Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 12:03:31 Player: Careless Squirrel Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1154) 1154 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2994 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 98/300 Energy 99/100 System Corruption 2% Temperature Warm (180) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Utility Shielding > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Utility Shielding > --- WEAPON ----------- Light EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Treads Hardened Light Armor Plating Medium Laser Improved Medium Laser Assault Rifle [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Protection Utility Shielding Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 25 | 6 2 7 10 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 2 | . . 2 . Leg 6 | 2 . 3 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 . 3 Device . | . . . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 8 | 2 1 1 4 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | 2 . . 2 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 22 | . . 3 19 Power 4 | . . 1 3 Propulsion 7 | . . 1 6 Utility 3 | . . . 3 Weapon 8 | . . 1 7 Highest Loss Streak 17 | . . 2 17 To Critical Strikes . | . . . . Average Backups 5 | 2 5 7 4 Power 1 | . 1 1 . Propulsion 1 | . 2 1 . Utility . | . . . . Weapon 2 | 1 1 3 2 Tool/Special . | . . . . Unused Backups 2 | . . 1 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Tool/Special 1 | . . 1 . Average Slot Usage (%) 91 | . 97 95 82 Engine 12 | . 14 8 15 Treads 5 | . . 7 7 Leg 28 | . 28 36 21 Storage 20 | . 25 22 13 Energy Cannon 4 | . . . 9 Ballistic Gun 15 | . 26 11 10 Launcher 3 | . 1 9 . Peak Build Rating 16 | 6 7 10 16 Average Rating 9 | 3 6 9 12 On Entrance 5 | . 6 7 10 Avg Prop Armor Cover (%) 7 | . . 8 6 Naked Turns . | . . . . Heaviest Build 30 | 14 17 18 30 Greatest Support 40 | 20 20 40 30 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 5 8 8 7 Most Carried 8 | 5 8 8 7 Average Carried 5 | 2 5 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 6 . Class Distribution -------------------- 79% | Mutant 13% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 579 | 154 67 156 202 Remotely . | . . . . Salvage Created 1317 | . 135 399 783 Parts 91 | . 5 40 46 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 29 | . 2 12 15 Guns 8 | . . 3 5 Cannons 8 | . . 2 6 AOE 13 | . 2 7 4 Classes Destroyed 10 | . 3 6 1 Worker 3 | . . 2 1 Builder 2 | . . 1 1 Hauler 1 | . . 1 . Recycler 1 | . 1 . . Operator 1 | . . 1 . Watcher 3 | . 1 1 1 Swarmer 7 | . . 5 2 Grunt 14 | . 2 3 9 Brawler 1 | . . . 1 Sentry 7 | . . 4 3 Best Kill Streak 13 | . 4 13 6 Combat Bots Only 9 | . 2 9 6 Max Kills in Single Turn 3 | . 2 3 3 Gunslinging . | . . . . Exploded 3 | . 1 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 235 | . 8 43 184 Missed 49 | . 5 10 34 Hits 186 | . 3 33 150 Melee 1 | . . . 1 Projectile 185 | . 3 33 149 Critical Strikes 10 | . . 1 9 Damage Taken 2631 | . 36 519 2076 Core 621 | . 11 59 551 Absorbed by Shields . | . . . . Redirected to Shielding 16 | . . . 16 Core Remaining (%) 93 | 100 95 85 . Volleys Fired 68 | . 5 26 37 Largest 3 | . 2 2 3 Hottest 142 | . 50 76 142 Shots Fired 130 | . 10 43 77 Gun 77 | . 6 26 45 Cannon 36 | . . 4 32 Launcher 17 | . 4 13 . Special . | . . . . Kinetic 70 | . 6 26 38 Thermal 7 | . . . 7 Explosive 17 | . 4 13 . Electromagnetic 36 | . . 4 32 Robot Hit Streak 6 | . 3 4 6 Robot Miss Streak 4 | . 3 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | . 6 22 40 Core Hits 62 | . 8 27 27 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . . 2 Corrupt 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2519 | . 261 1001 1257 Guns 642 | . 38 175 429 Cannons 604 | . . 57 547 Explosions 1273 | . 223 769 281 Melee . | . . . . Ramming . | . . . . Kinetic 578 | . 38 175 365 Thermal 345 | . . . 345 Explosive 992 | . 223 769 . Electromagnetic 604 | . . 57 547 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (minor) 1 | . . . 1 Misfires 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 11 | . 6 . 5 Projectiles 5 | . . . 5 Explosions 6 | . 6 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . 78 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 511 | . 8 42 511 Average Temperature 193 | . 3 15 214 Received Heat Transfer 1320 | . 