Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.22 @ 00:53:18 Player: Ms. V3-11A Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2655) 2655 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5480 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 162/300 Energy 38/100 System Corruption 14% Temperature Warning (319) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Heat Sink Improved Signal Interpreter Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (5) ---- Hardlight Generator Improved Shield Generator Component Analysis Suite Gauss Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Large Storage Unit Improved Shield Generator Hacking Suite > --- WEAPON ----------- Ion Cannon Gauss Rifle Mini Assault Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Signal Interpreter Particle Charger Transmission Jammer Improved Light Armor Plating Reactive Plating Reactive Plating Hardlight Generator Improved Shield Generator Component Analysis Suite Shock Bomb Launcher Shock Bomb Launcher Katana [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . 1 . . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 72 | . 9 7 13 43 Power 10 | . 1 1 4 4 Engine 8 | . 1 1 3 3 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 15 | . 3 1 5 6 Treads . | . . . . . Leg 15 | . 3 1 5 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | . 2 1 2 16 Device 13 | . 1 1 . 11 Storage 2 | . 1 . . 1 Processor 1 | . . . . 1 Hackware 1 | . . . 1 . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 26 | . 3 4 2 17 Energy Gun 16 | . 3 2 . 11 Energy Cannon 7 | . . 2 2 3 Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . . 2 Corrupted Parts 3 | . . . 2 1 System Corruption 12 | . . . 5 7 Parts Lost 34 | . . 2 1 31 Power 7 | . . 1 . 6 Propulsion 7 | . . . . 7 Utility 9 | . . . . 9 Weapon 11 | . . 1 1 9 Highest Loss Streak 8 | . . 1 1 8 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 91 | . 98 98 97 86 Engine 11 | . 14 10 17 9 Core 2 | . . . . 3 Leg 23 | . 28 33 27 20 Device 14 | . 13 20 16 12 Storage 8 | . 14 11 9 6 Hackware 5 | . . . 6 7 Protection 2 | . . . 1 4 Energy Gun 10 | . 27 8 . 10 Energy Cannon 6 | . . 14 18 3 Ballistic Gun 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 59 | 11 30 33 50 59 Greatest Support 53 | 20 20 30 45 53 Greatest Overweight (x) 19 | . 1 1 1 19 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 12 15 15 14 Most Carried 15 | 6 11 14 14 15 Average Carried 11 | 6 9 10 11 12 Final Capacity 15 | 8 15 15 15 5 Final Carried 14 | 6 11 10 14 5 Class Distribution -------------------- 25% | Hacker-Mutant 24% | Mutant 21% | Scavenger-Mutant 16% | Hacker-Tank 9% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 1010 | 200 53 92 154 511 Remotely . | . . . . . Salvage Created 2510 | . 180 167 695 1468 Parts 120 | . 14 19 33 54 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 65 | . 7 8 14 36 Guns 36 | . 7 5 . 24 Cannons 23 | . . 3 12 8 AOE 4 | . . . . 4 Classes Destroyed 13 | . 3 2 2 6 Worker 3 | . . 1 1 1 Builder 1 | . . . . 1 Hauler 1 | . 1 . . . Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 1 | . . 1 . . Swarmer 17 | . 3 7 4 3 Grunt 32 | . 4 1 9 18 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 7 | . . . 1 6 Hunter 3 | . . . . 3 Programmer 4 | . . . . 4 Best Kill Streak 7 | . 3 4 4 7 Combat Bots Only 7 | . 3 4 4 7 Max Kills in Single Turn 2 | . 2 1 1 2 Gunslinging 1 | . 1 . . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 4546 | . 162 263 453 3668 Core 883 | . 34 30 118 701 Absorbed by Shields 237 | . . . . 237 Redirected to Shielding 51 | . . . . 51 Core Remaining (%) 89 | 100 86 92 78 . Volleys Fired 208 | . 10 21 29 148 Largest 3 | . 2 2 2 3 Hottest 205 | . 130 130 112 205 Shots Fired 367 | . 20 26 58 263 Gun 225 | . 20 13 . 192 Cannon 127 | . . 13 58 56 Launcher 15 | . . . . 15 Special . | . . . . . Kinetic 30 | . . . . 30 Thermal 249 | . 20 13 . 216 Explosive 15 | . . . . 15 Electromagnetic 73 | . . 13 58 2 Robot Hit Streak 26 | . 11 9 9 26 Robot Miss Streak 7 | . 6 7 2 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . . 