Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 16:45:44 // AFD2020/Player2 Player: Minty Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (5388) 5388 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (5095) 5095 TOTAL SCORE: 17983 Bonus ------- High Alert Combat Kills 1382 Follower Combat Kills 4160 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1047 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (300) Ox5 Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- YOLO Cannon > --- INVENTORY (5) ---- Quantum Reactor Matter Compressor (250) Enhanced Nova Cannon Enhanced Nova Cannon Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Fusion Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Matter Compressor Improved Targeting Computer Cloak of Protection Improved Core Shielding Improved Medium Armor Plating Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Fusion Reactor Quantum Reactor Experimental ECM Suite Army-in-a-Box Proton Burst Cannon Enhanced Nova Cannon Enhanced Nova Cannon YOLO Cannon Hypervelocity Railgun Linear Accelerator Linear Accelerator Linear Accelerator Mini Smartbomb Launcher Tiamat Missile Launcher [Rating: 127] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Quantum Reactor Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon HERF Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Slots Evolved 12 | . . 2 . . . 2 2 . . . 2 2 2 . Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 1 1 1 . Utility 7 | . . 1 . . . 2 2 . . . 1 . 1 . Weapon 2 | . . 1 . . . . . . . . . 1 . . Parts Attached 197 | . 8 7 . . 4 18 26 8 9 4 24 8 43 38 Power 13 | . 1 . . . . 1 . 1 2 . 2 1 3 2 Engine 8 | . 1 . . . . 1 . 1 1 . 1 1 1 1 Core . | . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 1 . 1 . 2 1 Propulsion 33 | . 3 . . . 1 3 4 . 1 . 2 2 8 9 Treads . | . . . . . . . . . . . . . . . Leg 28 | . . . . . . 3 4 . 1 . 2 2 7 9 Wheel 5 | . 3 . . . 1 . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 65 | . 1 2 . . 3 6 9 2 6 2 11 3 8 12 Device 28 | . . 1 . . 2 1 1 1 4 1 4 . 7 6 Storage 4 | . 1 . . . 1 . . . . . . . . 2 Processor 10 | . . . . . . 1 . 1 . 1 5 . 1 1 Hackware 7 | . . . . . . . 3 . . . . 3 . 1 Protection 16 | . . 1 . . . 4 5 . 2 . 2 . . 2 Artifact . | . . . . . . . . . . . . . . . Weapon 86 | . 3 5 . . . 8 13 5 . 2 9 2 24 15 Energy Gun 34 | . 1 3 . . . 7 9 3 . 1 3 1 6 . Energy Cannon 9 | . . . . . . . . . . . 1 1 6 1 Ballistic Gun 21 | . 2 2 . . . 1 . . . . 3 . 3 10 Ballistic Cannon 3 | . . . . . . . . . . . . . 1 2 Launcher 14 | . . . . . . . 3 1 . 1 1 . 6 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . 1 1 . . 1 . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . 3 3 . 1 . 2 . 3 5 Parts Lost 60 | . 2 . . . 2 1 4 6 . . 5 4 18 18 Power 7 | . 1 . . . . . . 1 . . 1 1 2 1 Propulsion 17 | . 1 . . . 1 . . . . . . . 9 6 Utility 23 | . . . . . . . 3 5 . . 3 2 3 7 Weapon 13 | . . . . . 1 1 1 . . . 1 1 4 4 Highest Loss Streak 8 | . 2 . . . 2 1 3 3 . . 2 4 5 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 83 97 100 100 98 94 99 73 70 97 97 86 86 69 Engine 6 | . 13 11 11 11 11 9 7 7 7 7 1 3 . 2 Reactor 1 | . . . . . . . . . . . 4 . 3 2 Leg 13 | . 11 . . . . 12 15 15 14 15 20 20 20 15 Wheel 4 | . 16 22 22 22 21 3 . . . . . . . 1 Device 13 | . . 