Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.23 @ 23:00:03 Player: AngelSpirit Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (510) 2550 Value Destroyed (28349) 28349 Prototype IDs (126) 2520 Alien Tech Used (13) 2600 Bonus (24449) 24449 TOTAL SCORE: 69768 Bonus ------- High Alert Combat Kills 7076 Follower Combat Kills 3265 Hunted by Unchained 1000 Network Hubs Disabled 200 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -2792 Cogmind --------- Core Integrity 378/1850 Matter 376/425 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) +ITN Movement Core (50) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Long-range Sensor Array Surveybot 24 Chip Experimental Core Analyzer Experimental Armor Integrity Analyzer System Mapper Spacefold Activator > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Improved Trap Extractor (6/6 Dirty Bomb) Enhanced Nova Cannon Warp Cannon Core Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Optical Array Experimental Signal Interpreter Surveybot 24 Chip Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Kinecellerator Heavy Regenerative Plating Advanced Hardlight Generator System Mapper System Mapper > --- WEAPON ----------- Railgun Helical Railgun Multirail Multirail Micro-nuke Launcher Vibroblade > --- INVENTORY -------- Reinforced Quantum Reactor Compact Wheel Advanced Matter Compressor Long-range Sensor Array Long-range Sensor Array Advanced Terrain Scanner Heavy Reactive Plating Experimental Thermal Shield Experimental Shock Absorption System Long-range Tractor Beam Improved Trap Extractor Phasing AFG Transdimensional Reconstructor Spacefold Activator Warp Cannon Core Cannon Graviton Cannon [Rating: 233] Favorites ----------- Power Compact Particle Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Compact Particle Reactor Propulsion Centrium Wheel Wheel Centrium Wheel Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Artifact Spacefold Activator Weapon Hypervelocity Railgun Energy Gun Riot Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Enhanced Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Junk Cannon Impact Weapon Powered Hammer Slashing Weapon Vibroblade Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . . . 8 . . . . . 2 . . . . 2 . . 2 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Utility 12 | . . . . . 4 . . . . . 2 . . . . 1 . . 2 . 1 . . 2 Weapon 4 | . . . . . 3 . . . . . . . . . . . . . . . 1 . . . Parts Attached 333 | 7 7 12 4 5 56 1 8 3 29 2 11 5 8 13 9 23 25 6 11 5 6 13 22 42 Power 35 | 1 1 2 1 1 3 . 1 . 3 . 2 . 2 2 . 2 2 . 4 . 1 1 3 3 Engine 10 | 1 1 2 1 1 2 . . . . . . . . . . 1 . . 1 . . . . . Core 4 | . . . . . . . 1 . . . 1 . 1 . . . 1 . . . . . . . Reactor 21 | . . . . . 1 . . . 3 . 1 . 1 2 . 1 1 . 3 . 1 1 3 3 Propulsion 42 | 2 . 2 1 2 3 . . . 1 1 4 2 1 . 2 7 3 1 . 2 1 1 . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 42 | 2 . 2 1 2 3 . . . 1 1 4 2 1 . 2 7 3 1 . 2 1 1 . 6 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 154 | 2 3 5 2 1 28 . 2 1 18 1 4 1 4 6 7 10 11 4 6 2 3 3 12 18 Device 67 | 1 1 2 . . 12 . 2 1 4 1 1 . 1 3 3 6 6 1 1 1 2 2 5 11 Storage 8 | 1 2 . . . 2 . . . 2 . . . . . . . . . 1 . . . . . Processor 18 | . . . . . 4 . . . 2 . . . . 1 . 1 . 1 3 . . 1 4 1 Hackware 12 | . . . . . 3 . . . . . 1 . . 1 2 . 1 . 1 . . . . 3 Protection 48 | . . 3 2 1 7 . . . 10 . 2 1 3 1 2 3 4 2 . 1 1 . 3 2 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 102 | 2 3 3 . 1 22 1 5 2 7 . 1 2 1 5 . 4 9 1 1 1 1 8 7 15 Energy Gun 17 | 1 2 . . . 6 . . . 5 . . . . . . . . . . . 1 . . 2 Energy Cannon 13 | . . 2 . . 1 . . . 1 . . . . . . . . . . . . 2 1 6 Ballistic Gun 46 | 1 1 . . . 9 1 2 1 . . 1 1 1 3 . 3 8 1 . 1 . 6 4 2 Ballistic Cannon 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . Launcher 9 | . . . . . 3 . . . . . . . . . . . 1 . . . . . 1 4 Special Weapon 5 | . . . . 1 1 . 1 1 . . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . 2 . 1 . . . . . . . . 1 . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 41 | . . . . 1 7 . 1 1 12 . 1 . 4 2 . 3 . 2 . . . . 5 2 Corrupted Parts 5 | . . . . . 2 . . . . . . . . 3 . . . . . . . . . . System Corruption 19 | . . . . . 5 . . . . . . . . 14 . . . . . . . . . . Parts Lost 109 | . 1 1 . . 10 . . . 9 . 3 1 . . 5 14 9 . . . 1 2 8 45 Power 10 | . . 1 . . 2 . . . 1 . . . . . . . 1 . . . . . 1 4 Propulsion 21 | . . . . . 1 . . . 2 . 1 . . . 1 6 . . . . . . 1 9 Utility 45 | . 1 . . . 2 . . . 4 . 2 1 . . 4 5 4 . . . . 1 5 16 Weapon 33 | . . . . . 5 . . . 2 . . . . . . 3 4 . . . 1 1 1 16 Highest Loss Streak 19 | . 1 1 . . 3 . . . 4 . 2 1 . . 1 7 4 . . . 1 1 2 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 15 | . 4 11 17 16 13 13 16 16 16 18 18 18 18 17 17 16 16 5 18 18 18 18 17 14 Power . | . . 1 1 . . . . . . 1 1 1 1 1 . . . . . . . . 1 . Propulsion 1 | . 1 2 3 2 1 1 1 1 . . . . . . . . 1 . 2 1 2 1 . . Utility 8 | . . 2 4 5 6 6 8 8 10 13 12 11 12 11 9 11 8 3 8 8 9 9 8 8 Weapon 3 | . 1 3 5 2 1 2 3 3 3 2 2 2 3 3 4 3 5 . 5 7 5 4 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 115 | . 1 5 3 14 12 1 3 9 12 . 2 3 1 . 6 10 15 . 2 6 1 . 2 7 Power 11 | . 1 3 . 1 . . . . 1 . . . 1 . 1 1 2 . . . . . . . Propulsion 16 | . . . 1 2 1 . . 2 4 . . 1 . . 1 2 1 . . 1 . . . . Utility 51 | . . 1 . 6 8 1 1 4 6 . 1 . . . 3 5 6 . 1 3 . . 1 4 Weapon 34 | . . 1 2 5 2 . 2 3 1 . . 2 . . 1 2 6 . 1 2 1 . . 3 Tool/Special 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Average Slot Usage (%) 86 | . 93 94 97 80 83 90 92 93 74 79 85 88 87 83 88 89 94 73 92 95 94 93 91 76 Engine 3 | . 14 13 14 14 2 6 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . 2 . . . 4 6 3 . . 5 5 4 3 . 6 9 8 7 4 6 Wheel 17 | . 28 28 28 28 14 13 13 13 10 12 15 17 17 17 16 17 20 20 18 18 16 16 15 11 Device 9 | . 7 2 1 . 9 13 12 13 4 6 11 14 11 10 4 10 10 21 12 12 15 17 20 11 Storage 6 | . 14 9 14 14 6 6 6 6 6 6 5 5 5 5 5 5 5 6 5 4 4 4 4 2 Processor 9 | . . . . . 11 13 13 13 13 6 5 5 5 5 11 11 10 4 12 13 12 12 14 19 Hackware 1 | . . . . . 4 . . . . . 5 2 . . 5 2 4 . 2 4 4 2 . 6 Protection 8 | . . 10 12 14 3 6 6 6 7 12 9 11 16 13 13 12 10 8 9 9 8 8 5 1 Energy Gun 2 | . 10 2 . . 7 . . . 9 . . . . . . . . . . . 2 2 . . Energy Cannon 1 | . . 24 14 . . 6 2 . . . . . . . . . . . . . . . . 1 Ballistic Gun 11 | . 16 . . . 11 17 23 26 5 13 11 11 16 6 16 17 21 4 18 18 16 16 19 7 Special Weapon 2 | . . . . 9 1 . . . 1 6 5 5 5 8 5 2 . . . . . . . . Impact Weapon 2 | . . . . . 3 6 5 5 4 6 4 4 . . . 1 3 5 1 . . . . . Peak Build Rating 233 | 7 11 24 23 31 78 71 109 73 77 78 90 94 100 104 103 119 131 149 178 186 205 204 216 233 Average Rating 92 | 5 7 14 21 26 64 69 65 64 58 76 86 90 97 91 97 106 121 103 170 180 199 199 202 177 On Entrance 93 | . 7 11 21 20 28 66 71 65 64 77 76 89 94 100 102 96 98 131 146 178 185 200 204 204 Avg Prop Armor Cover (%) 13 | . . . . . . . . . . . . . . . . . . 13 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 160 | 13 92 105 105 108 106 70 80 75 100 99 102 98 112 112 114 122 126 104 136 134 159 156 160 146 Greatest Support 84 | 20 20 30 22 26 44 44 44 44 44 28 44 44 38 32 32 52 64 84 64 68 68 68 68 68 Greatest Overweight (x) 8 | . 4 5 5 4 5 1 1 1 8 8 4 2 3 3 5 5 3 1 2 2 2 2 2 6 Average Overweight (x) 2 | . 3 2 4 3 1 1 1 1 2 3 2 2 2 2 3 2 1 . 