Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 23:02:11 Player: SYPIAC Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (232) 1160 Value Destroyed (8229) 8229 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (1377) 1377 TOTAL SCORE: 16486 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 553 Entered Garrisons 200 Used RIF Installer 500 MAIN.C Attacked Warlord 500 Friendly Fire -627 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (5) ---- Makeshift Hacking Suite Recalibrator Linear Accelerator Improved Datajack Fire Trap Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Improved Cooling System Coolant Injector Huge Storage Unit 0b10 Decoder Chip [Looter] Advanced Targeting Computer Advanced Powered Armor Advanced Force Field Hacking Suite > --- WEAPON ----------- Improved Arc Thrower Plasma Rifle Advanced Plasma Cannon > --- INVENTORY -------- Improved Medium Treads Improved Medium Treads Heavy Treads Armored Huge Wheel Improved Cooling System Improved Cooling System Coolant Injector High-capacity Matter Pod Stasis Canceller Hacking Suite Authchip [Device] Recalibrator Compact HERF Cannon Advanced Plasma Cannon Nova Cannon Linear Accelerator Heavy Rocket Launcher Improved Datajack Flail Fire Trap [Rating: 107] Favorites ----------- Power Particle Reactor Engine Hybrid Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . 2 . 2 2 2 . 2 . . . . . . Power 1 | . . . . . . . . 1 . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . Utility 6 | . . . . 2 2 1 . 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 280 | 4 13 35 33 22 62 11 31 4 7 19 9 24 4 2 Power 22 | . 2 7 2 3 4 . . 1 . . . 3 . . Engine 17 | . 2 7 2 2 4 . . . . . . . . . Core 2 | . . . . 1 . . . . . . . 1 . . Reactor 3 | . . . . . . . . 1 . . . 2 . . Propulsion 60 | 3 3 16 7 2 13 2 4 . 2 2 1 4 1 . Treads 37 | 2 2 11 2 1 5 1 4 . 2 2 1 3 1 . Leg . | . . . . . . . . . . . . . . . Wheel 22 | 1 1 5 4 1 8 1 . . . . . 1 . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . Utility 79 | 1 3 2 1 5 22 4 10 2 2 10 4 13 . . Device 38 | 1 . 1 . 2 8 4 5 1 2 6 1 7 . . Storage 5 | . 3 1 . . . . . . . . . 1 . . Processor 8 | . . . . . 4 . 1 . . 1 2 . . . Hackware 3 | . . . 1 . . . 1 . . . . 1 . . Protection 25 | . . . . 3 10 . 3 1 . 3 1 4 . . Artifact . | . . . . . . . . . . . . . . . Weapon 119 | . 5 10 23 12 23 5 17 1 3 7 4 4 3 2 Energy Gun 39 | . 1 3 7 7 5 2 5 1 2 3 1 2 . . Energy Cannon 46 | . . 5 11 4 11 2 5 . 1 2 1 2 2 . Ballistic Gun 7 | . 1 . . . 4 . 1 . . . . . . 1 Ballistic Cannon 5 | . 3 . . . 1 . . . . . . . . 1 Launcher 5 | . . . 1 1 . . 1 . . . 2 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 12 | . . 2 4 . 2 1 3 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . 2 . . 2 . . 1 . Unidentified Prototypes 10 | . . 3 4 . 1 . . . . 1 . 1 . . Corrupted Parts 11 | . . . 1 1 7 1 . . 1 . . . . . System Corruption 40 | . . . 2 5 22 5 . . 6 . . . . . Parts Lost 61 | . 1 1 3 6 16 4 2 . . . 2 13 13 . Power 7 | . . . . 1 2 . . . . . 1 1 2 . Propulsion 22 | . 1 1 3 2 7 1 . . . . . 3 4 . Utility 19 | . . . . 1 4 1 2 . . . 1 6 4 . Weapon 13 | . . . . 2 3 2 . . . . . 3 3 . Highest Loss Streak 13 | . 1 1 2 4 6 4 1 . . . 1 8 13 . To Critical Strikes 3 | . . . . 1 2 . . . . . . . . . Average Slot Usage (%) 91 | . 