Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 19:36:47 Player: ywiktor Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (31) 155 Value Destroyed (1169) 1169 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 8844 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 52/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace System Shield Field Laser Disruptor Cannon Mass Driver Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Combat Airjet Gravmag Array Linear Gravjet Cooled Gravmag System Improved Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Launcher Guidance Computer Transmission Jammer Layered Medium Armor Plating Advanced Hacking Suite Advanced Hacking Suite System Shield System Shield > --- WEAPON ----------- Advanced EMP Blaster Longsword +1 > --- INVENTORY -------- Micro Fission Core Gravmag Array Gyrokinetic Inverter System Shield Field Laser Disruptor Cannon Mass Driver Smartbomb Launcher [Rating: 97] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Airjet Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Makeshift Flight Unit Utility System Shield Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Longsword +1 Energy Gun Shock Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Mass Driver Launcher Advanced EMP Blaster Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Slots Evolved 16 | . . . . . 4 2 2 . . 2 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . . . 2 1 1 . . . . . . . 1 Utility 10 | . . . . . 2 . 1 . . 2 2 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 106 | 6 3 5 5 2 12 . 28 . 13 10 11 4 . . 7 Power 15 | 1 . 1 . 1 . . 4 . 6 . . . . . 2 Engine 9 | 1 . 1 . 1 . . 3 . 3 . . . . . . Core 6 | . . . . . . . 1 . 3 . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . Propulsion 34 | 2 2 1 . 1 5 . 9 . 2 3 6 1 . . 2 Treads . | . . . . . . . . . . . . . . . . Leg 11 | 2 2 1 . 1 5 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 20 | . . . . . . . 9 . 2 3 6 . . . . Flight 3 | . . . . . . . . . . . . 1 . . 2 Utility 18 | 1 1 1 . . 4 . 3 . 1 4 2 1 . . . Device 3 | . 1 . . . 1 . . . . . 1 . . . . Storage 4 | 1 . . . . 2 . 1 . . . . . . . . Processor 2 | . . . . . . . . . 1 . 1 . . . . Hackware 7 | . . . . . 1 . 2 . . 3 . 1 . . . Protection 2 | . . 1 . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 39 | 2 . 2 5 . 3 . 12 . 4 3 3 2 . . 3 Energy Gun 8 | . . 1 2 . 2 . 2 . . . 1 . . . . Energy Cannon 5 | . . . 1 . . . 3 . 1 . . . . . . Ballistic Gun 11 | 2 . 1 1 . 1 . 4 . 1 1 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . 1 Launcher 4 | . . . . . . . 1 . . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . 1 . . . 2 . 2 1 1 . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 1 . 5 . 1 1 . . . . . Parts Lost 26 | . . 1 . . . . 3 . 3 1 2 4 1 1 10 Power 6 | . . 1 . . . . 1 . 2 . . 1 . 1 . Propulsion 7 | . . . . . . . . . 1 . 1 1 . . 4 Utility 9 | . . . . . . . 2 . . . 1 1 . . 5 Weapon 4 | . . . . . . . . . . 1 . 1 1 . 1 Highest Loss Streak 7 | . . 1 . . . . 1 . 1 1 2 3 1 1 7 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 85 | . 92 100 98 100 94 84 83 93 89 91 90 78 70 60 51 Engine 8 | . 14 14 14 14 9 7 12 6 5 11 10 6 5 3 . Core 1 | . . . . . . . . 6 6 . . . . . . Leg 8 | . 28 28 28 28 36 30 1 . . . . . . . . Hover 19 | . . . . . . . 34 40 34 29 24 20 15 14 10 Device 2 | . 7 5 . . 4 7 1 . . . 4 5 5 4 2 Storage 6 | . 14 14 14 14 9 7 6 6 6 5 5 5 5 4 3 Processor 3 | . . . . . . . . . 2 5 8 10 10 9 8 Hackware 14 | . . . . . 8 7 12 20 20 22 21 19 21 19 14 Protection 3 | . . 8 14 14 9 7 1 . . 4 5 4 . . . Energy Gun 3 | . . 