1 1 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 22 18 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 9 20 20 20 20 20 18 Most Carried 25 | 1 9 23 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 4 12 23 21 19 19 19 18 18 19 19 19 19 18 19 19 19 6 19 19 19 19 19 16 Final Capacity 25 | 8 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 1 9 23 25 18 20 20 20 20 19 20 20 20 20 20 20 17 20 20 20 19 20 20 19 5 Class Distribution -------------------- 13% | Commander-Mutant 12% | Assassin 11% | Mutant 10% | Hacker-Assassin 7% | Scavenger-Gunner 5% | Scavenger-Tank 5% | Gunner 5% | Scavenger-Skirmisher 4% | Alien-Assassin 4% | Skirmisher 3% | Commander-Gunner 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Derelict-Skirmisher | -6/Deep Caves Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Commander-Gunner | -5/Cetus Commander-Gunner | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Armory Mutant | -4/Lab Hacker-Assassin | -3/Research Hacker-Assassin | -3/Testing Hacker-Assassin | -2/Research Hacker-Assassin | -2/Quarantine Alien-Assassin | -2/Section 7 Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Matter Collected 21022 | 241 167 220 138 70 1959 20 328 60 909 120 572 388 254 436 671 1726 3075 93 1368 1032 1884 1056 2850 1385 Remotely 283 | . . . . . . . . . . . . . . . . . . . . . . . . 283 Salvage Created 31237 | 15 347 599 365 . 3152 . 219 . 1658 550 1010 978 131 400 1447 2033 2782 . 1208 2184 2795 1678 4107 3579 Parts 1479 | 3 26 37 19 . 133 . 9 . 42 9 41 20 8 36 52 73 135 . 46 141 185 101 223 140 Haulers Intercepted 13 | . 1 . . . 3 . . . . . . . . . . 2 . . 3 1 1 . 1 1 Recyclers Shooed 10 | . . . . . 3 . . . . . 2 . . . . 1 . . 1 . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . 16 . . . . 4 . . 7 . . . . . . . . . . . . . . Prevented 12 | . . 3 . . . . 4 . . 5 . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 412 | . 7 11 10 . 42 . 8 . 45 9 13 11 1 1 22 31 38 . 7 23 26 13 43 51 Melee 4 | . . . . . . . 1 . 2 . . . . . . . 1 . . . . . . . Guns 240 | . 7 1 . . 24 . 1 . 3 1 6 3 1 1 13 22 33 . 7 23 26 12 38 18 Cannons 51 | . . 9 8 . 2 . . . . 3 2 4 . . 2 1 . . . . . . 2 18 AOE 72 | . . . . . 9 . 6 . 31 . 3 1 . . . 5 3 . . . . . . 14 Classes Destroyed 35 | 1 5 4 4 . 7 . 1 . 4 1 . 1 . . . 1 2 . . . . 2 2 . Worker 17 | . 1 . . . 4 . . . . . 3 . . . . . . . . 2 2 . 4 1 Builder 20 | . . . . . 6 . . . . . 2 . . . 1 1 . . . 1 . 2 6 1 Tunneler 9 | 1 . . . . 3 . . . . . . . . . 2 . . . 1 . . . . 2 Hauler 13 | . 1 . . . 3 . . . . . . . . . . 2 . . 3 1 1 . 1 1 Recycler 15 | . . . . . 2 . . . . . 2 2 . . . . . . 2 2 2 1 1 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . Operator 15 | . . . . . 2 . . . . . . . . 8 . . . . . . . 3 1 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 35 | . 2 . . . 4 . . . . . 4 2 . . 3 . 3 . . 2 3 3 4 5 Swarmer 34 | . 3 4 1 . 3 . 6 . . . . . . . . . 4 . . 3 . . 4 6 Saboteur 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Grunt 128 | . 4 . 2 . 20 . . . . 6 3 6 . . 9 17 16 . 3 7 5 3 10 17 Brawler 6 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . 2 Duelist 6 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . 2 1 Protector 7 | . . . 1 . 2 . . . . . . . . . 1 1 . . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 40 | . . 1 3 . 5 . 1 . . . 2 1 . 1 3 3 5 . 4 . 4 . 4 3 Demolisher 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Specialist 11 | . . . . . 4 . . . . . . 1 . . 1 . 2 . . . . . 2 1 Hunter 33 | . . . . . 2 . 1 . . 3 3 1 . . 5 2 4 . . 2 4 . 2 4 Programmer 75 | . . . 1 . 6 . . . . . 5 . . . 2 4 4 . . 11 13 9 7 13 Heavy 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Q-Series 8 | . . . . . . . . . . . . . . . . . . . . . . . 6 2 Behemoth 4 | . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Cetus Guard 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . Botcube 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Assembled 31 | . . . . . . . . . 31 . . . . . . . . . . . . . . . Golem 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . Best Kill Streak 32 | 1 4 4 4 . 7 . 4 . 32 4 11 4 1 2 10 8 11 . 3 10 4 7 11 9 Combat Bots Only 31 | . 3 4 4 . 6 . 4 . 31 4 4 3 1 1 9 8 11 . 3 6 4 4 5 8 Max Kills in Single Turn 12 | 1 1 1 2 . 4 . 3 . 12 1 3 1 1 1 3 2 2 . 1 3 4 2 4 3 Gunslinging 1 | . . . . . . . . . . . . . . . 1 1 1 . . 1 1 . 1 1 Exploded 12 | . . . . . 2 . 3 . 12 . 2 1 . . . 2 1 . . . . . . 3 Melee 1 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Hostile Shots Fired 2344 | . 24 108 10 . 217 . 29 . 64 29 78 45 11 . 156 224 291 . 21 88 118 71 278 482 Missed 806 | . 3 37 1 . 57 . 13 . 15 12 20 18 4 . 53 75 125 . 15 38 47 28 96 149 Hits 1538 | . 21 71 9 . 160 . 16 . 49 17 58 27 7 . 103 149 166 . 6 50 71 43 182 333 Melee 27 | . . . . . 3 . . . . . . . . . . 11 1 . . . . . 3 9 Projectile 1511 | . 21 71 9 . 157 . 16 . 49 17 58 27 7 . 103 138 165 . 6 50 71 43 179 324 AOE 39 | . . . 1 . 4 . . . . . . 1 . . . . 1 . . . . . . 32 Critical Strikes 78 | . . . 1 . 8 . . . . 1 4 . 3 . 1 10 9 . . 6 5 2 11 17 Actively Blocked 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 Damage Taken 28546 | . 232 689 157 . 2703 . 174 . 1471 267 1204 327 174 . 1747 2601 3030 . 115 764 1404 817 3475 7195 Core 3201 | . 71 150 9 . 289 . 37 . 76 . 199 . 27 . 154 241 111 . . 77 105 . 260 1395 Absorbed by Shields 2072 | . . . 17 . 65 . . . . . . 102 14 . . 744 . . . . . 8 512 610 Redirected to Shielding 1084 | . . . . . . . . . 119 75 365 97 92 . 300 10 . . . . 26 . . . Ignored by Resistances 2100 | . . 5 . . 16 . . . 62 42 . 118 . . 177 146 . . 25 160 284 169 250 646 Regen/Repaired (Parts) 3778 | . . . . . 242 . . . . . . . 92 . 132 310 312 . 54 658 382 137 753 706 Core Remaining (%) 59 | 100 . . . 8 . . . . . 52 . . . . 62 . . 69 . 94 . . 74 20 Volleys Fired 1082 | 7 42 50 12 . 97 . 6 1 62 20 53 48 15 21 77 61 88 . 15 36 56 56 123 136 Largest 6 | 2 2 2 2 . 5 . 4 1 4 2 2 2 3 3 3 5 5 . 4 4 5 5 6 5 Hottest 400 | 60 60 160 160 . 275 . 107 . 150 56 61 61 99 99 105 171 200 . 160 160 200 400 300 300 Shots Fired 2802 | 14 79 91 23 . 234 1 12 1 131 25 92 75 46 27 151 191 299 . 60 145 247 174 409 275 Gun 2323 | 14 79 4 . . 204 . 8 . 113 10 78 54 46 9 110 172 285 . 60 145 247 164 366 155 Cannon 279 | . . 87 23 . 2 1 . . 7 . . . . . . . . . . . . 10 43 106 Launcher 57 | . . . . . 9 . 4 . 8 . 2 3 . . . 8 9 . . . . . . 14 Special 143 | . . . . . 19 . . 1 3 15 12 18 . 18 41 11 5 . . . . . . . Kinetic 2197 | 7 56 2 11 . 156 . 8 . 63 10 78 54 46 9 110 172 285 . 60 145 238 144 369 174 Thermal 319 | 7 23 85 12 . 50 1 . . 2 . . . . 18 . . . . . . . 10 40 71 Explosive 45 | . . . . . 9 . 4 . 8 . 2 3 . . . 8 . . . . . . . 11 Electromagnetic 118 | . . 4 . . . . . . 57 . . . . . . . 9 . . . 9 20 . 19 Impact 120 | . . . . . 18 . . . . 15 12 18 . . 41 11 5 . . . . . . . Robot Hit Streak 31 | 2 7 7 8 . 19 . 5 6 31 8 16 7 7 7 8 9 10 . 7 17 27 8 18 25 Robot Miss Streak 7 | 3 3 2 2 . 7 . 2 . 5 2 2 2 2 4 5 4 7 . 3 3 3 4 7 5 Penetration Max 3 | . . . . . 2 . . . 1 1 1 1 1 1 2 2 3 . . 2 2 2 2 2 Secondary Targets 55 | . 2 . . . 4 . . . 1 . 2 . . . 3 11 7 . . 4 5 2 11 3 Max Gunslinging Chain 1 | . 1 . . . 1 . . . 1 . 1 . . . 1 1 1 . . 1 1 1 1 1 Capacitor 39 | . . . . . . . . . . . . . . . . . . . . . . . . 39 Shots Hit Robots 1754 | 7 51 42 17 . 170 . 7 1 102 20 67 46 31 32 91 131 158 . 40 88 145 97 229 182 Core Hits 1167 | 1 26 15 9 . 101 . 9 . 157 7 33 22 13 13 38 97 88 . 20 60 81 50 144 183 Critical Kills 150 | . . 2 2 . 14 . . . 3 . 2 . . . 5 4 31 . 7 29 29 13 5 4 Critical Parts Destroyed 185 | . . . . . 34 . . . 1 4 2 4 1 . 14 9 28 . 9 22 32 16 7 2 Critical Strikes 358 | . . 2 3 . 53 . . . 5 4 5 4 1 . 21 14 65 . 18 52 62 29 14 6 Burn 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Meltdown 8 | . . 