Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 00:04:02 Player: Legion1337 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (133) 665 Value Destroyed (3804) 3804 Prototype IDs (27) 540 Alien Tech Used (4) 800 Bonus (3454) 3454 TOTAL SCORE: 17163 Bonus ------- Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -6546 Cogmind --------- Core Integrity 1510/1600 Matter 180/300 Energy 14/100 System Corruption 0% Temperature Cool (2) Movement Hovering (180) Ox2 Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Matter Drive > --- PROPULSION (7) --- Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array Combat Linear Gravjet > --- UTILITY (13) ----- Advanced Power Amplifier Experimental Cooling System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Transmission Jammer Advanced ECM Suite Layered Light Armor Plating Experimental Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Multinova Projection Cannon Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Quantum Reactor Matter Drive > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Experimental Cooling System Energy Well Structural Scanner Enhanced Optical Array Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced ECM Suite Graphene Brace Experimental Hacking Suite Advanced System Shield Improved System Guard > --- WEAPON ----------- Fusion Bomb Launcher Sigix Broadsword > --- INVENTORY -------- Advanced Power Amplifier Multinova Projection Cannon Sigix Containment Pod [Rating: 190] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Gyrokinetic Inverter Leg Aluminum Leg Hover Unit Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Visual Processing Unit Device Advanced ECM Suite Storage Energy Well Processor Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Artifact Phase Redirector Weapon Greatsword Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Fusion Bomb Launcher Impact Weapon Gravity Flail Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 . . 2 . 2 . 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . 1 1 . . . 1 . . . . 1 . 1 . . Utility 11 | . . 2 1 1 2 . . 1 . . 1 . 1 . 1 . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 182 | . 9 17 12 21 9 4 . 5 4 . 11 20 7 6 25 24 8 Power 25 | . 2 2 3 3 2 . . . . . 1 3 2 . 4 3 . Engine 10 | . 2 2 2 1 1 . . . . . . 1 . . 1 . . Core 8 | . . . 1 2 1 . . . . . 1 1 . . 1 1 . Reactor 7 | . . . . . . . . . . . . 1 2 . 2 2 . Propulsion 56 | . 3 4 5 10 1 1 . 3 2 . 2 5 1 4 3 10 2 Treads . | . . . . . . . . . . . . . . . . . . Leg 9 | . 3 4 . . . . . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 30 | . . . 1 5 1 1 . 3 2 . 2 3 . . 2 8 2 Flight 17 | . . . 4 5 . . . . . . . . 1 4 1 2 . Utility 72 | . 2 5 2 6 4 . . 2 1 . 6 9 3 . 16 10 6 Device 41 | . 2 2 1 . 3 . . 2 1 . 4 6 2 . 8 7 3 Storage 1 | . . . . . . . . . . . . 1 . . . . . Processor 16 | . . 3 1 3 . . . . . . 1 . . . 4 2 2 Hackware 6 | . . . . 2 1 . . . . . . 1 1 . 1 . . Protection 7 | . . . . 1 . . . . . . 1 1 . . 3 . 1 Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 29 | . 2 6 2 2 2 3 . . 1 . 2 3 1 2 2 1 . Energy Gun 2 | . . . 1 . . . . . . . . . . 1 . . . Energy Cannon 4 | . . 1 . . 1 . . . . . . 1 1 . . . . Ballistic Gun 5 | . 1 2 . 1 . . . . . . 1 . . . . . . Ballistic Cannon 2 | . . 1 . . . 1 . . . . . . . . . . . Launcher 7 | . 1 1 1 1 . 1 . . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . 1 . . . Slashing Weapon 6 | . . 1 . . . 1 . . . . 1 1 . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 25 | . . 2 2 2 1 1 . . 1 . 1 1 3 3 1 6 1 Parts Lost 77 | . . 4 6 12 . . . 1 . . 14 5 2 1 18 6 8 Power 12 | . . 2 1 3 . . . . . . 1 1 1 . 1 1 1 Propulsion 22 | . . 1 3 5 . . . . . . 3 2 . 1 4 2 1 Utility 33 | . . . 1 1 . . . 1 . . 8 2 1 . 13 2 4 Weapon 10 | . . 1 1 3 . . . . . . 2 . . . . 1 2 Highest Loss Streak 10 | . . 2 5 6 . . . 1 . . 7 3 2 1 10 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 4 | 5 4 4 3 4 4 4 5 4 4 5 4 4 3 3 2 2 1 Power . | 1 . . . . . . . . . 1 . . . . . . . Propulsion . | 3 1 1 . . . . . . . 2 1 1 . . . . . Utility 1 | . 1 2 1 3 2 1 2 2 1 . . . . 1 1 . . Weapon 1 | 1 . 1 1 . 1 2 2 2 2 2 1 1 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 7 2 1 2 1 2 . . 3 . 3 2 . . . 2 . Power 3 | . 1 . . . . . . . 1 . 1 . . . . . . Propulsion 7 | . 3 . . . . . . . 1 . 2 1 . . . . . Utility 7 | . 1 1 . 2 1 . . . 1 . . . . . . 1 . Weapon 8 | . 