99 99 99 96 95 97 97 94 89 87 84 82 81 4 Engine 6 | . 13 10 11 9 6 6 6 5 5 5 1 . . . Reactor 2 | . . . . . . . . 5 5 5 5 5 4 . Treads 13 | . 14 22 22 15 8 6 9 17 14 11 11 11 9 . Wheel 10 | . 13 21 21 18 18 19 15 . . . . 2 4 . Device 13 | . 14 11 3 8 9 19 16 17 17 17 14 17 16 . Storage 8 | . 14 11 11 9 7 6 6 5 5 5 5 10 10 . Processor 4 | . . . . . 8 6 7 11 8 5 8 5 4 . Hackware 4 | . . . 7 9 7 6 6 5 5 5 5 5 4 . Protection 5 | . . . . 9 10 6 7 5 5 10 9 2 . . Energy Gun 8 | . . 8 7 12 8 6 13 11 11 10 10 3 4 . Energy Cannon 6 | . . 10 11 4 3 10 4 5 5 4 4 12 6 . Ballistic Gun 1 | . 14 . . . . . . . . . . . . 2 Ballistic Cannon 1 | . 13 2 . . . . . . . . . . . 1 Naked Turns 16 | . . . . . . . . . . . . . 7 9 Heaviest Build 157 | 11 54 98 104 112 118 120 129 135 135 157 145 145 145 12 Greatest Support 145 | 40 40 26 26 26 42 42 135 135 145 145 145 145 28 3 Greatest Overweight (x) 11 | . 3 9 9 4 11 4 4 . . 2 . 5 5 3 Average Overweight (x) 1 | . 1 2 3 3 3 2 2 . . . . 2 3 . Largest Inventory Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 8 16 22 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 7 14 24 25 23 25 23 23 22 25 25 25 25 12 5 Average Carried 19 | 5 9 18 22 19 21 20 19 20 23 23 24 14 11 4 Final Capacity 25 | 8 20 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 14 21 23 19 23 19 22 21 25 25 25 12 5 5 Class Distribution -------------------- 27% | Mutant 21% | Scavenger-Tank 19% | Scavenger-Gunner 16% | Scavenger-Mutant 9% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Tank | -5/Factory Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Matter Collected 4243 | 256 158 632 405 200 690 109 639 . 76 296 277 398 30 77 Remotely . | . . . . . . . . . . . . . . . Salvage Created 11583 | 116 268 1268 1173 773 1595 339 664 . 1404 1632 1209 1050 . 92 Parts 463 | 5 30 76 66 41 71 14 17 . 12 53 39 33 . 6 Haulers Intercepted 14 | . . 4 4 . 1 1 . . . 4 . . . . Recyclers Shooed 8 | 1 . 1 . . 2 . . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . . . 39 46 . 5 Prevented 8 | . . . . . . . . . . . 2 6 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 174 | . 8 20 19 18 24 4 15 . 5 14 26 16 . 5 Guns 72 | . 6 8 4 10 11 1 12 . . 6 8 5 . 1 Cannons 72 | . 2 11 9 4 10 3 1 . 1 5 12 10 . 4 AOE 19 | . . 1 6 4 1 . 1 . . . 5 1 . . Classes Destroyed 16 | 2 4 4 1 . 2 1 1 . 1 . . . . . Worker 11 | . . 5 1 1 2 . . . . 2 . . . . Builder 4 | . . . . . 2 . . . . 2 . . . . Tunneler 3 | 1 . 1 . . . . . . . 1 . . . . Hauler 14 | . . 4 4 . 1 1 . . . 4 . . . . Recycler 11 | 1 . 1 1 1 4 . . . . 3 . . . . Mechanic 2 | . . . 1 . . . . . . . . 1 . . Operator 3 | . 1 . 1 . 1 . . . . . . . . . Watcher 6 | . 2 . 1 . . . 1 . . 2 . . . . Swarmer 39 | . 3 4 4 6 2 . 3 . . . 10 2 . 5 Grunt 77 | . 5 10 16 10 14 1 7 . . 4 7 3 . . Brawler 10 | . . 2 . 1 1 . . . . . 3 3 . . Duelist 7 | . . . . . . . 1 . . . 2 4 . . Sentry 18 | . . 4 2 1 4 1 1 . . . 3 2 . . Hunter 13 | . . . . . . 2 2 . . 8 . 1 . . Programmer 8 | . . . . . 3 . 1 . . 2 1 1 . . Compactor 5 | . . . . . . . . . 5 . . . . . Thug 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 1 3 4 9 8 6 2 5 . 2 8 6 9 . 4 Combat Bots Only 8 | . 3 4 8 6 3 2 5 . 2 3 6 8 . 4 Max Kills in Single Turn 4 | 1 1 1 4 3 3 1 1 . 