Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.24 @ 17:35:09 Player: 619 Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (121) 605 Value Destroyed (4589) 4589 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (112) 112 TOTAL SCORE: 10246 Bonus ------- Follower Combat Kills 156 Friendly Fire -44 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 284/315 System Corruption 11% Temperature Hot (201) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (7) ------ Large Storage Unit Advanced Terrain Scan Processor Improved Target Analyzer Hardened Heavy Armor Plating > --- WEAPON (4) ------- High-powered Shock Rifle Heavy Laser Power Sword > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Fission Core Carbon-fiber Leg Large Storage Unit Medium Battery (150) Improved Medium Armor Plating Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fusion Compressor > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Terrain Scan Processor Melee Analysis Suite Improved Weapon Cycler Advanced ECM Suite Hacking Suite > --- WEAPON ----------- Flak Cannon Great Maul Power Sword Power Sword > --- INVENTORY -------- Improved Heat Sink Medium Battery Hardened Heavy Armor Plating Improved Shock Absorption System Heavy Laser Advanced Assault Cannon Improved Proton Missile Launcher [Rating: 72] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Utility Shielding Weapon Flak Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Power Sword Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Slots Evolved 11 | . 1 2 . . . 2 2 2 . . 2 . Power 2 | . . . . . . 1 1 . . . . . Propulsion 2 | . . . . . . . . 2 . . . . Utility 5 | . 1 1 . . . 1 1 . . . 1 . Weapon 2 | . . 1 . . . . . . . . 1 . Parts Attached 112 | 6 2 3 . . . 18 25 2 7 . 45 4 Power 25 | . 1 . . . . 5 9 . . . 9 1 Engine 16 | . 1 . . . . 5 5 . . . 5 . Core 9 | . . . . . . . 4 . . . 4 1 Reactor . | . . . . . . . . . . . . . Propulsion 23 | 2 . . . . . 5 3 1 . . 11 1 Treads 2 | 2 . . . . . . . . . . . . Leg 18 | . . . . . . 5 2 . . . 10 1 Wheel 3 | . . . . . . . 1 1 . . 1 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 2 1 1 . . . 5 9 1 3 . 13 . Device 16 | . . . . . . 3 5 . 2 . 6 . Storage 6 | 1 . . . . . 1 2 . . . 2 . Processor 5 | 1 . . . . . . . . 1 . 3 . Hackware 1 | . . . . . . . . . . . 1 . Protection 7 | . 1 1 . . . 1 2 1 . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 . 2 . . . 3 4 . 4 . 12 2 Energy Gun 9 | 1 . 1 . . . 2 1 . 1 . 1 2 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | 1 . 1 . . . . 1 . 1 . . . Ballistic Cannon 7 | . . . . . . . 1 . 1 . 5 . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 1 . 1 . 1 . Slashing Weapon 4 | . . . . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 38 | . . . . . . 1 7 . . . 27 3 Power 10 | . . . . . . 1 3 . . . 6 . Propulsion 8 | . . . . . . . . . . . 8 . Utility 10 | . . . . . . . 2 . . . 6 2 Weapon 10 | . . . . . . . 2 . . . 7 1 Highest Loss Streak 17 | . . . . . . 1 4 . . . 17 3 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 100 100 100 96 91 87 79 81 80 75 Engine 8 | . 12 10 10 10 10 15 11 12 6 6 4 2 Core 5 | . . . . . . . 7 6 6 6 5 8 Treads 1 | . 25 20 20 20 20 . . . . . . . Leg 8 | . . . . . . 16 7 . . . 10 22 Wheel 3 | . . . . . . . 3 12 12 12 5 . Device 13 | . . . . . . 15 16 12 12 18 12 10 Storage 9 | . 12 10 10 10 10 8 14 12 10 6 5 5 Processor 4 | . 12 10 10 10 10 2 . . 1 6 7 11 Hackware 1 | . . . . . . . . . . . 3 . Protection 8 | . 12 20 20 20 20 12 8 12 9 6 2 5 Energy Gun 4 | . 12 17 10 10 10 8 5 . . . . . Ballistic Gun 4 | . 12 12 20 20 20 11 4 6 3 . . . Ballistic Cannon 3 | . . . . . . . 4 6 6 6 5 . Impact Weapon 5 | . . . . . . 