2 1 1 . . 2 . . . . . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 94 89 89 89 86 93 93 92 93 94 85 83 75 81 82 80 89 Engine 4 | . 14 4 8 1 3 6 6 5 5 5 3 3 . . 2 . . Core 1 | . . . . 4 3 . . . . . 4 . 1 . . 2 . Reactor 2 | . . . . . . . . . . . . 3 7 9 4 5 7 Leg 4 | . 28 19 4 . . . . . . . . 2 . . . . . Hover 13 | . . . . 10 1 10 13 21 29 29 25 21 19 15 13 19 24 Flight 6 | . . . 14 13 20 15 13 5 . . . . 2 8 11 3 . Device 19 | . 22 22 17 13 12 13 13 16 23 23 18 18 21 23 19 22 23 Storage 1 | . . . . . . . . . . . . 3 4 4 4 4 3 Processor 13 | . . 21 27 26 20 20 20 17 17 17 18 10 2 . 4 7 15 Hackware 8 | . . . . 4 16 20 20 16 11 11 5 5 11 14 11 8 8 Protection 1 | . . . . . 3 . . . . . 2 3 . . 4 . . Energy Gun 1 | . 12 . 4 2 3 . . . . . . . . . . . . Ballistic Gun 1 | . 14 7 . 2 . . . . . . . . . . . . . Slashing Weapon 3 | . . 3 8 5 . 2 6 4 4 5 4 2 . . . 3 4 Peak Build Rating 190 | 6 8 14 32 44 52 60 60 75 78 78 95 115 148 145 146 170 190 Average Rating 77 | 6 7 11 22 33 44 55 60 70 77 78 83 88 122 133 123 142 181 On Entrance 66 | 6 5 8 13 28 28 52 60 60 72 78 78 40 115 148 141 98 170 Avg Prop Armor Cover (%) 4 | . . 10 2 8 6 5 5 3 . . 1 10 1 3 4 1 1 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 9 11 13 15 15 16 22 19 22 24 24 43 59 68 56 58 55 66 Greatest Support 88 | 20 26 26 16 33 16 22 22 52 52 51 57 57 54 54 55 84 88 Greatest Overweight (x) 3 | . . 1 2 1 . . . . . . . 1 1 2 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 3 4 4 4 5 4 4 5 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 4 5 5 5 5 5 5 5 5 4 5 4 5 5 5 5 Class Distribution -------------------- 18% | Hacker-Scout 17% | Hacker-Ninja 11% | Hacker-Mutant 10% | Mutant 7% | Hacker-Assassin 6% | Scout 5% | Ninja 5% | Assassin 5% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scout | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Ninja | -4/Factory Scavenger-Mutant | -4/Armory Hacker-Scout | -3/Research Hacker-Assassin | -3/Testing Hacker-Mutant | -2/Research Scavenger-Gladiator | -2/Quarantine Hacker-Ninja | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Matter Collected 3132 | 190 178 455 142 253 42 250 . 80 85 . 154 468 34 165 329 235 72 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6953 | . 350 653 230 397 42 140 . 104 1885 . 406 187 68 338 1362 537 254 Parts 254 | . 18 47 9 19 4 2 . 5 54 . 22 8 2 6 19 24 15 Haulers Intercepted 11 | . 2 . 2 . . . . . . . 1 . . . 4 . 2 Recyclers Shooed 5 | . . 3 . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Combat Hostiles Destroyed 63 | . 11 15 3 6 . . . . . . 4 4 1 3 9 3 4 Melee 12 | . . 3 . 1 . . . . . . 4 . . 1 1 1 1 Guns 10 | . 4 4 . 2 . . . . . . . . . . . . . Cannons 6 | . . . . . . . . . . . . 2 1 . 1 2 . AOE 31 | . 7 8 3 3 . . . . . . . 2 . 1 4 . 3 Classes Destroyed 19 | . 3 6 . 3 . . . . 1 . 1 2 . 1 1 1 . Worker 7 | . . 2 . . . . . . . . 2 . . . 1 2 . Builder 10 | . . 1 . 1 1 . . . . . . . . 1 5 1 . Tunneler 2 | . . . . 1 1 . . . . . . . . . . . . Hauler 11 | . 2 . 2 . . . . . . . 1 . . . 4 . 2 Recycler 10 | . . 2 1 . . . . 1 . . 1 . . 1 3 1 . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . Operator 4 | . . 1 . 1 . . . . . . . 1 . . 1 . . Watcher 3 | . . 1 . . . . . . . . . . . . 2 . . Swarmer 10 | . 3 4 2 1 . . . . . . . . . . . . . Cutter 11 | . . . . . . . . . . . 3 1 . . 3 . 4 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . Grunt 26 | . 8 6 1 4 . . . . . . . 1 1 2 1 2 . Brawler 1 | . . . . 1 . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . Researcher 2 | . . . . . . . . . . . . . . . . 2 . Sentry 7 | . . 5 . . . . . . . . 1 . . . 1 . . Hunter 3 | . . . . . . . . . . . . 1 . . 2 . . Programmer 3 | . . . . . . . . . . . . . . . 2 1 . Packrat 1 | . . . . . . 1 . . . . . . . . . . . Surgeon 3 | . . . . . . . . . 3 . . . . . . . . Wasp 5 | . . . . . . . . . 5 . . . . . . . . Thug 6 | . . . . . . . . . 6 . . . . . . . . Martyr 6 | . . . . . . . . . 6 . . . . . . . . Best Kill Streak 9 | . 4 9 4 5 2 . . 1 . . 3 3 1 4 9 2 4 Combat Bots Only 7 | . 4 7 3 3 . . . . . . 3 1 1 3 5 2 4 Max Kills in Single Turn 4 | . 2 2 3 4 1 1 . 1 1 . 2 1 1 2 3 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 2 . . . . . . . 1 . 1 2 . 2 Melee 1 | . . 1 . 1 . . . . . . 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Hostile Shots Fired 755 | . 51 55 73 56 . . . 3 . . 73 61 19 8 132 101 123 Missed 321 | . 