Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.06 @ 23:43:08 Player: Ms. V3-11A Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (171) 855 Value Destroyed (8284) 8284 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (3018) 3018 TOTAL SCORE: 17237 Bonus ------- High Alert Combat Kills 865 Follower Combat Kills 696 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -643 Cogmind --------- Core Integrity 0/1000 Matter 113/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (80) KE Penetrator KE Penetrator KE Penetrator Multitool Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Large Storage Unit Improved Kinecellerator Improved Light Armor Plating Improved Shield Generator Hacking Suite Rainbow Chip > --- WEAPON ----------- Wave Gun Wave Gun Heavy Machine Gun Heavy Linear Accelerator > --- INVENTORY -------- Improved Heat Sink Compact Matter Pod Compact Matter Pod Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Improved Component Analysis Suite Enhanced Gauss Cannon Missile Launcher Improved Remote Datajack Multitool [Rating: 108] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit Cooled Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Rainbow Chip Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Linear Accelerator Launcher Missile Launcher Build | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Slots Evolved 10 | . . . 4 . . 2 . . . 2 2 Power 1 | . . . 1 . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 6 | . . . 2 . . 1 . . . 2 1 Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 152 | . 4 14 40 13 3 3 37 1 5 4 28 Power 35 | . . 3 13 2 . 1 8 . 1 . 7 Engine 17 | . . 2 7 1 . . 2 . 1 . 4 Core 18 | . . 1 6 1 . 1 6 . . . 3 Reactor . | . . . . . . . . . . . . Propulsion 31 | . 1 6 7 3 . . 7 . 2 . 5 Treads . | . . . . . . . . . . . . Leg 27 | . 1 3 7 3 . . 7 . 2 . 4 Wheel 3 | . . 3 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 44 | . 3 1 14 3 . 1 7 1 1 4 9 Device 22 | . . . 7 1 . . 3 . 1 3 7 Storage 2 | . 1 . . . . . 1 . . . . Processor 2 | . . . . 1 . . 1 . . . . Hackware 7 | . . . 2 . . 1 1 1 . 1 1 Protection 11 | . 2 1 5 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 42 | . . 4 6 5 3 1 15 . 1 . 7 Energy Gun 8 | . . 1 . 1 1 . 2 . . . 3 Energy Cannon 3 | . . 3 . . . . . . . . . Ballistic Gun 22 | . . . 6 3 1 1 9 . 1 . 1 Ballistic Cannon 2 | . . . . . . . . . . . 2 Launcher 7 | . . . . 1 1 . 4 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . . . . . . 2 Parts Lost 62 | . . 6 12 7 . 1 9 . 3 . 24 Power 17 | . . 2 3 1 . 1 5 . 2 . 3 Propulsion 14 | . . 2 3 3 . . 1 . 1 . 4 Utility 17 | . . . 3 2 . . 2 . . . 10 Weapon 14 | . . 2 3 1 . . 1 . . . 7 Highest Loss Streak 18 | . . 4 5 2 . 1 3 . 1 . 18 To Critical Strikes 3 | . . 1 . . . . . . . . 2 Average Slot Usage (%) 92 | . 98 97 83 99 100 99 94 89 94 94 80 Engine 8 | . 14 7 9 8 9 7 1 11 10 10 9 Core 5 | . . 6 4 9 9 6 11 5 2 . . Leg 22 | . 28 17 22 26 27 23 22 17 20 21 17 Wheel 1 | . . 8 . . . . . . . . . Device 7 | . . . 9 8 9 7 15 5 5 10 13 Storage 8 | . 14 14 7 9 9 7 6 5 5 5 4 Processor 2 | . . . . 8 9 7 . 5 5 5 3 Hackware 4 | . . . 5 . . 7 6 6 11 15 9 Protection 7 | . 12 14 7 9 9 7 3 5 5 5 3 Energy Gun 4 | . 14 5 . 7 8 7 1 . . . 3 Energy Cannon 3 | . . 20 2 . . . . . . . . Ballistic Gun 12 | . 14 2 11 10 9 15 20 23 23 21 9 Peak Build Rating 108 | 6 9 24 57 40 38 43 69 72 73 83 108 Average Rating 44 | 6 8 18 46 36 36 42 48 69 69 76 88 On Entrance 40 | 6 6 9 24 37 37 37 43 69 72 69 76 Naked Turns 17 | . . . . . . . . . . . 17 Heaviest Build 110 | 12 32 42 50 46 45 49 74 74 74 72 110 Greatest Support 100 | 20 20 40 100 54 48 48 48 45 55 55 56 Greatest Overweight (x) 3 | . 1 3 . . . 1 1 1 1 1 2 Average Overweight (x) . | . . 