11 11 11 21 12 7 . 5 27 23 11 14 7 Storage 7 | . 14 11 11 11 11 9 7 7 7 7 6 5 5 9 Processor 4 | . . . . . . 1 . 3 3 4 13 19 9 2 Hackware 5 | . . . . . . . 17 5 . . . 2 14 4 Protection 8 | . . 8 11 11 . 20 19 8 8 9 7 . . 2 Energy Gun 16 | . 1 25 33 33 32 21 22 22 23 22 9 12 7 . Energy Cannon 1 | . . . . . . . . . . . 2 4 6 . Ballistic Gun 3 | . 26 7 . . . 4 . . . . 4 1 . 18 Naked Turns 11 | . . . . . . . . . . . . . . 11 Heaviest Build 159 | 12 28 38 38 38 56 66 76 64 75 75 94 72 144 159 Greatest Support 118 | 20 26 26 26 26 26 40 40 40 48 48 66 78 118 115 Greatest Overweight (x) 8 | . 1 1 1 1 3 4 2 1 1 1 1 1 7 8 Average Overweight (x) 1 | . . 1 1 1 1 1 1 1 1 1 . . . 2 Largest Inventory Capacity 20 | . 15 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | . 13 15 15 15 16 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 7 13 13 15 16 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 3 8 13 14 15 19 19 18 18 19 19 19 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 6 13 13 15 16 20 20 19 20 19 20 20 20 5 Class Distribution -------------------- 20% | Tank 19% | Scavenger-Gunner 16% | Scavenger-Skirmisher 16% | Hacker-Tank 8% | Scavenger-Tank 4% | Skirmisher 4% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -4/Armory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Matter Collected 4180 | 200 148 80 . . 68 233 340 74 99 65 532 113 560 1668 Remotely 1504 | . . . . . . . . . . . . . . 1504 Salvage Created 5414 | . 147 84 . . 355 526 888 72 . 105 620 190 1191 1236 Parts 299 | . 9 12 . . 23 30 43 . . 3 34 11 66 68 Haulers Intercepted 2 | . . . . . . 1 1 . . . . . . . Recyclers Shooed 5 | . 1 . . . . . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 3 . 8 . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Combat Hostiles Destroyed 97 | . 5 1 . . 6 13 18 3 . 4 12 3 14 18 Melee 1 | . . . . . . . . 1 . . . . . . Guns 57 | . 5 1 . . 6 13 10 1 . 2 5 2 . 12 Cannons 6 | . . . . . . . . . . . 2 . 4 . AOE 26 | . . . . . . . 7 1 . 2 3 1 6 6 Classes Destroyed 19 | . 2 3 . . 4 1 1 1 . . 3 . . 4 Worker 10 | . . . . . 4 . 2 . . . 1 . 3 . Builder 11 | . . . . . 1 . . . . . 1 1 8 . Tunneler 2 | . . . . . 2 . . . . . . . . . Hauler 2 | . . . . . . 1 1 . . . . . . . Recycler 4 | . . . . . 1 . 1 . . . . . 2 . Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 6 | . . 1 . . . 1 . . . . 1 1 1 1 Watcher 3 | . . 1 . . . . . . . . . . 1 1 Swarmer 23 | . 3 . . . 4 6 . 2 . 3 3 . . 2 Grunt 38 | . 2 . . . 2 2 15 . . 1 4 2 6 4 Brawler 1 | . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . 1 . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 10 | . . 1 . . . 5 2 . . . . . 1 1 Specialist 2 | . . . . . . . . . . . . . . 2 Hunter 11 | . . . . . . . . . . . 1 . 5 5 Programmer 6 | . . . . . . . 1 . . . 1 1 2 1 Heavy 2 | . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . 1 . . . Best Kill Streak 9 | . 3 1 . . 4 4 4 3 . 2 3 2 9 9 Combat Bots Only 8 | . 3 1 . . 4 4 3 3 . 2 3 2 5 8 Max Kills in Single Turn 5 | . 1 1 . . 2 2 4 1 . 1 3 1 5 4 Gunslinging 1 | . . . . . 1 1 . . . . . . . . Exploded 3 | . . . . . . . 3 1 . 1 3 1 1 3 Melee 1 | . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Hostile Shots Fired 820 | . 33 6 . . 46 32 113 29 . 28 65 20 160 288 Missed 260 | . 8 3 . . 13 12 35 7 . 