Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 22:49:41 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (80) 400 Value Destroyed (3051) 3051 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8171 Bonus ------- None Cogmind --------- Core Integrity 931/1000 Matter 6/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Gravity Neutralizer Advanced Targeting Computer Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Advanced Plasma Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Advanced Heat Sink Improved Signal Interpreter Advanced Targeting Computer Advanced ECM Suite EM Pulse Cannon EM Pulse Cannon High-powered Shotgun High-powered Shotgun High-powered Shotgun Gauss Rifle Flak Gun Coil Gun [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . 1 1 . . . 1 . . . Utility 6 | . . 1 1 1 . . 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 104 | 6 11 4 21 11 18 1 15 2 14 1 Power 16 | 1 1 1 2 2 2 1 3 . 3 . Engine 11 | 1 1 . . . 2 1 3 . 3 . Core 5 | . . 1 2 2 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 29 | 2 1 1 13 . 5 . 3 1 2 1 Treads . | . . . . . . . . . . . Leg 29 | 2 1 1 13 . 5 . 3 1 2 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 5 2 3 3 5 . 6 1 7 . Device 14 | . 2 . . 2 2 . 1 1 6 . Storage 2 | 1 1 . . . . . . . . . Processor 9 | . 1 1 1 . . . 5 . 1 . Hackware . | . . . . . . . . . . . Protection 8 | . 1 1 2 1 3 . . . . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 4 . 3 6 6 . 3 . 2 . Energy Gun 9 | 2 . . 2 4 1 . . . . . Energy Cannon 6 | . 2 . 1 1 2 . . . . . Ballistic Gun 10 | . 2 . . . 3 . 3 . 2 . Ballistic Cannon 1 | . . . . 1 . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . 1 1 Parts Lost 37 | . . 1 1 1 11 2 11 7 3 . Power 10 | . . 1 . . 2 1 3 2 1 . Propulsion 10 | . . . 1 . 4 . 4 1 . . Utility 14 | . . . . . 5 1 3 3 2 . Weapon 3 | . . . . 1 . . 1 1 . . Highest Loss Streak 10 | . . 1 1 1 6 2 4 10 2 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 79 | . 95 100 98 99 94 92 87 34 37 22 Engine 5 | . 14 4 . . 7 13 11 3 2 . Core 4 | . . 6 9 15 7 . . . . . Leg 24 | . 28 33 35 30 27 30 28 3 6 4 Device 9 | . 8 11 9 15 13 8 4 2 15 5 Storage 6 | . 14 11 9 7 7 7 6 1 . . Processor 8 | . . 9 9 7 7 7 19 20 11 11 Protection 3 | . . 1 8 7 6 7 1 . . . Energy Gun 4 | . 3 . 14 10 . . . . . . Energy Cannon 6 | . 19 22 3 2 6 . . . . . Ballistic Gun 3 | . 4 . . . 5 15 12 2 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 59 | 10 34 39 42 55 59 52 51 50 33 . Greatest Support 95 | 20 20 30 56 56 80 80 95 30 36 28 Greatest Overweight (x) 10 | . 1 1 1 . 2 . 1 4 10 . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 12 | 6 11 15 15 15 15 15 15 8 5 5 Most Carried 15 | 5 15 14 15 15 15 6 15 13 5 5 Average Carried 9 | 2 9 13 14 14 9 5 10 6 4 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 2 15 14 15 15 6 5 11 5 5 5 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Matter Collected 1660 | 244 129 44 178 140 367 45 513 . . . Remotely . | . . . . . . . . . . . Salvage Created 2999 | . 218 157 909 309 453 45 908 . . . Parts 143 | . 12 12 44 15 19 2 39 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 11 2 . . . . Prevented 7 | . . . . . 7 . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 72 | . 5 8 19 8 12 3 17 . . . Guns 41 | . . . 13 5 3 3 17 . . . Cannons 30 | . 5 8 6 3 8 . . . . . AOE 1 | . . . . . 1 . . . . . Classes Destroyed 10 | . 4 1 3 1 . . 1 . . . Recycler 1 | . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . Watcher 6 | . 1 . 4 . . . 1 . . . Swarmer 25 | . 1 7 . 3 5 3 6 . . . Grunt 33 | . 4 . 13 2 6 . 8 . . . Brawler 1 | . . . 1 . . . . . . . Duelist 2 | . . . 1 1 . . . . . . Sentry 6 | . . 1 3 1 1 . . . . . Hunter 2 | . . . 1 . . . 1 . . . Programmer 3 | . . . . 1 . . 