1 . . . . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 5 10 15 15 15 15 14 15 15 15 14 15 Average Carried 13 | 4 8 13 14 13 15 13 14 15 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 15 15 15 15 13 15 15 15 13 5 Class Distribution -------------------- 30% | Mutant 18% | Scavenger-Tank 17% | Scavenger-Mutant 15% | Hacker-Mutant 10% | Scavenger-Gunner 6% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -6/Factory Bothacker-Gunner | -5/Factory Resources | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Matter Collected 5719 | 196 77 140 1168 598 205 193 1555 . 426 181 980 Remotely . | . . . . . . . . . . . . Salvage Created 6936 | . 340 742 2202 697 156 233 1109 . 340 31 1086 Parts 395 | . 19 32 137 48 10 10 58 . 15 1 65 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 3 | . 2 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . 10 . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Combat Hostiles Destroyed 158 | . 7 15 41 24 5 3 36 . 9 . 18 Guns 108 | . 7 3 28 21 2 3 27 . 9 . 8 Cannons 34 | . . 12 13 . . . . . . . 9 AOE 16 | . . . . 3 3 . 9 . . . 1 Classes Destroyed 19 | . 4 3 6 . 2 . 1 . . . 3 Worker 4 | . . . 1 . . . . . . . 3 Builder 3 | . . . 1 . . . . . . . 2 Tunneler 1 | . 1 . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 5 | . 1 . 2 . . 1 . . . . 1 Watcher 3 | . . . . . 2 . . . . 1 . Swarmer 50 | . 3 . 4 14 1 . 24 . 4 . . Saboteur 1 | . . . . . . . . . . . 1 Grunt 49 | . 4 2 24 6 1 3 3 . 2 . 4 Brawler 6 | . . . 3 . . . 2 . . . 1 Duelist 5 | . . . . . 1 . 4 . . . . Sentry 18 | . . . 8 3 1 . 1 . 1 . 4 Specialist 1 | . . . . . . . . . . . 1 Hunter 7 | . . . 2 1 1 . . . . . 3 Programmer 10 | . . . . . . . 2 . 3 . 5 Heavy 1 | . . . . . . . . . . . 1 Artisan 1 | . . 1 . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . . Best Kill Streak 7 | . 4 3 4 6 5 3 7 . 3 1 6 Combat Bots Only 7 | . 3 3 4 6 3 2 7 . 3 . 5 Max Kills in Single Turn 4 | . 1 1 2 3 2 1 4 . 2 1 2 Gunslinging 1 | . . . . 1 . . . . 1 . . Exploded 4 | . . . . 3 1 . 4 . . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Hostile Shots Fired 1170 | . 38 77 320 149 24 9 206 . 25 . 322 Missed 362 | . 10 28 104 41 10 4 72 . 5 . 88 Damage Taken 10700 | . 233 910 2525 1110 177 61 1407 . 320 . 3957 Core 1961 | . 41 200 316 134 . . 217 . 14 . 1039 Absorbed by Shields 144 | . . . . . . . . . . . 144 Ignored by Resistances 3001 | . 71 245 726 322 51 19 428 . 94 . 1045 Regen/Repaired (Parts) 460 | . . . 181 . . . . . . . 279 Core Remaining (%) 57 | 100 . 3 . . 18 . . . 67 100 . Volleys Fired 514 | . 34 61 157 75 16 9 88 . 33 1 40 Largest 4 | . 2 2 2 2 2 3 3 . 4 4 4 Hottest 275 | . 60 148 96 84 84 112 136 . 118 118 275 Shots Fired 1172 | . 58 120 290 146 25 27 228 . 134 4 140 Gun 996 | . 58 59 233 145 18 27 220 . 134 4 98 Cannon 158 | . . 61 57 . . . . . . . 40 Launcher 18 | . . . . 1 7 . 8 . . . 2 Special . | . . . . . . . . . . . . Kinetic 860 | . 34 17 233 105 9 18 197 . 134 4 109 Thermal 294 | . 24 103 57 40 9 9 23 . . . 29 Explosive 18 | . . . . 1 7 . 8 . . . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 49 | . 19 34 26 29 41 11 49 . 10 5 14 Robot Miss Streak 8 | . 2 1 3 2 2 1 3 . 8 2 5 Penetration Max 1 | . . . . 1 . . 1 . 1 . . Secondary Targets 21 | . . 1 2 6 . . 8 . 4 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . 1 . . Shots Hit Robots 797 | . 40 98 235 85 22 17 162 . 50 3 85 Core Hits 386 | . 23 36 84 36 11 7 98 . 26 2 63 Critical Kills 2 | . . . . 1 . . . . 1 . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . . . . Critical Strikes 14 | . . . 2 1 1 2 1 . 1 . 6 Burn 4 | . . . . . 1 1 1 . . . 1 Destroy 5 | . . . 2 1 . 1 . . 1 . . Blast 5 | . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 17866 | . 