Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 08:32:21 Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (334) 1670 Value Destroyed (8313) 8313 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2380) 2380 TOTAL SCORE: 15723 Bonus ------- High Alert Combat Kills 3748 Follower Combat Kills 158 Friendly Fire -1526 Cogmind --------- Core Integrity 444/700 Matter 230/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (1700) Ox33 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Transport Network Coupler Improved Medium Armor Plating Improved Medium Armor Plating Hardlight Generator > --- WEAPON (3) ------- Minigun > --- INVENTORY (25) --- Heavy Ion Engine Micro Nuclear Core Cooling System YI-UF0's Bottomless Matter Pit (921) Experimental Sensor Array Kinecellerator Core Shielding Improved Medium Armor Plating Insulated Plating Hardlight Generator Remote Force Field Authchip [Armor] System Restoration Module Long-range Tractor Beam Long-range Tractor Beam Plasma Cannon Minigun Flak Gun Proton Missile Launcher Missile Launcher Remote Datajack Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit Kinecellerator Core Shielding Hardened Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Remote Datajack > --- INVENTORY -------- Heavy Ion Engine Light Treads Light Treads Light Treads Cooling System YI-UF0's Bottomless Matter Pit Experimental Sensor Array Core Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Insulated Plating Authchip [Armor] System Restoration Module Long-range Tractor Beam Long-range Tractor Beam Autogun Improved Assault Rifle Flak Gun Mini Grenade Launcher Mini Grenade Launcher Missile Launcher Katana [Rating: 44] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Hardlight Generator Storage Huge Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . . . 1 1 Weapon 1 | . . . . . . . . 1 Parts Attached 173 | 3 12 1 41 22 . 4 46 44 Power 12 | . 2 1 6 1 . . 1 1 Engine 12 | . 2 1 6 1 . . 1 1 Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 33 | 2 2 . 10 2 . . 11 6 Treads 33 | 2 2 . 10 2 . . 11 6 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 46 | 1 3 . 10 5 . . 15 12 Device 16 | 1 . . 1 . . . 9 5 Storage 4 | . 2 . 1 1 . . . . Processor 3 | . . . 2 . . . . 1 Hackware . | . . . . . . . . . Protection 23 | . 1 . 6 4 . . 6 6 Artifact . | . . . . . . . . . Weapon 82 | . 5 . 15 14 . 4 19 25 Energy Gun 1 | . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 49 | . 3 . 10 7 . 3 11 15 Ballistic Cannon . | . . . . . . . . . Launcher 22 | . 1 . 5 2 . 1 6 7 Special Weapon 4 | . . . . 2 . . . 2 Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . 3 . . 2 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 Parts Lost 24 | . . . 10 1 . . 1 12 Power 1 | . . . 1 . . . . . Propulsion 13 | . . . 5 . . . 1 7 Utility 4 | . . . 2 . . . . 2 Weapon 6 | . . . 2 1 . . . 3 Highest Loss Streak 6 | . . . 5 1 . . 1 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 89 88 88 99 95 Engine 10 | . 14 14 10 11 11 11 9 6 Treads 32 | . 27 28 32 33 33 33 36 28 Device 3 | . . . 1 . . . 8 8 Storage 10 | . 14 14 11 11 11 11 9 7 Protection 15 | . 13 14 19 12 11 11 18 15 Ballistic Gun 18 | . 20 28 20 20 . 21 15 19 Launcher 1 | . 3 . 1 . . . 1 2 Naked Turns . | . . . . . . . . . Heaviest Build 136 | 11 90 46 106 117 115 116 136 120 Greatest Support 82 | 40 40 40 60 60 60 60 82 80 Greatest Overweight (x) 2 | . 2 1 1 1 1 1 1 2 Average Overweight (x) . | . . 1 . