . 66 61 . 10 21 Level 3 13 | . . . . . . . . . . . . . . . . . . . 33 7 . . 61 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Peak Influence 1013 | . 449 336 . 71 610 516 . . . . 504 590 309 280 . . . . 738 847 . 456 1013 Initial 738 | . . 172 . . . 104 . . . . 490 345 309 133 . . . . 738 256 . . 273 Average 358 | . 99 281 . 17 280 146 . . . . 494 456 291 164 . . . . 634 466 . 253 730 Influence Increases 9080 | . 797 194 . 91 881 452 85 210 . 165 474 275 24 529 220 135 15 590 698 1013 . 847 1385 Destroy 0b10 Robot/C 3740 | . 280 160 . 60 200 . 20 . . 120 . 220 . 260 200 100 . 420 . 600 . 440 660 Destroy 0b10 Robot/NC 460 | . 35 . . . 50 15 10 . . 10 5 10 . 65 . 15 15 5 40 15 . 75 95 Destroy Leader 720 | . 54 10 . 10 46 . 10 . . 20 . 30 . 62 20 20 . 40 8 116 . 94 180 Allied During Kill 191 | . . 3 . . . . . . . . . . . . . . . 5 2 124 . 36 21 Successful Hack 190 | . 38 . . . 15 7 . . . . 19 . 18 . . . . . 38 . . 31 24 Select Force Hacks 60 | . . . . . 30 30 . . . . . . . . . . . . . . . . . Disable Machine 645 | . 45 . . 15 60 315 . . . . . . . 45 . . . . . 75 . 30 60 Destroy Structure 662 | . 132 21 . 6 66 85 . . . . . . 6 52 . . . . 10 68 . 21 195 Advance Influence 1050 | . . . . . . . . . . . 450 . . . . . . . 600 . . . . Partial Spotted 60 | . . . . . 15 . . . . . . . . . . . . . . . . . 45 Lose Combat Pursuer 870 | . 45 . . . 135 . 45 210 . 15 . 15 . 45 . . . 120 . 15 . 120 105 Miscellaneous 432 | . 168 . . . 264 . . . . . . . . . . . . . . . . . . Influence Decreases 8564 | . 354 411 226 91 651 176 248 146 407 100 45 179 341 556 308 293 15 384 414 664 839 391 1325 Entered New Map 3326 | . . 271 226 . . 126 188 66 407 . 25 149 281 140 92 31 . . 68 234 839 . 183 Time Decay 3418 | . 314 100 . 71 181 50 60 60 . 60 20 . 60 416 206 232 15 294 206 350 . 271 452 Search Patrol Dispatched 200 | . . . . . 100 . . . . . . . . . . . . . 100 . . . . Lost Part 690 | . 40 . . 20 70 . . 20 . 40 . 30 . . 10 30 . 90 . . . 60 280 Lost Ally 630 | . . 40 . . . . . . . . . . . . . . . . 40 80 . 60 410 Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 1 . . 4 3 . . . . 1 1 . 8 . . . 1 4 4 . 10 13 Investigation 16 | . 2 1 . . 2 3 . . . . 1 . . 2 . . . . 2 2 . . 1 Extermination 11 | . . . . . . . . . . . . . . 2 . . . . 1 2 . 2 4 Reinforcement 14 | . . . . . 1 . . . . . . 1 . 4 . . . . 1 . . 4 3 Assault 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Garrison 6 | . . . . . 1 . . . . . . . . . . . . . . . . 4 1 Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 10 | . 1 . . . 3 . . . . . . . . 1 . . . . 1 1 . . 3 Communications Jammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 325 | . 25 12 . 2 34 2 8 17 . 11 . 13 6 14 9 5 . 39 2 24 1 33 68 Peak Tracking Total 11 | . 4 7 . 2 6 2 4 10 . 5 . 4 5 4 4 2 . 7 1 5 1 6 11 Tactical Retreats 41 | . 1 1 . . 5 . 1 4 . 1 . 1 . 3 . . . 6 . 1 . 6 11 ECM-based Alert Blocks 22 | . . . . . . . . . . . . . . . . . . . . . . . 22 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 13 | . 4 . . . 1 . . . . . . 2 . . . . . . 1 . . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . . . 7 7 7 7 7 7 . . Objects Rigged 23 | . . . . . . 23 . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 49 | . 3 . . 1 4 21 . . . . . . . 3 1 . 3 1 . 5 1 2 4 Max in Single Turn 21 | . 1 . . 1 1 21 . . . . . . . 2 1 . 1 1 . 1 1 1 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 54 | . 7 . 2 . 6 7 . . 4 . 3 . 2 2 1 . 4 . 4 4 1 5 2 Terminals 29 | . 