3 6 6 8 12 5 . Slashing Weapon 2 | . . . . . . . . . . . 5 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 76 | 14 20 26 26 26 26 43 72 75 75 57 76 76 Greatest Support 75 | 40 40 40 40 40 40 25 28 56 56 56 75 70 Greatest Overweight (x) 10 | . . . . . . 1 2 1 1 1 10 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 14 | 8 10 10 10 10 10 11 15 15 15 15 15 15 Most Carried 15 | 8 7 6 6 6 7 11 14 10 11 7 15 10 Average Carried 9 | 4 6 4 6 6 6 8 10 9 7 7 9 8 Final Capacity 15 | 10 10 10 10 10 10 15 15 15 15 15 15 15 Final Carried 12 | 8 6 6 6 6 7 10 12 9 7 7 8 8 Class Distribution -------------------- 68% | Hacker-Mutant 26% | Scavenger-Mutant 5% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Matter Collected 3498 | 205 19 . 27 . 78 501 456 122 406 . 1684 . Remotely . | . . . . . . . . . . . . . Salvage Created 4896 | . 19 . 17 . . 715 1041 . 262 . 2789 53 Parts 214 | . 4 . . . . 44 48 . 7 . 108 3 Haulers Intercepted 1 | . . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Combat Hostiles Destroyed 86 | . . . 1 . . 15 23 . 8 . 38 1 Melee 23 | . . . . . . . . . . . 22 1 Guns 25 | . . . 1 . . 15 7 . 1 . 1 . Cannons 27 | . . . . . . . 13 . 6 . 8 . AOE 4 | . . . . . . . 3 . . . 1 . Classes Destroyed 15 | . 1 . 1 . . 3 7 . . . 3 . Worker 12 | . . . . . . . 1 . . . 11 . Builder 4 | . . . . . . . 2 . . . 2 . Tunneler 1 | . . . . . . . . . . . 1 . Hauler 1 | . . . . . . 1 . . . . . . Recycler 7 | . . . . . . . 1 . . . 6 . Mechanic 1 | . . . . . . . . . . . 1 . Operator 1 | . . . . . . . 1 . . . . . Watcher 8 | . 1 . . . . 1 2 . . . 4 . Swarmer 16 | . . . 1 . . 3 3 . 2 . 7 . Grunt 38 | . . . . . . 8 9 . 5 . 16 . Brawler 2 | . . . . . . . 1 . . . 1 . Duelist 2 | . . . . . . . . . . . 1 1 Sentry 12 | . . . . . . 4 5 . 1 . 2 . Hunter 5 | . . . . . . . 1 . . . 4 . Programmer 11 | . . . . . . . 4 . . . 7 . Best Kill Streak 7 | . 1 . 1 . . 3 4 . 5 . 7 1 Combat Bots Only 5 | . . . 1 . . 3 4 . 5 . 4 1 Max Kills in Single Turn 2 | . 1 . 1 . . 2 2 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . 1 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Damage Taken 7087 | . . . . . 59 539 1251 . 771 . 3852 615 Core 1532 | . . . . . 27 99 223 . 179 . 953 51 Absorbed by Shields 334 | . . . . . . . 172 . . . 162 . Redirected to Shielding 39 | . . . . . . 16 23 . . . . . Regen/Repaired (Parts) 64 | . . . . . . 13 51 . . . . . Core Remaining (%) 86 | 100 100 . . . 93 82 68 . . 78 . . Volleys Fired 203 | . 1 . 1 . 3 46 68 . 22 . 59 3 Largest 3 | . 2 . 1 . 1 3 2 . 2 . 2 2 Hottest 129 | . 60 . 23 . 23 115 105 . 109 . 92 129 Shots Fired 348 | . 2 . 1 . 3 88 136 . 39 . 73 6 Gun 214 | . 2 . 1 . 3 88 90 . 17 . 7 6 Cannon 133 | . . . . . . . 46 . 22 . 65 . Launcher 1 | . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . Kinetic 240 | . 1 . 1 . 3 53 84 . 33 . 65 . Thermal 65 | . . . . . . 19 30 . 6 . 7 3 Explosive . | . . . . . . . . . . . . . Electromagnetic 43 | . 1 . . . . 16 22 . . . 1 3 Robot Hit Streak 53 | . 1 . 2 . 4 41 53 . 18 . 22 12 Robot Miss Streak 6 | . . . 1 . . 1 3 . 3 . 6 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 413 | . 1 . 1 . 2 78 122 . 31 . 163 15 Core Hits 272 | . 1 . 2 . 1 38 104 . 33 . 89 4 Critical Kills 3 | . . . . . . 1 . . . . 2 . Critical Parts Destroyed 11 | . . . . . . 1 1 . . . 9 . Critical Strikes 31 | . . . . . . 5 2 . . . 22 2 Burn 3 | . . . . . . 1 1 . . . 1 . Destroy 3 | . . . . . . 3 . . . . . . Blast 3 | . . . . . . . . . . . 3 . Corrupt 1 | . . . . . . 1 . . . . . . Smash 12 | . . . . . . . 1 . . . 11 . Sever 9 | . . . . . . . . . . . 7 2 Melee Attacks 130 | . . . . . . . 2 . 4 . 115 9 Impact 67 | . . . . . . . 2 . 4 . 61 . Slashing 63 | . . . . . . . . . . . 