Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 05:18:49 Player: ldi (hl). (hl) Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (24) 4800 Robots Destroyed (266) 1330 Value Destroyed (14007) 14007 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (5392) 5392 TOTAL SCORE: 31269 Bonus ------- High Alert Combat Kills 1214 Follower Combat Kills 168 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Acquired SGEMP 2000 Friendly Fire -90 Cogmind --------- Core Integrity 0/1450 Matter 220/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Faulty Experimental Biometal Medium Treads Impulse Thruster > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- Plasma Lance > --- INVENTORY (5) ---- Guided Micro-nuke Launcher SGEMP Prototype Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Experimental Coolant Injector High-capacity Storage Unit Huge Storage Unit Advanced Energy Well Advanced Matter Compressor Enhanced Optical Array Experimental Signal Interpreter Experimental Targeting Computer Heavy Armor Plating Improved Hardlight Generator Experimental Hacking Suite System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Proton Burst Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Biometal Heavy Treads Medium Storage Unit Heavy Armor Plating Transdimensional Reconstructor Heavy Wave Gun Advanced Variable Charge Gun Warp Gun Precision Phase Gun Vortex Cannon Hypervelocity Railgun Compact Linear Accelerator Guided Micro-nuke Launcher Plasma Sword SGEMP Prototype [Rating: 163] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Experimental Hacking Suite Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Cooled Phase Gun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Guided Micro-nuke Launcher Slashing Weapon Plasma Sword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Slots Evolved 16 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Utility 12 | . . 1 1 1 . 2 . . . . 2 . . . . 2 . . . . 1 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 278 | 6 3 10 21 3 8 13 1 11 . 3 3 7 11 17 9 57 2 2 9 5 5 44 26 2 Power 27 | 1 . 2 1 . 1 1 . . . . 1 . 2 1 1 6 1 . 2 . 1 3 3 . Engine 7 | 1 . 2 1 . 1 1 . . . . . . 1 . . . . . . . . . . . Core 5 | . . . . . . . . . . . 1 . 1 . 1 2 . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . 1 . 4 1 . 2 . 1 3 3 . Propulsion 52 | 2 2 3 6 1 3 2 . 2 . 1 . 3 2 5 2 10 . . . . 1 3 3 1 Treads 14 | . . . . . . . . . . . . . . . . 7 . . . . 1 3 3 . Leg 33 | 2 2 3 6 1 3 2 . 2 . 1 . 3 2 3 2 1 . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Utility 93 | 1 1 2 5 1 1 5 1 4 . 2 2 2 3 7 3 22 . 2 4 2 3 13 7 . Device 42 | . . 1 1 1 . 1 1 3 . . 2 1 2 1 1 11 . 2 2 1 2 9 . . Storage 11 | 1 1 . . . . . . . . 1 . . . . 1 . . . 1 . . 3 3 . Processor 13 | . . . 3 . . 3 . . . . . . . 5 1 1 . . . . . . . . Hackware 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Protection 24 | . . 1 1 . 1 1 . 1 . 1 . 1 1 1 . 10 . . 1 1 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 106 | 2 . 3 9 1 3 5 . 5 . . . 2 4 4 3 19 1 . 3 3 . 25 13 1 Energy Gun 31 | 1 . 1 3 . 1 2 . . . . . . . . 1 7 . . . 1 . 8 6 . Energy Cannon 24 | . . . 1 1 . . . 1 . . . 2 1 3 1 3 . . . . . 7 4 . Ballistic Gun 34 | 1 . 2 5 . 2 3 . 2 . . . . 1 1 . 4 1 . 3 1 . 7 1 . Ballistic Cannon 8 | . . . . . . . . 2 . . . . 2 . . 2 . . . . . . 2 . Launcher 5 | . . . . . . . . . . . . . . . . 2 . . . 1 . 2 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 34 | . . . . . . 1 . . . . . . . 8 . 4 . . 5 1 . 10 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . Parts Lost 99 | . . 3 11 . 4 . 1 5 . 3 . 1 7 . 5 19 . . . 3 3 9 25 . Power 7 | . . . . . . . . . . . . . . . . 3 . . . . 1 . 3 . Propulsion 28 | . . 2 4 . 3 . 1 1 . 1 . 1 3 . 3 3 . . . . . 3 3 . Utility 34 | . . . 2 . . . . 2 . 2 . . 2 . 1 7 . . . 2 1 5 10 . Weapon 30 | . . 1 5 . 1 . . 2 . . . . 2 . 1 6 . . . 1 1 1 9 . Highest Loss Streak 17 | . . 2 7 . 3 . 1 3 . 2 . 1 4 . 3 6 . . . 2 3 3 17 . To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Slot Usage (%) 86 | . 85 87 90 98 97 96 94 91 100 99 92 94 93 84 76 86 89 89 73 88 88 86 71 11 Engine 2 | . 14 11 9 7 7 6 6 6 6 6 . . . 1 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 . 2 5 5 5 5 4 8 6 . Treads 5 | . . . . . . . . . . . . . . . . 11 15 15 15 15 14 11 6 4 Leg 11 | . 28 29 25 30 27 23 20 18 26 25 23 22 21 16 7 4 . . . . . . . . Device 11 | . . 9 3 5 7 12 13 12 13 6 10 17 18 13 4 10 15 15 10 8 13 17 12 . Storage 7 | . 14 11 9 7 7 6 6 6 6 12 9 5 5 4 3 5 5 5 7 10 9 10 12 . Processor 20 | . . . 16 15 15 20 20 20 20 20 17 17 17 23 40 27 26 26 26 26 23 18 11 . Protection 4 | . . 