7 . . . 4 5 . . . . 2 . 1 1 . . . . 3 1 . 4 1 Fabricators 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . . . Repair Stations 4 | . . . . . . . . . . . 1 . . 1 . . . . . . . 1 1 Recycling Units 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 179 | . 20 . 2 . 31 14 . . 31 . 5 . 5 5 1 . 17 . 10 6 18 7 7 Successful 123 | . 17 . 2 . 20 6 . . 31 . 3 . 1 1 1 . 17 . 2 1 18 2 1 Failed 55 | . 3 . . . 10 8 . . . . 2 . 4 4 . . . . 8 5 . 5 6 Catastrophic 20 | . . . . . 4 3 . . . . 1 . 1 2 . . . . 2 3 . 2 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 61 | . 19 . 1 . 17 9 . . . . . . . 5 . . . . 1 . 1 3 5 Terminals 77 | . 20 . . . 17 11 . . . . 3 . 3 4 . . . . 8 1 . 6 4 Fabricators 7 | . . . . . . . . . . . . . 2 . . . . . . 5 . . . Repair Stations 7 | . . . . . . . . . . . 2 . . 1 . . . . . . . 1 3 Recycling Units 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . . . Scanalyzers 15 | . . . . . 13 2 . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 97 | . 16 . 2 . 6 2 . . 31 . 1 . 1 . 1 . 17 . 1 . 18 1 . Record 35 | . . . 1 . . . . . 11 . . . . . . . 5 . . . 18 . . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 9 | . 2 . . . . . . . 3 . . . . . . . 4 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 11 1 . . . . . . . . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 2 2 . . . . . . . 1 . . . . 1 . . 1 1 Terminals 6 | . 1 . . . 1 1 . . . . . . . . . . . . 1 . . 1 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Extract 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . . . . . . . . . . . . . . . . 3 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 37 | . 7 . . . 5 5 . . . . 3 . 2 1 . . . . 4 4 . 4 2 Full Trace Events 11 | . 3 . . . 1 2 . . . . 1 . . 1 . . . . 2 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . 11 15 . . 13 . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Time 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . . . . . 2 . 8 . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 37 | . . 3 . . . . . . . . . . . . . . . 2 . 8 . 3 21 Largest Group 16 | . . 3 . . . . . . . . . . . . . . . 2 2 4 . 3 16 Highest-Rated Group 356 | . . 47 . . . . . . . . . . . . . . . 89 89 356 . 90 221 Highest-Rated Ally 89 | . . 31 . . . . . . . . . . . . . . . 47 47 89 . 30 59 Initial Warlord ECA Mod 9 | . . . . . . . . . . . . . 9 8 8 8 8 7 7 7 5 4 3 Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Muscle 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 143 | . . 22 . . . . . . . . . . . . . . . 2 2 40 . 20 57 Total Damage 2117 | . . 168 . . . . . . . . . . . . . . . . 59 657 . 287 946 Kills 13 | . . 4 . . . . . . . . . . . . . . . . . 6 . 1 2 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . X0-1V1 Amusement Gains 281 | . 7 20 . 5 10 . . . . 10 . . . 5 . 20 25 . . . 95 15 69 Good Acts 117 | . 1 14 . 2 5 . 7 . . 6 . 5 1 2 4 7 . . 7 27 . 10 19 Bad Acts 69 | . 2 8 . 1 2 3 . 3 . . . . 1 4 1 2 . 6 1 19 . 6 10 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Active Infowar (turns) 3121 | . . . . . . . . 6 . 203 . . . 550 . . . 12 . 484 135 604 1127 Optics 1538 | . . . . . . . . . . . . . . . . . . . . 330 . 81 1127 Terrain 55 | . . . . . . . . . . . . . . . . . . . . . . 55 . Decoding 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . Machine Analysis 550 | . . . . . . . . . . . . . . 550 . . . . . . . . . Cloaking 1762 | . . . . . . . . . . . . . . . . . . . . 354 135 600 673 Jamming 209 | . . . . . . . . 