Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 16:45:37 Player: Minty Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (125) 625 Value Destroyed (5623) 5623 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (6457) 6457 TOTAL SCORE: 19925 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1539 Follower Combat Kills 3821 Network Hubs Disabled 200 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -1303 Cogmind --------- Core Integrity 0/1300 Matter 145/300 Energy 37/100 System Corruption 32% Temperature Cool (0) Movement Treading (165) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads Armored Medium Treads Xenon Bombardment Thruster > --- UTILITY (11) ----- Experimental Heat Sink Advanced Cooling System Improved Target Analyzer Core Analyzer Makeshift Heavy Armor Plating Layered Heavy Armor Plating Long-range Tractor Beam > --- WEAPON (4) ------- Heavy Machine Gun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Quantum Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Improved Armor Integrity Analyzer Improved Power Shielding Zionite Weapon Casing Centrium Medium Armor Plating Improved Focal Shield Improved Thermal Shield > --- WEAPON ----------- Bore Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Advanced Variable Charge Gun KE Penetrator Advanced KE Penetrator Heavy Assault Cannon Bore Cannon Heavy Missile Launcher Long-range Missile Launcher [Rating: 115] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Thunder Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Improved Thermal Shield Storage Small Storage Unit Processor Improved Armor Integrity Analyzer Hackware Experimental Hacking Suite Protection Centrium Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Heavy Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . 2 . . . . . . . . . Utility 9 | . . 2 . . . 4 . . . . . . . 1 2 Weapon 2 | . . . . . . . . . . . 1 . . 1 . Parts Attached 153 | . 9 7 1 9 2 16 12 13 3 4 13 3 22 6 33 Power 16 | . 3 1 . 1 . 1 1 1 . . 2 . 3 1 2 Engine 7 | . 3 1 . 1 . . 1 . . . . . 1 . . Core 4 | . . . . . . 1 . . . . 1 . 2 . . Reactor 5 | . . . . . . . . 1 . . 1 . . 1 2 Propulsion 36 | . 2 2 . . 2 4 . 3 . . . 1 9 1 12 Treads 16 | . 2 2 . . 2 3 . 3 . . . . 1 1 2 Leg 11 | . . . . . . 1 . . . . . 1 6 . 3 Wheel 1 | . . . . . . . . . . . . . . . 1 Hover 3 | . . . . . . . . . . . . . 1 . 2 Flight 5 | . . . . . . . . . . . . . 1 . 4 Utility 68 | . 2 4 1 6 . 10 6 5 2 1 8 2 7 3 11 Device 19 | . 1 2 1 . . 2 2 . 1 . 4 1 2 1 2 Storage 7 | . . 1 . . . 1 . . . . . . 1 . 4 Processor 18 | . 1 1 . 6 . 5 . . . . 2 . 2 . 1 Hackware 1 | . . . . . . 1 . . . . . . . . . Protection 23 | . . . . . . 1 4 5 1 1 2 1 2 2 4 Artifact . | . . . . . . . . . . . . . . . . Weapon 33 | . 2 . . 2 . 1 5 4 1 3 3 . 3 1 8 Energy Gun 11 | . . . . 1 . . . 2 . 1 . . . 1 6 Energy Cannon 2 | . 2 . . . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . . . 1 1 . . . . . 1 Ballistic Cannon 8 | . . . . . . . 2 . . 2 3 . . . 1 Launcher 2 | . . . . . . . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 . . Slashing Weapon 6 | . . . . 1 . 1 3 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 1 . 3 . 7 . 1 . 1 1 3 6 Corrupted Parts 7 | . . 1 . . . . . 1 . . . . 1 . 4 System Corruption 24 | . . 4 . . . . . 3 . . . . 6 . 11 Parts Lost 61 | . . . . . . . 3 1 . 5 . . 22 4 26 Power 8 | . . . . . . . . . . 1 . . 5 . 2 Propulsion 20 | . . . . . . . . 1 . . . . 8 1 10 Utility 19 | . . . . . . . 2 . . 4 . . 4 2 7 Weapon 14 | . . . . . . . 1 . . . . . 5 1 7 Highest Loss Streak 16 | . . . . . . . 3 1 . 5 . . 11 2 16 To Critical Strikes 4 | . . . . . . . . 1 . . . . 1 . 2 Average Backups 6 | . 7 8 8 7 7 4 4 7 7 7 6 5 4 4 3 Power . | . 1 2 2 . . . . . 1 1 . . . . . Propulsion 1 | . 5 5 5 1 . . . . . . . . . . . Utility 1 | . . 1 1 5 6 1 1 . . . . . 1 4 3 Weapon 2 | . . . . . . 2 3 5 5 6 6 4 2 . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 18 | . 6 . . 6 1 2 2 . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 6 | . 2 . . 4 . . . . . . . . . . . Utility 5 | . . . . 2 1 1 . . . 1 . . . . . Weapon 7 | . 4 . . . . 1 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 97 100 96 100 91 95 84 77 77 76 87 67 27 37 Engine 4 | . 14 11 11 11 11 3 . . . . . . . . . Core 1 | . . . . . . 2 5 . . . 2 5 4 . . Reactor 1 | . . . . . . . . 5 6 5 4 5 2 1 . Treads 17 | . 23 22 22 22 22 22 26 17 13 13 11 10 7 2 1 Device 5 | . 3 9 11 3 . 3 6 . 1 . 11 17 9 1 3 Storage 7 | . 14 17 22 12 11 . . 5 6 6 5 5 2 . 