13 13 14 10 7 4 . . . . . . . . Energy Cannon 1 | . . . . . . . 1 6 6 3 . . . . . Ballistic Gun 4 | . 28 14 13 14 7 7 4 6 1 . . . . . . Slashing Weapon 2 | . . . . . . . 2 . 4 4 4 . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 94 | 12 13 16 16 16 94 25 31 31 35 43 45 42 26 20 23 Greatest Support 65 | 20 20 20 20 20 40 40 58 58 60 65 65 52 43 43 43 Greatest Overweight (x) 4 | 2 . . . . 2 . 2 . . . 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 25 10 15 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 9 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 8 8 8 8 10 10 10 8 10 10 10 9 7 8 8 Average Carried 8 | 1 5 7 8 7 9 10 8 8 9 9 9 7 7 7 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 8 8 8 10 10 8 8 9 10 8 7 7 8 5 Class Distribution -------------------- 63% | Hacker-Mutant 14% | Mutant 10% | Scavenger-Mutant 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Matter Collected 1432 | 201 140 68 . 77 120 12 80 . 159 263 77 92 . . 143 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1086 | . 254 144 . . . . 80 . 131 203 63 . 85 . 126 Parts 61 | . 18 8 . . . . 7 . 11 6 3 . 2 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Combat Hostiles Destroyed 25 | . 6 5 . . . . 1 . 2 5 2 1 1 . 2 Melee 3 | . . . . . . . . . 1 . . . . . 2 Guns 12 | . 6 5 . . . . 1 . . . . . . . . Cannons 4 | . . . . . . . . . 1 1 2 . . . . AOE 5 | . . . . . . . . . . 3 . 1 1 . . Classes Destroyed 9 | . 1 1 . . . . 3 . 3 . . 1 . . . Worker 2 | . . . . . . . . . 1 . . . . . 1 Builder 2 | . . . . . . . 1 . . . . . . . 1 Operator 2 | . . . . . . . 1 . 1 . . . . . . Drone 1 | . . . . . . . . . 1 . . . . . . Watcher 1 | . . . . . . . . . 1 . . . . . . Swarmer 6 | . . 3 . . . . . . . 3 . . . . . Grunt 9 | . 6 2 . . . . . . . . . . 1 . . Sentry 1 | . . . . . . . . . . . . 1 . . . Programmer 8 | . . . . . . . 1 . 1 2 2 . . . 2 Best Kill Streak 3 | . 2 2 . . . . 2 . 1 3 1 1 1 . 2 Combat Bots Only 3 | . 2 2 . . . . 1 . 1 3 1 1 1 . 2 Max Kills in Single Turn 2 | . 1 1 . . . . 1 . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . 1 1 . . Melee 1 | . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Hostile Shots Fired 433 | . 36 45 . . 2 12 39 . 16 37 32 25 18 8 163 Missed 152 | . 9 13 . . . 6 12 . 7 12 9 10 8 1 65 Damage Taken 5300 | . 331 350 . . 27 93 408 . 255 434 535 355 214 114 2184 Core 1999 | . 55 83 . . 14 . 43 . 20 76 136 . 78 30 1464 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 87 | 100 . . . 44 97 100 . . 92 92 . . 81 97 . Volleys Fired 98 | . 29 16 . . . 3 5 . 2 13 10 9 2 . 9 Largest 2 | . 2 2 . . . 1 2 . 2 2 2 1 1 . 1 Hottest 120 | . 40 60 . . . 25 105 . 60 105 120 46 36 . 57 Shots Fired 165 | . 58 32 . . . 3 9 . 4 18 20 9 2 . 10 Gun 115 | . 58 32 . . . 3 5 . 2 5 10 . . . . Cannon 36 | . . . . . . . 4 . 2 10 10 . . . 10 Launcher 14 | . . . . . . . . . . 3 . 9 2 . . Special . | . . . . . . . . . . . . . . . . Kinetic 115 | . 58 23 . . . 3 4 . 2 5 10 . . . 10 Thermal 27 | . . . . . . . 5 . 2 10 10 . . . . Explosive 8 | . . . . . . . . . . . . 8 . . . Electromagnetic 15 | . . 9 . . . . . . . 3 . 1 2 . . Robot Hit Streak 11 | . 10 7 . . . 2 6 . 1 4 10 11 1 . 7 Robot Miss Streak 5 | . 5 2 . . . 1 3 . 5 3 2 . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . Shots Hit Robots 121 | . 36 19 . . . 2 7 . 5 10 15 9 1 . 17 Core Hits 59 | . 15 9 . . . 1 5 . 4 6 4 5 3 1 6 Critical Kills 2 | . 1 . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 6 | . 1 . . . . . . . . 1 3 . . . 1 Burn 2 | . . . . . . . . . . . 2 . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 81 | . . . . . . . 