6 . 203 . . . . . . . . . . . . . ECM 233 | . . . . . . . . . . . . . . . . . . . . . . . 233 Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 . . 2 . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 9835 | . 857 204 232 287 438 104 131 133 21 302 50 364 131 1014 437 973 275 643 421 781 279 631 1127 Spaces Moved 9412 | 1 530 173 230 138 427 331 345 286 83 372 55 180 95 642 290 704 174 378 601 919 294 837 1327 Core 109 | . . . . 3 . . . . . . . . . . . . . . . . . . 106 Treads 314 | . 164 . . . 21 . . . . . . 120 . . . . . . . . . . 9 Legs 2624 | 1 50 . . 135 60 . . . . . . 41 95 642 290 704 174 378 54 . . . . Wheels 719 | . 316 173 230 . . . . . . . . . . . . . . . . . . . . Hover 3831 | . . . . . 22 . . . . . . . . . . . . . 547 919 294 837 1212 Flight 1815 | . . . . . 324 331 345 286 83 372 55 19 . . . . . . . . . . . Fastest Speed 25 | 120 100 100 100 190 28 25 25 25 25 25 37 37 120 120 120 120 120 120 44 36 38 38 38 Average Speed 70 | 120 120 100 100 195 57 26 25 25 25 28 37 157 120 120 120 120 120 120 52 39 38 38 44 Slowest Speed 400 | 120 160 115 100 400 190 28 25 25 25 177 37 260 120 120 120 120 120 123 220 44 38 122 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . 2 . . . . 5 . . . . . . . . . 1 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 45 | 2 84 54 61 55 36 13 52 61 69 60 2 81 6 9 46 79 60 42 17 57 94 26 35 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 7 | . . . 1 . . . 1 . 1 . . . . . 1 . 3 . . . . . . Known Exits Taken 13 | . . 1 . 1 1 . 1 . . 1 1 . 1 . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 9 | 1 1 . 1 . . 1 . 1 1 . . . . 1 . . 1 . 1 . . . . Scrap Searched 11 | . . 2 . . . . 1 1 . . . . . . . 3 . 4 . . . . . Spaces Dug 65 | . . . . . 9 1 2 8 . 17 . . 3 1 . . . 8 5 8 . 2 1 Terrain Destroyed 621 | . 147 24 . 6 82 118 2 8 . 45 . 2 3 23 3 5 1 24 5 45 . 8 70 Melee 64 | . . . . . 9 1 2 8 . 17 . . 3 . . . . 8 5 8 . 2 1 Projectile 11 | . . . . . . . . . . 1 . 2 . . . . . 7 . . . . 1 AOE 506 | . 147 24 . 6 73 117 . . . 27 . . . 16 . . . . . 36 . . 60 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 11421 | . 655 192 232 146 553 340 366 327 82 511 81 243 104 789 335 775 200 478 675 1229 403 1018 1687 Wait 692 | . 10 2 . . 20 . 5 14 . 94 25 . . 68 5 35 . 10 24 122 17 84 157 Move 9384 | . 529 172 229 137 426 328 344 285 82 369 54 179 94 641 289 703 173 377 600 918 293 836 1326 Hop 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Pick Up 87 | . 19 . 1 . 4 2 . . . 2 . 10 1 1 3 1 2 2 3 16 10 5 5 Fast Attach 142 | . 7 2 . 3 16 2 2 2 . 4 1 14 1 6 3 4 1 8 13 13 10 8 22 Attach 95 | . 4 1 . 1 11 2 . . . 4 . 4 2 3 . 1 . 13 4 4 4 8 29 Detach 78 | . 2 2 . . 11 1 1 . . 3 . 4 . 3 . . . 9 7 2 2 3 28 Swap 152 | . 4 1 . . 6 . . 3 . 2 . 6 . 12 5 5 5 7 2 30 27 23 14 Drop 130 | . 13 1 2 . 13 1 1 1 . . . 15 . 9 6 . 2 2 5 27 16 5 11 Fire 387 | . 59 11 . 5 12 . . . . 5 . 1 . 42 18 20 17 32 8 38 . 41 78 Melee 165 | . . . . . 31 3 13 10 . 27 1 10 4 . 1 4 . 8 9 13 24 5 2 Ram 12 | . . . . . 1 . . . . . . . . . . . . . . . . . 11 Kick 15 | . . . . . 2 . . . . . . . 2 4 5 2 . . . . . . . Crush 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 60 | . . . . . . . . . . . . . . . . . . 10 . 46 . . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Tes) -3/Armory (discovered 3 exits: Res x2 / *Lab) -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 566 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Core integrity fell below 50% 683 | -10/Materials | Prayed at D.C.S.S. Altar Unit 774 | -10/Materials | Discovered new exit (range 18) 822 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 853 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 858 | -10/Materials | Entered Mines 868 | -10/Mines | Core integrity permanently improved by X0-1V1 (+250) 896 | -10/Mines | Core integrity restored by X0-1V1 (+120) 902 | -10/Mines | X0-1V1 sent hostile S-10 Pest (x4) 909 | -10/Mines | X0-1V1 sent you into danger 912 | -10/Mines | Received a Mining Laser from a helpful Derelict 924 | -10/Mines | X0-1V1 sent allied G-34 Mercenary (x2) 941 | -10/Mines | Identified exit to Exiles 941 | -10/Mines | X0-1V1 revealed exit location to -10/Exiles 953 | -10/Mines | Core integrity restored by X0-1V1 (+135) 957 | -10/Mines | X0-1V1 activates XOMVISION 992 | -10/Mines | Assembled infested the area 1018 | -10/Mines | Discovered new exit (range 12) 1046 | -10/Mines | Discovered new exit (range 10) 1057 | -10/Mines | Lost 3 allies 1058 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1062 | -10/Mines | Entered Exiles 1075 | -10/Exiles | Discovered new exit (range 16) 1087 | -10/Exiles | Met 8R-AWN 1103 | -10/Exiles | Met EX-HEX 1131 | -10/Exiles | Met EX-BIN 1145 | -10/Exiles | Aligned with FarCom system 1146 | -10/Exiles | Given EX-Vault access code 1171 | -10/Exiles | Opened EX-Vault 1188 | -10/Exiles | Found AWS/Gauss 1212 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1249 | -10/Exiles | Met EX-DEC 1254 | -10/Exiles | Learned location of Zion (-6) 1282 | -10/Exiles | Discovered new exit (range 14) 1294 | -10/Exiles | Left Exiles lab with AWS/Gauss 1294 | -10/Exiles | Entered Mines 1332 | -9/Mines | Lost 5 parts (1p2n2w) 1338 | -9/Mines | Heat dissipation permanently improved by X0-1V1 (+30; -150 max core) 1368 | -9/Mines | Identified exit to Materials 1368 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 1554 | -9/Mines | X0-1V1 mutated your Weapon slot to Utility slot 1581 | -9/Mines | Entered Materials 1581 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 1633 | -8/Materials | Garrison activated, responded to threat 1805 | -8/Materials | X0-1V1 downgraded hostiles (x2) 1842 | -8/Materials | Central database locked down 1863 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (major) 1940 | -8/Materials | Melee accuracy permanently improved by X0-1V1 (+9%; -90 max core) 1981 | -8/Materials | Search patrols dispatched 1988 | -8/Materials | Identified exit to Factory 1999 | -8/Materials | Build established: Sprinter 2019 | -8/Materials | Entered Factory 2019 | -7/Factory | Evolved 2 slots: Utility x2 2055 | -7/Factory | Identified exit to DSF 2122 | -7/Factory | Discovered new exit (range 3) 2123 | -7/Factory | Entered Lower Caves 2124 | -7/Lower Caves | Encountered a Warlord checkpoint 2125 | -7/Lower Caves | Learned Factory interactive machine intel 2241 | -7/Lower Caves | X0-1V1 activates XOMVISION 2243 | -7/Lower Caves | Identified exit to Lower Caves 2243 | -7/Lower Caves | X0-1V1 revealed exit location to -7/Lower Caves 2248 | -7/Lower Caves | Spotted B-75 Beast 2254 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2254 | -7/Lower Caves | Entered another Lower Caves area 2291 | -7/Lower Caves | X0-1V1 sent hostile X-57 Shotgunner (x2) 2294 | -7/Lower Caves | X0-1V1 sent you into danger 2307 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2375 | -7/Lower Caves | Found Alien Artifact 2375 | -7/Lower Caves | Identified Core Expander 2375 | -7/Lower Caves | Installed Core Expander, added new Utility slot 2383 | -7/Lower Caves | Discovered new exit (range 17) 2387 | -7/Lower Caves | Entered Data Miner 2387 | -7/Data Miner | Discovered new exit (range 6) 2392 | -7/Data Miner | Met Data Miner 2398 | -7/Data Miner | Learned location of Section 7 (-2) 2398 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2401 | -7/Data Miner | Received God Mode back door access code from Data Miner 2408 | -7/Data Miner | Entered Proximity Caves 2411 | -6/Proximity Caves | Spotter reported a threat 2452 | -6/Proximity Caves | Spotter reported a threat 2466 | -6/Proximity Caves | X0-1V1 activates XOMVISION 2498 | -6/Proximity Caves | Learned Factory emergency access door positions 2505 | -6/Proximity Caves | Spotter reported a threat 2511 | -6/Proximity Caves | Learned location of 1 exit from Factory 2628 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2645 | -6/Proximity Caves | Identified exit to Factory 2645 | -6/Proximity Caves | X0-1V1 revealed exit location to -6/Factory 2650 | -6/Proximity Caves | Weapon slot count temporarily expanded by X0-1V1 (+3) 2683 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 2685 | -6/Proximity Caves | X0-1V1 activates XOMVISION 2710 | -6/Proximity Caves | Entered Factory 2710 | -6/Factory | Evolved 2 slots: Utility x2 2711 | -6/Factory | Identified exit to Factory 2713 | -6/Factory | Loaded intel: 56 interactive machine locations 2741 | -6/Factory | Repaired Imp. Flight Unit 2759 | -6/Factory | Identified exit to DSF 2760 | -6/Factory | Entered DSF 2806 | -6/DSF | Additional patrols routed to DSF 2818 | -6/DSF | Lost 3 parts (1n1u1w) 2933 | -6/DSF | Build established: Mutant 2989 | -6/DSF | Sterilization system engaged 3004 | -6/DSF | Destroyed 7 combat bots 3009 | -6/DSF | Ambient heat levels rising (+10) 3024 | -6/DSF | Ambient heat levels rising (+10) 3039 | -6/DSF | Ambient heat levels rising (+10) 3054 | -6/DSF | Ambient heat levels rising (+10) 3067 | -6/DSF | X0-1V1 revealed exit location to -5/Factory 3069 | -6/DSF | Ambient heat levels rising (+10) 3084 | -6/DSF | Ambient heat levels rising (+10) 3099 | -6/DSF | Ambient heat levels rising (+10) 3114 | -6/DSF | Ambient heat levels rising (+10) 3124 | -6/DSF | Entered Factory 3124 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3188 | -5/Factory | X0-1V1 enhanced Transport squad support 3199 | -5/Factory | Identified exit to Factory 3255 | -5/Factory | Entered another Factory area 3255 | -4/Factory | Evolved 2 slots: Weapon x2 3554 | -4/Factory | Build established: Scavenger-Tank 3685 | -4/Factory | X0-1V1 announced a LAN party 4262 | -4/Factory | Discovered new exit (range 5) 4269 | -4/Factory | Entered Upper Caves 4275 | -4/Upper Caves | Met a Warlord Commander 4277 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4284 | -4/Upper Caves | Found Encrypted Comm Array 4309 | -4/Upper Caves | Build established: Scavenger-Gunner 4311 | -4/Upper Caves | X0-1V1 mutated your Utility slot to Propulsion slot 4317 | -4/Upper Caves | Identified exit to Upper Caves 4317 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Upper Caves 4321 | -4/Upper Caves | Found Alien Artifact 4321 | -4/Upper Caves | Identified Dimensional Node Initializer 4321 | -4/Upper Caves | Initialized slip node 4385 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4706 | -4/Upper Caves | Entered another Upper Caves area 4724 | -4/Upper Caves | Learned Research interactive machine intel 4836 | -4/Upper Caves | X0-1V1 mutated your Utility slot to Weapon slot 4838 | -4/Upper Caves | X0-1V1 activates XOMVISION 4855 | -4/Upper Caves | Crushed by falling debris 4855 | -4/Upper Caves | System corruption reached 10% 4886 | -4/Upper Caves | Lost 3 parts (2n1u) 5163 | -4/Upper Caves | Identified exit to Research 5163 | -4/Upper Caves | X0-1V1 revealed exit location to -3/Research 5275 | -4/Upper Caves | Learned 4 Research zone layouts 5639 | -4/Upper Caves | Identified exit to Zhirov 5639 | -4/Upper Caves | X0-1V1 revealed exit location to -4/Zhirov 5679 | -4/Upper Caves | Entered Zhirov 5679 | -4/Zhirov | Discovered new exit (range 3) 5701 | -4/Zhirov | Met Zhirov 5729 | -4/Zhirov | Learned location of Quarantine (-2) 5729 | -4/Zhirov | Learned location of Testing (-3) 5729 | -4/Zhirov | Learned location of Command (-1) 5742 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5760 | -4/Zhirov | Found Alien Artifact 5760 | -4/Zhirov | Identified Integrated Reactor 5760 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5782 | -4/Zhirov | Found Alien Artifact 5953 | -4/Zhirov | Cloak Generator disabled 5953 | -4/Zhirov | Attacked by Zhirov 5954 | -4/Zhirov | Entered Proximity Caves 6079 | -3/Proximity Caves | Spotter reported a threat 6101 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6128 | -3/Proximity Caves | Spotter reported a threat 6132 | -3/Proximity Caves | Spotter reported a threat 6185 | -3/Proximity Caves | Spotter reported a threat 6234 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6236 | -3/Proximity Caves | Identified Transdimensional Reconstructor 6236 | -3/Proximity Caves | Warped through subspace 6360 | -3/Proximity Caves | X0-1V1 sent you into danger 6366 | -3/Proximity Caves | X0-1V1 upgraded hostiles (x1) 6380 | -3/Proximity Caves | AWS/Gauss suddenly broke down 6445 | -3/Proximity Caves | Lost 7 parts (5n2w) 6584 | -3/Proximity Caves | Discovered exit to Research (range 9) 6597 | -3/Proximity Caves | Entered Research 6597 | -3/Research | Accompanied by 2 allies 6597 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6598 | -3/Research | Identified exit to Testing 6599 | -3/Research | Loaded intel: 43 interactive machine locations 6635 | -3/Research | Incoming investigation squad redirected 6726 | -3/Research | X0-1V1 mutated your Propulsion slot to Weapon slot 6758 | -3/Research | X0-1V1 activates XOMVISION 6769 | -3/Research | X0-1V1 released a cloud of subatomizers 6847 | -3/Research | Search patrols dispatched 7010 | -3/Research | Discovered new exit (range 11) 7018 | -3/Research | Entered Armory 7063 | -3/Armory | Found Unknown Launcher 7063 | -3/Armory | Identified Fusion Bomb Launcher 7070 | -3/Armory | Found Fusion Bomb Launcher 7073 | -3/Armory | Found Fusion Bomb Launcher 7098 | -3/Armory | X0-1V1 activates XOMVISION 7261 | -3/Armory | Joined by Warlord Ranger squad 7365 | -3/Armory | Spotted B-86 Titan 7369 | -3/Armory | Destroyed B-86 Titan 7391 | -3/Armory | Joined by Warlord Muscle squad 7392 | -3/Armory | X0-1V1 foreshadows a heat wave 7485 | -3/Armory | Destroyed 7 combat bots 7493 | -3/Armory | Ambient heat levels rising (+10) 7551 | -3/Armory | Ambient heat levels rising (+10) 7622 | -3/Armory | Watched by a mysterious "MATRIX" hacker 7623 | -3/Armory | X0-1V1 destroyed Energy Cycler 