Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 18:39:35 Player: Calliope Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (126) 630 Value Destroyed (4429) 4429 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (304) 304 TOTAL SCORE: 8523 Bonus ------- High Alert Combat Kills 304 Cogmind --------- Core Integrity 0/850 Matter 168/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Weapon Cycler > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Coolant Injector Cooled Particle Cannon Phase Cannon Heavy Machine Gun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Core Analyzer Improved Propulsion Shielding Improved Weapon Shielding > --- WEAPON ----------- Coil Gun Heavy Machine Gun Heavy Machine Gun Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Coolant Injector Weapon Cycler Recalibrator Gatling Laser Cooled Particle Cannon Phase Cannon Gauss Rifle Coil Gun Advanced Assault Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . . . 2 2 Weapon 2 | . . 1 1 . . Parts Attached 123 | 7 9 17 25 38 27 Power 10 | 1 1 3 1 4 . Engine 7 | 1 1 3 1 1 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 20 | 2 1 2 9 4 2 Treads 6 | 2 1 2 1 . . Leg 14 | . . . 8 4 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 35 | 1 3 1 4 17 9 Device 13 | . 1 . . 6 6 Storage 3 | 1 1 . 1 . . Processor 5 | . . . 1 4 . Hackware 1 | . . . . 1 . Protection 13 | . 1 1 2 6 3 Artifact . | . . . . . . Weapon 58 | 3 4 11 11 13 16 Energy Gun 10 | 2 . 5 1 2 . Energy Cannon 12 | . . 4 3 2 3 Ballistic Gun 21 | 1 1 . 6 5 8 Ballistic Cannon 4 | . . 1 1 1 1 Launcher 8 | . . 1 . 3 4 Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . 2 . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 22 | . . . 1 6 15 Power . | . . . . . . Propulsion 8 | . . . . 3 5 Utility 7 | . . . . 2 5 Weapon 7 | . . . 1 1 5 Highest Loss Streak 13 | . . . 1 3 13 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 90 97 98 97 89 Engine 7 | . 14 11 9 2 . Core 1 | . . . . 4 5 Treads 11 | . 27 30 2 . . Leg 17 | . . . 32 28 23 Device 3 | . . . . 7 10 Storage 9 | . 14 11 8 7 5 Processor 4 | . . . . 8 11 Protection 7 | . 5 11 8 4 7 Energy Gun 12 | . 21 18 7 11 1 Energy Cannon 4 | . . 9 6 1 6 Ballistic Gun 11 | . 1 2 21 15 11 Naked Turns 22 | . . . . . 22 Heaviest Build 58 | 14 36 45 52 55 58 Greatest Support 80 | 40 40 60 80 74 75 Greatest Overweight (x) 2 | . . 1 2 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 14 15 14 Most Carried 15 | 4 15 15 15 15 15 Average Carried 12 | 3 8 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 5 Class Distribution -------------------- 40% | Tank 26% | Mutant 19% | Gunner 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3273 | 220 333 281 649 985 805 Remotely . | . . . . . . Salvage Created 4688 | . 240 840 1101 1389 1118 Parts 281 | . 21 62 64 74 60 Haulers Intercepted 3 | . . 2 1 . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 92 | . 10 20 15 22 25 Guns 48 | . 7 6 11 17 7 Cannons 26 | . . 7 4 4 11 AOE 17 | . 3 6 . 1 7 Classes Destroyed 15 | . 4 3 3 2 3 Worker 5 | . . . 3 1 1 Builder 6 | . . 1 1 2 2 Hauler 3 | . . 2 1 . . Recycler 4 | . . . . 4 . Mechanic 1 | . . . . . 1 Operator 7 | . 1 2 3 . 1 Watcher 8 | . 2 1 3 2 . Swarmer 24 | . 9 8 . 4 3 Grunt 29 | . 1 7 7 8 6 Brawler 1 | . . . 1 . . Protector 1 | . . . . . 1 Sentry 21 | . . 5 5 5 6 Specialist 4 | . . . . . 4 Hunter 8 | . . . 2 3 3 Programmer 4 | . . . . 2 2 Best Kill Streak 10 | . 4 6 3 5 10 Combat Bots Only 8 | . 3 5 2 4 8 Max Kills in Single Turn 5 | . 2 3 2 2 5 Gunslinging . | . . . . . . Exploded 3 | . 2 2 . 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 618 | . 53 41 49 203 272 Missed 212 | . 19 9 10 73 101 Damage Taken 6256 | . 328 583 829 1698 2818 Core 1276 | . 64 100 121 112 879 Absorbed by Shields . | . . . . . . Redirected to Shielding 222 | . . . . . 222 Regen/Repaired (Parts) 473 | . 56 . 417 . . Core Remaining (%) 82 | 100 74 75 78 84 . Volleys Fired 215 | . 32 33 44 64 42 Largest 4 | . 2 3 4 4 4 Hottest 223 | . 100 192 216 216 223 Shots Fired 677 | . 51 84 168 220 154 Gun 522 | . 49 58 139 190 86 Cannon 134 | . . 21 29 26 58 Launcher 19 | . . 5 . 4 10 Special 2 | . 2 . . . . Kinetic 388 | . 16 5 101 163 103 Thermal 180 | . 21 26 39 53 41 Explosive 16 | . . 