9 21 5 54 93 Damage Taken 11433 | . 250 44 . . 386 296 1098 736 . 352 1105 391 2333 4442 Core 1406 | . 28 . . . 82 23 125 85 . 50 86 117 203 607 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 366 | . . . . . . 55 110 151 . 14 . . . 36 Regen/Repaired (Parts) 137 | . . . . . . 25 . . . . . . . 112 Core Remaining (%) 83 | 100 88 . . . 75 89 . . . 58 87 88 . . Volleys Fired 306 | . 19 15 . . 23 36 34 2 1 10 43 16 54 53 Largest 4 | . 2 3 . . 3 3 3 3 3 3 3 4 4 4 Hottest 341 | . 40 195 . . 195 189 212 179 158 168 198 242 341 186 Shots Fired 795 | . 38 40 . . 64 88 98 6 3 28 110 40 100 180 Gun 683 | . 38 40 . . 64 88 90 4 3 26 90 33 34 173 Cannon 84 | . . . . . . . . . . . 20 7 55 2 Launcher 28 | . . . . . . . 8 2 . 2 . . 11 5 Special . | . . . . . . . . . . . . . . . Kinetic 289 | . 38 10 . . . 14 . . . . 31 12 10 174 Thermal 402 | . . 30 . . 64 64 90 4 3 26 79 28 13 1 Explosive 28 | . . . . . . . 8 2 . 2 . . 11 5 Electromagnetic 76 | . . . . . . 10 . . . . . . 66 . Robot Hit Streak 12 | . 4 3 . . 7 12 10 1 2 4 9 9 10 9 Robot Miss Streak 14 | . 2 8 . . 5 3 5 2 1 2 3 3 6 14 Penetration Max 3 | . . . . . . . . . . . 1 1 . 3 Secondary Targets 13 | . 2 . . . 2 2 2 . . . . . . 5 Max Gunslinging Chain 2 | . 1 . . . 2 1 1 . . . . . . 1 Shots Hit Robots 455 | . 20 15 . . 31 52 59 4 2 14 75 29 68 86 Core Hits 269 | . 8 5 . . 15 23 51 6 . 7 29 8 53 64 Critical Kills 16 | . . . . . . . . . . . 1 1 . 14 Critical Parts Destroyed 36 | . . . . . . . . 1 . . 2 . 2 31 Critical Strikes 71 | . . 2 . . 1 2 2 1 . . 8 2 5 48 Burn 13 | . . 2 . . 1 2 2 . . . 5 1 . . Destroy 52 | . . . . . . . . . . . 3 1 . 48 Corrupt 3 | . . . . . . . . . . . . . 3 . Smash 3 | . . . . . . . . 1 . . . . 2 . Melee Attacks 13 | . . . . . . . . 3 . . 2 . 8 . Impact 13 | . . . . . . . . 3 . . 2 . 8 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 15764 | . 237 237 . . 615 903 2580 218 18 463 2911 809 3905 2868 Guns 7073 | . 237 237 . . 615 900 1173 48 18 325 1558 562 426 974 Cannons 2041 | . . . . . . . . . . . 649 161 1231 . Explosions 6045 | . . . . . . . 1407 81 . 138 561 86 1895 1877 Melee 529 | . . . . . . . . 89 . . 118 . 322 . Ramming 76 | . . . . . . 3 . . . . 25 . 31 17 Kinetic 2551 | . 237 44 . . . 75 . . . . 715 301 230 949 Thermal 5988 | . . 193 . . 615 665 1624 48 18 325 1624 422 366 88 Explosive 5256 | . . . . . . . 956 81 . 138 429 86 1752 1814 Electromagnetic 1364 | . . . . . . 160 . . . . . . 1204 . Impact 529 | . . . . . . . . 89 . . 118 . 322 . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 6 1 1 1 1 5 6 Average Corruption 2 | . . . . . . . . 3 1 1 1 1 3 5 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 41 | . . . . . . . . 3 2 4 1 . 7 24 Message Errors 6 | . . . . . . . . . . . . . 2 4 Matter Fused 6 | . . . . . . . . 1 . 1 . . . 4 Heat Flow Errors 10 | . . . . . . . . 1 1 1 . . 3 4 Energy Discharges 3 | . . . . . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . 1 1 . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . . Weapon Failures 5 | . . . . . . . . . . . . . . 5 Overload Shots 6 | . . . . . . . . . . . 6 . . . Effects 1 | . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . 1 . . . Overflow Damage 474 | . . . . . . . 46 42 . . 56 37 211 82 Projectiles 70 | . . . . . . . . . . . 