1 2 3 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 3 2 1 . 1 . . . 2 1 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Hostile Shots Fired 1192 | . 31 52 58 91 273 80 139 . . 112 52 148 110 46 Missed 374 | . 6 15 13 27 86 28 49 . . 39 14 32 49 16 Damage Taken 12370 | . 298 477 602 840 2318 601 511 . . 1125 911 2648 1580 459 Core 1708 | . 64 90 43 87 249 65 100 . . 94 63 198 399 256 Absorbed by Shields 443 | . . . . . 78 32 120 . . 126 . 87 . . Reduced by Siege Mode 424 | . . . . . . . . . . 81 31 312 . . Redirected to Shielding 16 | . . . . . . . . . . . . 16 . . Regen/Repaired (Parts) 393 | . . 8 22 . 105 . . . . 258 . . . . Core Remaining (%) 78 | 100 74 . 66 84 64 . 80 . . . . . . . Volleys Fired 478 | 8 31 64 40 33 92 15 34 . 17 51 40 38 . 15 Largest 3 | 2 2 2 2 2 2 3 3 . 3 3 3 3 . 1 Hottest 309 | 40 78 136 150 126 140 220 236 . 253 253 253 309 . 66 Shots Fired 1064 | 16 62 128 71 63 165 42 95 . 43 154 115 94 . 16 Gun 646 | 16 54 55 34 41 103 20 77 . 26 104 72 40 . 4 Cannon 405 | . 8 73 34 19 62 22 16 . 17 50 38 54 . 12 Launcher 13 | . . . 3 3 . . 2 . . . 5 . . . Special . | . . . . . . . . . . . . . . . Kinetic 148 | 16 62 2 . . 44 . 8 . . . . . . 16 Thermal 618 | . . 71 10 . 35 25 85 . 43 154 110 85 . . Explosive 13 | . . . 3 3 . . 2 . . . 5 . . . Electromagnetic 285 | . . 55 58 60 86 17 . . . . . 9 . . Robot Hit Streak 56 | 3 7 17 10 11 26 12 13 . 20 16 56 32 . 2 Robot Miss Streak 4 | 3 2 4 3 4 4 3 3 . 1 4 4 3 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . 3 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . . . . . Shots Hit Robots 795 | 8 41 87 55 49 141 28 68 . 40 119 86 66 . 7 Core Hits 503 | 4 21 47 47 42 84 11 53 . 11 65 64 49 . 5 Critical Kills 3 | . . . . . 1 . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . Critical Strikes 28 | . . . . . 6 . 1 . 3 7 6 4 . 1 Burn 19 | . . . . . . . 1 . 2 6 6 4 . . Meltdown 2 | . . . . . . . . . 1 1 . . . . Destroy 2 | . . . . . 2 . . . . . . . . . Blast 3 | . . . . . 2 . . . . . . . . 1 Corrupt 2 | . . . . . 2 . . . . . . . . . Melee Attacks 28 | . . 2 11 . 7 2 5 . . 1 . . . . Impact 26 | . . 2 11 . 7 2 4 . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21463 | 67 413 1839 1756 1440 3410 631 1818 . 1161 3471 2988 2190 . 279 Guns 10636 | 67 281 811 480 524 1779 280 1220 . 625 2149 1588 797 . 35 Cannons 8083 | . 132 860 621 389 1269 344 272 . 536 1224 954 1238 . 244 Explosions 2687 | . . 168 655 526 319 . 326 . . 92 446 155 . . Melee . | . . . . . . . . . . . . . . . Ramming 57 | . . . . 1 43 7 . . . 6 . . . . Kinetic 1633 | 67 413 . . . 782 . 92 . . . . . . 279 Thermal 13599 | . . 1028 325 149 1224 431 1400 . 1161 3373 2542 1966 . . Explosive 1654 | . . . 505 377 . . 326 . . . 446 . . . Electromagnetic 4520 | . . 811 926 913 1361 193 . . . 92 . 224 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 32 | . . 3 5 5 32 5 5 . 18 18 25 30 30 5 Average Corruption 15 | . . 3 4 5 24 3 5 . 5 18 22 29 20 5 Corruption Purged 3 | . . . . . 1 2 . . . . . . . . Corruption Blocked 20 | . . . . . . . . . 20 . . . . . Effects 348 | . . 18 24 . 39 7 35 . 1 54 105 60 3 2 Message Errors 84 | . . 3 6 . 13 2 6 . . 11 28 14 1 . Matter Fused 87 | . . 5 5 . 8 3 11 . 1 14 24 14 2 . Heat Flow Errors 43 | . . 