4 Max Gunslinging Chain 2 | . 1 . . 2 Shots Hit Robots 280 | . 17 24 42 197 Core Hits 250 | . 30 22 24 174 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . 1 2 Destroy 1 | . . . . 1 Blast 1 | . . . . 1 Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6141 | . 249 400 961 4531 Guns 3297 | . 249 162 . 2886 Cannons 2194 | . . 238 926 1030 Explosions 602 | . . . 29 573 Melee . | . . . . . Ramming 48 | . . . 6 42 Kinetic 504 | . . . . 504 Thermal 3814 | . 249 162 29 3374 Explosive 573 | . . . . 573 Electromagnetic 1202 | . . 238 926 38 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . 5 14 Average Corruption 9 | . . . 4 11 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 92 | . . . 20 72 Message Errors 25 | . . . 7 18 Matter Fused 16 | . . . 8 8 Heat Flow Errors 12 | . . . 1 11 Energy Discharges 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 8 | . . . . 8 Data Loss (major) 4 | . . . 1 3 Misfires 8 | . . . 1 7 Alerts 5 | . . . 1 4 Misdirections 1 | . . . . 1 Weapon Failures 6 | . . . 1 5 Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles 4 | . . . . 4 Explosions 3 | . . . . 3 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 17 | . . . 17 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed 7 | . . . 1 6 Kicked 7 | . . . 1 6 Crushed . | . . . . . Highest Temperature 722 | . 190 108 198 722 Average Temperature 134 | . 94 35 100 167 Received Heat Transfer 1949 | . 123 72 243 1511 Effects 30 | . . . . 30 Shutdowns 10 | . . . . 10 Energy Bleed 2 | . . . . 2 Interference 7 | . . . . 7 Short Circuit 6 | . . . . 6 Damage (minor) 3 | . . . . 3 Damage (major) 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Fried 4 | . . . 4 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 11 | . . . . 11 Heat Transferred 5303 | . 315 200 50 4738 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 364 | . 206 271 364 339 Initial 27 | . . 12 27 5 Average 123 | . 69 124 221 106 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 72 | 100 92 77 20 84 Level 1 27 | . 7 22 79 15 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 2 2 1 13 Investigation 4 | . 2 . . 2 Extermination 4 | . . . . 4 Reinforcement 6 | . . 2 1 3 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 9 | . . 2 2 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 106 | . 13 18 22 53 Peak Tracking Total 9 | . 3 6 6 9 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 5 | . . . 2 3 Max in Single Turn 1 | . . . 1 1 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 23 | . 6 3 2 12 Terminals 17 | . 6 3 1 7 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 1 2 Garrison Access 2 | . . . . 2 Total Hacks 74 | . 21 11 11 31 Successful 42 | . 10 6 6 20 Failed 32 | . 11 5 5 11 Catastrophic 3 | . . 2 . 1 Database Lockouts . | . . . . . Manual 32 | . 14 4 5 9 Terminals 58 | . 21 11 6 20 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 11 | . . . 5 6 Garrison Access 3 | . . . . 3 Terminal Hacks 20 | . 6 4 1 9 Part Schematic 1 | . 1 . . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . . . 2 Level Access Points 1 | . . 1 . . Machine Index 1 | . . . . 1 Terminal Index 3 | . 1 1 . 1 Scanalyzer Index 1 | . 1 . . . Dispatch Records 1 | . . . . 1 Hauler Manifests 2 | . 1 . . 1 Registered Components 3 | . 1 1 . 1 Zone Layout 4 | . . 1 1 2 Fabricator Hacks 1 | . . . . 1 Build 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . . 4 4 Insert Component 4 | . . . 2 2 Analyze 4 | . . . 2 2 Garrison Access Hacks 2 | . . . . 2 Seal Access 2 | . . . . 2 Unauthorized Hacks 11 | . 4 2 1 4 Terminals 11 | . 4 2 1 4 Botnet 11 | . 4 2 1 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 19 | . 6 2 2 9 Full Trace Events 3 | . 1 . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . 1 . 2 2 Parts Built 1 | . . . . 1 Authchips . | . . . . . Time 53 | . . . . 53 Total Part Build Rating 6 | . . . . 6 Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 2 2 Part Schematics Acquired 4 | . . . 