54 9 Piercing . | . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . . . 2 . . . 23 . Combat Hostiles 2 | . . . . . . . . . . . 2 . Follow-up Attacks 18 | . . . . . . . . . . . 18 . Damage Inflicted 12480 | . 22 . 24 . 33 1290 2642 . 697 . 7373 399 Guns 2611 | . 22 . 24 . 33 1168 958 . 159 . 134 113 Cannons 3246 | . . . . . . . 1201 . 538 . 1507 . Explosions 850 | . . . . . . 122 338 . . . 390 . Melee 5773 | . . . . . . . 145 . . . 5342 286 Ramming . | . . . . . . . . . . . . . Kinetic 4624 | . . . 24 . 33 766 1641 . 653 . 1507 . Thermal 1224 | . . . . . . 329 662 . 44 . 134 55 Explosive 300 | . . . . . . . . . . . 300 . Electromagnetic 559 | . 22 . . . . 195 194 . . . 90 58 Impact 3778 | . . . . . . . 145 . . . 3633 . Slashing 1995 | . . . . . . . . . . . 1709 286 Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . 1 . . . . . 8 . . . 11 11 Average Corruption 5 | . 1 . . . . . 3 . . . 7 11 Corruption Purged 5 | . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 102 | . . . . . . . 51 . . . 46 5 Message Errors 28 | . . . . . . . 16 . . . 11 1 Matter Fused 28 | . . . . . . . 13 . . . 12 3 Heat Flow Errors 11 | . . . . . . . 5 . . . 6 . Energy Discharges 11 | . . . . . . . 6 . . . 5 . Parts Rejected 3 | . . . . . . . 2 . . . 1 . Parts Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 16 | . . . . . . . 6 . . . 10 . Data Loss (major) 3 | . . . . . . . 2 . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1500 | . . . . . . . 148 . . . 1349 3 Projectiles 7 | . . . . . . . . . . . 7 . Explosions 80 | . . . . . . . 33 . . . 47 . Melee 1413 | . . . . . . . 115 . . . 1295 3 Knockbacks 76 | . . . . . . . 12 . 4 . 60 . Impact 15 | . . . . . . . . . . . 15 . Kinetic 54 | . . . . . . . 12 . 3 . 39 . Secondary 7 | . . . . . . . . . 1 . 6 . Self-Inflicted Damage 243 | . . . . . . 18 91 . . . 134 . Shots 7 | . . . . . . 1 3 . . . 3 . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 579 | . . . . . . 78 297 . 563 . 579 192 Average Temperature 121 | . . . . . . 26 88 . 278 . 140 100 Received Heat Transfer 2288 | . . . . . . 297 446 . 348 . 981 216 Effects 32 | . . . . . . . 2 . 16 . 14 . Shutdowns 8 | . . . . . . . . . 5 . 3 . Energy Bleed 5 | . . . . . . . 2 . 1 . 2 . Interference 1 | . . . . . . . . . . . 1 . Matter Decay 2 | . . . . . . . . . 2 . . . Short Circuit 3 | . . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . 1 . . . Damage (major) 10 | . . . . . . . . . 6 . 4 . Damage (core) 2 | . . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 22 | . . . . . . . 3 . . . 19 . Impact Corruptions 42 | . . . . . . . 2 . . . 40 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 2 . . . . . Heat Transferred 2657 | . . . . . . 816 1286 . 111 . 333 111 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 2 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Peak Influence 272 | . 7 1 73 . 46 195 236 51 . . 272 . Initial 64 | . . 1 . . . 12 64 51 . . . . Average 74 | . 1 1 42 . 38 69 71 51 . . 96 . Maximum Alert Level 1 | . . . . . . . 1 . . . 1 . Low Security (%) 91 | 100 100 100 100 . 100 100 90 100 . . 86 . Level 1 8 | . . . . . . . 9 . . . 13 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . . . . . . 1 10 . . . 8 . Investigation 5 | . . . . . . 1 1 . . . 3 . Extermination 7 | . . . . . . . 3 . . . 4 . Reinforcement 3 | . . . . . . . 2 . . . 1 . Assault . | . . . . . . . . . . . . . Garrison 4 | . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Distress Signals 4 | . . . . . . . 1 . . . 3 . Communications Jammed 10 | . . . . . . . 10 . . . . . Distress Signals 5 | . . . . . . . 5 . . . . . Times Spotted 148 | . 1 . 3 . 1 24 33 . 8 . 