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 Average Capacity 23 | 8 19 20 24 25 25 25 25 25 Most Carried 25 | 6 20 20 25 25 25 25 25 25 Average Carried 22 | 5 13 19 23 24 25 25 24 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 Final Carried 25 | 3 20 20 25 25 25 25 25 22 Class Distribution -------------------- 48% | Scavenger-Mutant 42% | Mutant 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 8949 | 230 357 10 1209 2740 . 101 2063 2239 Remotely 673 | . . . . . . . 338 335 Salvage Created 11854 | 99 875 16 2156 2489 . 84 2762 3373 Parts 682 | 7 54 4 147 144 . 10 144 172 Haulers Intercepted 16 | . 2 . 4 . . . 6 4 Recyclers Shooed 15 | . 6 . 1 2 . . 4 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 204 | . 21 . 46 11 . 5 51 70 Guns 104 | . 20 . 28 5 . 1 21 29 AOE 100 | . 1 . 18 6 . 4 30 41 Classes Destroyed 16 | 2 6 . 5 . . 1 1 1 Worker 49 | . 1 . 6 27 . . 9 6 Builder 17 | . 1 . 3 . . 1 7 5 Tunneler 20 | 1 . 1 1 17 . . . . Hauler 16 | . 2 . 4 . . . 6 4 Recycler 36 | 1 2 . 3 18 . . 4 8 Mechanic 6 | . . . . . . . 3 3 Operator 2 | . . . 1 . . . . 1 Watcher 13 | . 2 . 3 . . . 5 3 Swarmer 31 | . 9 . 4 8 . 4 4 2 Grunt 114 | . 12 . 28 2 . . 32 40 Brawler 7 | . . . 1 . . . 2 4 Duelist 17 | . . . 2 1 . . 4 10 Protector 5 | . . . 1 . . . 1 3 Sentry 22 | . . . 10 . . . 7 5 Hunter 2 | . . . . . . 1 1 . Programmer 6 | . . . . . . . . 6 Best Kill Streak 15 | 2 6 1 7 6 . 5 13 15 Combat Bots Only 11 | . 6 . 4 4 . 4 9 11 Max Kills in Single Turn 5 | 1 2 1 4 3 . 3 5 3 Gunslinging 1 | . . . . 1 . . . . Exploded 5 | . 1 . 4 3 . 2 5 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 8765 | . 502 59 2085 527 . 222 1945 3425 Core 810 | . 102 . 239 68 . . 145 256 Absorbed by Shields 832 | . . . 13 47 . . 380 392 Redirected to Shielding 137 | . 17 . 83 . . . . 37 Regen/Repaired (Parts) 249 | . 249 . . . . . . . Core Remaining (%) 63 | 100 . 59 . . . 23 73 . Volleys Fired 785 | 6 79 . 174 159 . 11 194 162 Largest 3 | 2 2 . 2 2 . 2 2 3 Hottest 136 | 80 80 . 46 51 . 46 46 136 Shots Fired 1500 | 12 137 . 323 307 . 19 351 351 Gun 1357 | 12 132 . 298 296 . 16 318 285 Cannon 3 | . . . . . . . . 3 Launcher 136 | . 5 . 25 9 . 3 33 61 Special 4 | . . . . 2 . . . 2 Kinetic 1322 | . 109 . 298 296 . 16 318 285 Thermal 38 | 12 23 . . . . . . 3 Explosive 136 | . 5 . 25 9 . 3 33 61 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | 3 12 . 26 11 . 6 18 17 Robot Miss Streak 7 | 2 5 . 4 7 . 2 3 4 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 15 | . 4 . 4 2 . . 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 Shots Hit Robots 1018 | 7 90 . 232 185 . 13 258 233 Core Hits 652 | 3 47 2 122 92 . 9 163 214 Critical Kills 2 | . 1 . . 1 . . . . Critical Parts Destroyed 9 | . 1 . 3 . . . 4 1 Critical Strikes 13 | . 4 . 3 1 . . 4 1 Burn 2 | . 2 . . . . . . . Destroy 11 | . 2 . 3 1 . . 4 1 Melee Attacks 9 | . . . . 6 . . 3 . Impact . | . . . . . . . . . Slashing 9 | . . . . 6 . . 3 . Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . 4 . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 27910 | 79 1077 38 4210 3597 . 381 7872 10656 Guns 13175 | 79 813 . 2311 2708 . 113 3538 3613 Cannons 59 | . . . . . . . . 59 Explosions 14158 | . 215 . 1796 630 . 268 4274 6975 Melee 258 | . . . . 258 . . . . Ramming 260 | . 49 38 103 1 . . 60 9 Kinetic 12902 | . 619 . 2311 2708 . 113 3538 3613 Thermal 951 | 79 194 . . . . . . 678 Explosive 13361 | . 215 . 1796 630 . 268 4274 6178 Electromagnetic 178 | . . . . . . . . 178 Impact . | . . . . . . . . . Slashing 258 | . . . . 258 . . . . Piercing . | . . . . . . . . . Highest Corruption 7 | . . . 