408 1586 4304 1696 933 301 3586 . 1238 64 3750 Guns 12160 | . 408 487 3233 1467 218 301 2908 . 1238 64 1836 Cannons 3747 | . . 1099 1048 . . . . . . . 1600 Explosions 1911 | . . . . 229 715 . 678 . . . 289 Melee . | . . . . . . . . . . . . Ramming 48 | . . . 23 . . . . . . . 25 Kinetic 11786 | . 168 121 3233 1166 104 215 2475 . 1238 64 3002 Thermal 4121 | . 240 1465 1048 301 114 86 433 . . . 434 Explosive 1911 | . . . . 229 715 . 678 . . . 289 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 5 5 6 . 15 Average Corruption 4 | . . . . . . . 3 5 5 . 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . . . . 22 6 26 . 18 Message Errors 18 | . . . . . . . 3 1 9 . 5 Matter Fused 17 | . . . . . . . 6 3 6 . 2 Heat Flow Errors 10 | . . . . . . . 4 1 4 . 1 Energy Discharges 8 | . . . . . . . 1 1 4 . 2 Parts Rejected 1 | . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . . 3 . 1 . 1 Data Loss (major) 2 | . . . . . . . 2 . . . . Misfires 3 | . . . . . . . 1 . 2 . . Alerts 2 | . . . . . . . 1 . . . 1 Misdirections 4 | . . . . . . . . . . . 4 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 218 | . . . 13 33 63 . 9 . . . 100 Projectiles 90 | . . . 13 . . . . . . . 77 Explosions 128 | . . . . 33 63 . 9 . . . 23 Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . 4 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . . . 7 . . . . . 44 Shots 2 | . . . . . 1 . . . . . 1 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 8 | . . . 4 . . . . . . . 4 Kicked 5 | . . . 4 . . . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 355 | . 176 246 170 103 7 81 254 249 272 27 355 Average Temperature 58 | . 52 60 39 33 4 30 49 125 75 13 74 Received Heat Transfer 3777 | . 93 282 1728 522 27 63 282 . 51 . 729 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 17 | . . 10 1 4 . . 1 . . . 1 Heat Transferred 8192 | . 550 2601 1887 777 370 296 1045 . . . 666 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Peak Influence 1661 | . 150 . 489 1025 708 283 1661 761 1261 580 427 Initial 755 | . . . . 114 430 203 173 755 469 573 245 Average 525 | . 48 . 317 692 516 224 924 757 921 576 275 Maximum Alert Level 5 | . . . 2 3 3 1 5 3 4 2 2 Low Security (%) 16 | 100 100 . 13 5 . . 4 . . . 6 Level 1 33 | . . . 70 12 . 100 2 . . . 86 Level 2 17 | . . . 16 19 82 . 19 . 15 100 6 Level 3 26 | . . . . 62 17 . 43 100 66 . . Level 4 6 | . . . . . . . 26 . 18 . . Level 5 . | . . . . . . . 3 . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . . . 6 . . 1 . . . . 9 Investigation 6 | . . . 5 . . . . . . . 1 Extermination 2 | . . . . . . . . . . . 2 Reinforcement 4 | . . . 1 . . . . . . . 3 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Distress Signals 5 | . . . 3 . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 242 | . 16 16 63 24 11 3 48 . 20 1 40 Peak Tracking Total 7 | . 5 3 7 5 7 2 7 . 3 1 7 Tactical Retreats 12 | . . . 3 1 1 . 3 . 1 . 3 Traps | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Traps Triggered 17 | . . 1 4 2 . . 4 . 4 . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 13 | . . 1 . 12 . . . . . . . Triggered 2 | . . . . . . . . . . . 2 Most Traps Carried 3 | . . 1 . 3 . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Machines Disabled 30 | . . 1 . 10 3 . 9 . 4 . 3 Max in Single Turn 3 | . . 1 . 1 2 . 3 . 1 . 2 Garrison Relay 9 | . . . . 3 . . 2 . 4 . . Phase Generator 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Machines Accessed 37 | . 7 1 11 1 6 1 1 2 1 . 6 Terminals 23 | . 6 . 6 1 5 . 1 . 1 . 3 Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations 4 | . . . 2 . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 3 | . . . 2 . 1 . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . Total Hacks 92 | . 