29 18 23 . Explosions 233 | . . . . . . . 46 . . . 27 19 59 82 Melee 171 | . . . . . . . . 42 . . . . 129 . Knockbacks 2 | . . . . . . . . 1 . . . . 1 . Impact 2 | . . . . . . . . 1 . . . . 1 . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 419 | . . . . . . . 42 33 . . . 101 43 200 Shots 8 | . . . . . . . 2 1 . . . 1 1 3 Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . . . . . 1 . 1 . . 3 . 2 3 Kicked 9 | . . . . . . 1 . 1 . . 3 . 2 2 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 502 | . 6 198 . . 502 357 419 212 141 69 204 249 213 290 Average Temperature 94 | . 6 67 . . 121 101 119 99 59 11 68 84 58 92 Received Heat Transfer 1965 | . 48 27 . . 171 87 507 117 . 30 144 135 157 542 Effects 5 | . . . . . 3 1 1 . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . Energy Bleed 2 | . . . . . . 1 1 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . Damage (major) 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . Parts Fried 14 | . . . . . . . . 2 . . . . 12 . Impact Corruptions 6 | . . . . . . . . 3 . . . . 3 . Robots Melted 3 | . . . . . . . 1 . . . 2 . . . Combat Hostiles 3 | . . . . . . . 1 . . . 2 . . . Parts Melted 28 | . . . . . 4 4 2 . . 1 12 3 1 1 Heat Transferred 11343 | . . 592 . . 1517 1628 2824 99 37 555 2779 805 420 87 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Peak Influence 2027 | . 296 278 108 . 135 407 877 . . . 624 468 1443 2027 Initial 707 | . . 124 108 . . 37 184 . . . 54 246 228 707 Average 444 | . 79 203 108 . 86 177 633 . . . 382 387 449 1119 Maximum Alert Level 5 | . 1 1 . . . 2 3 . . . 2 2 4 5 Low Security (%) 30 | . 90 46 100 . 100 62 6 . . . 9 . 14 . Level 1 27 | . 9 53 . . . 31 8 . . . 40 28 57 . Level 2 18 | . . . . . . 5 37 . . . 49 71 9 . Level 3 16 | . . . . . . . 48 . . . . . 12 49 Level 4 5 | . . . . . . . . . . . . . 5 38 Level 5 1 | . . . . . . . . . . . . . . 12 High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . 2 2 . . . 2 5 . . . 9 2 8 7 Investigation 8 | . 1 . . . . 1 1 . . . 2 1 1 1 Extermination 7 | . . . . . . . 1 . . . 2 . 3 1 Reinforcement 16 | . 1 2 . . . . 1 . . . 5 1 4 2 Assault 5 | . . . . . . . 2 . . . . . . 3 Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Distress Signals 7 | . . . . . . 1 . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 212 | . 10 6 . . 7 21 25 5 4 8 21 6 46 53 Peak Tracking Total 20 | . 5 1 . . 4 3 4 5 3 3 4 4 8 20 Tactical Retreats 7 | . . . . . . 1 1 . . . . 1 . 4 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Traps Triggered 1 | . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . Objects Rigged 9 | . . . . . . . 9 . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Machines Disabled 32 | . . 1 . . . 1 6 . 1 . 9 2 7 5 Max in Single Turn 6 | . . 1 . . . . 5 . . . 6 2 . 1 Garrison Access 2 | . . . . . . 1 1 . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Machines Accessed 27 | . 1 . . 1 . 6 3 . 4 . 4 1 5 2 Terminals 11 | . 1 . . . . 3 2 . . . 3 . 1 1 Fabricators 3 | . . . . . . . . . . . 1 . 2 . Repair Stations 5 | . . . . . . 1 1 . . . . 1 1 1 Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . Total Hacks 100 | . 3 . . 1 . 15 9 . 33 . 9 6 18 6 Successful 63 | . 1 . . 1 . 11 3 . 33 . 2 2 7 3 Failed 37 | . 2 . . . . 4 6 . . . 