Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.24 @ 05:08:53 Player: woegarden Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (25) 125 Value Destroyed (546) 546 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (801) 801 TOTAL SCORE: 4892 Bonus ------- Follower Combat Kills 220 Met Imprinter 300 Was Imprinted 300 Friendly Fire -19 Cogmind --------- Core Integrity 0/850 Matter 268/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Gravmag System Autogun Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fission Core > --- PROPULSION ------- Armored Treads Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Cargo Storage Unit Improved Terrain Scanner Terrain Scan Processor Particle Charger > --- WEAPON ----------- Heavy Riot Gun Heavy Laser Plasma Rifle Heavy Battle Rifle > --- INVENTORY -------- Angular Momentum Engine Improved Medium Treads Spiked Medium Treads Cooling System Compact Matter Pod Trap Scanner Actuator Array ECM Suite Improved Medium Armor Plating Improved Medium Armor Plating Force Field Improved EM Pulse Cannon Rocket Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores Powered Hammer Ripper Makeshift Axe GAL Module [Rating: 51] Favorites ----------- Power Fission Core Engine Light Ion Engine Power Core Fission Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Welding Torch Energy Gun Heavy Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . . . 2 Utility 3 | . . . 1 . . . 2 Weapon 2 | . . . 1 . . . 1 Parts Attached 50 | . 12 12 . . 4 3 19 Power 9 | . 4 1 . . 1 . 3 Engine 7 | . 4 1 . . . . 2 Core 2 | . . . . . 1 . 1 Reactor . | . . . . . . . . Propulsion 15 | . 5 4 . . . . 6 Treads 5 | . . 2 . . . . 3 Leg 5 | . 5 . . . . . . Wheel 3 | . . 2 . . . . 1 Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 9 | . . 3 . . 1 . 5 Device 4 | . . . . . . . 4 Storage 4 | . . 3 . . 1 . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | . 3 4 . . 2 3 5 Energy Gun 5 | . 2 . . . . 2 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 2 | . . 1 . . . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 6 | . . 3 . . 2 . 1 Impact Weapon 2 | . 1 . . . . . 1 Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 2 | . . . . . . 2 . Parts Lost 20 | . 2 1 . . . . 17 Power 4 | . . . . . . . 4 Propulsion 6 | . . . . . . . 6 Utility 2 | . . . . . . . 2 Weapon 8 | . 2 1 . . . . 5 Highest Loss Streak 15 | . 2 1 . . . . 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 79 | . 84 89 77 77 77 85 65 Engine 3 | . 14 14 11 11 1 . 4 Core 7 | . . . . . 9 11 4 Treads 2 | . . 17 . . . . 5 Leg 1 | . 28 1 . . . . . Wheel 18 | . . 8 22 22 22 22 13 Storage 20 | . 14 18 22 22 22 22 7 Energy Gun 3 | . 7 . . . . 16 10 Ballistic Gun 2 | . 14 12 . . . 2 3 Special Weapon 15 | . . 1 22 22 22 11 . Impact Weapon 1 | . 6 13 . . . . . Naked Turns 70 | . . . . . . . 70 Heaviest Build 183 | 12 13 148 20 20 162 172 183 Greatest Support 48 | 20 20 40 32 32 32 32 48 Greatest Overweight (x) 7 | . . 7 . . 5 5 5 Average Overweight (x) 2 | . . . . . 2 5 1 Largest Inventory Capacity 30 | . 8 30 10 10 30 30 30 Average Capacity 24 | . 8 10 10 10 27 30 23 Most Carried 30 | . 8 10 10 10 24 30 29 Average Carried 19 | . 7 9 10 10 20 29 14 Final Capacity 30 | 8 8 10 10 10 30 30 5 Final Carried 30 | 6 8 10 10 10 24 30 2 Class Distribution -------------------- 59% | Hauler-Mutant 17% | Mutant 10% | Scavenger-Mutant 9% | Hauler-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -7/Zion Hauler-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Matter Collected 932 | 190 161 321 . . 40 43 177 Remotely . | . . . . . . . . Salvage Created 875 | . 411 223 . . . . 241 Parts 34 | . 18 6 . . . . 10 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . 3 2 . Prevented 7 | . . . . . . 7 . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 23 | . 10 7 . . . . 6 Melee 1 | . . . . . . . 1 Guns 20 | . 10 6 . . . . 4 Cannons 1 | . . . . . . . 1 Classes Destroyed 7 | . 3 3 . . . . 1 Worker 1 | . . . . . . . 1 Builder 2 | . . 2 . . . . . Tunneler 2 | . . 2 . . . . . Recycler 2 | . 1 1 . . . . . Swarmer 9 | . 3 2 . . . . 4 Grunt 9 | . 7 . . . . . 2 Assembled 5 | . . 5 . . . . . Best Kill Streak 7 | . 3 2 . . . . 7 Combat Bots Only 6 | . 3 2 . . . . 6 Max Kills in Single Turn 1 | . 1 1 . . . . 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Damage Taken 3874 | . 537 644 15 . . . 2678 Core 1080 | . 68 145 15 . . . 852 Absorbed by Shields 60 | . . . . . . . 60 Core Remaining (%) 70 | 100 . 14 . . . 96 . Volleys Fired 94 | . 31 45 . . . . 18 Largest 3 | . 2 1 . . . . 3 Hottest 213 | . 60 40 . . . . 213 Shots Fired 136 | . 52 45 . . . 3 36 Gun 118 | . 52 33 . . . 3 30 Cannon 3 | . . . . . . . 