Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 15:18:33 Player: Wesmed Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1629) 1629 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 5423 Bonus ------- High Alert Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 615/850 Matter 396/500 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1600) Ox31 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (9) ------ Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner > --- WEAPON (2) ------- Gauss Cannon Heavy Mace > --- INVENTORY (25) --- Improved Ion Engine Nuclear Core Light Nuclear Core Light Treads Cryofiber Web Improved Heat Sink Cooling System Advanced Weight Redist. System Improved Sensor Array Improved Targeting Computer Recoil Stabilizer Actuator Array Advanced ECM Suite Particle Gun Heavy Particle Cannon Heavy Ion Cannon Heavy Assault Rifle Enhanced Autogun Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Structural Scanner Improved Utility Shielding Weapon Shielding Improved Light Armor Plating Layered Light Armor Plating Shock Absorption System > --- WEAPON ----------- Gauss Cannon Heavy Mace > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Nuclear Core Light Treads Cryofiber Web Heat Sink Improved Heat Sink Cooling System Improved Sensor Array Improved Targeting Computer Recoil Stabilizer Actuator Array Advanced ECM Suite Particle Gun Heavy Particle Cannon Heavy Ion Cannon Heavy Assault Rifle Enhanced Autogun Gauss Cannon Gauss Cannon Gauss Cannon Heavy Missile Launcher Datajack [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Matter Pod Device Structural Scanner Storage High-capacity Matter Pod Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Heavy Mace Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Slots Evolved 8 | . . 2 2 2 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 7 | . . 2 1 2 2 . Weapon . | . . . . . . . Parts Attached 78 | 7 1 29 32 6 3 . Power 7 | 1 . 4 2 . . . Engine 5 | 1 . 3 1 . . . Core 2 | . . 1 1 . . . Reactor . | . . . . . . . Propulsion 23 | 2 . 10 9 2 . . Treads 18 | . . 7 9 2 . . Leg . | . . . . . . . Wheel 5 | 2 . 3 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 2 1 5 12 2 3 . Device 11 | 1 1 . 7 1 1 . Storage 4 | 1 . 3 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 10 | . . 2 5 1 2 . Artifact . | . . . . . . . Weapon 23 | 2 . 10 9 2 . . Energy Gun 5 | 1 . 3 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 . 4 6 . . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . 1 1 . . Slashing Weapon 4 | . . 3 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 32 | . . 9 14 . 6 3 Power 6 | . . 4 1 . 1 . Propulsion 12 | . . 3 6 . 2 1 Utility 12 | . . 2 5 . 3 2 Weapon 2 | . . . 2 . . . Highest Loss Streak 6 | . . 3 4 . 6 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 89 | . 100 95 85 98 95 60 Engine 6 | . 14 6 8 . . . Core 2 | . . 3 . 7 4 . Treads 18 | . . 13 21 22 18 6 Wheel 2 | . 28 8 . . . . Device 12 | . 14 10 10 22 19 13 Storage 17 | . 14 22 18 15 13 13 Protection 9 | . . 9 8 14 25 13 Energy Gun 5 | . 14 10 4 3 . . Ballistic Gun 7 | . 14 7 8 5 . . Impact Weapon 2 | . . . 2 3 6 6 Slashing Weapon 1 | . . 3 2 . . . Naked Turns . | . . . . . . . Heaviest Build 121 | 13 13 97 121 108 114 99 Greatest Support 77 | 20 20 40 69 77 71 20 Greatest Overweight (x) 5 | . . 4 5 2 4 4 Average Overweight (x) 1 | . . . 1 1 1 4 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 Average Capacity 22 | 7 8 15 25 25 25 25 Most Carried 25 | 8 8 22 25 25 24 23 Average Carried 21 | 6 7 14 23 24 23 23 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 25 | 8 8 20 24 25 23 23 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Gar Matter Collected 1529 | 321 74 536 559 33 6 . Remotely . | . . . . . . . Salvage Created 2457 | 163 125 869 1214 33 53 . Parts 147 | 6 14 67 60 . . . Haulers Intercepted 3 | . 1 1 1 . . . Recyclers Shooed 3 | . . 2 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Combat Hostiles Destroyed 49 | . 3 22 23 . 1 . Melee 13 | . . 9 4 . . . Guns 34 | . 3 13 18 . . . Cannons 1 | . . . . . 1 . Classes Destroyed 12 | 3 3 4 1 . 1 . Worker 4 | 2 . 1 . . 1 . Builder 6 | . 1 2 3 . . . Tunneler 3 | 3 . . . . . . Hauler 3 | . 1 1 1 . . . Recycler 4 | 1 . 1 2 . . . Mechanic 1 | . . 1 . . . . Watcher 2 | . . 1 . 1 . . Swarmer 20 | . 3 11 6 . . . Grunt 19 | . . 7 12 . . . Brawler 1 | . . . 