2 2 . . . . . . . . . . . . . . . . . . 1 3 . Destroy 311 | . . . . . 36 . . . 4 . 2 . 1 . 15 12 65 . 18 51 62 28 11 6 Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Smash 34 | . . . . . 14 . . . 1 4 3 4 . . 6 2 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 234 | . . . . . 62 . 2 1 10 1 6 1 . 19 2 10 23 3 13 21 17 10 20 13 Impact 126 | . . . . . 62 . 2 1 10 1 6 1 . . 2 10 23 3 5 . . . . . Slashing 104 | . . . . . . . . . . . . . . 15 . . . . 8 21 17 10 20 13 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . 6 . 1 . . 1 . 1 . 15 . . . . 7 2 3 1 2 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 65774 | 64 511 1117 484 . 6154 . 754 . 5133 1334 3162 2700 841 1329 4586 7158 2030 . 1009 1528 1797 2439 10242 11402 Guns 32777 | 64 511 40 . . 2086 . 72 . 1754 202 1226 885 841 202 2292 4081 1676 . 304 1095 1487 1837 7870 4252 Cannons 7277 | . . 1077 484 . 71 . . . 85 . . . . . . . . . . . . 349 1888 3323 Explosions 12299 | . . . . . 1320 . 561 . 2815 . 1121 354 . . . 2154 185 . . . . 154 . 3635 Melee 5698 | . . . . . 1500 . 121 . 465 123 . 61 . 1058 . 147 . . 705 433 310 99 484 192 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 31879 | 22 296 . 176 . 1321 . 72 . 726 202 1226 885 841 202 2292 4081 1676 . 304 1095 1473 1792 7983 5214 Thermal 7452 | 42 215 1077 308 . 1321 . . . 77 . . . . 69 . 162 . . . . . 503 1775 1903 Explosive 10984 | . . . . . 835 . 561 . 2752 . 1121 354 . . . 1992 . . . . . . . 3369 Electromagnetic 2121 | . . 40 . . . . . . 1113 . . . . . . . 185 . . . 14 45 . 724 Impact 10343 | . . . . . 2677 . 121 . 465 1132 815 1461 . . 2294 923 169 . 286 . . . . . Slashing 2995 | . . . . . . . . . . . . . . 1058 . . . . 419 433 310 99 484 192 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 1 . 8 1 1 1 . . 1 1 1 6 4 14 17 17 . 11 9 16 10 . Average Corruption 4 | . 1 1 1 . 2 1 1 1 . . 1 1 1 1 2 6 15 17 . 6 5 11 6 . Corruption Purged 37 | . . . . . 9 . . . . . . . . 15 . . . . . . . 6 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 409 | . 8 11 10 . 32 10 11 . . . 5 11 3 1 9 15 73 32 . 31 40 48 59 . Message Errors 90 | . 1 4 2 . 7 3 2 . . . . 2 . 1 . 2 19 9 . 5 6 13 14 . Matter Fused 92 | . . 1 4 . 7 . 4 . . . 2 1 . . 2 3 16 9 . 5 7 13 18 . Heat Flow Errors 50 | . 1 2 2 . 6 2 . . . . 1 2 1 . 2 2 4 4 . 4 5 7 5 . Energy Discharges 49 | . . 2 1 . 3 1 1 . . . . 2 . . 1 3 8 4 . 7 5 4 7 . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 3 . . . . . . . Parts Fused 9 | . 1 . . . 1 . 3 . . . . 1 . . . . . 1 . . 1 1 . . Data Loss (minor) 46 | . 3 1 . . 3 1 1 . . . . 2 1 . 2 . 5 3 . 3 9 6 6 . Data Loss (major) 14 | . 1 . . . 1 1 . . . . . 1 . . . 1 2 1 . 2 1 1 2 . Misfires 17 | . . . 1 . 3 1 . . . . 1 . 1 . 2 . 2 . . 3 2 1 . . Alerts 7 | . 1 1 . . . 1 . . . . . . . . . 1 1 1 . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Weapon Failures 30 | . . . . . 1 . . . . . 1 . . . . 2 12 . . 2 4 1 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5962 | . . 43 14 . 1540 . 77 . 188 594 431 854 . 200 738 316 48 . 150 96 119 9 182 363 Projectiles 3109 | . . 43 14 . 407 . . . . 491 327 772 . . 738 136 48 . . . . . 43 90 Explosions 697 | . . . . . 179 . 9 . 40 . 104 21 . . . 145 . . . . . . . 199 Melee 2156 | . . . . . 954 . 68 . 148 103 . 61 . 200 . 35 . . 150 96 119 9 139 74 Knockbacks 61 | . . . . . 13 . . . 2 8 4 2 . . 16 7 . . 1 . . . . 8 Impact 50 | . . . . . 12 . . . 2 6 4 2 . . 16 7 . . 1 . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary 5 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . 2 Self-Inflicted Damage 594 | . . . . . 112 . 7 . . . . . . . . 152 27 . . . . . . 296 Shots 15 | . . . . . 3 . 1 . . . . . . . . 2 3 . . . . . . 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 367 | 40 259 312 327 . 367 157 78 . 239 18 190 249 242 102 228 363 303 144 340 297 113 156 122 253 Average Temperature 80 | 18 52 96 76 . 102 67 39 . 73 11 39 66 60 23 49 100 61 70 114 104 78 69 38 94 Received Heat Transfer 4463 | . 87 195 60 . 846 . 30 . 270 99 72 140 . . 369 405 432 . 21 45 72 34 494 792 Thermoelectric Energy+ 45 | . . . . . . . . . . . . . . . . . . . . . . . . 45 Effects 14 | . . 1 . . 1 . . . 3 . . . . . . . 2 . . 3 . . . 4 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Interference 13 | . . 1 . . . . . . 3 . . . . . . . 2 . . 3 . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 62 | . . . . . 20 . 1 . 9 6 4 5 . . 9 3 1 . 3 . . . . 1 Combat Hostiles 38 | . . . . . 7 . . . 9 5 2 3 . . 7 3 1 . . . . . . 1 Parts Fried 98 | . . . . . 27 . 1 . . 13 10 17 . . 11 3 2 . 7 . . . . 7 Impact Corruptions 123 | . . . . . 41 . 4 . 4 14 10 18 . . 19 6 2 . 5 . . . . . Robots Melted 8 | . . 2 2 . . . . . . . . . . . . . . . . . . 1 3 . Combat Hostiles 7 | . . 2 1 . . . . . . . . . . . . . . . . . . 1 3 . Parts Melted 41 | . . 3 2 . 3 . . . . . 4 2 . . 2 2 . . . . . 3 14 6 Heat Transferred 7884 | 100 475 1443 380 . 2423 . . . 100 . . . . 250 . 150 . . . . . 257 1159 1147 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . . . . . 4 . . . . . 2 3 2 1 4 4 4 . . . 1 1 3 5 Low Security (%) 40 | 100 100 . 100 . 6 . . . . . 47 45 . 19 8 . . . 100 100 79 89 9 . Level 1 19 | . . . . . 34 . . . . . 26 29 1 80 . . . . . . 20 10 63 . Level 2 15 | . . . . . 22 . . . . . 25 20 98 . 14 34 39 . . . . . 12 11 Level 3 15 | . . . . . 36 . . . . . . 4 . . 16 49 26 . . . . . 14 34 Level 4 8 | . . . . . . . . . . . . . . . 60 16 34 . . . . . . 29 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . 23 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1769 | 5 71 . 120 . 1110 . . . . . 509 740 589 352 1255 1277 1327 . 108 178 230 223 1020 1769 Initial 610 | . . . 36 . . . . . . . . 190 407 207 52 609 610 . . 45 37 112 107 610 Average 436 | . 15 . 49 . 538 . . . . . 212 284 508 246 971 851 926 . 22 70 95 88 407 1193 Influence Increases 16873 | 5 212 215 468 . 1998 . 190 . . 306 897 1074 394 265 1807 1194 1481 . 256 776 818 541 1643 2333 Destroy 0b10 Robot/C 8400 | . 140 140 200 . 1020 . 160 . . 220 400 460 160 80 720 600 820 . 140 460 520 280 860 1020 Destroy 0b10 Robot/NC 750 | 5 20 . 5 . 145 . . . . 5 60 25 10 40 70 25 15 . 30 40 45 45 95 70 Destroy Leader 1676 | . 36 . . . 248 . 30 . . 40 118 46 . . 170 104 176 . 56 66 138 66 190 192 Allied During Kill 1324 | . . . 9 . 97 . . . . 26 51 400 167 120 390 . 18 . 7 . . . 8 31 Successful Hack 457 | . 16 . 11 . 80 . . . . . 29 51 . . . 22 72 . 15 98 43 . . 20 Select Force Hacks 320 | . . . 240 . 30 . . . . . . . . . 50 . . . . . . . . . Disable Machine 1065 | . . . . . 150 . . . . . 135 30 15 15 90 120 105 . . 90 . 75 150 90 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . Destroy Structure 1866 | . . . 3 . 168 . . . . . 104 62 42 10 122 308 110 . 8 22 72 60 280 495 Partial Spotted 30 | . . . . . . . . . . . . . . . . . 15 . . . . 15 . . Lose Combat Pursuer 735 | . . 75 . . 60 . . . . 15 . . . . 45 15 150 . . . . . 60 315 Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . 100 Influence Decreases 15181 | 5 212 138 545 . 889 857 376 66 . 306 508 735 603 634 714 1190 1415 1313 176 789 684 551 816 1659 Entered New Map 4727 | . . . 41 . . 411 49 66 . . . 199 321 312 98 634 637 1313 . 35 30 89 84 408 Time Decay 8004 | 5 202 138 444 . 659 446 327 . . 306 328 486 222 302 386 416 518 . 176 469 516 445 612 601 Lost Part 987 | . 10 . . . 100 . . . . . 30 10 . . 50 140 90 . . . 10 17 80 450 Lost Ally 770 | . . . 60 . 130 . . . . . . 40 60 20 180 . 20 . . 10 10 . 40 200 Purge Threat 693 | . . . . . . . . . . . 150 . . . . . 