14 . 17 11 12 . . . 27 Impact . | . . . . . . . . . . . . . . . . Slashing 81 | . . . . . . . 14 . 17 11 12 . . . 27 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 2 . 4 . . . . . 2 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3744 | . 305 187 . . . 46 319 . 458 631 417 305 250 6 820 Guns 809 | . 297 187 . . . 34 81 . . 43 167 . . . . Cannons 967 | . . . . . . . 40 . 41 278 250 . . . 358 Explosions 865 | . . . . . . . . . . 310 . 305 250 . . Melee 1077 | . . . . . . . 198 . 417 . . . . . 462 Ramming 26 | . 8 . . . . 12 . . . . . . . 6 . Kinetic 1143 | . 297 100 . . . 34 61 . . 43 250 . . . 358 Thermal 546 | . . . . . . . 60 . 41 278 167 . . . . Explosive 280 | . . . . . . . . . . . . 280 . . . Electromagnetic 672 | . . 87 . . . . . . . 310 . 25 250 . . Impact . | . . . . . . . . . . . . . . . . Slashing 1077 | . . . . . . . 198 . 417 . . . . . 462 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . . . . 2 3 2 2 2 . 12 Average Corruption 2 | . 1 1 1 1 . . . . 2 2 1 2 2 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 45 | . 2 3 2 2 . . . . 3 13 4 5 . . 11 Message Errors 10 | . 1 2 1 . . . . . 1 1 1 2 . . 1 Matter Fused 15 | . . . . 1 . . . . 1 5 3 2 . . 3 Heat Flow Errors 6 | . . . 1 . . . . . 1 3 . . . . 1 Energy Discharges 6 | . . 1 . . . . . . . 2 . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . 1 . . . . . 1 . 1 . . . Data Loss (major) 2 | . . . . . . . . . . 1 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . 1 . . . . . . . . . . . . . . Overload Shots 2 | . . . . . . . 1 . . 1 . . . . . Overflow Damage 196 | . . . . . . . . . 72 49 30 . . . 45 Projectiles 96 | . . . . . . . . . . 46 30 . . . 20 Explosions 3 | . . . . . . . . . . 3 . . . . . Melee 97 | . . . . . . . . . 72 . . . . . 25 Knockbacks 15 | . . . . . . . . . . . 5 . . . 10 Impact . | . . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . . . 5 . . . 6 Secondary 4 | . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 11 | . . . . . . . . . . . . . 8 3 . Shots 1 | . . . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . 1 . Targets Rammed 6 | . 2 . . . . 3 . . . . . . . 1 . Kicked 5 | . 2 . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 540 | . 34 44 214 . . . 60 . 259 232 540 32 10 . 133 Average Temperature 56 | . 12 17 114 . . . 23 . 115 47 77 13 10 . 70 Received Heat Transfer 621 | . 204 147 . . 9 54 18 . . . 69 54 39 . 27 Effects 11 | . . . . . . . . . . . 11 . . . . Shutdowns 4 | . . . . . . . . . . . 4 . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . . 1 . . . . Matter Decay 1 | . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . 2 . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Parts Melted 3 | . . . . . . . . . . 2 1 . . . . Heat Transferred 931 | . . . . . . . 87 . 50 350 444 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Peak Influence 225 | . 180 225 . . 36 46 120 50 132 136 169 . . 47 128 Initial 70 | . . 70 . . . 16 22 5 35 9 7 . . 47 . Average 46 | . 95 143 . . 11 20 30 23 37 65 61 . . 9 38 Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . . Low Security (%) 98 | 100 100 72 . 100 100 100 100 100 100 100 100 . . 100 100 Level 1 1 | . . 27 . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 2 1 6 . 4 4 1 . . 1 1 Investigation 7 | . 1 . . . 2 . 2 . 1 . . . . 1 . Extermination 7 | . . . . . . . 2 . 1 2 1 . . . 1 Reinforcement 7 | . 1 . . . . 1 2 . 1 2 . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Distress Signals 9 | . 1 . . . 2 . . . 1 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 142 | . 