1 1 1 1 . 7 Average Corruption 1 | . . . 1 1 1 1 . 3 Corruption Purged 5 | . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . Effects 98 | . . . 30 29 8 1 . 30 Message Errors 21 | . . . 5 6 3 . . 7 Matter Fused 23 | . . . 12 4 3 . . 4 Heat Flow Errors 15 | . . . 2 7 1 1 . 4 Energy Discharges 11 | . . . 2 6 1 . . 2 Parts Rejected 2 | . . . 1 . . . . 1 Data Loss (minor) 9 | . . . 2 1 . . . 6 Data Loss (major) 5 | . . . 2 1 . . . 2 Misfires 6 | . . . 3 2 . . . 1 Alerts 3 | . . . . 1 . . . 2 Weapon Failures 3 | . . . 1 1 . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 383 | . . . 45 68 . 8 67 195 Projectiles . | . . . . . . . . . Explosions 326 | . . . 45 11 . 8 67 195 Melee 57 | . . . . 57 . . . . Knockbacks 1 | . 1 . . . . . . . Impact 1 | . 1 . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 1459 | . . . 49 322 . 23 149 916 Shots 37 | . . . 2 8 . 1 5 21 Rammed 30 | . 7 8 9 1 . . 4 1 Targets Rammed 33 | . 8 8 10 1 . . 5 1 Kicked . | . . . . . . . . . Crushed 3 | . 1 . 1 . . . 1 . Highest Temperature 293 | 92 214 . 205 241 265 267 293 288 Average Temperature 54 | 49 64 . 24 38 132 75 70 60 Received Heat Transfer 2584 | . 156 . 746 5 . . 735 942 Effects 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | 1 2 . . . . . . . Heat Transferred 1442 | 175 667 . . . . . . 600 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 2346 | 10 356 262 1260 666 . 149 1120 2346 Initial 509 | . 6 117 . 481 . . . 509 Average 543 | 6 201 67 660 389 . 54 537 1390 Maximum Alert Level 5 | . 1 1 4 2 . . 4 5 Low Security (%) 19 | 100 41 90 17 . . 100 6 . Level 1 32 | . 58 9 12 67 . . 27 . Level 2 22 | . . . 21 32 . . 42 10 Level 3 12 | . . . 37 . . . 20 11 Level 4 8 | . . . 11 . . . 3 46 Level 5 4 | . . . . . . . . 31 High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 49 | . 5 . 8 1 . . 10 25 Investigation 15 | . 3 . 4 1 . . 4 3 Extermination 3 | . . . . . . . . 3 Reinforcement 10 | . 2 . 2 . . . 2 4 Assault 15 | . . . 2 . . . 4 9 Garrison 6 | . . . . . . . . 6 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 4 | . . . 2 . . . 1 1 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 13 | . 2 . 6 . . . 3 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 308 | . 30 7 69 11 . 5 82 104 Peak Tracking Total 9 | . 7 3 6 4 . 4 6 9 Tactical Retreats 13 | . . . 2 . . . 7 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 8 | . 1 . 2 . . . 1 4 Indirectly 4 | . . . . . . . . 4 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 3 | . . . 3 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 30 | . . . 3 1 . . 5 21 Max in Single Turn 5 | . . . 1 1 . . 1 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 45 | . 7 1 10 2 4 . 13 8 Terminals 28 | . 5 1 8 . . . 10 4 Fabricators 1 | . . . . . . . . 1 Repair Stations 4 | . 1 . 1 . . . 1 1 Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 4 | . . . 1 . . . 1 2 Garrison Access . | . . . . . . . . . Total Hacks 129 | . 25 5 38 2 4 . 38 17 Successful 67 | . 10 2 24 2 4 . 17 8 Failed 61 | . 14 3 14 . . . 21 9 Catastrophic 9 | . . 1 3 . . . 5 . Database Lockouts 1 | . 1 . . . . . . . Manual 72 | . 14 5 18 . . . 29 6 Terminals 90 | . 19 5 27 . . . 31 8 Fabricators 3 | . . . . . . . . 3 Repair Stations 11 | . 5 . 2 . . . 3 1 Recycling Units 2 | . 1 . . . . . 1 . Scanalyzers 17 | . . . 9 . . . 3 5 Garrison Access . | . . . . . . . . . Terminal Hacks 41 | . 5 2 15 2 4 . 9 4 Record 4 | . . . . . 4 . . . Part Schematic 5 | . . 2 1 . . . 2 . Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 12 | . 