Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.01 @ 19:03:58 Player: xgames Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (847) 847 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 2162 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 115/400 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel Flight Unit > --- UTILITY ---------- Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- EMP Blaster EMP Blaster > --- INVENTORY -------- Light Ion Engine Heavy EM Pulse Gun EMP Blaster EMP Blaster [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Seismic Detector Storage High-capacity Storage Unit Processor Signal Interpreter Weapon EMP Blaster Energy Gun EM Pulse Gun Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 8 5 1 9 Power 4 | 1 . . 3 Engine 4 | 1 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 1 . 2 Treads 3 | 2 . . 1 Leg . | . . . . Wheel 2 | 1 1 . . Hover . | . . . . Flight 1 | . . . 1 Utility 5 | 2 1 1 1 Device 2 | 1 . . 1 Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 3 | 2 . . 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Corrupted Parts 3 | . . . 3 System Corruption 25 | . . . 25 Parts Lost 15 | . 1 2 12 Power 4 | . . 1 3 Propulsion 5 | . 1 1 3 Utility 1 | . . . 1 Weapon 5 | . . . 5 Highest Loss Streak 9 | . 1 2 9 To Critical Strikes . | . . . . Average Backups 8 | 4 7 11 2 Power 2 | . 2 2 . Propulsion 2 | 3 3 2 . Utility 1 | . . 2 . Weapon 2 | . 1 3 1 Tool/Special . | . . . . Unused Backups 8 | 1 6 . 1 Power . | . . . . Propulsion 7 | 1 5 . 1 Utility . | . . . . Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 96 84 Engine 13 | . 14 12 17 Treads 13 | . 14 12 15 Wheel 12 | . 14 14 3 Flight 1 | . . . 8 Device 6 | . 13 . 10 Storage 11 | . 14 14 . Processor 9 | . . 14 11 Energy Gun 2 | . 6 . 1 Launcher 23 | . 19 28 17 Peak Build Rating 19 | 7 10 11 19 Average Rating 10 | 5 8 10 16 On Entrance 6 | . 7 10 9 Avg Prop Armor Cover (%) 9 | . 10 11 3 Naked Turns . | . . . . Heaviest Build 53 | 15 19 53 15 Greatest Support 40 | 40 20 16 40 Greatest Overweight (x) 3 | 1 1 3 3 Average Overweight (x) 1 | . . 2 . Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 12 | 7 8 19 5 Most Carried 12 | 8 8 12 11 Average Carried 8 | 4 7 11 2 Final Capacity 20 | 8 8 20 5 Final Carried 12 | 8 8 12 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 582 | 260 118 54 150 Remotely . | . . . . Salvage Created 1202 | 114 528 166 394 Parts 67 | 8 34 10 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 11 6 5 Guns 2 | . 2 . . AOE 19 | . 9 5 5 Classes Destroyed 8 | 3 4 . 1 Worker 2 | 1 1 . . Tunneler 2 | 1 1 . . Hauler 1 | . 1 . . Recycler 2 | 1 . . 1 Watcher 3 | . 1 . 2 Swarmer 5 | . 2 3 . Grunt 15 | . 9 3 3 Sentry 2 | . . . 2 Best Kill Streak 7 | 1 7 3 3 Combat Bots Only 5 | . 5 3 2 Max Kills in Single Turn 3 | 1 3 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 106 | . 35 8 63 Missed 37 | . 15 4 18 Hits 69 | . 20 4 45 Projectile 69 | . 20 4 45 Critical Strikes 3 | . . . 3 Part Disruptions 1 | . 1 . . Damage Taken 1422 | . 342 140 940 Core 413 | . 73 55 285 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 48 . Volleys Fired 48 | 5 21 6 16 Largest 2 | 2 2 2 2 Hottest 100 | 80 100 66 66 Shots Fired 77 | 10 36 12 19 Gun 32 | 10 20 . 2 Cannon . | . . . . Launcher 41 | . 12 12 17 Special 4 | . 4 . . Kinetic . | . . . . Thermal 4 | . 4 . . Explosive . | . . . . Electromagnetic 73 | 10 32 12 19 Robot Hit Streak 5 | 4 5 4 4 Robot Miss Streak 3 | 1 3 1 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 27 | 6 10 6 5 Core Hits 44 | 4 25 5 10 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1786 | 124 815 331 516 Guns 204 | 90 114 . . Cannons . | . . . . Explosions 1570 | 34 699 321 516 Melee . | . . . . Ramming 12 | . 2 10 . Kinetic . | . . . . Thermal 239 | 34 136 44 25 Explosive 82 | . 82 . . Electromagnetic 1453 | 90 595 277 491 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 27 | . . . 27 Average Corruption 16 | . . . 16 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 17 | . . . 17 Message Errors 4 | . . . 4 Matter Fused 5 | . . . 5 Energy Discharges 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Misfires 1 | . . . 1 Misdirections 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 94 | . . 15 79 Projectiles . | . . . . Explosions 94 | . . 15 79 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 527 | . 162 91 274 Shots 19 | . 6 5 8 Rammed 5 | . 1 2 2 Targets Rammed 5 | . 1 2 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 84 | 36 84 21 33 Average Temperature 23 | 19 30 9 14 Received Heat Transfer 315 | . 48 15 252 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 5 | . 2 . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 350 | 50 200 50 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 11 | 1 7 2 1 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . 1 . . Low Security (%) 96 | 100 89 100 100 Level 1 3 | . 10 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 229 | 5 229 127 137 Initial 82 | . 3 82 . Average 49 | . 81 33 56 Influence Increases 895 | 15 431 184 265 Destroy 0b10 Robot/C 460 | . 220 140 100 Destroy 0b10 Robot/NC 50 | 15 20 . 15 Destroy Leader 118 | . 44 30 44 Allied During Kill 3 | . . 3 . Disable Machine 120 | . 60 . 60 Destroy Structure 69 | . 