3 Launcher . | . . . . . . . . Special 15 | . . 12 . . . . 3 Kinetic 62 | . 38 23 . . . . 1 Thermal 66 | . 14 22 . . . 1 29 Explosive 3 | . . . . . . . 3 Electromagnetic 5 | . . . . . . 2 3 Robot Hit Streak 7 | . 7 7 . . . 2 6 Robot Miss Streak 4 | . 2 4 . . . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . . . 3 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 91 | . 35 29 . . . 2 25 Core Hits 44 | . 16 13 . . . . 15 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . Critical Strikes 4 | . 1 1 . . . . 2 Burn 1 | . . . . . . . 1 Destroy 1 | . 1 . . . . . . Smash 1 | . . 1 . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 19 | . 1 12 . . . . 6 Impact 13 | . 1 12 . . . . . Slashing 6 | . . . . . . . 6 Piercing . | . . . . . . . . Sneak Attacks 7 | . 1 5 . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1976 | . 489 439 . . . 19 1029 Guns 960 | . 433 153 . . . 19 355 Cannons 97 | . . . . . . . 97 Explosions 250 | . . . . . . . 250 Melee 554 | . 56 267 . . . . 231 Ramming 69 | . . . . . . . 69 Kinetic 449 | . 334 96 . . . . 19 Thermal 530 | . 99 76 . . . 19 336 Explosive 250 | . . . . . . . 250 Electromagnetic 97 | . . . . . . . 97 Impact 323 | . 56 267 . . . . . Slashing 258 | . . . . . . . 258 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 2 6 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . . . 14 4 Message Errors 5 | . . . . . . 5 . Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 . Misfires 2 | . . . . . . 2 . Alerts 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 112 | . 26 61 . . . . 25 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 112 | . 26 61 . . . . 25 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 33 | . . . . . . . 33 Shots . | . . . . . . . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 547 | . 30 20 4 . . 127 547 Average Temperature 193 | . 18 20 4 . . 41 301 Received Heat Transfer 859 | . 216 60 27 . . . 556 Effects 9 | . . . . . . . 9 Shutdowns 2 | . . . . . . . 2 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 11 | . 2 8 . . . . 1 Impact Corruptions 7 | . 1 5 . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1320 | . 225 275 . . . 37 783 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Peak Influence 201 | . 201 107 16 6 . . 196 Initial 52 | . . 52 1 6 . . . Average 45 | . 95 32 7 6 . . 28 Maximum Alert Level 1 | . 1 . . . . . . Low Security (%) 97 | . 89 100 100 100 . . 100 Level 1 2 | . 10 . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . . . 3 Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . . . . . . 3 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 18 15 2 . . 6 20 Peak Tracking Total 10 | . 4 3 3 . . 4 10 Tactical Retreats 10 | . 1 5 . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Traps Triggered 7 | . 4 . . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Machines Accessed 1 | . 1 . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . 2 . . . . . . Successful 2 | . 2 . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . . . . . 1 . 2 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . 9 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Total Allies 7 | . . . . . 6 . 1 Largest Group 6 | . . . . . 6 6 1 Highest-Rated Group 216 | . . . . . 216 216 28 Highest-Rated Ally 42 | . . . . . 42 42 28 Zionite Dispatches 1 | . . . . . . . 1 Melee Resupply 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 34 | . . . . . . 34 . Total Damage 1122 | . . . . . . 1122 . Kills 8 | . . . . . . 8 . Allies Corrupted 3 | . . . . . . 2 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Turns Passed 11641 | . 646 1355 50 61 7483 1445 601 Spaces Moved 5156 | 1 427 875 51 62 2605 812 323 Core 113 | . . . . . . . 113 Treads 499 | . . 483 . . . . 16 Legs 462 | 1 427 34 . . . . . Wheels 4064 | . . 358 51 62 2605 812 176 Hover 16 | . . . . . . . 16 Flight 2 | . . . . . . . 2 Fastest Speed 35 | 120 120 100 100 100 100 175 35 Average Speed 143 | 120 120 136 100 100 144 175 110 Slowest Speed 720 | 120 120 720 100 100 175 175 175 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 2 67 98 7 32 93 91 11 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . 1 . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . 1 3 3 . Spaces Dug 18 | . . . . . . . 18 Terrain Destroyed 33 | . . . . . . . 33 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 31 | . . . . . . . 31 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Total 9277 | . 506 974 50 61 6314 838 534 Wait 3839 | . 28 . . . 3685 6 120 Move 5149 | . 426 874 50 61 2604 811 323 Hop . | . . . . . . . . Pick Up 46 | . 2 14 . . 17 11 2 Fast Attach 22 | . 5 6 . . 2 3 6 Attach 18 | . 1 2 . . 2 . 13 Detach 3 | . . . . . . . 3 Swap 10 | . 