Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.29 @ 20:59:49 Player: BlueKanary Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (24) 120 Value Destroyed (891) 891 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 4626 Bonus ------- Pacifist 200 Follower Combat Kills 95 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Flexi-carbon Leg Advanced Heat Sink Improved Sensor Array Maul Peak State ------------ > --- POWER ------------ Fission Core Hybrid Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Visual Processing Unit Advanced Sensor Array Energy Filter Particle Charger Improved Transmission Jammer Thermal Shield > --- WEAPON ----------- Improved Spread Laser Advanced Plasma Cannon Autogun > --- INVENTORY -------- Light Fission Core Improved Medium Treads Compact Battery Advanced Weight Redist. System Advanced Terrain Scan Processor [Rating: 67] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Wheel Treads Improved Medium Treads Leg Flexi-carbon Leg Wheel Wheel Utility Improved Targeting Computer Device Energy Filter Storage Small Storage Unit Processor Improved Targeting Computer Weapon Particle Cannon Energy Gun Improved Spread Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power 1 | . . . . . 1 . Propulsion 1 | . . 1 . . . . Utility 5 | . . 1 . 1 1 2 Weapon 1 | . . . . 1 . . Parts Attached 56 | 6 3 2 3 9 2 31 Power 10 | 1 . . 1 3 . 5 Engine 4 | 1 . . 1 2 . . Core 6 | . . . . 1 . 5 Reactor . | . . . . . . . Propulsion 13 | 2 . 1 1 3 . 6 Treads 1 | . . . . . . 1 Leg 5 | . . . . . . 5 Wheel 7 | 2 . 1 1 3 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 1 1 1 2 2 11 Device 12 | . . 1 . 2 . 9 Storage 3 | 1 1 . . . . 1 Processor 4 | . . . 1 . 2 1 Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 2 . . 1 . 9 Energy Gun 5 | 2 . . . . . 3 Energy Cannon 5 | . 2 . . . . 3 Ballistic Gun 2 | . . . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . . 2 Corrupted Parts 2 | . . . . 2 . . System Corruption 12 | . . . . 12 . . Parts Lost 23 | . . . . 9 . 14 Power 1 | . . . . 1 . . Propulsion 5 | . . . . 4 . 1 Utility 12 | . . . . 2 . 10 Weapon 5 | . . . . 2 . 3 Highest Loss Streak 9 | . . . . 9 . 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 82 | . 85 81 100 82 18 79 Engine 4 | . 14 11 11 6 . . Core 5 | . . . . . . 10 Treads 1 | . . . . . . 2 Leg 5 | . . . . . . 11 Wheel 13 | . 28 33 33 18 . . Device 17 | . . 4 11 15 . 26 Storage 5 | . 15 11 11 8 . . Processor 9 | . . . 11 9 18 12 Energy Gun 2 | . 4 . . . . 4 Energy Cannon 10 | . 23 22 22 15 . 2 Ballistic Gun 3 | . . . . . . 5 Naked Turns . | . . . . . . . Heaviest Build 45 | 10 16 17 17 24 . 45 Greatest Support 69 | 26 26 42 42 36 3 69 Greatest Overweight (x) 14 | . . . . 4 . 14 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 8 5 5 Average Carried 5 | 4 7 7 6 6 4 3 Final Capacity 8 | 8 8 8 8 5 5 5 Final Carried 8 | 4 8 6 8 5 5 5 Class Distribution -------------------- 71% | Mutant 11% | Skirmisher 11% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 878 | 259 . 20 61 93 . 445 Remotely . | . . . . . . . Salvage Created 661 | . . 20 . 282 . 359 Parts 35 | . . 3 . 19 . 13 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 19 | . . . . 10 . 9 Guns 7 | . . . . . . 7 Cannons 2 | . . . . 1 . 1 AOE 9 | . . . . 9 . . Classes Destroyed 8 | . . 1 . 5 . 2 Builder 2 | . . . . 2 . . Tunneler 1 | . . . . 1 . . Watcher 2 | . . 1 . 1 . . Swarmer 6 | . . . . 3 . 3 Grunt 10 | . . . . 6 . 4 Duelist 1 | . . . . 1 . . Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Best Kill Streak 9 | . . 1 . 9 . 4 Combat Bots Only 8 | . . . . 8 . 4 Max Kills in Single Turn 3 | . . 1 . 3 . 1 Gunslinging . | . . . . . . . Exploded 2 | . . . . 2 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 3454 | . 