16 20 28 29 . . . 1 . . 25 25 6 1 49 53 68 Intercepted 1 | . . . . . . . . . . . . 1 . . . . . Hits 434 | . 35 35 45 27 . . . 2 . . 48 36 13 7 83 48 55 Melee 26 | . . . . 3 . . . . . . 5 4 . 1 10 . 3 Projectile 408 | . 35 35 45 24 . . . 2 . . 43 32 13 6 73 48 52 AOE 7 | . . . . . . . . . . . 2 2 . . 3 . . Critical Strikes 24 | . . 1 . 2 . . . . . . 2 2 . 2 11 . 4 Actively Blocked 2 | . . . . . . . . . . . . 1 . . 1 . . Damage Taken 9770 | . 454 467 488 891 . . . 37 . . 1550 780 314 276 2125 979 1409 Core 1529 | . 55 90 153 167 . . . . . . 373 159 . 58 319 65 90 Absorbed by Shields 270 | . . . . . . . . . . . 32 . . . 162 76 . Redirected to Shielding 264 | . . . . . . . . . . . 108 51 . . 105 . . Regen/Repaired (Parts) 560 | . . . . . . . . . . . 90 . . . . 300 170 Core Remaining (%) 83 | 100 78 77 72 76 . . 100 . . 100 . 53 . 95 . 73 94 Volleys Fired 148 | . 30 29 2 21 4 9 . . . . 1 32 6 . 7 5 2 Largest 2 | . 2 2 1 1 1 1 . . . . 1 1 1 . 1 1 1 Hottest 130 | . 70 53 33 61 69 44 . . . . 43 120 130 . 130 130 52 Shots Fired 179 | . 56 35 2 21 4 9 . . . . 1 32 6 . 6 5 2 Gun 91 | . 47 28 . 16 . . . . . . . . . . . . . Cannon 54 | . . . . . 4 7 . . . . . 30 6 . 2 5 . Launcher 34 | . 9 7 2 5 . 2 . . . . 1 2 . . 4 . 2 Special . | . . . . . . . . . . . . . . . . . . Kinetic 86 | . 26 28 . 6 . 7 . . . . . 19 . . . . . Thermal 55 | . 21 . . 10 . . . . . . . 11 6 . 2 5 . Explosive 29 | . 9 7 2 . . 2 . . . . 1 2 . . 4 . 2 Electromagnetic 9 | . . . . 5 4 . . . . . . . . . . . . Robot Hit Streak 13 | . 11 8 1 9 13 1 . . . . 2 4 4 . 2 7 1 Robot Miss Streak 5 | . 2 3 1 1 . 4 . . . . . 4 5 . 3 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 271 | . 33 36 9 20 12 6 . 4 53 . 18 13 3 5 34 18 7 Core Hits 163 | . 20 34 7 15 2 1 . 1 21 . 10 9 2 3 19 7 12 Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 10 | . . 1 . . . . . . . . . . . 1 8 . . Critical Strikes 19 | . . 1 . 1 . 1 . . 2 . 2 . . 2 8 1 1 Burn 1 | . . . . 1 . . . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . Blast 1 | . . . . . . 1 . . . . . . . . . . . Smash 10 | . . . . . . . . . . . . . . 2 8 . . Sever 6 | . . . . . . . . . 2 . 2 . . . . 1 1 Melee Attacks 290 | . . 15 22 8 8 5 . 12 53 7 33 1 1 14 78 25 8 Impact 92 | . . . . . . . . . . . . . . 14 78 . . Slashing 184 | . . 15 22 8 . 2 . 9 53 7 33 1 1 . . 25 8 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 86 | . . 4 3 . 8 1 . 4 43 . 3 1 . 1 8 7 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19751 | . 947 1322 757 739 120 127 . 117 5205 . 1385 968 173 544 3974 2129 1244 Guns 918 | . 349 295 . 274 . . . . . . . . . . . . . Cannons 1272 | . . . . . 120 54 . . . . . 403 173 . 138 384 . Explosions 4414 | . 598 539 391 437 . . . . . . 282 468 . 165 1086 . 448 Melee 13147 | . . 488 366 28 . 73 . 117 5205 . 1103 97 . 379 2750 1745 796 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 817 | . 187 295 . 94 . 54 . . . . . 187 . . . . . Thermal 1253 | . 162 . . 180 . . . . . . . 216 173 . 138 384 . Explosive 3977 | . 598 539 391 . . . . . . . 282 468 . 165 1086 . 448 Electromagnetic 557 | . . . . 437 120 . . . . . . . . . . . . Impact 3129 | . . . . . . . . . . . . . . 379 2750 . . Slashing 10018 | . . 488 366 28 . 73 . 117 5205 . 1103 97 . . . 1745 796 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 . . . . . . . . . 10 12 . . 15 15 . Average Corruption 7 | . 1 . . . . . . . . . 9 10 . . 10 7 . Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 80 | . 3 . . . . . . . . . 18 17 . . 30 12 . Message Errors 14 | . . . . . . . . . . . 3 5 . . 5 1 . Matter Fused 19 | . 1 . . . . . . . . . 5 5 . . 4 4 . Heat Flow Errors 9 | . 1 . . . . . . . . . 3 1 . . 2 2 . Energy Discharges 9 | . 1 . . . . . . . . . 1 . . . 5 2 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . 1 . . Parts Fused 4 | . . . . . . . . . . . 1 . . . 3 . . Data Loss (minor) 9 | . . . . . . . . . . . 2 1 . . 5 1 . Data Loss (major) 6 | . . . . . . . . . . . 2 . . . 2 2 . Misfires 1 | . . . . . . . . . . . . 1 . . . . . Alerts 4 | . . . . . . . . . . . 1 1 . . 2 . . Misdirections 1 | . . . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 3675 | . . 117 49 . . 76 . . 879 . 94 63 . 210 1520 667 . Projectiles 9 | . . . . . . 9 . . . . . . . . . . . Explosions 224 | . . 15 5 . . . . . . . . 63 . 26 115 . . Melee 3442 | . . 102 44 . . 67 . . 879 . 94 . . 