21 165 1134 Effects 10 | . . . 10 Shutdowns 3 | . . . 3 Energy Bleed 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (major) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 485 | . . . 485 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 71 | 100 100 38 74 Level 1 28 | . . 61 25 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 330 | . 74 310 330 Initial 126 | . . 26 126 Average 111 | . 5 178 155 Influence Increases 998 | . 84 450 464 Destroy 0b10 Robot/C 580 | . 40 240 300 Destroy 0b10 Robot/NC 55 | . 10 30 15 Destroy Leader 158 | . 12 64 82 Disable Machine 45 | . . 15 30 Destroy Structure 130 | . 22 101 7 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 778 | . 20 214 544 Entered New Map 212 | . . 38 174 Time Decay 346 | . 20 146 180 Lost Part 220 | . . 30 190 Squads Dispatched 3 | . . . 3 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 3 17 28 Peak Tracking Total 12 | . 2 6 12 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1062 | 80 283 335 364 Spaces Moved 671 | 57 208 211 195 Core 15 | 6 . . 9 Treads 4 | . . . 4 Legs 652 | 51 208 211 182 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 100 Average Speed 120 | 112 120 120 124 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 30 33 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 130 | . 23 101 6 Melee . | . . . . Projectile . | . . . . AOE 130 | . 23 101 6 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 810 | 73 232 251 254 Wait 14 | 1 12 . 1 Move 668 | 56 207 210 195 Hop . | . . . . Pick Up 27 | 10 5 5 7 Fast Attach . | . . . . Attach 27 | 6 2 6 13 Detach 1 | . 1 . . Swap 1 | . . 1 . Drop 4 | . . 3 1 Fire 68 | . 5 26 37 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Entered another Materials area 364 | -9/Materials | Evolved 2 slots: Propulsion x2 519 | -9/Materials | Destroyed 9 combat bots 651 | -9/Materials | Discovered new exit (range 16) 699 | -9/Materials | Entered another Materials area 699 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1039 | -8/Materials | Core integrity fell below 50% 1055 | -8/Materials | Core integrity fell below 20% 1063 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01038_ Critical hit (Burn: +37). 01041_ Acquired Prototype Ballistic Gun. 01042_ Identified Enh. Autogun. 01043_ Imp. Ion Engine destroyed. 01044_ G-47 Trooper destroyed. 01047_ Lgt. Treads destroyed. 01048_ Critical hit (Burn: +37). 01049_ U-05 Engineer lays Concrete. 01050_ K-01 Serf collects debris. 01051_ U-05 Engineer lays Concrete. 01054_ Enh. Autogun broken. 01054_ Overheating: Short circuit. 01054_ U-05 Engineer lays Concrete. 01054_ Critical hit (Burn: +37). 01055_ U-05 Engineer builds a Wall. 01058_ K-01 Serf collects debris. 01059_ U-05 Engineer builds a Wall. 01059_ Critical hit (Burn: +37). 01062_ K-01 Serf collects debris. 01063_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ! # T #????????????????????? | | # """ #????????????????????? | | ## = " ###/### ] #????????????????????? | | ## * ## ## ##????????????????????? | | =* ## = ## ## #?????????????????????? | | ##+##### !!! ## ## #?????? #?????????????? | | ?# ##### !!%!= ## ## #????? #?????????????? | | ?# ## !=[ ## ## #???? #?????????????? | | ##+## ! ## ## #???# ##????????????? | | # ## ## #### ###??????????? | | # ########## #; =[ ?????????? | | # #????????# + ==%= ]%* ?????????? | | # #????????######;[%%* ! ?????????? | | "" + #????????# ;!=*#### ###??????????? | | Y" # #????????# ;%gg##????/###????????????? | | "" # +????????# =#gg=#?????????????????????? | | # #????????# %;%=s#?????????????????????? | | #########????????# #*==#?????????????????????? | | ?????????????????# # !#?????????????????????? | | ?????????????????# ?# #?????????????????????? | | ?????????????????# ?# #?????????????????????? | | ?????????????????# ??# k#?????????????????????? | | ?????????????????# ??# #?????????????????????? | | ?????????????????# ???# #?????????????????????? | | ?????????????????# ???# #?????????????????????? | | ?????????????????##????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 550 Matter Stores 194 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightpackNanofilamentsRouter Manual? 0 Play Time 00:13:06 Cumulative 5.4 hours Start 2025.12.14 @ 11:51:20 End 2025.12.14 @ 12:03:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61fb1aa7-f650-40b0-bc62-d109a339e4dd