11 91 . 934 . 2418 Core 1262 | . . 15 . 390 . 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 100 . 96 29 100 . Volleys Fired 49 | . . 2 . 18 . 29 Largest 3 | . . 2 . 2 . 3 Hottest 196 | . . 136 . 136 . 196 Shots Fired 84 | . . 4 . 23 . 57 Gun 47 | . . . . . . 47 Cannon 24 | . . 4 . 10 . 10 Launcher 13 | . . . . 13 . . Special . | . . . . . . . Kinetic 24 | . . . . . . 24 Thermal 47 | . . 4 . 10 . 33 Explosive 13 | . . . . 13 . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . . 2 . 8 . 11 Robot Miss Streak 5 | . . 1 . 3 . 5 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 55 | . . 2 . 13 . 40 Core Hits 69 | . . 1 . 27 . 41 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 2 | . . . . . . 2 Smash 2 | . . . . . . 2 Melee Attacks 6 | . . . . . . 6 Impact 6 | . . . . . . 6 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2268 | . . 41 . 1249 . 978 Guns 576 | . . . . . . 576 Cannons 334 | . . 41 . 144 . 149 Explosions 1105 | . . . . 1105 . . Melee 201 | . . . . . . 201 Ramming 52 | . . . . . . 52 Kinetic 142 | . . . . . . 142 Thermal 768 | . . 41 . 144 . 583 Explosive 990 | . . . . 990 . . Electromagnetic 115 | . . . . 115 . . Impact 201 | . . . . . . 201 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 12 | . . . . 12 . 11 Average Corruption 2 | . . . . 11 . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 13 | . . . . 3 . 10 Message Errors 3 | . . . . . . 3 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Misdirections 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 111 | . . . . 20 . 91 Projectiles 6 | . . . . 6 . . Explosions 14 | . . . . 14 . . Melee 91 | . . . . . . 91 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 20 | . . . . . . 20 Shots . | . . . . . . . Rammed 15 | . . . . 1 . 14 Targets Rammed 16 | . . . . 1 . 15 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 404 | . . 132 . 187 . 404 Average Temperature 145 | . . 70 . 49 . 169 Received Heat Transfer 510 | . 6 18 . 81 . 405 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . . 3 Heat Transferred 894 | . . 74 . 259 . 561 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 398 | . 60 67 62 398 169 133 Initial 169 | . . 25 25 24 169 18 Average 49 | . 19 42 30 206 55 35 Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 95 | 100 100 100 100 55 100 100 Level 1 4 | . . . . 44 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 1 . . 1 . 8 Investigation 3 | . . . . . . 3 Extermination 1 | . . . . . . 1 Reinforcement 6 | . 1 . . 1 . 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 1 . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 6 | . . 2 . 4 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 6 9 . 22 1 35 Peak Tracking Total 16 | . 3 9 . 8 1 16 Tactical Retreats 6 | . 2 . . 2 . 2 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled 5 | . . . . 5 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed 13 | . 1 2 . 2 1 7 Terminals 9 | . 1 2 . 2 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 2 | . . . . . . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 33 | . 1 6 . 6 6 14 Successful 11 | . . 2 . 1 4 4 Failed 22 | . 1 4 . 5 2 10 Catastrophic 6 | . . 1 . 1 . 4 Database Lockouts . | . . . . . . . Manual 11 | . 1 4 . 2 2 2 Terminals 22 | . 1 6 . 6 6 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 7 | . . . . . . 7 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 9 | . . 2 . 1 4 2 Record 1 | . . 1 . . . . Prototype ID Bank 2 | . . 1 . 1 . . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 Report Inventory 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 1 2 . 2 1 6 Full Trace Events 3 | . . . . . . 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . . . 2 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies 3 | . . . 