184 1405 667 . Knockbacks 13 | . . . . . . . . . . . . 1 . 3 9 . . Impact 12 | . . . . . . . . . . . . . . 3 9 . . Kinetic 1 | . . . . . . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 504 | . 68 . 17 9 . . . . . . 53 . . 116 61 . 180 Shots 12 | . 4 . 2 1 . . . . . . 1 . . 1 1 . 2 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 408 | . 234 10 3 39 73 . . . . . 313 237 279 . 264 177 408 Average Temperature 74 | . 37 5 3 14 32 . . . . . 53 78 163 . 79 24 209 Received Heat Transfer 965 | . 153 216 126 96 . . . . . . 109 117 9 21 25 66 27 Effects 3 | . . . . . . . . . . . . . 1 . . . 2 Interference 2 | . . . . . . . . . . . . . 1 . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . 2 13 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 1 3 . . Parts Fried 31 | . . . . . 1 . . . . . . . . 7 23 . . Impact Corruptions 37 | . . . . . . . . . . . . . . 4 33 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . 1 . . . . Heat Transferred 1665 | . 481 . . 407 . . . . . . . 185 148 . 111 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Maximum Alert Level 1 | . . 1 . . . . . . . . . . . . 1 . . Low Security (%) 97 | 100 100 76 100 100 100 . . 100 100 100 100 100 100 100 96 100 100 Level 1 2 | . . 23 . . . . . . . . . . . . 3 . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 316 | . 162 316 141 72 30 . . 107 28 17 71 100 104 139 273 121 116 Initial 121 | . . 45 79 42 24 . . . 28 . 2 13 25 22 36 121 33 Average 37 | . 25 166 51 16 8 . . 21 3 2 9 42 48 67 21 35 20 Influence Increases 3938 | . 468 571 408 241 54 5 . 174 . 35 221 304 166 186 560 320 225 Destroy 0b10 Robot/C 1360 | . 220 300 60 120 . . . 40 . . 80 100 20 60 180 100 80 Destroy 0b10 Robot/NC 250 | . 10 35 15 20 10 5 . 10 . . 20 5 . 10 80 20 10 Destroy Leader 288 | . 44 82 14 20 . . . 10 . . 22 20 . . 52 10 14 Allied During Kill 4 | . . . . . . . . . . . . 4 . . . . . Successful Hack 205 | . 34 24 11 2 14 . . . . 6 13 14 . 5 5 7 70 Disable Machine 480 | . 30 45 15 45 . . . 45 . . 30 105 15 45 . 90 15 Destroy Structure 561 | . 40 55 23 4 . . . 54 . 14 26 56 16 66 153 18 36 Partial Spotted 105 | . . . 75 . . . . . . 15 . . . . . 15 . Lose Combat Pursuer 585 | . 90 30 195 30 30 . . 15 . . 30 . 15 . 90 60 . Active Sensor Use 100 | . . . . . . . . . . . . . 100 . . . . Influence Decreases 3902 | . 360 491 501 286 74 35 . 92 82 29 199 283 175 160 409 481 245 Entered New Map 527 | . . 63 109 53 26 12 . . 54 . 4 15 24 18 30 96 23 Time Decay 2107 | . 214 238 195 176 48 23 . 62 28 29 106 198 131 125 208 184 142 Lost Part 576 | . . 40 51 50 . . . 10 . . 89 50 20 10 116 60 80 Lost Ally 40 | . . . . . . . . 20 . . . 20 . . . . . Purge Threat 652 | . 146 150 146 7 . . . . . . . . . 7 55 141 . Squads Dispatched 56 | . 3 2 5 14 . . . 2 . 1 4 5 2 . 8 5 5 Investigation 14 | . 3 1 3 3 . . . 1 . 1 . . 1 . . 1 . Extermination 12 | . . . . 1 . . . 1 . . 1 1 1 . 3 2 2 Reinforcement 24 | . . 1 2 4 . . . . . . 3 4 . . 5 2 3 Assault 2 | . . . . 2 . . . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 1 . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 1 . 1 Active Scanning Responses 1 | . . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Distress Signals 16 | . 3 1 2 1 . . . . . . 1 3 1 . 2 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 23 20 29 32 3 . . 1 . . 22 33 9 5 23 22 16 Peak Tracking Total 16 | . 6 9 11 8 3 . . 1 . . 16 6 5 3 9 7 6 Tactical Retreats 29 | . 4 2 6 2 1 . . 1 . . 2 . 2 . 4 4 1 ECM-based Alert Blocks 13 | . . . . . . . . . . . 1 . 1 . 2 5 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Traps Triggered 7 | . . . . . . . . 1 . 1 2 1 . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Machines Disabled 34 | . 2 3 1 3 . . . 3 . . 4 7 1 3 . 6 1 Max in Single Turn 2 | . 1 1 1 1 . . . 1 . . 2 1 1 2 . 1 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Machines Accessed 72 | . 8 6 6 5 3 . . 7 . 3 8 2 2 1 7 9 5 Terminals 58 | . 8 6 5 3 1 . . 4 . 3 5 1 2 1 5 9 5 Fabricators 4 | . . . . . 1 . . 1 . . 1 1 . . . . . Repair Stations 4 | . . . . 1 1 . . . . . 1 . . . 1 . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . Scanalyzers 4 | . . . 1 1 . . . . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 246 | . 35 21 19 15 6 . . 15 . 7 29 4 5 13 22 45 10 Successful 107 | . 22 12 7 4 3 . . 3 . 2 10 2 . 8 9 21 4 Failed 136 | . 13 9 11 10 3 . . 12 . 