Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.12 @ 10:43:57 Player: Horse Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (71) 355 Value Destroyed (1489) 1489 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 2894 Bonus ------- High Alert Combat Kills 70 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 207/250 System Corruption 1% Temperature Cool (27) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Titanium Leg Titanium Leg > --- UTILITY (4) ------ Heat Sink Disposable Heat Sink Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (10) --- Titanium Leg Titanium Leg Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Propulsion Shielding Long-range Tractor Beam Heavy EM Pulse Gun EMP Blaster Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Heat Sink Disposable Heat Sink Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Titanium Leg Titanium Leg Improved Terrain Scanner Terrain Scan Processor Seismic Detector Transport Network Coupler Long-range Tractor Beam Heavy EM Pulse Gun EMP Blaster [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 66 | 7 8 51 Power 10 | 1 1 8 Engine 10 | 1 1 8 Core . | . . . Reactor . | . . . Propulsion 13 | 2 3 8 Treads . | . . . Leg 12 | 2 3 7 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 15 | 2 2 11 Device 6 | 1 . 5 Storage 2 | 1 1 . Processor 3 | . 1 2 Hackware . | . . . Protection 4 | . . 4 Artifact . | . . . Weapon 28 | 2 2 24 Energy Gun 10 | 1 2 7 Energy Cannon 7 | . . 7 Ballistic Gun 8 | 1 . 7 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . 1 3 Parts Lost 12 | . . 12 Power 4 | . . 4 Propulsion 2 | . . 2 Utility 3 | . . 3 Weapon 3 | . . 3 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 98 95 Engine 10 | . 13 10 Leg 21 | . 27 19 Device 14 | . 3 17 Storage 11 | . 14 11 Processor 7 | . 10 6 Protection 5 | . . 6 Energy Gun 7 | . 14 5 Energy Cannon 5 | . . 7 Ballistic Gun 9 | . 14 8 Naked Turns . | . . . Heaviest Build 30 | 13 18 30 Greatest Support 34 | 20 20 34 Greatest Overweight (x) 5 | 2 1 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 3 8 9 Final Capacity 10 | 8 10 10 Final Carried 10 | 5 10 10 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1224 | 306 163 755 Remotely . | . . . Salvage Created 2455 | 172 299 1984 Parts 160 | 12 17 131 Haulers Intercepted 5 | . . 5 Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 44 | . 9 35 Guns 33 | . 9 24 Cannons 5 | . . 5 AOE 6 | . . 6 Classes Destroyed 11 | 3 2 6 Worker 9 | 1 . 8 Builder 1 | . . 1 Tunneler 5 | 3 . 2 Hauler 5 | . . 5 Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 5 | . . 5 Swarmer 13 | . 3 10 Grunt 22 | . 6 16 Brawler 2 | . . 2 Sentry 7 | . . 7 Best Kill Streak 12 | 4 3 12 Combat Bots Only 10 | . 3 10 Max Kills in Single Turn 3 | 1 1 3 Gunslinging 1 | . . 1 Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2114 | . 287 1827 Core 501 | . 89 412 Absorbed by Shields . | . . . Regen/Repaired (Parts) 191 | . 30 161 Core Remaining (%) 82 | 100 64 . Volleys Fired 156 | 12 31 113 Largest 2 | 2 2 2 Hottest 136 | 70 70 136 Shots Fired 301 | 24 62 215 Gun 249 | 24 62 163 Cannon 47 | . . 47 Launcher 5 | . . 5 Special . | . . . Kinetic 135 | 12 31 92 Thermal 110 | 12 31 67 Explosive . | . . . Electromagnetic 56 | . . 56 Robot Hit Streak 13 | 6 13 7 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 4 | . . 4 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 205 | 14 49 142 Core Hits 96 | 6 15 75 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 2 4 Burn 5 | . 2 3 Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3502 | 184 614 2704 Guns 2512 | 184 614 1714 Cannons 666 | . . 666 Explosions 324 | . . 324 Melee . | . . . Ramming . | . . . Kinetic 1264 | 107 287 870 Thermal 1379 | 77 327 975 Explosive . | . . . Electromagnetic 859 | . . 859 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 8 | . . 8 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Energy Discharges 2 | . . 2 Data Loss (minor) 2 | . . 2 Misfires 1 | . . 1 Alerts 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 18 | . . 18 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 257 | 72 186 257 Average Temperature 67 | 29 60 76 Received Heat Transfer 702 | . 132 570 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . . 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 1 3 Heat Transferred 3332 | 222 1110 2000 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 598 | 25 224 598 Initial 16 | . 16 . Average 272 | 13 70 356 Maximum Alert Level 2 | . 1 2 Low Security (%) 33 | 100 95 8 Level 1 44 | . 4 60 Level 2 22 | . . 31 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 6 | . 2 4 Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . . 5 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 11 47 Peak Tracking Total 7 | . 4 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 2 3 Indirectly 2 | . . 2 Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 5 | . 2 3 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 19 | . 