13 1 37 3 17 1 1 2 1 . 16 Successful 65 | . 9 1 30 1 7 1 1 1 1 . 13 Failed 27 | . 4 . 7 2 10 . . 1 . . 3 Catastrophic 3 | . . . . . 3 . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 10 . 11 . 1 . . . . . 7 Terminals 46 | . 12 . 13 3 9 . 1 . 1 . 7 Fabricators 2 | . . . . . . . . 1 . . 1 Repair Stations 15 | . . . 7 . . . . . . . 8 Recycling Units 1 | . 1 . . . . . . . . . . Scanalyzers 24 | . . . 16 . 8 . . . . . . Garrison Access 3 | . . . 1 . . 1 . 1 . . . Terminal Hacks 9 | . 2 1 2 1 . . 1 . 1 . 1 Prototype ID Bank 2 | . 1 . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . Terminal Index 1 | . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Garrison Registry 2 | . . . . 1 . . 1 . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . 1 Repair Station Hacks 14 | . . . 7 . . . . . . . 7 Scan Component 7 | . . . 3 . . . . . . . 4 Repair 6 | . . . 3 . . . . . . . 3 Refit 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . Scanalyzer 19 | . . . 12 . 7 . . . . . . Insert Component 10 | . . . 6 . 4 . . . . . . Analyze 9 | . . . 6 . 3 . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . 1 . . . Unlock Access 3 | . . . 1 . . 1 . 1 . . . Unauthorized Hacks 18 | . 6 . 8 . . . . . . . 4 Terminals 16 | . 6 . 6 . . . . . . . 4 Botnet 4 | . 1 . 1 . . . . . . . 2 Skim 12 | . 5 . 5 . . . . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Extract 2 | . . . 2 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 5 . 11 1 6 . 1 1 . . 5 Full Trace Events 4 | . . . 2 1 . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 11 . 3 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 6 | . . . 3 . . . . . . . 3 Time 233 | . . . 139 . . . . . . . 94 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . Parts Scanalyzed 7 | . . . 5 . 2 . . . . . . Part Schematics Acquired 7 | . . . 4 . 3 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Used RIF Installer 3 | . . . . 1 . . 1 . 1 . . Hotswap 1 | . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 33 | . . . . 11 . . 9 . 12 . 1 Machine Destruction 33 | . . . . 11 . . 9 . 12 . 1 Attached 2 | . . . . . . . 1 . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 6 . . . 1 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Total Allies 7 | . . . . . . . 6 . . . 1 Largest Group 6 | . . . . . . . 6 5 5 2 3 Highest-Rated Group 192 | . . . . . . . 192 160 160 64 94 Highest-Rated Ally 32 | . . . . . . . 32 32 32 32 32 Total Orders 4 | . . . . . . . 4 . . . . STAY 2 | . . . . . . . 2 . . . . FOLLOW 2 | . . . . . . . 2 . . . . Ally Attacks 84 | . . . . . . . 41 1 31 . 11 Total Damage 2904 | . . . . . . . 1612 33 909 . 350 Kills 28 | . . . . . . . 8 1 15 . 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Turns Passed 12355 | 2 1088 1937 2427 1629 410 211 1862 167 1008 151 1463 Spaces Moved 6406 | 1 403 1017 1274 1119 279 95 848 84 461 73 752 Core 160 | . . . . . . . . . . . 160 Treads . | . . . . . . . . . . . . Legs 5737 | 1 403 508 1274 1119 279 95 848 84 461 73 592 Wheels 509 | . . 509 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 90 120 120 120 120 190 190 190 50 Average Speed 145 | 120 151 164 111 120 120 187 166 190 190 190 153 Slowest Speed 330 | 120 190 330 120 120 120 190 190 190 190 190 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 38 | 2 58 61 79 64 30 4 67 3 63 3 25 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 4 | . 2 . 2 . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . . 1 . Scrap Searched 9 | . . 9 . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . 6 Terrain Destroyed 223 | . . 1 . 1 33 . 99 . . . 89 Melee . | . . . . . . . . . . . . Projectile 35 | . . 1 . 1 . . 1 . . . 32 AOE 188 | . . . . . 