2 3 . 4 1 8 . . 3 9 13 . . Energy Discharges 42 | . . 3 2 . 6 . 4 . . 7 11 9 . . Parts Rejected 2 | . . . . . 1 . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 36 | . . 3 2 . 5 1 . . . 7 12 5 . 1 Data Loss (major) 14 | . . 1 3 . . . 2 . . 1 6 1 . . Misfires 15 | . . 1 1 . . . 2 . . 4 5 1 . 1 Alerts 8 | . . . . . 1 . 1 . . 2 3 1 . . Misdirections 1 | . . . . . . . . . . 1 . . . . Weapon Failures 15 | . . . 2 . 1 . 1 . . 3 7 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 217 | . . 19 23 . 54 . . . . 49 37 35 . . Projectiles 176 | . . 10 . . 54 . . . . 49 37 26 . . Explosions 41 | . . 9 23 . . . . . . . . 9 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 9 | . 2 . . . 3 . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . 2 . . . 3 . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . 1 Self-Inflicted Damage 286 | . . 33 53 29 65 3 . . . . 37 66 . . Shots 10 | . . 1 2 2 2 . . . . . 2 1 . . Rammed 5 | . . . . 1 2 1 . . . 1 . . . . Targets Rammed 5 | . . . . 1 2 1 . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 432 | . 42 342 231 314 284 316 331 . 54 191 199 432 225 . Average Temperature 83 | . 16 96 60 133 83 112 106 . 30 21 69 117 144 . Received Heat Transfer 2444 | . 159 174 171 342 582 12 138 . . 47 153 567 90 9 Effects 9 | . . 2 . 2 1 . 1 . . . . 3 . . Energy Bleed 3 | . . 1 . . 1 . 1 . . . . . . . Interference 5 | . . 1 . 2 . . . . . . . 2 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Siege Activations 17 | . . . . . . . . . 4 6 4 3 . . Total Turns 310 | . . . . . . . . . 31 121 71 87 . . Longest Duration 77 | . . . . . . . . . 12 59 26 77 . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Parts Fried 22 | . . 2 6 4 7 2 . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 12 | . . . . . . . 1 . 4 6 1 . . . Combat Hostiles 9 | . . . . . . . 1 . 4 3 1 . . . Parts Melted 69 | . . 2 . . 4 5 7 . 8 28 10 5 . . Heat Transferred 25577 | . . 1606 559 150 1343 796 2681 . 2450 7175 5550 3267 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 3 2 2 5 . . . . . . 1 . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Peak Influence 706 | 10 234 402 481 674 515 320 706 410 143 424 . . . . Initial 370 | . 6 41 137 170 215 226 98 370 143 100 . . . . Average 270 | 6 87 214 315 462 329 243 422 379 143 153 . . . . Maximum Alert Level 3 | . 1 2 2 2 2 1 3 2 . 2 . . . . Low Security (%) 36 | 100 92 39 16 8 6 1 17 . 100 75 . . . . Level 1 43 | . 7 59 56 27 68 98 31 76 . 19 . . . . Level 2 17 | . . . 27 63 25 . 37 23 . 4 . . . . Level 3 2 | . . . . . . . 13 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 1 7 5 9 4 . . . 7 . 1 . . Investigation 8 | . . . 4 1 1 1 . . . 1 . . . . Extermination 2 | . . . . . 1 . . . . 1 . . . . Reinforcement 15 | . 2 1 1 1 4 1 . . . 5 . . . . Assault 3 | . . . 2 . . . . . . . . 1 . . Garrison 8 | . . . . 3 3 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Distress Signals 7 | . 1 1 . . 1 . 1 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 285 | . 15 26 35 22 36 5 25 . 6 24 31 25 27 8 Peak Tracking Total 16 | . 4 4 8 5 5 2 7 . 2 4 7 8 16 4 Tactical Retreats 16 | . . 3 3 1 2 . 3 . . 3 . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Traps Triggered 15 | . 1 5 1 . 1 1 2 1 . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 77 | . . . . . . . 13 . . 20 . . 44 . Triggered . | . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . 1 . . 1 . . . . Reprogrammed 6 | . . . . . . . . . . 1 . . 5 . Reused 6 | . . . . . . . . . . 1 . . 5 . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 8 | . . . . 1 . . . . . 3 . 2 2 . Most Traps Carried 1 | . . . . . . . . . . . 1 1 1 1 Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Machines Disabled 17 | . . 2 4 . 3 . 1 . . 5 . 2 . . Max in Single Turn 3 | . . 1 1 . 1 . 1 . . 3 . 1 . . Garrison Relay 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Machines Accessed 53 | . 5 11 11 2 7 3 2 1 . 7 3 1 . . Terminals 36 | . 5 8 10 2 3 1 2 1 . 4 . . . . Fabricators 3 | . . . . . 2 . . . . 1 . . . . Repair Stations 6 | . . 1 1 . 2 . . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 154 | . 11 33 36 11 16 9 4 3 . 24 6 1 . . Successful 71 | . 2 16 16 5 5 1 3 3 . 13 6 1 . . Failed 83 | . 9 17 20 6 11 8 1 . . 11 . . . . Catastrophic 12 | . 1 4 2 1 3 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 62 | . 3 16 17 9 2 5 2 1 . 7 . . . . Terminals 106 | . 11 23 32 11 4 4 4 3 . 14 . . . . Fabricators 7 | . . . . . 5 . . . . 2 . . . . Repair Stations 22 | . . 3 4 . 7 . . . . 8 . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . Scanalyzers 7 | . . 7 . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . . Terminal Hacks 38 | . 2 6 11 3 1 . 2 2 . 4 6 1 . . Record 5 | . . . . . . . . . . . 4 1 . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 6 | . . . 4 . . . . . . . 2 . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . . . . . 1 . . . . Terminal Index 4 | . . . 1 1 . . . 1 . 1 . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . . Alert Level 4 | . . 1 2 . 1 . . . . . . . . . Unreport Threat 4 | . . 1 2 . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . . . Network Status 2 | . . . . . 1 . . . . 1 . . . . Repair Station Hacks 13 | . . 2 2 . 3 . . . . 6 . . . . Scan Component 7 | . . 1 1 . 2 . . . . 3 . . . . Repair 6 | . . 1 1 . 1 . . . . 3 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . 6 . . . . . . . . . . . . Insert Component 4 | . . 4 . . . . . . . . . . . . Analyze 2 | . . 2 . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 11 | . . 2 3 2 . . 1 1 . 2 . . . . Terminals 11 | . . 2 3 2 . . 1 1 . 2 . . . . Botnet 11 | . . 2 3 2 . . 1 1 . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 10 11 2 7 3 2 1 . 5 . . . . Full Trace Events 13 | . 1 4 5 1 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 1 . 1 . . . . 3 . . . . Time 235 | . . 26 13 . 22 . . . . 174 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . . . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Used RIF Installer 1 | . . . . . . . 1 . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . Relay Couplers Released 7 | . . . . . 4 . 3 . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . Attached 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . 2 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Total Allies 18 | . . . 12 . . . 1 . 1 . 2 2 . . Largest Group 10 | . . . 10 . . . 1 . 1 . 2 2 2 . Highest-Rated Group 88 | . . . 88 . . . 85 . 31 . 59 79 79 . Highest-Rated Ally 85 | . . . 31 . . . 85 . 