Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.21 @ 22:29:26 Player: eldritch Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (37) 185 Value Destroyed (925) 925 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 4326 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 535/550 Matter 219/300 Energy 240/240 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Heavy Hammer > --- INVENTORY (10) --- Cooled Ion Engine Structural Scanner Modified TNC Hardened Light Armor Plating Authchip [Device] Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Modified TNC Hardened Light Armor Plating Authchip [Device] Improved Assault Rifle Mini Grenade Launcher Datajack Heavy Hammer [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 38 | 1 13 . 17 2 . 1 4 Power 5 | . 1 . 3 . . 1 . Engine 4 | . 1 . 3 . . . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 12 | . 3 . 7 1 . . 1 Treads . | . . . . . . . . Leg 12 | . 3 . 7 1 . . 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 4 | 1 2 . 1 . . . . Device 1 | 1 . . . . . . . Storage 1 | . 1 . . . . . . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 17 | . 7 . 6 1 . . 3 Energy Gun 2 | . 2 . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . 4 . 3 . . . 2 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . 1 1 . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . 1 . 1 . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . Parts Lost 1 | . . . . . . . 1 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 100 | . 100 100 100 100 100 100 100 Engine 9 | . 14 14 11 11 11 . . Core 1 | . . . . . . 10 9 Leg 31 | . 28 28 33 33 33 33 36 Device 2 | . 11 . . . . . . Storage 11 | . 14 14 11 11 11 11 9 Processor 9 | . 2 14 11 11 11 11 9 Protection 7 | . . . 11 11 11 11 9 Energy Gun 2 | . 13 . . . . . . Ballistic Gun 16 | . 14 28 21 11 11 11 18 Launcher 4 | . . . . 10 11 11 . Naked Turns . | . . . . . . . . Heaviest Build 31 | 11 21 21 28 28 26 26 31 Greatest Support 43 | 20 20 20 33 33 33 33 43 Greatest Overweight (x) 1 | . 1 1 . . . . . Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 9 Average Carried 9 | 6 7 10 9 9 9 10 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 10 9 Class Distribution -------------------- 85% | Scavenger-Mutant 14% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 850 | 216 146 . 399 34 . 55 . Remotely . | . . . . . . . . Salvage Created 1314 | 116 315 . 782 15 . . 86 Parts 89 | 3 25 . 50 4 . . 7 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 5 | . 5 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 5 . 17 3 . . 1 Guns 20 | . 5 . 14 . . . 1 AOE 6 | . . . 3 3 . . . Classes Destroyed 11 | 2 4 . 4 . . . 1 Worker 2 | . . . 2 . . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 4 | 1 1 . 2 . . . . Operator 1 | . . . 1 . . . . Watcher 2 | . 1 . . . . . 1 Swarmer 7 | . 1 . 3 3 . . . Grunt 14 | . 4 . 10 . . . . Duelist 1 | . . . 1 . . . . Sentry 3 | . . . 3 . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 6 | 2 2 . 6 3 . . 2 Combat Bots Only 3 | . 2 . 3 3 . . 1 Max Kills in Single Turn 5 | 1 1 . 5 1 . . 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . 3 1 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 877 | . 265 . 351 70 . . 191 Core 141 | . 80 . 11 35 . . 15 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 85 | 100 . 68 . . . 88 . Volleys Fired 85 | 6 28 . 41 3 . . 7 Largest 2 | 2 2 . 2 2 . . 2 Hottest 73 | 60 73 . 46 53 . . 46 Shots Fired 169 | 12 56 . 81 6 . . 14 Gun 165 | 12 56 . 80 3 . . 14 Cannon . | . . . . . . . . Launcher 4 | . . . 1 3 . . . Special . | . . . . . . . . Kinetic 131 | 6 28 . 80 3 . . 14 Thermal 34 | 6 28 . . . . . . Explosive 4 | . . . 1 3 . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | 5 6 . 14 . . . 6 Robot Miss Streak 3 | 3 3 . 3 3 . . 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 100 | 7 34 . 50 . . . 9 Core Hits 60 | 3 17 . 30 3 . . 7 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 4 | . 2 . 2 . . . . Burn 2 | . 2 . . . . . . Destroy 2 | . . . 2 . . . . Melee Attacks 1 | . . . 1 . . . . Impact 1 | . . . 1 . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1820 | 74 380 . 984 160 . . 222 Guns 1316 | 74 369 . 758 . . . 115 Cannons . | . . . . . . . . Explosions 493 | . . . 226 160 . . 107 Melee . | . . . . . . . . Ramming 11 | . 11 . . . . . . Kinetic 1048 | 16 159 . 758 . . . 115 Thermal 290 | 58 210 . . . . . 22 Explosive 386 | . . . 226 160 . . . Electromagnetic 85 | . . . . . . . 85 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 1 . . . . 4 Average Corruption 1 | . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . 1 . . . . . Message Errors 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 3 | . . . 3 . . . . Projectiles . | . . . . . . . . Explosions 3 | . . . 3 . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 70 | . . . . 35 . . 35 Shots 2 | . . . . 1 . . 1 Rammed . | . . . . . . . . Targets Rammed 6 | . 6 . . . . . . Kicked 6 | . 6 . . . . . . Crushed . | . . . . . . . . Highest Temperature 162 | 40 162 . 7 . . . 5 Average Temperature 35 | 17 50 . 3 . . . 3 Received Heat Transfer 246 | . 84 . 153 . . . 9 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 952 | 125 777 . . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 499 | 10 198 13 499 363 . . 88 Initial 194 | . 6 13 4 194 . . . Average 106 | 6 52 13 183 356 . . 9 Maximum Alert Level 2 | . . . 2 1 . . . Low Security (%) 79 | 100 100 100 63 . . 