5 18 2 5 5 13 24 6 Catastrophic 29 | . 4 1 3 3 . . . 3 . 1 4 . 3 1 1 3 2 Database Lockouts 3 | . . . 1 1 . . . . . . 1 . . . . . . Manual 150 | . 35 18 10 11 . . . 9 . 4 17 1 1 10 . 28 6 Terminals 213 | . 35 21 15 11 1 . . 11 . 7 22 2 5 13 15 45 10 Fabricators 6 | . . . . . 2 . . 1 . . 1 2 . . . . . Repair Stations 9 | . . . . 1 3 . . . . . 2 . . . 3 . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . Scanalyzers 15 | . . . 4 3 . . . . . . 4 . . . 4 . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 48 | . 3 5 4 2 1 . . 1 . 2 1 1 . 5 3 17 3 Prototype ID Bank 2 | . . 2 . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 1 Open DSF 5 | . . . . . 1 . . 1 . 1 . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . Terminal Index 5 | . 1 1 1 . . . . . . . . . . 1 . 1 . Alert Level 3 | . . 1 . . . . . . . . . . . 2 . . . Unreport Threat 10 | . 1 1 1 2 . . . . . 1 . . . 1 1 2 . Locate Traps 3 | . . . . . . . . . . . . . . 1 . 2 . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Investigation Status 2 | . . . . . . . . . . . . . . . . 2 . Recall Investigation 3 | . 1 . . . . . . . . . . . . . . 1 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . 1 . Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . Zone Layout 7 | . . . 1 . . . . . . . . 1 . . . 4 1 Fabricator Hacks 4 | . . . . . 1 . . 1 . . 1 1 . . . . . Network Status 3 | . . . . . 1 . . . . . 1 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . 1 1 . . . . . 2 . . . 2 . . Scan Component 3 | . . . . 1 . . . . . . 1 . . . 1 . . Repair 2 | . . . . . . . . . . . 1 . . . 1 . . Refit 1 | . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 9 | . . . 1 1 . . . . . . 3 . . . 4 . . Retrieve Study 9 | . . . 1 1 . . . . . . 3 . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 39 | . 19 7 2 . . . . . . . 3 . . 3 . 4 1 Terminals 39 | . 19 7 2 . . . . . . . 3 . . 3 . 4 1 Track 5 | . 4 . . . . . . . . . . . . 1 . . . Assimilate 9 | . 6 2 . . . . . . . . 1 . . . . . . Botnet 20 | . 6 4 2 . . . . . . . 2 . . 1 . 4 1 Operators 5 | . 3 1 . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . 1 . . Used 1 | . . . . 1 . . . . . . . . . . . . . Hacking Detections 57 | . 8 6 6 3 2 . . 4 . 2 5 1 2 1 4 9 4 Full Trace Events 18 | . 7 3 3 3 . . . 1 . . . . . . . 1 . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . 152 . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . 1 1 . . . . . . 3 . . . 4 . . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . Time 148 | . . . . . . . . . . . 80 . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 1 . 1 . . . . . . . . . Non-combat 4 | . . . . . 3 1 . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 9 | . . . . . 7 1 . 1 . . . . . . . . . parse_system 5 | . . . . . 3 1 . 1 . . . . . . . . . no_distress 4 | . . . . . 4 . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 2 . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Total Allies 24 | . . . . . . . . 2 20 . . 2 . . . . . Largest Group 20 | . . . . . . . . 2 20 . . 2 . . . . . Highest-Rated Group 782 | . . . . . . . . 78 782 . . 80 . . . . . Highest-Rated Ally 50 | . . . . . . . . 49 50 . . 50 . . . . . Total Orders 4 | . . . . . . . . 4 . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . 1 . . . . . . . . . Ally Attacks 17 | . . . . . . . . 8 . . . 9 . . . . . Total Damage 757 | . . . . . . . . 424 . . . 333 . . . . . Kills 4 | . . . . . . . . 3 . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Active Infowar (turns) 6822 | . 557 516 444 559 167 580 286 396 320 256 510 401 301 299 455 348 427 Optics 4989 | . . 504 444 559 167 580 286 396 320 256 510 401 165 . . 76 325 Sensors 3475 | . . 319 211 . 166 580 286 396 318 165 451 . . . . 223 360 A.S.S. 849 | . . . . . . . . . . . . 31 294 299 225 . . Terrain 3496 | . 557 516 444 270 165 580 286 381 116 164 17 . . . . . . Structural 664 | . . . . . . . . . . . . . . . . 326 338 T.N.C. 118 | . . . . . . . . . . . . . . . 118 . . Jamming 68 | . . . . . . . . . . . . . . . . . 68 ECM 1184 | . . . . . . . . 26 . 10 62 . 197 192 308 213 176 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Turns Passed 7546 | 3 694 516 444 559 167 580 286 396 320 256 510 401 301 299 919 468 427 Spaces Moved 8255 | 1 481 302 574 964 309 897 185 609 173 266 488 348 278 244 861 579 696 Core 12 | . . . 