3 4 7 7 5 6 5 6 5 5 5 5 4 . 5 5 5 7 6 4 1 2 . Energy Gun 3 | . 14 3 6 15 6 . . . . . . . . . 3 6 . . . 2 4 7 5 . Energy Cannon 1 | . . . . 5 7 . . . . . . 8 4 5 . 2 . . . . . 2 5 . Ballistic Gun 8 | . 14 18 15 1 8 19 20 13 13 13 11 2 . 1 . 4 15 15 . 12 9 2 . . Ballistic Cannon 1 | . . . . . . . . 5 6 6 5 5 10 6 . 1 . . . . . . . . Naked Turns 59 | . . . . . . . . . . . . . . . . . . . . . . . 59 . Heaviest Build 178 | 12 27 39 44 48 53 52 52 58 56 57 62 69 72 73 47 106 75 75 78 78 88 105 178 3 Greatest Support 155 | 20 26 36 46 56 56 60 60 66 66 66 61 71 88 68 75 129 75 75 75 102 129 155 155 7 Greatest Overweight (x) 32 | 3 1 1 1 . 2 1 1 1 . 1 1 1 1 1 1 23 . . 1 1 . . 32 . Average Overweight (x) . | 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 13 12 15 15 15 15 15 15 15 18 5 Most Carried 22 | 2 10 12 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 22 5 Average Carried 13 | 1 8 9 10 14 14 14 14 13 15 14 14 14 12 12 4 13 14 15 14 13 14 14 15 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 2 10 9 15 15 15 15 15 15 15 15 15 15 12 5 5 14 15 15 15 13 15 13 5 4 Class Distribution -------------------- 55% | Scavenger-Gunner 14% | Mutant 10% | Scavenger-Mutant 6% | Scavenger-Tank 6% | Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Tank | -3/Research Gunner | -3/Testing Hacker-Tank | -2/Research Mutant | -2/Quarantine Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Matter Collected 7747 | 227 176 247 555 . 145 226 284 359 . 252 336 211 396 202 85 1171 79 228 . 470 70 1770 258 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11758 | . 195 417 899 . 336 369 442 405 . 259 353 356 427 . 319 2511 74 416 . 531 187 1983 1279 . Parts 570 | . 12 30 60 . 24 18 12 13 . 6 15 19 9 . 19 122 4 18 . 40 12 78 59 . Haulers Intercepted 4 | . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . . . . . 12 11 . 9 . 7 5 63 16 . 4 18 . 39 . . . . Prevented 23 | . . . . . . . . . . . . 11 3 6 1 . 2 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Combat Hostiles Destroyed 231 | . 7 9 16 . 8 2 11 10 . 7 11 7 12 . 6 47 1 6 . 12 4 30 25 . Melee 5 | . . . . . . . . . . . . . . . 4 1 . . . . . . . . Guns 135 | . 7 9 15 . 5 2 11 6 . 4 8 1 1 . . 18 1 6 . 12 4 18 7 . Cannons 70 | . . . 1 . 3 . . 4 . 3 3 6 10 . 2 16 . . . . . 5 17 . AOE 12 | . . . . . . . . . . . . . . . . 10 . . . . . 2 . . Classes Destroyed 24 | . 2 4 4 . . 1 1 3 . 1 1 . . . . 2 . . . . . 3 2 . Worker 9 | . . 1 1 . . 2 . . . . . . . . . 5 . . . . . . . . Builder 12 | . . . 1 . . 2 . . . . 1 . . . . 6 . . . . . 2 . . Hauler 4 | . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . Recycler 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 . Swarmer 50 | . 4 . . . 3 . 4 . . 3 6 . . . . 6 . . . 9 3 . 12 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 84 | . 3 6 11 . 2 . 4 6 . 4 4 5 7 . . 11 . 4 . . 1 16 . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . . Protector 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 17 | . . 3 2 . . 1 2 1 . . 1 . 1 . . 1 1 1 . 1 . . 2 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . Specialist 10 | . . . 2 . 2 . . . . . . . . . . 6 . . . . . . . . Hunter 19 | . . . . . . 1 . . . . . 2 2 . 2 10 . . . . . 2 . . Programmer 26 | . . . . . . . . 1 . . . . . . 4 7 . 1 . 2 . 8 3 . Heavy 4 | . . . 1 . 1 . . . . . . . . . . 2 . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . 2 4 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | . 6 3 5 . 3 5 9 5 . 3 9 3 5 . 2 17 1 4 . 5 3 9 5 . Combat Bots Only 12 | . 6 3 4 . 3 1 9 5 . 3 4 3 5 . 2 12 1 4 . 5 3 5 5 . Max Kills in Single Turn 11 | . 1 2 2 . 2 2 2 2 . 3 2 1 2 . 1 11 1 1 . 2 1 1 1 . Gunslinging 1 | . . 1 . . . . 1 1 . . . . . . . . . . . 1 . . . . Exploded 8 | . . . . . . . . . . . . . . . . 8 . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Damage Taken 28134 | . 252 509 1608 . 788 216 486 788 . 132 322 339 1218 415 1161 8332 14 497 . 878 378 3248 6313 240 Core 3437 | . 38 86 220 . 63 16 . 84 . 28 . 18 83 127 406 540 . 43 . 43 18 251 1283 90 Absorbed by Shields 2258 | . . . . . . . . 134 . . . . . 44 . 39 5 166 . 228 238 972 432 . Reduced by Siege Mode 510 | . . . . . . . . . . . . . . . . . . . . 8 . 189 313 . Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . 154 . . . . Regen/Repaired (Parts) 263 | . . . . . . 156 . . . . . . . . . . . . . . . 107 . . Core Remaining (%) 73 | 100 84 78 60 . 91 . . . . 84 . . . . 36 . . . . 45 . 79 . . Volleys Fired 549 | . 15 39 45 . 14 8 17 17 . 13 18 13 23 1 9 121 2 14 . 29 12 81 58 . Largest 3 | . 2 2 3 . 