6 4 . . . . . Drop 55 | . 6 17 . . 4 7 21 Fire 94 | . 31 45 . . . . 18 Melee 19 | . 1 12 . . . . 6 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 19 | . . . . . . . 19 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Discovered new exit (range 7) 647 | -10/Materials | Entered Mines 831 | -10/Mines | Learned location of Zion (-7) 874 | -10/Mines | Assembled infested the area 1048 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1250 | -10/Mines | Discovered new exit (range 10) 1356 | -10/Mines | Core integrity fell below 50% 1805 | -10/Mines | Discovered new exit (range 11) 1982 | -10/Mines | Core integrity fell below 20% 2002 | -10/Mines | Entered Materials 2002 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2002 | -9/Materials | Discovered new exit (range 8) 2052 | -9/Materials | Entered Mines 2109 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2113 | -9/Mines | Entered Zion 2246 | -7/Zion | Build established: Scavenger-Mutant 2611 | -7/Zion | Found Prototype Special Weapon 2611 | -7/Zion | Identified RU-N14's Throwing Claymores 2784 | -7/Zion | Imprinted 2786 | -7/Zion | Declared Zion's savior 2909 | -7/Zion | Gained Derelict followers 3087 | -7/Zion | Discovered new exit (range 16) 3451 | -7/Zion | Build established: Hauler-Mutant 3570 | -7/Zion | Found RU-N14's Throwing Claymores 3575 | -7/Zion | Found RU-N14's Throwing Claymores 3578 | -7/Zion | Found RU-N14's Throwing Claymores 4494 | -7/Zion | Found GAL Module 9596 | -7/Zion | Entered Proximity Caves 9596 | -6/Proximity Caves | Accompanied by 6 allies 10238 | -6/Proximity Caves | Build established: Hauler-Gunner 10434 | -6/Proximity Caves | Learned Factory terminal intel 10945 | -6/Proximity Caves | Discovered new exit (range 14) 11018 | -6/Proximity Caves | Attacked by a faux Warlord 11041 | -6/Proximity Caves | Entered Factory 11041 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 11042 | -6/Factory | Identified exit to Extension 11043 | -6/Factory | Loaded intel: 28 terminal locations 11342 | -6/Factory | Build established: Scavenger-Skirmisher 11545 | -6/Factory | Lost 15 parts (3p5n2u5w) 11559 | -6/Factory | Core integrity fell below 50% 11603 | -6/Factory | Core integrity fell below 20% 11627 | -6/Factory | Zion Melee Resupply teleported in 11642 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 11557_ Field strength at 23. 11558_ Field strength at 8. 11558_ Stasis field depleted. 11575_ L-41 Fighter Carbon-fiber Leg severed. 11576_ RU-N14's Throwing Claymores severed. 11606_ System corrupted: Energy discharge (-26). 11607_ Detecting system override signal. 11609_ Acquired Lgt. Fission Core. 11620_ Acquired Imp. Medium Treads. 11626_ Connecting with Terminal... >>\\ZION-DISPATCH-1 [ Target locked, reinforcements inbound... ] 11627_ System corrupted: Energy discharge (-57). 11630_ P-60 Hacker fails to hack BL-0II(A). 11633_ Lgt. Fission Core destroyed. 11635_ BL-0II(A) system terminally corrupted. 11635_ Penetrated by Slug. 11639_ ALERT: Cargo convoy en route, clear transfer corridor. 11639_ Penetrated by Slug. 11642_ Imp. Medium Treads destroyed. Map ----- +----------------------------------------------------+ | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | #???????????????????????????? | | ###+############ #???????????????????????????? | | #???# #???????????????????????????? | | #???# #???????????????????????????? | | """" """" #???# #???????????????????????????? | | """" """" #???# #???????????????????????????? | | """" """" #???# #???????????????????????????? | | """" """" #???# #???????????????????????????? | | """" """" #???# #???????????????????????????? | | """" """" #???# #???????????????????????????? | | #???#h l #???????????????????????????? | | #???# g #???????????????????????????? | | #???# #???????????????????????????? | | #???# #???????????????????????????? | | ############?### ###?????????????????????????? | | ##???????????# ####+########+##??????????? | | #???????????# k ??????????? | | #???????????# ??????????? | | #???????????# !/ k ?????????? | | #???????????# /p/ ?????????? | | #???????????# / ????????? | | #???????????# ????????? | | #???????????# @ k ????????? | | #???????????# ####+#######??????????????? | | ##???????????###########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????"????????????????? | | ????????????????????????????????"T???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableElectronCycler Manual? 0 Play Time 00:45:46 Cumulative 90.0 hours Start 2022.06.24 @ 04:20:28 End 2022.06.24 @ 05:08:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 100 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 38526766-fcc8-4c9c-a6ad-6afbf6e7df6e