12 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 890 | 1 481 302 106 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 5472 | . . . . 293 . 484 185 609 173 266 488 348 278 237 836 579 696 Flight 1881 | . . . 456 671 309 413 . . . . . . . 7 25 . . Fastest Speed 26 | 120 120 120 32 26 30 30 61 44 40 42 42 50 55 89 48 40 40 Average Speed 59 | 120 120 125 61 38 30 46 61 50 43 42 49 66 60 100 64 53 46 Slowest Speed 240 | 120 120 190 190 120 30 61 61 61 44 42 62 106 97 165 106 106 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 10 | . . . 2 6 2 . . . . . . . . . . . . Potential Cave-ins 18 | . . . . 3 . . . . . . . 2 3 . 5 4 1 Cave-ins Triggered 2 | . . . . . . . . . . . 1 . . . 1 . . Exploration Rate (%) 34 | 2 70 31 62 24 8 78 11 16 83 11 15 28 12 34 28 70 33 Regions Visited 17 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . 1 1 1 1 1 1 . . 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . . . 1 . . Scrap Searched 4 | . . . . . . 4 . . . . . . . . . . . Spaces Dug 131 | . . 1 13 4 . 39 . 7 . 7 10 . 10 8 26 6 . Terrain Destroyed 407 | . 45 65 23 4 . 42 . 7 . 7 15 34 12 34 98 9 12 Melee 84 | . . 1 13 4 . 1 . 7 . 7 10 . 1 8 26 6 . Projectile 25 | . . . . . . 3 . . . . . 5 11 . 3 3 . AOE 298 | . 45 64 10 . . 38 . . . . 5 29 . 26 69 . 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Was Fac Fac Arm Res Tes Res Qua Acc Total 10242 | 5 544 388 622 1112 380 1048 357 683 314 395 689 478 404 276 1094 674 779 Wait 1072 | . 10 4 3 75 34 116 173 31 66 123 139 14 94 4 107 22 57 Move 8218 | . 480 301 569 951 304 896 184 609 172 265 487 347 277 243 860 578 695 Hop 10 | . . . 2 6 2 . . . . . . . . . . . . Pick Up 54 | . 6 4 5 8 6 2 . . 5 . 4 6 4 1 . 2 1 Fast Attach 140 | . 2 6 7 13 2 4 . 6 4 . 10 18 5 7 26 23 7 Attach 45 | . . 3 4 4 6 4 . 2 1 . 2 7 5 1 3 1 2 Detach 40 | 1 . 2 2 3 3 6 . 2 . . 1 5 5 . 5 3 2 Swap 53 | . 7 11 3 10 3 . . 2 2 . 3 6 2 . 1 2 1 Drop 124 | 4 9 13 3 13 8 6 . 6 10 . 9 9 5 6 7 12 4 Fire 148 | . 30 29 2 21 4 9 . . . . 1 32 6 . 7 5 2 Melee 290 | . . 15 22 8 8 5 . 12 53 7 33 1 1 14 78 25 8 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . 1 . Rewire 47 | . . . . . . . . 13 1 . . 33 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / DSF) -4/Factory -4/Armory -3/Research -3/Testing -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 14) 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Utility x2 704 | -9/Materials | Discovered new exit (range 12) 738 | -9/Materials | Identified exit to Storage 916 | -9/Materials | Destroyed 7 combat bots 1196 | -9/Materials | Discovered new exit (range 10) 1211 | -9/Materials | Identified exit to Materials 1214 | -9/Materials | Entered another Materials area 1214 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1298 | -8/Materials | Build established: Assassin 1460 | -8/Materials | Lost 5 parts (1p2n1u1w) 1462 | -8/Materials | Discovered new exit (range 14) 1469 | -8/Materials | Met 7R-MNS 1535 | -8/Materials | Central database locked down 1655 | -8/Materials | Discovered new exit (range 10) 1658 | -8/Materials | Identified exit to Factory 1658 | -8/Materials | Entered Factory 1658 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1659 | -7/Factory | Caught up to 7R-MNS 1713 | -7/Factory | Build established: Scout 1768 | -7/Factory | Garrison activated, responded to threat 1773 | -7/Factory | Central database locked down 1877 | -7/Factory | Discovered new exit (range 13) 1902 | -7/Factory | Identified exit to Lower Caves 2135 | -7/Factory | Lost 6 parts (1p2n1u2w) 2205 | -7/Factory | Discovered new exit (range 17) 2217 | -7/Factory | Identified exit to Factory 2217 | -7/Factory | Entered another Factory area 2217 | -6/Factory | Evolved 2 slots: Utility x2 2244 | -6/Factory | Lost 4 parts (1p2n1w) 2331 | -6/Factory | Discovered new exit (range 17) 2333 | -6/Factory | Identified exit to DSF 2336 | -6/Factory | Identified exit to Lower Caves 2384 | -6/Factory | Entered Lower Caves 2385 | -6/Lower Caves | Encountered a Warlord checkpoint 2395 | -6/Lower Caves | Build established: Hacker-Scout 2787 | -6/Lower Caves | Discovered new exit (range 6) 2964 | -6/Lower Caves | Identified exit to Lower Caves 2964 | -6/Lower Caves | Entered another Lower Caves area 2990 | -6/Lower Caves | Discovered new exit (range 11) 2996 | -6/Lower Caves | Identified exit to Factory 3250 | -6/Lower Caves | Entered Factory 3250 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3307 | -5/Factory | Discovered new exit (range 3) 3309 | -5/Factory | Identified exit to Factory 3646 | -5/Factory | Sucked down chute 3646 | -5/Factory | Entered Waste 3647 | -5/Waste | Joined by Warlord forces that had cleared the area 3701 | -5/Waste | Build established: Hacker-Ninja 3787 | -5/Waste | Discovered new exit (range 18) 3799 | -5/Waste | Identified exit to Factory 3966 | -5/Waste | Entered Factory 3977 | -5/Factory | Murdered 21 allies 4158 | -5/Factory | Identified exit to DSF 4162 | -5/Factory | Discovered exit to Factory (range 5) 4222 | -5/Factory | Entered another Factory area 4222 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4239 | -4/Factory | Crushed by falling debris 4270 | -4/Factory | Lost 3 parts (1n2u) 4339 | -4/Factory | Repaired F-cell Engine 4437 | -4/Factory | Allied Derelicts emerged from ambush trap array 4514 | -4/Factory | Central database locked down 4528 | -4/Factory | Build established: Ninja 4716 | -4/Factory | Lost 4 parts (4u) 4720 | -4/Factory | System corruption reached 10% 4722 | -4/Factory | Discovered new exit (range 15) 4732 | -4/Factory | Identified exit to Armory 4732 | -4/Factory | Entered Armory 4733 | -4/Armory | Met VL-GR5, who suggested a friendly competition 4762 | -4/Armory | Lost 7 parts (1p2n2u2w) 4943 | -4/Armory | Lost the competition with VL-GR5 5021 | -4/Armory | Spotted B-86 Titan 5046 | -4/Armory | P-70 Sage assimilated allied Warrior 7a 5063 | -4/Armory | Discovered new exit (range 14) 5102 | -4/Armory | Found Prototype Device 5102 | -4/Armory | Identified Active Sensor Suite 5112 | -4/Armory | Lost 3 parts (1p2u) 5117 | -4/Armory | Identified exit to Research 5130 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 5132 | -4/Armory | Found Prototype Energy Cannon 5133 | -4/Armory | Entered Research 5133 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5135 | -3/Research | Identified Multinova Projection Cannon 5156 | -3/Research | Found Fusion Bomb Launcher 5243 | -3/Research | Found Quantum Capacitor 5248 | -3/Research | Spotted B-86 Titan 5427 | -3/Research | Discovered new exit (range 4) 5428 | -3/Research | Identified exit to Testing 5434 | -3/Research | Entered Testing 5493 | -3/Testing | Found Prototype Energy Gun 5493 | -3/Testing | Identified Tachyon Dispersion Ray 5717 | -3/Testing | Build established: Hacker-Assassin 5725 | -3/Testing | Discovered new exit (range 9) 5732 | -3/Testing | Identified exit to Research 5733 | -3/Testing | Entered Research 5733 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 5810 | -2/Research | Identified exit to DSF 6024 | -2/Research | Lost 5 parts (1n4u) 6112 | -2/Research | Watched by a mysterious "MATRIX" hacker. 6222 | -2/Research | Crushed by falling debris 6222 | -2/Research | System corruption reached 10% 6232 | -2/Research | Spotted B-90 Cyclops 6292 | -2/Research | Build established: Hacker-Mutant 6415 | -2/Research | Found Prototype Hackware 6415 | -2/Research | Identified Exp. Hacking Suite 6491 | -2/Research | Spotted B-90 Cyclops 6492 | -2/Research | Discovered new exit (range 16) 6652 | -2/Research | Entered Quarantine 6672 | -2/Quarantine | Lost 10 parts (1p3n6u) 6728 | -2/Quarantine | Lost 6 parts (1p2n2u1w) 6761 | -2/Quarantine | Found Alien Slashing Weapon 6761 | -2/Quarantine | Identified Sigix Broadsword 6843 | -2/Quarantine | Found Alien Artifact 6843 | -2/Quarantine | Identified Phase Redirector 6983 | -2/Quarantine | Found Alien Reactor 6983 | -2/Quarantine | Identified Matter Drive 7023 | -2/Quarantine | Found Alien Artifact 7023 | -2/Quarantine | Identified Terrabomb 7023 | -2/Quarantine | Used Terrabomb 7049 | -2/Quarantine | Identified exit to Access 7054 | -2/Quarantine | Met incapacitated Sigix Warrior 7054 | -2/Quarantine | Lockdown squad dispatched 7060 | -2/Quarantine | Found Sigix Containment Pod 7120 | -2/Quarantine | Entered Access 7120 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7358 | -1/Access | Found Prototype Processor 7358 | -1/Access | Identified Spectral Analyzer 7447 | -1/Access | Build established: Hacker-Ninja 7464 | -1/Access | Spotted B-99 Colossus 7514 | -1/Access | Lost 5 parts (1p3u1w) 7540 | -1/Access | Discovered new exit (range 6) 7544 | -1/Access | Identified exit to Surface 7547 | *** | Destroyed 0b10! Last Messages --------------- 07515_ Adv. Sensor Array tumbles out of TF Node. 07515_ Adv. Signal Interpreter tumbles out of TF Node. 07520_ P-80 Master resets P-80 Master, system corruption cleaned. 