2 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 4457 | 3 628 438 820 2568 Spaces Moved 2064 | 3 354 205 357 1145 Core 3 | . . . . 3 Treads . | . . . . . Legs 2061 | 3 354 205 357 1142 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 190 120 Average Speed 173 | 120 159 177 190 171 Slowest Speed 1000 | 120 190 190 190 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 2 79 23 31 35 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . . . 5 32 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 36 | . . . 5 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 2602 | 2 398 255 438 1509 Wait 188 | . 12 11 28 137 Move 2060 | 2 353 204 356 1145 Hop . | . . . . . Pick Up 34 | . 7 7 5 15 Fast Attach 37 | . 6 1 4 26 Attach 16 | . . 5 2 9 Detach 4 | . . . . 4 Swap 19 | . 3 1 7 8 Drop 29 | . 7 5 6 11 Fire 208 | . 10 21 29 148 Melee . | . . . . . Ram . | . . . . . Kick 7 | . . . 1 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 4 | -11/Junkyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 12) 207 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 7) 537 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Discovered new exit (range 16) 1048 | -9/Materials | Identified exit to Materials 1070 | -9/Materials | Entered another Materials area 1070 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1416 | -8/Materials | Build established: Scavenger-Mutant 1568 | -8/Materials | Discovered new exit (range 9) 1890 | -8/Materials | Entered Factory 1890 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1964 | -7/Factory | Discovered new exit (range 15) 2569 | -7/Factory | Lost 3 parts (2p1u) 2593 | -7/Factory | Destroyed 7 combat bots 2770 | -7/Factory | Garrison activated, responded to threat 2845 | -7/Factory | Lost 5 parts (2n3w) 3047 | -7/Factory | Fabricated Adv. Cooling System (x1) 3068 | -7/Factory | Build established: Hacker-Mutant 3073 | -7/Factory | System corruption reached 10% 3160 | -7/Factory | Core integrity fell below 50% 3198 | -7/Factory | Lost 3 parts (1p1u1w) 3970 | -7/Factory | Discovered new exit (range 14) 4073 | -7/Factory | Identified exit to Factory 4356 | -7/Factory | Garrison activated, responded to threat 4448 | -7/Factory | Core integrity fell below 20% 4458 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04447_ R-06 Scavenger collects Particle Gun. 04448_ Lrg. Storage Unit destroyed. 04448_ Imp. Shield Generator destroyed. 04450_ Acquired Particle Charger. 04451_ R-06 Scavenger collects Shock Bomb Launcher. 04451_ System corrupted: Adv. Beam Rifle failed to cycle. 04451_ L-41 Fighter destroyed. 04451_ Switching to secondary target: Y-54 Guardian. 04452_ Acquired 61 matter. 04452_ R-06 Scavenger collects Carbon-fiber Leg. 04452_ Imp. Carbon-fiber Leg destroyed. 04454_ Power failure, Mic. Nuclear Core shutdown. 04455_ Imp. Signal Interpreter broken. 04455_ Overheating: Short circuit. 04455_ R-06 Scavenger collects Axe. 04456_ Particle Charger destroyed. 04457_ Acquired Imp. Heat Sink. 04458_ R-06 Scavenger collects Reactive Plating. 04458_ Adv. Beam Rifle destroyed. 04458_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?#???###?????????? ????????????????????????????? | | ## ###T ######### #??????????????????????????? | | ^ +??????????????????????????? | | ### ####### #??????????????????????????? | | # #??????? ????????????????????????????? | | # #???????# ########?????????????????????? | | " # ##### #???????# # g/!]#?????????????????????? | | " # #####/#####???#t# r""Y!#?????????????????????? | | " # # #???# + "G @]#?????????????????????? | | " # # """"#???# # g""Yg#?????????????????????? | | " # # ! 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Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipSuspensionStick Manual? 0 Play Time 00:41:35 Cumulative 162.2 hours Start 2023.05.21 @ 14:44:49 End 2023.05.22 @ 00:53:18 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 131 Rogue 63 Adventurer 42 Explorer 26 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 65 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 7ba54eeb-cbc8-49b9-a3bc-1c915ac3bc50