9 7 . . 9 11 21 6 8 20 14 5 4 2 26 Peak Tracking Total 18 | . 2 3 . . 7 7 13 6 4 5 5 3 4 3 18 Tactical Retreats 25 | . . 1 . . . 1 6 . 4 2 5 2 1 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Traps Triggered 11 | . 1 . . . 1 . 2 . 4 1 . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Machines Disabled . | . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Machines Accessed 40 | . 2 . . . 7 1 6 . 9 9 2 . . 1 3 Terminals 32 | . 2 . . . 7 1 5 . 5 7 2 . . 1 2 Fabricators 2 | . . . . . . . 1 . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 2 . . . . 1 Total Hacks 113 | . 6 . . . 26 2 19 . 21 23 6 . . 6 4 Successful 52 | . 2 . . . 12 . 9 . 12 8 2 . . 5 2 Failed 60 | . 4 . . . 14 2 10 . 8 15 4 . . 1 2 Catastrophic 12 | . . . . . 4 1 1 . 1 3 1 . . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . Manual 97 | . 6 . 1 . 25 2 16 . 13 19 6 . . 6 3 Terminals 97 | . 6 . . . 26 2 16 . 13 19 6 . . 6 3 Fabricators 5 | . . . . . . . 3 . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . 5 4 . . . . 1 Terminal Hacks 16 | . . . . . 6 . 2 . 3 1 . . . 4 . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 2 | . . . . . 1 . . . 1 . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . 1 . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . 1 . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . 1 . . . 1 . Recall Investigation 3 | . . . . . 1 . 1 . 1 . . . . . . Fabricator Hacks 4 | . . . . . . . 2 . 2 . . . . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . . . . Build 2 | . . . . . . . 1 . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 2 1 . . . . 1 Seal Access 4 | . . . . . . . . . 2 1 . . . . 1 Unauthorized Hacks 27 | . 2 . . . 6 . 5 . 4 6 2 . . 1 1 Terminals 27 | . 2 . . . 6 . 5 . 4 6 2 . . 1 1 Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 26 | . 2 . . . 6 . 4 . 4 6 2 . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 31 | . 2 . . . 5 1 5 . 6 8 2 . . . 2 Full Trace Events 4 | . 1 . . . . . 2 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . 1 . . . . . . Parts Built 2 | . . . . . . . 1 . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 109 | . . . . . . . 73 . 36 . . . . . . Total Part Build Rating 6 | . . . . . . . 3 . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Total Allies 1 | . . . . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . 1 . . . . . . . . Highest-Rated Group 10 | . . . . . . . 10 . . . . . . . . Highest-Rated Ally 10 | . . . . . . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Turns Passed 8362 | 64 323 366 279 284 798 233 1239 28 1355 1403 624 468 16 40 842 Spaces Moved 11861 | 47 158 257 224 229 629 188 2110 78 2591 2296 931 997 24 74 1028 Core 114 | 15 . . . . . . . . . . . . . . 99 Treads . | . . . . . . . . . . . . . . . . Legs 1764 | 32 158 257 224 229 629 188 47 . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 9859 | . . . . . . . 2063 78 2591 2296 931 997 24 74 805 Flight 124 | . . . . . . . . . . . . . . . 124 Fastest Speed 36 | 50 120 120 120 120 120 120 36 36 36 42 36 43 52 52 39 Average Speed 55 | 104 120 120 120 120 121 120 38 36 42 44 40 44 52 52 61 Slowest Speed 260 | 190 120 120 120 120 260 120 170 36 48 48 102 52 52 52 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 33 59 61 52 56 9 31 73 47 42 19 93 10 3 16 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . Known Exits Taken 6 | . . . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 8 | . . 2 . 2 . . . . . . . 4 . . . Spaces Dug 67 | . . . . . . . 13 . 13 11 12 . . . 18 Terrain Destroyed 112 | . . . . . . . 15 . 