7623 | -3/Armory | Energy Cycler disabled 7625 | -3/Armory | Ambient heat levels falling (-10) 7703 | -3/Armory | X0-1V1 mutated your Weapon slot to Utility slot 7707 | -3/Armory | Identified exit to Lab 7707 | -3/Armory | X0-1V1 revealed exit location to -3/Lab 7720 | -3/Armory | X0-1V1 downgraded hostiles (x1) 7728 | -3/Armory | Ambient heat levels falling (-10) 7729 | -3/Armory | Spotted Armor Guard 7729 | -3/Armory | Spotted Armor Guard 7731 | -3/Armory | X0-1V1 vaporized surrounding terrain (radius 15) 7734 | -3/Armory | Spotted Armor Guard 7739 | -3/Armory | Identified exit to Research 7739 | -3/Armory | X0-1V1 revealed exit location to -2/Research 7740 | -3/Armory | X0-1V1 activates XOMVISION 7754 | -3/Armory | Destroyed Armor Guard 7764 | -3/Armory | Spotted Armor Guard 7764 | -3/Armory | X0-1V1 sent you into danger 7780 | -3/Armory | X0-1V1 revealed exit location to -2/Research 7783 | -3/Armory | X0-1V1 mutated your Utility slot to Weapon slot 7785 | -3/Armory | X0-1V1 announced a LAN party 7799 | -3/Armory | Entered Lab 7799 | -3/Lab | Discovered exit to Research (range 9) 7804 | -3/Lab | Unable to decrypt terminal 7804 | -3/Lab | Opened the door to a hidden lab 7804 | -3/Lab | Detected by scanners 7805 | -3/Lab | Gained access to the hidden lab's interior 7810 | -3/Lab | Confronted by A5 7862 | -3/Lab | Destroyed A5 7866 | -3/Lab | Found Prototype Protection 7866 | -3/Lab | Identified Med. Regenerative Plating 7889 | -3/Lab | Found Prototype Hackware 7913 | -3/Lab | Identified Exp. System Shield 7926 | -3/Lab | Found Integrated Reactor 7926 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 7933 | -3/Lab | Found Core Expander 7933 | -3/Lab | Installed Core Expander, added new Utility slot 7943 | -3/Lab | Found Transdimensional Reconstructor 7952 | -3/Lab | Found Prototype Hackware 7955 | -3/Lab | Found Prototype Protection 7955 | -3/Lab | Identified Hvy. Regenerative Plating 7960 | -3/Lab | Found Prototype Energy Gun 7960 | -3/Lab | Identified Hyp. EM Gauss Rifle 7966 | -3/Lab | Found Prototype Energy Cannon 7966 | -3/Lab | Identified Potential Cannon 7975 | -3/Lab | Identified Quantum Router 7986 | -3/Lab | Unable to decrypt terminal 7986 | -3/Lab | Unable to decrypt terminal 8036 | -3/Lab | Found Alien Artifact 8036 | -3/Lab | Identified Core Reset Matrix 8036 | -3/Lab | Used Core Reset Matrix 8041 | -3/Lab | Discovered exit to Research (range 9) 8078 | -3/Lab | Entered Research 8078 | -2/Research | Evolved 2 slots: Utility x2 8223 | -2/Research | X0-1V1 sent allied S-43 Plague (x3) 8319 | -2/Research | Garrison activated, responded to threat 8384 | -2/Research | Lost 3 allies 8482 | -2/Research | Garrison activated, responded to threat 8513 | -2/Research | Identified exit to Access 8513 | -2/Research | X0-1V1 revealed exit location to -1/Access 8535 | -2/Research | Spotted B-90 Cyclops 8536 | -2/Research | X0-1V1 redirected Transport squads to designated parking area 8538 | -2/Research | X0-1V1 announced a LAN party 8616 | -2/Research | Warped through subspace 8668 | -2/Research | Discovered exit to Access (range 21) 8709 | -2/Research | Entered Access 8709 | -1/Access | Evolved 1 slot: Utility x1 8748 | -1/Access | Energy Cycler disabled 8845 | -1/Access | Spotted B-99 Colossus 9005 | -1/Access | Found Prototype Processor 9005 | -1/Access | Identified Exp. Core Analyzer 9028 | -1/Access | Identified exit to Command 9028 | -1/Access | X0-1V1 revealed