3 . 6 . . . 1 2 Prototype ID Bank 4 | . . . 3 . . . 1 . Open Door 2 | . . . . 2 . . . . Branch Access Points 2 | . 1 . . . . . 1 . Garrison Index 2 | . . . . . . . 2 . Unreport Threat 1 | . . . . . . . 1 . Disarm Traps 1 | . . . 1 . . . . . Transport Status 1 | . . . 1 . . . . . Hauler Manifests 4 | . 1 . 1 . . . 1 1 Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 4 . . . . . 1 . Scan Component 3 | . 2 . . . . . 1 . Repair 2 | . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 12 | . . . 8 . . . 2 2 Insert Component 6 | . . . 4 . . . 1 1 Analyze 6 | . . . 4 . . . 1 1 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 1 . 1 . . . 5 2 Terminals 3 | . . . . . . . 3 . Botnet 3 | . . . . . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . Tunnel 2 | . 1 . . . . . 1 . Scanalyzers 4 | . . . 1 . . . 1 2 Extract 4 | . . . 1 . . . 1 2 Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 33 | . 5 1 9 . . . 12 6 Full Trace Events 9 | . 2 1 3 . . . 2 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 20 | . . 2 9 . . . 4 5 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . Time 52 | . 52 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . 4 . . . 1 1 Part Schematics Acquired 6 | . . . 4 . . . 1 1 Parts Damaged 2 | . . . 1 . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 4 | . . . . 2 . . . 2 Non-combat 3 | . . . . 1 . . . 2 Combat 1 | . . . . 1 . . . . Robot Hacks Applied 4 | . . . . 2 . . . 2 parse_system 2 | . . . . 2 . . . . find_chute 2 | . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 4 | . . 4 . . . . . . Largest Group 3 | . . 3 2 . . . . . Highest-Rated Group 55 | . . 55 47 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . 37 12 . . . . . Total Damage 576 | . . 408 168 . . . . . Kills 12 | . . 11 1 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 12 | . 3 . 6 . . . 1 2 Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 20360 | 45 2195 1670 3217 4706 1220 481 4263 2563 Spaces Moved 6648 | 16 688 676 1034 1629 509 185 1172 739 Core . | . . . . . . . . . Treads 6640 | 8 688 676 1034 1629 509 185 1172 739 Legs 8 | 8 . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 160 240 160 240 240 240 236 240 Average Speed 238 | 140 236 240 228 240 240 240 241 245 Slowest Speed 320 | 160 320 240 240 240 240 240 247 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 69 | 3 96 97 89 99 90 49 79 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 1 . . 1 . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . Spaces Dug 21 | . . . 4 14 . . 3 . Terrain Destroyed 821 | . 27 . 214 51 . 26 211 292 Melee 5 | . . . . 2 . . 3 . Projectile 1 | . . . . . . . . 1 AOE 815 | . 27 . 214 49 . 26 208 291 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 9847 | 27 1127 717 1618 2120 508 202 2283 1245 Wait 1981 | . 316 24 292 273 . 3 814 259 Move 6640 | 15 687 675 1033 1628 508 184 1171 739 Hop . | . . . . . . . . . Pick Up 114 | . 19 4 39 13 . . 21 18 Fast Attach 26 | 1 4 . 4 2 . . 7 8 Attach 32 | . . . 13 4 . . 7 8 Detach 2 | . . . 1 1 . . . . Swap 115 | 2 8 1 24 16 . 4 32 28 Drop 110 | 3 6 5 28 17 . . 29 22 Fire 785 | 6 79 . 174 159 . 11 194 162 Melee 9 | . . . . 6 . . 3 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 33 | . 8 8 10 1 . . 