31 . 30 49 49 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 119 | . . . 53 . . . 2 . 30 . 10 19 5 . Total Damage 2060 | . . . 561 . . . 40 . 566 . 242 414 237 . Kills 18 | . . . 10 . . . . . 1 . 2 5 . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Turns Passed 12161 | 79 753 1464 1042 410 1419 407 1389 82 338 1149 2000 1196 357 76 Spaces Moved 6084 | 38 456 843 503 176 690 260 685 45 141 377 1068 618 112 72 Core 88 | . . . . . . . . . . . . . 16 72 Treads 2062 | 19 24 1 19 . 3 . 132 45 141 377 1068 233 . . Legs . | . . . . . . . . . . . . . . . Wheels 3934 | 19 432 842 484 176 687 260 553 . . . . 385 96 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 100 100 105 135 135 116 116 116 166 166 170 170 160 50 50 Average Speed 146 | 130 132 127 148 143 137 124 135 166 168 176 170 164 148 54 Slowest Speed 560 | 160 240 465 465 150 560 150 166 166 170 320 170 175 175 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 58 65 84 22 20 7 45 1 74 13 96 74 17 13 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 5 | . . . . . . . . . . . 3 1 . 1 Spaces Dug 15 | . . 2 6 . 6 1 . . . . . . . . Terrain Destroyed 280 | . . 25 34 22 47 1 32 . . 7 81 25 . 6 Melee 15 | . . 2 6 . 6 1 . . . . . . . . Projectile 55 | . . 13 3 . . . 1 . . 7 8 17 . 6 AOE 210 | . . 10 25 22 41 . 31 . . . 73 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Gar Fac Was Fac Upp Upp War Pro Total 8293 | 53 550 1106 702 265 976 306 1063 53 207 733 1165 718 301 95 Wait 1041 | 1 32 100 87 20 80 6 237 1 31 245 32 22 142 5 Move 6072 | 37 455 842 502 175 689 260 684 45 140 376 1067 617 111 72 Hop . | . . . . . . . . . . . . . . . Pick Up 124 | 1 10 27 10 8 23 6 17 2 5 8 2 5 . . Fast Attach 66 | 1 6 16 7 . 16 . 7 . 1 4 3 4 . 1 Attach 72 | . 1 3 5 8 19 6 3 2 1 3 1 17 2 1 Detach 30 | . 2 3 5 . 8 . 4 . 2 3 1 1 . 1 Swap 143 | 3 6 16 21 14 27 5 21 2 5 12 5 4 2 . Drop 121 | 2 7 33 12 6 13 5 21 1 5 9 4 3 . . Fire 478 | 8 31 64 40 33 92 15 34 . 17 51 40 38 . 15 Melee 28 | . . 2 11 . 7 2 5 . . 1 . . . . Ram 4 | . . . . 1 2 1 . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . Escape Stasis 15 | . . . . . . . 15 . . . . . . . Rewire 21 | . . . 2 . . . 2 . . . 10 7 . . Trap 77 | . . . . . . . 13 . . 20 . . 44 . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 80 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 724 | -10/Materials | Discovered new exit (range 15) 833 | -10/Materials | Entered another Materials area 833 | -9/Materials | Evolved 2 slots: Propulsion x2 985 | -9/Materials | Discovered new exit (range 10) 1138 | -9/Materials | Discovered new exit (range 8) 1465 | -9/Materials | Discovered new exit (range 14) 1699 | -9/Materials | Repaired Lgt. Armor Plating 2063 | -9/Materials | Discovered new exit (range 4) 2297 | -9/Materials | Entered Storage 2657 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2723 | -9/Storage | Lost 5 allies 2774 | -9/Storage | Repaired Com. Wheel 2969 | -9/Storage | Build established: Commander-Mutant 3229 | -9/Storage | Discovered new exit (range 16) 3231 | -9/Storage | Identified exit to Recycling 3237 | -9/Storage | Met a pair of Derelict thieves 3296 | -9/Storage | Lost 4 allies 3313 | -9/Storage | Destroyed 8 combat bots 3339 | -9/Storage | Entered Materials 3339 | -8/Materials | Evolved 2 slots: Utility x2 3372 | -8/Materials | Garrison activated, responded to threat 3545 | -8/Materials | Build established: Mutant 3671 | -8/Materials | Lost 4 parts (1p2n1w) 3701 | -8/Materials | Discovered new exit (range 15) 3749 | -8/Materials | Entered Factory 3749 | -7/Factory | Evolved 2 slots: Utility x2 4063 | -7/Factory | Build established: Scavenger-Mutant 4422 | -7/Factory | Lost 4 parts (3n1w) 4468 | -7/Factory | System corruption reached 10% 4622 | -7/Factory | Lost 6 parts (1p2n2u1w) 4887 | -7/Factory | Lost 3 parts (2n1u) 4915 | -7/Factory | Garrison activated, responded to threat 5113 | -7/Factory | Repaired Imp. Medium Armor Plating 5132 | -7/Factory | Discovered new exit (range 3) 5145 | -7/Factory | System corruption reached 30% 5168 | -7/Factory | Entered another Factory area 5168 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5449 | -6/Factory | Garrison activated, responded to threat 5499 | -6/Factory | Lost 4 parts (1n1u2w) 5575 | -6/Factory | Identified exit to Garrison 5575 | -6/Factory | Entered Garrison 5732 | -6/Garrison | Triggered checkpoint 5748 | -6/Garrison | Build established: Scavenger-Tank 5815 | -6/Garrison | Discovered new exit (range 35) 5815 | -6/Garrison | Discovered new exit (range 69) 5815 | -6/Garrison | Discovered new exit (range 73) 5919 | -6/Garrison | Installed Relay Interface Framework 6088 | -6/Garrison | Triggered checkpoint 6126 | -6/Garrison | Learned Factory security intel 6157 | -6/Garrison | Garrison Relay disabled 6221 | -6/Garrison | Spotted B-75 Beast 6465 | -6/Garrison | Hijacked Beast 5a control node with streamctrl_high 6582 | -6/Garrison | Triggered checkpoint 6621 | -6/Garrison | Found Unknown Protection 6621 | -6/Garrison | Identified Adv. Powered Armor 6909 | -6/Garrison | Build established: Scavenger-Gunner 6964 | -6/Garrison | Entered Factory 6964 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7027 | -5/Factory | Identified exit to Factory 7046 | -5/Factory | Sucked down chute 7046 | -5/Factory | Entered Waste 7047 | -5/Waste | Met a frightened Derelict 7061 | -5/Waste | EMP discharged 7064 | -5/Waste | Spotted C-40 Crusher 7070 | -5/Waste | Destroyed C-40 Crusher 7109 | -5/Waste | Found Damper Plating 7128 | -5/Waste | Spotted C-40 Crusher 7137 | -5/Waste | Destroyed C-40 Crusher 7161 | -5/Waste | EMP discharged 7171 | -5/Waste | Spotted C-40 Crusher 7180 | -5/Waste | Spotted C-40 Crusher 7182 | -5/Waste | Destroyed C-40 Crusher 7186 | -5/Waste | Destroyed C-40 Crusher 7199 | -5/Waste | Spotted C-40 Crusher 7209 | -5/Waste | Destroyed C-40 Crusher 7227 | -5/Waste | Spotted C-40 Crusher 7236 | -5/Waste | Allies destroyed C-40 Crusher 7261 | -5/Waste | EMP discharged 7307 | -5/Waste | Discovered new exit (range 12) 7361 | -5/Waste | EMP discharged 7361 | -5/Waste | System corruption reached 10% 7384 | -5/Waste | Entered Factory 7479 | -5/Factory | Repaired Plasma Rifle 7537 | -5/Factory | Repaired Hvy. Treads 7768 | -5/Factory | Build established: Scavenger-Tank 7960 | -5/Factory | Repaired Imp. Heavy Siege Treads 8346 | -5/Factory | Identified exit to Upper Caves 8475 | -5/Factory | Cargo convoy interrupted 8533 | -5/Factory | Entered Upper