4 Processor 20 | . 9 14 11 28 33 33 29 22 10 6 9 17 19 11 12 Protection 6 | . . . . . . 5 11 16 27 31 11 5 . 7 3 Energy Gun 2 | . 3 . . 9 11 4 . . . . . . . . 2 Energy Cannon 3 | . 21 22 22 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . 2 12 15 17 9 . . Slashing Weapon 5 | . . . . 9 11 7 11 12 7 . . . . . . Peak Build Rating 115 | . 13 16 17 37 42 74 73 113 114 111 115 115 113 45 91 Average Rating 61 | . 11 15 16 29 41 69 69 95 108 106 104 111 80 24 47 On Entrance 52 | 6 6 13 15 17 37 42 70 71 113 104 73 111 112 21 26 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 89 | 13 21 24 24 23 19 34 47 74 78 85 89 82 77 20 61 Greatest Support 160 | 20 40 40 40 40 40 80 80 160 160 160 160 160 160 23 56 Greatest Overweight (x) 7 | . 4 . . . . . . . . . . 1 3 . 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 8 8 5 8 8 8 8 8 8 5 15 Average Capacity 7 | . 8 8 8 8 8 5 5 7 8 8 8 8 6 5 6 Most Carried 8 | . 8 8 8 8 8 7 5 8 8 8 8 8 8 5 7 Average Carried 6 | . 7 8 8 7 7 4 4 7 7 7 7 7 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 5 8 8 8 8 8 5 5 . Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Mutant 16% | Scavenger-Tank 12% | Commander-Gladiator 9% | Scavenger-Gladiator 4% | Derelict-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Gladiator | -6/Extension Commander-Gladiator | -6/Cetus Commander-Gladiator | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Matter Collected 4908 | 200 38 138 15 118 30 182 573 345 121 563 566 363 730 296 630 Remotely 141 | . . . . . . . . . . . . . . . 141 Salvage Created 5524 | . 174 269 45 . 80 167 534 145 114 1105 505 557 1258 146 425 Parts 253 | . 11 18 5 . 3 6 27 6 7 44 23 . 74 4 25 Haulers Intercepted 6 | . . . . . . 1 . . . 3 . . 2 . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . 3 . . . . . . . . . . Prevented 4 | . . . . . 4 . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Combat Hostiles Destroyed 85 | . 3 4 3 . 1 2 7 2 . 7 10 . 33 3 10 Melee 8 | . . . . . 1 1 4 . . . . . 2 . . Guns 7 | . . . . . . 1 . . . . . . 2 . 4 Cannons 43 | . 2 3 1 . . . 3 2 . 6 10 . 11 . 5 AOE 26 | . 1 1 2 . . . . . . 1 . . 17 3 1 Classes Destroyed 21 | . 3 2 2 . 2 1 1 1 1 4 . . 4 . . Worker 4 | . . . 1 . . . . . . 2 . . 1 . . Builder 8 | . . 1 1 . . . 2 . . 1 . . 1 1 1 Tunneler 1 | . . . . . . . . . . . . . 1 . . Hauler 6 | . . . . . . 1 . . . 3 . . 2 . . Recycler 1 | . . . . . . . . . . 1 . . . . . Mechanic 4 | . 1 . . . . . . . . . . . 2 1 . Operator 7 | . 1 2 . . . . 1 . 2 . . . 1 . . Watcher 2 | . . . . . . . . 1 . . . . . . 1 Swarmer 16 | . . . 3 . . 1 . . . . . . 8 . 4 Saboteur 2 | . . . . . . . . . . . . . 2 . . Grunt 31 | . 3 3 . . . 1 3 . . 4 6 . 7 3 1 Duelist 2 | . . . . . . . . . . . . . 2 . . Sentry 8 | . . 1 . . . . 4 . . 2 1 . . . . Demolisher 1 | . . . . . . . . . . 1 . . . . . Specialist 5 | . . . . . . . . . . . . . 5 . . Hunter 7 | . . . . . . . . . . . 1 . 4 . 2 Programmer 11 | . . . . . 1 . . . . . 2 . 5 . 3 Cetus Guard 2 | . . . . . . . . 2 . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . Samaritan 1 | . . . . . 1 . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . . . . . . Fireman 3 | . . . . . . . . . . 3 . . . . . Best Kill Streak 9 | . 2 2 4 . 1 1 3 3 1 4 3 . 9 5 4 Combat Bots Only 8 | . 2 2 3 . 1 1 3 2 . 4 3 . 8 3 4 Max Kills in Single Turn 6 | . 1 1 3 . 1 1 1 1 1 6 1 . 5 1 2 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . 1 1 2 . . . . . . 1 . . 5 1 1 Melee 1 | . . . . . 1 1 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Hostile Shots Fired 1276 | . 15 23 7 . 37 43 100 14 17 184 32 . 327 66 411 Missed 426 | . 8 5 2 . 10 9 32 1 7 58 5 . 110 26 153 Hits 850 | . 7 18 5 . 27 34 68 13 10 126 27 . 217 40 258 Melee 14 | . . . . . . 2 . . . . . . 11 1 . Projectile 836 | . 7 18 5 . 27 32 68 13 10 126 27 . 206 39 258 AOE 1 | . . . . . . . . . . . . . 1 . . Critical Strikes 44 | . . . . . 1 2 1 1 2 9 . . 9 6 13 Actively Blocked 2 | . . . . . . . . . . . . . . 2 . Part Disruptions 3 | . . . . . . . . . . 1 . . 1 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Damage Taken 16745 | . 55 206 75 . 381 624 1079 309 242 2597 434 . 4590 846 5307 Core 2921 | . 21 69 . . 75 80 113 . . 71 59 . 837 285 1311 Absorbed by Shields 493 | . . . . . . . 245 152 . . . . 96 . . Reduced by Siege Mode 115 | . . . . . . . . . . . 8 . 107 . . Redirected to Shielding 484 | . . . . . . . . . . 215 . . . 203 66 Ignored by Resistances 192 | . . . . . . . 23 . . . 90 . 25 . 