3 3 3 3 . 3 3 3 3 1 2 3 3 3 . 3 3 3 3 . Hottest 423 | . 60 80 137 . 207 84 84 109 . 109 109 203 203 50 115 228 90 90 . 90 86 423 360 . Shots Fired 1424 | . 30 77 117 . 42 24 51 50 . 39 54 35 63 1 14 314 7 40 . 77 26 200 163 . Gun 1017 | . 30 77 111 . 28 24 51 38 . 26 36 10 8 . 10 198 7 40 . 77 26 140 80 . Cannon 395 | . . . 6 . 14 . . 12 . 13 18 25 55 1 4 114 . . . . . 50 83 . Launcher 12 | . . . . . . . . . . . . . . . . 2 . . . . . 10 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 784 | . 15 62 79 . 10 24 51 50 . 39 54 23 52 . 2 125 7 40 . 77 14 46 14 . Thermal 539 | . 15 15 38 . 32 . . . . . . . . . . 171 . . . . 12 140 116 . Explosive 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . Electromagnetic 61 | . . . . . . . . . . . . 12 11 . 8 3 . . . . . 4 23 . Entropic 30 | . . . . . . . . . . . . . . 1 4 15 . . . . . . 10 . Robot Hit Streak 30 | . 8 6 15 . 17 11 13 16 . 8 10 14 17 . 7 30 12 23 . 11 8 27 18 . Robot Miss Streak 15 | . 3 11 3 . 5 5 9 6 . 15 12 4 6 . 1 5 . 2 . 4 1 3 3 . Penetration Max 2 | . . . 1 . . . . . . . . . . . . 1 . 1 . 1 1 2 . . Secondary Targets 25 | . 2 2 . . . . 3 2 . . . . . . . 4 . 3 . 4 . 5 . . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 . . . . . . . 1 . 1 . 1 . 1 . . Shots Hit Robots 1098 | . 19 51 89 . 33 23 49 49 . 33 48 32 53 . 27 215 6 32 . 54 12 151 122 . Core Hits 810 | . 10 24 45 . 30 46 67 72 . 42 68 33 82 . 8 104 3 17 . 23 9 75 52 . Critical Kills 19 | . . . . . . . . . . . . . . . . 4 . 1 . 3 1 10 . . Critical Parts Destroyed 24 | . . . 1 . . . . . . . . . . . . 6 1 2 . 3 1 9 1 . Critical Strikes 85 | . . . 1 . . . . . . . . 1 . . 6 36 1 3 . 9 3 23 2 . Burn 18 | . . . . . . . . . . . . . . . . 13 . . . . 1 4 . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Destroy 42 | . . . 1 . . . . . . . . . . . . 10 1 3 . 9 2 15 1 . Blast 9 | . . . . . . . . . . . . . . . . 9 . . . . . . . . Corrupt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . Sunder 7 | . . . . . . . . . . . . . . . 2 4 . . . . . . 1 . Melee Attacks 40 | . . . . . . . . . . . . . . . 37 . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . . . 37 . . . . . . . . 3 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34077 | . 183 719 1562 . 609 399 736 1086 . 563 856 758 1438 . 961 9857 125 792 . 1194 342 6842 5055 . Guns 18414 | . 183 719 1481 . 384 399 736 791 . 364 569 175 193 . 162 3493 125 792 . 1194 342 3997 2315 . Cannons 10429 | . . . 81 . 225 . . 295 . 199 287 583 1245 . 282 3161 . . . . . 1406 2665 . Explosions 4669 | . . . . . . . . . . . . . . . . 3173 . . . . . 1439 57 . Melee 517 | . . . . . . . . . . . . . . . 517 . . . . . . . . . Ramming 48 | . . . . . . . . . . . . . . . . 30 . . . . . . 18 . Kinetic 13027 | . 70 602 1136 . 156 399 736 1086 . 563 856 418 1220 . 63 2538 125 792 . 1194 216 459 398 . Thermal 13028 | . 113 117 426 . 453 . . . . . . . . . . 3394 . . . . 126 4844 3555 . Explosive 1439 | . . . . . . . . . . . . . . . . . . . . . . 1439 . . Electromagnetic 1389 | . . . . . . . . . . . . 340 218 . 99 79 . . . . . 100 553 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 517 | . . . . . . . . . . . . . . . 517 . . . . . . . . . Entropic 4629 | . . . . . . . . . . . . . . . 282 3816 . . . . . . 531 . Highest Corruption 16 | . . . . . . . . 3 3 3 . . 6 6 10 7 7 7 7 10 5 16 7 8 Average Corruption 6 | . . . . . . . . 2 3 3 . . 6 4 8 5 7 7 7 9 5 9 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Effects 223 | . . . . . . . . 1 3 6 . . 14 2 22 27 15 17 12 23 1 52 25 3 Message Errors 51 | . . . . . . . . 1 1 1 . . 5 1 6 6 6 2 3 7 . 5 6 1 Matter Fused 51 | . . . . . . . . . 2 . . . 3 . . 9 3 7 1 4 . 16 6 . Heat Flow Errors 25 | . . . . . . . . . . 2 . . . . 4 4 1 2 1 1 . 6 4 . Energy Discharges 30 | . . . . . . . . . . . . . 1 . 4 3 3 1 4 4 1 6 3 . Parts Rejected 3 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Data Loss (minor) 27 | . . . . . . . . . . 1 . . . 1 4 . . 3 3 3 . 6 4 2 Data Loss (major) 5 | . . . . . . . . . . . . . . . 1 1 . . . 1 . 2 . . Misfires 11 | . . . . . . . . . . 1 . . 2 . 1 1 1 . . 2 . 2 1 . Alerts 5 | . . . . . . . . . . . . . 2 . 1 . 1 . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon Failures 14 | . . . . . . . . . . 1 . . 1 . . 2 . 2 . 1 . 6 1 . Overload Shots 94 | . . . . . . . . . . . . . . . . 18 . . . . 5 58 13 . Effects 6 | . . . . . . . . . . . . . . . . 1 . . . . . 4 1 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Overflow Damage 517 | . . . . . . . . . . . 3 . . . 36 337 . . . . . 35 106 . Projectiles 191 | . . . . . . . . . . . 3 . . . . 