exit location to -1/Command 9049 | -1/Access | Build established: Alien-Gunner 9094 | -1/Access | Spotted B-99 Colossus 9094 | -1/Access | Spotted B-99 Colossus 9183 | -1/Access | Intercept squad dispatched 9193 | -1/Access | Spotted Tracker 9194 | -1/Access | Spotted Tracker 9208 | -1/Access | Destroyed Tracker 9215 | -1/Access | Spotted Combat Programmer 9215 | -1/Access | Spotted Combat Programmer 9221 | -1/Access | Destroyed Combat Programmer 9225 | -1/Access | Destroyed Combat Programmer 9290 | -1/Access | X0-1V1 enhanced Transport squad support 9459 | -1/Access | First assault squad dispatched 9488 | -1/Access | Lost 3 parts (1n1u1w) 9556 | -1/Access | Lost 3 parts (1n2w) 9626 | -1/Access | X0-1V1 sent allied X-77 Beamer (x2) 9630 | -1/Access | System corruption reached 10% 9657 | -1/Access | Lost 3 allies 9669 | -1/Access | X0-1V1 sent you to a vault 9670 | -1/Access | Found Prototype Launcher 9670 | -1/Access | Identified Tactical Quantum Warhead 9680 | -1/Access | Found Prototype Processor 9680 | -1/Access | Identified Exp. Target Analyzer 9687 | -1/Access | Found Unknown Special Melee Weapon 9687 | -1/Access | Identified Chaos Jack 9689 | -1/Access | Found Prototype Device 9689 | -1/Access | Identified Exp. Focal Shield 9697 | -1/Access | Found Lrg. Botcube 9737 | -1/Access | Intercept squad dispatched 9740 | -1/Access | Spotted Tracker 9740 | -1/Access | Spotted Tracker 9757 | -1/Access | Lrg. Botcube activated 9758 | -1/Access | Spotted Combat Programmer 9763 | -1/Access | Lrg. Botcube completed mutation into core form, armed with 1 cannon 9782 | -1/Access | Spotted Combat Programmer 9788 | -1/Access | Core integrity fell below 50% 9798 | -1/Access | Emitted hypermatrix ping 9802 | -1/Access | Assembled emerged from beneath the floor 9803 | -1/Access | Assembled emerged from beneath the floor 9803 | -1/Access | Garrison activated, responded to threat 9817 | -1/Access | Core integrity restored by X0-1V1 (+257) 9834 | -1/Access | Discovered new exit (range 6) 9835 | -1/Access | Core integrity fell below 20% 9836 | *** | Heading to fleet! Last Messages --------------- G-73 Enforcer form resolidifies at new position. Form resolidifies at new position. 09822_ Exp. Core Analyzer destroyed. 09823_ Penetrated by EMDS Slug. 09823_ Combat Programmer resets G-73 Enforcer, system corruption cleaned. 09824_ TF Node disabled. 09824_ Unknown Device tumbles out of TF Node. 09824_ Unknown Processor tumbles out of TF Node. 09824_ Exp. Gyrokinetic Inverter temporarily disabled. 09825_ Penetrated by EMDS Slug. 09825_ EMDS Slug penetrates Wall. 09827_ Detected hypermatrix ping. 09827_ EMDS Slug penetrates Wall. 09827_ Penetrated by EMDS Slug. 09827_ Adv. Target Analyzer destroyed. 09828_ System corrupted: Matter fused (-7). 09829_ Penetrated by EMDS Slug. 09834_ The Access Shell folds into the floor. 09834_ EXIT=FOUND 09834_ Penetrated by EMDS Slug. 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Flight Unit | 30% | -6/Factory Studied --------- None Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed TitaniumRocketGun Manual? 0 Play Time 01:48:13 Cumulative 1368.2 hours Start 2026.08.15 @ 16:08:39 End 2026.08.15 @ 18:03:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1676 Rogue 1392 Adventurer 124 Explorer 160 Win Type 2 Total 72 Types 55/0/11/4/1/0/0/1/0/0 Lore% 93 Gallery% 84 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f5e0e28-922a-4546-85aa-22cdc205f4aa