54 Regen/Repaired (Parts) 309 | . . . . . . . . . . . 309 . . . . Core Remaining (%) 68 | 100 91 . . . 64 . . . . 68 . . 10 75 . Volleys Fired 261 | . 10 16 4 . 3 19 25 9 7 38 25 12 45 7 41 Largest 3 | . 2 2 2 . 1 1 2 1 1 2 3 3 3 1 3 Hottest 257 | . 112 112 112 . 69 69 96 240 48 96 150 150 150 43 257 Shots Fired 441 | . 20 27 9 . 3 20 41 9 7 66 57 36 92 7 47 Gun 79 | . 4 . . . 3 20 . 1 . 2 . . 18 . 31 Cannon 339 | . 16 27 9 . . . 41 8 7 64 57 36 60 . 14 Launcher 23 | . . . . . . . . . . . . . 14 7 2 Special . | . . . . . . . . . . . . . . . . Kinetic 327 | . 2 . . . . . 41 8 7 66 57 36 78 . 32 Thermal 35 | . . . . . 3 20 . 1 . . . . . . 11 Explosive 23 | . . . . . . . . . . . . . 14 7 2 Electromagnetic 56 | . 18 27 9 . . . . . . . . . . . 2 Robot Hit Streak 12 | . 5 7 2 . 2 10 4 2 1 5 6 11 12 3 4 Robot Miss Streak 7 | . 1 3 2 . 1 3 7 2 4 6 5 3 3 1 3 Penetration Max 2 | . . . . . . . 1 1 . 2 . . 1 . . Secondary Targets 1 | . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . 1 Shots Hit Robots 258 | . 12 18 4 . 4 19 27 5 4 31 36 24 44 5 25 Core Hits 191 | . 6 7 4 . 1 5 16 5 2 33 14 4 65 9 20 Critical Kills 37 | . . . . . . . 2 3 1 9 8 2 11 . 1 Critical Parts Destroyed 50 | . . . . . . . 8 . . 17 5 3 14 . 3 Critical Strikes 111 | . . . . . 1 2 14 3 2 27 13 14 26 . 9 Burn 3 | . . . . . 1 1 . . . . . . . . 1 Destroy 100 | . . . . . . . 12 3 2 27 13 14 25 . 4 Blast 3 | . . . . . . . . . . . . . . . 3 Corrupt 1 | . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . . . 1 . . Sever 3 | . . . . . . 1 2 . . . . . . . . Melee Attacks 36 | . . . . . 2 8 15 . 3 . . . 8 . . Impact 8 | . . . . . . . . . . . . . 8 . . Slashing 28 | . . . . . 2 8 15 . 3 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . 1 1 1 . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13214 | . 365 488 229 . 170 562 1084 147 374 1908 487 448 4523 503 1926 Guns 1283 | . 24 . . . 44 226 . . . 56 . . 359 . 574 Cannons 4767 | . 231 425 95 . . . 510 147 60 986 487 448 566 . 812 Explosions 5513 | . 107 41 103 . . . . . . 810 . . 3412 500 540 Melee 1506 | . . . . . 126 336 565 . 314 . . . 165 . . Ramming 145 | . 3 22 31 . . . 9 . . 56 . . 21 3 . Kinetic 4781 | . 8 . . . . . 510 147 60 1042 487 448 925 . 1154 Thermal 1013 | . 107 41 103 . 44 226 . . . . . . 318 . 174 Explosive 4038 | . . . . . . . . . . . . . 2998 500 540 Electromagnetic 1731 | . 247 425 95 . . . . . . 810 . . 96 . 58 Impact 165 | . . . . . . . . . . . . . 165 . . Slashing 1341 | . . . . . 126 336 565 . 314 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . 4 4 4 2 6 6 4 4 15 1 1 15 . 32 Average Corruption 5 | . . 4 4 4 1 5 4 3 3 11 1 1 6 . 17 Corruption Purged 9 | . . . . . . . 5 . 4 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 131 | . . 14 8 2 . 11 25 17 2 2 . 2 29 . 19 Message Errors 38 | . . 4 2 1 . 2 8 8 1 1 . 1 7 . 3 Matter Fused 27 | . . 3 2 . . 3 5 3 . 1 . . 5 . 5 Heat Flow Errors 16 | . . 3 1 . . 3 4 1 . . . . 2 . 2 Energy Discharges 11 | . . 3 . . . . 3 1 . . . . 4 . . Parts Rejected 6 | . . . . . . . . 1 . . . . 3 . 2 Parts Fused 2 | . . . 1 . . . . . . . . . 1 . . Data Loss (minor) 13 | . . . 1 1 . 1 2 2 1 . . 1 4 . . Data Loss (major) 5 | . . 1 . . . 1 1 1 . . . . 1 . . Misfires 3 | . . . 1 . . 1 1 . . . . . . . . Alerts 3 | . . . . . . . 1 . . . . . . . 2 Misdirections 7 | . . . . . . . . . . . . . 2 . 5 Overload Shots 1 | . . . . . . . . 1 . . . . . . . Overflow Damage 769 | . . 50 . . 65 . . . 119 27 . . 282 . 226 Projectiles 270 | . . 50 . . . . . . . 2 . . 18 . 200 Explosions 261 | . . . . . . . . . . 24 . . 211 . 26 Melee 238 | . . . . . 65 . . . 119 1 . . 53 . . Knockbacks 32 | . . 1 . . . . 1 . 1 13 1 . 11 . 4 Impact 4 | . . 1 . . . . . . . 1 . . 2 . . Kinetic 25 | . . . . . . . 1 . 1 11 1 . 7 . 4 Secondary 3 | . . . . . . . . . . 1 . . 2 . . Self-Inflicted Damage 647 | . . 2 23 . . . . . . 102 . . 441 1 78 Shots 13 | . . 1 1 . . . . . . 1 . . 8 . 2 Rammed 19 | . 1 4 4 . . . 2 . . 4 . . 3 1 . Targets Rammed 25 | . 1 4 5 . . . 3 . . 5 . . 6 1 . Kicked 2 | . . . . . . . . . . . . . 2 . . Crushed 4 | . . . 1 . . . 1 . . 1 . . 1 . . Highest Temperature 432 | . 205 281 233 . 72 189 316 212 157 350 432 18 242 . 297 Average Temperature 99 | . 86 90 62 . 38 62 107 69 64 130 127 10 84 . 56 Received Heat Transfer 1741 | . 12 105 24 . 42 144 416 . 36 252 162 . 186 238 124 Effects 9 | . . . . . . . . . . 6 3 . . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . . . . . 2 1 . . . . Interference 5 | . . . . . . . . . . 