5 . 1 10 Electromagnetic 93 | . 14 48 28 3 . Robot Hit Streak 17 | . 4 15 11 17 17 Robot Miss Streak 7 | . 3 4 4 7 4 Penetration Max 1 | . . . 1 1 1 Secondary Targets 4 | . 1 1 . 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 413 | . 31 54 100 130 98 Core Hits 267 | . 15 34 43 78 97 Critical Kills 2 | . . . 1 . 1 Critical Parts Destroyed 4 | . . . 1 1 2 Critical Strikes 8 | . . . 2 3 3 Destroy 7 | . . . 2 2 3 Blast 1 | . . . . 1 . Melee Attacks 9 | . 9 . . . . Impact 9 | . 9 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10528 | . 463 1405 2054 2964 3642 Guns 6246 | . 326 652 1558 2526 1184 Cannons 1947 | . . 184 458 288 1017 Explosions 2300 | . 102 569 38 150 1441 Melee 35 | . 35 . . . . Ramming . | . . . . . . Kinetic 4345 | . 77 . 1123 1690 1455 Thermal 3076 | . 213 426 567 1124 746 Explosive 1797 | . . 399 . . 1398 Electromagnetic 1275 | . 138 580 364 150 43 Impact 35 | . 35 . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 5 . 1 5 Average Corruption 2 | . 1 5 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 50 | . 11 27 . 5 7 Message Errors 9 | . 2 5 . . 2 Matter Fused 14 | . 4 6 . 2 2 Heat Flow Errors 5 | . . 3 . 1 1 Energy Discharges 3 | . . 3 . . . Parts Rejected 2 | . . 2 . . . Data Loss (minor) 6 | . 4 1 . 1 . Data Loss (major) 3 | . . 2 . 1 . Misfires 3 | . . 2 . . 1 Alerts 3 | . 1 1 . . 1 Weapon Failures 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 62 | . . 25 29 2 6 Projectiles 12 | . . . 10 2 . Explosions 50 | . . 25 19 . 6 Melee . | . . . . . . Knockbacks 10 | . . . . . 10 Impact . | . . . . . . Kinetic 10 | . . . . . 10 Secondary . | . . . . . . Self-Inflicted Damage 598 | . 38 192 55 234 79 Shots 19 | . 1 7 1 5 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 575 | . 244 575 450 546 254 Average Temperature 118 | . 80 138 145 108 73 Received Heat Transfer 1023 | . 42 111 189 339 342 Effects 27 | . 2 15 3 7 . Shutdowns 6 | . . 2 2 2 . Energy Bleed 3 | . . 2 . 1 . Interference 8 | . 2 3 . 3 . Short Circuit 3 | . . 2 . 1 . Damage (minor) 2 | . . 1 1 . . Damage (major) 4 | . . 4 . . . Damage (core) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 1 | . . 1 . . . Parts Fried 4 | . . 3 . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 2 3 . Heat Transferred 5749 | . 383 768 1135 2450 1013 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 2 3 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 682 | . 109 301 208 556 682 Initial 156 | . . 7 42 94 156 Average 188 | . 20 119 70 338 419 Maximum Alert Level 2 | . . 1 1 2 2 Low Security (%) 57 | 100 100 61 96 16 8 Level 1 26 | . . 38 3 54 37 Level 2 15 | . . . . 29 54 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 25 | . 3 3 3 5 11 Investigation 6 | . 2 2 1 . 1 Extermination 3 | . . . . 1 2 Reinforcement 9 | . 1 1 2 3 2 Assault . | . . . . . . Garrison 7 | . . . . 1 6 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 8 | . . 4 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 14 24 27 33 41 Peak Tracking Total 11 | . 3 6 3 4 11 Tactical Retreats 6 | . 1 . 1 3 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 4 | . 1 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . 1 . 2 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 29 | . . . 5 11 13 Max in Single Turn 4 | . . . 2 4 3 Garrison Access 2 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 26 | . 6 5 7 6 2 Terminals 18 | . 4 5 4 3 2 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units 4 | . 1 . 1 2 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 77 | . 17 14 32 11 3 Successful 38 | . 6 8 20 3 1 Failed 39 | . 11 6 12 8 2 Catastrophic 5 | . . 3 1 1 . Database Lockouts . | . . . . . . Manual 51 | . 14 12 15 8 2 Terminals 51 | . 11 14 18 5 3 Fabricators . | . . . . . . Repair Stations 11 | . 2 . 9 . . Recycling Units 10 | . 4 . 2 4 . Scanalyzers . | . . . . . . Garrison Access 5 | . . . 3 2 . Terminal Hacks 18 | . 2 5 8 2 1 Record 1 | . . . 1 . . Prototype ID Bank 3 | . . 2 1 . . Open DSF 2 | . . . . 1 1 Alert Level 2 | . . . 2 . . Unreport Threat 8 | . 2 2 3 1 . Patrol Status 1 | . . 1 . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 . 8 . . Scan Component 5 | . 1 . 4 . . Repair 5 | . 1 . 4 . . Recycling Unit Hacks 1 | . . . 