5 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 12) 513 | -10/Materials | Discovered new exit (range 5) 614 | -10/Materials | Discovered new exit (range 7) 991 | -10/Materials | Central database locked down 1321 | -10/Materials | Discovered new exit (range 15) 1452 | -10/Materials | Identified exit to Mines 1766 | -10/Materials | Discovered new exit (range 6) 1948 | -10/Materials | Repaired Lgt. Treads 1976 | -10/Materials | Repaired Lgt. Treads 2241 | -10/Materials | Entered Mines 2246 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2250 | -10/Mines | Met a Derelict bent on vengeance 2313 | -10/Mines | Found a hidden stash of uninstalled traps 2549 | -10/Mines | Escorted by a lone wolf Derelict 2555 | -10/Mines | Discovered new exit (range 15) 2844 | -10/Mines | Learned 2 Materials zone layouts 3557 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3562 | -10/Mines | Found Prototype Device 3597 | -10/Mines | Discovered new exit (range 10) 3911 | -10/Mines | Entered Materials 3911 | -9/Materials | Accompanied by 2 allies 3911 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4176 | -9/Materials | Discovered new exit (range 10) 4296 | -9/Materials | Lost 5 parts (1p2n1u1w) 4734 | -9/Materials | Discovered new exit (range 16) 4799 | -9/Materials | Build established: Scavenger-Mutant 5384 | -9/Materials | Lost 5 parts (3n1u1w) 5856 | -9/Materials | Discovered new exit (range 12) 5911 | -9/Materials | First assault squad dispatched 5915 | -9/Materials | Core integrity fell below 50% 6359 | -9/Materials | Identified Exp. Sensor Array 7066 | -9/Materials | Discovered new exit (range 12) 7128 | -9/Materials | Entered Mines 7308 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7310 | -9/Mines | Discovered new exit (range 5) 7481 | -9/Mines | Discovered new exit (range 13) 7522 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 7769 | -9/Mines | Met a Derelict shopkeep closing up shop 7778 | -9/Mines | Learned 2 Materials zone layouts 7960 | -9/Mines | Learned location of Storage (-7) 8184 | -9/Mines | Discovered new exit (range 9) 8491 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 8609 | -9/Mines | Destroyed YI-UF0 8619 | -9/Mines | Found YI-UF0's Bottomless Matter Pit 8849 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 11834 | -9/Mines | Entered Exiles 11834 | -9/Exiles | Found Exiles lab abandoned 12564 | -9/Exiles | Discovered new exit (range 14) 13054 | -9/Exiles | Entered Mines 13360 | -8/Mines | Discovered new exit (range 15) 13465 | -8/Mines | Discovered new exit (range 5) 13535 | -8/Mines | Entered Materials 13535 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13536 | -8/Materials | Identified exit to Factory 13709 | -8/Materials | Destroyed 7 combat bots 14223 | -8/Materials | Build established: Mutant 14283 | -8/Materials | Discovered exit to Factory (range 3) 15935 | -8/Materials | First assault squad dispatched 17604 | -8/Materials | Destroyed 9 combat bots 17683 | -8/Materials | Sterilization system engaged 17683 | -8/Materials | Non-combat units ordered to evacuate 17783 | -8/Materials | Combat units ordered to evacuate 17798 | -8/Materials | Entered Factory 17798 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 18086 | -7/Factory | Build established: Tank 18198 | -7/Factory | First assault squad dispatched 18392 | -7/Factory | Destroyed 8 combat bots 18527 | -7/Factory | Build established: Mutant 18902 | -7/Factory | Build established: Tank 19571 | -7/Factory | Garrison activated, responded to threat 19880 | -7/Factory | Garrison activated, responded to threat 19955 | -7/Factory | Destroyed 10 combat bots 19955 | -7/Factory | Lost 6 parts (4n2u) 20235 | -7/Factory | Discovered new exit (range 16) 20361 | -7/Factory | Self-destructed Last Messages --------------- 20340_ Lgt. Treads destroyed. 