150 . . 275 118 . . . Squads Dispatched 133 | . . . . . 36 . . . . . 8 2 . . 12 7 11 . 11 6 6 6 11 17 Investigation 33 | . . . . . 8 . . . . . 4 . . . 4 1 2 . 7 1 1 . 1 4 Extermination 37 | . . . . . 7 . . . . . 3 . . . 1 2 3 . . 3 4 3 6 5 Reinforcement 43 | . . . . . 17 . . . . . 1 1 . . 4 2 4 . 4 2 1 3 2 2 Assault 18 | . . . . . 2 . . . . . . 1 . . 3 2 2 . . . . . 2 6 Garrison 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 8 | . . . . . 6 . . . . . . . . . 2 . . . . . . . . . Haulers Reinforced 11 | . . . . . 3 . . . . . 1 . . . . 2 . . 2 1 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Distress Signals 29 | . 1 . . . 1 . . . . . . 1 2 . 3 1 2 . 7 1 . 1 4 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 615 | . 13 15 7 . 63 . 7 . 45 10 23 27 6 33 50 38 52 . 11 26 27 17 52 93 Peak Tracking Total 36 | . 4 6 2 . 4 . 4 . 36 4 6 7 5 2 11 7 9 . 4 4 4 3 8 13 Tactical Retreats 39 | . . 3 . . 3 . . . 10 1 . . . . 3 1 6 . . . . . 4 8 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Traps Triggered 20 | . 1 1 . . 4 . . . . . 1 . . . 4 . 1 . 2 1 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Traps Extracted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 3 3 3 6 6 6 6 6 6 6 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Machines Disabled 84 | . . 3 . . 10 . . . 1 . 9 5 1 1 7 12 7 1 . 6 . 5 10 6 Max in Single Turn 4 | . . 1 . . 4 . . . 1 . 2 1 1 1 1 2 1 1 . 1 . 1 2 2 Garrison Access 9 | . . . . . 1 . . . . . . . . . 1 . . . 2 1 1 1 . 2 Network Hub 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Machines Accessed 112 | . 7 1 11 1 23 1 . . . . 7 6 . . 4 4 8 . 6 13 6 5 . 9 Terminals 59 | . 7 . 3 . 9 . . . . . 3 6 . . 4 . 4 . 2 7 4 4 . 6 Fabricators 8 | . . . . . 3 . . . . . . . . . . 1 3 . . 1 . . . . Repair Stations 6 | . . . . . 3 . . . . . . . . . . 1 . . . 2 . . . . Recycling Units 20 | . . . 8 . 5 . . . . . 4 . . . . 1 1 . 1 . . . . . Scanalyzers 8 | . . . . . 2 . . . . . . . . . . 1 . . 1 2 1 . . 1 Garrison Access 8 | . . . . . 1 . . . . . . . . . . . . . 2 1 1 1 . 2 Total Hacks 353 | . 18 1 32 7 62 1 . . . . 16 14 . . 10 18 32 . 16 65 22 13 . 26 Successful 200 | . 8 1 21 7 34 1 . . . . 8 8 . . 2 12 15 . 6 46 12 7 . 12 Failed 150 | . 10 . 11 . 28 . . . . . 8 6 . . 8 5 17 . 10 18 10 6 . 13 Catastrophic 25 | . 2 . . . 3 . . . . . 2 1 . . . 2 4 . 1 3 3 2 . 2 Database Lockouts 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 Manual 167 | . 15 . 18 . 25 . . 5 . . 8 5 1 . 6 2 18 . 5 30 15 11 . 3 Terminals 201 | . 18 . 11 . 24 . . . . . 6 14 . . 10 . 16 . 5 47 18 12 . 20 Fabricators 33 | . . . . . 15 . . . . . . . . . . 3 13 . . 2 . . . . Repair Stations 15 | . . . . . 7 . . . . . . . . . . 2 . . . 6 . . . . Recycling Units 51 | . . . 21 . 10 . . . . . 10 . . . . 4 3 . 3 . . . . . Scanalyzers 28 | . . . . . 5 . . . . . . . . . . 9 . . 4 6 1 . . 3 Garrison Access 16 | . . . . . 1 . . . . . . . . . . . . . 4 4 3 1 . 3 Terminal Hacks 75 | . 5 1 2 7 8 1 . . . . 3 6 . . . . 7 . . 19 5 4 . 7 Record 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematic 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 12 | . 2 . 2 7 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Open Door 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Branch Access Points 4 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . 1 Emergency Access Points 5 | . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . Terminal Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 8 | . . . . . 1 . . . . . . . . . . . 2 . . 3 . 1 . 1 Unreport Threat 7 | . . . . . . . . . . . 1 . . . . . 1 . . 3 1 . . 1 Locate Traps 7 | . . . . . . . . . . . . 1 . . . . 1 . . 3 1 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . . . 2 . . . . . . . . . . . 2 . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabricator Hacks 10 | . . . . . 6 . . . . . . . . . . 1 3 . . . . . . . Network Status 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . Load Schematic 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Build 4 | . . . . . 3 . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 13 | . . . . . 5 . . . . . . . . . . 2 . . . 6 . . . . Scan Component 6 | . . . . . 2 . . . . . . . . . . 1 . . . 3 . . . . Repair 6 | . . . . . 2 . . . . . . . . . . 1 . . . 3 . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . . . 7 . 1 . . . . . 1 . . . . 1 1 . 1 . . . . . Retrieve Components 12 | . . . 7 . 1 . . . . . 1 . . . . 1 1 . 1 . . . . . Scanalyzer 18 | . . . . . 1 . . . . . . . . . . 7 . . 2 5 1 . . 2 Insert Component 6 | . . . . . . . . . . . . . . . . 3 . . . 3 . . . . Analyze 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Retrieve Study 8 | . . . . . 1 . . . . . . . . . . 1 . . 2 1 1 . . 2 Garrison Access Hacks 8 | . . . . . 1 . . . . . . . . . . . . . 2 1 1 1 . 2 Seal Access 8 | . . . . . 1 . . . . . . . . . . . . . 2 1 1 1 . 2 Unauthorized Hacks 64 | . 3 . 12 . 12 . . . . . 4 2 . . 2 1 4 . 1 15 5 2 . 1 Terminals 38 | . 3 . 4 . 3 . . . . . . 2 . . 2 . 1 . . 15 5 2 . 1 Track 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Assimilate 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . Botnet 19 | . 2 . 3 . 3 . . . . . . 1 . . . . 1 . . 4 2 2 . 1 Skim 9 | . . . 1 . . . . . . . . 1 . . . . . . . 5 2 . . . Sabotage 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabricators 6 | . . . . . 4 . . . . . . . . . . . 2 . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Liberate 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . 8 . 5 . . . . . 4 . . . . 1 1 . 1 . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 9 | . . . 8 . 1 . . . . . . . . . . . . . . . . . . . Fedlink 9 | . . . . . 3 . . . . . 3 . . . . 1 1 . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Used 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Hacking Detections 85 | . 6 . 5 . 21 . . . . . 5 3 1 . 2 4 8 . 4 11 5 2 . 8 Full Trace Events 11 | . . . . . 3 . . . . . 1 . . . 2 . 1 . 2 . 1 . . 1 Feedback Events 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Corruption 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . 1 . . . . . . 4 . . . . . . . . . . . . . 1 . . Robots Built 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . 67 . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . 1 . . . 1 . . 15 . . . . . . . 3 . . . 1 . 2 . . Parts Built 6 | . . . . . 4 . . . . . . . . . . . 2 . . . . . . . Authchips 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Time 104 | . . . . . 46 . . . . . . . . . . . 58 . . . . . . . Total Part Build Rating 34 | . . . . . 20 . . . . . . . . . . . 14 . . . . . . . Part Studies Acquired 8 | . . . . . 1 . . . . . . . . . . 1 . . 2 1 1 . . 2 Parts Repaired 4 | . . . . . 2 . . . . . . . . . . . . . . 2 . . . . Time 255 | . . . . . 54 . . . . . . . . . . 49 . . . 152 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 47 | . . . 28 . 4 . . . . . 3 . . . . 1 1 . 10 . . . . . Parts Scanalyzed 5 | . . . . . . . . . . . . . . . . 3 . . . 2 . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 3 . . . 1 . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . . . 4 . . . . 2 . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . 4 . . . . 2 . . . 2 . Robot Hacks Applied 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . parse_system 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . 3 3 1 1 1 . Autooverrided 4 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 . Robots Rewired 20 | . . . 11 . 1 . . . . . . 7 . . . . . . . . . . . 