33 . 98 . . . 57 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -7 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Sub Mat Gar Mat Fac Gar Fac Gar Fac Fac Total 8550 | 4 833 1165 2039 1278 329 107 1127 90 524 83 971 Wait 1169 | . 376 42 501 5 27 . 95 5 4 4 110 Move 6398 | . 402 1016 1274 1118 278 95 847 84 460 72 752 Hop . | . . . . . . . . . . . . Pick Up 113 | . 11 18 28 24 2 . 13 . 6 1 10 Fast Attach 55 | . 1 1 18 2 . 1 14 1 3 . 14 Attach 40 | . . 8 8 7 . 2 7 . . 2 6 Detach 5 | . . . . . . . 3 . . . 2 Swap 57 | . 3 5 14 4 3 . 16 . 2 2 8 Drop 126 | 4 6 13 35 20 3 . 18 . 6 1 20 Fire 514 | . 34 61 157 75 16 9 88 . 33 1 40 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick 5 | . . . 4 . . . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 25 | . . . . 10 . . . . 10 . 5 Rewire 28 | . . . . 1 . . 26 . . . 1 Trap 13 | . . 1 . 12 . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) -6/Factory -5/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Discovered new exit (range 10) 325 | -10/Materials | Build established: Mutant 701 | -10/Materials | Discovered new exit (range 16) 715 | -10/Materials | Learned location of Mines (-9) 800 | -10/Materials | Learned location of Recycling (-7) 828 | -10/Materials | Learned location of 1 exit from Recycling 845 | -10/Materials | Learned 2 Storage zone layouts 872 | -10/Materials | Loaded intel: 8 terminal locations 909 | -10/Materials | Identified exit to Mines 972 | -10/Materials | Discovered new exit (range 9) 1091 | -10/Materials | Entered Subcaves 1204 | -10/Subcaves | Disturbed a concealed Subdweller 1433 | -10/Subcaves | A Subdweller sparked back to life 1433 | -10/Subcaves | A Subdweller sparked back to life 1433 | -10/Subcaves | A Subdweller sparked back to life 1469 | -10/Subcaves | Core integrity fell below 50% 1489 | -10/Subcaves | Found Prototype Leg 1505 | -10/Subcaves | Lost 4 parts (2n2w) 1606 | -10/Subcaves | Visited 4L-MR0's lab 1631 | -10/Subcaves | Identified Arachnoskeleton 1637 | -10/Subcaves | Found Rainbow Chip 1759 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2083 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2306 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2364 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2554 | -10/Subcaves | Disturbed a concealed Subdweller 2786 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2986 | -10/Subcaves | Core integrity fell below 20% 3005 | -10/Subcaves | Discovered new exit (range 8) 3028 | -10/Subcaves | Entered Materials 3028 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3031 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3384 | -8/Materials | Discovered new exit (range 10) 3535 | -8/Materials | Build established: Scavenger-Mutant 3863 | -8/Materials | Repaired Mak. Leg 3908 | -8/Materials | Repaired Mak. Leg 4098 | -8/Materials | Build established: Hacker-Mutant 4388 | -8/Materials | Discovered new exit (range 5) 4648 | -8/Materials | Lost 5 parts (1p1u3w) 4722 | -8/Materials | Core integrity fell below 50% 4821 | -8/Materials | Repaired Hvy. Ion Engine 5123 | -8/Materials | Learned 2 Storage zone layouts 5162 | -8/Materials | Learned Factory trap positions 5215 | -8/Materials | Learned Factory emergency access door positions 5229 | -8/Materials | Learned location of 1 exit from Lower Caves 5232 | -8/Materials | Learned location of Storage (-7) 5266 | -8/Materials | Learned Storage security intel 5455 | -8/Materials | Identified exit to Garrison 5455 | -8/Materials | Entered Garrison 5517 | -8/Garrison | Triggered checkpoint 5517 | -8/Garrison | Triggered checkpoint 5619 | -8/Garrison | Triggered checkpoint 5716 | -8/Garrison | Discovered new