2 . . . Best Kill Streak 7 | . 2 7 5 3 7 3 5 . . . Combat Bots Only 7 | . 2 7 5 3 7 3 4 . . . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Damage Taken 6300 | . 256 224 1071 481 1666 371 1454 229 479 69 Core 1284 | . 80 37 228 14 205 61 262 104 224 69 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 138 | . . . 138 . . . . . . . Core Remaining (%) 67 | 100 68 90 58 . . 60 . . 30 . Volleys Fired 243 | . 21 13 70 20 38 16 65 . . . Largest 2 | . 2 2 2 2 2 1 2 . . . Hottest 143 | . 136 136 136 143 126 25 58 . . . Shots Fired 451 | . 37 26 140 40 63 16 129 . . . Gun 295 | . . . 111 26 13 16 129 . . . Cannon 156 | . 37 26 29 14 50 . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 175 | . . . . 1 29 16 129 . . . Thermal 252 | . 37 26 140 39 10 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 24 | . . . . . 24 . . . . . Robot Hit Streak 23 | . 4 8 18 7 12 4 23 . . . Robot Miss Streak 6 | . 4 2 5 2 5 6 3 . . . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 2 | . . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . Shots Hit Robots 312 | . 16 16 98 24 45 9 104 . . . Core Hits 152 | . 8 8 44 15 25 6 45 . 1 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . Critical Strikes 4 | . . . 1 . 1 . 2 . . . Burn 1 | . . . 1 . . . . . . . Destroy 2 | . . . . . . . 2 . . . Blast 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6547 | . 335 352 1819 582 1235 167 2027 . 30 . Guns 4150 | . . . 1376 322 258 167 2027 . . . Cannons 2201 | . 331 352 431 260 827 . . . . . Explosions 150 | . . . . . 150 . . . . . Melee . | . . . . . . . . . . . Ramming 46 | . 4 . 12 . . . . . 30 . Kinetic 2570 | . . . . . 376 167 2027 . . . Thermal 3412 | . 331 352 1807 582 340 . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 519 | . . . . . 519 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . 1 . . 3 3 3 3 9 10 1 Average Corruption 3 | . 1 . . 2 3 3 2 8 9 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 45 | . 4 . . 5 18 1 4 2 11 . Message Errors 8 | . 1 . . 1 4 . 2 . . . Matter Fused 14 | . 2 . . 1 5 . 1 . 5 . Heat Flow Errors 6 | . 1 . . 1 2 . . 1 1 . Energy Discharges 6 | . . . . 2 2 1 . 1 . . Parts Rejected 2 | . . . . . 2 . . . . . Data Loss (minor) 6 | . . . . . 1 . . . 5 . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 93 | . 10 9 6 . 68 . . . . . Projectiles 59 | . 10 9 6 . 34 . . . . . Explosions 34 | . . . . . 34 . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . 3 . . . . . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . 3 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 42 | . . . . . 42 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 6 | . 1 . 1 . . . . . 4 . Kicked 6 | . 1 . 1 . . . . . 4 . Crushed . | . . . . . . . . . . . Highest Temperature 448 | . 422 148 294 448 438 . 44 108 252 . Average Temperature 109 | . 157 62 71 138 161 . 17 71 137 . Received Heat Transfer 1521 | . 138 9 459 123 450 . 342 . . . Effects 18 | . 5 . . 5 8 . . . . . Shutdowns 7 | . 2 . . 2 3 . . . . . Energy Bleed 1 | . 1 . . . . . . . . . Interference 5 | . 2 . . . 3 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (major) 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . . . . 3 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . 1 2 7 3 . . . . . . Heat Transferred 6550 | . 592 592 3774 1042 550 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Peak Influence 349 | . 122 197 349 263 . . 276 88 74 15 Initial 99 | . . . 83 99 . . 31 73 44 7 Average 87 | . 33 116 150 174 . . 121 64 54 3 Maximum Alert Level 1 | . . . 1 1 . . 1 . . . Low Security (%) 87 | 100 100 100 74 49 . . 87 100 100 100 Level 1 12 | . . . 25 50 . . 12 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 3 . 3 . . . 8 . 1 2 Investigation 2 | . 