100 100 Level 1 15 | . . . 21 99 . . . Level 2 4 | . . . 14 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 3 . . . 1 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 5 | . 1 . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 11 . 29 3 . . 9 Peak Tracking Total 8 | . 4 . 8 3 . . 6 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 4 | . 2 . 2 . . . . Triggered . | . . . . . . . . Disarmed 2 | . 1 . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 5 | . . . 1 3 . . 1 Max in Single Turn 1 | . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 10 | . 3 . 3 . 3 . 1 Terminals 7 | . 3 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 7 . 7 . 5 . 3 Successful 9 | . 2 . 1 . 5 . 1 Failed 13 | . 5 . 6 . . . 2 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 10 | . . . 7 . 1 . 2 Terminals 17 | . 7 . 7 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 8 | . 2 . 1 . 5 . . Record 4 | . . . . . 4 . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 3 . 3 . . . 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2801 | 40 595 217 754 206 470 385 134 Spaces Moved 1870 | 19 356 115 429 157 391 314 89 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 1870 | 19 356 115 429 157 391 314 89 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 190 120 120 120 120 120 Average Speed 125 | 120 124 190 120 120 120 120 120 Slowest Speed 190 | 120 190 190 120 120 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 3 42 26 46 40 72 69 13 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 3 | . . . . 1 . 2 . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 34 | . . . 13 17 . . 4 Melee 1 | . . . 1 . . . . Projectile . | . . . . . . . . AOE 33 | . . . 12 17 . . 4 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2173 | 25 464 114 587 168 392 322 101 Wait 124 | . 26 . 86 5 . 7 . Move 1863 | 18 355 114 428 156 390 313 89 Hop . | . . . . . . . . Pick Up 21 | . 15 . 3 1 1 . 1 Fast Attach 6 | 1 3 . 1 . . 1 . Attach 6 | . 1 . 2 1 . . 2 Detach . | . . . . . . . . Swap 26 | . 9 . 14 1 . . 2 Drop 31 | . 19 . 9 1 1 1 . Fire 85 | 6 28 . 41 3 . . 7 Melee 1 | . . . 1 . . . . Ram . | . . . . . . . . Kick 6 | . 6 . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . 2 . 2 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 41 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 11) 536 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Entered Mines 667 | -10/Mines | Learned Materials stockpile data 688 | -10/Mines | Discovered new exit (range 13) 731 | -10/Mines | Build established: Scavenger-Mutant 853 | -10/Mines | Entered Materials 853 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -9/Materials | Discovered new exit (range 4) 1280 | -9/Materials | Identified exit to Mines 1280 | -9/Materials | Identified exit to Storage 1607 | -9/Materials | Entered Mines 1682 | -9/Mines | Assembled infested the area 1718 | -9/Mines | Discovered new exit (range 9) 1745 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1808 | -9/Mines | Discovered new exit (range 5) 1813 | -9/Mines | Entered Exiles 1831 | -9/Exiles | Discovered new exit (range 17) 1843 | -9/Exiles | Met 8R-AWN 1861 | -9/Exiles | Met EX-HEX 1923 | -9/Exiles | Met EX-DEC 1949 | -9/Exiles | Learned location of Zion (-7) 2092 | -9/Exiles | Met EX-BIN 2111 | -9/Exiles | Aligned with FarCom system 2112 | -9/Exiles | Given EX-Vault access code 2164 | -9/Exiles | Opened EX-Vault 2172 | -9/Exiles | Found Modified TNC 2198 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2273 | -9/Exiles | Discovered new exit (range 10) 2283 | -9/Exiles | Left Exiles lab with Modified TNC 2283 | -9/Exiles | Entered Mines 2658 | -8/Mines | Discovered new exit (range 2) 2668 | -8/Mines | Entered Materials 2668 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2802 | -8/Materials | Self-destructed Last Messages --------------- 02778_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02778_ Slug penetrates Wall. 02784_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 02784_ Penetrated by Slug. 02787_ Slug penetrates Wall. 02790_ Neutrino Reactor explodes. 02790_ Door malfunctions. 02790_ W-25 Informer destroyed. 02790_ Chain reaction triggered in Corrupted Lgt. Deuterium Engine. 02790_ Targeting Computer fried. 02790_ H-55 Commando destroyed. 02791_ K-01 Serf collects debris. 02793_ C-30 ARC bursts open, deploying its payload. 02793_ B-36 Bruiser unfolds itself. 02793_ G-47 Trooper unfolds itself. 02794_ K-01 Serf collects debris. 02800_ Visual Processing Unit destroyed. 02800_ System corrupted by crushing effect (+3). 02800_ K-01 Serf collects debris. 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Y b *%[k; # ?????# """""" | | ?????? % # ; + ??# """""" | | ??????????+######+### w# ! # # """""" | | ????????????????????# # #????!!# | | ????????????????????# # k; #??????? | | ???????????????????## g######## #????????? | | ???????????????????# g####### ############+## | | ???????????????????# | | ???????????????????# | | ???????????????????# | | ???????????????????# ######################### | | ???????????????????#######???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalDrainedDrive Manual? 0 Play Time 00:23:25 Cumulative 248.4 hours Start 2022.08.21 @ 22:07:14 End 2022.08.21 @ 22:29:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 566 Rogue 566 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41dccd84-18c6-4d9a-b727-b7c9f53b72c7