exit (range 10) 5745 | -8/Garrison | Garrison Relay disabled 5771 | -8/Garrison | Triggered checkpoint 5810 | -8/Garrison | Garrison Relay disabled 5839 | -8/Garrison | Build established: Mutant 6013 | -8/Garrison | Triggered checkpoint 6060 | -8/Garrison | Garrison Relay disabled 6088 | -8/Garrison | Discovered new exit (range 13) 6337 | -8/Garrison | Build established: Scavenger-Mutant 6671 | -8/Garrison | Discovered new exit (range 32) 6671 | -8/Garrison | Discovered new exit (range 67) 6671 | -8/Garrison | Discovered new exit (range 72) 6702 | -8/Garrison | Core integrity fell below 20% 6856 | -8/Garrison | Installed Relay Interface Framework 7084 | -8/Garrison | Entered Materials 7477 | -8/Materials | Discovered new exit (range 6) 7494 | -8/Materials | Entered Factory 7494 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7495 | -7/Factory | Loaded intel: 103 trap records 7625 | -7/Factory | Garrison activated, responded to threat 7705 | -7/Factory | Identified exit to Garrison 7705 | -7/Factory | Entered Garrison 7769 | -7/Garrison | Triggered checkpoint 7776 | -7/Garrison | Triggered checkpoint 7814 | -7/Garrison | Triggered checkpoint 7817 | -7/Garrison | Lost 3 parts (1n2u) 7842 | -7/Garrison | Build established: Scavenger-Gunner 7860 | -7/Garrison | Destroyed 7 combat bots 8127 | -7/Garrison | Expanded RIF knowledge: Hotswap 8161 | -7/Garrison | Garrison Relay disabled 8181 | -7/Garrison | Triggered checkpoint 8211 | -7/Garrison | Triggered checkpoint 8284 | -7/Garrison | Triggered checkpoint 8516 | -7/Garrison | Discovered new exit (range 14) 8695 | -7/Garrison | Heavy support dispatched to Factory 8814 | -7/Garrison | Heavy support dispatched to Factory 8885 | -7/Garrison | Discovered new exit (range 68) 8885 | -7/Garrison | Discovered new exit (range 77) 8885 | -7/Garrison | Discovered new exit (range 53) 9009 | -7/Garrison | Phase Generator disabled 9031 | -7/Garrison | Build established: Scavenger-Tank 9095 | -7/Garrison | Triggered checkpoint 9237 | -7/Garrison | Triggered checkpoint 9250 | -7/Garrison | Heavy support dispatched to Factory 9285 | -7/Garrison | Garrison Relay disabled 9411 | -7/Garrison | H-XX Assembler disabled 9419 | -7/Garrison | Attached Rainbow Chip, gained temporary slots: Power, Propulsion, Utility, Weapon 9567 | -7/Garrison | Entered Factory 9567 | -7/Factory | Accompanied by 5 allies 9730 | -7/Factory | Identified exit to Garrison 9734 | -7/Factory | Entered Garrison 9734 | -7/Garrison | Accompanied by 5 allies 9769 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9824 | -7/Garrison | Triggered checkpoint 9860 | -7/Garrison | Triggered checkpoint 9936 | -7/Garrison | Triggered checkpoint 10016 | -7/Garrison | Garrison Relay disabled 10084 | -7/Garrison | Discovered new exit (range 13) 10120 | -7/Garrison | Garrison Relay disabled 10402 | -7/Garrison | Triggered checkpoint 10426 | -7/Garrison | Garrison Relay disabled 10558 | -7/Garrison | Triggered checkpoint 10570 | -7/Garrison | Triggered checkpoint 10666 | -7/Garrison | Garrison Relay disabled 10721 | -7/Garrison | Discovered new exit (range 10) 10742 | -7/Garrison | Entered Factory 10742 | -6/Factory | Accompanied by 2 allies 10742 | -6/Factory | Evolved 2 slots: Utility x2 10851 | -6/Factory | Discovered new exit (range 12) 10893 | -6/Factory | Entered another Factory area 10893 | -5/Factory | Accompanied by 2 allies 10893 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10894 | -5/Factory | Identified exit to Extension 11189 | -5/Factory | Build established: Bothacker-Gunner 11487 | -5/Factory | Repaired Carbon-fiber Leg 11488 | -5/Factory | Hacking Suite fried by hacking feedback 11507 | -5/Factory | Repaired Imp. Light Armor Plating 11586 | -5/Factory | Lost 3 allies 11837 | -5/Factory | Cargo convoy interrupted 11924 | -5/Factory | Repaired Imp. Kinecellerator 12142 | -5/Factory | Crushed by falling debris 12142 | -5/Factory | System corruption reached 10% 12195 | -5/Factory | Core integrity fell below 50% 12226 | -5/Factory | Lost 18 parts (3p3n6u6w) 12257 | -5/Factory | Core integrity fell below 20% 12356 | -5/Factory | Core destroyed Last Messages --------------- 12320_ Adv. Hacking Suite destroyed. 