76 . . . . . 10 102 . Explosions 290 | . . . . . . . . . . . . . . . . 261 . . . . . 25 4 . Melee 36 | . . . . . . . . . . . . . . . 36 . . . . . . . . . Knockbacks 72 | . . . . . . . . 6 . 4 12 11 21 . . 16 . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 65 | . . . . . . . . 4 . 4 12 11 19 . . 13 . . . . . . 2 . Secondary 7 | . . . . . . . . 2 . . . . 2 . . 3 . . . . . . . . Self-Inflicted Damage 328 | . . . . . . . . . . . . . . . . 309 . . . . . 19 . . Shots 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . Rammed 7 | . . . . . . . . . . . . . . . . 5 . . . . . . 2 . Targets Rammed 8 | . . . . . . . . . . . . . . . . 6 . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Highest Temperature 476 | . 120 26 429 . . 5 . 306 . 148 . 115 129 . 232 472 186 232 106 222 70 476 198 . Average Temperature 109 | . 43 13 94 . . 5 . 125 . 80 . 34 42 . 109 137 107 85 63 26 40 133 96 . Received Heat Transfer 3696 | . 60 219 603 . 45 18 78 184 . 27 63 145 274 45 . 1279 . 97 . . . 501 49 9 Effects 15 | . . . 6 . . . . 3 . . . . . . . 4 . . . . . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Interference 9 | . . . 3 . . . . 3 . . . . . . . 2 . . . . . 1 . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 20 | . . . . . . . . . . . . . . . . . 1 1 . 4 1 8 5 . Total Turns 280 | . . . . . . . . . . . . . . . . . 5 23 . 23 6 133 90 . Longest Duration 37 | . . . . . . . . . . . . . . . . . 5 23 . 15 6 37 37 . Robots Corrupted 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Parts Fried 8 | . . . . . . . . . . . . 2 1 . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . 2 . . . . . 5 . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . 2 . . . . . 5 . . Parts Melted 49 | . . . . . 1 . . . . . . . . . . 20 . . . . . 24 4 . Heat Transferred 17575 | . 250 275 881 . 814 . . . . . . . . . . 6728 . . . . 259 4982 3386 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Peak Influence 988 | . 237 342 316 143 260 241 . . . . 570 . . . . 988 . . . . 113 617 653 456 Initial 366 | . . 100 61 138 100 130 . . . . 44 . . . . 31 . . . . 27 56 325 366 Average 315 | . 128 198 172 138 183 130 . . . . 318 . . . . 470 . . . . 80 328 503 414 Maximum Alert Level 3 | . 1 1 1 . 1 1 . . . . 2 . . . . 3 . . . . . 2 2 2 Low Security (%) 46 | 100 85 62 60 100 50 90 . . . . 20 . . . . 41 . . . . 100 40 . . Level 1 20 | . 14 37 39 . 49 9 . . . . 57 . . . . 10 . . . . . 15 13 40 Level 2 25 | . . . . . . . . . . . 21 . . . . 8 . . . . . 44 86 60 Level 3 7 | . . . . . . . . . . . . . . . . 39 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 2 4 . 2 2 . . . . 6 . 1 . . 11 . . . . . 6 2 . Investigation 4 | . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . . . . . . . . . 3 . . . . . 2 . . Reinforcement 19 | . . 2 4 . 2 . . . . . 1 . . . . 7 . . . . . 1 2 . Assault 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . Garrison 5 | . . . . . . . . . . . 3 . . . . . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Distress Signals 31 | . 1 2 4 . . . . . . . 2 . . 2 . 7 . . . . . . 12 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 368 | . 14 16 24 . 9 2 16 12 . 10 19 7 16 23 6 69 1 6 . 12 8 35 52 11 Peak Tracking Total 16 | . 5 5 4 . 3 1 13 5 . 4 6 3 8 14 2 16 1 4 . 5 3 5 10 4 Tactical Retreats 19 | . 1 . 1 . . . 2 . . . . . 5 . . 3 . . . . . . 6 1 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Traps Triggered 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . Triggered 15 | . . . . . . . . . . 1 1 . . 12 . . 1 . . . . . . . Most Traps Carried 2 | . . . . . . . . . . 2 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Disabled 19 | . . . 2 . . . . . . . 4 . . 1 . 4 . . . . . 4 1 3 Max in Single Turn 1 | . . . 1 . . . . . . . . . . 1 . 1 . . . . . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Machines Accessed 32 | . 3 1 1 2 . 2 . . 3 1 2 . . 2 . 2 . . 4 . . 7 . 2 Terminals 17 | . 3 1 1 2 . . . . . 1 1 . . . . 2 . . . . . 5 . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Total Hacks 92 | . 11 1 4 6 . 4 . . 22 1 5 . . 3 . 5 . . 17 . . 10 . 3 Successful 61 | . 4 . . 2 . 4 . . 22 1 1 . . 3 . 2 . . 17 . . 4 . 1 Failed 31 | . 7 1 4 4 . . . . . . 4 . . . . 3 . . . . . 6 . 2 Catastrophic 6 | . . . 1 . . . . . . . 2 . . . . . . . . . . 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 13 | . 2 1 4 . . . . . . . . . . . . 4 . . . . . 2 . . Terminals 39 | . 11 1 4 6 . . . . . 1 2 . . . . 5 . . . . . 7 . 2 Fabricators 5 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Hacks 53 | . 4 . . 2 . . . . 22 1 . . . 3 . 2 . . 17 . . 2 . . Record 9 | . . . . . . . . . 