7 12 Terminals 14 | . 6 8 Fabricators . | . . . Repair Stations 2 | . 1 1 Recycling Units 1 | . . 1 Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 76 | . 25 51 Successful 43 | . 14 29 Failed 31 | . 10 21 Catastrophic 3 | . 2 1 Database Lockouts 2 | . 1 1 Manual 51 | . 17 34 Terminals 56 | . 23 33 Fabricators . | . . . Repair Stations 6 | . 2 4 Recycling Units 6 | . . 6 Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 16 | . 7 9 Robot Analysis 5 | . 1 4 Branch Access Points 2 | . 1 1 Terminal Index 2 | . 1 1 Alert Level 1 | . . 1 Unreport Threat 3 | . 2 1 Locate Traps 1 | . . 1 Patrol Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 2 4 Scan Component 3 | . 1 2 Repair 3 | . 1 2 Recycling Unit Hacks 1 | . . 1 Retrieve Components 1 | . . 1 Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 14 | . 5 9 Terminals 10 | . 5 5 Track 1 | . 1 . Assimilate 1 | . . 1 Botnet 6 | . 3 3 Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . . 2 Reject 1 | . . 1 Recyclers 1 | . . 1 Scanalyzers 2 | . . 2 Extract 2 | . . 2 Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used 1 | . . 1 Hacking Detections 15 | . 6 9 Full Trace Events 6 | . 2 4 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 7 | . . 7 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 1 2 Time 102 | . 26 76 Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . . 9 Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 10 | . . 10 Highest-Rated Ally 10 | . . 10 Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 5 | . 1 4 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2563 | 140 591 1832 Spaces Moved 1306 | 75 324 907 Core 13 | 10 . 3 Treads . | . . . Legs 1273 | 65 324 884 Wheels 20 | . . 20 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 95 Average Speed 128 | 118 120 132 Slowest Speed 300 | 150 190 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 59 83 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . . 8 Melee . | . . . Projectile . | . . . AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1871 | 99 462 1310 Wait 290 | . 91 199 Move 1304 | 74 323 907 Hop . | . . . Pick Up 29 | 6 6 17 Fast Attach 27 | 6 3 18 Attach 10 | 1 . 9 Detach 4 | . . 4 Swap 30 | . 5 25 Drop 21 | . 3 18 Fire 156 | 12 31 113 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / Min x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / Sto) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 373 | -10/Materials | Central database locked down 613 | -10/Materials | Identified exit to Mines 681 | -10/Materials | Discovered new exit (range 11) 724 | -10/Materials | Repaired Lgt. Ion Engine 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Utility x2 903 | -9/Materials | Destroyed 10 combat bots 906 | -9/Materials | Lost 3 parts (1p2n) 1008 | -9/Materials | Lost 3 parts (1u2w) 1140 | -9/Materials | Core integrity fell below 50% 1297 | -9/Materials | Discovered new exit (range 16) 1528 | -9/Materials | Discovered new exit (range 13) 1977 | -9/Materials | Core integrity fell below 20% 2195 | -9/Materials | Discovered new exit (range 5) 2247 | -9/Materials | Repaired Titanium Leg 2287 | -9/Materials | Repaired Titanium Leg 2451 | -9/Materials | Identified exit to Mines 2451 | -9/Materials | Identified exit to Storage 2523 | -9/Materials | Central database locked down 2564 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Analysis(A-02 Transporter) Downloading analysis... A-02 Transporter Tier: 1 A-series haulers transport matter and parts vital to construction and manufacturing. To minimize losses during derelict incursions, like most other maintenance robots they are of relatively sturdy construction, but remain somewhat susceptible to electromagnetic damage as such weaponry is not prevalent enough to warrant specialized defenses. >>Analysis(L-31 Rogue) Downloading analysis... L-31 Rogue Tier: 2 L-series duelists are a melee variant of the grunt class, engaging targets at close range with the support of ranged combat units. They lack the broad protection of the brawler class' armor, but feature an extra layer of dedicated core armor. They are highly accurate with their katana and capable of quickly reducing an opponent's effectiveness by slashing exposed components clean off. 02523_ ALERT: Central database lockdown, local access denied. 02536_ System corrupted: IFF burst signal emitted. 02545_ K-01 Serf collects debris. 02564_ Critical hit (Burn: +37). 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Storage Unit | -9/Materials | Extracted Imp. Treads | -9/Materials | Extracted EMP Blaster | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingBladeRecalibrator Manual? 0 Play Time 00:30:21 Cumulative 995.1 hours Start 2022.12.12 @ 10:15:51 End 2022.12.12 @ 10:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 400 Rogue 400 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 73 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 397653e2-b1d4-4f29-a46a-6023a4e0fe3c