7 4 11 3 Catastrophic 7 | . . . . . . . . . . . 4 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 18 | . 1 . . 1 . 4 3 . . . 4 . 5 . Terminals 38 | . 3 . . . . 11 7 . . . 7 . 7 3 Fabricators 9 | . . . . . . . . . . . 2 . 7 . Repair Stations 15 | . . . . . . 2 2 . . . . 6 2 3 Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . Garrison Access 1 | . . . . . . 1 . . . . . . . . Terminal Hacks 49 | . 1 . . 1 . 6 2 . 33 . 1 . 4 1 Record 11 | . . . . . . . . . 11 . . . . . Part Schematic 13 | . . . . . . . . . 13 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . . . . . . 1 . Locate Traps 3 | . . . . . . . 1 . . . 1 . 1 . Disarm Traps 2 | . . . . . . 2 . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 Patrol Status 1 | . . . . . . 1 . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 1 . 1 . Network Status 1 | . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . . . 2 . . . . . 2 1 2 Scan Component 5 | . . . . . . 1 . . . . . 2 1 1 Repair 2 | . . . . . . 1 . . . . . . . 1 Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 3 | . . . . . . 1 1 . . . . . 1 . Terminals 2 | . . . . . . 1 1 . . . . . . . Botnet 1 | . . . . . . 1 . . . . . . . . Detonate 1 | . . . . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Prioritize 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . . . 3 3 . . . 4 1 5 2 Full Trace Events 8 | . 1 . . . . 1 1 . . . 2 1 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . . . 1 . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . Total Part Build Rating 18 | . . . . . . . . . . . . . 18 . Parts Repaired 2 | . . . . . . 1 . . . . . . . 1 Time 72 | . . . . . . 38 . . . . . . . 34 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Total Allies 2 | . 1 . . . . . . 1 . . . . . . Largest Group 2 | . 1 1 1 1 1 1 1 2 2 1 1 1 1 1 Highest-Rated Group 161 | . 56 59 59 59 65 80 89 106 106 104 121 130 137 161 Highest-Rated Ally 161 | . 56 59 59 59 65 80 89 90 104 104 121 130 137 161 Total Orders 4 | . . . . . . . . . 1 . . . 1 2 EXPLORE 1 | . . . . . . . . . . . . . . 1 RETURN 3 | . . . . . . . . . 1 . . . 1 1 Ally Attacks 376 | . 6 3 . . 10 20 48 7 61 6 15 8 92 100 Total Damage 15133 | . 331 45 . . 222 437 1533 224 905 480 1150 306 6667 2833 Kills 131 | . 5 2 . . 2 8 12 2 5 4 9 2 52 28 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . . . . Drone Launches 51 | . . . . . . . . . 18 . . . 24 9 Drone Recoveries 37 | . . . . . . . . . 16 . . . 12 9 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Turns Passed 8096 | . 273 261 45 295 523 1073 1208 441 295 632 815 214 1311 710 Spaces Moved 3966 | 1 153 187 36 230 398 484 522 205 126 305 329 102 634 254 Core 11 | . . . . . . . . . . . . . . 11 Treads . | . . . . . . . . . . . . . . . Legs 2726 | 1 61 . . . . 295 522 205 126 305 329 102 624 156 Wheels 1229 | . 92 187 36 230 398 189 . . . . . . 10 87 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 105 105 105 105 145 190 200 195 195 123 122 120 50 Average Speed 159 | 120 107 105 105 105 110 180 197 200 198 195 188 134 147 155 Slowest Speed 610 | 120 190 105 105 105 145 340 260 200 200 195 193 195 610 330 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . Exploration Rate (%) 32 | 2 34 23 13 61 83 44 16 29 78 61 10 2 18 20 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . 2 . . 1 . . . . . . Spaces Dug 2 | . . . . . . . . . . . 1 . 1 . Terrain Destroyed 301 | . . . . . . . 50 19 . 19 43 29 72 69 Melee 2 | . . . . . . . . . . . 1 . 1 . Projectile 10 | . . . . . . . . . . . 6 3 1 . AOE 285 | . . . . . . . 50 19 . 19 36 26 70 65 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Total 5089 | . 226 219 43 287 433 618 621 223 170 320 431 148 905 445 Wait 411 | . 36 2 8 48 2 57 17 2 29 . 12 18 124 56 Move 3952 | . 152 186 35 229 397 483 521 204 125 304 328 101 633 254 Hop . | . . . . . . . . . . . . . . . Pick Up 64 | . 4 7 . 3 2 9 5 1 . 1 5 2 10 15 Fast Attach 87 | . 3 3 . . 1 12 6 . 6 . 9 5 17 25 Attach 42 | . 1 2 . . . 2 5 3 2 2 5 3 14 3 Detach 42 | . 2 2 . . . 2 2 . 4 . 5 2 18 5 Swap 69 | . 4 2 . . 3 4 16 5 1 2 10 . 12 10 Drop 86 | . 5 . . 7 5 12 10 . 2 1 9 1 13 21 Fire 306 | . 19 15 . . 23 36 34 2 1 10 43 16 54 53 Melee 13 | . . . . . . . . 3 . . 2 . 8 . Ram 1 | . . . . . . . . . . . . . . 1 Kick 9 | . . . . . . 1 . 1 . . 3 . 2 2 Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / *Arm) -4/Armory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 274 | -10/Materials | Entered another Materials area 274 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 306 | -9/Materials | Discovered new exit (range 15) 518 | -9/Materials | Discovered new exit (range 12) 535 | -9/Materials | Entered Mines 545 | -9/Mines | Met a Derelict bent on vengeance 567 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 568 | -9/Mines | Discovered new exit (range 5) 580 | -9/Mines | Entered Exiles 607 | -9/Exiles | Met 8R-AWN 624 | -9/Exiles | Met EX-HEX 652 | -9/Exiles | Met EX-BIN 666 | -9/Exiles | Aligned with FarCom system 667 | -9/Exiles | Given EX-Vault access code 692 | -9/Exiles | Opened EX-Vault 696 | -9/Exiles | Found Cloak of Protection 704 | -9/Exiles | Found YOLO Cannon 710 | -9/Exiles | Found Army-in-a-Box 730 | -9/Exiles | Build established: Tank 734 | -9/Exiles | Warned to stay clear of 0b10 Research branches 769 | -9/Exiles | Met EX-DEC 803 | -9/Exiles | Discovered new exit (range 14) 875 | -9/Exiles | Stole three prototypes: Cloak of Protection, Army-in-a-Box, YOLO Cannon 875 | -9/Exiles | Entered Mines 1305 | -8/Mines | Build established: Scavenger-Skirmisher 1355 | -8/Mines | Discovered new exit (range 16) 1398 | -8/Mines | Entered Materials 1398 | -8/Materials | Evolved 2 slots: Utility x2 2006 | -8/Materials | Build established: Tank 2190 | -8/Materials | Repaired Imp. Heat Sink 2260 | -8/Materials | Garrison activated, responded to threat 2420 | -8/Materials | Discovered new exit (range 16) 2471 | -8/Materials | Entered Factory 2471 | -7/Factory | Evolved 2 slots: Utility x2 2473 | -7/Factory | FarCom data flow suspended 2774 | -7/Factory | Build established: Hacker-Tank 2871 | -7/Factory | First assault squad dispatched 3218 | -7/Factory | Lost 3 parts (2u1w) 3375 | -7/Factory | Discovered new exit (range 15) 3393 | -7/Factory | Cargo convoy interrupted 3679 | -7/Factory | Entered Lower Caves 3719 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3766 | -7/Lower Caves | Lost 3 parts (1p2u) 3785 | -7/Lower Caves | Crushed by falling debris 3816 | -7/Lower Caves | Lost 3 parts (3u) 3968 | -7/Lower Caves | Learned 4 Factory zone layouts 4085 