1 . . Process 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Seal Access 2 | . . . 1 1 . Unauthorized Hacks 7 | . 2 3 2 . . Terminals 5 | . 1 3 1 . . Botnet 5 | . 1 3 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Reject 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used . | . . . . . . Hacking Detections 24 | . 6 5 6 5 2 Full Trace Events 3 | . 1 1 1 . . Feedback Events 1 | . 1 . . . . Corruption 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 4 . . Time 184 | . 26 . 158 . . Parts Recycled . | . . . . . . Recycled Matter 202 | . . . 202 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 7700 | 118 1623 1209 1583 2035 1132 Spaces Moved 3866 | 60 572 573 878 1112 671 Core 174 | 3 . . . . 171 Treads 1259 | 57 572 573 57 . . Legs 2433 | . . . 821 1112 500 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 50 Average Speed 132 | 154 160 165 123 122 107 Slowest Speed 320 | 160 160 240 320 195 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 74 37 48 22 18 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 7 | . 6 . 1 . . Terrain Destroyed 197 | . 10 61 17 58 51 Melee 4 | . 4 . . . . Projectile 32 | . 2 . 11 7 12 AOE 161 | . 4 61 6 51 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5969 | 82 1213 776 1276 1631 991 Wait 1544 | 11 570 102 271 356 234 Move 3861 | 59 571 572 877 1111 671 Hop . | . . . . . . Pick Up 97 | 5 13 23 29 24 3 Fast Attach 57 | 5 5 7 15 17 8 Attach 28 | 1 1 5 3 7 11 Detach 18 | . 3 3 2 7 3 Swap 38 | 1 3 5 7 14 8 Drop 102 | . 6 26 28 31 11 Fire 215 | . 32 33 44 64 42 Melee 9 | . 9 . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 1127 | -10/Materials | Discovered new exit (range 8) 1302 | -10/Materials | Repaired Lgt. Treads 1550 | -10/Materials | Discovered new exit (range 9) 1742 | -10/Materials | Entered another Materials area 1742 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2030 | -9/Materials | Discovered new exit (range 16) 2160 | -9/Materials | Build established: Tank 2943 | -9/Materials | Discovered new exit (range 6) 2951 | -9/Materials | Entered another Materials area 2951 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3830 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3876 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3921 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3949 | -8/Materials | Repaired Lrg. Storage Unit 4487 | -8/Materials | Discovered new exit (range 16) 4534 | -8/Materials | Entered Factory 4534 | -7/Factory | Evolved 2 slots: Utility x2 4700 | -7/Factory | Garrison activated, responded to threat 4937 | -7/Factory | Lost 3 parts (1n1u1w) 5047 | -7/Factory | Discovered new exit (range 10) 5445 | -7/Factory | Build established: Gunner 5738 | -7/Factory | Discovered new exit (range 14) 5903 | -7/Factory | Lost 3 parts (2n1u) 6224 | -7/Factory | Build established: Scavenger-Gunner 6363 | -7/Factory | Discovered new exit (range 14) 6569 | -7/Factory | Entered another Factory area 6569 | -6/Factory | Evolved 2 slots: Utility x2 6655 | -6/Factory | Garrison activated, responded to threat 6828 | -6/Factory | Garrison activated, responded to threat 7537 | -6/Factory | Cargo convoy interrupted 7581 | -6/Factory | Destroyed 8 combat bots 7603 | -6/Factory | Released all parts (9) 7632 | -6/Factory | Lost 13 parts (5n3u5w) 7653 | -6/Factory | Core integrity fell below 50% 7673 | -6/Factory | Core integrity fell below 20% 7701 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07621_ K-01 Serf cleans the Terminal. 07625_ Acquired Weapon Cycler. 07629_ K-01 Serf cleans the Terminal. 07641_ System corrupted: Matter fused (-1). 07646_ Door malfunctions. 07648_ Slug penetrates Terminal. 07651_ Slug penetrates W-25 Informer. 07657_ K-01 Serf cleans the Terminal. 07657_ K-01 Serf destroyed. 07658_ Critical hit (Burn: +37). 07658_ K-01 Serf collects debris. 07658_ Slug penetrates Terminal. 07658_ K-01 Serf collects debris. 07659_ Acquired 145 matter. 07660_ K-01 Serf cleans the Power Conduit. 07669_ Acquired 29 matter. 07670_ Penetrated by Slug. 07677_ System corrupted: Matter fused (-6). 07682_ Slug penetrates Wall. 07692_ System corrupted: Heat flow error (+161). 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