07524_ Penetrated by Slug. 07524_ Imp. Antigrav System destroyed. 07532_ Slug penetrates Wall. 07534_ Door malfunctions. 07535_ Penetrated by Slug. 07535_ Slug penetrates Wall. 07538_ K-01 Serf cleans the Terminal. 07539_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 07540_ The Access Shell folds into the floor. 07540_ EXIT=FOUND 07542_ K-01 Serf cleans the Terminal. 07543_ Adv. Reaction Control System destroyed. 07544_ EXIT=IDENTIFIED: SURFACE 07546_ Sigix Broadsword destroyed. [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | " ############## # = " | | "! = " # !! | | ! "! + " ! | | # ##########"### " # | | "" "" ## ### ##+"""########" | | ""G"" ## "## # #??## " | | ######"""## ### "" # #??## "" | | ?????# " #?# "" " #??#" """"" | | #######"""" #?# """" # #??## """""" | | # " " #?# """" " #???# "" | | # """ " #?# """" # !!! #???# "" | | # """ " #?# """" " !!! #???#! | | # " " #?# """" # !! #???# | | # " ### "" "##########???# | | # / " " ##????????????# | | # " " " #?????????????###+#+"## | | # # " " #??????????????## | | ########### ####"##"#"#"###??????????????## | | ??????????# "#?##########????????????????## | | ??????????# ####### ##########???????????## | | ??????????# """T""" "???????????## ## | | ??????????# """ """ "???????????## ## | | ??????????# p k "???????????## # | | ??????????# p "??????????? # | | ??????????# "" "????????? # | | ??????????# @" "???????? + | | ??????????# "?????? # | | ??????????# "????? ### # | | ??????????# "????? ?## # | | ??????????# p "???? ??## ## | | ??????????# ####### ##########????####???## | | ??????????# #?????###????????????????????## | | ??????????# #????????????????????????????## | | ??????????# ????????????????????????????? # | | ??????????# ????????????????????????????? # ## | | ??????????# ????????????????????????????? # # | | ??????????# ????????????????????????????? # # | | ??????????# ????????????????????????????? # + | | ??????????# ????????????????????????????? + # | | ??????????# ????????????????????????????? # # | | ??????????# ????????????????????????????? # # | | ??????????# ????????????????????????????? # # | | ??????????? ????????????????????????????? # ## | | ??????????? ?????????????????????????????? # ## | | ?????????????????????????????????????????? # | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## | | ??????????????????????????????????????????## | | ?????????????????####?????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 43 Energy Capacity 930 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 225 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 66 Point Defense Rating 80 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 5 Melee Accuracy 16 Offensive Hacking 20 Defensive Hacking 36 Item Schematics ----------------- Diametric Drive | -2/Quarantine | Archive Proton Burst Cannon | -2/Quarantine | Archive Gravity Flail | -2/Quarantine | Archive Adv. Remote Shield | -2/Quarantine | Archive Robot Schematics ------------------ A-27 Freighter | -2/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- F-cell Engine | 33% | -4/Factory Studied --------- Katana | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked Greatsword | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Imp. Gravmag System | -4/Factory | Hacked Gravmag Array | -2/Research | Hacked Gyrokinetic Inverter | -2/Research | Hacked Fusion Bomb Launcher | -2/Research | Hacked Lgt. Ion Engine | -2/Research | Hacked Alien Tech Used ----------------- Sigix Broadsword Phase Redirector Matter Drive Terrabomb Achievements -------------- Batter Up Collateral Damage DIY Cooler Denied? I Laugh At Your Crits Knowing Is Half The Battle No Explosion For You Not Today, Chutes Payload Armed Some Acronyms Are Better Than Others That Tickles We Are Legion Challenges ------------ None Game ------ Seed LinearCoilSteel Manual? 0 Play Time 04:12:49 Cumulative 57.8 hours Start 2026.03.03 @ 22:24:53 End 2026.03.12 @ 00:04:02 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 35 Adventurer 5 Explorer 0 Win Type 3 Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 18 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cf99089-0a7a-4265-8050-148a25b3b28b