14 14 15 35 . . 19 Melee 66 | . . . . . . . 12 . 13 11 12 . . . 18 Projectile 11 | . . . . . . . 3 . 1 3 3 . . . 1 AOE 35 | . . . . . . . . . . . . 35 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Res Res Total 13459 | 58 244 286 234 238 665 193 2520 77 2828 2654 1149 1014 25 75 1199 Wait 1214 | 4 47 7 . 5 9 . 338 . 194 311 175 3 . . 121 Move 11847 | 46 157 256 223 228 628 187 2110 77 2590 2295 930 996 23 73 1028 Hop . | . . . . . . . . . . . . . . . . Pick Up 34 | 2 5 . . 1 6 . 5 . 4 6 3 . . 1 1 Fast Attach 54 | 6 1 1 5 . 5 . 16 . 8 4 4 2 . . 2 Attach 20 | . . 1 . . 3 . 3 . 2 2 2 2 . . 5 Detach 11 | . . . 1 . 2 . 3 . 2 . . 2 . . 1 Swap 32 | . 2 3 . 2 4 . 9 . 3 4 5 . . . . Drop 62 | . 1 2 5 2 8 . 17 . 6 8 8 . . . 5 Fire 98 | . 29 16 . . . 3 5 . 2 13 10 9 2 . 9 Melee 81 | . . . . . . . 14 . 17 11 12 . . . 27 Ram 1 | . . . . . . . . . . . . . . 1 . Kick 5 | . 2 . . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -6/Waste -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 10) 388 | -10/Materials | Entered Mines 490 | -10/Mines | Discovered new exit (range 7) 545 | -10/Mines | Discovered new exit (range 15) 623 | -10/Mines | Core integrity fell below 50% 668 | -10/Mines | Found a hidden stash of uninstalled traps 682 | -10/Mines | Learned Materials stockpile data 748 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 749 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Entered Exiles 783 | -10/Exiles | Met 8R-AWN 804 | -10/Exiles | Met EX-HEX 843 | -10/Exiles | Met EX-BIN 858 | -10/Exiles | Aligned with FarCom system 859 | -10/Exiles | Given EX-Vault access code 890 | -10/Exiles | Opened EX-Vault 899 | -10/Exiles | Found Prototype Energy Cannon 899 | -10/Exiles | Identified Latent Energy Streamer 904 | -10/Exiles | Found Prototype Energy Gun 904 | -10/Exiles | Identified AWS/Thermal 907 | -10/Exiles | Found Prototype Slashing Weapon 907 | -10/Exiles | Identified Longsword +1 938 | -10/Exiles | Build established: Scavenger-Mutant 940 | -10/Exiles | Warned to stay clear of 0b10 Research branches 974 | -10/Exiles | Met EX-DEC 1015 | -10/Exiles | Discovered new exit (range 14) 1033 | -10/Exiles | Left Exiles lab with Longsword +1 1033 | -10/Exiles | Entered Mines 1040 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1060 | -9/Mines | Learned Materials terminal intel 1309 | -9/Mines | Discovered new exit (range 6) 1317 | -9/Mines | Entered Materials 1317 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1319 | -8/Materials | Loaded intel: 12 terminal locations 1526 | -8/Materials | Met 7R-MNS 1583 | -8/Materials | Discovered new exit (range 15) 2115 | -8/Materials | Entered Factory 2115 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2116 | -7/Factory | Caught up to 7R-MNS 2173 | -7/Factory | Build established: Skirmisher 2339 | -7/Factory | Discovered new exit (range 7) 2348 | -7/Factory | Entered another Factory area 2348 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2936 | -6/Factory | Fabricated Hacking Suite? 2944 | -6/Factory | Build established: Mutant 3111 | -6/Factory | Identified exit to Factory 3309 | -6/Factory | Build established: Hacker-Mutant 3489 | -6/Factory | Cargo convoy interrupted 3587 | -6/Factory | Sucked down chute 3587 | -6/Factory | Entered Waste 3592 | -6/Waste | Spotted C-40 Crusher 3595 | -6/Waste | Spotted C-40 Crusher 3602 | -6/Waste | Spotted C-40 Crusher 3604 | -6/Waste | Spotted C-40 Crusher 3608 | -6/Waste | Spotted C-40 Crusher 3609 | -6/Waste | Discovered new exit (range 16) 3609 | -6/Waste | Spotted C-40 Crusher 3615 | -6/Waste | Entered Factory 3925 | -6/Factory | Noticed a derelict Sapper rigging charges 4062 | -6/Factory | Fabricated Hacking Suite? 