1 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Total Allies 65 | . . . 11 1 3 . . 5 1 . . 16 5 . . 1 . . 2 2 1 . 2 15 Largest Group 15 | . . . 7 8 9 . . 5 5 1 1 15 14 12 11 1 1 . 1 2 1 . 1 7 Highest-Rated Group 908 | . . . 148 222 235 . . 303 303 100 100 607 908 740 711 82 82 . 47 34 45 . 82 117 Highest-Rated Ally 159 | . . . 34 74 74 . . 96 100 100 100 159 144 96 96 82 82 . 47 26 45 . 82 58 Initial UFD Resources 96 | . . . . . 22 38 38 38 38 42 42 58 58 58 58 60 70 74 78 88 92 92 92 96 Total Orders 35 | . . . . 8 . . . . 19 . . . 6 2 . . . . . . . . . . STAY 16 | . . . . 3 . . . . 9 . . . 3 1 . . . . . . . . . . ROAM 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . FOLLOW 17 | . . . . 5 . . . . 8 . . . 3 1 . . . . . . . . . . Ally Attacks 545 | . . . 10 . 72 . . . 42 7 35 87 64 35 101 . 26 . 4 . . . 9 53 Total Damage 16977 | . . . 170 . 1945 . . . 1510 337 1769 2186 2088 1209 3914 . 729 . 130 . . . 211 779 Kills 97 | . . . 1 . 15 . . . 15 2 8 13 11 3 24 . 3 . . . . . . 2 Allies Corrupted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Active Infowar (turns) 26384 | 4 294 216 . . 2854 1119 1516 1887 2608 . 1209 1267 476 265 905 1013 1438 131 1305 1340 1526 1226 1864 1921 Optics 5139 | . . . . . . . . . . . . . . . . 483 1438 101 . . . . 1374 1743 Sensors 19663 | . . 216 . . 2661 1119 1516 1887 2385 . . . . . 134 19 750 131 1305 1338 1525 1226 1855 1596 IFF 4410 | . . . . . . . . . . . 943 1267 476 167 392 670 495 . . . . . . . Terrain 12159 | . . . . . 708 1119 1319 1884 339 . 622 . . . 45 . . . 1093 1060 1432 849 357 1332 Seismic 299 | 4 294 . . . 1 . . . . . . . . . . . . . . . . . . . T.N.C. 1535 | . . . . . . . . . . . . . . 98 905 532 . . . . . . . . Jamming 459 | . . . . . . . . . . . . . . . . 459 . . . . . . . . Robot Analysis Total 12 | . 2 . 2 7 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 4 . 2 2 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Turns Passed 39543 | 61 799 1507 1234 4340 3607 1119 1516 1887 4916 1265 1210 1267 476 669 905 1013 1438 949 1305 1349 1545 1226 2019 1921 Spaces Moved 25070 | 37 521 844 606 2827 2365 967 1243 1577 3043 774 794 734 220 387 490 553 738 543 952 810 977 739 1018 1311 Core 630 | 1 . . . . . . . . . . . . . . . . . 390 . . . . . 239 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 24432 | 36 521 844 606 2827 2365 967 1243 1577 3043 774 794 734 220 387 490 553 738 153 952 810 977 739 1018 1064 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 107 140 135 105 115 115 115 115 140 111 120 120 113 125 110 100 50 110 102 122 102 102 50 Average Speed 122 | 79 126 128 144 142 110 115 115 115 135 142 125 125 127 126 126 118 102 61 118 113 122 121 121 102 Slowest Speed 210 | 80 140 155 155 150 175 115 115 115 210 210 160 126 128 128 155 155 141 110 130 120 122 122 123 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 65 | 3 77 46 99 91 60 91 97 87 89 82 24 86 66 94 42 13 53 94 41 83 31 89 62 41 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 12 | . . 1 8 . 2 . . . . . . . . . . . . . . 1 . . . . Known Exits Taken 11 | . . . . . 1 1 1 1 1 . 1 . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . . 1 . 1 1 1 1 1 1 1 . . . . . . Scrap Searched 26 | . . 3 . 6 . 1 11 2 . 3 . . . . . . . . . . . . . . Spaces Dug 184 | . . . . . 43 . 25 . 4 . 5 11 . . 4 3 21 . 4 6 13 6 16 23 Terrain Destroyed 961 | . . 12 2 . 150 . 58 . 12 2 39 26 6 . 34 179 56 . 4 11 21 24 116 209 Melee 106 | . . . . . 29 . . . 1 . 5 . . . 1 3 18 . 4 6 13 6 10 10 Projectile 245 | . . 12 2 . 1 . . . 3 2 3 3 6 . 32 19 1 . . . . 4 106 51 AOE 562 | . . . . . 112 . 58 . 8 . 31 22 . . . 157 21 . . . . 8 . 145 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Sec Acc Total 31662 | 52 593 1181 943 3161 3036 974 1312 1653 3728 909 929 1018 384 531 647 771 1181 1169 1076 1121 1158 934 1509 1692 Wait 3595 | 1 10 206 180 285 308 3 19 39 451 108 41 138 114 68 44 48 234 524 55 219 71 86 244 99 Move 25040 | 36 520 843 605 2826 2364 966 1242 1576 3042 773 793 733 219 386 489 552 737 542 951 809 976 738 1017 1305 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 317 | 1 7 30 6 19 24 1 8 13 37 . 4 10 6 5 8 22 27 28 8 13 8 7 9 16 Fast Attach 272 | 7 3 6 4 1 43 1 10 4 31 2 7 1 5 10 5 19 19 15 7 1 2 7 33 29 Attach 138 | . . 4 . 1 14 1 1 . 18 . 8 1 . 5 7 9 12 5 3 1 3 5 10 30 Detach 59 | . 2 2 2 . 11 . . . 6 1 5 . . 1 1 4 3 2 . . . 1 5 13 Swap 206 | . 5 10 1 5 27 . 9 2 8 4 9 9 6 3 8 13 11 1 3 11 8 10 21 22 Drop 455 | . 4 27 10 24 46 2 14 17 61 . 3 9 11 13 6 33 27 49 13 10 8 13 27 28 Fire 1082 | 7 42 50 12 . 97 . 6 1 62 20 53 48 15 21 77 61 88 . 15 36 56 56 123 136 Melee 234 | . . . . . 62 . 2 1 10 1 6 1 . 19 2 10 23 3 13 21 17 10 20 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . 16 . . . . . . . . . . . . . 8 . 8 . . . Rewire 208 | . . . 123 . 24 . . . . . . 60 . . . . . . . . . . . 1 Trap 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Miscellaneous 22 | . . 3 . . . . 1 . . . . 8 8 . . . . . . . 1 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: Mat / *Rec / *Scr) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Armory -4/Lab -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 8) 310 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 15) 690 | -10/Materials | Discovered new exit (range 10) 814 | -10/Materials | Discovered new exit (range 8) 861 | -10/Materials | Entered Subcaves 862 | -10/Subcaves | Approached by a straggling Scientist 978 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 991 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1164 | -10/Subcaves | Shifting Twisted Machinery released Lgt. Humpback 1373 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 1391 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1513 | -10/Subcaves | Core integrity fell below 50% 1737 | -10/Subcaves | Identified exit to Materials 1771 | -10/Subcaves | Visited 4L-MR0's lab 1861 | -10/Subcaves | Build established: Subdweller-Mutant 1985 | -10/Subcaves | Discovered new exit (range 16) 1987 | -10/Subcaves | Core integrity fell below 20% 2204 | -10/Subcaves | Found Cargo Legs 2208 | -10/Subcaves | Found Prototype Special Melee Weapon 2347 | -10/Subcaves | Build established: Mutant 2368 | -10/Subcaves | Entered Recycling 2831 | -9/Recycling | Build established: Commander-Mutant 2894 | -9/Recycling | Lost 3 allies 3131 | -9/Recycling | Discovered new exit (range 15) 3151 | -9/Recycling | Build established: Mutant 3505 | -9/Recycling | Scanned before Scraplab entrance 3530 | -9/Recycling | Build established: Commander-Mutant 3539 | -9/Recycling | Entered Scraplab 3550 | -9/Recycling | Discovered new exit (range 3) 3602 | -9/Recycling | Entered Scraptown 3602 | -9/Scraptown | Accompanied by 7 allies 3602 | -9/Scraptown | System corruption cleaned by C-Scrubber 3666 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3705 | -9/Scraptown | Received an X-ray algorithm 3775 | -9/Scraptown | Visited Spacefarers 3833 | -9/Scraptown | Visited Awakened 3858 | -9/Scraptown | Visited TADAMA 3877 | -9/Scraptown | Visited Shadow of the Wyrm 3928 | -9/Scraptown | Visited Red Mages 3970 | -9/Scraptown | Visited Cave Peace 3986 | -9/Scraptown | Visited IN-MT5's Study 4070 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4072 | -9/Scraptown | Learned location of 1 exit from Lower Caves 4074 | -9/Scraptown | Learned Factory stockpile data 4075 | -9/Scraptown | Learned Research interactive machine intel 4076 | -9/Scraptown | Learned Research stockpile data 4255 | -9/Scraptown | Discovered new exit (range 13) 4468 | -9/Scraptown | Visited UFD Registry 4468 | -9/Scraptown | Registered with UFD as "Wiretail" 4709 | -9/Scraptown | Visited Scrap Suit Storage 4734 | -9/Scraptown | Visited Botcube Research 4740 | -9/Scraptown | Found Botcube 4763 | -9/Scraptown | Visited Scrapoid Research Area 4833 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4895 | -9/Scraptown | Visited Junk Cannon Lab 4913 | -9/Scraptown | Found Prototype Special Weapon 4913 | -9/Scraptown | Identified Junk Cannon 5068 | -9/Scraptown | Visited Analyses Database 5099 | -9/Scraptown | Visited A0-MCA Data Center 5108 | -9/Scraptown | Given a B- rating by A0-MCA 5111 | -9/Scraptown | Found A0-MCA's Component Scanner 5133 | -9/Scraptown | Visited Curators Association 5187 | -9/Scraptown | Visited Observation Area 5223 | -9/Scraptown | Visited Supply Room 5262 | -9/Scraptown | Visited LU-1G1's Boring Crew 5355 | -9/Scraptown | Found Scrap Suit 5416 | -9/Scraptown | Discovered new exit (range 5) 6921 | -9/Scraptown | Botcube activated 6945 | -9/Scraptown | Botcube completed mutation into legged form, armed with 2 cannons. 