4 1 . . . . Siege Activations 5 | . . . . . . . . . . . 4 . 1 . . Total Turns 100 | . . . . . . . . . . . 85 . 15 . . Longest Duration 26 | . . . . . . . . . . . 26 . 15 . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 15 | . . 3 . . . . 2 . . 6 . . 3 . 1 Impact Corruptions 5 | . . . . . . . . . . 1 . . 4 . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . 2 . . . . . . 1 . . Heat Transferred 1399 | . 50 50 100 . 148 518 . . . . . . 200 . 333 Parts Sabotaged 2 | . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . . . . . . . . . . 1 . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Maximum Alert Level 5 | . . . . . . . 4 3 2 5 4 2 4 4 2 Low Security (%) 33 | . 100 100 100 . . 100 24 . . 12 . . 12 . . Level 1 12 | . . . . . . . 12 . 40 1 . 54 35 . . Level 2 14 | . . . . . . . 11 . 59 6 . 45 8 2 100 Level 3 30 | . . . . . . . 40 100 . 19 75 . 34 76 . Level 4 7 | . . . . . . . 10 . . 36 25 . 8 21 . Level 5 . | . . . . . . . . . . 4 . . . . . High Security 1 | . . . . . . . . . . 19 . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 2206 | . 100 109 106 . . 187 1488 965 471 2206 1395 484 1363 1125 680 Initial 1100 | . . 37 . . . . 75 830 344 122 1100 484 208 667 579 Average 546 | . 16 25 21 . . 96 602 896 407 1181 1105 392 590 932 588 Influence Increases 9879 | . 145 179 111 . 65 353 2037 475 217 2542 589 4 1973 598 591 Destroy 0b10 Robot/C 3640 | . 60 80 60 . 40 240 800 200 80 800 200 . 700 120 260 Destroy 0b10 Robot/NC 215 | . 10 15 10 . . 20 30 10 10 45 . . 45 10 10 Destroy Leader 604 | . 10 30 10 . 10 32 116 10 . 178 50 . 116 10 32 Allied During Kill 2277 | . . . . . 15 39 938 220 90 908 2 . 31 19 15 Successful Hack 85 | . 19 33 . . . . 21 . . . 12 . . . . Select Force Hacks 70 | . . . . . . . . . . . 20 . 50 . . Disable Machine 840 | . 30 15 15 . . 15 30 15 30 240 45 . 315 60 30 Anti-Garrison Action 550 | . . . . . . . . . . 200 150 . . 200 . Destroy Structure 968 | . 1 6 16 . . 7 57 20 7 156 80 4 386 134 94 Partial Spotted 30 | . . . . . . . . . . . 30 . . . . Lose Combat Pursuer 600 | . 15 . . . . . 45 . . 15 . . 330 45 150 Influence Decreases 9275 | . 55 269 40 71 65 198 708 1098 727 717 1416 1089 908 856 1058 Entered New Map 4925 | . . 53 . 71 . . 80 654 517 229 1110 899 90 696 526 Time Decay 2935 | . 55 216 40 . 50 178 478 334 150 198 286 190 478 60 222 Lost Part 610 | . . . . . . . 30 10 . 50 . . 220 40 260 Lost Ally 805 | . . . . . 15 20 120 100 60 240 20 . 120 60 50 Squads Dispatched 48 | . . 3 . . . 2 6 1 . 9 8 . 15 1 3 Investigation 16 | . . 1 . . . 1 6 1 . 1 3 . 2 1 . Extermination 6 | . . . . . . . . . . 1 1 . 3 . 1 Reinforcement 14 | . . 2 . . . 1 . . . 3 1 . 5 . 2 Assault 7 | . . . . . . . . . . 1 3 . 3 . . Garrison 5 | . . . . . . . . . . 3 . . 2 . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . 1 . . 2 . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Distress Signals 17 | . 1 1 . . . 2 2 2 1 3 . . 1 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 252 | . 6 6 6 . 3 14 34 12 7 39 12 . 68 15 30 Peak Tracking Total 12 | . 6 3 3 . 1 3 6 5 2 12 3 . 12 8 10 Tactical Retreats 20 | . 1 . . . . . 3 . . 1 . . 10 2 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Traps Triggered 9 | . . . . . . 1 . . . . 1 . 4 1 2 Indirectly 2 | . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Machines Disabled 58 | . 2 1 1 . . 1 3 1 2 16 4 . 21 4 2 Max in Single Turn 9 | . 1 1 1 . . . 1 1 1 9 4 . 6 2 1 Garrison Access 3 | . . . . . . . . . . 1 1 . . 1 . Network Hub 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . 2 . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Machines Accessed 23 | . 2 6 . . . 1 6 1 . 1 3 . 2 1 . Terminals 15 | . 2 6 . . . . 6 1 . . . . . . . Fabricators 3 | . . . . . . . . . . . 2 . 1 . . Repair Stations 2 | . . . . . . . . . . . 1 . 1 . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Total Hacks 68 | . 10 21 . . . 2 17 3 . 1 10 . 3 1 . Successful 28 | . 6 10 . . . 1 3 . . 1 5 . 1 1 . Failed 40 | . 4 11 . . . 1 14 3 . . 5 . 2 . . Catastrophic 7 | . . 1 . . . 1 3 . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 105 | . 7 17 . . . 6 20 1 . 9 5 . 31 3 6 Terminals 51 | . 10 21 . . . . 17 3 . . . . . . . Fabricators 8 | . . . . . . . . . . . 7 . 1 . . Repair Stations 5 | . . . . . . . . . . . 3 . 2 . . Recycling Units 2 | . . . . . . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Terminal Hacks 12 | . 4 5 . . . . 3 . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Robot Analysis 2 | . . 