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 4098 | -7/Lower Caves | Build established: Tank 4120 | -7/Lower Caves | Entered Data Miner 4120 | -7/Data Miner | Accompanied by 1 ally 4120 | -7/Data Miner | Discovered new exit (range 6) 4158 | -7/Data Miner | Met Data Miner 4196 | -7/Data Miner | Learned location of Section 7 (-2) 4196 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4228 | -7/Data Miner | Received God Mode back door access code from Data Miner 4247 | -7/Data Miner | Data Conduit disabled 4294 | -7/Data Miner | Lost 3 allies 4415 | -7/Data Miner | Entered Proximity Caves 4570 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4605 | -6/Proximity Caves | Build established: Scavenger-Tank 4844 | -6/Proximity Caves | Learned Factory terminal intel 4929 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 5021 | -6/Proximity Caves | Discovered new exit (range 15) 5047 | -6/Proximity Caves | Entered Factory 5047 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5049 | -6/Factory | Loaded intel: 25 terminal locations 5241 | -6/Factory | Spotted B-75 Beast 5269 | -6/Factory | Destroyed B-75 Beast 5581 | -6/Factory | Build established: Scavenger-Gunner 5780 | -6/Factory | Found Prototype Launcher 5780 | -6/Factory | Identified Scatter Rocket Array 5784 | -6/Factory | Found Scatter Rocket Array 5809 | -6/Factory | Discovered new exit (range 13) 5861 | -6/Factory | Identified exit to Factory 5862 | -6/Factory | Entered another Factory area 5862 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5912 | -5/Factory | Discovered new exit (range 9) 5954 | -5/Factory | Identified exit to Factory 5971 | -5/Factory | Lost 4 parts (1p2u1w) 6076 | -5/Factory | Entered another Factory area 6076 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6172 | -4/Factory | Lost 3 parts (1p1n1w) 6504 | -4/Factory | Spotted B-86 Titan 6576 | -4/Factory | Fabricated Quantum Reactor (x2) 6613 | -4/Factory | Build established: Scavenger-Skirmisher 6636 | -4/Factory | Discovered new exit (range 15) 6653 | -4/Factory | Discovered new exit (range 16) 6707 | -4/Factory | Identified exit to Upper Caves 6739 | -4/Factory | Found Prototype Launcher 6739 | -4/Factory | Identified Mni. Smartbomb Launcher 6745 | -4/Factory | Found Mni. Smartbomb Launcher 6748 | -4/Factory | Found Faulty Mni. Smartbomb Launcher 6788 | -4/Factory | Found Mni. Smartbomb Launcher 7130 | -4/Factory | Lost 3 parts (3n) 7187 | -4/Factory | Lost 3 parts (1u2w) 7298 | -4/Factory | Discovered new exit (range 11) 7346 | -4/Factory | Lost 5 parts (1p2n1u1w) 7348 | -4/Factory | Lost 12 allies 7387 | -4/Factory | Entered Armory 7664 | -4/Armory | Lost 3 parts (2n1u) 7669 | -4/Armory | First assault squad dispatched 7759 | -4/Armory | Found Prototype Device 7759 | -4/Armory | Identified Exp. ECM Suite 7820 | -4/Armory | Repaired Hyp. Railgun 7999 | -4/Armory | Energy Cycler disabled 8008 | -4/Armory | Discovered new exit (range 14) 8033 | -4/Armory | Destroyed 8 combat bots 8046 | -4/Armory | Core integrity fell below 50% 8056 | -4/Armory | Lost 6 parts (2n3u1w) 8083 | -4/Armory | Core integrity fell below 20% 8097 | -4/Armory | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 08080_ Kicked L-61 Swordsman. 08080_ Myomer Leg destroyed. 