7849 | -9/Scraptown | Met Optimus 7849 | -9/Scraptown | Accepted into 0bPrime 7942 | -9/Scraptown | Entered Factory 7942 | -6/Factory | Accompanied by 8 allies 7942 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x4, Weapon x3 8147 | -6/Factory | Attached CPS modules to Mutated Botcube. 8197 | -6/Factory | Murdered Mutated Botcube 8197 | -6/Factory | Destroyed Mutated Botcube 8202 | -6/Factory | Found Botcube 8311 | -6/Factory | Garrison activated, responded to threat 8333 | -6/Factory | Lost 3 allies 8688 | -6/Factory | Fabricated X-62 Marksman? 8752 | -6/Factory | Build established: Scavenger-Gunner 9082 | -6/Factory | Identified exit to Lower Caves 9283 | -6/Factory | Repaired Arm. Wheel 9758 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 9794 | -6/Factory | Build established: Skirmisher 9796 | -6/Factory | Fabricated Hyp. Gauss Rifle (x2) 9969 | -6/Factory | Loaded intel: 8 recycling unit locations 10098 | -6/Factory | Discovered new exit (range 10) 10234 | -6/Factory | Lost 3 parts (1n1u1w) 10278 | -6/Factory | Learned location of Protoforge (-2) 10487 | -6/Factory | Build established: Mutant 11179 | -6/Factory | Repaired Arm. Huge Wheel 11379 | -6/Factory | Build established: Assassin 11436 | -6/Factory | Garrison activated, responded to threat 11442 | -6/Factory | First assault squad dispatched 11549 | -6/Factory | Entered Lower Caves 11550 | -6/Lower Caves | Identified exit to Lower Caves 11551 | -6/Lower Caves | UFD Scientist delivered a prototype 11554 | -6/Lower Caves | Found Prototype Protection 12668 | -6/Lower Caves | Entered another Lower Caves area 12701 | -6/Lower Caves | Discovered new exit (range 8) 12772 | -6/Lower Caves | Identified 1B-0RG's Assimilator 12817 | -6/Lower Caves | Learned Factory stockpile data 13019 | -6/Lower Caves | Encountered a Warlord checkpoint 13748 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13834 | -6/Lower Caves | Learned Factory emergency access door positions 13876 | -6/Lower Caves | Discovered new exit (range 7) 14181 | -6/Lower Caves | Identified exit to Zion 14184 | -6/Lower Caves | Entered Zion 14222 | -6/Zion | System corruption cleaned by Quarantine Array 14257 | -6/Zion | Discovered new exit (range 12) 14526 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14544 | -6/Zion | Learned Factory security intel 14639 | -6/Zion | Found Prototype Device 14639 | -6/Zion | Identified Phasing AFG 14714 | -6/Zion | Given A8's code to call for help 14769 | -6/Zion | Gained Derelict followers 14962 | -6/Zion | Turned away by Imprinter 15121 | -6/Zion | Learned Factory emergency access door positions 15843 | -6/Zion | Botcube activated 15863 | -6/Zion | Botcube completed mutation into hovering form, armed with 2 guns. 15869 | -6/Zion | Attached CPS modules to Mutated Botcube. 16033 | -6/Zion | Opened final containment barrier to the Deep Caves 16035 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16037 | -6/Zion | Enhanced Grunt warped into view, answering call for help 16051 | -6/Zion | Discovered new exit (range 3) 16051 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16053 | -6/Zion | Identified exit to Deep Caves 16071 | -6/Zion | Entered Deep Caves 16071 | -6/Deep Caves | Accompanied by 5 allies 16073 | -6/Deep Caves | Met 5H-AD0 16260 | -6/Deep Caves | Z-Facility disabled 16319 | -6/Deep Caves | Attacked by Z-Imprinter 16325 | -6/Deep Caves | Attached CPS modules to 5Z-XAZ(z). 16367 | -6/Deep Caves | Lost 3 allies 16593 | -6/Deep Caves | Thanked by 5H-AD0 16685 | -6/Deep Caves | Discovered new exit (range 11) 16791 | -6/Deep Caves | Build established: Scavenger-Skirmisher 16798 | -6/Deep Caves | Found Surveybot 24 Scanner 16801 | -6/Deep Caves | Found Surveybot 24 Chip 16845 | -6/Deep Caves | Found Prototype Protection 16845 | -6/Deep Caves | Identified Zio. Weapon Casing 16896 | -6/Deep Caves | Found Prototype Protection 16896 | -6/Deep Caves | Identified Zio. Heavy Carapace 16991 | -6/Deep Caves | Found Botcube 17169 | -6/Deep Caves | Found Zio. Weapon Casing 17539 | -6/Deep Caves | Botcube activated 17561 | -6/Deep Caves | Botcube completed mutation into legged form, armed with 2 guns. 17593 | -6/Deep Caves | Build established: Derelict-Skirmisher 17624 | -6/Deep Caves | Found Zio. Heavy Carapace 18029 | -6/Deep Caves | Found Prototype Device 18029 | -6/Deep Caves | Identified Exp. Thermal Shield 18256 | -6/Deep Caves | Spotted Golem 18350 | -6/Deep Caves | Destroyed Golem 18984 | -6/Deep Caves | Spotted Golem 19032 | -6/Deep Caves | Destroyed Golem 19059 | -6/Deep Caves | Lost 4 parts (1n2u1w) 19363 | -6/Deep Caves | Build established: Mutant 19513 | -6/Deep Caves | Found Prototype Processor 19868 | -6/Deep Caves | Exposed GOLEM chamber 19869 | -6/Deep Caves | Triggered Deep Caves wall 19873 | -6/Deep Caves | Destroyed Assembler 19873 | -6/Deep Caves | Spotted Assembler 19875 | -6/Deep Caves | Allies destroyed Assembler 19903 | -6/Deep Caves | Build established: Tank 19906 | -6/Deep Caves | Destroyed 31 combat bots 20038 | -6/Deep Caves | Found Unknown Device 20260 | -6/Deep Caves | Identified exit to Proximity Caves 20354 | -6/Deep Caves | Build established: Mutant 20443 | -6/Deep Caves | Identified Enh. Scrap Shield 20516 | -6/Deep Caves | Found Zio. Weapon Casing 20521 | -6/Deep Caves | Found Zio. Weapon Casing 20526 | -6/Deep Caves | Found Zio. Weapon Casing 20531 | -6/Deep Caves | Found Zio. Weapon Casing 20834 | -6/Deep Caves | Found Zio. Weapon Casing 20987 | -6/Deep Caves | Entered Proximity Caves 20987 | -5/Proximity Caves | Accompanied by 1 ally 21135 | -5/Proximity Caves | Build established: Scavenger-Tank 21225 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21465 | -5/Proximity Caves | Build established: Gunner 21654 | -5/Proximity Caves | Discovered new exit (range 5) 22045 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 22252 | -5/Proximity Caves | Entered Factory 22252 | -5/Factory | Accompanied by 1 ally 22252 | -5/Factory | Evolved 2 slots: Utility x2 22253 | -5/Factory | Identified exit to Extension 22443 | -5/Factory | Identified exit to Upper Caves 22461 | -5/Factory | Loaded intel: 8 recycling unit locations 23462 | -5/Factory | Entered Extension 23462 | -5/Extension | Accompanied by 1 ally 23588 | -5/Extension | Rescued a captive Derelict 23651 | -5/Extension | Build established: Scavenger-Gunner 23663 | -5/Extension | Rescued a captive Derelict 23665 | -5/Extension | Rescued a captive Derelict 23721 | -5/Extension | Rescued A7 24101 | -5/Extension | Spotted B-75 Beast 24107 | -5/Extension | Destroyed B-75 Beast 24114 | -5/Extension | Spotted B-75 Beast 24124 | -5/Extension | Destroyed B-75 Beast 24200 | -5/Extension | Door terminal overloaded 24201 | -5/Extension | Rescued a captive Derelict 24201 | -5/Extension | Rescued a captive Derelict 24227 | -5/Extension | Rescued a captive Derelict 24350 | -5/Extension | Rescued a captive Derelict 24352 | -5/Extension | Rescued a captive Derelict 24648 | -5/Extension | Discovered new exit (range 10) 24649 | -5/Extension | Discovered new exit (range 6) 24662 | -5/Extension | First assault squad dispatched 24677 | -5/Extension | Found Prototype Protection 24729 | -5/Extension | Entered Cetus 24729 | -5/Cetus | Accompanied by 13 allies (A7) 24734 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 24742 | -5/Cetus | Spotted Cetus Guard 24746 | -5/Cetus | Destroyed Cetus Guard 24748 | -5/Cetus | Spotted Cetus Guard 24748 | -5/Cetus | Spotted Cetus Guard 24755 | -5/Cetus | Spotted Cetus Guard 24761 | -5/Cetus | Allies destroyed Cetus Guard 24765 | -5/Cetus | Allies destroyed Cetus Guard 24771 | -5/Cetus | Allies destroyed Cetus Guard 24785 | -5/Cetus | Identified Med. Regenerative Plating 24802 | -5/Cetus | Lost 5 allies 24825 | -5/Cetus | Build established: Commander-Gunner 24844 | -5/Cetus | Started Cetus Manufacturing Module 24869 | -5/Cetus | Manufactured an Enhanced Grunt 24870 | -5/Cetus | Escorted A7 to Cetus Mainframe 24887 | -5/Cetus | Discovered new exit (range 15) 24894 | -5/Cetus | Manufactured an Enhanced Grunt 24919 | -5/Cetus | Manufactured an Enhanced Grunt 24944 | -5/Cetus | Manufactured an Enhanced Grunt 24969 | -5/Cetus | Manufactured an Enhanced Grunt 25038 | -5/Cetus | Discovered new exit (range 15) 25046 | -5/Cetus | Met Revision 17 25171 | -5/Cetus | Murdered A7 25174 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 25205 | -5/Cetus | Entered Archives 25205 | -5/Archives | Accompanied by 12 allies 25320 | -5/Archives | Discovered new exit (range 16) 25349 | -5/Archives | Discovered new exit (range 16) 25545 | -5/Archives | Discovered new exit (range 16) 25776 | -5/Archives | Identified Modified TNC 25874 | -5/Archives | Entered Hub_04(d) 25874 | -5/Hub_04(d) | Accompanied by 11 allies 25965 | -5/Hub_04(d) | Found Exp. Thermal Shield 26003 | -5/Hub_04(d) | Lost 8 allies 26253 | -5/Hub_04(d) | Destroyed 9 combat bots 26256 | -5/Hub_04(d) | Network Hub disabled 26329 | -5/Hub_04(d) | Found Botcube 26619 | -5/Hub_04(d) | Discovered new exit (range 5) 26774 | -5/Hub_04(d) | First assault squad dispatched 26779 | -5/Hub_04(d) | Entered Factory 26779 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27029 | -4/Factory | First assault squad dispatched 27043 | -4/Factory | Loaded intel: 8 recycling unit locations 27132 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 27132 | -4/Factory | Central database locked down 27345 | -4/Factory | Discovered new exit (range 14) 27441 | -4/Factory | Lost 3 parts (1n2u) 27632 | -4/Factory | Build established: Scavenger-Tank 27651 | -4/Factory | System corruption reached 10% 27712 | -4/Factory | Destroyed 8 combat bots 27718 | -4/Factory | Lost 7 parts (2n2u3w) 27771 | -4/Factory | Botcube activated 27791 | -4/Factory | Botcube completed mutation into legged form, armed with 2 guns. 27792 | -4/Factory | Entered Armory 27792 | -4/Armory | Accompanied by 1 ally 27884 | -4/Armory | Fabricated Centrium Wheel (x2) 28018 | -4/Armory | Spotted B-86 Titan 28044 | -4/Armory | Allies destroyed B-86 Titan 28292 | -4/Armory | First assault squad dispatched 28293 | -4/Armory | Build established: Scavenger-Skirmisher 28666 | -4/Armory | Destroyed 11 combat bots 28842 | -4/Armory | Lost 3 parts (1p1u1w) 28994 | -4/Armory | Lost 4 parts (1u3w) 29215 | -4/Armory | Discovered new exit (range 3) 29223 | -4/Armory | Loaded intel: 2 recycling unit locations 29230 | -4/Armory | Entered Lab 29232 | -4/Lab | Discovered new exit (range 9) 29246 | -4/Lab | Hidden lab's door opened automatically 29246 | -4/Lab | Sensor layout match revealed 29247 | -4/Lab | Gained access to the hidden lab's interior 29343 | -4/Lab | Identified GOLEM Unit 29773 | -4/Lab | Found Alien Artifact 29779 | -4/Lab | Found Alien Artifact 29779 | -4/Lab | Identified Integrated Reactor 29779 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 29786 | -4/Lab | Found Alien Artifact 29814 | -4/Lab | Found Deep Network Scanner 29836 | -4/Lab | Build established: Mutant 29892 | -4/Lab | Found Hvy. Regenerative Plating 30090 | -4/Lab | Found Warp Cannon 30106 | -4/Lab | Found Alien Artifact 30114 | -4/Lab | Identified Core Reset Matrix 30114 | -4/Lab | Identified Transdimensional Reconstructor 30114 | -4/Lab | Used Core Reset Matrix 30117 | -4/Lab | Installed Core Expander, added new Power slot 30179 | -4/Lab | Entered Research 30179 | -3/Research | Evolved 2 slots: Utility x2 30379 | -3/Research | Revision forces began assault on 0b10 30411 | -3/Research | Discovered new exit (range 20) 30451 | -3/Research | Identified exit to Research 30488 | -3/Research | Met up with Revision 17++ 30576 | -3/Research | Loaded intel: 5 recycling unit locations 30647 | -3/Research | Discovered exit to Research (range 19) 30764 | -3/Research | Local machine network offline 30859 | -3/Research | Build established: Hacker-Assassin 30879 | -3/Research | Research terminal network offline 31076 | -3/Research | Spotted B-86 Titan 31142 | -3/Research | Discovered new exit (range 16) 31181 | -3/Research | Identified exit to Testing 31253 | -3/Research | Discovered exit to Testing (range 16) 31452 | -3/Research | Discovered exit to Research (range 16) 31484 | -3/Research | Entered Testing 32072 | -3/Testing | Learned Access emergency access door positions 32240 | -3/Testing | Repaired Centrium Wheel+ 32298 | -3/Testing | Learned 8 Access zone layouts 32354 | -3/Testing | Found System Mapper 32382 | -3/Testing | Learned Quarantine trap positions 32412 | -3/Testing | Found 2N-1CE's Frost Array 32441 | -3/Testing | Learned Research stockpile data 32678 | -3/Testing | Targeted by mysterious "MATRIX" hacker. 32700 | -3/Testing | Repaired Hyp. Railgun+ 32730 | -3/Testing | System corruption reached 10% 32762 | -3/Testing | Central database locked down 32803 | -3/Testing | Found Hyp. EM Gauss Rifle 32833 | -3/Testing | Entered Research 32833 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 33079 | -2/Research | Found Hvy. Reactive Plating 33171 | -2/Research | Discovered new exit (range 19) 33208 | -2/Research | Identified exit to Access 33320 | -2/Research | Discovered exit to Access (range 20) 33452 | -2/Research | Found Exp. Shock Absorption System 33822 | -2/Research | Identified exit to Quarantine 34378 | -2/Research | Entered Quarantine 34379 | -2/Quarantine | Detected hypermatrix surge 34379 | -2/Quarantine | Sensed 6 artifacts in vicinity 34379 | -2/Quarantine | Loaded intel: 6 trap records 34789 | -2/Quarantine | Found Subatomic Replicator 34859 | -2/Quarantine | Found Exp. Signal Interpreter 34930 | -2/Quarantine | System corruption reached 10% 35125 | -2/Quarantine | Discovered exit to Access (range 18) 35202 | -2/Quarantine | Found Core Cannon 35302 | -2/Quarantine | Found Terrabomb 35430 | -2/Quarantine | Scanned by Researcher 35474 | -2/Quarantine | Spotted Fortress 35487 | -2/Quarantine | Destroyed