4096 | -6/Factory | Spotted B-75 Beast 4175 | -6/Factory | Central database locked down 4778 | -6/Factory | Discovered new exit (range 10) 4782 | -6/Factory | Identified exit to Lower Caves 4970 | -6/Factory | Entered another Factory area 4970 | -5/Factory | Evolved 2 slots: Utility x2 4981 | -5/Factory | Discovered new exit (range 13) 4994 | -5/Factory | Identified exit to Factory 5231 | -5/Factory | Spotted B-75 Beast 6351 | -5/Factory | Discovered exit to Factory (range 15) 6373 | -5/Factory | Entered another Factory area 6373 | -4/Factory | Evolved 2 slots: Utility x2 6995 | -4/Factory | Discovered new exit (range 3) 6996 | -4/Factory | Identified exit to Upper Caves 6997 | -4/Factory | Entered Upper Caves 7056 | -4/Upper Caves | Learned location of Armory (-4) 7141 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7256 | -4/Upper Caves | Encountered a Warlord checkpoint 7427 | -4/Upper Caves | Discovered new exit (range 3) 7428 | -4/Upper Caves | Identified exit to Upper Caves 7430 | -4/Upper Caves | Lost 3 parts (1n1u1w) 7465 | -4/Upper Caves | Entered another Upper Caves area 7479 | -4/Upper Caves | Discovered new exit (range 6) 7481 | -4/Upper Caves | Identified exit to Research 7481 | -4/Upper Caves | Entered Research 7481 | -3/Research | Evolved 2 slots: Utility x2 7489 | -3/Research | Identified exit to Research 7489 | -3/Research | Identified exit to Quarantine 7521 | -3/Research | Entered another Research area 7521 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8056 | -2/Research | Lost 3 parts (1n2u) 8334 | -2/Research | Core integrity fell below 50% 8356 | -2/Research | System corruption reached 10% 8359 | -2/Research | Core integrity fell below 20% 8363 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 08329_ Slug penetrates Wall. 08334_ System corrupted: Substantial component data lost. 08334_ Penetrated by Slug. 08334_ System Shield destroyed. 08334_ Slug penetrates Wall. 08350_ System corrupted: Longsword +1 rejected. 08353_ Acquired Longsword +1. 08353_ Penetrated by Slug. 08354_ C-30 ARC bursts open, deploying its payload. 08354_ P-80 Master unfolds itself. 08355_ Adv. Hacking Suite destroyed. 08359_ Longsword +1 destroyed. 08362_ Slug penetrates Wall. 08362_ Slug penetrates Door. 08363_ Triggered Tiamat Bomb Trap. 08363_ An explosion rips through the floor. 08363_ Slug penetrates Vacuum Chamber. 08363_ Penetrated by Slug. 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""T"" | | / # = #??????# """ #???? """"" | | ## =#! #?????## """ #????? | | ########/#### #?????## """ #?????? | | #???# #??#####/####?????## """ #??????? | | #???# #??????# #?????????# #????????#^ | | #???# #??????# #?????????# #????????#^ ^ | | #???# #?????##/###############/############# | | #???# #?????# # | | #???# ####### # | | ####???# / """ # % | | ???????######### """ / % | | ???????????????# """ # ###+#############+## | | ???????????????# ! # # = #??# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Evasion (%) 62 Launcher Accuracy 20 Offensive Hacking 28 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Structural Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionChargeLauncher Manual? 0 Play Time 01:46:12 Cumulative 31.8 hours Start 2024.07.04 @ 17:17:06 End 2024.07.04 @ 19:36:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 35 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80e4fd32-750c-401e-b197-b15f881e7f9a