73 5 Peak Tracking Total 9 | . 1 . 3 . 1 3 3 . 5 . 9 5 Tactical Retreats 19 | . . . . . . 3 3 . . . 13 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Traps Triggered 5 | . . . . . . 1 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Machines Disabled 9 | . . . . . . . 7 . . . 2 . Max in Single Turn 5 | . . . . . . . 5 . . . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Machines Accessed 17 | . 1 . . . . 6 6 . . . 4 . Terminals 10 | . 1 . . . . 5 1 . . . 3 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 3 | . . . . . . 1 2 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 57 | . 3 . . . . 16 30 . . . 8 . Successful 53 | . 3 . . . . 14 29 . . . 7 . Failed 4 | . . . . . . 2 1 . . . 1 . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . 3 . Terminals 22 | . 3 . . . . 12 1 . . . 6 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 13 | . . . . . . 4 9 . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . Scanalyzers 18 | . . . . . . . 18 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Terminal Hacks 19 | . 3 . . . . 10 1 . . . 5 . Record 13 | . 2 . . . . 7 1 . . . 3 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Alert Level 3 | . 1 . . . . 1 . . . . 1 . Unreport Threat 1 | . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 13 | . . . . . . 4 9 . . . . . Scan Component 7 | . . . . . . 2 5 . . . . . Repair 6 | . . . . . . 2 4 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . 18 . . . . . Insert Component 9 | . . . . . . . 9 . . . . . Analyze 9 | . . . . . . . 9 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 1 . . . . 5 4 . . . 3 . Full Trace Events 5 | . 1 . . . . 1 1 . . . 2 . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . . Parts Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . 36 . Total Part Build Rating 6 | . . . . . . . . . . . 6 . Parts Repaired 6 | . . . . . . 2 4 . . . . . Time 210 | . . . . . . 64 146 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 8 . . . . . Part Schematics Acquired 8 | . . . . . . . 8 . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Total Allies 3 | . . . 3 . . . . . . . . . Largest Group 3 | . . . 3 3 3 3 . . . . . . Highest-Rated Group 40 | . . . 40 40 40 40 . . . . . . Highest-Rated Ally 16 | . . . 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 25 | . . . 7 . 4 14 . . . . . . Total Damage 250 | . . . 58 . 40 152 . . . . . . Kills 6 | . . . 2 . 1 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Turns Passed 7308 | 77 106 169 116 45 251 936 2294 92 586 34 2456 146 Spaces Moved 3629 | 39 64 103 63 29 153 361 1008 79 427 30 1208 65 Core 6 | 4 . . . . . . . . . . 2 . Treads 447 | 35 64 103 63 29 153 . . . . . . . Legs 1351 | . . . . . . 361 390 . . . 535 65 Wheels 1825 | . . . . . . . 618 79 427 30 671 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 190 115 115 115 115 100 120 Average Speed 148 | 148 160 160 160 160 160 190 178 115 115 115 121 160 Slowest Speed 550 | 160 160 160 160 160 160 190 260 115 115 115 550 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 21 | 3 20 13 23 8 45 31 33 3 57 6 26 13 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 8 | . . . . . . . . . 8 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 82 | . . . . . . 8 33 . 2 . 39 . Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . 2 . 4 . AOE 76 | . . . . . . 8 33 . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Fac Low Low Fac Upp Total 5064 | 58 66 107 77 28 156 531 1375 80 484 29 1984 89 Wait 895 | . . . 14 . . 76 239 . 14 . 547 5 Move 3617 | 38 63 102 62 28 152 360 1007 78 426 29 1207 65 Hop . | . . . . . . . . . . . . . Pick Up 102 | 14 . 2 . . 1 19 24 . 4 . 