3 . . . Largest Group 3 | . . . 3 2 . . Highest-Rated Group 40 | . . . 40 32 . . Highest-Rated Ally 16 | . . . 16 16 . . Total Orders . | . . . . . . . Ally Attacks 23 | . . . 8 15 . . Total Damage 259 | . . . 116 143 . . Kills 4 | . . . 2 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 2096 | 57 258 103 369 206 74 1029 Spaces Moved 1665 | 41 187 99 360 160 130 688 Core 424 | 10 . . . 45 130 239 Treads 121 | . . . . . . 121 Legs 328 | . . . . . . 328 Wheels 792 | 31 187 99 360 115 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 93 86 50 50 50 Average Speed 95 | 80 90 93 87 80 50 115 Slowest Speed 750 | 90 90 93 93 250 50 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 35 17 73 24 3 16 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 35 | . . . . 32 . 3 Melee . | . . . . . . . Projectile 3 | . . . . . . 3 AOE 32 | . . . . 32 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 2086 | 64 279 106 412 214 139 872 Wait 192 | 8 76 . 43 17 . 48 Move 1659 | 40 186 98 359 159 129 688 Hop . | . . . . . . . Pick Up 67 | 10 8 2 5 5 5 32 Fast Attach 1 | . . . . . . 1 Attach 43 | 6 3 2 1 5 2 24 Detach 8 | . 2 . . 2 . 4 Swap 12 | . . . 2 4 . 6 Drop 33 | . 4 2 2 3 3 19 Fire 49 | . . 2 . 18 . 29 Melee 6 | . . . . . . 6 Ram 15 | . . . . 1 . 14 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 10) 312 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 405 | -9/Materials | Discovered new exit (range 16) 419 | -9/Materials | Entered Mines 459 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 610 | -9/Mines | Learned 4 Materials zone layouts 616 | -9/Mines | Learned Materials stockpile data 657 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 769 | -9/Mines | Discovered new exit (range 8) 771 | -9/Mines | Learned location of Storage (-9) 788 | -9/Mines | Entered Materials 788 | -8/Materials | Accompanied by 2 allies 788 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 789 | -8/Materials | Identified exit to Factory 944 | -8/Materials | System corruption reached 10% 952 | -8/Materials | Destroyed 8 combat bots 977 | -8/Materials | Core integrity fell below 50% 994 | -8/Materials | Entered Factory 994 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1003 | -7/Factory | Discovered new exit (range 12) 1006 | -7/Factory | Lost 9 parts (1p4n2u2w) 1052 | -7/Factory | Discovered new exit (range 4) 1068 | -7/Factory | Entered another Factory area 1068 | -6/Factory | Evolved 2 slots: Utility x2 1344 | -6/Factory | Noticed a derelict Sapper rigging charges 1925 | -6/Factory | Lost 5 parts (1n3u1w) 1995 | -6/Factory | Cargo convoy interrupted 2051 | -6/Factory | Lost 3 parts (3u) 2054 | -6/Factory | Identified exit to Lower Caves 2060 | -6/Factory | Core integrity fell below 50% 2081 | -6/Factory | System corruption reached 10% 2082 | -6/Factory | Core integrity fell below 20% 2090 | -6/Factory | Discovered new exit (range 15) 2097 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 02069_ Adv. Weight Redist. System destroyed. 02069_ Slammed into P-60 Hacker. 02072_ Com. Battery destroyed. 02072_ Slammed into P-60 Hacker. 02074_ Destabilizing: Core damaged (-8). 02075_ Slammed into P-60 Hacker. 02078_ Slammed into G-50 Soldier. 02080_ Destabilizing: System corrupted (+2). 02081_ Slammed into G-50 Soldier. 02089_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 02090_ EXIT=FOUND 02090_ C-17 Slicer knocked back. 02090_ C-17 Slicer destroyed. 02093_ |64LUXAY%WJXYRUHMXCLLDL2N>ORBG4 02093_ Adv. Terrain Scan Processor severed. 02093_ Slug penetrates C-17 Slicer. 02093_ C-17 Slicer suffers critical hit (Blast). 02093_ C-17 Slicer destroyed. 02095_ Knocked back. 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