Caves 8575 | -5/Upper Caves | Encountered a Warlord checkpoint 8611 | -5/Upper Caves | Learned 4 Factory zone layouts 8818 | -5/Upper Caves | Build established: Scavenger-Gunner 8892 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8947 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9280 | -5/Upper Caves | Build established: Scavenger-Tank 9355 | -5/Upper Caves | Learned Extension stockpile data 9355 | -5/Upper Caves | Learned Armory stockpile data 9355 | -5/Upper Caves | Learned Armory garrison access intel 9648 | -5/Upper Caves | Build established: Tank 9716 | -5/Upper Caves | Discovered new exit (range 11) 10533 | -5/Upper Caves | Entered another Upper Caves area 10551 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10599 | -5/Upper Caves | System corruption reached 30% 10620 | -5/Upper Caves | Destroyed 8 combat bots 10629 | -5/Upper Caves | Lost 8 parts (1p1n5u1w) 11051 | -5/Upper Caves | Build established: Scavenger-Gunner 11094 | -5/Upper Caves | Lost 3 parts (2n1w) 11320 | -5/Upper Caves | Found Alien Artifact 11321 | -5/Upper Caves | Identified Dimensional Node Initializer 11321 | -5/Upper Caves | Initialized slip node 11371 | -5/Upper Caves | Spotted B-75 Beast 11608 | -5/Upper Caves | Discovered new exit (range 5) 11627 | -5/Upper Caves | Learned Factory terminal intel 11653 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11729 | -5/Upper Caves | Entered Warlord 11729 | -5/Warlord | Accompanied by 2 allies 11792 | -5/Warlord | System corruption cleaned by Quarantine Array 11799 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 11799 | -5/Warlord | Attacked by Warlord forces 11975 | -5/Warlord | Warlord's base attacked by MAIN.C 12031 | -5/Warlord | Spotted 3D-3P7(B) 12031 | -5/Warlord | Spotted QS-UGZ(B) 12067 | -5/Warlord | Core integrity fell below 50% 12079 | -5/Warlord | Released all parts (3) 12080 | -5/Warlord | Discovered new exit (range 14) 12086 | -5/Warlord | Entered Proximity Caves 12096 | -4/Proximity Caves | Core integrity fell below 20% 12108 | -4/Proximity Caves | Lost 13 parts (2p4n4u3w) 12147 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12162 | -4/Proximity Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 12110_ Autogun fries itself beyond repair. 12110_ S-27 Virus knocked back. 12112_ S-27 Virus destroyed. 12117_ Lgt. Nuclear Core fries itself beyond repair. 12118_ VTOL Module fries itself beyond repair. 12118_ S-27 Virus destroyed. 12120_ System corrupted: FCS attempts to trigger Linear Accelerator. 12120_ System corrupted: Linear Accelerator misfires. 12124_ Acquired Autogun. 12125_ VTOL Module fries itself beyond repair. 12125_ Acquired 36 matter. 12126_ Acquired 6 matter. 12127_ Acquired 25 matter. 12145_ S-27 Virus destroyed. 12147_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 12149_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ! 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Assault Rifle | -9/Materials | Scanalyzed Adv. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed BurstHeatBox Manual? 0 Play Time 03:30:19 Cumulative 34.9 hours Start 2024.04.07 @ 14:01:56 End 2024.04.07 @ 23:02:11 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6beeaa3-ed88-43da-a184-d7736af47122