38 . Fast Attach 2 | . . . . . . 1 . . . . 1 . Attach 68 | 6 2 2 . . . 5 15 2 1 . 32 3 Detach 4 | . . . . . . . . . 1 . . 3 Swap 42 | . . 1 . . . 12 10 . 6 . 12 1 Drop 34 | . . . . . . 12 10 . 6 . 6 . Fire 203 | . 1 . 1 . 3 46 68 . 22 . 59 3 Melee 97 | . . . . . . . 2 . 4 . 82 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves History --------- Turn | Location | Event 9 | -11/Junkyard | Identified exit to Materials 9 | -11/Junkyard | Discovered exit to Materials (range 16) 78 | -11/Junkyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 159 | -10/Materials | Identified exit to Materials 159 | -10/Materials | Discovered exit to Materials (range 15) 184 | -10/Materials | Entered another Materials area 184 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 279 | -9/Materials | Identified exit to Mines 279 | -9/Materials | Discovered exit to Mines (range 6) 353 | -9/Materials | Entered Mines 360 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 461 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 462 | -9/Mines | Identified exit to Exiles 462 | -9/Mines | Discovered exit to Exiles (range 5) 469 | -9/Mines | Entered Exiles 469 | -9/Exiles | Accompanied by 3 allies 492 | -9/Exiles | Identified exit to Mines 492 | -9/Exiles | Discovered exit to Mines (range 15) 514 | -9/Exiles | Entered Mines 514 | -8/Mines | Accompanied by 3 allies 608 | -8/Mines | Build established: Hacker-Mutant 742 | -8/Mines | Identified exit to Materials 742 | -8/Mines | Discovered exit to Materials (range 15) 765 | -8/Mines | Entered Materials 765 | -8/Materials | Accompanied by 3 allies 765 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 834 | -8/Materials | Repaired Carbon-fiber Leg 860 | -8/Materials | Repaired Ion Engine 1674 | -8/Materials | Identified exit to Factory 1674 | -8/Materials | Discovered exit to Factory (range 15) 1701 | -8/Materials | Entered Factory 1701 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1934 | -7/Factory | Build established: Scavenger-Mutant 2369 | -7/Factory | Repaired Lgt. Armor Plating 2407 | -7/Factory | Repaired Imp. Heat Sink 2585 | -7/Factory | Lost 4 parts (2p1u1w) 2878 | -7/Factory | Noticed a derelict Sapper rigging charges 3115 | -7/Factory | Repaired Hvy. Flail 3159 | -7/Factory | Repaired Imp. Deuterium Engine 3274 | -7/Factory | Build established: Hacker-Mutant 3902 | -7/Factory | Garrison activated, responded to threat 3937 | -7/Factory | Identified exit to Garrison 3975 | -7/Factory | Identified exit to Factory 3975 | -7/Factory | Discovered exit to Factory (range 15) 3995 | -7/Factory | Entered another Factory area 3995 | -6/Factory | Evolved 2 slots: Propulsion x2 4070 | -6/Factory | Identified exit to Lower Caves 4070 | -6/Factory | Discovered exit to Lower Caves (range 14) 4087 | -6/Factory | Entered Lower Caves 4245 | -6/Lower Caves | Learned Factory terminal intel 4315 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4374 | -6/Lower Caves | Spotted B-75 Beast 4655 | -6/Lower Caves | Identified exit to Lower Caves 4655 | -6/Lower Caves | Discovered exit to Lower Caves (range 11) 4673 | -6/Lower Caves | Entered another Lower Caves area 4699 | -6/Lower Caves | Identified exit to Factory 4699 | -6/Lower Caves | Discovered exit to Factory (range 7) 4707 | -6/Lower Caves | Entered Factory 4707 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4708 | -5/Factory | Loaded intel: 27 terminal locations 5034 | -5/Factory | Fabricated Flak Cannon (x2) 5642 | -5/Factory | Lost 3 parts (1p1u1w) 6529 | -5/Factory | Core integrity fell below 50% 6539 | -5/Factory | System corruption reached 10% 6598 | -5/Factory | Lost 17 parts (3p5n4u5w) 6612 | -5/Factory | Core integrity fell below 20% 6962 | -5/Factory | Build established: Scavenger-Mutant 7156 | -5/Factory | Identified exit to Upper Caves 7156 | -5/Factory | Discovered exit to Upper Caves (range 4) 7163 | -5/Factory | Entered Upper Caves 7209 | -5/Upper Caves | Learned Factory terminal intel 7268 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7309 | -5/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07281_ L-41 Fighter Imp. Deuterium Engine severed. 