2 . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 2 5 . . . . . . . 1 2 . 1 1 . Terminals 7 | . 2 5 . . . . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . . . . . Skim 6 | . 1 5 . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . 1 . . Overload 1 | . . . . . . . . . . . . . 1 . . Download 1 | . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . Patch 1 | . . . . . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . 1 . Jam 2 | . . . . . . . . . . 1 . . . 1 . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 17 | . 2 6 . . . 1 5 1 . . 2 . . . . Full Trace Events 8 | . . 1 . . . 1 4 1 . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . 1 . . . . . 9 . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . 13 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Total Allies 58 | . . . . 4 . 6 22 5 . 7 1 . 6 3 4 Largest Group 23 | . . . . 4 4 6 23 22 18 15 1 . 2 3 2 Highest-Rated Group 1325 | . . . . 152 152 407 1095 1325 1108 878 35 . 170 288 206 Highest-Rated Ally 159 | . . . . 39 39 85 159 159 159 96 35 . 85 96 103 Zionite Dispatches 15 | . . . . . . 3 2 . . 2 1 . 3 1 3 Heavy 4 | . . . . . . 1 . . . . . . 2 . 1 Light 3 | . . . . . . 1 . . . 1 . . . 1 . Fire 1 | . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . 2 . . . . . . . . Demo 2 | . . . . . . . . . . . 1 . 1 . . Explosive Resupply 1 | . . . . . . 1 . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . 1 Total Orders 3 | . . . . . . 1 . . . . . . . . 2 DROP 3 | . . . . . . 1 . . . . . . . . 2 Ally Attacks 621 | . . . . . 10 38 223 63 35 201 2 . 25 15 9 Total Damage 18641 | . . . . . 195 1351 5883 2087 724 5607 73 . 1619 442 660 Kills 111 | . . . . . 1 14 36 9 4 38 . . 3 3 3 Allies Corrupted 5 | . . . . . . . . . . 3 . . 2 . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Active Infowar (turns) 4289 | . 317 858 330 514 . 212 . . . . 406 396 1229 27 . Optics 2485 | . . . . 427 . . . . . . 406 396 1229 27 . Seismic 297 | . 85 . . . . 212 . . . . . . . . . Machine Analysis 1507 | . 232 858 330 87 . . . . . . . . . . . Robot Analysis Total 2 | . . 2 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 2 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 8 | . . . . . . . 3 . . . . . 5 . . Main Access 1 | . . . . . . . . . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . 1 . . . . . 1 . . Component Stockpiles 1 | . . . . . . . 1 . . . . . . . . Prototype Schematics 1 | . . . . . . . 1 . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . Active Terminals 1 | . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Turns Passed 9849 | . 337 858 330 1558 580 517 1221 759 313 510 636 396 1229 133 472 Spaces Moved 5231 | 1 182 314 190 928 324 241 476 273 99 233 284 214 886 239 347 Core 431 | . 1 . . . . . . . . . . . 149 65 216 Treads 4160 | . 154 314 190 928 324 241 476 273 99 233 284 213 384 10 37 Legs 264 | 1 27 . . . . . . . . . . 1 201 . 34 Wheels 2 | . . . . . . . . . . . . . . . 2 Hover 15 | . . . . . . . . . . . . . . . 15 Flight 359 | . . . . . . . . . . . . . 152 164 43 Fastest Speed 31 | 120 120 160 160 160 160 170 170 160 160 160 160 140 35 35 31 Average Speed 142 | 120 154 160 160 160 168 170 170 164 160 160 160 160 111 44 73 Slowest Speed 400 | 120 250 160 160 160 170 170 170 170 160 160 160 240 200 160 400 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . 3 2 . Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 2 34 27 39 83 52 7 75 68 78 39 8 82 39 9 12 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 5 | . . 3 1 1 . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 5 | . . . 1 3 1 . . . . . . . . . . Spaces Dug 2 | . . . . . . . . . . . . . 2 . . Terrain Destroyed 592 | . 1 6 16 . . . 11 2 3 191 52 5 177 87 41 Melee . | . . . . . . . . . . . . . . . . Projectile 50 | . . . . . . . 11 2 3 15 9 5 2 . 3 AOE 540 | . 1 6 16 . . . . . . 176 43 . 173 87 38 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Fac Res Total 7125 | . 219 641 206 1003 355 323 832 569 240 298 416 240 1021 254 508 Wait 1048 | . 2 297 6 40 17 22 139 242 118 10 86 . 11 . 58 Move 5209 | . 181 313 189 927 323 240 475 272 98 232 284 213 880 235 347 Hop 5 | . . . . . . . . . . . . . 3 2 . Pick Up 50 | . 7 . . 11 2 6 4 5 1 1 1 1 7 . 4 Fast Attach 100 | . 2 2 . 3 . 6 6 8 . 4 7 3 23 6 30 Attach 45 | . 2 . . 1 . 8 2 2 2 . 3 . 12 1 12 Detach 34 | . 1 . . 2 . 5 2 1 2 . 2 . 12 1 6 Swap 85 | . 5 5 1 7 3 3 17 18 8 5 5 4 3 . 1 Drop 89 | . 