1 1 . . . 2 . . . . 5 . . . . . Part Schematic 17 | . 1 . . . . . . . 12 . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . 1 . . . . . . . 3 . . . . . . . . . 4 . . 1 . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Open DSF 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . Scan Component 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Repair 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 1 1 1 . 1 . . . . 2 . . . . 1 . . . . . 7 . 1 Full Trace Events 6 | . 2 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . 12 . . . . . . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Time 60 | . . . . . . 44 . . . . . . . . . . . . . . . 16 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 . . . . . . 3 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total Allies 6 | . . . . . . . 2 . . 1 . . . 3 . . . . . . . . . . Largest Group 3 | . . . . . . . 2 2 . 1 1 . . 3 . . . . . . . . . . Highest-Rated Group 171 | . . . . . . . 61 61 . 96 96 . . 171 . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . 32 32 . 96 96 . . 65 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . 7 . 9 8 . . . . . . . . . . . . . Total Damage 1021 | . . . . . . . . 237 . 227 557 . . . . . . . . . . . . . Kills 7 | . . . . . . . . . . 3 4 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 10 | . . . . . . . 2 . . 1 . 2 1 . 2 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 161 | . . . . . . . . . . . . . . . . 110 . . . . 20 31 . . Items 161 | . . . . . . . . . . . . . . . . 110 . . . . 20 31 . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Turns Passed 13449 | 65 294 541 608 189 281 504 735 502 101 467 419 490 501 825 636 1423 605 502 302 591 289 1386 1078 115 Spaces Moved 7387 | 38 153 247 270 152 114 251 398 282 85 338 270 270 313 612 434 567 363 281 176 287 144 597 559 186 Core 410 | 17 . . . . . . . . . . . . . 74 . 1 . . . . . . 135 183 Treads 2587 | . . . . . . . . . . . . . . . . 315 363 281 176 287 144 597 424 . Legs 4046 | 21 153 247 270 152 114 251 398 282 85 338 270 270 313 405 259 218 . . . . . . . . Wheels 33 | . . . . . . . . . . . . . . . . 33 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 311 | . . . . . . . . . . . . . . 133 175 . . . . . . . . 3 Fastest Speed 46 | 50 120 120 120 120 120 105 105 120 120 120 120 120 120 46 52 110 160 160 160 165 166 160 50 50 Average Speed 143 | 141 152 157 141 120 171 144 168 151 120 123 127 157 129 119 117 149 160 160 160 171 166 162 147 50 Slowest Speed 1650 | 200 190 190 190 120 260 185 186 190 120 190 190 190 190 190 170 1200 160 160 240 240 166 166 1650 60 Overloaded Moves 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Exploration Rate (%) 41 | 3 27 30 31 6 80 7 54 52 75 57 9 57 47 77 48 17 57 53 63 46 4 70 21 35 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . Known Exits Taken 10 | . . . . 1 . 1 . . . . . . 1 . . 1 1 1 1 1 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 . . . 1 1 1 1 1 1 . 1 1 . . . . . . . 1 . Scrap Searched 11 | . . . . . . . 3 1 . . . . 1 . 1 . 4 1 . . . . . . Spaces Dug 35 | . . . . . . . . . . . . . . . 2 25 . . . . 5 3 . . Terrain Destroyed 219 | . . . . . . . . . . . . . . . 4 74 . 3 . 1 5 98 34 . Melee 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Projectile 78 | . . . . . . . . . . . . . . . 2 34 . 3 . 1 5 16 17 . AOE 137 | . . . . . . . . . . . . . . . . 40 . . . . . 80 17 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Total 9104 | 47 189 322 402 158 171 378 431 324 84 359 305 308 358 709 502 895 384 311 196 343 179 873 675 201 Wait 486 | . 3 21 31 . 18 80 4 9 . . 2 15 7 28 12 75 12 13 . 20 13 106 14 3 Move 7356 | 37 152 246 269 151 113 250 397 281 84 337 269 269 312 607 433 566 362 280 175 286 142 596 558 184 Hop 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Pick Up 144 | 4 10 3 18 3 7 8 1 4 . 4 4 1 1 4 2 32 3 . 1 1 5 16 9 3 Fast Attach 124 | 4 1 3 12 . 4 3 . 3 . . 3 2 5 12 7 21 . 2 10 . 3 18 8 3 Attach 104 | 2 . 4 5 2 1 2 . 4 . 3 . 2 4 4 2 30 . . . 5 2 12 17 3 Detach 35 | . 1 1 4 . . 1 . . . . 1 1 1 1 . 13 . . . 2 . 6 3 . Swap 56 | . 2 3 4 1 3 8 1 4 . . . 3 2 1 . 6 2 . . . . 14 2 . Drop 149 | . 5 2 14 1 11 8 . 2 . 1 6 2 3 25 . 25 2 2 10 . 1 24 4 1 Fire 549 | . 15 39 45 . 14 8 17 17 . 13 18 13 23 1 9 121 2 14 . 29 12 81 58 . Melee 40 | . . . . . . . . . . . . . . . 37 . . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . . . . . . . . . . . . 6 . . . . . . 2 . Escape Stasis 11 | . . . . . . 10 . . . . . . . . . . . . . . 1 . . . Rewire 35 | . . . . . . . 11 . . . . . . 