1 . . . Sentry 8 | . . 4 4 . . . Hunter 1 | . . . . . 1 . Best Kill Streak 5 | 4 3 5 5 1 2 . Combat Bots Only 4 | . 3 4 4 . 1 . Max Kills in Single Turn 2 | 1 1 2 1 1 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Hostile Shots Fired 585 | . 14 185 172 4 198 12 Missed 166 | . 5 38 41 2 76 4 Damage Taken 5134 | . 89 1407 1946 28 1512 152 Core 837 | . 22 383 197 . 235 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 272 | . . 82 23 . 126 41 Regen/Repaired (Parts) 69 | . . 69 . . . . Core Remaining (%) 71 | 100 91 4 64 100 . . Volleys Fired 160 | 17 6 50 73 3 11 . Largest 2 | 2 2 2 2 2 1 . Hottest 90 | 70 70 88 88 90 48 . Shots Fired 272 | 34 12 94 115 6 11 . Gun 261 | 34 12 94 115 6 . . Cannon 11 | . . . . . 11 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 172 | 17 6 50 85 3 11 . Thermal 100 | 17 6 44 30 3 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 9 5 8 16 3 6 . Robot Miss Streak 4 | 3 1 4 3 3 4 . Penetration Max . | . . . . . . . Secondary Targets 4 | . 1 1 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 220 | 20 7 74 108 3 8 . Core Hits 96 | 7 6 36 42 2 3 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | 3 . 1 5 . . . Burn 5 | 3 . 1 1 . . . Sever 4 | . . . 4 . . . Melee Attacks 85 | . . 36 46 1 2 . Impact 13 | . . . 10 1 2 . Slashing 72 | . . 36 36 . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . 1 2 . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4088 | 250 94 1246 2254 48 196 . Guns 2527 | 250 92 893 1244 48 . . Cannons 154 | . . . . . 154 . Explosions . | . . . . . . . Melee 1405 | . . 353 1010 . 42 . Ramming 2 | . 2 . . . . . Kinetic 1689 | 116 15 444 926 34 154 . Thermal 992 | 134 77 449 318 14 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 426 | . . . 384 . 42 . Slashing 979 | . . 353 626 . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . 1 . . . Average Corruption 1 | . . . 1 . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . . 22 . . . Message Errors 5 | . . . 5 . . . Matter Fused 4 | . . . 4 . . . Heat Flow Errors 5 | . . . 5 . . . Energy Discharges 3 | . . . 3 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 2 | . . . 2 . . . Data Loss (major) 1 | . . . 1 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 203 | . . 3 198 . 2 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 203 | . . 3 198 . 2 . Knockbacks 5 | . . . . . 5 . Impact 1 | . . . . . 1 . Kinetic 4 | . . . . . 4 . Secondary . | . . . . . . . Self-Inflicted Damage 1 | . 1 . . . . . Shots . | . . . . . . . Rammed 1 | . 1 . . . . . Targets Rammed 1 | . 1 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 282 | . 38 282 246 95 2 . Average Temperature 63 | . 13 60 71 43 2 . Received Heat Transfer 1470 | . 30 300 990 . 150 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . . . 3 . 3 . Impact Corruptions 5 | . . . 4 . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | 3 . 1 3 . . . Heat Transferred 2886 | 629 222 1147 851 37 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Peak Influence 475 | 30 177 475 308 75 70 120 Initial 143 | . 19 74 143 53 . 20 Average 132 | 9 77 263 127 33 15 36 Maximum Alert Level 2 | . . 2 1 . . . Low Security (%) 75 | 100 100 27 82 100 100 100 Level 1 22 | . . 64 17 . . . Level 2 1 | . . 8 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 2 2 1 . . Investigation 2 | . 1 1 . . . . Extermination 1 | . . . . 1 . . Reinforcement 3 | . . 1 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Distress Signals 3 | . . 2 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 10 42 36 2 9 2 Peak Tracking Total 7 | . 6 6 6 1 7 2 Tactical Retreats 13 | . 2 6 5 . . . Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Traps Triggered 3 | . 1 1 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Machines Accessed 8 | . 3 2 2 . 1 . Terminals 6 | . 3 1 2 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 18 | . 6 6 4 . 2 . Successful 10 | . 4 3 2 . 1 . Failed 8 | . 2 3 2 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . 1 . . . Terminals 13 | . 6 3 4 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . 3 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 7 | . 4 1 2 . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Patrol Status 2 | . . 1 1 . . . Transport Status 1 | . 1 . . . . . Reinforcement Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . 2 . . . . Scan Component 1 | . . 1 . . . . Repair 1 | . . 