20341_ Extracted 8 matter. 20341_ The unstable cave ceiling collapses. 20343_ Extracted 13 matter. 20346_ The unstable cave ceiling collapses. 20346_ Acquired YI-UF0's Bottomless Matter Pit. 20347_ L-41 Fighter destroyed. 20348_ The unstable cave ceiling collapses. 20350_ Destroyed Carbon-fiber Leg. 20350_ Destroyed Microactuators. 20352_ Gauss Rifle destroyed. 20353_ The unstable cave ceiling collapses. 20354_ System corrupted: Matter fused (-7). 20354_ L-41 Fighter destroyed. 20355_ The unstable cave ceiling collapses. 20356_ Lgt. Treads destroyed. 20356_ Destroyed Imp. Heat Sink. 20358_ G-47 Trooper destroyed. 20360_ The unstable cave ceiling collapses. 20360_ Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ??????? + "" ""??? | | ??????? ![ # ? | | ??????? [[ # # | | ????????############## # # | | ?????????????????????# # ! # | | ?????????????????????# # # | | ?????????????????????# #############? | | ?????????????????????#%[ #????????????? | | ???????????????????? +| #????????????? | | ??????????????????? # #????????????? | | ?????????????????""" # #????????????? | | ?????????????????"""?# #????????????? | | ??????????????????"??# m #????????????? | | ???????????????????###% #????????????? | | ?????????????????? # #????????????? | | ??????????????????"" g #????????????? | | ??????????????????"" ##???????????? | | ?????????????????""" m ????????????? | | ?????????????????""" ????????????? | | ????????????????"""" % ????????????? | | ?????????????"" """" ##???????????? | | ?????????? """" """" ##??????????? | | ?????????? # ###########? | | ????????? ! # # | | ????????? # | | ????????? @ # | | ????????????????#### ! # | | ???????????????????# ! # | | ???????????????????# ? | | ??????????????????# "" "" ? | | ??????????????????# ## "" "" ?? | | ?????????????????# """ ""?????? | | ?????????????????# # # """ ""?????? | | ?????????????????# # """ "??????? | | ?????????????????# #% # ??????? | | ?????????????????# < #####???????? | | ?????????????????a = ????????????? | | ????????????????### ????????????? | | ??????????????????## ????????????? | | ???????????????????? # # #???????????? | | ???????????????????????###?#????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Core Shielding 20 Weapon Shielding 33 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Authchip Count 1 Item Schematics ----------------- Tractor Beam | -10/Mines | Hacked Transport Network Coupler | -10/Mines | Hacked Hpw. Tractor Beam | -9/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Extracted Hvy. EM Pulse Gun | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Med. Armor Plating | -9/Materials | Extracted Arm. Treads | -8/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Imp. Trap Extractor | -8/Materials | Scanalyzed Field Recycling Unit | -8/Materials | Extracted Energy Filter | -7/Factory | Extracted Chainsword | -7/Factory | Extracted System Restoration Module | -7/Factory | Scanalyzed Hpw. Shotgun | -7/Factory | Extracted Adv. Visual Processing Unit | -7/Factory | Extracted Robot Schematics ------------------ A-02 Transporter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveSlugMicroactuators Manual? 0 Play Time 01:53:05 Cumulative 317.1 hours Start 2022.04.27 @ 22:22:08 End 2022.04.28 @ 08:32:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 6 Types 3/1/0/0/2/0/0/0/0 Lore% 61 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b6b0e06-656a-4067-99b3-9d251458a94d