8 4 1 12 5 6 10 12 1 3 3 7 11 2 4 Fire 261 | . 10 16 4 . 3 19 25 9 7 38 25 12 45 7 41 Melee 35 | . . . . . 2 8 14 . 3 . . . 8 . . Ram 1 | . . . . . . . . . . . . . 1 . . Kick 2 | . . . . . . . . . . . . . 2 . . Crush 21 | . 1 4 5 . . . 3 . . 5 . . 3 . . Escape Stasis 5 | . . . . . . . . . . . . . . . 5 Rewire 135 | . . . . . . . 135 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 2 exits: [*Exi] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 338 | -10/Materials | Entered another Materials area 338 | -9/Materials | Evolved 2 slots: Utility x2 341 | -9/Materials | Discovered new exit (range 8) 509 | -9/Materials | Met 8R-AWN 728 | -9/Materials | Identified exit to Materials 799 | -9/Materials | Learned Storage trap positions 862 | -9/Materials | Learned location of Zion (-7) 892 | -9/Materials | Build established: Scavenger-Mutant 917 | -9/Materials | Learned location of Recycling (-8) 1001 | -9/Materials | Identified exit to Mines 1110 | -9/Materials | Learned location of 1 exit from Storage 1178 | -9/Materials | Learned location of Mines (-8) 1196 | -9/Materials | Entered Mines 1197 | -9/Mines | Followed 8R-AWN into the Mines 1297 | -9/Mines | Learned location of Storage (-8) 1328 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1375 | -9/Mines | Discovered new exit (range 5) 1526 | -9/Mines | Entered Zion 1580 | -7/Zion | Given the Hacking Drone Bay 1637 | -7/Zion | System corruption cleaned by Quarantine Array 1824 | -7/Zion | Learned Factory stockpile data 1848 | -7/Zion | Learned location of Quarantine (-2) 1944 | -7/Zion | Found Prototype Hackware 2005 | -7/Zion | Found Prototype Processor 2040 | -7/Zion | Found Prototype Processor 2040 | -7/Zion | Identified Exp. Melee Analysis Suite 2270 | -7/Zion | Build established: Mutant 2347 | -7/Zion | Met Imprinter 2376 | -7/Zion | Imprinted 2378 | -7/Zion | Declared Zion's savior 3027 | -7/Zion | Discovered new exit (range 13) 3084 | -7/Zion | Entered Proximity Caves 3084 | -6/Proximity Caves | Accompanied by 4 allies 3102 | -6/Proximity Caves | Learned Factory terminal intel 3120 | -6/Proximity Caves | Learned 4 Factory zone layouts 3160 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3490 | -6/Proximity Caves | Learned Factory stockpile data 3627 | -6/Proximity Caves | Discovered new exit (range 13) 3632 | -6/Proximity Caves | Spotted B-75 Beast 3664 | -6/Proximity Caves | Entered Factory 3664 | -6/Factory | Accompanied by 2 allies 3664 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 3666 | -6/Factory | Identified Exp. Core Analyzer 3667 | -6/Factory | Loaded intel: 28 terminal locations 3668 | -6/Factory | Identified Exp. Hacking Suite 3973 | -6/Factory | Build established: Derelict-Mutant 4001 | -6/Factory | Zion Explosive Resupply teleported in 4055 | -6/Factory | Zion Heavy squad teleported in 4078 | -6/Factory | Discovered new exit (range 15) 4135 | -6/Factory | Zion Light squad teleported in 4181 | -6/Factory | Entered Extension 4181 | -6/Extension | Accompanied by 6 allies 4199 | -6/Extension | Disrupted transfer network 4250 | -6/Extension | Rescued a captive Derelict 4251 | -6/Extension | Rescued a captive Derelict 4285 | -6/Extension | Zion Hacker squad teleported in 4384 | -6/Extension | Build established: Scavenger-Gladiator 4485 | -6/Extension | Rescued A7 4671 | -6/Extension | Spotted B-75 Beast 4741 | -6/Extension | Allies destroyed B-75 Beast 4747 | -6/Extension | Spotted B-75 Beast 4760 | -6/Extension | Lost 3 parts (2u1w) 4762 | -6/Extension | Allies destroyed B-75 Beast 4802 | -6/Extension | Lost 3 allies 4957 | -6/Extension | Rescued a captive Derelict 5106 | -6/Extension | Zion Hacker squad teleported in 5132 | -6/Extension | Retrieved Zion intel report: Prototype Schematics 5136 | -6/Extension | Retrieved Zion intel report: Guard Positions 5146 | -6/Extension | Retrieved Zion intel report: Component Stockpiles 5347 | -6/Extension | Discovered new exit (range 10) 5349 | -6/Extension | Discovered new exit (range 6) 5402 | -6/Extension | Entered Cetus 5402 | -6/Cetus | Accompanied by 20 allies (A7) 5407 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5424 | -6/Cetus | Spotted Cetus Guard 5424 | -6/Cetus | Spotted Cetus Guard 5426 | -6/Cetus | Destroyed Cetus Guard 5428 | -6/Cetus | Spotted Cetus Guard 5432 | -6/Cetus | Spotted Cetus Guard 5436 | -6/Cetus | Destroyed Cetus Guard 5442 | -6/Cetus | Allies destroyed Cetus Guard 5444 | -6/Cetus | Allies destroyed Cetus Guard 5466 | -6/Cetus | Build established: Commander-Gladiator 5571 | -6/Cetus | Escorted A7 to Cetus Mainframe 5586 | -6/Cetus | Started Cetus Manufacturing Module 5591 | -6/Cetus | Found Prototype Protection 5591 | -6/Cetus | Identified Zio. Weapon Casing 5611 | -6/Cetus | Manufactured an Enhanced Grunt 5636 | -6/Cetus | Manufactured an Enhanced Grunt 5661 | -6/Cetus | Manufactured an Enhanced Grunt 5686 | -6/Cetus | Manufactured an Enhanced Grunt 5711 | -6/Cetus | Manufactured an Enhanced Grunt 5768 | -6/Cetus | Discovered new exit (range 16) 5878 | -6/Cetus | Spotted Cetus Guard 5878 | -6/Cetus | Spotted Cetus Guard 5881 | -6/Cetus | Spotted Cetus Guard 5881 | -6/Cetus | Spotted Cetus Guard 5888 | -6/Cetus | Allies destroyed Cetus Guard 5890 | -6/Cetus | Allies destroyed Cetus Guard 5894 | -6/Cetus | Allies destroyed Cetus Guard 5896 | -6/Cetus | Allies destroyed Cetus Guard 5906 | -6/Cetus | Discovered new exit (range 15) 5914 | -6/Cetus | Scared off Revision 17 5971 | -6/Cetus | Found Prototype Protection 5971 | -6/Cetus | Identified Zio. Heavy Carapace 6152 | -6/Cetus | Security sweep announced 6161 | -6/Cetus | Entered Archives 6161 | -6/Archives | Accompanied by 19 allies (A7) 6167 | -6/Archives | Received a hacking code to weaken MAIN.C 6226 | -6/Archives | Lost 4 allies 6333 | -6/Archives | Discovered new exit (range 16) 6357 | -6/Archives | Discovered new exit (range 16) 6386 | -6/Archives | Discovered new exit (range 15) 6474 | -6/Archives | Entered Hub_04(d) 6474 | -6/Hub_04(d) | Accompanied by 14 allies 6482 | -6/Hub_04(d) | Discovered new exit (range 16) 6550 | -6/Hub_04(d) | Garrison activated, responded to threat 6615 | -6/Hub_04(d) | Zion Light squad teleported in 6626 | -6/Hub_04(d) | Zion Fire squad teleported in 6634 | -6/Hub_04(d) | Lost 6 allies 6776 | -6/Hub_04(d) | Disrupted transfer network 6824 | -6/Hub_04(d) | First assault squad dispatched 6878 | -6/Hub_04(d) | Network Hub disabled 6887 | -6/Hub_04(d) | High security lockdown imminent 6897 | -6/Hub_04(d) | Build established: Scavenger-Mutant 6904 | -6/Hub_04(d) | Murdered 3 allies 6924 | -6/Hub_04(d) | Spotted Lightning 6927 | -6/Hub_04(d) | Spotted Lightning 6927 | -6/Hub_04(d) | Spotted Lightning 6927 | -6/Hub_04(d) | Spotted Lightning 6930 | -6/Hub_04(d) | Spotted Lightning 6937 | -6/Hub_04(d) | Spotted Lightning 6948 | -6/Hub_04(d) | System corruption reached 10% 6958 | -6/Hub_04(d) | Found Zio. Weapon Casing 6962 | -6/Hub_04(d) | Lost 7 allies 6967 | -6/Hub_04(d) | High security lockdown engaged 6984 | -6/Hub_04(d) | Entered Factory 6984 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7008 | -5/Factory | Lost 5 parts (1p4u) 7014 | -5/Factory | Zion Demo squad teleported in 7118 | -5/Factory | Fabricated Hyp. Gauss Cannon? 7374 | -5/Factory | Build established: Scavenger-Tank 7481 | -5/Factory | Garrison activated, responded to threat 7584 | -5/Factory | First assault squad dispatched 7620 | -5/Factory | Sucked down chute 7620 | -5/Factory | Entered Waste 7620 | -5/Waste | The area was eerily silent 7836 | -5/Waste | Discovered new exit (range 13) 8016 | -5/Waste | Entered Factory 8083 | -5/Factory | Zion Heavy squad teleported in 8323 | -5/Factory | Retrieved Zion intel report: Main Access 8323 | -5/Factory | Identified exit to Factory 8383 | -5/Factory | Retrieved Zion intel report: Emergency Access 8445 | -5/Factory | Found Zio. Heavy Carapace 8504 | -5/Factory | Retrieved Zion intel report: Guard Positions 8585 | -5/Factory | Retrieved Zion intel report: Active Terminals 8586 | -5/Factory | Zion Demo squad teleported in 8616 | -5/Factory | First assault squad dispatched 8651 | -5/Factory | Cargo convoy interrupted 8712 | -5/Factory | Destroyed 8 combat bots 8748 | -5/Factory | Lost 11 parts (2p2n4u3w) 8833 | -5/Factory | System corruption reached 10% 8937 | -5/Factory | Lost 3 parts (1p1n1w) 9022 | -5/Factory | Core integrity fell below 50% 9058 | -5/Factory | Lost 4 parts (1p2n1w) 9129 | -5/Factory | Zion Heavy squad teleported in 9135 | -5/Factory | Garrison activated, responded to threat 9183 | -5/Factory | Core integrity fell below 20% 9195 | -5/Factory | Retrieved Zion intel report: Trap Installations 9199 | -5/Factory | Discovered new exit (range 16) 9208 | -5/Factory | Lost 3 parts (3n) 9245 | -5/Factory | Entered another Factory area 9245 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9292 | -4/Factory | Build established: Mutant 9305 | -4/Factory | Zion Light squad