24 . . . . . . . . . . Trap 4 | . . . . . . . . . . 1 2 . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 13) 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 841 | -9/Materials | Discovered new exit (range 11) 901 | -9/Materials | Entered another Materials area 901 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1203 | -8/Materials | Lost 7 parts (2n1u4w) 1502 | -8/Materials | Discovered new exit (range 5) 1509 | -8/Materials | Entered Factory 1509 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1696 | -7/Factory | Identified exit to DSF 1698 | -7/Factory | Entered DSF 1724 | -7/DSF | Additional patrols routed to DSF 1745 | -7/DSF | Build established: Scavenger-Gunner 1807 | -7/DSF | Lost 3 parts (2n1w) 1931 | -7/DSF | Sterilization system engaged 1951 | -7/DSF | Ambient heat levels rising (+10) 1952 | -7/DSF | Discovered new exit (range 14) 1966 | -7/DSF | Ambient heat levels rising (+10) 1979 | -7/DSF | Entered Factory 1979 | -6/Factory | Evolved 2 slots: Utility x2 2084 | -6/Factory | Repaired Imp. Medium Armor Plating 2471 | -6/Factory | Discovered new exit (range 10) 2482 | -6/Factory | Identified exit to Lower Caves 2483 | -6/Factory | Entered Lower Caves 2507 | -6/Lower Caves | Encountered a Warlord checkpoint 2565 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2566 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2627 | -6/Lower Caves | Destroyed 9 combat bots 2865 | -6/Lower Caves | Learned Factory non-interactive machine intel 3112 | -6/Lower Caves | Discovered new exit (range 7) 3133 | -6/Lower Caves | Learned Factory stockpile data 3218 | -6/Lower Caves | Entered another Lower Caves area 3218 | -6/Lower Caves | Accompanied by 2 allies 3282 | -6/Lower Caves | Spotted B-75 Beast 3294 | -6/Lower Caves | Destroyed B-75 Beast 3323 | -6/Lower Caves | Lost 3 parts (1u2w) 3452 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3705 | -6/Lower Caves | Discovered new exit (range 8) 3720 | -6/Lower Caves | Entered Data Miner 3720 | -6/Data Miner | Discovered new exit (range 6) 3736 | -6/Data Miner | Met Data Miner 3788 | -6/Data Miner | Received God Mode back door access code from Data Miner 3821 | -6/Data Miner | Entered Proximity Caves 3847 | -5/Proximity Caves | Escorted by Enhanced Grunt 4274 | -5/Proximity Caves | Discovered new exit (range 11) 4288 | -5/Proximity Caves | Entered Factory 4288 | -5/Factory | Accompanied by 1 ally 4288 | -5/Factory | Evolved 2 slots: Utility x2 4290 | -5/Factory | Loaded intel: 233 non-interactive machine locations 4312 | -5/Factory | Garrison activated, responded to threat 4585 | -5/Factory | Discovered new exit (range 7) 4707 | -5/Factory | Entered Upper Caves 4847 | -5/Upper Caves | Learned Factory stockpile data 5038 | -5/Upper Caves | Learned Factory trap positions 5188 | -5/Upper Caves | Discovered new exit (range 9) 5197 | -5/Upper Caves | Entered another Upper Caves area 5198 | -5/Upper Caves | Identified exit to Warlord 5281 | -5/Upper Caves | Lost 4 parts (2n1u1w) 5389 | -5/Upper Caves | Learned Factory terminal intel 5590 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5698 | -5/Upper Caves | Entered Warlord 5738 | -5/Warlord | System corruption cleaned by Quarantine Array 5971 | -5/Warlord | Visited the Vortex Lab 5982 | -5/Warlord | Warlord's base attacked by MAIN.C 5986 | -5/Warlord | Found Prototype Energy Cannon 5989 | -5/Warlord | Found Prototype Energy Cannon 5992 | -5/Warlord | Found Prototype Launcher 6003 | -5/Warlord | Met EX-DEC 6332 | -5/Warlord | Warlord forces counterattacked 6335 | -5/Warlord | Spotted Executioner 6367 | -5/Warlord | Spotted Executioner 6390 | -5/Warlord | Met Warlord 6394 | -5/Warlord | Identified Vortex Cannon (x2) 6400 | -5/Warlord | Found Prototype Processor 6400 | -5/Warlord | Identified Exp. Target Analyzer 6493 | -5/Warlord | P-70 Sage assimilated allied E5-NDW(M) 6494 | -5/Warlord | Found Prototype Processor 6494 | -5/Warlord | Identified Exp. Core Analyzer 6497 | -5/Warlord | Found Prototype Processor 6497 | -5/Warlord | Identified Exp. Targeting Computer 6503 | -5/Warlord | Found Prototype Device 6503 | -5/Warlord | Identified Adv. Kinecellerator 6511 | -5/Warlord | Spotted Executioner 6515 | -5/Warlord | Spotted Executioner 6520 | -5/Warlord | Discovered new exit (range 8) 6523 | -5/Warlord | Entered Proximity Caves 6649 | -4/Proximity Caves | Spotted B-86 Titan 6704 | -4/Proximity Caves | System corruption reached 10% 6725 | -4/Proximity Caves | Lost 3 parts (3n) 6820 | -4/Proximity Caves | Learned Research terminal intel 7008 | -4/Proximity