07283_ L-41 Fighter destroyed. 07284_ System corrupted: Matter fused (-5). 07285_ Penetrated by Slug. 07287_ Power Sword destroyed. 07290_ Penetrated by Slug. 07290_ Imp. Heat Sink destroyed. 07293_ Penetrated by Slug. 07293_ B-60 Warrior Imp. Medium Armor Plating severed. 07294_ Phase Shifter destroyed. 07295_ Knocked back. 07296_ Penetrated by Slug. 07297_ Destroyed Imp. Treads. 07299_ Penetrated by Slug. 07304_ System corrupted: Matter fused (-10). 07304_ Critical hit (Smash). 07304_ Knocked back. 07305_ G-50 Soldier overheating. 07308_ Destroyed Imp. Treads. 07308_ G-50 Soldier overheating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????###????? | | ????????????????????????????????????????## #????? | | ???????????????????????????????????????## # #????? | | ?????????????????????????????????####### #????? | | ?????????????????????????????????# #????? | | ?????????????????????????????????? # #????? | | ????????????????????????????????????#?## #????? | | ????????????????????????????????#?? ### #????? | | ?????????????????????????###????# ? ## # ##???? | | ?????????????????? ?????? ##??# ### # #???? | | ???????????????# ?????? ##### #?# ## #??? | | ????????????? ?????? ## ### ### ##??? | | ??????????? ?????# # # ## #?###???? | | ??????????? ??????# #???????? | | ?????????? ?????# ? # ##??????? | | ?????????? ????## #?# ## ##?????? | | ?????????? ???## ### ## #?????? | | ?????????? ???# #?## #?????? | | ??????????? ??# # # #??## ###???? | | ?????????????? ??# ## ###?## ##??? | | ????????????????# ?##@ # ## ### ## #??? | | ????????????????# ##b ## #?##?# # #??? | | ????????????????# %*! ## #????# ## #??? | | ????????????????# !gYg ## #????#### ##??? | | ????????????????## ## #???????# ###???? | | ?????????????????# ## #???????# #?????? | | ????????????????# ### ## #??????## ####??? | | ??????????????? ###??# ## #?????## # #??? | | ????????????? ?????# ## #????## #??? | | ???????????# ??????# ## #??### ##??? | | ???????????# ???????# ### #### # # ###???? | | ???????????## ???????? #?# # ##?????? | | ????????????# ????????? #?# ##??????? | | ????????????# ?????????? ##?####### # #???????? | | ????????????#??????????? ##????????### ##???????? | | ????????????????????????#????????????####????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 39 Energy Capacity 680 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 60 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 30 Item Schematics ----------------- Particle Gun | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Heat Sink | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Med. Battery | -7/Factory | Scanalyzed Assault Rifle | -7/Factory | Scanalyzed Aluminum Leg | -7/Factory | Scanalyzed Flak Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flak Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Batter Up Loot Pinata Challenges ------------ None Game ------ Seed TransportAntigravScreen Manual? 0 Play Time 02:11:22 Cumulative 23.0 hours Start 2023.12.13 @ 20:31:09 End 2023.12.24 @ 17:35:09 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 7 Explorer 6 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4eb8f947-28a7-4fce-9a7f-fa7e9f8dc7d9