teleported in 9332 | -4/Factory | Found Zio. Weapon Casing 9355 | -4/Factory | Lost 3 allies 9370 | -4/Factory | Discovered new exit (range 15) 9378 | -4/Factory | Entered Research 9378 | -3/Research | Evolved 2 slots: Utility x2 9478 | -3/Research | Zion Heavy squad teleported in 9480 | -3/Research | Found Prototype Processor 9480 | -3/Research | Identified Exp. Signal Interpreter 9589 | -3/Research | System corruption reached 10% 9634 | -3/Research | Zion Resource Resupply teleported in 9637 | -3/Research | P-80 Master assimilated allied CZ-DQU(A) 9646 | -3/Research | Lost 16 parts (2p3n5u6w) 9697 | -3/Research | Core integrity fell below 50% 9726 | -3/Research | Core integrity fell below 20% 9740 | -3/Research | Lost 4 parts (3n1u) 9776 | -3/Research | Zion Heavy Resupply teleported in 9788 | -3/Research | Found Hvy. Reflective Plating 9797 | -3/Research | Lost 3 parts (2n1w) 9838 | -3/Research | System corruption reached 30% 9850 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09831_ Destroyed Hpw. Shotgun. 09835_ P-80 Master resets U-05 Engineer, system corruption cleaned. 09837_ Penetrated by Slug. 09837_ Slug penetrates Wall. 09837_ Penetrated by Slug. 09839_ H-77 Assassin destroyed. 09841_ Discarded Exp. Signal Interpreter. 09841_ P-80 Master resets P-80 Master, system corruption cleaned. 09842_ Acquired 80 matter. 09842_ Acquired 61 matter. 09842_ System corrupted: Matter fused (-10). 09843_ Penetrated by Slug. 09843_ Critical hit (Destroy). 09843_ Penetrated by Slug. 09843_ Hvy. Reflective Plating destroyed. 09844_ ALERT: Security rotation in progress. 09846_ Destroyed Sml. Battery. 09846_ Penetrated by Slug. 09849_ Slug penetrates Wall. 09850_ P-80 Master destroyed. Map ----- +----------------------------------------------------+ | ??????????????# #?????" ??????????????????????? | | ??????????????# #????? ??????????????????????? | | ??????????????# #????? ??????????????????????? | | ##????????????# #????? ??????????????????????? | | ?????????????# ######/############???????????? | | ?????????????# ???????????? | | "?????????????# ??????????? | | """???????????# ??????????? | | """ #????????# ??????????? | | #????????####+##### #######+#####???????????? | | #?????????????????# #???????? #???????????? | | """ #?????????????????# #??????? ????????????? | | """????????????????????# #????? ??????????????? | | """????????????????????#p#???? ?? #???????????? | | ?????????????????????# #### #???????????? | | ? ?????????????????????# / #???????????? | | #??????????????????????# ## #???????????? | | ???????????????????????# ! #??????? #???????????? | | ???????????????????????#h #?????????????????????? | | ???????????????????????# *=#?????????????????????? | | ?????????????????????###[%!#########?????????????? | | ?????????????????????? #t*=# #?????????????? | | ???????????????????????;p + #?????????????? | | ???????????????????????# = # #?????????????? | | ??????????????????????## *##?######?????????????? | | ??????????????????????# @ #????????????????????? | | ??????????????????##### #????????????????????? | | ??????????????????# #????????????????????? | | ??????????????????# ### #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 39 Energy Capacity 900 Matter Stores 330 Matter Capacity 350 Sight Range 22 Terrain Scan Density 85 Armor Coverage 1600 Resistance: KI 25 Resistance: TH 25 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 100 Melee Speed Boost 20 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 32 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 16 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Imp. Cesium-ion Thruster | -6/Extension | Z-intel Force Rifle | -6/Extension | Z-intel Scatter Rocket Array | -6/Extension | Z-intel Hpw. Field Laser | -6/Extension | Z-intel Multireflex Exoskeleton | -6/Extension | Z-intel Prc. Grenade Launcher | -6/Extension | Z-intel Cld. Aerolev Unit | -6/Extension | Z-intel Antimatter Cannon | -6/Extension | Z-intel Cld. Particle Cannon | -6/Extension | Z-intel Centrium Leg | -5/Factory | Downloaded Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RingSpreadRecalibrator Manual? 0 Play Time 01:16:28 Cumulative 1063.3 hours Start 2025.05.25 @ 15:25:15 End 2025.05.25 @ 16:45:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1318 Rogue 1035 Adventurer 124 Explorer 159 Win Type - Total 47 Types 33/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ac1f947-54f2-4f7a-ad9a-44fc8fe70827