27 11 31 Lose Combat Pursuer 75 | . 60 . 15 Influence Decreases 875 | 10 223 397 245 Entered New Map 133 | . 2 131 . Time Decay 607 | 10 211 246 140 Lost Part 135 | . 10 20 105 Squads Dispatched 4 | . 3 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 19 7 10 Peak Tracking Total 6 | . 6 3 3 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly 1 | . 1 . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 9 | . 5 . 4 Max in Single Turn 3 | . 1 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 1 . 1 Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 6 | . 3 . 3 Successful 3 | . . . 3 Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . . 3 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Retrieve Study 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . . 1 Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 4 | . . 4 . Total Damage 61 | . . 61 . Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 713 | 34 428 . 251 Sensors 251 | . . . 251 Seismic 462 | 34 428 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1864 | 137 558 844 325 Spaces Moved 929 | 67 270 431 161 Core 7 | 7 . . . Treads 221 | 57 8 . 156 Legs . | . . . . Wheels 696 | 3 262 431 . Hover . | . . . . Flight 5 | . . . 5 Fastest Speed 50 | 50 95 115 160 Average Speed 132 | 145 100 138 163 Slowest Speed 285 | 160 160 145 285 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 6 35 54 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 79 | 3 27 11 38 Melee . | . . . . Projectile . | . . . . AOE 79 | 3 27 11 38 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1482 | 96 518 665 203 Wait 426 | . 199 220 7 Move 926 | 66 269 430 161 Hop . | . . . . Pick Up 36 | 16 11 5 4 Fast Attach . | . . . . Attach 21 | 7 5 . 9 Detach 1 | . 1 . . Swap 4 | 1 1 1 1 Drop 15 | 1 10 1 3 Fire 48 | 5 21 6 16 Melee . | . . . . Ram 3 | . 1 2 . Kick . | . . . . Crush 2 | . . . 2 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 47 | -11/Scrapyard | Discovered new exit (range 16) 138 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 8) 643 | -10/Materials | Discovered new exit (range 15) 655 | -10/Materials | Identified exit to Mines 696 | -10/Materials | Entered Mines 718 | -10/Mines | Discovered new exit (range 8) 727 | -10/Mines | Identified exit to Materials 802 | -10/Mines | Learned location of Mines (-9) 879 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 881 | -10/Mines | Found Prototype Device 1291 | -10/Mines | Received a Mining Laser from a helpful Derelict 1435 | -10/Mines | Core integrity fell below 50% 1540 | -10/Mines | Entered Materials 1540 | -9/Materials | Accompanied by 1 ally 1540 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1543 | -9/Materials | System corruption reached 10% 1543 | -9/Materials | Identified Exp. Sensor Array 1591 | -9/Materials | Discovered new exit (range 15) 1613 | -9/Materials | Identified exit to Storage 1679 | -9/Materials | Lost 3 parts (1n2w) 1827 | -9/Materials | Core integrity fell below 50% 1865 | -9/Materials | Self-destructed Last Messages --------------- 01804_ System corrupted: EMP Blaster+ failed to launch. 01804_ Critical hit (Burn: +37). 01814_ EMP Blaster+ destroyed. 01814_ Critical hit (Burn: +37). 01818_ QWI = %D9IB84:LCMCPCG0N:3BJ#KU/B8,V58 01823_ Lgt. Treads destroyed. 01829_ U-05 Engineer lays Concrete. 01829_ R-06 Scavenger collects Corrupted Lgt. Treads. 01831_ Slammed into Y-45 Defender. 01832_ R-06 Scavenger collects Corrupted Visual Processing Unit. 01833_ EVHE1M D,NWMWD3E7D8MGWCD#JI>CWS 01833_ Slammed into Y-45 Defender. 01835_ K-01 Serf collects debris. 01835_ R-06 Scavenger collects Corrupted Hvy. Assault Rifle. 01835_ Hvy. EM Pulse Gun destroyed. 01837_ Acquired 8 matter. 01842_ K-01 Serf collects debris. 01846_ Exp. Sensor Array destroyed. 01846_ K-01 Serf collects debris. 01850_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????##@##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????########## ##?????????????????????? | | ???????????????# # #??????????????????????? | | ???????????????# # #### #?????????????? | | ???????????????# # T +??????????? | | ???????????????# # #### #?????????????? | | ???????????????# #Y#??????????????????????? | | ???????????????# / #??????????????????????? | | ????######?????# #a#??????????????????????? | | ???##!!!!##????# # #??????????????????????? | | ???#! !#????# % # #??????????????????????? | | ???# #????#####/#### #??????????????????????? | | #### ########% % ## #??????????????????????? | | = % #??????????????????????? | | ? ####??????????????????????? | | ?? #?????????????????????????? | | #################" #?????????????????????????? | | # [ # ## ##?????????????????????????? | | ## # ## #??????????????????????????? | | ## # ## #??????????????????????????? | | ## " ## #??????????????????????????? | | ## " ## #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 2 Item Schematics ----------------- EMP Blaster | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EMP Blaster | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentTargetingScythe Manual? 0 Play Time 00:17:29 Cumulative 14.4 hours Start 2026.01.01 @ 18:47:34 End 2026.01.01 @ 19:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47309b46-24e7-433d-b01a-c95d4106b898