1 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 2 2 2 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Gar Turns Passed 5974 | 143 199 1266 3133 834 198 201 Spaces Moved 2142 | 93 217 587 816 325 63 41 Core 3 | 3 . . . . . . Treads 1552 | . . 307 816 325 63 41 Legs . | . . . . . . . Wheels 587 | 90 217 280 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 240 243 243 490 Average Speed 217 | 79 80 138 299 245 253 490 Slowest Speed 560 | 80 80 480 560 325 490 490 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 4 51 42 52 10 4 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug 18 | . . 3 14 1 . . Terrain Destroyed 23 | . . 3 14 1 5 . Melee 18 | . . 3 14 1 . . Projectile 5 | . . . . . 5 . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Gar Total 3034 | 124 231 873 1323 355 87 41 Wait 459 | . . 139 313 . 7 . Move 2138 | 92 216 586 815 325 63 41 Hop . | . . . . . . . Pick Up 62 | 8 3 22 20 9 . . Fast Attach 33 | 7 1 6 16 3 . . Attach 17 | . . 5 8 1 3 . Detach 3 | . . . 2 . 1 . Swap 28 | . . 18 8 2 . . Drop 46 | . 4 11 22 9 . . Fire 160 | 17 6 50 73 3 11 . Melee 85 | . . 36 46 1 2 . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . 2 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Discovered new exit (range 5) 290 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Utility x2 801 | -9/Materials | Discovered new exit (range 10) 825 | -9/Materials | Build established: Scavenger-Mutant 1050 | -9/Materials | Core integrity fell below 50% 1175 | -9/Materials | Build established: Mutant 1385 | -9/Materials | Repaired Particle Gun 1415 | -9/Materials | Discovered new exit (range 16) 1561 | -9/Materials | Core integrity fell below 20% 1607 | -9/Materials | Lost 3 parts (1p1n1u) 1609 | -9/Materials | Entered another Materials area 1609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1673 | -8/Materials | Build established: Scavenger-Mutant 1725 | -8/Materials | Lost 4 parts (2u2w) 4514 | -8/Materials | Lost 3 parts (1p2n) 4575 | -8/Materials | Discovered new exit (range 13) 4742 | -8/Materials | Entered Factory 4742 | -7/Factory | Evolved 2 slots: Utility x2 5420 | -7/Factory | Discovered new exit (range 15) 5509 | -7/Factory | Build established: Mutant 5576 | -7/Factory | Entered another Factory area 5576 | -6/Factory | Evolved 2 slots: Utility x2 5773 | -6/Factory | Identified exit to Garrison 5774 | -6/Factory | Entered Garrison 5798 | -6/Garrison | Lost 6 parts (1p2n3u) 5904 | -6/Garrison | Assembled breached garrison interior 5975 | -6/Garrison | Self-destructed Last Messages --------------- Access door unlocked. 05773_ EXIT=UNLOCKED: GARRISON 05773_ K-01 Serf collects debris. 05773_ K-01 Serf destroyed. LOCATION=GARRISON GOAL=ESCAPE 05904_ ALERT: Infestation breaching garrison interior. Local demolisher support unavailable. 05941_ ALERT: Garrison interior compromised. 05970_ C-30 ARC bursts open, deploying its payload. 05970_ H-66 Slayer unfolds itself. 05971_ Slug penetrates Reinforced Barrier. 05971_ Penetrated by Slug. 05971_ Arm. Treads destroyed. 05971_ Penetrated by Slug. 05971_ Imp. Utility Shielding destroyed. 05971_ Penetrated by Slug. 05974_ Slug penetrates Wall. 05974_ Slug penetrates Reinforced Barrier. 05974_ Weapon Shielding destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????###???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# #??????????????????????? | | ??????????????### #??????????????????????? | | ??????????????#"# ##?????????????????????? | | ??????????????#" h%?????????????????????? | | ??????????????#" h??????????????????????? | | ???????????????" ??????????????????????? | | ????????????????# #??????????????????????? | | ????????????????# @#??????????????????????? | | ???????# ##### ###################????? | | ???????# ???? | | ????????# ###### ???? | | ????????????????###### ???? | | ?????????????????????# ######### #?????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ??????????############ #????????????????? | | ??????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 600 Resistance: EX 25 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed GravmagMicroTriangulator Manual? 0 Play Time 00:42:12 Cumulative 16.5 hours Start 2024.04.24 @ 14:34:36 End 2024.04.24 @ 15:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 8 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 526145f3-5001-49af-b16e-224c60427897