Caves | Build established: Scavenger-Mutant 7086 | -4/Proximity Caves | Discovered new exit (range 20) 7089 | -4/Proximity Caves | Core integrity fell below 50% 7159 | -4/Proximity Caves | Entered Factory 7159 | -4/Factory | Evolved 2 slots: Utility x2 7160 | -4/Factory | Loaded intel: 77 trap records 7161 | -4/Factory | Identified Vortex Catalyst Activator 7162 | -4/Factory | Loaded intel: 27 terminal locations 7369 | -4/Factory | Found Prototype Processor 7369 | -4/Factory | Identified Exp. Signal Interpreter 7569 | -4/Factory | Lost 6 parts (1p3n2u) 7867 | -4/Factory | Build established: Scavenger-Tank 7901 | -4/Factory | Cargo convoy interrupted 7909 | -4/Factory | First assault squad dispatched 7931 | -4/Factory | Incoming assault squad redirected 7948 | -4/Factory | Lost 3 parts (1p1u1w) 7966 | -4/Factory | Destroyed 12 combat bots 8017 | -4/Factory | Found Prototype Launcher 8043 | -4/Factory | Found Prototype Device 8044 | -4/Factory | Identified Exp. ECM Suite 8112 | -4/Factory | Lost 3 parts (1p1u1w) 8323 | -4/Factory | Identified exit to Upper Caves 8323 | -4/Factory | Identified exit to Extension 8342 | -4/Factory | Build established: Scavenger-Gunner 8527 | -4/Factory | Spotted B-86 Titan 8582 | -4/Factory | Entered Upper Caves 8641 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8730 | -4/Upper Caves | Learned 4 Research zone layouts 8920 | -4/Upper Caves | Spotted B-86 Titan 9161 | -4/Upper Caves | Discovered new exit (range 13) 9184 | -4/Upper Caves | Identified exit to Upper Caves 9187 | -4/Upper Caves | Entered another Upper Caves area 9225 | -4/Upper Caves | P-70 Sage assimilated allied VJ-5AC(S) 9277 | -4/Upper Caves | Learned Research garrison access intel 9442 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9479 | -4/Upper Caves | Core integrity fell below 50% 9681 | -4/Upper Caves | Discovered new exit (range 5) 9687 | -4/Upper Caves | Identified exit to Zhirov 9689 | -4/Upper Caves | Entered Zhirov 9689 | -4/Zhirov | Discovered new exit (range 3) 9691 | -4/Zhirov | Identified exit to Proximity Caves 9722 | -4/Zhirov | Met Zhirov 9757 | -4/Zhirov | Learned location of Quarantine (-2) 9757 | -4/Zhirov | Learned location of Testing (-3) 9757 | -4/Zhirov | Learned location of Command (-1) 9781 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9814 | -4/Zhirov | Found Alien Artifact 9814 | -4/Zhirov | Identified Integrated Dissipator 9814 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9883 | -4/Zhirov | Found Alien Artifact 9991 | -4/Zhirov | Entered Proximity Caves 10184 | -3/Proximity Caves | System corruption reached 10% 10295 | -3/Proximity Caves | Spotted B-86 Titan 10335 | -3/Proximity Caves | Identified Gui. Micro-nuke Launcher 10456 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10534 | -3/Proximity Caves | Discovered new exit (range 3) 10539 | -3/Proximity Caves | Identified exit to Research 10582 | -3/Proximity Caves | Entered Research 10582 | -3/Research | Evolved 2 slots: Power x1, Utility x1 10583 | -3/Research | Identified exit to Testing 10585 | -3/Research | Loaded intel: 19 terminal locations 10586 | -3/Research | Loaded intel: 3 garrison access locations 10852 | -3/Research | Crushed by falling debris 10871 | -3/Research | Entered Testing 10901 | -3/Testing | Lost 3 parts (1p1u1w) 10984 | -3/Testing | Repaired Coil Gun 11289 | -3/Testing | Build established: Gunner 11407 | -3/Testing | System corruption reached 10% 11427 | -3/Testing | Lost 3 parts (2u1w) 11471 | -3/Testing | Spotted Striker 11473 | -3/Testing | Spotted Striker 11489 | -3/Testing | Destroyed Striker 11489 | -3/Testing | Garrison activated, responded to threat 11489 | -3/Testing | Spotted Alpha 7 11520 | -3/Testing | Destroyed Striker 11555 | -3/Testing | Destroyed Alpha 7 11612 | -3/Testing | Found Prototype Hackware 11612 | -3/Testing | Identified Exp. Hacking Suite 11718 | -3/Testing | Stole the SGEMP Prototype 11752 | -3/Testing | Incoming assault squad redirected 12002 | -3/Testing | Build established: Scavenger-Tank 12024 | -3/Testing | Found Prototype Energy Gun 12025 | -3/Testing | Identified Warp Gun 12086 | -3/Testing | Discovered new exit (range 22) 12255 | -3/Testing | Identified exit to Research 12257 | -3/Testing | Entered Research 12257 | -2/Research | Warlord forces began assault on 0b10 12257 | -2/Research | Evolved 2 slots: Utility x2 12367 | -2/Research | Research machine network offline 12516 | -2/Research | Borebot progress halted 12686 | -2/Research | Borebot progress halted 12717 | -2/Research | Spotted