12323_ VSS Leg destroyed. 12323_ Critical hit (Blast). 12323_ Penetrated by Slug. 12323_ U-05 Engineer builds a Wall. 12325_ Variable Charge Gun destroyed. 12325_ Acquired 8 matter. 12326_ Slammed into K-01 Serf. 12326_ K-01 Serf destroyed. 12326_ Imp. Reaction Control System broken. 12326_ Destabilizing: Short circuit. 12333_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 12344_ Slug penetrates Reinforced Barrier. 12346_ Penetrated by Slug. 12348_ Broken Imp. Reaction Control System destroyed. 12348_ Penetrated by Slug. 12354_ Slammed into K-01 Serf. 12356_ Slammed into R-10 Processor. 12356_ Destabilizing: Core damaged (-40). Map ----- +----------------------------------------------------+ | ????????????###########+### #???????????# #?# | | ?????????????????????? ?# ######### #?# #### | | ??????????????????????"""?# #?# # | | ????????????????????? """ # #????# + | | ????????????????????? """ # #????# # | | ???????????????????? # #????# # | | ???????????????????? # #????# # | | ??????????????????? !! # ####?# # | | ??????????????????? !? ?# #T ### # | | ?????????????????? ?????# # | | ??????????????????##??????# # | | ??????????????????????????# + | | ??????????????????????????+ # | | ??????????????????????????# + ! | | ??????????????????????????# # | | ??????????????????????????# """ # | | ??????????????????????????# """ !! # | | ??????????????????????????# """ [[ ! # | | ??????????????????????????# """ [ ! # | | ??????????????????????????# # | | ??????????????????????????# #### | | ??????????????????????????###########+### #??? | | ??????????????????????????????# # #### | | ??????????????????????????????# # | | ?????????????????############## # | | ?????????? uu R@ kk k # | | ?????????????????############## # | | ??????????????????????????????# # | | ??????????????????????????????# ########## | | ??????????????????????????????# #????????? | | ??????????????????????????????###########????????? | | ?????????????????????????????????????????????????" | | ?????????????H???????????????????????????????????" | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 42 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 25 Evasion (%) 57 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 30 Relay Coupler Types 1 Relay Coupler Value 42 Item Schematics ----------------- Mak. Leg | -8/Materials | Scanalyzed Multitool | -8/Materials | Scanalyzed Barrage Gun | -8/Materials | Scanalyzed Battle Cannon | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Extracted Heat Sink | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Hvy. EM Pulse Gun | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Disposable Heat Sink | -8/Materials | Extracted Rocket Launcher | -8/Materials | Extracted Hacking Suite | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterConcussiveSheargun Manual? 0 Play Time 01:35:18 Cumulative 358.3 hours Start 2024.09.06 @ 19:17:14 End 2024.09.06 @ 23:43:08 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 271 Rogue 63 Adventurer 182 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 79 Gallery% 76 Achievement% 68 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 4d16062f-7038-491b-9b14-1b09fed2c7b9