Fortress 35506 | -2/Quarantine | Found Vortex Chain Reactor 35542 | -2/Quarantine | Build established: Alien-Executioner 35600 | -2/Quarantine | Discovered new exit (range 5) 35600 | -2/Quarantine | Discovered new exit (range 6) 35603 | -2/Quarantine | Identified exit to Section 7 35604 | -2/Quarantine | Entered Section 7 35605 | -2/Section 7 | Detected hypermatrix surge 35605 | -2/Section 7 | Sensed 21 artifacts in vicinity 35724 | -2/Section 7 | Local machine network offline 35966 | -2/Section 7 | Found Spacefold Activator 36004 | -2/Section 7 | Spotted B-90 Cyclops 36052 | -2/Section 7 | Destroyed B-90 Cyclops 36112 | -2/Section 7 | Found Integrated Dissipator 36112 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 36217 | -2/Section 7 | Spotted Executioner 36217 | -2/Section 7 | Spotted Executioner 36223 | -2/Section 7 | Destroyed Executioner 36223 | -2/Section 7 | Destroyed Executioner 36254 | -2/Section 7 | Found Adv. Kinecellerator 36308 | -2/Section 7 | Spotted B-99 Colossus 36391 | -2/Section 7 | Destroyed B-99 Colossus 36535 | -2/Section 7 | Found LRC Matter Compressor 36535 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 36539 | -2/Section 7 | Found LRC Armor 36539 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 36698 | -2/Section 7 | Build established: Alien-Assassin 36790 | -2/Section 7 | Found Exp. Core Analyzer 36801 | -2/Section 7 | Found Exp. Core Analyzer 36841 | -2/Section 7 | Found Exp. Armor Integrity Analyzer 37186 | -2/Section 7 | Spotted S7 Guard 37203 | -2/Section 7 | Found Integrated Thermoelectric Network 37203 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 37306 | -2/Section 7 | Destroyed S7 Guard 37374 | -2/Section 7 | Found Exp. Targeting Computer 37377 | -2/Section 7 | Found Prototype Ballistic Gun 37377 | -2/Section 7 | Identified Multirail 37379 | -2/Section 7 | Found Multirail 37392 | -2/Section 7 | Found Prototype Device 37392 | -2/Section 7 | Identified Exp. Thermal Shield 37457 | -2/Section 7 | Found Integrated Mediator 37457 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 37520 | -2/Section 7 | Discovered exit to Access (range 9) 37525 | -2/Section 7 | Spotted S7 Guard 37539 | -2/Section 7 | Destroyed S7 Guard 37553 | -2/Section 7 | Found Hvy. Regenerative Plating 37595 | -2/Section 7 | Found Core Membrane 37595 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 37604 | -2/Section 7 | First assault squad dispatched 37623 | -2/Section 7 | Entered Access 37623 | -1/Access | Evolved 2 slots: Utility x2 37630 | -1/Access | Used Subatomic Replicator to replicate System Mapper 37638 | -1/Access | Identified exit to Command 37840 | -1/Access | Unchained authorized (GL-D0S) 37907 | -1/Access | Build established: Scavenger-Assassin 37957 | -1/Access | Identified exit to Surface 37974 | -1/Access | Central database locked down 38261 | -1/Access | Destroyed 7 combat bots 38811 | -1/Access | Warped through subspace 38831 | -1/Access | Found Quantum Capacitor 38841 | -1/Access | Destroyed 8 combat bots 38842 | -1/Access | Lost 19 parts (2p4n7u6w) 38873 | -1/Access | First assault squad dispatched 39040 | -1/Access | Spotted B-99 Colossus 39074 | -1/Access | Found Prototype Launcher 39074 | -1/Access | Identified Tesla Bomb Launcher 39080 | -1/Access | Found Gamma Bomb Array 39211 | -1/Access | Found Quantum Capacitor 39336 | -1/Access | Lost 4 parts (1p2n1w) 39363 | -1/Access | Core integrity fell below 50% 39398 | -1/Access | Emitted hypermatrix ping 39403 | -1/Access | Assembled emerged from beneath the floor 39428 | -1/Access | Lost 14 parts (1p2n7u4w) 39438 | -1/Access | Lost 3 allies 39507 | -1/Access | Assembled emerged from beneath the floor 39544 | *** | Heading to fleet! Last Messages --------------- 39469_ B-74 Champion unfolds itself. 39469_ G-73 Enforcer unfolds itself. 39475_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 5C. 39483_ Acquired 9 matter. 39495_ Detected hypermatrix ping. 39507_ Assembled emerge from beneath the floor. 39528_ Slug penetrates as-85944. 39534_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 39537_ Spacefolded through Wall. 39538_ W-44 Eye sends out distress signal. 39540_ Connecting with Terminal... 39540_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 39542_ Spacefolded through Sealed Barrier. 39543_ Spacefolded through Main Access Shell. [Achievement: Mad Max] [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#????????????# | | ??????????????????????????????#?#######????# | | ??????????*???????????""""""??#?# #????# | | ??????????????????????" "??#?# #????# | | ???????????????????#??" "" "??#?# #????# | | ???????????????????# ?" "@ "??#?# ###### | | ???????????????????# " "??#?# # ###+### | | ???????????????????# """""" #?# + | | ???????????????????# #?# # " | | ???????????????????# ### # ###+### | | ???????????????????""""""""""""## ## ## | | ???????????????????#"" ### ## ## | | ???????????????????#"" #?# ## ## | | ???????????????????#"" #?# ## ## | | ???????????????????#T #?######## ## | | # ??????????????#"" #????????? ???????? | | # ??????????????#"" #????????# ???????? | | # "????????#######"" #???????? ??####? | | # ""?????# ? ?? ? | | # "?????# H? ?? ? | | # ?????###########################?? ?? "? | | # ??? ##?######?###?################ #?# ""? | | #####?##?#?##?#########?# """T""" # #?# "" | | #?????#?##?#?############!!! """ """ # #?# "" | | #????####################!!! + #?# "" | | #????# ######!!! # #?# "" | | #???## ###### # ### "" | | #????# ###### = # + " | | #??### ########### ######### ### | | ######/##### ###########"######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 207 Coolant Potential 65 Energy Generation 65 Energy Capacity 1365 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 16 Additional Mass Support 20 Armor Coverage 1250 Resistance: KI 40 Resistance: TH 30 Resistance: EX 75 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 6 Particle Charging 25 Kinecelleration 50 Salvage Targeting 4 Offensive Hacking 54 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hyp. Railgun | -3/Testing | Scanalyzed Exp. Q-thruster | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -2/Quarantine | Archive Fabricated ------------ X-62 Marksman | x2 | -6/Factory | Preloaded Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Hyp. Gauss Rifle | x2 | -6/Factory | Authchip Centrium Wheel | x2 | -4/Armory Repaired ---------- Arm. Wheel | 29% | -6/Factory Arm. Huge Wheel | 31% | -6/Factory Centrium Wheel | 31% | -3/Testing Hyp. Railgun | 14% | -3/Testing Studied --------- Centrium Wheel | -3/Research | Hacked Hyp. Railgun | -3/Research | Hacked Micro-nuke Launcher | -3/Testing | Hacked Rnf. Quantum Reactor | -2/Research | Hacked Railgun | -1/Access | Hacked Com. Wheel | -1/Access | Hacked Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Core Expander Core Cannon Integrated Dissipator LRC Matter Compressor LRC Armor Integrated Thermoelectric Network Integrated Mediator Core Membrane Subatomic Replicator Transdimensional Reconstructor Spacefold Activator Achievements -------------- Mad Max True Cogmind Challenges ------------ None Game ------ Seed CoolingShockStorm Manual? 0 Play Time 06:59:40 Cumulative 651.6 hours Start 2026.03.23 @ 14:36:28 End 2026.03.23 @ 23:00:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type 2 Total 25 Types 10/1/7/1/1/0/1/1/1/2 Lore% 93 Gallery% 86 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50655eda-b801-4020-8e6d-e804fb688038