08081_ LBSKRV 7XWANPNIF,CQBQ 1W#CUD|73AK,ARN 08081_ Hcp. Storage Unit destroyed. 08081_ Slug penetrates Player 2. 08082_ The unstable cave ceiling collapses. 08086_ Acquired Enh. Nova Cannon. 08087_ Slug penetrates Player 2. 08088_ Acquired Quantum Reactor. 08088_ Player 2 attaches Arm. Medium Treads. 08089_ Acquired Enh. Nova Cannon. 08090_ M-13 Machinist repairs B-60 Warrior. 08091_ The unstable cave ceiling collapses. 08091_ Acquired Hyp. Railgun. 08092_ Slammed into M-13 Machinist. 08093_ The unstable cave ceiling collapses. 08093_ Acquired YOLO Cannon. 08095_ Acquired 3 matter. 08096_ System corrupted: Matter fused (-10). 08096_ Player 2 Linear Accelerator severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????###########"""""""""#####???? | | ?????????????????????? # #???? | | ??????????????????????" ; #???" | | ??????????????????????" ; ##??? | | ??????????????????????" ; ## ?? | | ?????????????????????"" # ## " | | ?????????????????????? # ! ## | | ??????????????????#+####+# ## ## ##! ####### | | ??????????????????# = m | | ?????????????????## ! * | | ?????????????????#" *l@ % != | | ???????????????? l ! ! | | ?????????????????????###;# ######## | | ????????????????????????#@!]# # # ### ??? | | ?????????????????????#### l*# # # ####?# "?? | | ???????????# ######## # ==# ##### # "?? | | ????????? /[]]+ # "?? | | ????????? / ]]+ ! # "?? | | ????????????##### ### #!! # ##### # ?? | | ?????????????????????#### ####?????????######+#? | | ????????????????????????# #????????????????????? | | ????????????????????????#####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????H??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 350 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 3 Power Amplification 30 Armor Coverage 450 Core Shielding 30 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 8 Core Analysis 6 Particle Charging 15 Salvage Targeting 2 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Imp. Gravmag System | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Dat Pro Fac Fac Fac Arm Slots Evolved 12 | . 2 . . . 2 2 . . . 2 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . Utility 7 | . 2 . . . . 1 . . . 1 2 1 . . Weapon 2 | . . . . . 1 1 . . . . . . . . Parts Attached 102 | . 9 3 . . 4 12 12 1 5 1 9 4 17 25 Parts Lost 20 | . . . . . . 2 2 . . . . 1 3 12 Damage Taken 5297 | . 85 . . . 51 217 631 21 202 20 246 210 1110 2504 Core 445 | . . . . . 17 37 31 . . . 19 . 23 318 Player 2/Cogmind (%) 24 | . . . . . 17 61 19 . . . 18 . 10 34 Absorbed by Shields . | . . . . . . . . . . . . . . . Damage Inflicted 11753 | . 331 45 . . 222 437 1533 224 254 480 1150 306 4956 1815 Player 2/Cogmind (%) 42 | . 58 15 . . 26 32 37 50 93 50 28 27 55 38 Combat Hostiles Destroyed 86 | . 4 1 . . 1 7 11 2 1 4 6 2 25 22 Player 2/Cogmind (%) 46 | . 44 50 . . 14 35 37 40 100 50 33 40 64 55 Game ------ Seed ShadePhaseWeb Manual? 0 Play Time 01:04:44 Cumulative 766.6 hours Start 2024.06.16 @ 15:39:19 End 2024.06.16 @ 16:45:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 866 Rogue 588 Adventurer 124 Explorer 154 Win Type - Total 29 Types 23/0/4/1/0/0/0/1/0 Lore% 84 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(360) Steam 1 RUN: 221b9afe-4078-4412-803f-3144f746a157