B-90 Cyclops 12787 | -2/Research | Borebot progress halted 12862 | -2/Research | Build established: Hacker-Tank 13089 | -2/Research | Identified Transdimensional Reconstructor 13089 | -2/Research | Warped through subspace 13090 | -2/Research | Spotted Striker 13099 | -2/Research | Spotted Striker 13115 | -2/Research | Destroyed Striker 13126 | -2/Research | Destroyed Striker 13141 | -2/Research | Spotted Striker 13171 | -2/Research | Core integrity fell below 50% 13196 | -2/Research | Destroyed Striker 13207 | -2/Research | Lost 17 parts (3p3n5u6w) 13217 | -2/Research | Spotted Striker 13226 | -2/Research | Core integrity fell below 20% 13236 | -2/Research | Spotted Executioner 13248 | -2/Research | Destroyed Striker 13251 | -2/Research | Destroyed Executioner 13265 | -2/Research | Spotted Executioner 13266 | -2/Research | Spotted Striker 13268 | -2/Research | Released all parts (10) 13278 | -2/Research | Lost 5 parts (3u2w) 13324 | -2/Research | Discovered new exit (range 16) 13330 | -2/Research | Spotted Striker 13335 | -2/Research | Entered Quarantine 13339 | -2/Quarantine | Cryocooling Duct disabled 13348 | -2/Quarantine | Found Transdimensional Reconstructor 13354 | -2/Quarantine | Ambient heat levels rising (+20) 13354 | -2/Quarantine | Non-combat units ordered to evacuate 13384 | -2/Quarantine | Found Alien Artifact 13384 | -2/Quarantine | Identified Subatomic Replicator 13388 | -2/Quarantine | Used Subatomic Replicator to replicate Transdimensional Reconstructor 13390 | -2/Quarantine | Warped through subspace 13430 | -2/Quarantine | Cryocooling Duct disabled 13436 | -2/Quarantine | Warped through subspace 13445 | -2/Quarantine | Ambient heat levels rising (+20) 13445 | -2/Quarantine | Combat units ordered to evacuate 13450 | -2/Quarantine | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 13386_ Dropped Transdimensional Reconstructor. 13386_ Acquired Subatomic Replicator. 13388_ Replicated Transdimensional Reconstructor. 13389_ Acquired Transdimensional Reconstructor. 13390_ Warped through subspace. 13400_ Triggered Fusion Bomb Trap. 13400_ An explosion rips through the floor. 13404_ System corrupted: Component data lost. 13404_ Connecting with Garrison Access... 13404_ Current location identified: Quarantine >>Seal Access door sealed. 13409_ The unstable cave ceiling collapses. 13423_ W-44 Eye sends out distress signal. 13427_ Connecting with Terminal... 13430_ Cryocooling Duct disabled. 13436_ Warped through subspace. 13445_ ALERT: Ambient heat levels +20. 13445_ ALERT: All combat units evacuate. 13450_ X-82 Rainmaker knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? #########???????????????????????????? | | ??????????? x x ???????????????????? ?? | | ?????????? ############## ?? | | ??????????? x ?? | | ??????????????????#### @######### ? | | ?????????????????????# #???????????? ! ? | | ?????????????????????# #??????????????? # | | ?????????????????????# #?????????????? # | | ?????????????????????# #??????????????? !! # | | ?????????????????????# #??????????????? != # | | ?????????????????????# #??????????#???? # | | ?????????????????????# #??????????# ???? # | | ?????????????????????# #??????????# ?"""" # | | ?????????????????????# #??????????# """" | | ?????????????????????# #??????????# """" | | ?????????????????????# #####??##### """" | | ?????????????????????# """" | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????#########+##### ### | | ???????????????????????????????????# #?? | | ???????????????????????????????????# ]] #?? | | ???????????????????????????????????# ]] #?? | | ???????????????????????????????????# ]! #?? | | ???????????????????????????????????# ### | | ???????????????????????????????????# """"""" # | | ???????????????????????????????????# """"""" # " | | ???????????????????????????????????# """"""" # " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 120 Energy Generation 41 Energy Capacity 1075 Matter Stores 700 Matter Capacity 700 Sight Range 22 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 3 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 90 Point Defense Rating 80 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Offensive Hacking 16 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSigixWell Manual? 0 Play Time 03:30:21 Cumulative 531.9 hours Start 2022.03.19 @ 23:35:30 End 2022.03.20 @ 05:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 35 Types 23/1/6/5/0/0/0/0/0 Lore% 81 Gallery% 81 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72ecf5ba-8984-484c-bc9d-1a2129bd6b37