1 . 1 . . . . . . . Extermination 4 | . . . . . . . 2 . 1 1 Reinforcement 7 | . 2 . 1 . . . 3 . . 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . 1 . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Distress Signals 6 | . 1 . 3 . . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 115 | . 7 8 31 8 15 3 24 6 10 3 Peak Tracking Total 8 | . 2 4 6 3 7 3 5 6 8 4 Tactical Retreats 6 | . . . 3 . 1 . . 1 1 . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Traps Triggered 5 | . 2 . . 1 . . 1 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Machines Disabled 10 | . 3 . . 5 1 . 1 . . . Max in Single Turn 5 | . 1 . . 5 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Machines Accessed 18 | . 5 1 4 3 1 . . . . 4 Terminals 13 | . 5 1 3 2 1 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . 1 Total Hacks 46 | . 15 2 14 8 2 . . . . 5 Successful 17 | . 3 . 7 4 2 . . . . 1 Failed 28 | . 11 2 7 4 . . . . . 4 Catastrophic 8 | . 2 . 3 2 . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 19 | . 13 . 4 2 . . . . . . Terminals 36 | . 15 2 9 7 2 . . . . 1 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . . . Recycling Units 2 | . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . 1 Garrison Access 2 | . . . . 1 . . . . . 1 Terminal Hacks 12 | . 3 . 3 4 2 . . . . . Record 2 | . . . . . 2 . . . . . Robot Analysis 2 | . 1 . 1 . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . Investigation Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . . . Scan Component 2 | . . . 2 . . . . . . . Repair 2 | . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 4 1 3 3 1 . . . . 4 Full Trace Events 3 | . 2 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . Time 70 | . . . 70 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Robot Analysis Total 2 | . 1 . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Turns Passed 6108 | 48 942 348 1068 588 1033 93 533 106 430 919 Spaces Moved 3988 | 39 562 160 531 421 658 47 205 116 597 652 Core 633 | 15 . . . . . . . 101 393 124 Treads . | . . . . . . . . . . . Legs 3355 | 24 562 160 531 421 658 47 205 15 204 528 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 130 126 50 50 50 Average Speed 118 | 93 146 190 130 120 130 130 129 83 66 106 Slowest Speed 550 | 120 190 190 190 120 270 130 190 250 550 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 90 15 40 10 76 9 6 94 13 12 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 17 | . . . . 12 3 . 2 . . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . 2 1 . 1 . . . AOE 12 | . . . . 10 2 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Jun Mat Mat Mat Fac Low Low Fac Was Fac Fac Total 4933 | 49 651 178 773 464 772 63 347 127 634 875 Wait 432 | . 20 . 107 . 48 . 34 . 3 220 Move 3979 | 38 561 159 530 420 657 46 205 115 596 652 Hop . | . . . . . . . . . . . Pick Up 90 | 5 21 2 19 6 7 . 21 3 5 1 Fast Attach 22 | 3 5 . 3 3 . . . 1 6 1 Attach 57 | 3 2 3 7 3 16 1 13 1 8 . Detach 10 | . . . 1 . 1 . 2 . 6 . Swap 25 | . 4 1 11 5 2 . 2 . . . Drop 69 | . 16 . 24 7 3 . 5 7 6 1 Fire 243 | . 21 13 70 20 38 16 65 . . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 6 | . 1 . 1 . . . . . 4 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 49 | -11/Junkyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 416 | -10/Materials | Central database locked down 742 | -10/Materials | Discovered new exit (range 3) 865 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Discovered new exit (range 16) 991 | -10/Materials | Entered another Materials area 991 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1162 | -9/Materials | Destroyed 7 combat bots 1230 | -9/Materials | Discovered new exit (range 16) 1298 | -9/Materials | Build established: Scavenger-Mutant 1339 | -9/Materials | Entered another Materials area 1339 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1882 | -8/Materials | Build established: Mutant 2282 | -8/Materials | Discovered new exit (range 15) 2323 | -8/Materials | Repaired Imp. Aluminum Leg 2338 | -8/Materials | Garrison activated, responded to threat 2363 | -8/Materials | Repaired Carbon-fiber Leg 2407 | -8/Materials | Entered Factory 2407 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2687 | -7/Factory | Build established: Scavenger-Mutant 2864 | -7/Factory | Discovered new exit (range 15) 2995 | -7/Factory | Entered Lower Caves 3355 | -7/Lower Caves | Lost 4 parts (1n3u) 3592 | -7/Lower Caves | Attracted the attention of an 0b10 base 3646 | -7/Lower Caves | Lost 6 parts (1p3n2u) 3651 | -7/Lower Caves | Destroyed 7 combat bots 3916 | -7/Lower Caves | Build established: Mutant 4016 | -7/Lower Caves | Discovered new exit (range 10) 4028 | -7/Lower Caves | Entered another Lower Caves area 4087 | -7/Lower Caves | Discovered new exit (range 9) 4121 | -7/Lower Caves | Entered Factory 4121 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4425 | -6/Factory | Garrison activated, responded to threat 4532 | -6/Factory | Lost 4 parts (2p2u) 4654 | -6/Factory | Sucked down chute 4654 | -6/Factory | Entered Waste 4669 | -6/Waste | EMP discharged 4672 | -6/Waste | Spotted C-40 Crusher 4678 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4682 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4685 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4688 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4691 | -6/Waste | Spotted C-40 Crusher 4701 | -6/Waste | Spotted C-40 Crusher 4714 | -6/Waste | Spotted C-40 Crusher 4715 | -6/Waste | Spotted C-40 Crusher 4719 | -6/Waste | Lost 10 parts (2p4n2u2w) 4723 | -6/Waste | Spotted C-40 Crusher 4727 | -6/Waste | Discovered new exit (range 16) 4756 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4760 | -6/Waste | Entered Factory 5110 | -6/Factory | System corruption reached 10% 5120 | -6/Factory | Core integrity fell below 50% 5183 | -6/Factory | Discovered new exit (range 11) 5190 | -6/Factory | Entered another Factory area 5190 | -5/Factory | Evolved 2 slots: Utility x2 6109 | -5/Factory | Self-destructed Last Messages --------------- 05202_ Dropped Hvy. Machine Gun. 05204_ Acquired Adv. Plasma Cannon. 05254_ Acquired Prototype Leg. 05254_ Identified Enh. Flexi-carbon Leg. 05344_ ALERT: Security rotation in progress. 05367_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05396_ T-07 Excavator is excavating. 05427_ Connecting with Scanalyzer... 05427_ Current location identified: Factory 05435_ T-07 Excavator is excavating. 05652_ K-01 Serf collects debris. 05701_ Connecting with Terminal... 05851_ T-07 Excavator is excavating. 05858_ Connecting with Garrison Access... 05873_ Connecting with Recycling Unit... 05945_ ALERT: Cargo convoy en route, clear transfer corridor. 06024_ ALERT: Rogue bot located, Programmers report to Factory Zone 9V. 06078_ ALERT: All DSF locations entering lockdown mode. 06083_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + #"R """ #?????????????? | | # """ """ """ #""" ! #?????????????? | | # """ """ """ #""" """ #?????????????? | | # """ """ """ # """ #?????????????? | | + + """ #?????????????? | | # # #?????????????? | | ##############+## # #?????????????? | | # # # ! #?????????????? | | # # # #?????????????? | | # # #######/############+#+#???? | | # # ####? | | # # | | # # | | # # | | # ![ # ##### | | # [ ####### ################ #???? | | # #?????#p#??????????????? #???? | | ##########+############/####????????????? 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